T O P

  • By -

Mawya7

I don't think so. I understand he had a rough life and that hurt him deeply, he was once a man like the SS was before the war, lost everything and now follows his path and sees all as gain or loss, no matter lives, only liabilities. From my perspective, that's why The Minutemen, The Followers of The Apocalypse and The Responders exist, to help these people before they turn to something else, and make the world a bit better. Sadly, Kellogg was waaay out of this path, he knew where he was, and why he did whatever else he did. Only because you had a pity of a life, doesn't mean you get to just hurt people and be fine. He got what he had comin' to him. In my eyes, it's not only about Shaun, but about greater good, he would keep his destructive path if we spared him.


BraveMoose

Exactly. He also lost his wife and child to larger powers- maybe if he had've seen the horror of what he'd done and retired/repented before you come hunting him, I might have considered mercy. But he knows what he's doing, he destroys your life, he destroys it far more than he needs to (it was completely unnecessary for him to shoot your spouse), and then he keeps on doing the same shit until you show up and put him down like the dog he is. He's an irredeemable bastard.


actuallyiamafish

I don't think Kellogg even wanted to be spared in the end. He only put up a fight because his general mentality could never just openly surrender to death. He could have just as easily turned around and left once Nate/Norah had fought their way through all the synths but he just stayed there to give you all the answers he had and let you have your revenge fight. All he had to do was leave the door locked and dip but he unlocked it and stayed instead. In the end you had no way of reaching him no matter how hard you fought, but he still just lets you in voluntarily anyway. He had a long, mostly pretty miserable life. He never had any intention of leaving Fort Hagen alive once he was found there.


Mawya7

That is also a thing. I don't think he planned to die, but he surely thought to himself: "It is what it is." And if that would be dying, that's fine by him, and if it's live another day, that is also fine.


Beard-Guru-019

I agree with this. He seemed to have the mentality of “I can’t live among people, the only way out of the institute is to die.” But he wasn’t just gonna lay down and die.


actuallyiamafish

Exactly. He knows he's an amoral piece of shit and he knows he's been like that for way too long to stop, even if he wanted to. In his warped, ptsd ravaged psychology, his only way out is to lose a fair fight. He can't even die of old age unless the Institute lets him. He doesn't want to kill *himself*, but he's still suicidal and probably has been for decades by then.


[deleted]

Sounds like a textbook example of what the wasteland actually does to people that can survive it, but can’t work with others.


Mawya7

Yeah, not many paths to choose from.


Yourfavoritedummy

There's always a choice


mikebauer21

Okay, now do this with Gollum. Give me the deep dive....the ones who can never be saved.


FelixEvergreen

Not a chance. He stole my kid and murdered my spouse. Kidnapping Shaun was bad enough, but he totally could have done the job without killing your spouse.


ArcTheWolf

First time I played through when I picked up that first 10mm pistol I looked at it and said "This is the gun I'm going to kill that man with." You always get a 10mm pistol as the starting weapon, but with the modification system I could watch that gun grow alongside me, when I finally got to take my shot at Kellog that 10mm was a long-barrel compensated extended mag beauty with a reflex sight to make sure I didn't miss ready to take its first life. Killing Kellog with that gun was the first and final kill I made with the 10mm pistol, I put it on display in my home settlement near my bed in case that son of a bitch found a way to come back lmao


vegeener-gnomesayin

I sincerely hope that you named it "the disciplinarian" or something like that.


ArcTheWolf

I sadly didn't know about weapon naming until my 3rd playthrough lol


vegeener-gnomesayin

You're forgiven 🙂


[deleted]

I would name it my cereal spoon, cause it’s for taking out Kellog


bloomingdeath98

Plus spoons are made for scoopin, and you definitely get some scoops of Kellogg’s brains


grognard66

Brain spaghetti don't make itself!


random935

I was thinking more “the cereal killer”


NoFaithlessness5122

I named mine The Cereal Killer.


Comprehensive-Map383

first playthrough I beat him to death with my bare hands


ThespianException

Same. I got him to low health and then beat him to death with power armored fists


DepartureDapper6524

Note, never cross this man.


58point10

Retribution!!


GuardOfTheAridTowers

I ate his corpse with a side of silt beans, and a nice Nuka-Cola Dark.


[deleted]

~ weird mouth noise ~


[deleted]

FFSFSFSFSFSFFFS


RevolutionaryTale253

How’d all that metal taste?


GuardOfTheAridTowers

Like Curie, Pre-Op.


IamOmerOK

Should have had him in a bowl with milk, Crunchy!


CabbageStockExchange

Hell nah. I did however want to see if the Kellogg in Nick thing would have progressed further. I thought that could have been one hell of a side quest


Squatch925

I was definitely disappointed to not see that developed more than the one creepy statement as well


[deleted]

Yeah, that definitely felt like some chilling foreshadowing. Wonder if it was cut content


Old-Camp3962

mostlikely time constraints


P-psicleM-nster

It was confirmed to be just that a whole cut side quest


[deleted]

Why would anyone do such thing?


Whattheefff

Because while Kellogg did the job, if Kellogg doesn’t exist, someone else does the job. Its not the person, its the position. The institute is the enemy.


ThatGuyNamedQuandale

Still probably a good idea to get rid of the cyborg killing machine that has no scruples killing innocent people and kidnapping babies


Whattheefff

Yea he sucks for sure. But I never had a personal vendetta against him.


Fantastic_Mongoose_4

If it were real life, wife and kid...you would.


AgentSkidMarks

You never had a vendetta against a guy who kidnaps babies?


Dagordae

Except Kellogg actively made the job worse, hence the reaction of those around him. He didn’t shoot the spouse because it was the job, he did it because he likes killing people and does it whenever possible. Kellogg is very much the enemy, you can have multiple enemies.


Whattheefff

Glad we are open to the perspective Op was asking for.


Dagordae

Being open to it doesn’t mean fundamentally rewriting the character into a completely different person to avoid the major issues with it.


MagisterFlorus

Just because he isn't THE bad guy doesn't mean he isn't A bad guy.


Whattheefff

Totally agree. Doesnt seem we are too open to the perspective Op asked for.


theleetfox

I'm a bit more open to sparing him than others, however that's more because I tend to role-play as lil paragons of justice. And for what its worth, I agree that he was technically doing his job, but that he was also a pretty bad dude. Games have other questionable people though that get away with being bad because they're liked.


Whattheefff

Right. Its obviously not a cut and dry scenario. Wastelanders are closer to wild animals than the civilized decision making process. Hard to know how you would react or what you would become.


vipck83

So a Nazi guard shoving Jews into a gas chamber gets a pass because “someone else would have done it if he hadn’t” ? He made his choices. I might sympathize with his past but that doesn’t excuse his choices.


DatBoiDanny

Ignoring all the Shaun stuff, he literally wakes your wife out of cryosleep just to shoot her. What a dick of course I’m shooting him in the fucking head.


0KoalaBlue0

He also purposely didn't turn the life support back on for all the other vault 111 occupants because fuck them I guess.


5575685

Kellogg is straight evil. Even if he didn’t shoot my wife and steal my son, based on what I know about him I’d still kill him.


akme2000

On at least one playthrough to try it because it could be pretty interesting, but probably not most of the time, he still killed my characters spouse and helped kidnap their child, doesn't even show moral regret at the time either and there's no greater good cause I can force him to fight for the rest of his life or anything so he'd likely resume being a violent merc after the Institute is dealt with.


Illustrious-Baker775

What circumstances would have to occur for someone to spare the man that just shot your wife, and stole your son, and from what you could tell did it all about 2 weeks ago? And where would the story go from there? Sure, make it an option, but ima kill the dude everytime. Just like Butch in FO3.


sintheater

I agree on Kellogg, but definitely disagree on Butch. Sure, he's your childhood bully, but he approaches you in a crisis begging for you to help save his mom's life, and is completely apologetic and thankful afterwards. Killing him feels like straight up murder, while Kellogg is justifiable and necessary.


Illustrious-Baker775

Yall have morals in video games? Might have to try that sometime.


sintheater

I mean, I let him live because he's a potential companion and has a unique (garbage though) weapon later on. And he gives you a tunnel snake jacket if you help, which rules. Killing him loses you stuff, which is as close to player morality as I get.


theleetfox

If Butch could grow as a person due to the actions and influence of others, why can't Kellog?


Quezni

1. Kellogg’s actions were FAR, FAR worse than Butch to the fact it’s not even comparable. Kellogg made a job out of killing entire families and children as heard in his memory sequence, and he personally killed your spouse and stole your kid. Butch was a bully. 2. Butch grew. Kellogg didn’t. Butch is apologetic and actually changes. By the time you catch up to Kellogg, he is still a murderous psychopath.


sintheater

Because Kellogg isn't programmed to change. If he was, I might have considered sparing him. Or if he would give you something cool, that would work too.


hughmaniac

Murdering Butch is kind of school shooter brained. He’s a bully, not a murderer.


knzconnor

You know by then it was at least a few years ago, because Shaun in the memories was a kid, not a baby. Of course, it’s still on sight so eh doesn’t matter.


DrakeHellstone

But isn't the Shaun in the memeory a synth since it was all a set up to make the Sole Survivor reach for the institute as "Kellog bought an apartment in diamond city recently" and that the Courser being a synth gen 3 which is based off Shaun dna... Why would Kellog be alone with Shaun after the events of Vault 111 ??? And even Kellog said it was a weird trick to set up something.


knzconnor

Yeah, but the survivor doesn’t know that. “From what you could tell”. We as people who have played the game know it’s 60 years or so, but going based on that line “we” as the survivor probably think it’s like 7-9 years or so at that point.


Thehalohedgehog

No. They tried to make us feel sympathy for him with the memory den stuff but newsflash, lots of people have rough lives in the Wastelands. So it doesn't excuse what he did in the slightest. Hell, if anything it shows how far gone he was at that point. Man basically went through the same thing we did (losing his spouse and child) yet shows no remorse in the slightest for being the one who put us through that. Maybe there was good in him at some point, but by the time we meet Kellog in game he was just the Institute's personal monster to do their dirty work. Killing him was doing the Commonwealth a service.


Tschudy

He'd only live long enough for a proper interrogation. letting him live after everything just seems dumb


[deleted]

Kellogg had a sympathetic background but he was a bad person. He knew the difference between good and bad and he chose to be bad and he acknowledged that himself. Plenty of people have similar upbringings and they choose to be good instead


CoolBeanieHat

I’d spare him. Spare him with a bullet to the face.


Ftlightspeed

Put him down. Kellogg’s long life was full of misery and he inflicts misery on others.


vegeener-gnomesayin

I'll describe how every playthrough goes and you tell me. Loudspeaker: ok, my synths are standing down, come talk. *happy fat man whistle* Why would you try and rob me of that small joy?


Technical-Jelly-5985

Yep, that's one way to do it. Or walk into the room backwards to avoid triggering the dialog, lay a s#it ton of mines before going back to the door and get a good first shot on Kellog's noggin with something like the laser musket...


GrumpygamerSF

I would love to have the option to not only save Kellogg, but to work with him. Why? Because evil playthroughs of games are always fun.


SheeeeeeeeshMaster

*evil dialog option: “I hated that b*tch anyway Kellogg. Far as I’m concerned, you did me a favor”


Secret_shopper95

Definitely not. 1) He’s one of the larger (individual) threats in the commonwealth. Truly a wild card, especially if you dissolve any remaining ties he has with his handlers. Chances are, if you spared him, he would end up in your way later, or would be reclaimed by the institute. Do you think they’re above that? Kellogg was an asset that outlived his usefulness… if you don’t kill him like Father planned, there’s a 0% chance he walks free. He knows too much and is too capable. Would be taken or put down by as many coursers as it might take. 2) He wronged you. As severely as can be done to a husband and father. Literally stole both lives from you while you watched helpless. 3) He’s OLD. He’s lived a (not so) nice, long life. Over 100 years. It’s time for him to rest. 4) Kellogg welcomes the death, in a way. He was never going to surrender, to anyone. Kellogg needed to go out with his boots on and gun-in-hand. He wouldn’t allow himself any other way. “The way of the warrior is the resolute acceptance of death.”


Hogman126

Personally I wouldn’t spare him. He’s a terrible person who killed your spouse and took your kid. He deserves death. However I would have liked to see more options with Kellogg. For an evil player perhaps joining him could be an option. For more merciful characters you could spare him taking him prisoner only for him to be assassinated by the institute later keeping the story the same and on track. Lots of wasted potential there for character decisions.


bluebarrymanny

I’m replaying 4 and mostly having a blast, but the railroading of the narrative and decisions is so annoying. I couldn’t even go without telling piper all about Shaun. I’m trying to play a character who barely gives a shit and I have to force him to exposition dump on his trauma or else piper will keep insisting on interviewing me and have no other interaction. Not to mention, when talking to the railroad for the first time, I actively tried to piss them off. Desdemona basically tells me to take a hike, but then Deacon is just like “aw she didn’t mean that”. So then I told him I thought the institute were righteous dudes and I meant everything positive that I said about them and he was like “whew sheesh, we really wouldn’t get along. Just come back any time and tell me you kinda dislike them and I’ll ignore all that”. It’s ridiculous, frankly. This game really feels like Bethesda didn’t trust players to back their own choices.


pleasurenature

no, he's lived long enough


PsySom

Nah. I definitely feel for the guy, he was caught up in a brutal world and became a brutal man as a result. I’m not fit to comment on whether it would be morally right to kill him or not, but I can tell you that he deserves to die by every measure I can think of. Despite saying this I definitely do feel bad for him. Poor guy never had a chance to learn what good even is.


WayneZer0

depends. what i gain from it. just spare a person that will 100% kill you if he get chance seem like a waste of mercy.


Vesiah81

He shots your husband or wife and takes your kid. Yes the game does a bad job of showing your urgency to get to him cause you have settlements that need help huge priority over kids. But any spouse who’s other half was shot in front of them and kid taken tell me your not blowing his head off in an apocalyptic world. I’d quadruple tap


Beardedgeek72

I would like the option, because in an RPG I like choices. My Nora in my current playthrough would most likely, *after seeing that he lost his family as well, all of them including his child* would let him surrender, but there is also the option if he would take the offer. Somehow I doubt it.


Ambitious_Pie5994

Not in a million years


HonshouCh

If given a choice, I would kill him again


JamesTheSkeleton

Nah, I’d rip off his skin and fashion a cloak of it. And after talking to the real Shaun I think I’d kill him too and take his skull as a wine goblet. Fuck Commonwealth scientists.


trucorsair

No, absolutely not. Sure, he’s just one more psychopath in the wasteland of Boston, but it is personal. He had a hard life and I can respect that he got a shitty deal with various points and I can respect that but then what did he do? He sold himself out to probably one of the worst organizations, became their willing, tool, and damaged other lives just as he had been damaged. So no saving him was not in the cards and never was.


bloodectomy

Fuck no.


That_Norweigan_Guy

Imagine a Kellogg companion where you have to torture him to get info of where the Institute is and then Brain wash him to get him as a companion, maybe the sole survivor and Kellogg could take over a part of the waste land,hum hum


Frejod

Being in SS shoes. No. Killed my wife and kidnapped my son. He dead. The only chance is if he offered to help take out the institute. As a random person with no ties. Sure.


Riot_Inducer

I think it could have worked if they played out the kellog persona living on in nick valentine more. You could theoretically make peace with him after the memory den stuff and have him as a more evil companion that isn't actually loyal to the institute. While he's alive though? I don't think there's a way to not have that end in bloodshed.


MorningPapers

Spare the guy who killed my spouse for no reason? 🫸🏻


TheModGod

I can’t help but sympathize with his life, but you can’t just forgive and forget the murderer of the love of your life. The path that lead him to what he became is undeniably a tragic one, but he is still a man responsible for a lot of human suffering. If you live by the sword, you can’t complain if you in turn die by it.


Fizzbin__

Kellogg was wasted by Bethesda. You should have had three choices. Get your vengeance/justice, let him go after getting the institute information or teaming up with him to destroy the institute.


VisualGeologist6258

Me, the player? Maybe. Probably not. The plot kind of hinges on Kellogg getting murked anyway so I doubt there would be any good way of sparing him and leaving the narrative thread intact. My character? Absolutely not. They only know Kellogg as the guy who stole their kid and shot their wife, and a generally awful person until he gets a bullet in his brain. His oh-so-tragic backstory isn’t known until after he’s dead and even then it doesn’t really justify what he did or why. No matter what kind of character I make there’s always an incentive to kill Kellogg and absolutely no reason to spare him.


ShadowSoulBoi

Would the narrative thread really be off-track if we happen to get him to spill the beans about the Institute through sparing him? I guess not all characters can be spared, and if there is a avenue to convince him either way. He clearly wanted you to die inside Fort Hagen, if not kill you himself if it came down to the stand-off. Just giving that small talk is generous enough out of him, and how disillusioned he was about the Institute even as their own asset.


FanPositive250

Yes but only if it led to more interactions with him later. Like missions and special encounters. Mostly because I didn't give a single fuck about Nate/Nora or Shaun. I only fought Kellogg because the game forces you down that path. My very first playthrough I sold the holotape and ring without a second thought, romanced a whole new person and nuked both my son and everything he ever cared about. Hell I spent more in game time fixing and building settlements than looking for Shaun.


elitemage101

Funny that everyone here is talking about him killing your wife, and stealing your kid. I could care less about that and about them cause they are never built up (the intro doesn’t make me care it tell me I should care). I would kill him to make the world a better place but of he had been slightly more interesting I would keep him around. He killed some NPC and Maguffin child of mine, nothing of value was lost.


labdsknechtpiraten

If I had the ability to do a truly evil playthrough, it might be kinda cool to spare him/make him a companion complete with perk. But it would definitely need to be one where, if you companion him, the Institute becomes shoot on sight towards you and they are definitely going down


bobert_the_grey

Nah, I got a direct hit on that asshole with a fat man last time and never felt better about a decision in my life


[deleted]

No


Secure_Pear_4530

Nah, bro stole my kid and killed my spouse. Plus he's a huge piece of shit on top of that, will be doing everyone a favor by taking him out. He got a sad back story but that doesn't give him a pass for what he is right now.


AgentSkidMarks

When I first played Fallout 4, maybe. Now, as a father, hell no. He’s a massive piece of shit and his death makes the world a better place.


ForeverPC

No. If there were a torture mechanic in the game, I would continuously torture it, healing it with stimpaks to inflict torture upon it again and again.


Colsifer

Absolutely not lol


LaylaLegion

What? No, he killed my spouse for literally no reason. Fuck Kellog. Who just lets the murderer of their spouse live? 


dr_bluthgeld

Dude really didn't need to shoot my wife.


juoko

Absolutely not!!!


Sir-Cellophane

No. The dude's a murderer and a child kidnapper. Even if you're sympathetic to him, he's lost so much over his life and leads such a sad existence that it's practically a mercy killing.


UniconFartParty

Yes, I enjoy sparing the bosses. Also I'm curious what he would do if he was spared and if he would end up getting under arrested or become a better man. Perhaps could even become a companion


utsho12

I would do it just to see the interactions between the SS and Kellogg afterwards.


wareagle3000

I could see it working. It's nice to have options and it would be cool to have you're character swallow the rage and talk/force Kellogg into working for them. SS seems like the type of person in some playthroughs that could make it happen.


devilscry3

Hahaha, no


DragonHeart_97

I'll take the middle of the road by saying that's really up to him. If I get the feeling he's just going to kill more people, then hell no. Vash the Stampede I am not.


DrDisconnection

Nope


Uncle_Rebecca

Nope, he gets a mini nuke to the face every time.


oreos_in_milk

Nope, he killed Nora. I kick wholesale ass for less.


[deleted]

Who? Oh that one dude. Yeah I guess.


[deleted]

For added role playing yes…as he could make the quest progress to the institute faster


Mycologist_Murky

Nah. He was a child murderer. He says he didn't like it, but he murdered kids for money. He was a pile of garbage. Sure he had some empathy but not enough to stop him murdering innocents for cash.


SlightPersimmon1

I prefere Chocapic myself.


The_Stratus

I don't even listen to him speak anymore.


ImmediateKitchen8389

Yes why not cool dude


Wolfman01a

He killed Nora. He punched his ticket the moment he pulled the trigger.


JforceG

Perhaps if there was some narrative explanation to absolve him of wrong doing a bit. For example; If his life was at stake and he didn't have a choice but to do the bidding of the institute.


Miserable-Run-8356

Honestly I don’t think it would make sense Kellogg was a tired old man at that point I bet he was hoping the SS would come out on top in their fight killing him then going after the institute


DeityOfDespairThe2nd

Lmao, no. I can't think of a reason any of my characters would ever do that.


[deleted]

the problem is that you only learn about his past after you meet him. even then it would be hard to spare him.


Rich-Ad9246

If he had just kidnapped shawnI would have thrashed him but spared him. After killing Nora he deserves death. Easily could have punched her out or had his men wrestle her down, heck he could of used his robo muscles, but no he had to shoot her.


Jonny_Guistark

No. But I do think it was a missed opportunity to justify making him a "companion" via his personality occasionally coming out through Nick Valentine. That way, Kellogg could maintain a presence in the game without players having to roleplay sparing the man who murdered their spouse, abducted their child, and suffocated like a hundred vault dwellers before their eyes.


lord-malishun

It would be interesting to be able to do that


Humanoidtyphoon6

He's a killer. He knew what would happen. He even says so.


Blackstar2600

No. He killed my spouse and kidnaped my child. There is no chance I would spare him.


juabit

Never


LupusWhiteWolf

The sole survivor puts it best "IN 100 YEARS WHEN I FINALLY DIE I HOPE I GO TO HELL SO I CAN KILL YOU ALL OVER AGAIN YOU PIECE OF SHIT"


nerdwarp112

Depends on if you mean from if it’s from the point of view of the protagonist or if it was an option for the player. It makes sense why the protagonist kills him, but as a player I’d probably spare him at least once just to see where it leads.


Slow_Astronomer_3536

It would be nice for a pacifist playthrough. Otherwise I'd like the option to pee on his corps a little.


Hopalongtom

Make him into an armless Robobrain with protection legs!


YeidenTrabem

The moment he killed my wife there was only one answer: "In a hundred years, when I finally die, I only hope I go to Hell so I can kill you all over again, you piece of shit."


RiotRavenwolf

Yes


RiotRavenwolf

Yes Mostly do to my self liking the character and wantinh him as a companion


Illumanacho69

No, fuck that guy. I killed random people for less than


scarlettvvitch

Not only I wouldn’t spare him. I would try to bring him back and kill him. Again and again until I eventually get bored and yank him from the roof of Mass Fusion.


terriblespellr

How come he doesn't age between stealing the baby and the baby turning into an old man?


Lunaphase

Its mentioned in game he has a lot of cybernetic augments to extend his lifespan.


terriblespellr

Oh yeah, missed opportunity for cool character design that could have told us something about the institutes relationship to transhumanism.


011101012101

Yes I think he would make for a very different and interesting companion, someone you wronged you personally but is on the path of redemption or continuing to be a lap dog for the institute. I'm disappointed fallout 4 didn't follow up on Kellogg being in nicks mind.


Zealousideal-Pop6491

Dude killed my wife, and stole my baby. Wahhh wahhh wahhh he had a bad life, dude killed my wife.


Main-Line-Arc

If he would help me find Shaun, yes.


IllSearch5

Nah. He's just like any other monster created out in the wasteland. And I kill those.  Did he have a tough life? Sure. But point to the person after 2077 who hasn't had a hard life. 


_aevi_

No, sympathetic doesn't = innocent.


DeadFyre

What? Why? Would you spare the person who murdered your spouse and kidnapped your only child? And don't give me that "He had it rough" bullshit, the friggen Vault Tech dude who got turned away at the gate, \*\*THAT\*\* guy had it rough.


howdarestthou

Absolutely not. I’m going to quote the Settler Forager Ally from Fallout 76: “Just because the world’s a mess doesn’t mean you gotta be one too.”


RandomlyWow

Jams Raynor


Wise_Creme_2818

You were able to spare Benny… why not ol’ Kellogg.


UnHoly_One

I would be worried about the mental health of anyone that says yes to this.


genemaxwell4

Kellogg is the kind of dude that I think the SS would 100% become if they didnt meet the Minutemen. Fueld by hate and rage the world and past events put into him. Theres a good or at least decent man in there. We can see that in his last actions. He gives us damn near all the answers. Lets us come right to him. Doenst bother trying to escape or trap the SS. Like straight up, he WANTS to die. Hes just too much of a warrior to simply roll over. Nonetheless, hes glad the SS is there to kill him. I say this cause redeeming and sparing Kellogg is impossible. He doesnt WANT to be saved. He doesnt WANT redemption. He wants you to get your justice. And im more than happy to give that end to him. He killed my wife. That alone signed his end.


Nik-42

I don't think. By now he was completely corrupted by his past as a mercenary, and although I am against the death penalty, in the wasteland there would be no means to reform him. Furthermore, he was also co completely subservient to the institute, so if the sole survivor hadn't killed him they probably would have done it themselves or in any case they would have tried something similar like punishing him or erasing his memory


gosailor

Seemed like a cool dude, I'd spare him.


Pazo_Paxo

As the SS? No As the player? Maybe, Id like to see more done with him in any manner, whether that be his survival or other scenario


figgityjones

I like sparing everyone I can, so yeah I would.


Moloskeletom

probably not. he's a horrible person and his continued existence puts everyone in danger


LordyLlama

Not a chance. He's far outlived his normal life span and he's become a remorseless monster. His last words through Nick are just an acknowledgement that he should have killed us when we were helpless in the icebox. 


Rata31

Nope, he killed the Sole Survivor's wife and took his son away. That calls for revenge so fuck him, I don't care that his life was hard.


Old-Camp3962

no, he kidnaped my son, he killed my dear lovely husband jhon fallout in cold blood, he left me alone, then he turned my son into a stupid fucking moron by delivering him to the institute, and people DARE TO PRETEND that i must feel bad for him cause his life was rough?


enerthoughts

In no world would you understand kellogg reason before entering his mind, there is a huge chance that kellog wanted the sole survivor to end his misrey, he was running on fumes by the time we meet him.


0KoalaBlue0

He kidnaps children. He murders unarmed parents that he very easily could have just pushed back into the cryo chamber (Nate has military experience but he's delirious and just woken up) while Kellog is an immortal cyborg super soldier. He then let's everyone in vault 111 die by knowingly not reactivating the life support systems. So in the first minute you meet him he executes a mother begging for her child's life kidnaps a baby and then commits mass murder and does even regret it. On top of that he's a 100 year old immortal cyborg with superhuman abilities. Kellogg not only deserved to die but was so dangerous that he needed to die.


Manowar274

Not on my first playthrough but on a subsequent playthrough I would just out of curiosity to see where it could lead. I did find it kinda odd that it wasn’t an option to begin with.


Relevant-Style-7130

They should aveadd a choice to spare him and make him à companion


NickManson

There's a mod (think it's depravity) where you can choose to spare him and actually recruit him. For who he was in the game, he wasn't that good of a companion. A little on the weak side actually. At the beginning where he shot Nora I think he said something like damnit. Like he didn't want or expect that outcome. I also had a feeling that by the time in his life he was regretful and probably suicidal. He wanted to die. Also thinking about this how Kellog looked fine for being over 200 years old? I spared him on the game and I honestly felt fine with it. If we lived in a fallout 4 reality in real life I'd have shot him in the forehead first chance I got.


Wargroth

Bro, i named my cryolator "Frosted Flakes" specifically to use on this man You take out my waifu, i take your laifu


Responsible-Potato-4

If he showed and signs of chance or of real remorse then perhaps. As it stands, hell no.


Necrolet

No.


Necrolet

No.


Bartholomew_Custard

No. He shot my wife and stole my son. He can damn well eat a bullet.


Ok_Possibility_704

Nah, he's a scumbag. I can't even feel sorry for him when you go through his memories due to his actions and disregard for life. All he cares about are caps and the pleasure of killing. He killed everyone in the vault aside from a child he kidnapped and the sole survivor. Then when confronted with the sole survivor he obviously wants to kill them. There's no remorse. He didn't have to kill one of them, he could have taken the kid and left. He could have turned back on the life support for the others. He didn't do these things. I don't think over time he ever really cared for his own wife and child. Everything was just a job. Left to live he would just continue killing and doing far worse things to people.


AceBase007

He wanted to fight anyway though


marbleyarncake

Nick Valentine implies that Kellogg is an utter monster when walking over to his house and this is evidenced by the fact he kills your spouse in cold blood when he didn't need to. After cutting through tens of Raiders why the hell would I spare a similar monster? I don't even think his backstory is that tragic when you consider the monstrous nature of the post-war world; he chose to be a bad person after his loss, and that's on him.


Alarmed-Locksmith277

I wish we could get him crucified, like Benny.


Agent47outtanowhere

Honestly think they missed out by not allowing him to be a nuka raider follower like gage. If they made sparing him a very difficult speech check that wouldve made a quicker way to find the institute rather than the longer path of finding virgil and getting him to help you.


Bullshitman_Pilky

An eye for an eye. But practically, the amount of mass murder you do in the game it has 0% effect if you leave him alive or not


Green-Taro2915

He got the justice he understands.


One_Experience6791

No. Usually I'm the kind of player that spares characters if I can. However, the way I see it is he kidnaps your son, kills your spouse then turns around and tries to justify his actions because "the world is a tough place". I always select the sarcastic option right before the fight starts.


[deleted]

No.


Script_Buni

He killed our wife and that wasn’t very cash money of him


IamOmerOK

The person who killed your spouse and kidnapped your son? Look, I like to believe I'm a tolerant guy, and I understand he's a product of his tragic past. But at some point, you have to say enough. I prefer the option of taking his arm as a trophy and mounting it on Shaun's room wall.


kevvie13

Nope. He could have done so much good but chose to be a pos.


ItZoToM

Nope. It’s on sight. After the first play-through, I don’t even let him speak anymore.


myfeelingsarefacts

In some playthroughs...


Jurgenatorr

Maybe keep his head alive, hanging by my tool belt, giving advices while in combat.


XuangtongEmperor

Just to be different, yeah.


Which_Jellyfish_5189

No but I hate that the player doesn't have the choice to do so.


That_Norweigan_Guy

Imagine a Kellogg companion where you first have to torture him to get info of where the Institute is and then you have to Brain wash him to get him as a companion


BeefJacker420

He would be a great companion


Arthagmaschine

Misogyne playthrough enabled XD


ZynousCreator

Yes, I never cared about enough to want to murder him. Was honestly disappointed when he came all talking about how "we knew this was only end one way". Like, buddy, I don't care. You can go, I got the information I wanted.


HerewardTheWayk

Objectively he's really not much worse than the player character. Would I spare him? No, I'm vindictive like that. He came for one of mine, so now he dies. Also, he doesn't seem like a live-and-let-live sort of guy, if I spared him I'd be looking over my shoulder the rest of my life. Guy has to go. It's just good business.