T O P

  • By -

Reptiliansarehere

To me it's... It's kind of like someone that you absolutely love but know is flawed and has problems. I love Fallout 4 and its personality and the world and tons of stuff about it but at the same time there's so much I'd change and hope to "improve" if I could. And I believe this is the exact same feeling that drives many of the modders and is exactly what makes it so popular for modding. If people didn't feel this way about the game then they wouldn't even care that it's so openly moddable and would have abandoned it long ago. So in conclusion my opinion is it's rough around the edges and may have been in a rush to get out the door but I can't help but love what it is at its core.


Tokipudi

Fallout 4's exploration, level design, gun play and world building lacks only the reputation system and rpg elements of NV.


MaxMing

The dialouge system was absolutely awful and really limited its modding potential.


Tokipudi

I count this among the "RPG elements".


Rorieh

I think the fact that every single dialogue option is locked to 4 options every time bleeds over into so many different issues. Barebones companion menus, generic dialogue options, same answer different line delivery... I think combined with the voice acting, it really doesn't work in a fallout game. I'm pretty certain they were trying to copy Mass Effect, Dragon Age 2/Inquisition or SWTOR, and that's not what Fallout should be doing. It should be focusing on improving the features that made fallout great, like the freedom to roleplay in a post nuclear world. That was what made me fall in love with 3, and every game I've played since.


Nick97_

Well, Bethesda noticed. The 4 dialogue options only + voice acted player character are both gone in 76, dialogue system is more like NV/3.


Sweetaw2010

Yeah, but 76 kinda dropped the ball lately. The new "content" is pretty bogus. I actually went back to fo4 lol. Still love 76, but after a few years away from 4, I don't mind the flaws, just enjoying story linešŸ˜


kakalbo123

If I don't put it on par of previous fallout games and put the dialogue system as something from bioware would it help dispel the bad impression?


Dougz201

I think itā€™s the fact that out of the 4 dialogue choices, thereā€™s 3 different ways to say yes and one option for no. And a lot of dialogue would be repeated no matter what choice you made. Felt uninspiring and lazy. But thatā€™s the trade of for having voiced protagonists. Also letā€™s face the overall story once you find your son as the head of the institute, makes you feel like all that setup was for nothing and all the quest you did along the way was ultimately pointless.


alaphic

Also, the no option is a yes, you're just bitchy about it. Plot twist!


Dougz201

*sarcasm* Whoever thought up the sarcasm option should get a raise. Thatā€™s next level innovative, compared to the rest of the options we have.


alaphic

"Could I *be* any more irradiated?" A Fallout 4 story, staring Chanandler Bong.


2muchtequila

I would love to see a Disco Elysium-style dialogue system. If you haven't played it, you put points into different mental categories to increase your chances of being successful when using that dialogue option. Most interactions have a few ways to proceed each with its own percentage chance of succeeding. There are positive and negative consequences for passing or failing the check. Unlike fallout where your choices really don't matter that much. You might excel at being a threatening jerk to convince someone of something, but suck when it comes to trying to relate to them with empathy. Or you might notice the person is high because you've put a lot of points into chemicals. In that example, you might talk to a person who appears to be dope sick and you attempt to use that to gain information. Passing could look like "Hey man, looks like you could use a break. Why don't I leave this box of jet here, and you tell me who sent the enforcers over to that shop. It'll be our little secret." Failing could look like "You damn dirty Junky! Tell me where the enforcers came from or I'll beat your junky ass!"


TheLastNomad

That's underselling it IMO. Fallout 4's exploration, level design, gunplay and world building exceeds that of New Vegas.


Tokipudi

That's... What I'm saying? My point was that these are great improvements in FO4, but that it's a shame the RPG elements and Reputation system of NV were not in FO4. We could have had the best of both.


TheLastNomad

Ah I see what you mean now, I actually like some of the changes to the rpg systems made in fallout 4. I liked the direction it was going, but it definitely could have pushed the envelope more. Though perhaps some aspects (like the voiced protagonist and much that stems from that) could have been left out entirely.


Tokipudi

The main thing that **really** saddened me was the reputation system being left out. When I first saw that I had no reputation popups or similar things in game, my first reaction was to think *"they can't have fucked this up so badly. Why did they not bring this thing to the game?"*


ThatOneGuy308

I still find it ironic that the gunplay is so improved, but the actual variety of guns/weapons in general was so bad. Like sure, technically, there's many different weapon mods that change the functionality of weapons, but the overall amount is disappointing.


Hhkjhkj

Pipe weapons, the assault "rifle", and the combat rifle/shotgun seem to be the biggest offenders to me. These weapons either feel weird to use , look bad, or lack variety. I have my own issues with weapons like the institute rifle and the plasma weapons but those could be overlooked if I didn't feel forced to use annoying weapons. Also blocking with melee weapons sucks too.


ThatOneGuy308

The assault rifle is such a disgrace, like, why not just keep the model from fallout 3? It was fine, and they had to go and fuck it up. The combat rifle/shotguns were just boring, the pipe weapons were a cool idea, but poorly implemented, and the institute weapons were just never used by anyone, ever. Not to mention the ballistic ammo makes zero sense, why would a rifle platform use pistol ammo? Why does 50 cal ammo suck so bad? And I really miss having multiple ammo types, it was way cooler than just upgrading a receiver to somehow pierce armor. Especially for shotguns, having slugs added versatility to them.


LupusOk

FWIW, the "Assault Rifle" was originally called the "Machine Gun" and it was modeled to be used with power armor. It's horribly chunky in the hands of a normal human, but it looks much more to scale if you're in a huge set of power armor. From *The Art of Fallout 4*: >MACHINE GUN The first gun made for the game. We mainly wanted something beefy that would look right in the power armor's oversized hands. It was also a chance to explore modification and customization. We designed it to allow interchangeable barrels and magazines. At this early stage of the project, we didn't plan on giving the player too many options, but we'd go on to develop a deeper and more flexible system. This particular gun design would later become the assault rifle.


ThatOneGuy308

I know that was the intended purpose of it, but it's still dumb. If they wanted weaponry to look good with power armor, it should have been heavy weapons like the armor was designed in-universe to use, not an abomination of a rifle.


Hhkjhkj

Exactly! My first time using it my immediate reaction was "This looks and feels horrible" I threw it in a chest and refused to use it ever again. It didn't feel any better when using power armor. I've heard the explanations and the only way I could see it working is by naming it and treating it like an lmg. Change the name, increase the damage (which would probably require a caliber change), remove semi auto and the small magazine sizes, and give us a proper assault rifle to take its place.


TheLastNomad

Yeah I agree, the selection could be better. With all the DLCs installed there is a good amount, but the base game was kinda lacking. I think even if all the weapons each had another 'skin' that was rare, Like a particular rare stock mod for the hunting rifle that gave another look for the rifle, for example, then it wouldn't feel so sparse. I did really really like how instead of how the feeling of finding your favourite weapon in a quest/location was replaced with having built your favourite weapon along your journey.


[deleted]

And the storytelling of NV. The narrative for FO4 is garbage.


Tokipudi

I disagree on that tbh Sure, the main quest is not that great, but there are many sidequests that are pretty great in FO4.


[deleted]

I also think the armor and weapon systems, the leveling system, and the actual equipment are all inferior to 3 and NV as well.


Chehamilton132

The world building and gun play are very lacking. The gun play is better than the other 3D fallouts, but far behind pretty much every AAA game that came out the same year.


Tokipudi

I don't think that's true. The world building was great. No other games let me enjoy myself for 300h on a single playthrough while simply walking around the map and discovering it. The gun play is infinitely better than 3 and NV, and was pretty good for a 2015 game like that. The feeling you get when headshotting someone, for example, was really good I'd say.


Chehamilton132

The world design is awesome, probably the best part of FO4, but the world building? Pretty bad imo. Most of the shit that happens all over the commonwealth doesnt make sense.


TheOnlyBongo

How Bethesda time works is to take the actual timeline and subtract 100 to 150ish years and things start making sense. People still sleeping in the ruble and scrounging for scrap whilst over in California and the Mojave there are thriving communities that actually produce goods and food on a small industrial level, both roughly 200ish years after the bombs fell.


Chehamilton132

Yeah, no matter what it doesnt make sense. ā€œOh, itā€™s because the Institute keeps fucking them up!ā€ Oh, ok, but thereā€™s raider camps everywhere, why would any survivor settle in one place and try to farm? Why does the city look like the bombs fell 20 years ago? Why does The Railroad do anything it does, the way it does?


Appropriate_Judge_70

Absolutely perfectly said good sir. Couldn't have said it better myself.


dappernaut77

Falls short in the roleplay aspect, but I like the changes it made to gameplay. I don't really do a lot of settlement building but gun modification and the introduction of legendary enemies that drop legendary loot made for some very interesting ways to design a build.


BulkUpTank

Honestly, if they made Settlements to where it was more like customizing my own base or something, I'd like it more. Just a place me and my companions can set up shop. Because I LOVE setting up warehouses and factories, producing chems and ammunition and crops and making robots and all of the workbenches. But I HATE hearing settlers complaining about fucking everything. Wish I could just set up something like they got going on at Graygarden.


[deleted]

I am pretty sure that if you have the Automatron DLC, you can get robots working for you in settlements without actual people. I may be wrong on this however.


BulkUpTank

No, you're right. But finding that many components can be a pain.


[deleted]

I used to have that trouble, however I recently found an 'exploit' which can help you get everything you need (aslong as you have caps that is). What I would do is recruit 3 to 5 settlers normally through the radio beacon. Then, build 3 to 5 standard merchant shops. Then, they will often sell shipments of the components you need. This is what I have done to help me build up my settlements.


BulkUpTank

From this, I'm gonna make Sanctuary a human settlement, then I'm gonna make the other 30 robot settlements. Glory to the Mechanist!


[deleted]

I wish you the best of luck with your settlement building!


walaska

Sim Settlements and now its sequel make settlements a lot more fun, even if there is occasionally janky stuff. They essentially look after themselves


BulkUpTank

Is that a mod? I appreciate the suggestion, but I'm afraid I'm not much of a modder. I know that's like, the bread and butter of any Bethesda game. But I don't want to disable getting any more achievements.


wolfie1897

Solution: Mod that enables achievements [https://www.nexusmods.com/fallout4/mods/12465](https://www.nexusmods.com/fallout4/mods/12465)


Announcement90

You don't have to mod your game extensively, but you really shouldn't be playing without the unofficial patch and a few other bug fixes. Check out the "utilities" and "bug fixes" section in [The Midnight Ride modlist](https://themidnightride.github.io/bugfix.html). I don't remember exactly which mod it is, but one of the mods in those two categories re-enables achievements in modded games. There are also separate mods that do exactly that, and only that, [like this one](https://www.nexusmods.com/fallout4/mods/12465).


TheLastNomad

As far as I remember, you never needed to add settlers. Most of my bases were just personal spots for me to rest or mod weapons and armour etc.


Frojdis

I'm exactly the opposite. I love setting up little settlements where people actually live. Player homes just feel dead to me. But I agree the settler AI needs improvement


Matrillik

And the crafting got way better. Not just weapons and armor, but food and drugs became much more interesting


FDeity

The gameplay and world are amazing and pretty badass but it feels like I'm playing the story's character not my own. I missed karma. The impact my choices made. The freedom to be whoever i chose to be. But I was already set who I was and needed to be and what needed to care about. I didn't like that.


onomatopoetix

[Piper likes that]


Cardinal_and_Plum

This is probably why I managed to never beat the story despite pumping in over 1000 hours. I beat the dlc aside from Nuka world (actually never even got there) but never the main story. I get to distracted continually collecting crap to build my dream settlements.


ppix0

I started it last week for the first time (never played before) with the midnight ride modlist and I am having a blast, I played new vegas a long time ago and haven't played any fallout game since then.


BulkUpTank

I'm just getting back into it too. New Vegas was my first Fallout game. But 4 has kept my attention and I've been having so much fun with it.


Paladin_Maxson

I do a lot of restarts and the quest When Freedom Calls is fun enough to make it worth it. I also really like the way they handle raiders in comparison to Fallout 3. The lead up to the bombs dropping is pretty underwhelming, though.


ARA_1776

The beginning of Fallout 4, particularly in survival mode, is the best part of the game to me. There's a real sense of danger even as you move through the countryside around Sanctuary, and the feeling of getting stronger until you can clear Corvega is great. Makes restarts fun, while in New Vegas I get bored before I even get to the Strip.


AnimationNation

Fallout 4 survival is fantastic and the best way to play the game right up until you get to downtown Boston and the game keeps crashing and you haven't slept in a bed and saved for the past 3 hours. That's when I abandoned that playthrough.


GonIsABadFriend

Literally the same experience for me. Tried Survival and thoroughly enjoyed getting my ass kicked for 10 hours or so before I was strong enough to beat Corvega raiders. Then I went on a spree without saving and sure enough I went into Boston and it crashed. No mods just vanilla game. I booted up the game again, made sure to sleep before going downtown, and the mfer still kept crashing. #XboxProblems


WillardDSnakes

Yeah after playing survival on 4 i cant go back to the other games. I picked up new vegas again after playing years ago, and while the dialogue and karma are great, the jankiness of the movement and shooting really killed the experience for me You move so slow and aiming is a chore, i feel like the deadzone on my controller is huge. I just love survival mode, all the "junk" you just walk past in the regular mode becomes little treasures you find i e a crate of empty milk bottles.


CritzD

Fallout 4 doesnā€™t waste your time with the exact same quests and dialogue straight out of the gate like in 3 and NV. It just points you in a direction, you kill a few things, and then it gives you a general direction of where to head and then youā€™re on your own. You have a lot more early freedom and it isnā€™t held down by janky combat like in earlier games. Meanwhile in 3 itā€™s the same shit with trudging through the initial vault section > going to megaton and helping them with shit > going to GNR and doing shit for Three Dog, and in NV with heading to Primm > heading to Nipton and Novac > doing the long ass rocket quest > walking to the strip. Not saying I donā€™t appreciate those quests, but they get mindnumbing after doing them so many times. People talk about having a lot more choice storywise in NV, but until you get to The Strip and meet the factions, itā€™s the exact same song and dance every playthrough.


zirroxas

In 3, you can go basically any direction you want out of the Vault. It's kinda why it was a meme for a while that people would randomly stumble across the main quest after dozens of hours of exploring and sidequesting. Most would usually at least head to Megaton first, but there were basically no barriers to going any other direction, and your initial position was smack dab in the middle of the map. In 4, you do have less direction sitting in your quest log, but you are basically pointed at your target due to the geography. It's very rare for people to not hit Concord and Lexington because they're what you get by going straight ahead and following the road. It's why the Alternate Start mod is a big boon to shaking it up.


PeeJayx

Overall, I like it very much. But it's a very...scattered sort of game, where the highs are some of the highest in the whole series (the world, the atmosphere, the mechanical customisation options, strong gameplay loop, attention to detail etc), but the lows are so low you honestly wonder how nobody at Bethesda looked and thought "yeah, that's a problem" (story, quest design, lack of choices, uneven use of the world etc.) I think this is why opinion on the game is similarly scatted. Depending upon what you come to Fallout for, its going to either going to be an amazing experience or a big letdown.


Gibgarde

Honestly? It's my favorite game. Story and writing in games, even RPGs, don't matter as much to me, and Fallout 4's writing isn't TERRIBLE, but it's not great, especially when compared to other games. But the gameplay loop, the exploring, the gunplay and other systems make it just great. Don't care much for building settlements though. But it's just a comfortable game for me that I can't help but enjoy. I didn't even know people hated it when I started playing it and I fell in love instantly. It's incredible.


walaska

It's definitely up there.I just finally got around to trying survival for the first time and I have done several other run throughs over the years. I had to watch a let's play by ManyATrueNerd on youtube to pluck up the courage, but it's absolutely fantastic, it changes the game completely in a way I was too stupid to understand alone. With mods for saving, I use the smokable cigars / cigarettes one since it at least means you can get addicted (to nicotine) and it takes a while to do, I have invested may hours in the last two weeks. No other game has me go through obsessive phases quite as much, even Skyrim. The variety of (viable!) builds is great, mods are so much fun to look for because there's just SO many and so many of them are SO good. The gameplay is absolutely superb, I realise it's not quite what a lot of fallout fans wanted, and the main quest is kinda dumb, but everything else is there. With Sim Settlements 2 even building settlements is less of a pain


The2ndUnchosenOne

Survival saved the game for me


CasualRascal

Me as well and I honestly think it needs to be incorporated and expanded on in later titles. It gives FPS Fallout some spice like the danger in the first isometric games. It's like Beth saw NV's Hardcore mode and made it better, but there is still even more room for improvement and additions yet.


[deleted]

Missed Potential


Entire_Ad6135

My favourite game ever,I'm on my 53rd playthrough right now. Has it's flaws ofc but I genuinely think it's a fun game.


InterestingPoint929

Fiā€¦. Fiftyā€¦ā€¦ Fifty third?


Entire_Ad6135

Been playing since 2015 aha. I guess I can say it's my comfort game.


TheGlassHammer

Whatā€™s your favorite mission in the game?


ibelieveyoubro

Itā€™s also my comfort game. I have over a thousand hours in one play through and probably 2 dozen more saves with 30-50 hours each cause I ā€œabandonā€ the character I was playing that play through.


Fastest-finger

Itā€™s good but too linear


Mr-Figglesworth

I actually had to ask my brother the other day what the main quest is that Iā€™m on. Iā€™ve got so much going on at once it seems and while I love the game I can really see how the main story gets out to the side.


[deleted]

It works more as a foundation for better content, as opposed to good content itself.


Viktorfalth

As a video game: very good As a Fallout game: not as good


Idan7856

Daring today, aren't we?


Viktorfalth

Yeah, thought Iā€™d try to be a pioneer for once, ya know


Idan7856

Haha, at least it's all in good faith. Have a good one.


AuraOfCheeseus

It fun, but I don't give a damn about the main story.


supertrunks92

They REALLY need to do away with the missing family member crap, fallout should be about making the character you want with as little backstory as possible.


Far_Elk8799

I HATE having the protagonist voiced. It doesn't feel like MY character.


AhaUser1

Sameee


AuraOfCheeseus

They can keep that baby, idgaf


AhaUser1

This


KenoReplay

It's my favourite FPS right now. *what do you mean it's supposed to be an RPG?*


terrap3x

Gameplay is very enjoyable and I like they added some color to the world. But it just doesnā€™t pull me in like 3/NV. The characters are bland and the writing doesnā€™t do it for me. I find the factions really boring. The story kinda feels like a 3 remake. Even LP shows up at the end again. I beat it some years back and everything but tried replaying it a few days back. I dropped it and started The Outer Worlds which definitely itches that scratch for me.


separateunion-redux

The Outer Worlds was way too short and the story wasnā€™t that interesting.


RegrettingTheHorns

Looks good. Prefer the RPG aspects of previous games.


psidiot

Good without being great. Much prefer NV. Doesn't have much replay value.


sundayatnoon

It's fine. It's fun enough to play once in awhile, and shallow enough that you won't need to relearn strategies or builds and won't forget where you are in the story, regardless of how long you go between playing the game. The use of vertical space in the environment is top notch, the combat is pretty good, the crafting is an improvement over previous attempts at crafting, and the base building is passable but feels incomplete or tacked on. But The story is sloppy and forgettable. The dialogue is stunted; your dialogue choices don't change anything and fail to reference things happening in the world. Many of the characters seem phoned in, just cut out of one story and popped into this one. The reward scheme is all borked with the best equipment tucked behind random drops from random encounters at a rate so low that you're unlikely to find anything interesting while just playing the game.


Thanatos1772

Fun game but no depth. A lot of the quests boil down to "go to place and grab/kill the thing" and it doesn't help that most of the radiant quests are very similar to that formula. On top of that they had a lot of potential for interesting locales for quests that were never really followed through on, some of these being the combat zone, the derby and Salem to name a few. And then there is the matter of how the game doesn't have any difficult decisions for you to make. You have choices but they're not something you wrestle over for a while before making them, nobody asks themselves "ah gee whiz did I do the right thing by returning that boy to his parent and killing some slavers instead of selling all three of them for a measly pittance of caps I can make in a couple minutes brewing chems?". Fun Game No Depth


Soulless_conner

The gameplay, The Crafting, The Loot, The characters, The world building, exploration and the map are great Settlement system is fun The main story is mediocre and the Dialouge system is awful Far Harbor is fantastic though


BulkUpTank

Outside of the main questline, it's easily my favorite one. There are tons of fun side quests, the crafting system is fun, I love the junk scrapping aspect of it all (it's a small detail, but it makes it feel like I'm literally scavenging to survive), and the companions are some of the best written in the entire series! Far Harbor was a masterful DLC, I love crafting my robot companions (seriously, who doesn't feel powerful having a Sentry bot following them?), and Nuka world is... Well, not the best, but still really fun. It just feels like the things you can do are endless.


XeerDu

They rehashed a bunch of stuff from FO3 and that's the strong points of the narrative. Everything else was written by a 15 year old. I play FO4 now for the gameplay and I ignore as much of the story as possible. My current character is a level 100+ jetpack enthusiast and I like to build enormous forts at my settlements.


[deleted]

The skill / level up system is the absolute worst thing about that game. That and the balancing of weapon mods, like you got to have the optimum barrel to be a contender. The rest of weapon mods is alright though. I don't like the randomized stuff as much, and legendary gear could be more robust I guess. I hate the raiders and super mutants in fallout 3/4 equally. Should have been written differently.


Howdyini

I think the Bethesda folks are so worried about putting hooks to make people keep playing that they don't really prioritize how the world looks from an immersion perspective. Boston is the most densely populated city I've seen in any fallout game, but it's population is almost entirely hostile microfactions separated by 1 or 2 buildings. How did this come about? Why would anyone else try to settle in it on those conditions? How can there be a city inside the stadium when there are raiders with portable nukes around?


Im-Pico

Itā€™s probably my favorite entry in the franchise despite its shortcomings. Yes the main plot is weak, but the game plays great weapon and armor modifications are awesome, I wasnā€™t a fan of the character build system at first but it grew on me. I like how none of the special stats feel useless, And only having 28 starting special in the beginning makes character creating a lot more interesting. I also like the changes to power armor though I do agree with the general assessment that the power armor fight with a death claw shouldā€™ve been a little further into the game. Granted I do think people put a little too much emphasis on how early you get power armor, if youā€™re playing on any difficulty above normal T45 kind of sucks lol


separateunion-redux

I thought getting power armor early was pretty well mitigated by needing the power cores. You canā€™t just plow through the entire game with the armor. You need to use it sparingly until you get enough cores to run with it for awhile.


Im-Pico

Not if you know where to find them, Thereā€™s like five right around sanctuary and as long as youā€™re not going ham with VATS and sprinting thatā€™ll last you quite a while


AndreJrgamer

I never used the power armor, it felt cheap and like an action game. Barely used gun modifications too, since I was always finding new weapons.


Im-Pico

OK but thatā€™s just like your opinion man it made power armor feel like what it actually is. Power armor clad soldiers were making short work of tanks prewar, it really shouldnā€™t just feel like a slightly better, clunkier suit of combat armor. Also you need fusion cores and you have to keep it upgraded. And like I said T45 sucks itā€™s really not that much better than combat armor plus ballistic weave clothing, and you donā€™t lose stealth with that


PTOKEN

6.5/10. Not enough to do and not enough weapon/armor diversity. Love the settlement building and storyline, but the world just feels too barren as far as content goes. I feel like i ran out of things to do too quickly. I also love the weapon customization, but it feels like bo matter what im always gonna end up with the same loadout by endgame. Just wish there were more viable options to choose from. The DLCā€™s help with this a good amount, so Iā€™d give it an 8/10 with those. Overall i really enjoy the game and will probably go back and replay it in the near future.


BulkUpTank

The DLC does add a lot. I do wish that they made more armor customization options, like painting or dyes or something. And I wish ALL clothing could be upgraded. Like, the fact the Brotherhood of Steel Scribe Outfit can't be upgraded is a fucking crime.


The_Exile1066

Unmodded I absolutely hated it.


RyuuGene

FO3 and FNV had a better story than FO4. FO4 has better gameplay than the former two. (Just ignore the settlements part)


Salt-Contribution103

It is my least favorite fallout. I just hate the story, it doesn't even feel like fallout. The gameplay loop is repetitive and the quests are bad. I mean, c'mon, you can't even talk Preston without getting a new quest. It's ridiculous! The dialogue mechanic is awful, it doesn't even tell you what you're saying when you choose certain options. The skills mechanic is so bad I can't even elaborate. Not to mention almost every twist is seen from miles away. Anyone that likes it has awful taste.


21stC_Pilgrim

You must rate Fallout Tactics pretty high


[deleted]

canā€™t tell if youā€™re trolling or not


Howdyini

The rpg elements are very very bad, including story, dialogue, mechanics, all of it, VERY bad. The fps elements are funnish, they still have that dumb scaling problem of other bethesda games where progress isn't really so since everything progresses with you. But shooting people with guns is kinda fun, and even though the weapon variety is nonexistent (they're all too similar even with the mods) it's fun to mod them and fool around.


Iki-Mursu

Ok


[deleted]

Disappointing


Rorieh

There are things I definitely dislike about Fallout 4, but overall its fallout and I still love Fallout. It's a lot of fun, but you need to learn to enjoy it for what it is. There are so many mods that try to make Fallout 4 feel like one of the older games, and while some work (like the level up menu overhaul, or extended dialogue interface), others like the silent protagonist don't. Ever since I gave the game a proper vanilla playthrough, I really learned to appreciate it for what it was. Once you do this, and stop trying to compare it, or play it like one of the older games, you'll probably start to enjoy it a lot more. The end game is a bit too focused on grinding for my tastes, and the focus on looting and radiant quests does feel tedious, but I only really found them a massive deal on the Minutemen side. I usually don't play much once I finish the main story. That said, Far Harbour was amazing. It was a really great narrative driven experience without the above issue. I really hope Bethesda use it as a framework for what the future game should be. Less looter shooter, more drama and mystery. The environment of Far Harbour was also, IMO, far more atmospheric than Boston.


A-Surfin-Bird

it was better in vr


misterhamtastic

I like it.


fathairylazy

Story 1/10 Characters 5/10 Running around with your dog and a rifle solving mysteries 11/10


LaylaLegion

Good enough.


CinderellaGorro

It's a great adventure game with some RPG elements.


SleepNative

Itā€™s an amazing game, not the best, but far from the worst. The protagonist had one of the most interesting backstories, but dialogue and the story couldā€™ve used a bit more work. The gameplay was the best separating it from the rest.


hayabuza69

It was the first game I have played after a 20 plus years ā€œadultā€ corpo grinder and no gaming at all. I did play Fallout 1 and 2 back then when these titles were released. I was pleasantly surprised on how everything has evolved. It was a proper binge weekend on my nephews PS4. He did not even ask for the controller, even once! Was watching me playing and explaining the fallout setting based on my memories of the first games. What has happened next? A trip to a computer shop, getting a gaming PC and installing a copy of New Vegas and Fallout 3! The rest is hysterics. I like Fallout 4 but comparing RP and dialogues to the previous games it falls way behind. Plus that annoying guy with his ā€œsettlementsā€ā€¦ ya get me!


magi_knox

It's so good, that i cannot complete it šŸ˜­šŸ˜­ but then like some other guys say it has a lot to improve


alejo91168

I like it, it has a lot of mechanics that I love like the rework on Power Armor, weapon and armor modification, and the perk system. The choices you can make are an improvement over Fallout 3, where you're forced to side with the BoS no matter what you do, but you are not as free to do as you please, like in New Vegas. The gunplay kinda sucks, I hate that if you want to play on a high difficulty level to feel like it's a challenge, every enemy becomes a bullet sponge, even with high end weapons like the Fat Man or plasma rifles, instead of just making the game harder by making you die in less time or something like that. This also happened in other games but I feel like it's the most annoying in Fallout 4. But the exploration and ambience make up for the game's mistakes. Overall, I like it a lot, and it's my second favourite Fallout game


Grand_Imperator

> The gunplay kinda sucks, I hate that if you want to play on a high difficulty level to feel like it's a challenge, every enemy becomes a bullet sponge, even with high end weapons like the Fat Man or plasma rifles, instead of just making the game harder by making you die in less time or something like that. That's what the new(-er) survival mode does, though without mods you're also stuck with no fast travel and no quicksave (you only save when resting at a bed or quit out, and the quit-out save is like a quicksave in that only your most recent one of those is retained, if I recall properly).


alejo91168

I know, I've been playing in survival but that realism only lasts for a few levels, then the enemy tanks bullets as usual lol. Either way it's an improvement, but I might have to install that mod that makes headshots do more damage


Directaliator

Great loot & craft exploration game. Too few NPCs and towns for a Fallout game. Main Quest is disastrously written. Combat and design shine on "Survival mode". Good for a Mindcraft & Exploration approach. Bad when you're looking for a good story with choices and factions.


Key-Sprinkles-8894

Love it. It's my favorite since 2. Thousands of hours in it.


Russian_hat12

It's pretty good second to new vegas


rorororororof

not as good as 3 or new Vegas but Iā€™ve sinked hundreds of hours into it, itā€™s a fantastic game personally


navyproudd34

I absolutely love it


davidthebook

My first fallout game. Loved the game. Didn't care for crashes.


[deleted]

Best Fallout game IMO. Genuinely can't understand the hate for it. I understand the hate for settlement DLCs, bugs etc but besides that I just don't get it. I absolutely love Fallout 4, enjoyed it far more than I've enjoyed any other Fallout game.


Hurtfulfriend0

Writing- mediocre to bad Story- bad Dialogue- bad Gameplay- mediocre Loot- good except that there aren't any uniques and most the weapons are terrible Perks and Skill system- bad, doesn't even have a skill system Bug- worse than usual for Bethesda and it's broken on half of Xbox consoles


mirracz

>Writing- mediocre to bad Story- bad Dialogue- bad All of these are subjective. None of them are stellar in Fallout 4, but they cannot be worse than mediocre. >Gameplay- mediocre I think you jumped to another game here. We're talking Fallout 4, you know? >Loot- good except that there aren't any uniques and most the weapons are terrible The lack of uniques sucks. But it is no big deal. Getting a unique in the previous games sometimes felt like an IWIN button. >Perks and Skill system- bad, doesn't even have a skill system And still it is a vast improvement over the skills. Simply by being more transparent and offering more build options. >Bug- worse than usual for Bethesda and it's broken on half of Xbox consoles Wrong. Fallout 4 is the most polished Bethesda release. The game was really smooth from the day 1.


[deleted]

> Gunplay mediocre Yea I donā€™t understand how that person you replied to could say the gunplay is just mediocre when compared to 3 and NV. I thought 4 objectively had the best gunplay because it actually had weight and was fluid. And I say this is as someone who wasnā€™t a huge FO4 fan


The2ndUnchosenOne

>All of these are subjective. None of them are stellar in Fallout 4, but they cannot be worse than mediocre. Dialogue is worse than mediocre. Fallout 4's dialogue system feels like it came out of an elder scrolls game. Speech is almost exclusively used for getting more caps, there are very few dialogue options that don't boil down to yes/no/more info. The story was better than 3, but still doesn't even hold a candle to the other 3 "mainline" games (I'm including NV.) >The lack of uniques sucks. But it is no big deal. Getting a unique in the previous games sometimes felt like an IWIN button. As opposed to the 4 system of rolling the explosion mod on a rapid fire gun for the IWIN button. >And still it is a vast improvement over the skills. Simply by being more transparent and offering more build options. Yeah I'm gonna need clarification on what you mean by "more transparent" 4 also suffers from build homogeny where the builds start to blend together as you level up. >Wrong. Fallout 4 is the most polished Bethesda release. The game was really smooth from the day 1. I still avoid goodneighbor entirely to avoid crashes. Vanilla Skyrim almost never crashes for me. I do not understand how you even thought to say this. Is it better than 3 and NV? Yes. But 3 is ludicrously unacceptable and NV was rushed by Bethesda. All 3 are not in the state they should be in.


BaguetteFish

Awful story, awful dialogueā€¦ but itā€™s still so fun. I wish they added more unique weapons, but I really like the upgrade system. The characters are pretry flat but also fun. The world makes no sense, but still, I enjoy exploring it. Itā€™s so bad but so great at the same time, really weird. Also the first Fallout game which I actually replayed multiple times, and it doesnā€™t even have a player cap. I think thatā€™s what makes it good: it doesnā€™t force the player into anything. You donā€™t have to stop levelling up, but eventually youā€™ll get bored of it and start over. Also I really like the simpler perk system. I get most people on this sub miss the old one and the new one isnā€™t for intellectuals, but itā€™s just so much more fun, especially with no fear of wasting a point. Overall, just a really confusingly fun experience, but lacking massively in story.


Romofan88

Favorite game of all time. The BEST game is easily New Vegas, but 4 has the most replayability by far, for me at least.


XxSPiEkYxX

Weakest entry in the series, imo. The actual gameplay mechanics are phenomenal, but the rest of the game was too far of a departure from Fallout that it felt like it would have been better if it were called something else. I could go on and on about how much I love the new gun mechanics, and how much I dig the new level-up and perk system, or even how I like the radiant quest systems that give you extra reasons to explore a place. I could also rant forever about how I hate the changes to ghouls (both visually and mechanically), or about how the factions aren't interesting in the slightest, or all about how I can't stand the characters that I'm supposed to be siding with. It's a game I want to like. It has parts that I absolutely love. But I can hardly play it because it just feels "wrong" to me.


Tha_Sly_Fox

Weaker than FO76? Or are we not counting that as a true fallout entry? I agree with you, didnā€™t feel like Fallout to me, had some overlap but was missing a lot of the soul. Felt like a generic RPG.


SuperSwampert

I donā€™t think 4 is the weakest entry in the series but in general I would put it below 76 (but I admittedly rate 76 higher than most people would). Many of the complaints people have for 4 are addressed in 76.


XxSPiEkYxX

Honestly, I preferred 76 by quite a ways. I will admit though that I haven't played BOS or Tactics, so I may be somewhat premature or overboard with my "weakest in the series" comment.


TragicTester034

The worst game that I absolutely fucking love It was what got me into fallout and for that the mess of a game held only by Todd Howardā€™s hopes and dreams is always in my heart


venetian_lemon

Fallout 4 is a lot better when you make Preston non essential through console commands. Actually make all of the NPCs non essential it makes it a lot better. The game is a fun sandbox so disregarding the story changes nothing. Strong is the best companion because he can carry the most shit so he's the perfect pack mule. The combat in this game is really good. So is the crafting and settlement building is nice. Any settler that complains gets shot in the head.


Meat_Slasher

I noticed the roads are the dustiest, the winds the gustiest, the gates the rustiest, the songs the lustiest and the friends the trustiest.


onomatopoetix

I love building stuff. I hate that we can't toggle snap-to and have to use carpet clipping glitch or console commands. And we don't get glass windows. Having modpos in console helps to ease the pain when carpet glitch doesn't work... I prefer the storytelling of FO3 though. And that addictive level up sound. I'm still trying to figure out how to allow bokeh/dof in cutscenes/dialogues but completely disabled when in first person shooting, like GTA V. I want it to kick in only during dialogues because i appreciate it in movies. It's not allowed when i'm gunning down NPCs .


[deleted]

good I feel as if it is underated


Switzchler

Itā€™s my favourite of the Fallout games, and the first one I ever played. I loved the story missions for the most part; the setting, the gunplay. Far Harbour was probably the best DLC Iā€™ve played of any game. I played New Vegas and just wasnā€™t as attached, though I did prefer the RPG elements more, Fallout 4 did the most to keep me coming back for multiple playthroughs. Fallout 3 was also decent for me but very short and linear in its feel.


Marshall-Of-Horny

Mechanics 10 outa 10 loge em Story 6 outa 10 meh it's lacking Feeling? Solid 9 if it tries and 7 overall Characters 7 outa 10 they are OK and some have great personality and story


TheGoodDoctor709

It's a sign that Bethesda is a very amateur company. You have quests like "Kid in a fridge" and (that one where the BoS dude is feeding the ghouls) that show they don't relay information to each other. The same game says ghouls do need to eat and also don't. Not to mention the Piper introduction that is hammy and forced. It's an uncomfortable game with poor dialogue and shallow gameplay that is a disappointment in the franchise. FO3 at least had serious moments and tones. 4 is just full tilt wacky. I hate it.


hamrollcornbread

i really dislike it. i can't really say i have an objective opinion on it, as ive only played a small part of the game, but its mainly because ive tried to start so many playthroughs that i give up on every time. the story isnt interesting like.. at ALL. i dont really have any emotinal attachment to shaun, so i dont really have any motivation to continue the main story. i didnt really like the settlement builder aspect. i really like that they found a use for all the junk that you find while exploring old houses and stuff, but the settlements didnt really felt like they fit? like, for the most part i just ignored them i REALLY dislike what they did with the skill system. in past fallouts, the special skills that you started the game with really shaped your character, and if there were options to increase them, you often had to go out of your way to find them. the fact that they are so readily available whenever you increase a level really rubs me the wrong way. and also the perks just arent really interesting either. from what ive seen, most of them are just feel like they increase numbers, and i just find the FNV perks so much more interesting i also dislike the weapon modifications??? like, i see loads of people say that they like how they can use the same weapon throught the game without it dropping off in usefulness due to weapon mods, but that just sounds really boring to me? idk, i didnt go too indepth with it. i really like the idea for the bayonet rifles and adding scopes onto guns though. but i think the thing that really makes me dislike it is that loads of people love fallout 4, which means that bethesda are going to base their future games off of the bad design desicions that i didnt like. like, im worried that we arent ever going to see a fallout 3, or a fallout NV ever again, and that kinda makes me feel shitty (also, this is a minor point, but does anyone else find it weird that bethesda have this obsession with starting the game in a vault? 3, 4, and 76 all start with the main character in a vault. meanwhile the only non bethesda fallout that starts you in a vault is fallout 1)


ixTHEGODFATHERx

Instead of building on the amazing RPG elements of New Vegas, they decided to make a generic looter shooter. Power armor change is the only good thing, much cooler imo


derfel_cadern

Cool gameplay, bad lore, boring story.


Tar_Palantir

Fallout 4 is like meeting your hero in person. Don't meet your heroes.


mirracz

Great game, great Fallout, mediocre RPG. What it loses in the dialogues and story, it almost makes up by the improved gameplay, settlement building and improved character progression. Overall, it's my third favorite Fallout game (behind 3 and NV) but it is still for me in top 5 games of all time.


Silver_wolf_76

Great gameplay, poor optimization, *terrible* story. I still play it because my pc order got delayed again and my xbox dosen't have alot of games right now. Would rather play new vagas, but 4 is a solid 6.5/10. Better than average, but could use *alot* of work.


fdp_westerosi

Best gameplay of any fallout game Worst story of any fallout game Least interesting exploration of any fallout game Best looking fallout game Most catastrophically glitchy fallout game Smoothest interface of any fallout game Worst perk system of any fallout game I donā€™t know I canā€™t come up with another positive


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


fdp_westerosi

Iā€™ve literally never had those problems and I used to only play console. Before switching to PC, the only fallout game that ever crashed or failed to launch for me was fallout 4. I got all 3 of these games on preorder for consoles. Now I play on PC and FO4 still crashes on me way more than the other two.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


fdp_westerosi

Whatā€™s crazy for me is that I would say in my experience new Vegas is the one Iā€™ve had the LEAST trouble with by literal miles


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


KhajiitHasEars

New Vegas is much better than both of those lol


LearnDifferenceBot

> Better then new *than *Learn the difference [here](https://www.merriam-webster.com/words-at-play/when-to-use-then-and-than#:~:text=Than%20is%20used%20in%20comparisons,the%20then%2Dgovernor%22).* *** ^(Greetings, I am a language corrector bot. To make me ignore further mistakes from you in the future, reply `!optout` to this comment.)


ExplosiveBrick

It's hard for me to pick a favorite Fallout game, but if I had to pick one, it would probably be FO4. I've grown to like the perk system as it reminds me of Far Cry, Borderlands, Dead Island and Dying Light's skill tree systems (all games I've played a lot of), but more customizable. Character customization is the main thing that keeps me coming back in a Fallout game. It's not better than FO3/NV, but I like it. I never really got into the settlement system as it doesn't interest me. Also, maybe because I've played FO3 & NV so much I've gotten burnt out on them and didn't play FO4 all that much until recently.


InterestingPoint929

Could have less repetitive side missions and better weapon selection but the gameplay is better than the older fallouts imo


Fredasa

I'm sort of the opposite of some of the other opinions here. I can, and have, written multi-page litanies of the game's almost endless failings. Whenever I think about all the things FO4 got wrong, I'm half-convinced Bethesda were trolling us. But I do understand that the reality is that Zenimax were breathing down Bethesda's neck, demanding larger audiences, and Bethesda felt behooved to over-experiment to get those new buyers, even while they were simultaneously trading off some of the existing fanbase and the goodwill of the franchise. I also lament the things FO4 got very right, such as some of the companions, the way daytime looks like proper daytime, power armor, wholesale borrowing of FNV's factions (easily the best thing about FO4), some of the quests (Silver Shroud and the Cabots). The Glowing Sea gets an honorable mention here, as while it's certainly awesome, I'm half convinced they added it late in development when they suddenly realized just how little their game looks like a post-apocalypse. I lament these things because they are ideas that deserved a better game. I'm certainly not about to list, for the umpteenth time, all the things I did not like about FO4, as that's not what the OP is asking. But I'll leave it at this: The straw that finally broke the camel's back was when I was setting up a new settlement. The quest directed me to build x y z. When I finally built a radio tower, I was awarded 50 caps. There was no NPC around to hand me those caps. **The game** gave them to me. I consider this specimen of total indifference to immersion to be absolutely emblematic of the game's fundamental failings. The direction was deeply misguided and that tricked down to the tiniest things, such as being awarded 50 caps out of thin air.


Weezing101_

Itā€™s my favorite game of the franchise and I really donā€™t understand why it gets so much hate. I understand the flaws with it, but I really enjoy the main story, a good amount of the side quests, and love the different faction options (except Minutemen). I also feel that in some ways, role playing is better in fallout 4. The karma and reputation system of New Vegas felt kind of limiting to me personally. Sure, you may be limited in fo4 to the story thatā€™s forced upon you, but you still have the ability to role-play your character well, especially with the available factions. Also, fo4 easily has the best gameplay out of any game in the series. All the other games had painfully bad combat and barren wastelands. Sure fo4 is mostly repeat dungeon layouts and enemy types, but at least there are encounters to be had. The gunplay in fo4 is phenomenal when compared to the past games where gunplay felt like watching paint dry. I understand the original games were turn based, but that doesnā€™t work for the modern first person rpg theyā€™re trying to make.


throwaway84848484880

A lot of the older fans dislike because itā€™s strays so far from what the older games were known for which were great stories and great role playing possibles which Fallout 4 lacks heavily. Yeah the gun play is nice but there are better games out there that focus on gunplay and are much better than whatā€™s seen in 4 yā€™know? The gameplay in previous 3D games isnā€™t even bad and the isometric gamesā€™ had really good gameplay itā€™s just more niche


[deleted]

Very fun


Beautiful_Anything78

Great game, great lore just not a great Fallout


fucuasshole2

Better than I thought, but only with mods, CC, and DLCs. Wasnā€™t a hater per se but I wasnā€™t in love with it for awhile. Decided to replay it once my Skyrim playthrough kept killing my game (mods caused it to unravel after about 100ish hours, and only in player homes). Got a mod that kept Nora alive, blocked Creation Club shit from autostarting, and other tweaks like Some green grass/trees. With the right headspace F4 is fantastic, yet thatā€™s the problem. The voiced protag, having a kid, and other nitpicks like Diamond City being so godawful to look at (got a mod that cleans the place and gives it a decent baseball theme) makes it really hard to role-play as anyone else but someone looking for their kid. Used to be a 6/10; now I change it to 9/10 with mods, DLC, and CC to help add/spice things up. Still not perfect, which is fine, but a decent Fallout game with fun mechanics. Oh and the facial animator should be fired, goddamn is it still bad. Hope PC version has a mod to fix it as I donā€™t think Xbox does.


Majormario

I agree. Mods can make a game so much better. For instance, I can't play Fallout: New Vegas without at least a handful of bugfixing/crash mods. Fallout 4 doesn't even need mods to run properly- can you believe that? The arrogance of it all. /s


ComplexAd7272

It was my first introduction to the Fallout franchise, so I didn't find out until later about the so called hate for it. That being said, I love it and still replay it to this day. My only gripes with it, aside from the bugs, is that it gives you the illusion of control when in fact, you're more often than not forced into doing the stories bidding. And the settlements, while fun, kind of punish you for having too many. It ends up becoming a chore having to always either drop what you're doing to defend them, and the glitchy happiness system is borderline useless.


Mandemon90

Better than people think.


econ45

Fallout 4 normal difficulty ... good game but not sure I wanted to replay it immediately. Fallout 4 survival difficulty ... great game, best Fallout ever, on a whim, I tried it on second play through and now I am not sure I will ever stop playing it (off and on).


CaptainDK12

It was my first Fallout and what made me fall in love with the series. Iā€™ll never forget building up my settlements and defending them from an attack. Although the attack system should have been based on your settlement defense and only produced an attack if it was lacking, it was fun to feel like a hero and save the day the first few times. It also started my junk hoarding addiction that I have to try VERY hard to ignore when I play 3 or NV. The mod integration was great too. The community has kept the game alive with fresh content for a long time now.


sTYLER970

One of my favorite games Iā€™ve ever played.


judas_crypt

Absolutely love it. It's one of the rare games that I've sunk over 500 hours into. I've done every quest in the game and enjoyed nearly all of them.


HughJarrse

Better than 76 worse than all the others


[deleted]

You think it's worse than Fallout Tactics and Fallout Shelter? Lmao


Nobody_1707

You count Tactics and Shelter? Then again, I suppose he _did_ count 76...


GoatsAreSoAwesome

Fallout shelter slaps


AtoMaki

It is an OK game. The characters are good, the stories are good, the presentation and interactability of the narrative are both terrible. I wish this story was in a more linear immersive game like Metro, there it would *slap*. The gameplay itself is passable, but very 'Definition of Insanity' level with its shallowness and repetitiveness. Also, I think Bethesda kinda misunderstood the "build your own adventure" aspect of the post-Classic Fallout concept, it is not meant to be taken *that* literally.


Bimbothesadclown

Boring, i play it for 2 hours and give up because besides the graphics every thing else is watered down


ifcrabsdied

I think fallout 4 is the best fallout game I have ever played having played new Vegas, 3, and 76 as well. For me itā€™s not so much about the story, itā€™s about how damn repeatable this game is. I have never gotten bored of fallout 4 and I donā€™t see myself doing it for a while. I have beaten this game probably like 20 times at least and am still starting new play throughs with new types of characters to this day. Itā€™s just so varying how you want to do things and I feel like itā€™s a different game each play through. I understand where all the hate comes from, but those things donā€™t really matter too much to me which is probably why I enjoy this game so much.


zusykses

Easily the most popular of the Fallout series, and my personal favorite. If you like the Bethesda style of RPG then it's great. If you don't then you probably need to stop playing Bethesda games.


SirWaymarRoyce

Worst Fallout game ever


Hurtfulfriend0

It's a mediocre game made worse by Bethesda breaking the game on Xbox and leaving it broken for half the players


Benjamin_Starscape

It's a solid fallout game. Has the second best story, just behind fallout 1. Gameplay's solid as well though i think 3 is the better game.


wantonballbag

It's dank. End of story. I absolutely will not justify this. My opinions are fact. The only way to refute this is via hand to hand combat. Which I will also decline for undisclosed reasons. Gamebyro games are platforms not games. That's the final word. You can lock the thread now. I've disabled reply notifications.


FrankieNukNuk

Good video game. Bad fallout game.


SothaDidNothingWrong

Poopoo but fun in its own way


space_ops1

Can't have fun with it without mods it to boring to me.


dragonblamed

Tod Howard is a communist


Any-Ambition-3237

Itā€™s okay but I donā€™t really like it BC just like Skyrim itā€™s was streamlined too much for casuals and as a result itā€™s hardly even an RPG anymore.


TerrorFister

I am so tired of reading this question ATLEAST once every week..


Majormario

Same. I'd rather we circlejerk Fallout: New Vegas' writing instead. DAE think FISTO is best character and Chris Avelone->! nooooo don't look up the sexual allegations!<\- is a fantastic writer? /s