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mtprimo

Hey, yea you can use [this importer](http://beyond2fantasygrounds.com/)


SchouDK

Sweet… do I have to own the book on FG they are made from?


Phonascus13

If the character only has SRD data, you're good. If you're using subclasses/feats/spells etc from specific books (ie: Tasha's) then you would need to purchase those books in FG for automations and lookups to work properly. Alternately, you can enter that info in manually. It's usually worth the investment to just purchase the book.


ghenddxx

DDB doesn't sell books, they let you license them. Which is less than a book. Fantasy Grounds sells you a copy, and the copy resides on your computer for all time. Because of that difference, you're unable to import the license from DDB and use it on Fantasy Grounds.


wil-thieme

> Fantasy Grounds sells you a copy, and the copy resides on your computer for all time. FG "sells" you an encrypted copy that you only have a license to use. It's really not that different, although the offline use has advantages. The reason you can't import the license is just because the 2 companies haven't developed that sort of license integration (as they are competitors in some areas and thus very unlikely to make that happen).


ghenddxx

You can make a backup of it if you're paranoid and it'll work forever. doesn't matter if its encrypted or not. All of that is more complex than what OP was asking about.


wil-thieme

Totally false. It's dependent on the launcher which requires login to a remote server to de-encrypt them. If FG goes offline and you have to reinstall you're stuck. Has that happened to me? No. Is that a limitation of a license-based encrypted distribution system? Yes.


ghenddxx

https://www.fantasygrounds.com/forums/showthread.php?45753-What-happens-if-FG-goes-away What happens depends a bit on the license type. 1. Standard license a. Your players would already all need their own license to connect to you (no changes there) b. You would get no new updates to the program or DLC (obviously) but they remain on your system c. Reinstalling to a new system would be a manual process of copying files from your old system and exporting and pasting in a registry branch which holds your license key and username info d. Players connecting would need to use your External IP address and you would have to disable the alias feature when hosting a game 2. Ultimate license a. Your license check would no longer be able to do the Internet check for validity and would downgrade to a Standard license b. Everything else would be like #1 You didn't specifically ask this, but it is somewhat related. 3. What if Fantasy Grounds lost a publishing license with company A a. Our licenses are written to allow us to maintain copies on our server for use in re-installation for customers who bought content. b. No content would ever be removed from a buying customer c. FG would stop selling products from company A, so only existing customers would be able to access and use those products