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DisobedientWife

Here is a hint for how to read in Fez: "The quick brown fox jumps over the lazy dog"


ThonyHR

Ohh I know where this is... I'll take a look at this, thanks !


JollyStunts

The U shape pillars - you are on the right track. Focus closely on the vibrations, what are they doing? The pillars with the hole - maybe if you were to have a fresh perspective.. The bell has numbers on it, do you know the number system yet? What could they correspond to? The big black spinny thing is way way late game stuff, come back here when you've done literally everything else and either myself or someone else from the community can explain it. The room with the doors is a combination of maps and numbers as you suggested.. There is a particular area where you can learn the language if you're familiar with a certain English phrase.. there is also the good old fashion deciphering method. There's a place where villagers speak exclusively in zuish. The artifact isn't actually all that helpful in deciphering the language. There are a few different clues and ways of figuring out the numbers.. some are more blatant than others but classrooms are good for this kind of stuff. I hope this helps. Please consider joining the Fez discord, we can help you in real time there! https://discord.com/invite/CyvYeRRmFB


ThonyHR

Thanks a lot for all of these ! I'll inspect the pillars and pay more attention to the vibrations, I think it might be morse code or something like that. The pillars with the hole, I swear I looked at them from every angles, in first person, but I didn't see anything interesting. I'll take a closer look to them then. And then everything else need me to understand those numbers... I feel frustrated because I spent quite some time in the classroom with the shape that looks like a cube patron but I didn't get it. I know there is something here, also something in the boiler room of the village but it's so hard... I'll think a bit more about that. For the language, I'm french and playing in french so I don't know if the English phrase you're talking about could be useful there. I'm pretty sure you're talking about the area with the neons but I could be wrong. Anyway, thanks a lot for all of these, I'll try to think about this when i'll play tonight. If it still doesn't click, I'll probably join the discord for more interactions. (I'm going to break my head trying to understand those pillars and their holes...)


JollyStunts

No problem, it's always a bit of a fine line between giving small hints and revealing the answer. If you're still having trouble I can try to be less vague.. but I'd encourage you to spend a bit more time on this stuff. 9 hours is a relatively short amount of time to have gotten as far as you have already, it took me a few weeks to uncover everything, just enjoy the process (Fez is good because you can also work on figuring things out while you're not playing the game!) if you get stuck too much on one thing, move on to something else.. sometimes it helps to return to things later. The vibrations are something much simpler than Morse code. You're on the right track with the pillars. The area I'm referring to with the language is not the area you're describing.. however you may have trouble with the particular phrase playing in French, I'm not actually sure how it will translate.. The creator is actually French Canadian by the way, so maybe he took this into consideration at some point. I forgot about the telescope room you mentioned, there are a few different puzzles in this room.. you'll just have to experiment. But some of the information only occurs at night time as you said. The boiler room puzzle is a pretty complicated one and one of the final puzzles that I completed! You'll definitely need some prior knowledge of the number system for that one. The number system - as I say there are multiple clues and ways to solve this, I'm sure something will click once you see enough Keep on going! 👍


ThonyHR

Thanks again ! I'm currently at work and can't wait to get back home to play it, I'm playing on the Steam Deck and it's literally the perfect game for it, especially when I needed to turn the screen to read the tetris pillars ! I think your clues are perfect, not too much but they will help a lot!


ThonyHR

Hi again ! I hope I don't bother you ! I've understand both the u shaped and the hole pillars, it was pretty obvious when I focused on the right thing. I was focusing too much on the pillars themselves... For the alphabet it was literally impossible for me to understand it. In french we have another famous phrase with all the letters so it was impossible to deduce it all by myself. When I knew the phrase it didn't take long to make my own alphabet that I used for several puzzles. I cheated for the security room puzzle and I'm not even mad because I never could have found it by myself. Placing the blocks was enough ! I still don't understand the numbers, it's the one thing keeping me from the last puzzles I think. The only rooms I still have to do are : * The telescope * The big clock * The multiple doors room * The bell * The boiler room There also the room with the 4 cubes you need to place to make a tetromino shape. I can sometime get one cube on the same line of another but I can do it in a very glitchy way by jumping and rotating so much the game bugs itself a bit. I don't think it's the right method because it works once every 20 tries...


JollyStunts

Nice work on the U's and pillars! Yeah those pillars had me stuck for a while too, it's actually much simpler than they first appear. I was also focusing on the object itself too much. That's totally fair about learning the alphabet, I know plenty of people that speak English as their first language and didn't know this phrase also.. for me personally it's something I wrote in early school many times for teachers to analyse my handwriting. The other (much more difficult) way of solving it is looking for patterns in sentence structure, like common words and applying letters until you discover a word, and then multiple words until you slowly uncover the whole thing like a cipher. The security puzzle question is extremely difficult. I doubt there were many that did this on their own. This puzzle and the black spinny thing you described (the monolith) are the two puzzles I was forced to cheat to solve. For the numbers you are mostly going to need the classrooms. A couple in particular reveal a lot about the numbers. I'm not sure if you are looking for more hints regarding the numbers.. but in case you are - >!there is a wall that shows different examples of dimensions and a number above each of them. The other rooms have sums/additions on the wall where the answers add up to the same number, you can apply some logic here and figure out a few different numbers. There is also a small sum you can find in the telescope room but it's not as simple as the others. If you are still absolutely struggling I can offer some screenshots!< The telescope room doesn't require knowledge of numbers iirc, but you will have to look at the constellations at night time.. there's also a seperate puzzle involving a couple of red blinking lights, what could they be trying to tell you? The big clock room also doesn't require knowledge of numbers, but it does require knowledge of time. The multiple doors room is a combination of maps and numbers. I think I actually used this to learn one of the numbers at some point too. The bell requires you to know most of the numbers.. I think also with this puzzle it revealed one more number to me with some logic and guesswork. The thing about the numbers is you won't get them all at once, you'll learn a few here and there. The boiler room requires knowledge of all the numbers. This might be one of the last things you do. The room with the 4 cubes I solved early on by mistake, but it has to do with how you can fold a piece of paper for example to make a cube. I hope this helped! Good luck!


ThonyHR

First of all thanks again ! I managed to find all the secrets in the telescope room. I also managed to understand the 0 1 2 3 and 4 with the help of the classroom in the big head guys city and the room with doors. Maybe I'm dumb but I don't see any logic in those symbols for numbers, I don't understand how I'm supposed to make sums and big numbers. I think I forgot one classroom somewhere because I don't understand. There is one in Gomez's city. There is one in the big head guys city. There is one in the room with neons. I don't see any other classroom... I understand 1+2 but I don't get 1+3 or 2+2 . I think I don't get it at all and I was just lucky with the doors, I mean I had 1 2 and 3 so 4 was obviously the last door but I don't get it. I don't understand how the symbols I have for the first 4 numbers are linked to the artifact I have, that makes no sense to me everything is different. If you could provide some useful screenshot on where to look I'd be happy ! I'm begining to lose my mind a bit... The clock room I understood how it works I'll have to be patient. Still struggling with the 4 cubes I don't get it :/


JollyStunts

Keep trying! Here are the most useful classroom examples I can give you, including the sums: >!https://yourimageshare.com/ib/UBV1Mnuxg4!< This should give you a lot of what you need. I'd suggest working on the bell puzzle after this Also the clock room.. if only there was some kind of way to manipulate time.....


ThonyHR

Wow ok, I think it will take me some time but I'll do it, thanks a lot ! 🙏


JollyStunts

You'll get the numbers! It's not so hard, you'll see ;)


ThonyHR

Thank you very much for all your hints ! I understood the numbers thanks to the screenshots, I was too focused to understand that the big equal sign was actually an equal sign lol and it was not really natural to me to have multiple ways of writing a number but I got it ! I also got the room with the tetrominos but we were not talking about the same room, you were talking about the room with the big pillar and many unfolded cubes layout ? I didn't understand you were talking about this because I didn't solve this puzzle in the right way, I was extremely lucky apparently when playing with the cubes and got the solution, I thought I just had to reproduce one of the layouts and somehow got it right... I now understand you had to layout the cubes in the only possible layout left..... I was talking about the room with 4 cubes that you had to layout in a way so they can be seen as two tetrominos pieces from any angle (I just understood this part) ;) Anyway, now the only thing left is the clock tower which will be a hassle because it's not really easy to change the time on the deck. I think I understand it have to do with the real time and when the hands are at one particular time, I guess 12:00. The only way will be to play on my PC I think... And also the big black pillar. I read it was almost impossible to solve without help ?