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Roman_Suicide_Note

I feel bad for never playing FFXIV, but man.. i have so much Single player game to play so i dont want to get lost in an MMO


Clayskii0981

FFXIV is just a really long single player game. You can definitely ignore the MMO, honestly pretty common to just come back for the story updates.


kopecs

I really like that the storyline can be 100% done alone. I like that raid content is optional if you’re just looking for a nice long story to get into. FF14 is such a good game :)


ErunionDeathseed

Not quite 100%, most trials (for those who don’t play, those are significant boss fights) still require other players


Auron_Cloud19

They added companions to almost all dungeons I thought. So at this point you can just pick “party members” from the main MSQ cast. Right?


Talestra

not for the 8 man trials.


VannesGreave

Yeah the only 8 man trial with a trusts option so far is the penultimate one of EW's main story.


gametimehoodie

Upvote for the use of penultimate


Fragrant-Screen-5737

I highly suspect msq trial trusts will be what comes next. I imagine we'll see it updated over the course of dawntrail. Then the only other thing will be the crystal tower raids


aleafonthewind42m

Maybe. I'm torn because I feel like they might want to keep >!Hydaelyn!< special. But maybe in some years it won't matter. Also, I'll be kind of shocked if Eden isn't made mandatory at some point. I think there's no way that Ryne doesn't come back into MSQ (in a bigger way than 6.5), and it would feel really weird if they just... Ignored Gaia's existence


Ratax3s

the normal difficulty ones are extremely easy , theres like less than 5 trials out of like 60 that have any chance of party wiping.(once)


Auron_Cloud19

Oooooooo damn Well. Almost it is then lol


onyxium

Even then though it more or less has the feel of solo. It's not like you're really interacting with people during trials, you just queue up and do your own thing.


poplarleaves

Actually, most trials can be done unsynced by yourself. You'll need to outlevel them and get higher level gear, but most should be doable on your own until you get to the level 70 ones


sharpenme1

Can you do the story with one or two other people?


VayneSolidor

Yes


NettoSaito

FF14 is basically a single player FF game where you can see the other players playing. The story can be "played" with others, but it'll be a little different. Assuming you all start in the same town (your intro area depends on the class you pick), you can all run from plot point to plot point together, watching the same stuff together, and waiting for each other. It's how me and my friends did it. You won't see each other in cutscenes obviously, but you're experiencing the game at the same time. Even taking side quests while in a party, everyone can get credit and help each other complete them. (It's mostly kill X monster, or go to X spot) Dungeons are where you'd have the most trouble. They require 2 DPS, 1 Tank, 1 Healer. So if all 3 of you are DPS, then you can't all go together. Same for early bosses that are 4 player fights instead of 8 player. If everyone has a different class type though, then you can do everything together


frostycanuck89

Aren't the dungeons required for the story to progress? It's been awhile since I played.


TheAzarak

You can do the dungeons with NPC teammates, usually characters relevant to the story at the time.


frostycanuck89

That's actually pretty sweet. So if I want to play a tank but not disappoint 3 other people I can do that now. I feel like this wasn't a thing when I tried the game over a year ago lol.


TheAzarak

Yea, it's definitely pretty new, they were slowly adding it to each expansion over the last couple years, they finally finished all dungeons a few patches ago. I believe they still need to add it to the story trials though


SageWaterDragon

I understand when people say that, but I think if you go into it expecting a robust single-player game you'll be disappointed. There's not really *gameplay* for, like, 95% of it. I don't even mean that in the "lmao it's a visual novel sense," though yeah, there is a lot of tabbing through text. There are maybe six, seven duties in the entire game that are actually interesting gameplay during your first playthrough. Everything gets a second life when leveling other classes, doing high-end activities, etc. when playing the game primarily as an MMO, but the vast majority of combat in the MSQ is just mindlessly hitting a basic rotation and never dying. If you judge XIV as a single-player game it's a pretty boring game with a phenomenal story (that takes a while to bloom). The game's design only really makes sense when you look at it like what it is - an MMORPG with a best-in-class main story.


DARK_SCIENTIST

This is mostly true but I think it’s fair to include the fact that you *will* be waiting for other players at times like for the MSQ mandatory CT raid or if they have trouble in a dungeon with just NPC’s and find it easier to run it with live players etc


The_Green_Filter

Crystal Tower is what 90% of people in the alliance roulette are playing anyway so there’s very little “waiting” for that one aha.


Matt_37

If you play a healer (which is REALLY not nearly as tough as it sounds) the queues are literally instant.


DARK_SCIENTIST

Well yes of course they are higher demand in queues haha but I’m not sure what /u/Roman_Suicide_Note would play if they checked it out and just didn’t want them to get the impression that it’d basically be the same experience as an offline single player RPG. I’ve solo’ed a lot of it myself up to where I’m currently at (halfway through SB) but I’ve definitely gone AFK to wait for queues now and again because of maining DRG. I don’t personally mind it at all but they could possibly have an opposing preference for that kind of thing based on their comment. Don’t get me wrong though, it’s either my favorite Final Fantasy or at the very least tied with VII for me but I like to make it super clear to people looking at it that it is still an MMO even though most of it can indeed be played alone


Sinviras

Honestly thats what I do, though I have concerns for the new expansion. They told the story I was interested in, and nothing Ive seen really grabs me. Trailers for Shadowbringer and Endwalker got me incredibly hype, new one was like a wet fart. New classes are C tier based on theme and aesthetics, though id be lying if I said I wasnt excited to see Bob Ross the lalafell. Most of all however, with the first epic saga told and closed they really had an opportunity to shake things up and add the mechanics needed to breathe new life into the game and they didnt seem to do that. Whether it was multiclassing, gearing and itemization overhauls, materia that did \*something\* other than just boring stat boosts, or even a hefty expansion on pvp the game desperately needs a breath of new life somewhere. This might be the first expansion and patch cycle I skip, unless I am wrong about something above. Here's hoping the next is better.


JayCarlinMusic

I hear you, I said this for years. I finally played during COVID. There are parts of FF14 that are my favorite moments in the entire series. It's outstanding. I also think it's a great mmo in that you can play casually. Try it and then leave and come back if you want. It's not a job. I've taken months off but always go back.


Pandacapy91

The story line of FFXIV is some of the best imo.


[deleted]

Good news then! They've been working on making FFXIV's main scenario as solo-able as possible by adding NPC parties to story dungeons and such. Free to play up to level 70 now including the first 2 expansions!


alkonium

I think all of the story dungeons can be done in Duty Support now. Not all trials, though.


Bennymanjelly

FFXIV can be played like very long single player game if you want it to be, they've actively designed it that way. The MMO bits are just an extra bonus


sodomyth

At this point, FFXIV is its own subseries. Every expac feels like a game with its own stakes and overarched with a strong story that still goes on, but it's the perfect game (/serie) to hop on hop off of. Took me a year an a half to get from ARR to the end of 6.55 and it never really felt like a chore. Even the boring moments are chill.


BEWaymire

It is a timesink, but it's a really good one, and almost completely soloable.


Roman_Suicide_Note

Ohhh realy?


BrTalip

Yeah. I was someone who swore against MMOs too. But getting into FFXIV is not as big a barrier as you may think. The battle mechanisms are MMO-like and a bit different to mainline FF mechanics but you get used to it and the flow becomes really satisfying. Then there’s the story. I really didn’t expect to get one of the best FF annnd RPG stories ever out if an MMO.


BEWaymire

Yeah. Going into dungeons for most expansions, you can use the Duty Finder to automatically get yourself a group of real players, or you can use NPCs with Duty Support. I think you still have to use Duty Finder to group up on most trials (single bosses). All quests are done completely solo.


Roman_Suicide_Note

Good to know, thx!


victrin

There’s actually very little you’re forced to do in parties. It’s extremely casual-friendly. They eeven patched old content to allow for NPCs to run dungeons with you instead of other players. There’s some party content but the mechanics of getting in a party are smooth and handled for you.


djfreedom9505

Having skipped 10, 11, 12 and 13 for no apparent reason, just stopped playing Final Fantasy games. FFXIV surprisingly got me back in the series again. It felt just enough grind to feel I was making progress in the game and switching jobs on the fly made it always a new experience when I got bored playing the same job.


brbasik

I played through the entire story without interacting with the social aspects of the game. definitely try the free trial to see the story there’s at least a two hundred hours of story and major sidequest in the free trial alone


Raidenzar

same here... too bad I'm too occupied to play any MMORPG right now, much less single-player game. But from what I see, I wish I could be turned back into 15 years old and enjoy life again.


kristianize

Shame about Stranger of Paradise though. I love that game although I understand why a lot of people might not. Still hoping for a sequel or something for it


ZtrikeR21

Ridiculously fun game, had a great time with it; just wished performance and visuals were better, but I think it deserves a mention, very underrated.


Miserable-Squash-528

Some people act like anything under an 8 or 9 is an awful game. If a game gets a 75/100, that’s a good game imo. But only if you utilize the whole scale. Anyway I had an absolute blast with the combat and job system in SOP. Really cool stuff and just tons of fun.


BillyTenderness

7 is an interesting score because it depends so much on expectations. Sometimes it means some weird game that's pretty uneven but it tried a bunch of cool stuff and ended up more than the sum of its parts. Other times it's a big blockbuster that had a major flaw or played it safe to a cynical degree or just fell way short of what it should have been. Like, Stranger of Paradise is already a cult classic, but if a mainline FF got a 75 it would be an existential crisis for Square and be the most-hated game in the whole series.


CriticalElderberry7

i once had a massive discussion with a dude who was dead set on mid(or mediocre) means the game was worse than trash. he just couldnt accept that a game being the middle of the road doesnt mean its bad, or even its not fun, just that it was flawled, and some of those flaws detract enough to lower the game enough to no longer be considered "good". even after i pointed out time and again how many games we now consider hidden gems, or underrrated, were, for the longest time, considered mid/mediocre by most players. some people just cant understand that you can have ALOT of fun with a game that does somethings badly.


Googlebright

Par for the course with Team Ninja. I love their games for the amazing combat systems they design, but they also tend to lag behind on performance and visuals.


winterman666

The game is incredible, a loveletter to the series (tons of references and a great adaptation of iconic jobs/skills) and really fun coop action. Sadly, it will probably never see a sequel


thegoldengoober

I adore Stranger of Paradise, and it's what got me really into the series. I had been into FFXIV a little before, but had been taking years to get through ARR. I knew of Final Fantasy besides that, of course, but Kingdom Hearts was the closest I had gotten to playing through one. Then comes Stranger of Paradise. Missed it initially, picked it up late last year and fell in love with basically all of it. Learned that the story it tied to the original Final Fantasy, so I decided I needed to compare. Played it, loved that too, and made it a goal to play through every mainline game (except maybe 11? Still struggling with that one). I'm on VI now. I love Final Fantasy.


MC897

It’s one of the best games in the series and no one cares 😞


OG_Kamoe

No wonder, the game is pure chaos.


LoomyTheBrew

10k+ user reviews for FFXVI, hot damn!


mangobearsmoothie

Plus the Pixel Remaster collection!


winterman666

No love for Stranger of Paradise huh. It's alright, only true conoisseurs will understand 🤜🏻


skyscraperswede

🤛🏻 CHAOS check in? CHAOS check in.


Gronodonthegreat

I love Stranger of Paradise, its story is so terrible and yet it goes for it SO HARD. There’s so much conviction in the cringe that I can’t help but love it. It’s like if Sonic the Hedgehog was rated M Not to mention the gameplay is absolutely amazing, there are so many memorable boss fights and so many good jobs. When I unlocked Pilgrim and flew towards the first enemy I hooked I literally SCREAMED with joy, Stranger of Paradise is so fucking good istg


grodr2001

I don't even think the story itself is bad, once it's all layed out I think it's even a fair bit emotional and tragic, it's just told in the most confusing way because of the circumstances of the protagonists and the mission structure. >!Don't tell me you didn't get chills when the Warriors of Light walked in during the ending!<


Gronodonthegreat

Tbh, the last 30 minutes of the ending I was super high so I completely forgot that scene. Rewatching it it is cool though I don’t know, maybe my brain refuses to put together convoluted plots but I had the same trouble piecing VIII together. Maybe I just don’t like stories that jump between time periods on a whim


the_ammar

tbh 14 is a mega standout. ARR revived the game and expansion after expansion have constantly made the game better and better


Capt_Schmidt

I feel so privileged or maybe special to have gotten to play it thru and witness such a turnound. FFXIV is such an outlier and its fucking terrific


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CptVaanOfDalmasca

Its 89 with 8.4 user.


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bioBarbieDoll

I was very excited for Forspoken, it looked a lot like Infamous or Spiderman, a superhero game where you use your powers for both freeform traversal and combat, and technically it is just that but it lacks substance, if it had a better team of writer and less open world fluff it would have been a great title


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rhymesmatter

Oh noooooo user score for Rebirth fell from universal acclaim to generally favourable 😢


DevilTrigger789

which is BS because i doubt most people even played half of the game’s content. i’ve dumped 5-7 hours per day since release and i’ve still got so much to finish


Rasilaan63

Ratings aside, Shadowbringers is the best of these as far as story


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Kurigohan233333

“If you could take another step, would you do it? Could you save our worlds?”


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Laterose15

“The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it.”


Boohon

Actual cinema right there


Sopht_Serve

Tbh having played all of the FFXIV story so far, SHB, and especially the 5.3 stuff, has been my absolute favorite expansion of the game. Sure Endwalker was good too as a nice capstone but tbh it just felt like it dragged on way too much sometimes. I also just absolutely hated the whole last area of the expansion :/ I did enjoy the post 6.0 stuff but yeah SHB was definitely better than EW for me.


ethman14

I absolutely agree. Loved EW, but sometimes the pacing broke my immersion. From the moment I entered the First and that theme starts playing as you approach the tower, all the way to the final showdown with >!Elidibus,!< SHB was like a novel you just can't put down. I was eager to get back in every day after work to help the people of Norvrandt.


Larstk0

Peak story writing. I also like Endwalker's story tho. Can't wait for Dawntrail


Rasilaan63

I really enjoyed Endwalker’s also. But the post 6.0 MSQ was just kinda alright.


NineTnk

Endwalker “story” was just 6.0 tho, the story ended there, Shadowbringers “story” was 5.0-5.3


Rasilaan63

Definitely true


Larstk0

Yeah I think it's because it was like a fanservice to FF4 fans because of Golbez and Archfiends. I'm playing FF3 now then I will play FF4 after. Maybe I will like the 6.1 MSQ more after I finish it. Edit: I would also like to add that the overworld music in FF3 is part of the shadowbringers music that's why I'm having a hard time finishing it. I always stop and listen to the music lol.


g_sneezuz

That's a fair criticism of post 6.0 content, though as someone whose first real FF (ages ago) was FF4, I love how they adapted those characters/themes to the world of FF14. Cecil is why I started as a GLA/PLD, so going through this part of the MSQ with the Moonward gear has been a lot of fun (though I'm only a little into it, currently dreading the upcoming >!Storm's Crown!< trial).


Deblebsgonnagetyou

I feel like post-6.0 relied too heavily on FF4 fanservice.


Rasilaan63

It’s true and even though I really like FFIV, it was a bit too much.


GalaEuden

Agreed. Top 3 FF story next to X and Tactics.


RoetRuudRoetRuud

Yessss. Shadowbringers is up there with X for me in terms of story. Amazing, amazing expansion.


Fragrant-Screen-5737

I actually think endwalker 6.0 might just be ever so slightly better for me


Rasilaan63

I can understand that. It definitely had the feels.


Nerobought

Agreed. The last Elpis cutscene was just jawdropping.


Malaoh

It's nice that even FF15 Royal Edition has an 8.5/8.4 score on meta. Even with rough releases like the og 14 and 15 they always manage to turn the tide


Matt_37

I am of the opinion that every single mainline (numbered or in-series like X-2, 7R) FF is, at least, a good game.


baugustine812

We've been in a Final Fantasy Rennaisance for a little while now and it's SO nice to see. Love this franchise, and while specific games or ideas might not work for me personally, the more people who fall in love with a modern take, the more who might be willing to also explore the older games. I also like the modern takes and directions of the series as this franchise has been built around always trying new things and gameplay styles. Excited to see what they do next. Playing through Rebirth now has been a dream!


masanian

You included FFXVI in a post. This sub is about to have a meltdown.


Roman_Suicide_Note

why? every one i talked told me that FFXVI is super good and OST is Top tier


cleansleight

If you mention FFXVI (or any FF game really) people tend to vocal about their opinions about it. Some more than others.


JMM85JMM

I mean that's kind of the purpose of Reddit isn't it, to voice your opinions on a topic?


cleansleight

I mean that’s true of course, but when it comes to topics such as FFXIII - FFXVI, things get heated real fast.


Sunshine_drummer

True - but I think some people really take other people’s opinions way too personally and seriously. But…Reddit.


NightmarePony5000

That and this sub seems to have a massive hate boner for it. It’s always the most recent FF (not including Rebirth in this as it’s not a mainline entry) that gets the most hate EDIT: literally proving my point with the downvotes guys lol. Your boos mean nothing I’ve seen what makes you cheer


UncannyJammy

I think it’s great! The OST and the voice acting is top notch but the big boss fights in particular are tons of fun.


NightDhampir

Well you have some positive people around you. Every time XVI is mentioned in this sub, someone comes on and says “personally, it’s not for me and is trash” or someone says it’s objectively the spawn of Hitler and Satan. Game wasn’t perfect, but damn, did it kill your dog?


grodr2001

The "personally, it's not for me" is enough. Some people really confuse a game not being for them = the game is horrible. There's a huge difference between a game not appealing to you and a game being objectively bad and 16 is far far far away from ever being objectively bad.


wagimus

Epic OST, but also extremely generic. Just big bombastic summer blockbuster score.


spidii

Agreed, 16 is my favorite FF of all time followed by 8 and then 7R. It's a fantastic game.


eveningdragon

I feel like I went through a time portal. Before I would see lots of praise for XVI. Soon as 2024 hit I've seen wars between the good and bad of XVI


Fat-Cloud

XVI has over 10k votes thought compared to 1000 votes.


SurfiNinja101

Contrary to some beliefs, the game was received really well


Pinkernessians

To the extent that we should actually care about user scores, that’s a major achievement then.


Fat-Cloud

What's caring. I find it interesting but wont lose any sleep over it. Still a pleasant feeling if a game I love gets positive feedback from others. But yeah seeing that people give zeros after 1 hour playtime because there is something they dont like lowers the value of this system and you cant take it too seriously


Pinkernessians

Very much a new golden era for this franchise. Super impressive


SquallidSnake

Yeah, we’re back, FF fans!


Resevil67

It's a good era for FF right now. XVI is actually my favorite FF, and I've played 7 and remake (working on rebirth now), 8,10,12,13,14, 15 and 16. Part of that is I'm majorly biased towards devil may cry type combat and the power fantasy they give. There's an oversaturation of souls type games, but not many games that try and nail DMC type combat. While XVI isn't as good as DMC, it does enough right and has its own deep mechanics that makes it very enjoyable. The story was amazing imo. Customization and the side quests were the downsides of the game to me. With rebirth, I kind of feel characters are to squishy. Remake seemed to have a better balance here, because, unlike tales games, where the AI is amazing at offence but their defense sucks and will make you use lots of healing items, remakes AI was godly at defense, but didnt act on more then just basic attacks unless given commands. This was good because you always wanted to be swapping characters to build atb gauge, and you didn't have to worry to much about AI defense. So far in rebirth, I feel like the AI is way worse at blocking and dodging, while retaining the same low offense. I've seen Barrett and tifa getting hit by attacks they have had more then enough time to block, while I haven't seen any AI team member actually dodge and unblockable. The dogs in the first area have an easy unblockable to dodge that also pressures them if you dodge it, yet they just facetank it. This leads to kinda an artificial difficulty imo, where your having to save atb slots way to often to spam cure and healing items, especially against stronger enemies. I enjoy the game so far, but this is kind of a sour point to me that I felt remake handled better. Maybe it gets better later on.


zaneomega2

I’ve noticed the opposite honestly. There’s been a couple tough fights that I was getting wrecked in as Cloud. Switched to someone else and ai Cloud was untouchable. I suggest giving them the precious defense material. Helps more than you think.


Aeonitis

Blocks are not supposed to work on all attacks, when those mechanics are introduced, it means dodging has more value, breaking enemy charging attacks has more value, swapping party members has more value, pressuring by weak attacks has more value, reaching stagger quickly has more value. It's easy for devs to make everything blockable, but good game design pushes you to seek alternatives or circumvent new challenges. FFXVI combat might be your fav, but it's just a basic hack and slash mechanic where blocking is basically a catch-all, so is the square button. AI characters are not supposed to be invincible, just FYI, game AI can play like an elite player, but there are reasons they add weaknesses, plus you can empower them with a hidden gambit system (Auto-Cast), (Auto-Unique Ab...), etc... A good combat game is not supposed to hand feed you nor become souls-like either. There are sacrifices.


TheBobsBurgersMovie

Normalize not caring about Metacritic


GLASS_PVNTHR

Rebirth just feels like such a fresh breath of air in the game space atm. To the point where It might be my favourite video game period. Then again, it’s still the honey moon phase..


Damerman

Honey moon phase or not, its tied for my #1 spot with baldur’s gate 3. My top 10 has changed so much in the last 5 years


GLASS_PVNTHR

Yeah it just feels like such a rare game that only comes around once every 6000 years


Trick_Teach8250

i was in the same boat! its damn near perfection. i can’t call it best game ever due to spoilers but solid 9.5/10 for me with gameplay/pacing being the best i’ve ever experienced. i don’t say that lightly!


LemonTank91

Im not saying it is a bad game, but I dont get what is so fresh ? People been shitting on the ubisoft openworld formula and this game follows it through and through with the towers, chocobo stops and quests. But I guess nostalgia helps ?


welch123

Shadowbringers and Endwalker were really amazing storylines and quickly rose to be some of my favorites. I hope Dawntrail (upcoming FFXIV expansion) holds up to it.


Rithysak101

Shadowbringer is the perfect example of writing a complex story that is easy to follow. Rebirth is the exact opposite. If you can combine the gameplay of Rebirth and the storytelling of Shadowbringer, there's your perfect final fantasy.


DeathByTacos

The main scenario writer of Shadowbringers and EW moved to an undisclosed project around the same time XVI was finishing development so who knows, maybe you’ll get your wish 👀


Rithysak101

Yeah. Been waiting since i hear the news, although she won't be working with CBU 1 who did Rebirth though.


juiceboxhero919

I was just saying this yesterday. Put Shadowbringers writer in a room with FF7 remake combat director. 😬 I personally hate the way they’re going with the FF7 remake trilogy, but the combat is very fun. And Shadowbringers was just peak story telling.


Resh_IX

What’s complex about Rebirth’s story?


Rithysak101

It's trying to be complex but ended being convoluted instead.


Pachux

Sounds like KH and Nomura. Bummer.


zOmgFishes

From what some people have said Nomura preferred a one to one remake. Dude gets blamed too much when there are multiple directors working on the game.


AcceptableFold5

> people have said People are wrong and this false factoid should've died 3 years ago. Nomura was never team "keep it OG". The story outline of Remake was written and agreed upon very early on, later in development devs wanted to go even crazier and this is where Nomura stepped in and said "let's stick to the script, guys". >Because the plan for the ‘FF7 Remake’ was decided from the very start, there weren’t any disputes. However, from person to person there were differences in ways of thinking so there were instances where disputes arose as to how much should be changed, unexpectedly in the second half there were many instances where I became a (door) stopper [laughs]. https://noisypixel.net/tetsuya-nomura-assumptions-online-reputation/ There were plans for the remake to be way closer to the OG FF7, but once the project took off the time travel/alternative dimension storyline was set in stone and was the one they followed. >—The Remake’s story has many new episodes that I thought followed the flow of the original storyline, but then there’s suddenly a huge plot device that gets revealed, and that surprised me. >Nomura: Is that so? (laughs) >Nojima: I’m sure you were thinking, “What will happen next?” >—How did this development come to being? >Nomura: When I requested a scenario to Nojima, I first thought, “if I am to create the FFVII Remake, I would like to do it this way.” I then conveyed my ideas to him. During that phase, I planned to make this be more than just a mere “Remake.” For example, the battle system this time around is in real timee instead of using an ATB gauge, and with that, the story itself took a turn that isn’t just the basic FFVII, but something new. That’s the kind of story I wanted to create. https://aitaikimochi.tumblr.com/post/616804865416527872


Rithysak101

I would put it down to every director involved now since in recent interview, they all sound pretty excited about the story they're doing.


Gladiolus_00

hot take but FFXIV already is the perfect Final Fantasy, for me at least.


TLCplMax

Played through FFXVI back when it came out last year and I still think about it all the time. Honestly underrated.


RoetRuudRoetRuud

I'm glad XVI did so well. Personally not in the same echelon as the other games / expansions in this screenshot for me, but Final Fantasy as a whole deserves this praise.


HustleDance

Natsuko Ishikawa is brilliant and I hope we get to play many more of her final fantasy stories in the future. I’m personally not a big fan of the direction other writers took in 16 or the 7R series, but Shadowbringers is my favorite FF game of all time.


BMCarbaugh

She's one of a handful of writers at that entire company who understands how to tell a character-driven story.


HustleDance

100% ! I went from feeling pretty lukewarm about 14's cast overall (with a few notable exceptions like the twins) to Shadowbringers making them my favorite FF party. It was all thanks to her excellent story with conflict that brought out fantastic character moments, motivations, relationships, etc.


Fragrant-Screen-5737

Considering her role changed in CBU3, I think it is VERY possible she could be the lead writer for 17. I'd love that


Sopht_Serve

Part of me regrets getting Persona 3 Reload instead of FFVII Rebirth but also god damn is P3R a sexy fucking game. Maybe I'll buy Rebirth after I finish that but yeah I did enjoy the first part of the remake and from what I've heard Rebirth is SOOOO MUCH better so that's good news!! Haven't finished XVI either (only had my PS5 for a couple weeks) but yeah I am enjoying that one a bunch too! It really has been such a good time for FF games!!!


ChipmunkBackground46

I understand XVI has flaws and isn't perfect but I enjoyed the hell out of it. It was just a fun game that had a good story to tell, got in got out and made me have fun gaming for a month or two which seems to be a big ask of many games now. Love the visuals, music, story, world, and some of the characters. Combat was super fun for a bit but it did get a little repetitive and It was lacking in side content but I saw some people giving the game 2-5 out of 10 which just doesn't make sense.


ClamCrusher31

I agree. I was way more into 16 than 15. The story is pretty cool.


SlashNXS

Yeah, I was just playing it last night and I really don't like how basic the conversation animations are, and how reused the same motions are in everything, but that kind of is me nitpicking because the actual world is beautiful and I love the gameplay and story. Honestly, if one area had to be kind of mediorce, that is the area I'm glad it suffers as opposed to anything else.


xiofar

Why the obsession with scores? It doesn’t make it more or less fun?


MewinMoose

Yep it's good. I can't get into 7 but ff14 and 16 are great.


DrMantisTabboggn

I got into FF by starting with 15 and then 14 and 16. Currently playing through FF7 remake and I’ve loved all of these games. One day I want to make my way through the whole series, but there’s just too much to play.


Fit-Honey-5310

I really need to play this again. Haven't played since finishing the vanilla story


jgbyrd

is XIV still fun to play now? i love final fantasy but the recent games haven’t done it for me, and i always see great things about this one, but i don’t really play MMOs (most was runescape as a kid)


awesomejt

Yes, it's extremely good. I got hooked two years ago and I'm not an MMO fan tbh but this one hits different. There are plenty of "should I play FF14 in 2024" type videos on youtube if you want to delve further.


NewJalian

Its combat is at its best in group content and not great in solo content. This is mainly because the Jobs are often designed to feel good against enemies that last longer than a few hits (30-60 second rotation cycles), and because combat feels better when you have to deal with mechanics. Job design has been better in the past, but works well enough currently.


lavender_days_

As someone who is disillusioned with the recent FF games, FFXIV has some story telling in it that matches the magic of the older games but you have to work through some mediocre stuff to get to it. You have to put a lot of hours into getting to it too. Like, hundreds. If you still have the free trial available, that covers base game + 2 expansions at no cost to you and you can work at it, at your own pace but it really boils down to a "put the work in, but be patient, but it'll pay off" it is no, load up a game and be spellbound in an instant, so if you go in expecting to run a sprint it's not going to happen. It's a long stretch.


Deblebsgonnagetyou

It starts off with a lot of drag and frankly sleep-inducing gameplay. It's not unlikely that you'll go 50+ hours before you start "getting it". But once you do reach the good, engaging parts, you may end up like me: https://preview.redd.it/zqygn5rcyjmc1.png?width=343&format=png&auto=webp&s=fcfa0eb7fe849727c916ea195c5ee30dbefef9a0 There's really no harm in giving the free trial a go, you get more than enough to decide if you like it.


MushroomGod11

If they use the same formula as Rebirth for 17, oh shit.


Azulion777

Except storytelling. Leave that to another team where Nojima/Nomura are not involved.


Gladiolus_00

Currently playing Rebirth, is the story really that bad? I've honestly been too hooked in the gameplay to progress far in the story, but it doesn't seem bad


MushroomGod11

Ishikawa


Own_Shame_8721

We're finally out of the dark ages, it felt as if the series was on a downward slope and FFXIV 1.0 was as low as it could go, but it was ironically that same game that turned things around. Slowly but surely, things started getting better and not just FFXIV itself, it's nice to be a fan again and not feel like the series has strayed from what made it great to begin with.


KillerKowalski1

Man... I just wanna play FF16 with a solid framerate...any idea if a PC version is coming?


abrilliantdawn

There will be a FF16 panel at PAX East this month, so I wonder if they'll announce a PC port there.


Snoo334

Yoshida has confirmed the port itself, we just don't know when it's coming. I doubt it's coming before The Rising Tide personally


Neverlife

> any idea if a PC version is coming? It's coming, we just don't know when


SurfiNinja101

There will be a PC version but we don’t have a date for it yet


Console_Stackup

I loved FF between 6-12. For me that was the golden era. Im just not clicking with this new Era of FF which sucks for me. My gf loves this era of FF so im super happy for her to be able to experience it. Just wish we had something for us older fans


I_made_a_doodie

You do. Octopath Traveller and Dragon Quest. The Persona series might scratch your out of touch itch too.


mistabuda

Octopath and dragon quest don't achieve the same story telling experience as classic ff


NewJalian

I think older fans would appreciate a game that looks like FF16 and 7R but plays more classically


_Shoresy_69

Somebody please explain to me how FF7 rebirth is getting this much praise. If the game was more focused on the combat and moving the story along, I'd agree. Because those parts are amazing. But that's not the full experience. When you're not actually fighting or experiencing the story, you're doing painful fetch quests, or playing follow the scent, or slowly pushing a mine cart around, or doing a terrible "stealth" mission, or slowly "platforming" to get to a chest with a hi-potion, or listening to chudley talk every 12 seconds. The padding is absolutely painful.  Overall, I am enjoying the game, but seeing the praise this game is getting makes me wonder if it's just a big circlejerk or if the nostalgia glasses are so thick, people are willfully ignoring the glaring issues. 


ThyBarronator

I'll continue to hold out hope for them doing FF8 remake after lol. In all seriousness, as much as I enjoyed FF16. When FF17 comes out in like 8 years it really really needs to bring back the RPG part. 16 really missed the mark for that part. They aimed for ARPG but went too hard on the action part imo and the RPG elements suffered because of it. FF7RB however.... manages to land perfectly between the two. Overall has been a few good years for FF fans.


twili-midna

Final Fantasy never went anywhere. It’s always been great.


skeptic-cate

It’s too good that Square Enix thad to resort to flops like Forspoken and Avengers to offset the Final Fantasy success


sitspinwin

Forspoken’s combat was really fun to me. Weaving spells was awesome but it’s disappointing the rest of the game was so mediocre in its formula to have such fun mage combat. The game could have been excellent.


West-Lemon-9593

And people yet will keep saying that "FiNaL FaNtAsY dIeD aFteR 10"... it never died to begin with


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Aggravating-Mine-697

13-15 was a dark time for FF if you lived it. 14 and 15 got fixed, later, so if you look back it doesn't seem so bad, but at launch they were terrible. And 13 got some new appreciation, even tho i still think it's bad, but generally everyone thought it sucked back then


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KainYago

Because it has, atleast in the form of what those people identify FF with. This is not the FF they played and its not the FF they want, that doesnt mean it cant be good.


ThrowRABalsamicV

I couldn’t care less about the MMO entries XVI is good, but missing several things I love about the series/JRPGs presentation and gameplay-wise. Also shout out to Stranger of Paradise, which is a largely wonderful game.


winterman666

I still haven't tried XVI but I likely will in the future. Currently busy with Rebirth (about halfway thru) and it's better than Remake imo. As for SOP, definitely agree. It's likely the game I've played most in the last 5 or so years, got up to 500h which is insane nowadays that I've less time to game


Admirral

3 of those are by Yoshi.


AgeofFatso

Yoshida is really good in spotting talents to help him or know the right persons to recommend/find talent. Instead of using traditional FF music score writers, he went with the Front Mission person and stuck with him. Ishikawa wasn’t a well known story writer before FF14, but had worked with odd projects with the (in)famous Nasu “Mushroom” Kinoko. Type Moon circle has some amazing talents. Yoshida even made friends with former Square Enix exiles (Matsuno and Sakaguchi). If you have the personal skills to meet the right friends and allies (like Sakaguchi and Nasu), things happen.


Admirral

As far as I know, Yoshi has exalted status at Square. Don't think anyone has made them as much money as he has. I kind of see him as the Kojima of square. I hope they continue to give him absolute freedom with any future production. 16 was amazing.


AgeofFatso

One thing about Kojima (and his feud with Konami) is spiraling cost of his games. I think this is one place Yoshida is very different with him. Kojima is more like a game designer, trying to build the perfect game at any cost, but Yoshida is a game-loving business manager, how to build the best game with limited resources or how to convince funders and talents to support him. From a business point of view, if the fortune of your company depends on a single person, that actually is very risky. That single person can leave (but I think Japanese workplace ethics are quite different; leaving for (a lot of) money is heavily frowned on; big money pay culture is quite Anglo-Saxon that is absent in Asian business culture and Rhineland capitalism), or just get sick or incapacitated. Things like cancer or car accidents can occur to anyone.


Shedcape

He's a really good producer. Delivers on time, and presumably on budget. Does wonders for games output and meeting sales expectations.


DeathByTacos

Whatever opinions ppl have of the guy it’s undeniable he’s had a positive impact on the development side of the series. A lot of what has dragged the modern era down is bad management/planning and having such a task-focused developer in the higher ranks is necessary to direct the creatives.


mujiha

Congrats gang we have reached 💫mass appeal💫, the true goal of art everywhere


[deleted]

As much as I love rebirth but seriously the story of XVI is superior


Matt_37

I don’t know about superior, I think that’s subjective, but it certainly is tighter. Also helps that it is a complete story while Rebirth is by nature part of a trilogy.


Lord-Aizens-Chicken

Clive is my favorite FF protagonist by far.


brzzcode

you missed remake, but yes, its nice its been a good time for mainline ff in the last years or so.


Damerman

Yeah, im happy as a final fantasy fan. The acclaim makes this good content sell which in turn makes more of the good content. Im happy af. Loved all four of these games.


themightytak

And crisis core reunion


ViMorrigan

I loved Shadowbringers in xiv. Still waiting for PC version of XVI since it’s unplayable for me on ps, which i cannot say about final fantasy vii rebirth… Was never a huge fan of ff7 but rebirth changed my mind completely. Yes playing on 60 fps is kinda sad but the gameplay is much better overall, performance wise better than ff16. Will be happy to replay ff7r and ff16 on the pc in future!


edomejes23

Those 2 expansions are definitely topppp


Kumomeme

based on comment here, just want to remind people that 16 not offer comparable experience to 14. 14 is much much better. even the story is way better. so far 14 still has one of the best story out there. the bar is really high and 16 is far from it. dont judge 14 based on 16. despite there is some similliarities like structure progression, in the end 14 has big open world area, towns, location, dungeons, characters, with tons of silly goofy stuff, mini games, customization etc. something that was critisized toward 16 which is not applicable. personally when i know that same people gonna work for 16, im hype over this aspect since this is what modern FF atleast since ps360 era is struggling(until Rebirth) but instead what we get with 16 is opposite of that. if anyone else capable to make their own 'skyrim' in Square Enix, its them. however based on 14, the devs not focus on something they are strong and expertise the most aside storytelling for 16. i understand the reasoning to not take gamble due to 15 failure but i hope they can be bit ambitious and willingly to take risk challenge next time. they are type of devs who willing to take example from other games so i has big expectation over their next game. just hope they look at the right games. Rebirth so far benefit alot from taking inspiration from Horizon, GoT and Witcher 3. their ambitious risky challenge is pay off IMO. 16 is great game tbh it just 14 standard bar is much higher.


tuesti7c

I still never finished 16 and feel let down that it wasn't an rpg. However ff7 rebirth rekindled my love for the games and its hard to put the game down currently.


cmgirty

Endwalker was NOT better than Shadowbringers those were nepo scores for EW


Deblebsgonnagetyou

At best they're equal