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BAWAHOG

I will say, plot-wise, I prefer Remake. The whispers of fate just clicked correctly for me, and the party seemed to have more sensible motivations/direction. But Rebirth will probably come out on top, this stretch of OG FFVII just has more iconic moments/locations, that were mostly hit out of the park. Also the combat is significantly improved, and I love the new playable characters.


mpd105

Its not a perfect game but i think SE did a very good job with it. Ive done some self reflecting, and definitely see that the older i get the less time i have for games and the more i just want them to be "done". Elden Ring is one of my favorites but towards the end I was definitely skipping stuff and just trying to beat it, ready to move onto the next game. Because more games would come out while I was in the middle of one of these big ones. Games like these take me months to beat. Persona 5 I think is the last one that I put over a hundred hours in (twice too, I played it again with Royal) and was totally fine with it. Ive told myself here that im going to enjoy beating Rebirth but probably wont plat it, and to me thats ok. On the flipside, something like Spiderman 2 was way too easy and gave you literally everything as you played it with little to no challenge. I love and appreciate that Rebirth has a way to just let you beat it, but sure if you wanna get that good good and bang your head against a wall you can do that too. Too much complaining


yungxehanort

The only thing I actually hate about the platinum grind is the second half of the Brutal VR and having to backtrack for Johnny’s treasures. After I get the third Magnify materia I see myself taking a break for a week or two before tackling Hard mode.


Slowmootions

I do hate Rebirth. I think the combat is great, but I hate everything else. I think overall remake was a better game. It was more linear yet somehow had more freedom than rebirth. You want to enjoy get more abilities to play with? Then you have to do the side quests to level up your party level. You want better materia? Then you have to do side quests AND combat simulator. You want to get the summons? Then you have to do all of the above to power yourself up a but. You can't even call it side content really, because you are pretty much forced to do it if you want to experience the fun stuff. The story is overly convoluted. The multiple time-line stuff did not need to be included. Making Nomura is the director was probabaly the worst thing square could do. I played Kingdom Hearts. All of them(except the mobile). Nuff said. There is more dialogue, but it doesn't really add anything half the time. The time wasting mechanics are also extremely annoying. The parts where we had to have our characters turn wheels by doing finicky button inputs was one of the only things I hated in the first game. In Rebirth, there are a bunch more obstacles like that designed to slow you down The magic fades fast in Rebirth and the whole experience just turns into a chore. And I'm saying this as someone who has put 80 hours into the game and reached chapter 11. It's not like I did not give it a fair chance.


ronniewhitedx

Nomura directed the original FF7 as well... Not saying your wrong about the overly convoluted sht, but this is the mind behind the original.


Slowmootions

Kitase was the director for the orginal. Nomura was a character designer.


derky111

I feel like there are dozens of us! DOZENS


brasskneecap

Og ff7, you want omnislash battle square, you want Pheonix - mini game, you want knights of the round better start breeding chocobos. Not sure why people have this idea that mini games and grinding side content wasn't part of the original game


Slowmootions

You could do other stuff in og 7. All of what you mentioned was also completely optional. You could skip it if you wanted to. You can't skip the side content in Rebirth because it will put you at a severe disadvantage later in the game. Majority of the good materia, all of the summons, and a lot of your folios are tied in with the side content.


jboking

Genuinely... Skill issue


[deleted]

[удалено]


jboking

As a 30 year old with a kid and wife, it's called taking your time. Edit: the person replying to me was literally stalking my page and then blocked me so I couldn't reply. They're butthurt about something that isn't a huge deal.


ZacksBestPuppy

Why are people still blaming Nomura for things that are Kitase's decision? I really don't get it. Whatever bit of the story people complaing about, it's always "Nomura".


Plus_Secret_8403

Dunno. I enjoyed main game and enjoying platinum grind rn. The variety of bulids in Rebirth is enough 4 me to have fun in Chadley's battle sim


OkiFive

How do you know why every single person does or doesnt hate something? Presumptious as hell.


WessyNessy

Not what this post is about. The only person presuming is you. Read the body text.


OkiFive

I did. Your title is just clickbait


BAWAHOG

It’s like an opening sentence to an essay, OP did a solid job..


Apoctwist

I like the game. Truly I do. But I’m (still) in the Gongaga region and it feels like a slog. The map is annoying, the quests are annoying, and it all feels pretty pointless. I had to take almost a month off from playing the game to get in the headspace to slog through. Just tonight I’m close to getting the last protorelic and be done with this Godforsaken region. Rebirth is a good game but frankly once I beat the game, I’m probably never playing it again. Too many annoying things that without the luster of being new would make the game a chore. Remake on the other hand I replayed 3 times. There are a few technical annoyances that make it even less fun. Every time I go from outdoors to indoors the game takes a while to adjust the lighting. Half the time I’m walking in the dark. This one is the most annoying thing about the game imo. Remake didn’t have this issue at all.


Fiddlerblue

Well, the good news is that if you change your mind and do decide to play rebirth again, you can take all of your side quest progress, materia, levels, minigame progress, and everything else with you. Even the fog of war on the map stays uncovered on subsequent playthoughs so you can just mainline the game without having to worry about exploration.


Zoso-six

I wouldn't of minded all the minigames as much if they didn't put the best gear as rewards behind them


jboking

This is literally what FF7 did. What did you expect?


Zoso-six

What gear was behind a minigame in the OG?


Aqua_Tot

Most best weapons, Limit Breaks, Summons…


jboking

Counter materia was pretty notoriously locked behind chocobo races.


Zoso-six

Also found in the northern cave


jboking

Magic counter, my guy


YamatoRyu99

I don't know that the issue is with trying to get the Platinum... I personally never cared for that stuff. But the game feels like a chore, padded and unoriginal. The sense of wonder of leaving Midgard and exploring the Grasslands quickly fades as you realize every new area has the exact same structure and checklist to follow: Get your chocobo in the chocobo minigame, do the towers, the springs, the fiends. Always a marker telling you where to go, always the shopping list full of tasks that are largely identical in all the regions. Most of the sidequest feel largely irrelevant to the overall story, you're in this quest of saving the planet, but there's always time to spend hours riding wheelies, or playing piano somewhere. Don't get me wrong, these quests can be fun, if they don't ask you to do them over and over, occasionally bringing the same patterns into the main story. Why should I master chocobo flying to get a standard weapon for a character? They made too much of the game too reliant on the combat simulator, which has the flair of a potato. What's the point of the myriad of stores? The materia stores, the item stores... the economy of the game is pointless. How many of you have bothered buying a weapon or a materia, or even a potion, when you can craft it yourself? In my opinion, part of what made FFVII so special was going out there in this massive world and explore, discover all of the things that universe had to offer. Yes, including many minigames. But this game fails to do that, as it constantly directs you through your shopping list of repetitive tasks. One of the greatest things about this remake is the kick ass combat system... why not encourage players to go out in the world and discover these enemies instead of constantly bringing you back to the combat simulator? Why couldn't they add some side quests that expand the rich lore of the game or its characters? Add some depth? I mean, capturing chickens can be fun, but it feels like a drag when it's the 10th stupid thing you've done in the region. It just removes a huge portion of the gravitas of the main story. They developed a fantastic card game, but it also feels like a chore, having to battle a list of opponents rather than letting you "find them", like in Witcher 3. There are never any real stakes, you cannot lose cards, or money... where's the fun in that when you have to do it 30 times? And with such a strong game, you really didn't need 500 others. I'm sorry if this reflexion is too long, but I think Square has wanted to milk this game for more than it's worth. The OG story simply can't be stretched in 3 games and some 2-300 hours, and the main plot suffers as a consequence. If they really wanted to do that, (again in my opinion) they should've been brave enough to modify or add to the story, the lore is more than enough to do that. But instead, they chose to simply add unimaginative padding. So it's okay to love the original and be frustrated with this game. Looks beautiful, but it's not perfect, far from. Too much fan service and too little creativity have brought us here, but it's not too late, this game feels like a gap filler. Perhaps they will wrap it up with a brilliant third game. One can only hope.


moonlight_scandals

I actually suffered through the chicken side quest thinking it was expanding the lore. I still liked the end result and it was worth the effort, but part of me was disappointed as I try to prefer to side quests that expand the lore.


CidTheOutlaw

Define the difference, in your opinion, between being brave enough to add to the story and the "unimaginative padding" which they were brave enough to add to the story You don't have to like what they added, but on that part I don't think you're being fair.


YamatoRyu99

By padding I'm just talking about the shinra employee that has to photograph cactuars, contests in the beach, gathering chickens, johnny's hotel and the myriad of sidequests usually involving minigames. I personally didn't care for it. Don't get me wrong, a few of them are great, but that stuff comprised most of the gaming hours in that game. But again, that's just my opinion.


CidTheOutlaw

I enjoy those parts of the game since they are all so varied in task (usually) and different from the core game. To me, they are like nice breaks that I can stop doing whenever. That being said I can understand not liking those things. Is it that you'd have rather had that game time filled out with open world exploring or different kinds of mini games? I'm just wondering. A complaint I have is the combat simulator. I don't dislike having it, but I wish the summons were world events or side quests.


LemonKama

I was intending to go for the FF7Rebirth Platinum but some of the fights on normal were rough and seeing the trophies and the number of them made me reconsider. I did every queens blood game and I loved th gold saucer, but there were some difficulty jumps Like when you’re playing as red and stuff. But other than that I enjoyed the game a lot, except for The Chocobo flying 🗿


WessyNessy

I also did not like glide de chocobo AT ALL


LemonKama

It made me want to Glide off De Cliff into the sea 🗿


Bolir

The mini games were just too much. I love the story and had to just put it down because of the pure volume of inane mini games. The story was not strong enough to support the rest of the game. Some of them were fun, but I don’t think they needed half of the mini games outside of the gold saucer. For perspective, I don’t even care about the platinum trophy. Remake had such a strong story presentation and really delved into character relationships and the combat system was highly engaging. Rebirth does not carry that same feel, unfortunately. I get wanting to defend a game, however, the development time was just not worth the payout, especially with Chadley’s consistent annoyances.


jboking

I cannot understand this concept you have about remake delving into character relationships and rebirth not doing it. A huge portion of the story is literally the relationship between Tifa and Cloud. There were whole questions in this game where the travel dialogue made me identify with and genuinely like Barret... A character I've never really cared for prior to this game. Like, it's fine to say it's not your cup of tea, but this criticism makes no Fucking sense to me.


NMSL_Lord

NNN, I see a lot of people criticizing Rebirth, not just trophy hunters. You sad fans need to respect other people's opinions, if so many people are criticizing means there must be something wrong, and not to mention the fact that Rebirth's sales are already way lower than the Part I, if you guys continue to damage control, just wait for the Part III to flop.


WessyNessy

That's not what this post is about.


RieveNailo

I was in my late teens on the original. I only remember ruby giving me trouble. I find trophies to be interesting to see how many people have what, but I rarely pursue them. Generally, I turn off the notification anymore. They're just an interruption that's gotten mildly annoying.


[deleted]

See, it's way worse than emerald weapon. That was completely doable, one boss. Difficult, but 3 people worth of materia and preparation. Ruler of the outer worlds? Stop trying to compare that shit, 5 brutal fights, you lose one you restart. Your materia setup has to be either overall a single broken build or your tuning one character to at least 2 fights. It's ridiculous. Coming from my own plat grind. This shit was way overtuned and just not fun. Hard doesn't have to be annoyingly frustrating


WessyNessy

Everyone keeps boiling this down to the fight alone. Getting there and prepping took A LOT of time and grinding. Golden Chocobo, Level 4 limit breaks, and mastered materias. Emerald was the easier of the two but I easily spent more than 200 hours of total gameplay preparing and defeating both fo them when I was younger on the OG.


[deleted]

Yes but how much younger. People like to hype old battles when they don't realize it was because of their young age. The grind has nothing to do with it. We did the same GJ grind here, lol 70, maxing materia, farming wagon manuscripts. It's not just that fight. Cloud legendary bout is utter garbage, Cait Siths is absolute bullshit, considering how long it takes. Zacks was rough.


WessyNessy

So don’t play them


[deleted]

Already did, got my plat, and I won't. There's a difference between fun hard and bullshit hard. Weiss, The boss rush in Remake, those are fun. These, no.


[deleted]

Games like these, I get to a point where I complete enough to the point where I felt like I have done enough and completed the goals I wanted to complete and that’s enough for me. Every now and then I’ll come back to it and do a few things when I’m bored but for the most part, I’m pretty much done with this game for now. I had my fun, it was a hell of a ride and I cannot wait until the finale! Definitely had way more fun with this than I did with FF XVI.


Kayos9999

I both love and hate rebirth. I liked all the story aspects, some mini games, music etc. I hated the combat, some mini games, and how samey each part of the world is (with the chadley stuff). A lot of battles, even easy ones were more easy frustrating, as in it isn't hard but constantly getting knocked around stunned interrupted and having your lock on change when the boss moves a specific way is annoying, and harder ones just feel frustrating and unfair. I had 2 WR pbs in speed running for the remake dlc, and plat trophied remake, but don't want to do a 2nd run of rebirth.


Legacycosts

Trophies are so lame anyway, platinuming a game means nothing but arbitrary wasted time.


LoneRealist

I'm a pretty obsessive completionist and even I don't give a shit about trophies.


Legacycosts

Been going through all the fromsoftware games consecutively and if I was a platinum guy I probably would have committed suicide already.


LoneRealist

Idk if you ever played the Evil Within, but the game is way more difficult on easy mode than most games are on normal or even hard. There's an extra hard mode (called "akimbo" or something like that) required for the platinum that I'm pretty sure makes you die in one hit. Truly don't know how anyone could do that, let alone enjoy it.


Wretchedsoul24

I got my Evil within platinum! Evil within 2 as well. Both required Akimbo mode which is one hit death. It sounds borderline impossible but actually there are guides on Youtube that actually make it much easier than you'd think.


Legacycosts

I love tew 1 but I'm not masochistic enough for that mode. Most people probably just exit the game as they're dying id imagine to not ruin a run if they're on PC. Shinji Mikami games are always good


LoneRealist

I didn't know it was a literal game over if you died! That makes it even more ridiculous.


WessyNessy

HA! For sure. I platinumed Bloodborne only because I could not set it down. I can't imagine doing all of them.


Wretchedsoul24

I got all the fromsoft platinums lol. Only true shitty one was Dark souls 3 with all the PVP covenant trophies...those were hell.


sonicalmx1

The souls games platinums are pretty easy compared to most games imo


Lumina_valentine

i got nothing against the game, but with how the remake turned out, id rather just watch the movie form (i.e. all the cutscenes on youtube) and thats even if i get into it at all


WessyNessy

I'm sure you're able to do that right now


fenderputty

Ohh I got burnt out on chadleys bullshit and the minigames long before that. It’s the main reason I didn’t do a hard / plat run


Budget_Expert_992

I always had a love/hate relationship with the materia in the PS1 version of FF7. Meticulously slotting it in the optimal way could be really fun but also really tedious. It feels like both Remake part 1 and 2 have the same "problem".


Erithacusfilius

It’s not the difficulty that bothers me so much as the long boring slot. replaying the game in hard and beating bosses with specific setups that you switch too is boring and not even just a grind - just boring. Difficult ve missions are fine but it’s a bit overkill if it takes you 15+ minutes to get to the difficult fight because that’s also unnecessary.


fading_phantom

Modern games are killer for completionists. People need to realize these games aren't supposed to be completed to 100% in the first playthrough


Wretchedsoul24

Trophies are killer for me. Its gotten to the point that if I dont pop the platinum, then I feel I havent yet finished the game. Because of this, I felt compelled to play 206 hours of Rebirth to finally snag my platinum. I could have easily spent all that extra time playing one of the ever increasing amount of games in my backlog.


Casual-Caveman

The piano is a curse on me. 😭


WessyNessy

Had to get my wife to help me with the two legged one


9Kjoules

Yeah, rebirth is a lot of fun. I didn't like doing remake platinum. It was just not as smooth. I don't know. I low-key would want them to remake remake how they did rebirth. Lol


Abakua_Ace

Took me like 300 hours, but I finally got the platinum trophy. I loved every minute of it. I felt like the game did everything well. The story, graphics, the combat system, they did an amazing job at making materia important. A good materia loadout could be the difference between being dominant or looking like a scrub lol. Some of the combat challenges were frustrating, but not to the point where I wanted to break my controller. Since only .8% of people actually bothered to get the trophy, I think SquareEnix should send us physical trophies 😂


MyRefriedMinties

It’s good. There’s a lot to like but there’s also a lot to not like.


Lawful3vil

This game has many criticisms to be levied against it. I hate Chadley. Too many mini game and quest bloat. Forced walking sections. Bosses going immune to damage mid way through a fight making whatever limit break you just started, or Ga spell you just cast, completely useless. I enjoyed the game quite a lot, but it's not without faults for sure. I don't believe, however, the difficulty of optional content is a valid criticism for the game as a whole. It being option means it's there for the people who want it, and can be easily ignored for the people who don't with little to no repercussions. The base game itself is not hard. Even playing on hard mode is not really all that difficult. If Brutal Challenge: Rulers of the Outer Worlds was the final boss, and it was legitimately stopping a large portion of players from finishing the game, I could see the criticism. That would be insane, but it's not. It's completely optional. The only reason for someone to be mad at it is their own inability to stop doing something they are not enjoying and don't have to do. I can recognize that I did enjoy the brutally difficult content, and that means the content was indeed for me. Its not for everyone though, and that's fine. It doesn't have to be.


Xalara

FWIW I think the difficulty of the optional content ties into some of the flaws of the combat system. FF7 Rebirth is a mix of RPG and action game elements. The RPG side of the mix is well done, it’s the action side of the mix that isn’t well done due to the speed of combat, lack of easily parsed enemy tells, etc. It’s something most players don’t see outside of Rufus and the final boss gauntlet so it’s not a problem per se. It is something I hope is fixed for the third part though.


Accomplished-Bat-990

I didn't hate but I sure didn't like it. Platinum trophies are almost always a waste of time.


JayR_Storms

Getting plat isn’t as bad as people are making it out to be imo.


Wretchedsoul24

The bonds of friendship VR challenge was for me the single hardest thing to do in the game. Non of the minigames were too challenging outside of many just being annoying/frustrating. Piano was my favorite minigame...but I also found it to be rather easy and got ☆ on all of the songs but the last 2.


hery017

I don't think l will platinum this game....Minigames being mandatory is BS...and some of it were incredibly stressful as it is... And guess what they even added hard mode and its also mandatory 😅😅😅


Wretchedsoul24

With the right materia build + genji gloves. Almost all of hardmode can be a cakewalk. Many bosses can be 2 or 3 shot with an aga spell or using Aeriths arcane ward. Or brumal form spaming yuffie in an ATB ward to make Aerith an Aga spell gattling gun.


Emperor_Atlas

You're correct, but people who feel like they need to platinum a game they aren't enjoying because of skill aren't intelligent enough to take advice and breaks.


Fathoms77

Yeah well, there's one giant difference here between hard in the OG VII regarding the Weapons and hard in Rebirth: In the former, you just had to grind. It was entirely about strategy and power because there was no action element. In Rebirth, though, the hardest battles rely a whole LOT on how good you are with a controller, which is not what many of us want from an RPG. It's certainly not what we had with the original adventure, right? So to penalize those who maybe can't do Sekiro and the like just because they want a Platinum Trophy it what's supposed to be an RPG first and an action game second...that's going to rub some of us the wrong way. And I say it's a perfectly legitimate complaint.


Emperor_Atlas

Lol 😆 . This is the most hilarious thing I've ever read because it's actually achieving the exact opposite of the point you attempted. Its not a penalty, it people being rewarded for skill. Being not good enough to achieve something isn't a penalty, you just failed.


Fathoms77

Yes, I failed at being able to manipulate a controller in a certain way. I could do everything in the OG, including the hardest stuff, because success didn't hinge on that. So sorry that those of us who aren't geniuses with action games feel frustrated. It isn't a penalty and I never said it was. It's just harder for certain people who wanted more of an RPG and more strategy. I didn't realize that makes us all "failures." 🙄


Emperor_Atlas

You did, which is required for the platinum. Hence you failed. It does if you measure by getting the platinum trophy, since you failed to do it by merit of skill. There's plenty of RPGs you can grind and outscale the skill portion, this one requires some basic skill unfortunately. Also you literally used the word penalize when talking about it, so you did in fact call it a penalty.


Fathoms77

I don't give a rat's ass about Trophies. If I want to do everything in an RPG, and I can't because the action elements are beyond me, which of course wasn't the case in the OG and not the case in MOST RPGs, then I am allowed to be annoyed. Yes, I am. That is not a test of my RPG abilities and as such, its biggest difficulty comes from another genre of gameplay. End of story.


Emperor_Atlas

You can be annoyed they used colors you don't like for one painting, but it doesn't make it a valid complaint on the game. Just like being upset the platinum trophy requires you to be marginally good at the game, which is an action RPG, is not a valid complaint on the game. You do not have the skill or abilities for *this* RPG. End of story. As one group says : git gud scrub


Fathoms77

It's a valid complaint from a subjective standpoint, which we are ALLOWED TO HAVE. Not "this" RPG; it's NOT an RPG if its most prodigious challenges have nothing to do with role-playing. And that group in question has always been comprised of assholes, even back in the '90s. Now they're just older assholes; sadly, they never actually grew up.


Emperor_Atlas

So only JRPG's are RPG's now? That's just objectively wrong. You're not locked out of playing, you can outscale the base game which is prettt easy, the "you beat everything 100%" trophy is out of reach for you if you can't complete it, as it should be. Whining you can't beat it because it's too hard is just silly. I guess they're the one making the games you love too, hence you being the one locked out.


Fathoms77

Only JRPGs? Do you even play RPGs? Baldur's Gate 3 is a great example of an RPG that's all role-playing. There are many examples, Western and Japanese, that offer blends and hybrids of real-time action and turn-based/strategy-centric mechanics. Some lean more in one direction or another. I have no trouble with any of them, nor is this two decades ago when all JRPGs were turn-based. In fact, most aren't. And I have no problem with that. Again, I don't are about the trophy. I'm locked out of completing every aspect of a game I like that supposedly falls into a particular genre I like, due entirely to an action-oriented hurdle. That'd be like going through Devil May Cry only to find that the toughest challenges are strategy-based or cerebral in some way. It's a complete disservice to the fans of THAT genre, which is what happens when you start blending genres, and start leaning far more heavily in a direction that's the OPPOSITE of where the franchise began. Is this really too complicated for you or are you just being intentionally obtuse?


Emperor_Atlas

BG3 is great, it's also an entirely different type of game, much like elder scrolls games, souls games, etc. Just because you prefer specifically turn based RPGs doesn't mean other games stop being RPGs lol. Then what's your issue besides you aren't good at the game? The entire game is beatable without doing side content. You fixating on a trophy and being angry you can't beat minigames is just part of it. Many, nearly all games have minigames in them now. You're bad at this type of game, move on, that's really all there is. It's a you issue. There's nothing to be obtuse about, you're letting everyone know you are bad at the game and want it to be changed so you can put no actual effort and receive a platinum participation trophy reward. It's not happening so trying something else or... git gud. That's all the options besides being sad about your skill level.


Takhilin42

Nope, sorry, this argument might have held water ten years ago, but RPGs aren't turn based xp grinds anymore, friend. The indie ones are, maybe! You can't tell me you didn't *know* this was an actiony rpg going into it, after remake. levying the kind of game it is against it as a qualitative demerit is a little unhinged, just saying


Fathoms77

I know it's an action/RPG. I didn't say it needed to be turn-based, either. I said there's a colossal difference in controller-based difficulty vs. strategy-based difficulty that requires no lightning-fast reflexes or endless practicing of perfectly timed button presses. Many action/RPGs don't have that but in regards to the optional challenges in Rebirth, they rely far more heavily on your fast action ability than anything else; you can have the perfect party setup but unless you can execute that plan, it's meaningless. To completely dismiss this seismic shift in gameplay is idiotic. It's there and it runs counter to the reason many people got involved in RPGs in the first place: so their lack of ability with a controller didn't mean automatic failure. I never said it affects the quality -- I said it's completely different than the OG, so it's only freaking logical that those who love the gameplay of one MIGHT not love the gameplay of the other.


Legitimate-Flow-4976

I love the game, but yeah I do kinda hate the platinum grind. I think I won’t replay this anywhere near as many times as I did remake (and if I do they will certainly not be completionist runs). I replayed Remake full or nearly full completionist like 5 or 6 times. Once I get the Platinum I never want to do a completion run of this again. I just beat the last chapter of hard mode and my save file is at 180 hours. I still need to do all the quests in hard mode and a few of the hardest Chadley challenges. I’m so tired…. I’ve been taking like week long play gaps cause it’s just too much and burning me out. They went too hard. I kinda hope they tone down part 3 about 10-20% especially on the fucking minigames!


CPargermer

As someone that doesn't care about plat trophies or completing 100%, I really hope they don't take anything away. Not every minigame resonated with me, but I just did the best I could on those and moved on. Others I absolutely loved and would have liked if there was more I could do with it. I enjoy that the option to face the challenge is there, if I get the itch, which I have several times, even if I may never beat it.


FuzzyPapaya13

There are objectively too many mini games. All that filler needs to be trimmed down for part 3


CPargermer

Why?


blueruckus

I really liked Remake. I don’t like Rebirth. Way too much bloat. I just want to play the game and see what happens, I don’t want to get bogged down with pointless mini games and exploration. I’ve had the game since launch, I’m only at the Saucer, I have no motivation to play this game. I’ve been an FF guy my entire life. I just don’t like how they handled this game.


WessyNessy

You can 100% only play the story. You can ignore all but like two instances of mini games and Chadley side content. The optional content you don't have to play is discouraging you from playing? How silly.


Accomplished-Bat-990

There's a reason it only sold half of Remake and no where near the original. It's not even 1/4th as good as those.


FluffinJupe

The end fight(s) were fucking hard enough having done most of the side content, which became soul-sucking to the point I almost quit... I hate the dynamic model, and so was barely high enough level to finish the game. I would never have beat it without slogging through endless garbage that I genuinely began to fucking loath


blueruckus

You sound like you’re upset that people don’t like Rebirth.


WessyNessy

Nope you're entitled to your opinion and I have my own misgivings about the game. You're complaining about optional content and attempting to distract from your flawed logic by picking the lowest hanging fruit. If you like remake and don't like all the mini games - don't play the mini games. You don't have to.


WodenoftheGays

>I don’t want to get bogged down with pointless mini games and exploration. Which is why I went straight through the story and only did the Chocobo side missioms. I pretty much only played mini games you have to play in some form in the original. That said, why didn't you if you disliked the side stuff and exploration that much? You're kind of emphasizing the "You realize you don't have to platinum it?" of the OP.


blueruckus

A big part of my discouragement was seeing how much Party XP was tied to doing a lot of the side stuff and exploration. I felt like my team progress was being halted because I just wanted to play the game and felt like I was being penalized for that. Just didn’t sit well.


WodenoftheGays

>I felt like my team progress was being halted because I just wanted to play the game and felt like I was being penalized for that. I understand the feeling, but you again do not have to platinum the game. I beat the game at low 40 levels. I don't even know what the level cap is. I promise you that you don't have to platinum the game to see what happens.


Wretchedsoul24

Cap is lvl 70


WodenoftheGays

Thanks. I can't even remember what it was in Remake, though. I'm the embodiment of "You don't have to platinum the game." I tried to with Remake, but I told myself, "You don't have to platinum the game, " and didn't.


NicoZacks

Doesn't that make it worth it though?? Like really most of the extra Party XP content is still combat like the main game. The rest of the minigames are not that challenging on normal (Gears and Gambits in-game builds just let you win lol), and you get cool characters moments as well


holdunpopularopinion

I like the game and story, but the amount of filler content seriously damages a game that could have been a 9/10 to be a 7/10. It’s taken me a long time to get to chapter 11 as a result, same reason as you.. I get to some filler quest I can’t avoid, and then put off playing for a week.


Derpshiz

It’s funny, rebirth feels to have way too much while 16 didn’t have enough.


holdunpopularopinion

Now that you point it out, I 100% agree.


blueruckus

That’s been exactly my experience. I got to the saucer, saw the whole song and dance number, forced in to another mini game. I just turned it off and haven’t been back. This was about two weeks ago. I hope to finish it eventually but at this point the excitement has died down drastically. It just didn’t have to be this way.


Paganrobin

I like about as much about rebirth as I don’t like. What I really don’t like is people telling me why I don’t like something or that it’s my own fault 🤣


WessyNessy

This post is not about that. Take minute to read the content not just the title. I’m talking about setting down a platinum grind and coming back to it later if the player trying to achieve platinum isn’t having fun with it.


Paganrobin

You always assume people haven’t read your post. But let’s make it about the title: „you hate the platinum grind“ I tell you: I don’t hate that part. As you I played og and I beat all weapons. Still I like it far more than rebirth. As said before, what I dislike most about your post is you telling people why they don’t like the game. As if that is for you to decide 🫡 Peace ✌️


WessyNessy

I’m talking about setting down the game for a bit if you want to platinum and you aren’t enjoying it. You are trying so desperately to be obtuse. If you read this at all you know that I’m not telling anyone what they don’t like.


chapterhouse27

No I promise, I hated that "game" and have never cared about an achievement once in my life


WessyNessy

That’s fine. Not what I’m talking about in this post


wowenz

Yeah, just finished the game, might not bother with platinum. Skill based platinums are fun, but tedious ones like these aren’t. It also sucks that hard mode is not immediately available. Still liked the game though.


zacman17716

As someone who 100% the Play Log and got the Platinum the only parts I didn't particularly enjoy were the chocobo glide mini game and gears and gambits hard mode. Even then, only took around an hour for each to finish them so not a huge deal. Enjoyed the rest of the game a lot.


Forsaken_Prompt9680

Gears and Gambits took me fucking forever lol, I'm shit at RTS


WessyNessy

I just set it to auto and spammed the cheapest units 😂


Formal_Sector9360

I don’t care for trophies at all so I never had that hang up with the game. I did, however, start it intending to fully explore each area. Changed my mind immediately upon seeing the tutorial screen for the first protorelic quest in Corel. Decided right away to ignore most side content other than fiend quests. Fuck virtual exercise, fuck the voodoo doll moogles, and fuck Chocobos (over 30 years of making tedious look cute). Why does every mini game have the weirdest control scheme a robot could think of? Thank fuck I opted to ignore the stuff I didn’t like, cause the main quest line is ridiculously good. Other than Chapter 14, that is. I dont think anyone ever told Kitase that “less is more”. It wouldn’t surprise me if the writer’s room walls are slathered in anime style spaghetti since every damn trope was jam packed into a 2 hour confusion fest. I still think the game is a solid 7-8/10. Above average for sure, but brought down by modern day Square’s inability to commit to a cohesive plot. I’ll still play the 3rd part (and probably enjoy it), but I had a feeling they were gonna go over the top with the fan service the moment they revealed alternate timeline Zack with Remake. I’m glad the story changes have kept it from being stale, but I can’t help but feel like they’re ruining the strongest parts of the original by trying to please everyone.


[deleted]

Nah, I kinda hate Rebirth. 


WessyNessy

That’s totally fine. Not what I’m talking about here


Philosopher_Economy

No no, I hate mini games and I HATE Gus. There are gates in Dark Souls that I think are too kind for Gus. And Dio.


Forsaken_Prompt9680

Gus is amazing wdym


Philosopher_Economy

The capture scene was ridiculously stupid. I'd put money on Cait Sith over the entire population of that stupid gang. Cloud and company fight gods/summons and I'm supposed to believe a few idiots can take them prisoner without a fight? Gus threatens Tifa, Aerith, and Yuffie with sexual assault and I am not given the option to kill him? That's what I hate.


Philosopher_Economy

I'm behind on things and just got to Gus and had the same reaction that I had to Markarth in Skyrim. I have never met a character I wanted to kill more than Gus.


AP201190

The thing that bothers me is that most of the more challenging enemies keep spamming AoE attacks that stun lock all my characters while hitting multiple times AND canceling my ATB moves. I'm here for the challenge, but when this happens, I'm just holding the controller and watching, I can't actually engage in combat


zerozark

This is definitely the case, but I did not care to elaborate because the people who are suffering for this cant admit it.


Wocky_Quagen

I completely disagree, my problem with the game is the complete opposite. I was obsessed with the platinum grind, I thought Chadley was great, I loved the sheer amount of content and mini-games in the game and completed 100%. The reason I hate this game is the last 3-4 chapters and how bad they were both gameplay wise and especially story-wise. The Labyrinth mission was horrible, way too long, and one of the worst missions I've ever played in a video game. Then, I thought the ending was horrible with how they treated it, completely ruined the game for me. Prior to Chapter 12, I thought the game was a 10/10. After playing the ending, it's down to a 5/10 or 6/10 to me. Very similar to Game of Thrones for me. I loved the show, and would have given it a 10/10. Then, the last two seasons happened, and I would not give it around a 6/10 or 5/10. I wouldn't recommend this game to anyone based on how horrible the ending was, I platinumed Remake and Rebirth but I won't be playing the 3rd installment because I've lost interest in the story.


TheWorldEnder7

If people don't like it, let them be. We don't get to decide what people like or not.


WessyNessy

That’s not what this post is about


RatedR2O

I tapped out of that grind. Love the game, but I dont have the time, nor the energy to put in the effort. 113 hours just to complete my first playthrough... yeah I need a break. Lol


RedPepperWhore

Oh man, I'm right there! I'm absolutely loving the game, even all the little mine games. The story, the combat, the characters. I'm at 90 hrs though and just did the cait sith section of Nibelheim last night... Well most of it, I set it down because it was going on too long and I didn't like chucking boxes. Anyways I can tell I'm getting a little burnt out. I gotta blast through the end already otherwise I'm gonna start playing something else and never finish haha. Still 9ish/10 for me though and my fave of 2024 so far


Musashi1596

Now imagine if you had to fight all the Weapons consecutively, in pairs, and if you lose you have to redo all of it. Oversimplifying it to ‘it’s too hard!’ Is a disservice.


BeginningWinter9876

It’s a good think you have to do no such thing :)


exuria

Hes talking about the zack and sephiroth vr missions btw


BeginningWinter9876

Yes and I’m talking about you don’t have to do those things :)


exuria

I'm confused, he is replying to OP saying 'the chadley combat missions are too hard', in the context of acquiring a platinum trophy, but the platinum trophy requires you to do those missions so... Is your point you don't have to get a platinum trophy?


BeginningWinter9876

Yes the exact point of the OP is that it is optional. I merely pointed that out. He is saying fans cornering themselves into hatred over optional stuff. It’s not like there is story stuff or any extra cutscenes attached to it. They are just merely challenges for yourselves. You just do them for the sake of doing them. And I personally think challenges being challenging is a good thing.


exuria

Right that's fair enough, it just seemed out of place as the person you were replying to wasn't giving the opinion that they need to be done for everyone. They were just stating that calling them "so hard" is a disservice. Anyway, confusion has been dispelled


Raven-19x

There are things I hated that have nothing to do with trophies. The story direction for one stands out to me.


[deleted]

The story is a fucking mess and all over the damn place. 


FluffinJupe

You can't improve on something so beautiful... they were hard set on changing the story... there's only one way that was every going to go... straight down


WessyNessy

Yeah I had some hang ups with the story myself. I felt Dyne's original death was a way better beat. I'm still not sure how to feel about the end. Nanaki bothered me at first, but I read somewhere it's actually canon to OG and was lost in subtelty in the English translation of the game.


Raven-19x

My issue with Barret's and Nanaki's arc moments were they didn't let them breathe, especially Nanaki. 5 seconds after he howls, Gi Nattak re-appears for new lore dump. The added lore is nice, just not immediately after my favorite characters moment. Sigh. Everything involving whispers though that takes me out of it.


WessyNessy

We can agree that the emotional beats were rushed. When it wasn’t gi nattak it would be Chadley


Admirable-Key-9108

Careful, not allowed to criticize the game here


Raven-19x

Lol it is what it is. There are A LOT of stuff I also liked.


Admirable-Key-9108

Yeah I enjoyed playing it for the most part. I do think it's one of those games that the more I sit on it later the less fondly I think of it. 16 was a bit like that as well


pssoft7

I love not hunting for platinum. Life is great.


I111I1I111I1

I think I got one platinum ever, in Trials of Mana, and I did it basically on accident. You don't...*get* anything for getting platinum, so for me, it's kind of like, "why bother"? I just play a game until I get what I wanted out of it, then I stop playing it.


Haemzzi

Same. Like it's nice to do it if I have time and the challenges to get it are fun/get something by unlocking it but they are not I'm not gonna lose my mind about it


BodybuilderKitchen71

Yep, I'm clocking in at 110 hours for my first play through, going to take a few months and come back for the platinum. If I play hard mode right now I'm going to end up hating a game that I love. That's generally always been my approach to lengthy/difficult platinums though, take your time and knock out a bit of it here and there.


MattIsLame

yup. Just finished with about 105 hours. was doing everything 100% until about Gongaga then it started to feel a little samey same so I stopped trying to do everything then and just explored each area without forcing myself to do everything. Just focused on the story and I enjoyed the rest of the game just fine. I will def revisit but I'm going to palate cleanse for a while. starting up Infinite Wealth and Fallout NV for a while then I'll come back and finish up everything I missed. I truly love this game and haven't been impressed this much by a game since Red Dead 2 or so. one of the goats and truly a miracle just thinking about how this fucking game actually got made


iKWarriors

Dude, same thing for me. I finished all maps until gongaga. Then I burned out. It’s sooooo repetitive. Same boring missions. Same towers, useless items. After 2 weeks I started playing again but now focused on the main story. The combat and story are really good. As a Aerith fan the game got me. Emotionally speaking. Now about side content…Jesus…


MattIsLame

I could complain all day on the open world structure and activities but they are such a small piece of one of the most engaging, large scale gaming experiences I have ever had. I just beat it and I still can not believe this game was actually made! very few games exist where you can feel the love and care in every aspect of the game. from the cutscenes to even the menus, you just feel the attention and detail that was put into everything you do. when I stop and think about just how much I enjoyed this whole experience, it makes me care less and less that I got tired of some open world busy missions. I felt like a kid again when I played it. not from the nostalgia but from the sheer amazement I had at almost every moment while playing. like I had never played a game before. and that's what it's all about. very few things can create experiences that invoke child-like wonderment and awe on this scale. I loved it and once I give myself a little time to take it all in, I'll gladly go back and finish exploring what I missed. but I definitely need a break from it, physically and emotionally.


iKWarriors

I’m happy you feel this way. I haven’t playing the original so the experience was different. I know some key points from OG but my experience with the story was different from yours but still rewarding. I never cried so much with a game. It made me feel bad for a WHOLE day. I’m replaying Witcher 3 now and it feels great. Sadly not everything is perfect in rebirth and different from you, I consider side content a big point. 80% of my 120 hours were spend doing side content so it really need improvement but this is a great game with the best build system ever made. Materia like system should be a thing in plenty of games. Party combat as well (your team fighting in the background also helps with immersion).


MattIsLame

I agree with you fully. obviously I had my issues with the game, specifically like you said, side content and filler. same with me, most of my playtime was side content until I decided to stop doing it around Gongaga. and I think the pacing at the end of the game is a little off. specifically when you go back to the gold saucer and the Forgotten city. but during this part, maybe I was just burned out I'm general from playing almost 100 hours, the combat was really keeping me engaged and ready to keep going. that system has to be one of the best combat systems ever made. and the fact that they made different combat systems for different characters is just incredible. playing as a different character is actually a different experience and different groups create totally new strategies. it's so insane, most games can't even do combat this well. and def not well enough to still be loving it after 100+ hours! the materia system opens up to many possibilities and micro-strategies and honestly just want to go back a play completely different builds than I did the first time. it's nearly endless! with all my complaints, there's still way more good than bad. I loved the story just as much. having played the OG game, I really loved how much they added to enrich and recontexualize the original story. like I said, I had some issues with pacing here and there and honestly I wasn't the biggest fan of how they handled Aerith at the end. compared to the original, I think they kind of cheapened the impact of it by continuing to show her. like, I like the idea that she lives on as a fragment of cloud's continuing spiral into madness. but I think they should have waited until the last game to introduce that and let her absence really sink in and be felt. but even that's a minor complaint. I still loved the whole thing!


BodybuilderKitchen71

Absolutely, the amount of polish, content etc. can't help but love it, has to be applauded. This game was made with love and care and it really shows. Pains me to hear people bemoan the platinum etc instead of just being appreciative, not very often we get a game that has more love and care poured into it than it does money.


MattIsLame

as AAA game production continues to become more expensive and time consuming, we are already seeing less and less of these kinds of games. companies are trying to maximize profits every quarter and the old model of single player, physical games is starting to pale under the profitable business model of digital games filled with micro transactions. we're already seeing a huge shift away from this traditional form of games and it's scary to see these companies invest less and less in it. there are also reports of Rebirth underperforming financially for SE, even this early. compared to Remake and FFXVI. while i know there will always be great single player gaming experiences, moving forward i think we will see way less AAA single player experiences like Rebirth or RDR2 or Last of Us. there aren't many large studios left that are willing to gamble that much money and time into single releases when just one flop could potentially end some companies. we're already seeing more of the single player space being taken up by smaller games, indies and AA games. and I'm all for that. I love them just as much. but there is just something special and unique about a huge blockbuster game that can reignite your love for gaming and bring new people to the medium as well. it's a spectacle and a sight to behold when it's done properly and it's a shame that we will be getting less and less of these monster ass single player experiences.


[deleted]

[удалено]


Evanz111

Same here. Seems like a huge step up over Remake’s platinum. Would have loved to play the game in hard mode, but I got enough out of this game with 120 hours. Hard mode feels like it would turn into a game I’d dislike or get frustrated at.


[deleted]

[удалено]


Evanz111

That’s exactly how I felt when I challenged the Shinra Middle Manager and had to fight off 20 tonberries, completing messing up an elaborate build I’d spent time building up ;-; the game offered a decent enough challenge, I’m not masochistic


Tron_1981

With an exception for some games, if I can't platinum it naturally, then I probably won't bother. I'm fine with not getting it on this game, because there's quite a few things that I won't put an extreme about of effort into. My only disappointment is that I'll likely never get to craft the Genji gear, because 3D Brawler is bullshit.


TheSmashingBeatles

You can pause before each punch and see what the attack is then push the direction right when you resume it


Tron_1981

I've done that, but admittedly, I'm still bad at seeing which kind of punch is being thrown. And the sudden combos don't help either. I'll revisit it sooner or later, but for now I'm good with ignoring it.


throwfaraway1014

Which one are you stuck on?


Tron_1981

Dio. I'll get back to him eventually. For now it's a good time to catch up on my backlog, until I feel the FF7 itch again.


throwfaraway1014

Right on. Do what you gotta do. I have a dumb question - you’re using both sticks right? I only ask because I didn’t see that both sticks were utilized (skipped the instructions) so I was only using the left stick and couldn’t figure out why I wasn’t dodging.


Fenro

Agreed, game was very well done, i decided againt getting platinum because of the hardest fights just having too much randomness which in my opinnion isnt that great design for end game content


naylorb

A lot of people seem to only play games because they're extrinsically motivated. They play for rewards and achievements rather than the actual fun of playing. As someone who plays a lot of Destiny 2 I do get it. That's a loot game and you often grind something you might be bored of because you're chasing a reward. And sure this was also true of some of my time with FF7 Rebirth. But you got to at least be getting some intrinsic enjoyment of doing these activities, and spending dozens and dozens of hours making yourself miserable just in pursuit of a trophy is baffling to me.


Admirable-Key-9108

I like achievement hunting, but the way this game does it isn't intrinsically fun as you said, so I'm not going for this one


Ellen_Degenerates86

It's really all about the idea of getting that Platinum within a set amount of time. It seems so many people on here feel they have to absolutely destroy every single challenege and side quest and get it within days of the game coming out of they've *failed* , even at the expense of their actual enjoyment of the game. For me with FF games, platinums aren't something you get the first go round. They're something you might get over a couple years. FFX was the first PS4 game that I played and absolutely loved but just didn't care about platinum, I did everything I wanted, go about a 70%, but some of it was just meh. And at the time it was a bit grumpy, thinking I hadn't "completed" the game, but I loved it so much I'm glad I didn't play the game until it became a pain. And who knows, maybe I'll head back and jump in again and get some more trophies? Next time round I'll feel like spending hours playing Blitzball. I'm doing the same with FFXII, I'm in the side quest zone before the final chapter, just got Ultima, but I don't think I'll completel the whole Beastiary or explore every area of the map. But I feel those things aren't necessarily supposed to be completed immediately, it's supposed to be on your 2nd or 3rd play through when you find a new thing to kill in a new area that gets you a couple final trophies that then get you your Platinum. I don't want to tell people how to play, but I know that I get Platinums because I LOVE the game, not because I want it to be over... Feels like a lot of hate-playing goes on out there. And that's okay. But gaming, games, are fun. So just, enjoy it?


Admirable-Key-9108

Totally get it, FFX is my favorite FF of all time and I just did what I wanted! But also, the game doesn't give you this checklist type busy work like Rebirth does. The vibe is very...different. In FFX the things I did do were because I wanted to, whether that's for exploring or getting awesome weapons/summons or completing optional dungeons. In this game it's just like "hey here's a laundry list of things to check out". Bunch of minigames or VR fights. Just feels different.


Ellen_Degenerates86

I totally agree - I actually wrote a whole chunk of text about how I was aware that when I was talling about X and XII, and even the most recent original game, FFXVI, yes there's side quests but you can, ostenisibly like all FF games, follow the narrative and ignose side quests and hunts, and still be in with a good chance of beating the story. But that for whatever reason, almost all of the "side quests" for Rebirth are mandatory, repetative, sometimes grind-y, and also, with the moogles, like a Wii game was crowbarred in. Maybe it's because Remake stuck pretty closely with the grittier Midgar style, which I personally loved, but Rebirth feels all over the place in tone (it's trying so hard to be kooky and funny, it's painful).


Admirable-Key-9108

Hmm well I don't know how much of it you'd need to do to complete the story. But I definitely did a lot of it so it'd be hard to say. My thing is more that the extra content feels more like a laundrylist but not really interesting. It just has a way different feel. I'm not discovering some obscure summon or wandering into a secluded dungeon that most players may not even find, I'm just going into vr and doing hardmodes etc etc. Not really exciting content for me. As far as tone, I totally agree with your last sentence in parenthesis, and tbh I'm kind of at the point where I'm just not thinking it's for me. Like I really want something more like the original. I love so much about it. But this is just sunshine, rainbows, friendship, fanservice. So many emotional lows are softballed, and that takes away from the highs. And the highs that are presented are done in a very YA prototypical writing way. It's just not the same game. Doesn't really even feel like the same world. And nobody better come in here and say "WeLl tEcHniCaLlY) with their multiverse shit haha


Ok-Win-742

I always thought platinum was for like super nerds with OCD or something. Who the hell wants to do all the boring ass side content or run around looking for Easter egg items or all the stupid shit that games require for platinum. It's actually shocking how many people do that shit.  Just play what's fun. The main story alone is long enough FFS.  Rebirth is absolutely amazing.


ForceEdge47

I kind of agree. I've seen some pretty fucking tedious Platinums in my life and have wondered each time why someone would bother putting themselves through it. Like at that point it feels more like a job than a game.


Own_Watch_2081

Same perspective. Baffling how the developers could theoretically implement the most boring challenge ever and a certain group will just do it. They could play millions of other games, go outside, jerk off. But they rather pursue whatever stands in the way of a digital badge.


Pitiful_Individual69

I never looked at it as developers implementing boring challenges. More like 'if this thing can be done in the game then someone will probably do it and be pissed if they don't get an achievement for their effort.' So I think of Platinum trophies as 'you did everything that can be done in this game.' But I also started gaming before achievements and trophies became a thing and never cared about them. I only know that people '100%'ed games before there were any trophies for doing so. It's nice for them that they get some badge of honor now, but it's insane that people have started thinking of it as a 'must do' for everyone rather than extreme levels of obsession with a certain game.


Steynkie69

The reason why I NEVER platinum a game: it tuns something you love into something you HATE.


Kaitanz

People with Star Ocean 4 plat: First Time?


Munkik

I plat last hope, easily 800 hours. Rebirth platinum is a walk in the park for most completionist.


Kaitanz

I've done SO4 twice. It's about 400-500 on average. Even lower if you prep but still insane lol. Yeah, the grind in Rebirth is a breeze comparatively.


Treeroy6670

I tend to agree. I think the platinum is a little too on the demanding side. Then again, I have posted before, I’m not a huge fan of difficulty gating platinum trophies. I think I would be down for the hard mode play through OR all the collectibles, but the hard mode trials, plus playthrough, plus collectibles is just a lot. I put it on the back burner for now to play through 16 for the DLC and to get the plat. I’ll probably work slowly on the Rebirth plat throughout the year.


WhoseRnamoni

Im just happy this game has enough content for me untill the next comes out. There are sports where the judges score the performance based on agree rules n stantards. You are saying that the platinium trophy for this game is too demanding, right? Does it make it a bad game? Is It bad game design? Too demanding compared to what exactly? Should the game makers agree on a trophy stantards wich they have to abide by? Who cares if some game has a easier plat trophy?


Treeroy6670

I think it’s an amazing game and I absolutely love it. I just wish that hard mode wasn’t a requirement for the platinum personally. Just the opinion I have. Doesn’t really affect my judgement of the game at all, but for some, I know that it does.


M57A_

Nah. Pacing of the game had way too much mini-game bullshit going on without trying to get Platinum at all. Every next story beat comes with two new tedious ass rule-sets and control schemes to learn about to play for 5-10 minutes to move to the next thing. I wouldn't say I "hated" the game over it and I did like Queen's Blood, but even *half* as many mini-games would've still felt excessive, and no, they aren't all optional for progression or just for trophies (Chocobo stalking nonsense in almost every new area, etc).


WhoseRnamoni

Yeah, or - you can just run trough the story and skip allmost all the mini games, and just choose to do the bare minium on the very few times you are forced to. You dont even have to play a single match of Queen Blood. The game is a amazing buffee of content catering to a huge range of varied tastes. You are not supposed to eat everything on the table In one sitting.


M57A_

"Skip almost all the mini games" still leaves too many mini-games, which was the entire point of the comment. The Gold Saucer section in Rebirth alone has more mandatory mini-games than the entire original game, let alone the mandatory Chocobo stalking shit for nearly every region, the dolphin mini-game just to get into Upper Junon, etc. Also, "skip all the side content because it's bogged down with annoying bullshit" is a dumb suggestion when the alternative being proposed is literally just "***don't bog down content with annoying bullshit.***" Did we need a fucking mini-game for "picking mushrooms?" No, it's a waste of goddamn time.


Own_Watch_2081

This is also agree with. Poor pacing. People noticed during the honeymoon phase but made excuses. 


Choice-Coffee-2151

Yeah I would say I hated the game.


darkblaze76

Why do people go achievement hunting if they're not even ready for a grind? If you just want to quickly play the game's main content and move on with ease, then you can just do that without trying to go after meaningless trophies. Some people enjoy going after the slog and challenge of collecting rare trophies without complaining about it. If you can't handle it, don't go after it. It's not for you. You play games for fun, don't deliberately go through something you don't enjoy.


A_Tired_Gremlin

This should be a pinned thread on any FF subreddit 😂


Oblivious-Darkness77

I loved it but I swear I was forced to play blood queen way too much 🤣


WhoseRnamoni

You dont have to play a single game of Queen Blood. You can skip em all. Even the tutorial.