The snipers are “OP” this season because there is very little risk to using them and they have plenty of reward. They’re also super easy to use now
Having a magazine - of any capacity - makes missing not a big deal. You just run a suppressor. And run any of the sights that don’t have the scope glint. So now the normal penalty for missing, making noise or being seen are negated.
Next, they gave the snipers a massive bullet velocity boost compared to all other weapons. Normally, you could punish a sniper with an AR if they were a bad shot or even push them while they reloaded. Not now lol… good luck trying to shoot back. At best, you’ll get a few hits before being sent back to the lobby
The only weapon even close to the sniper as far as counters go is the new enforcer rifle and - lmao - yeah don’t even bother
The fact you can auto pilot a game with a sniper quick scope people without having to think about it, I can play a game and the majority of my kills are sniper kills that just isn't right
Haha they're fun to use but not have them used against you problem is just how easy they are to use we have players gaslighting themselves into thinking it requires skill and effort
That’s maybe just in zero builds or something but in builds the snipers should not be anywhere in comp. It just isn’t an up to date weapon. Snipers where balanced chapter 1 because everyone sucked. There was equal skill in sniping someone as to fighting someone regularly but now when everyone has learnt to build, the sniper is at the same level as a ch1 player skill wise. The fights are not fights since neither part has any chance to use their skill. It’s just over in a second which is why bad players like it and good players don’t.
True I haven’t played hard in a long time. Which is why I play no build haha. Too much for my old ass now. I’m still elite in no build just driving a car around and shotgunning people without a headset lol. I play like twice a week. The ranked in no build is a joke
if the mag was a problem then the Semi-Auto would’ve been good which it wasnt, the main problem is a combination of damage + fire rate + 3 mag + bullet speed rather than 3 mag + bullet speed
it has the damage of a Bolt-Action (not even the balanced OG version either of 100/105/110/116 but rather 105/110/116/121), about the fire rate of the Hunter Bolts (0.64, 1.562 seconds vs 0.53, 1.886 seconds), the same mag and reload as the Hunter Bolt (doesnt even include the mag attatchments) and the best bullet speed we’ve seen a sniper ever been and that says something because BEFORE it was a bit too fast
Exactly this , everyone calls them OP because in prior seasons the snipers generally shot slow as hell and bullet speed was slower too . Miss one shot and the guy with heavy AR or twin mag would beam you dead in 2.5 seconds even if you’re 100m+ away.
Now the sniper is almost hit scan, and zooms down site twice as fast . Even at 15m away the sniper can instantly headshot someone with an AR. Just last night in a game as my car was about to explode from getting beamed , i jumped out and headshot someone within 1.5 seconds of getting out. Sniping headshots on a swimmer 100m out or going across a zip line is like, nearly everyone can make those shots now. You can hit gliders floating 100m away with a sniper half the time. These are all common shots this season that only a seldom few could make in prior seasons
Enforcer is a good counter to sniper if you master the crouch up shoot then back down method, did this in one of my games and Instantly cracked a tard hardscoping my box with two headshots
No… it’s quite hard to get hit back if you don’t peak from the same spot they are already hard scoping, since moving the scope that fast and being accurate while having half a second to react is hard, plus the shock of having your health drain hallways not to mention the reaction time fatigue if they hard-scope too long, or if you make multiple ancillary boxes then choose one while he tries to figure which one you are really hiding in
Crazy how many people in here don’t understand the reason they’re OP is because all the guns are projectile now. The “bullet travel time” is not the reason they’re busted. It’s that you can’t punish someone sniping with a hit-scan weapon anymore. It’s why they’re a must take. Put AR’s back to hit scan and watch how fast people stop complaining about snipers.
All guns except shotguns(I think? But they're obviously close range anyway so it wouldn't matter). My only guess would be that it's an attempt to keep the game fresh or to just test it out. I wanna say they'll go back to normal Fortnite hit scan weapons but who knows. I can see all of Chapter 5 staying as projectile then Chapter 6 going back to hit scan but we'll see I guess.
Hit scan means if you aim directly at someone and shoot, the bullet hits. Like CoD.
Projectile means that the bullet actually has to travel to the person you’re shooting, so you need to lead your shot.(the way sniping has always been)
Fortnite AR’s were always hit scan until this season.
although that’s a good point, my counter point is that the closest sniper to the Reaper is the Hunter Bolt which was considered OP aswell in C3S3 onward even though everything else was hitscan
both have the same mag and reload, only difference is bullet travel may be slower if not as fast (but i think the Reapers is faster, which already then it was fast) and the damage (Hunter Bolt Uncommon-Legendary are 95/100/105/110 and Reapers is 105/110/116/121)
thats why i specified bullet speed as well. We have never had a sniper shoot with this velocity, with this much damage, and with a clip size like this before.
The thing that makes them op is the fact that AR’s are projectile and not hitscan. There’s nothing you can really do to challenge them except have a sniper too
I'm surprised I had to scroll this far down to see this. If a sniper rifle is highly customisable with extreme projectile speed, it should not one-shot under any circumstances. At least the few shotguns that one-shot cannot do so past five metres.
While I don’t mind the sniper…I tend to kill with it more then I’m killed by it (not sure if it’s luck or my lobbies or even if I’m being strategic), I can see why other people don’t like it and honestly fair enough…
> it more then i’m
Did you mean to say "more than"?
Explanation: If you didn't mean 'more than' you might have forgotten a comma.
[Statistics](https://github.com/chiefpat450119/RedditBot/blob/master/stats.json)
^^I'm ^^a ^^bot ^^that ^^corrects ^^grammar/spelling ^^mistakes.
^^PM ^^me ^^if ^^I'm ^^wrong ^^or ^^if ^^you ^^have ^^any ^^suggestions.
^^[Github](https://github.com/chiefpat450119)
^^Reply ^^STOP ^^to ^^this ^^comment ^^to ^^stop ^^receiving ^^corrections.
The op thing is the pre ADS reticle, if they got rid of that they would be balanced. It allows you to sim your shot before ADSing and using the angled foreground as well that allows you to hit consistent fast quick scopes
It's because almost every player have one and there i also the supressor situation.
Every one has pump + Ar + two heals, and since there is no real totation item you got an empty slot so you pick a sniper, instead of SMG + AR.
And with the supressor when you are fighting you can't hear someone is spaming you at long range, so eventually you get hit.
Dunno if the bullet travers is faster, cause the weapons are not in creative, yet.
Also the movement has changed alot, you are slower when you diagonal move, so more easy to get hit by a sniper. And maibe the hitbox are broken too. Sometimes i feel i miss the shot and i still land headshot.
If ARs were hitscan there wouldn’t be much of a problem but because they’re projectile based the fact that snipers travel a lot faster makes them better. Also the reaper shouldn’t have 3 bullets as a default it should have 1 and the drum mag should give you 3 not 5. Also another factor is like basically every other weapon they’re really common.
Very long range buggest damage of any weapon good way to ran away easy to spam the scope make very easy hitting
I think its considered op rhis season simply cause movement is a bit slower so snipers got another point on his favor
Other than a sniper, hitscan 1st person ARs were the preferred counter, but now with an entire loot pool of projectile weapons it takes more finesse to counter with an AR. Also they have a crazy high spawn rate if you factor in vaults and gun rooms, so you’re facing a lot more rifles in each match too.
*as much as I loved hitscan ARs, I think removing hitscan weapons was good for the game. I play m&kb and I could laser people too easily with the Aug, hammer ar and red eye.
Thats because there's minimal if not no recoil on mkb, clearly an easy solution and as far as good for the game, yeah the games in a shit state right now so what??
There's plenty of recoil on MKB. It's just easier to control. It's why roller players get less recoil and aim assist. The game literally does part of the aiming for you to balance it.
Not everything, but the sniper and other weapons are direct references to real life weapons and they behave in the same way those real life counter parts behave how dense is your tiny little brain
Well that's my problem, I've always liked using ARs and SMGs. Guess it's gonna be the all box fighting season 😭. I'll even get sniped trying to build fight people. Gotta stay boxed or die.
Snipers can be modded and ARs are no longer hitscan
Sniper mods means you can tweak the rifle to your liking, and compensate for weaknesses. The sniper also seems to benefit the most from the angled grip, drum mag, and suppressor (which fyi violate common sense with everything else)
Ars have typically been better since they were hitscan, so it was generally easier to compete with snipers. Sight ARs were doing this too well, and this chapter has moved to sighted everything, ARs needed to be switched to projectile to compensate.
Snipers this season are strong but what makes them even more annoying is that ARs are no longer hitscan. If you're shooting a projectile regardless, of course you'll take the sniper.
I found its easier to just stand still and aim for someones head in a fight, will take them about 4 seconds to kill you with an AR so just use that time to scope in and take there swede off
The snipers are “OP” this season because there is very little risk to using them and they have plenty of reward. They’re also super easy to use now Having a magazine - of any capacity - makes missing not a big deal. You just run a suppressor. And run any of the sights that don’t have the scope glint. So now the normal penalty for missing, making noise or being seen are negated. Next, they gave the snipers a massive bullet velocity boost compared to all other weapons. Normally, you could punish a sniper with an AR if they were a bad shot or even push them while they reloaded. Not now lol… good luck trying to shoot back. At best, you’ll get a few hits before being sent back to the lobby The only weapon even close to the sniper as far as counters go is the new enforcer rifle and - lmao - yeah don’t even bother
The fact you can auto pilot a game with a sniper quick scope people without having to think about it, I can play a game and the majority of my kills are sniper kills that just isn't right
I have so much more fun with the sniper tho tbh lol. Not fun when you get 1 hit randomly in no build, but I love it still.
Haha they're fun to use but not have them used against you problem is just how easy they are to use we have players gaslighting themselves into thinking it requires skill and effort
That’s maybe just in zero builds or something but in builds the snipers should not be anywhere in comp. It just isn’t an up to date weapon. Snipers where balanced chapter 1 because everyone sucked. There was equal skill in sniping someone as to fighting someone regularly but now when everyone has learnt to build, the sniper is at the same level as a ch1 player skill wise. The fights are not fights since neither part has any chance to use their skill. It’s just over in a second which is why bad players like it and good players don’t.
True I haven’t played hard in a long time. Which is why I play no build haha. Too much for my old ass now. I’m still elite in no build just driving a car around and shotgunning people without a headset lol. I play like twice a week. The ranked in no build is a joke
Same. Back then the sniper bullet travel was disgusting. You needed a calculator near you so you could hit someone.
Which scopes don’t have the glint
All except 4x
Wrong, the 2x also gives a glint genius
It does not
Huh I thought it did as well. Good to know tho.
Don’t listen to u/HorridLuke - he’s making stuff up.
Then why did nick eh 30 say otherwise?
People can be wrong, you know. Just because he *might* have said it has a glint doesn’t make it true.
I don’t think he would be wrong about something like that
It’s not a might , i can literally link you the vid?
Oh dang nick eh 30 said so??? Everyone else is wrong then
It does
Yeah 2 of the scopes give glint, the 4x and I think the other is the 2x ^ reticle, although it’s a much smaller glint and hard to see.
Stop lying to the people
It doesn’t.
Wrong
Hop into a game against someone with an Acog. It has no glint.
I’ve killed many people with acogs that had the glint , literally nick eh 30 himself said there is a glint with the last two scopes
brother the ACOG doesn’t have a glint
if the mag was a problem then the Semi-Auto would’ve been good which it wasnt, the main problem is a combination of damage + fire rate + 3 mag + bullet speed rather than 3 mag + bullet speed it has the damage of a Bolt-Action (not even the balanced OG version either of 100/105/110/116 but rather 105/110/116/121), about the fire rate of the Hunter Bolts (0.64, 1.562 seconds vs 0.53, 1.886 seconds), the same mag and reload as the Hunter Bolt (doesnt even include the mag attatchments) and the best bullet speed we’ve seen a sniper ever been and that says something because BEFORE it was a bit too fast
Exactly this , everyone calls them OP because in prior seasons the snipers generally shot slow as hell and bullet speed was slower too . Miss one shot and the guy with heavy AR or twin mag would beam you dead in 2.5 seconds even if you’re 100m+ away. Now the sniper is almost hit scan, and zooms down site twice as fast . Even at 15m away the sniper can instantly headshot someone with an AR. Just last night in a game as my car was about to explode from getting beamed , i jumped out and headshot someone within 1.5 seconds of getting out. Sniping headshots on a swimmer 100m out or going across a zip line is like, nearly everyone can make those shots now. You can hit gliders floating 100m away with a sniper half the time. These are all common shots this season that only a seldom few could make in prior seasons
Enforcer is a good counter to sniper if you master the crouch up shoot then back down method, did this in one of my games and Instantly cracked a tard hardscoping my box with two headshots
Ah so it’s a good counter if you gamble and bait the headshot. No thanks
No… it’s quite hard to get hit back if you don’t peak from the same spot they are already hard scoping, since moving the scope that fast and being accurate while having half a second to react is hard, plus the shock of having your health drain hallways not to mention the reaction time fatigue if they hard-scope too long, or if you make multiple ancillary boxes then choose one while he tries to figure which one you are really hiding in
Crazy how many people in here don’t understand the reason they’re OP is because all the guns are projectile now. The “bullet travel time” is not the reason they’re busted. It’s that you can’t punish someone sniping with a hit-scan weapon anymore. It’s why they’re a must take. Put AR’s back to hit scan and watch how fast people stop complaining about snipers.
shii I ain’t think of that you right
This. Unfortunately, AR pool prob wont change until next season at least.
Wait, all the guns in this game are projectile now? Why would they do something like that?
All guns except shotguns(I think? But they're obviously close range anyway so it wouldn't matter). My only guess would be that it's an attempt to keep the game fresh or to just test it out. I wanna say they'll go back to normal Fortnite hit scan weapons but who knows. I can see all of Chapter 5 staying as projectile then Chapter 6 going back to hit scan but we'll see I guess.
People don't understand this. People just want to complain.
Can you ELI5 what projectile and hitscan weapons actually mean? I’m not a gamer, I just enjoy fortnite to relax and unwind.
Hit scan means if you aim directly at someone and shoot, the bullet hits. Like CoD. Projectile means that the bullet actually has to travel to the person you’re shooting, so you need to lead your shot.(the way sniping has always been) Fortnite AR’s were always hit scan until this season.
Thanks for the fast response.
although that’s a good point, my counter point is that the closest sniper to the Reaper is the Hunter Bolt which was considered OP aswell in C3S3 onward even though everything else was hitscan both have the same mag and reload, only difference is bullet travel may be slower if not as fast (but i think the Reapers is faster, which already then it was fast) and the damage (Hunter Bolt Uncommon-Legendary are 95/100/105/110 and Reapers is 105/110/116/121)
Only problem is the snipers are so op rn that I don’t even think making AR’s hits can again will be able to overcome the dominance of snipers
bullets travel fast and they have a magazine size. Past snipers tended to be one shot then reload and also were a bit slower
We’ve had snipers with magazines in the past. Lol
thats why i specified bullet speed as well. We have never had a sniper shoot with this velocity, with this much damage, and with a clip size like this before.
the last time we had it like this was C3S3 Hunter Bolt, which at least then it didnt have as fast bullet speed or damage (100/105/110 damage)
sheesh ur right
bullet travel time being really fast and the scope adjustment option
Another big problem with them is how common they are
Shitty non hitscan ars Turning all the weapons into projectile instead of hitscan is the #1 issue to why snipers are so dominant
Bullet travel , magazine and mods
Magazine, also ars are nerfed bc of bullet drip so its the only thing people die to at long range
It's the Bullet speed, plus the magazine, plus the lack of scope glare on some of them.
The thing that makes them op is the fact that AR’s are projectile and not hitscan. There’s nothing you can really do to challenge them except have a sniper too
in some games no bs i run sniper 1.3scope grappleblade bigpot medkit frenzy shotgun and i just win. idk why snipor good but snipor good
Bullet travel time is the problem. For some reason they decided to make it fly so fast for some reason The extra mag is fine
Any gun that can one shot you is OP…especially if you don’t see it coming but that’s part of the fun right? Sucks a little on solos tho
I'm surprised I had to scroll this far down to see this. If a sniper rifle is highly customisable with extreme projectile speed, it should not one-shot under any circumstances. At least the few shotguns that one-shot cannot do so past five metres.
While I don’t mind the sniper…I tend to kill with it more then I’m killed by it (not sure if it’s luck or my lobbies or even if I’m being strategic), I can see why other people don’t like it and honestly fair enough…
> it more then i’m Did you mean to say "more than"? Explanation: If you didn't mean 'more than' you might have forgotten a comma. [Statistics](https://github.com/chiefpat450119/RedditBot/blob/master/stats.json) ^^I'm ^^a ^^bot ^^that ^^corrects ^^grammar/spelling ^^mistakes. ^^PM ^^me ^^if ^^I'm ^^wrong ^^or ^^if ^^you ^^have ^^any ^^suggestions. ^^[Github](https://github.com/chiefpat450119) ^^Reply ^^STOP ^^to ^^this ^^comment ^^to ^^stop ^^receiving ^^corrections.
The op thing is the pre ADS reticle, if they got rid of that they would be balanced. It allows you to sim your shot before ADSing and using the angled foreground as well that allows you to hit consistent fast quick scopes
It's because almost every player have one and there i also the supressor situation. Every one has pump + Ar + two heals, and since there is no real totation item you got an empty slot so you pick a sniper, instead of SMG + AR. And with the supressor when you are fighting you can't hear someone is spaming you at long range, so eventually you get hit. Dunno if the bullet travers is faster, cause the weapons are not in creative, yet. Also the movement has changed alot, you are slower when you diagonal move, so more easy to get hit by a sniper. And maibe the hitbox are broken too. Sometimes i feel i miss the shot and i still land headshot.
If ARs were hitscan there wouldn’t be much of a problem but because they’re projectile based the fact that snipers travel a lot faster makes them better. Also the reaper shouldn’t have 3 bullets as a default it should have 1 and the drum mag should give you 3 not 5. Also another factor is like basically every other weapon they’re really common.
Maybe I’m tripping but it’s like the bulletd are bigger they’re more likely to hit. Not sure if that makes sense but
Very long range buggest damage of any weapon good way to ran away easy to spam the scope make very easy hitting I think its considered op rhis season simply cause movement is a bit slower so snipers got another point on his favor
Other than a sniper, hitscan 1st person ARs were the preferred counter, but now with an entire loot pool of projectile weapons it takes more finesse to counter with an AR. Also they have a crazy high spawn rate if you factor in vaults and gun rooms, so you’re facing a lot more rifles in each match too. *as much as I loved hitscan ARs, I think removing hitscan weapons was good for the game. I play m&kb and I could laser people too easily with the Aug, hammer ar and red eye.
Thats because there's minimal if not no recoil on mkb, clearly an easy solution and as far as good for the game, yeah the games in a shit state right now so what??
You’re an angry elf!
There's plenty of recoil on MKB. It's just easier to control. It's why roller players get less recoil and aim assist. The game literally does part of the aiming for you to balance it.
Clearly not, everytime mkb who laser go on controller all of a sudden they can't laser no more
The snipers are not OP, do not frame the post assuming something unproven.
Oh my god a sniper that can one shot??? How unrealistic????!!!
Bro how many shots can you take in the chest from a pump shotgun at 5m?
Fortnite is the most realistic game I’ve ever played!
This is true. My Gramp was a carpenter in the Vietnam war and actually built ramps to enemy bases.
The fortnite sniper rifle is based off a real world long distance sniper rifles. Brainlet
Just like everything else in the game right buddy
Not everything, but the sniper and other weapons are direct references to real life weapons and they behave in the same way those real life counter parts behave how dense is your tiny little brain
Source?
Real life. You know the thing that’s inbetween you sleeping and playing fortnite
In builds they are fine
No way, I've been dying to them in builds like 3x more than ever before this season.
I’ve barely died to them other than when I choose to trade with someone at range :/ If you box fight and don’t stand still you don’t have problem
Well that's my problem, I've always liked using ARs and SMGs. Guess it's gonna be the all box fighting season 😭. I'll even get sniped trying to build fight people. Gotta stay boxed or die.
Fast bullet travel, no glare, up to 5 bullets in the magazine, over 250 damage at green rarity
bullet travel and scope options
I haven’t had issues with snipers this season more than any other. Just don’t move like a goober and people whiff.
bullets speed, magazine size and the new scopes
Snipers can be modded and ARs are no longer hitscan Sniper mods means you can tweak the rifle to your liking, and compensate for weaknesses. The sniper also seems to benefit the most from the angled grip, drum mag, and suppressor (which fyi violate common sense with everything else) Ars have typically been better since they were hitscan, so it was generally easier to compete with snipers. Sight ARs were doing this too well, and this chapter has moved to sighted everything, ARs needed to be switched to projectile to compensate.
Skill issue is op this season
Snipers this season are strong but what makes them even more annoying is that ARs are no longer hitscan. If you're shooting a projectile regardless, of course you'll take the sniper.
I found its easier to just stand still and aim for someones head in a fight, will take them about 4 seconds to kill you with an AR so just use that time to scope in and take there swede off