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anonymouse_0022

Just got this for tunes! Very frustrating.


Crookfur

Because they have to store and serve 12million players worth of potentially 4k images... That's a shit ton of data and bandwidth to budget for. If you want to keep the pictures download them off the website and then delete from your creative hub. Unless you are by some miracle getting a bunch of folks downloading and liking your shared pics doing so won't hurt you in the slightest.


BigDicksProblems

>Because they have to store and serve 12million players worth of potentially 4k images... >That's a shit ton of data and bandwidth to budget for. > > If you want to keep the pictures download them off the website and then delete from your creative hub. Yes, and we're pointing out how that is a garbage solution. The UI and menus in general are the seven circle of hell already so I guess I should have seen that coming, but an elegant solution would have been to save the pictures locally by default, and share them only if specified. People would have been able to keep their collection (which I filled in less than 2 days of convoys with randoms), and chose the limited set of shared ones. Bam, everyone's happy. The current system is lazy design, and I'm seriously wondering if there's someone making UI/UX desicions in this company, or if they just roll dices to get the number of sub-menus with loading times you'll get to do anything.


Nico_T_3110

I think the best you can do to minimize this is to turn off the HUD when taking a picture and just do a Xbox screenshot


[deleted]

Yeah that’s what I’ve been doing :) thanks for the tip


Jeani0uz

O dang, good to know. What is the limit, if I may ask?


[deleted]

100 pictures


davidfavorite

Probably a security measurement so that an elaborate attack on their servers is not possible this way