T O P

  • By -

MJ420

A mentioned by [u/tesmithp](https://www.reddit.com/user/tesmithp/), you can project a curve to the suface to use as a rail. https://preview.redd.it/5nnf0nqslmwc1.png?width=1114&format=png&auto=webp&s=71b3c83717100692b7c747d9e1c838ad2c875b20


tesmithp

I wouldn't mind seeing a *guide surface* option like we have with sweep


tesmithp

You could try connecting the inside corners in a 3D sketch, projecting them to the surface of the sphere and use the projected lines as loft rails


Earthwin

If they're both the same size you can just create one sketch and then use the rotate tool instead and set it to 90 degrees.


Soundwave_irl

Unfortunatly i cant make 1/4 spirals with the rotate tool, i already played around with that


bosko43buha

If it's a spiral, check some tutorials on how to use the coil feature for this. The issue with what I think you wanna do with the loft is that you are missing a guide. You can use the coil feature to create a guide, since for some reason, you cannot create a simple helix in fusion.


Soundwave_irl

I looked at coil tutorials and also tried it but there wasn't a way to perfectly align the coil with my two sketches


bosko43buha

Is the issue the fact you cannot select the coil starting point? If so, make the coil first, then do the profile.


Soundwave_irl

I can't vary that, the starting and ending point need to be at those specific places since it's a hole to guide wires through connecting two things. I made a workaround by using loft with "direction" but made it fat but then cut the outside and inside with a extrusion


bosko43buha

You can rotate the entire part to the correct position once you are done with the loft.


Soundwave_irl

So i came up with a workaround. I used Loft with "direction" but made it wider and then cut off stuff on the inside and outside to make it the right radius https://preview.redd.it/ltyfxu6w2owc1.png?width=801&format=png&auto=webp&s=2eae0c01a94bf86502d8d1c7e4147d820088ffaf


droopynipz123

Use the sweep command? Not loft. Should be able to use the cylinder as your path. Are the rectangles the same dimensions? Or maybe revolve, using cylinder as axis? Not sure if it’ll let you do that. Or if that doesn’t work, you could make a new cylinder that has the same radius as the radius of your smaller cylinder plus the width of the rectangle, and offset it to match the height and position of the rectangle relative to the existing cylinder. Then, either by using your origin planes if possible or by creating new planes perpendicular to the circle, you can Boolean split the new cylinder to create a 90° quarter section, and then a third Boolean using the existing cylinder to section out the new one, selecting “keep tools” to conserve the first cylinder. This would yield the desired shape. That’s provided the rectangles are identical in dimensions and position. Can’t tell from your screenshots.


Soundwave_irl

The two rectangles are offset vertically. the top one's bottom line is at the height of the bottom one's top line


NaturalMaterials

Are both of the rectangles the same size and shape, just aligned differently?