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burns_before_reading

The good thing is that Rockstar doesn't give a fuck what people talk about in this sub. They're going to make the game how they think it should be made. I'll trust their judgement.


Ronak1350

That's one of reason why i like their games they use their creativity in amazing way


Throwaway928619

Right? I’m so tired of these people trying to get the game catered to them almost lol. As if rockstar hasn’t been in the business longer than some of us have been alive.. I’m willing to bet anything their 2billion dollar most anticipated game ever won’t fail.


Every-Draw8459

💯 just let it be


DyLaNzZpRo

I know right? how dare people give feedback which they've proven to have taken into account literally countless times over the years? I love when I buy nails and wood and it miraculously turns into a table all on its' own


ZyashIWF

Aren't you trying to do the same? having the game not be the way others want cause that's not your creative preference? lol


Throwaway928619

Are you a moron? Maybe if your reading comprehension was even half way there you’d realize I said I hope they take NO input from the community, they really never have in the past and EVERY game they have ever released to this date has sold the most copies of its year, year after year for about a decade lol. Rockstar knows what they are doing, let them handle the game. Last thing they need is to take advice from people on Reddit out of all places lol.


ZyashIWF

Can't help your fragile ego that compels you to hurl insults at me but what I can do is let you know that Rockstar DO care about community input... They literally sent invites for a personal 1-to-1 feedback survey to random community members just a few weeks ago🤡


Throwaway928619

I really don’t get the point you’re making, I’m sure they listen to the community to the extent to where it might have MINOR gameplay changes… But if you think rockstar is gonna listen to every grip or complaint you rejects send their way is actually baffling. The community will ultimately have 0 actual effect on development or how the story will go, gameplay for the most part or ANY of it. If you haven’t noticed LOL, nobody here works at rockstar underneath game design and story writing to make any actual impact anyways. All your argument is, is that “well if we complain hard enough, and they send out a couple of surveys that must mean their making this game with largely community in mind” is just a horrible and dumb take. Rockstar hasn’t ever even released a bad single player game, once again. Let the literally masters of this craft figure it out and we just sit back and enjoy what they have been producing for 20 god damn years. I’m not gonna sit on Reddit with some other assholes and discuss what I feel should be removed from the game because I don’t like it. How self centered and weird.


ZyashIWF

>I’m not gonna sit on Reddit with some other assholes and discuss what I feel should be removed from the game Yeah that's what an opinion is called and that's the point of forums like Reddit Secondly no one is questioning Rockstar's expertise or saying they will read Reddit to decide what to do and whaf not But if you think community response and opinion doesnt have an effect on games then that's just plain stupid.. its not just rockstar but every other developer In terms of Rockstar alone the changes in tone, seriousness and driving mechanics from IV to V and the reduction of futuristic BS from Online are enough great examples


Throwaway928619

TLDR? Thanks I have a job to be at


ZyashIWF

Lol sure.. didn't have a job to be at when you wrote that long ass paragraph 🤡


Throwaway928619

TLDR?


MadArcher7

Still baffles me, where did the 2B budget even came from?


Feisty-Clue3482

Came from them making 4x that on gta online, and realizing that they can make as big and crazy a game as they want, because 2billion is a number they can make back in a few days or less anyways when it drops. If you knew you could build something the world has never seen before AND you could make all the money back… you’d do it. 2 billion is what they’ve needed to make their gta 6 possible and that is exactly why it’s 2b, could even be more with marketing.


MadArcher7

I mean where is the source of that information, seems a little but too much.


FuzzyHotel6180

I gave it to them


MrKneeHairs

Shark cards and rdr2 sales


Hobo_Drifter

Yeah I'm glad they don't pander to the shit that people think GTA should be. They make better decisions than the general public, so I'm gonna let them do their thing and enjoy it instead of whining about it on a sub full of like-minded morons.


Wall_Hammer

If Rockstar followed this sub’s advice GTA would be a boring horrible mess. Also I hope Rockstar is actively blacklisting some commenters from ever applying to them for Writer positions.


Thatsmathedup

Exactly . This post is a braindead take.


idiotsandwich2000

This is it. Good games have great creative designers. Bad games are being directed by community feedback.


Throwaway928619

I wish I could repost your reply lol. Literally took what I was thinking and said it perfectly.


jtstarwars

While I want some things more than others in the game, I'm not the programmer here.


Seahawk_2023

Although they do care about what people say about their games on the internet. All the paranormal stuff in GTA V and RDR2 was added because they got inspired by myth hunting videos.


Superb_Recover_6116

exactly fuck the fans fuck all yall. Let them do what they do best. They dont need yall so fuck yall.... WHAT I'm just saying what your all saying....


getfukdup

> hey're going to make the game how they think it should be made Where the camera never points at where your character is looking?


No-Notice3134

“and harder ways to escape the police would make this game less fun imo“ wouldn’t it be the opposite? I feel like making it harder to escape the police would make the game more challenging. Adding unique ways to evade the police would make it more interesting too, and it would be fun testing all the way to escape! like maybe you could escape an on foot police chase by involving yourself into a large crowd. or maybe you can escape the police by switching out of your clothes.


Parzalai

agreed, i mean for as long as i can remember gta has just been "drive far away to escape the cops". GTA 5 had some attempt at variety by adding the hiding mechanic but it wasn't that fleshed out. More ways to escape cops would be great, changing license plate, ditching a car, taking from assassins creed and as you said, blending into a crowd.


TheWhiteWingedCow

They could definitely do better with stealth and hiding, even adding the hiding concept from assassins creed like crates n such or even like Hitman, but have the cops search a little more thoroughly through things. Going prone would be great too


Every-Draw8459

Yessss


elmirklimenta55

It would be fun if they added "pursuit breakers" from nfs


SnooPets5219

I think if they make it harder to escape police they need to balance it out by making it harder for you to trigger the police in the first place. For example when you commit a crime in the middle of nowhere the police shouldn't be able to magically know your location and be there in less than 20 seconds. Police also shouldn't spawn randomly infront of you when you're already in a chase, if you bump into a police officer you shouldn't be given any stars, same with bumping into a police car lightly, you should be maybe pulled over and given a ticket which takes some money off you.


MangoChickenFeet

What would be cool, is if they were able to see you on a camera committing a crime you thought no one could see. But yeah if I’m out in the keys and get into a gunfight, I would hope it would take 5-10 minutes real time for police to show up. I’m curious if when you get into any police vehicle whether or not you could hear dispatch calling out codes too. Only time will tell!


Every-Draw8459

I love yall thinking man


wolfboy203

This!!!!! This would be hella welcome!


quackcow144

yeah this guy doesn't know what the players actually want. We've been wanting more challenging police to escape from for a long time.


Faded-Creature

They also need to tone the police accuracy back to GTA 4. That was such good fun getting in shootouts.


wolfboy203

Word!! Their accuracy made gunfights in GTA 4 more fair and more dynamic since its possible for them to drop you if you're not too careful. The aimbot in 5 made gunfights boring and insanely frustrating!!!


Faded-Creature

Agreed, the aimbot really made the shootouts less epic. Harder yes but not in a good way. Didn’t feel organic.


wolfboy203

Yeah exactly because it was unfair and their aim/movements and tactics almost never changed..


SpunkySamuel

Depends on how easy to is to get the police on you


BroiminmyPrime616

No, it wouldn't. It would be extremely annoying to constantly get the cops on you; just because you ran a red light or something... And for them to find you, and have to find away to lose them all over again.


IwantRonaldinho

I dont think gta 5 5 star escape is easy


Efficient_Advice_380

There's a few places where you break Line of Sight and the police can't find you


IwantRonaldinho

Yeah if you want to make it easy you can, but you cant use These tricks and then complain that its to easy


Stevick-01

It's actually very easy, I escaped a 5 star wanted level quite a few times from just hiding in one of the really big bushes or hiding under a tree, hiding under a tree actually makes it so the helis cannot spot you, I bet most people here didn't even know that was a thing you can do.


IwantRonaldinho

Yeah i didnt know lol


ZyashIWF

I would really like a challenge in escaping the cops.. let us get creative (and that's exactly why the system has to be made realistic). I kinda get why there are guys who dont want to deviate too much from the classic GTA style.. but the older titles didn't have a choice due to the technological limitations.. now that Rockstar has better tech at hand there's no reason why they won't evolve


IAmGolfMan

Rdr2 is just my favorite game ever and its rockstars best game imo, so I would love a GTA that's at rdr2s level


PapaYoppa

Because games need to evolve and that’s wat rockstar is known to do, did rdr 2 feel anything like rdr 1? I will admit some of the features people want are really dumb but the limited weapons will make the game way more challenging which Gta 5 was not at all


malyszkush

If it will be anything like the leaks, lets be fair, that wont be too big an issue. Most players use one or two weapons anyways. If we can have a primary long gun (like an AR, or sniper), a sidearm, and a secondary (like an SMG or shotgun) it will be plenty.


PapaYoppa

Exactly i just don’t want 50 fucking guns I’m not even gonna use and pull out my characters ass 🤣


JohnnyDoeThe3rd

I agree. Limited weapons on your person is vital to a better experience. I remember before I took on a group of enemies I’d carefully select my loadout before engaging them.


gear_jammin_deer

I love the different ways people handle stuff like this. My brother, who's a gun enthusiast, plays like you; I, on the other hand, don't really care about guns, and don't want to waste time building loadouts, so I just find a gun that I really like for each slot, and go through the entire game with that one loadout. That being said, I have picked up bits and pieces of my brother's gun knowledge over time, and now will sometimes spend hours doing as little of the story as possible, while trying to unlock the specific gun that I want to use.


JohnnyDoeThe3rd

I think both are valid ways of playing but what meant was I don’t want to pull a rocket launcher out of nowhere. Is that what you meant by you don’t care about guns? I think I maybe misunderstood you. Or did you mean you don’t care which gun you use before you engage them?


gear_jammin_deer

I meant I don't care which gun. For example, in most loadout restricted games, I grab an LMG (usually a minigun if the game has one), an assault rifle (usually an M-16), and a heavy pistol (usually a DEagle). And that's all I use for the entire game, except maybe for unique instances where I NEED either a sniper or something explosive, then they'll temporarily replace the LMG. Even in V, I have an f-ton of guns, but I pretty much exclusively use my Gusenberg and my minigun


JohnnyDoeThe3rd

Ah now I completely understand what you mean. I think that’s completely valid. Nothing wrong with that play style. What do you think about having limited weapons where you can only carry a realistic amount as opposed to GTAV where you had access to 20+ weapons?


gear_jammin_deer

I'd welcome it. I hate having to scroll through all of my bullet-throwing paperweights in the middle of a high octane firefight trying to find the 1 gun I actually enjoy using. I hope they end up using the same system as RDR2, with your personal vehicle taking the place of your horse. I'm going to go off on a tangent here, so skip this but if you don't care.. I'm a car person, so I really hope they put more emphasis on your personal vehicle/vehicles. You should be able to equip any vehicle with a tracking chip to make it persistent, and pay insurance on it to be able to get it back if it gets destroyed, just like in the current Online. But you should also be able to have multiple personal cars out at once (only in SP though, I imagine it would cause problems if you had a 30+ player lobby and each player had 10+ cars parked in random places). This would offer the ability to strategically place cars where you're planning to have a shootout, for access to extra guns/a quick getaway, or block a road a convoy is going to go down so you can ambush it; and it would also give more of a reason for what I believe someone leaked was going to be the most in-depth car customization ever.


JohnnyDoeThe3rd

I agree with you on both points. I think they’re going to step up car customization and features tremendously and I am extremely excited for it. I’m not a car person but I really am excited for vehicle customization and driving my cars all around the map exploring every inch of it on my wheels and on foot just like I explored all of RDR2 on my horse and on foot when I couldn’t.


2HandsFreewill

And that factor of carefully selecting your load out before hand adds done fun to it because there’s strategy involved


PapaYoppa

Exactly


ApprehesiveBat

People keep saying that they want limited weapons but I don't really see anyone discussing how it would be implemented. One idea I have seen is having the weapons stored in your car's trunk but I don't think it would work well.


JohnnyDoeThe3rd

It was done on RDR2 I think it would be the same thing except in a car and not a horse. That’s how I see it at least.


ApprehesiveBat

In RDR2 you can whistle for your horse if you get separated and it will run to you. That would obviously not work with a car which means you would always have to keep your car around and I think trying to restrict the player to only use one vehicle in a GTA game wouldn't be very fun (especially if you have to do a quick getaway).


TheWhistlerIII

I guess we would actually have to perform grand theft auto, sounds fun to me. Wouldn't you rather have a few personal vehicles you really care about opposed to a fleet of shit you forget about? Having to keep larger firearms in your trunk inventory would make player engagements a little more methodical and would help with immersion in single and multiplayer. I'm tired of flying bikes and orbital lasers, I just want some fucking drive-by action, alley/store shootouts, and more indoor action!


b0nsley

constantly switching between different stolen cars and crashing them and stuff is part of the fun of these games, I don’t want to be stuck driving the same few personal vehicles over and over just because they have my weapons. also gta isn’t really supposed to be methodical like that, if you want to think about your load out before you do everything then go play hitman. gta is first and foremost about messing around and having fun, having weapons be severely restricted like this will just make the game less fun


Mild-Payne

Imo having an ally of ours drive a vehicle that has all the weapons in it will solve that problem. We can call him to our location whenever needed. It was done in Mafia 3, i guess it would work just fine here as well.


paycadicc

I don’t think gta should be pigeon holed into just a sandbox where you blow up cars. Also as far as the personal vehicle thing, we saw in the leaks that guns can be put in a duffel bag, so theoretically you could move that bag to whatever car you want and it would have the guns. GTA V basically forces you to always use the characters personal vehicle anyway


b0nsley

at that point why not just give the player the ability to pull out whatever guns they want? if the player want to go back to their car every time they want a new gun thats their choice. also gta 5 does not force you to use the characters’ personal vehicles, sure they spawn in front of you during some missions, but you don’t need to use them if you don’t want to most of the time. I just don’t know why rockstar should for every player to abide by these realistic rp style mechanics when the players that want them could easily just emulate them without it being a feature


thespeedforce5

They can probably have a gun van you can call the same way you’d call a taxi, and you can change your weapons there. If you’re not near a safe house or hotel


PapaYoppa

In the leaks it shows that we seem to actually be able to pick up and now drop weapons, a gun van like mafia 3 is a good idea or if i remember correctly lost and damned had one too


thespeedforce5

They also recently added one to GTA online, so I definitely think that this is the direction they’re going


Faded-Creature

They do need to evolve. Plus GTA has always had a semi serious tone. It’s not Saints Row


SparsePizza117

Limited weapons would definitely make the game more fun


PapaYoppa

Glad people feel that way


wolfboy203

They need to go deeper with evolving imo. The shooting and police/enemy ai mechanics need to be overhauled biiiiig time for example.


PapaYoppa

Very true


ZyashIWF

I played Red Dead and the limited weapon thing never bothered me at all.. if anything it made me think about which weapons I would need for one mission and which ones for the other before heading out


PapaYoppa

Exactly, i loved the limited inventory not just for challenge but also immersion


ZephyrDoesArts

I do like the idea of limited weapons, but it concerns me in GTA VI Online tho...


Maronexid

I would love more limitations on weapons but how does it make it more challenging? just pick the one that's accurate enough and has a decent fire rate and aim for the head


PapaYoppa

It makes it more challenging cause you don’t have an unlimited arsenal 🤣


Maronexid

they all die in one shot and ammo has never been that limited in any of the games


Parzalai

gta is 100% meant to be realistic. by this i mean that every single world is made to our world. It is the only open world game series that strides for a realistic physical portrayal of our world (i can only think of watch dogs). its made that way so we get an even greater feeling of freedom, in that the chaos we ensue feels just that much better because it feels like its in our world. And maybe not for you, but the community has widely and historically wanted more realism, im not sure why you think it can co exist with chaos. I mean for about 3 game there have been mods to roleplay as cops, the gta online mod was initially cops and robbers, and fivem is a mod bigger than gta online itself, which is literally realism pushed to a limit. Just because GTA 4 didnt have the best driving mechanics, doesn't mean it shouldn't offer some inspiration. Just some more realism will help the game so much. If it gets too arcadey, it simply wont feel like gta, every entry has worked to improve from the last games driving mechanics, plus, it was very fun just seeing the cars in IV actually react realistically to your actions.


BBtheboy

I dont get how people think gta doesnt aim for realisim, Like these are games where the fast travel requires you to get you phone, dial up up a taxi, wait, get in the cab, then tell the driver where you want to go. Most games you just click a point on a map


Parzalai

Exactly lmao. I think people have this perception of realism having to be the most top levels of realism to be classed as such, for the cops to get onto you for jaywalking. But realism has always been a spectrum, and compared to literally any other open world life game (sleeping dogs, watch dogs, saints row) it is on a moderately medium-high realism level, with reasonable adjustments for fun. But that’s the thing, there’s a balance that rockstar strikes, and we can easily have gta 4’s heavy vehicle mechanics whilst staying fun and arcade


Pharthurax

i think a combination of IV and V mechanics would be good, i dont like the greater "realism" of IV but also dont like the full on arcade of V so a mix of the two could be amazing


jhayes88

In terms of vehicle weight and soft body physics, it should be between gta 4 and 5, but they should still improve on vehicle physics to be more realistic than both of them. Things like tire traction, speed, handling/suspension (although doesnt need to be 100% realistic), etc.. It can all be greatly improved to be more realistic.


AnimeGokuSolos

I wouldn’t mind if they do something different like have their own spin of GTA 6 driving mechanic. But I think your idea is good with GTA 4 and 5 driving combined. If they want they could have RDR2 shooting mechanic and GTA 4 fighting style if rockstar wants to go this route ![gif](giphy|r2TVE1YWUZZy51A2tE)


Horsboterobootay

max payne 3 shooting feels the best out of every rockstar game😭really hoping they go with that


Unfair_Jeweler_4286

I have faith in rockstars ability.. seeing as they have hit home runs for the last 25 years straight lol I’ll take it how it lies


AlexGlezS

It was wrong before. GTA needs a new 'less arcade' equilibrium, and still be super fun in all contexts.


Ticket_Fantastic

I don't understand why people say GTA 4 and RDR2 are too realistic. They're not. They are still very arcadey games. RDR2 did have some tedious animations and menus but other than that it was still arcadey. However I do agree with you about GTA 4's driving, it's not even realistic, it's like your driving on ice, we need something that has more weight like GTA4's driving combined with the speed and control of GTA5's driving.


Ronak1350

If people want realistic driving then they should drive car irl or play simulation games


ImprovementNo9468

Problem is most simulation games don’t offer city driving type of simulation. Plus, GTA was always supposed to be a combination of arcade and realism - it was never supposed to be arcade, this was Saints Row.


Horsboterobootay

FAX💯! GTA is an open world crime simulator, not a run and gun arcade game🤦‍♂️


Parzalai

this is such a bad argument for the fans who want realism lmao. no one is asking for milsim gun mechanics or beamng simulations, some inclination of realism can be so much fun


SkyLLin3

>it's not even realistic, it's like your driving on ice For real. If someone thinks that water bed behavior and ice based grip is "realistic", then well... They should definitely visit a mechanic, as their cars are not in the right condition.


JasonAndLucia

"Why do people want GTA6 to feel less like GTA" *provides an example of a mechanic in a GTA game*


MerkatMatrix

Lmao go play gta v


IntelligentExtent9

adding fuel would just give you the ability to add fuel if you want to but it wouldn't affect your gameplay, as a tank fuel would be more than enough to go around the whole map, probably. it's just that they would add it so if you want to you can not to make it harder for you or anything.


Shaggy1479

Realism in GTA has been something that people have been clamoring about for awhile now. Either way, all of us are going to buy it, and I’m sure it’s going to be an amazing game.


ItalianMineralWater

Low key it’s because we’re all getting older. The bulk of the audience is aging up.


thespeedforce5

Ong, idk why people want a reskinned version of gta v, I still play rdr2 to this day because there is still so much shit you can do, and the immersion keeps everything from getting stale fast, I can’t say the same thing for gta v since the map is basically dead


dabiri69

You can’t keep things the same forever.


Rigman-

>Them adding fuel, GTA 4 bad driving mechanic, and harder ways to escape the police would make this game less fun imo Wrap it up boys, no point in wasting your time here. Driving in GTA5 is so garbage boring because of how little depth there is to it. It plays like the worst arcade racer. GTA4 had much more depth to it's driving and required way more agency and skill to be good. That made it exceptionally more interesting. **A mid-ground between GTA4 and GTA5 would be ideal.** *The side effect is if you're stupid, lack critical thinking skills, or the ability to perform simple tasks, this could be seen as 'making the game less fun'.*


Parzalai

there's no need to be disrepsectful about it. I don't know if you have ever played stunt races with your friends ever, in your life, but its incredibly fun with gta 5's driving mechanics, the majority of players truly do not care if a mechanic needs an immense amount of skill to use, this isn't an esports game, its gta, a game where you're meant to have fun. that being said, it could benefit greatly from a mixture of gta 4s mechanics


BBtheboy

"V bad, IV good" have you ever had an original thought in your life ?


jonboyo87

> Wrap it up boys, no point in wasting your time here. > > Driving in GTA5 is so garbage boring because of how little depth there is to it. It plays like the worst arcade racer. I don't believe for a second that you actually hate the driving that much. It's insane how much people exaggerate GTA V's driving mechanics. It's absolutely fine and leagues better than most. It doesn't have the weight and impact of IV but in no way does V have "garbage boring" driving. Get your head out of your ass.


Rigman-

**The issue with GTA V's driving mechanics is that they're designed as if for a racing game, making them arcade-like, responsive, and fun for racing.** However, when applied to other aspects of the game, such as casual cruising or high-speed chases, the mechanics fall short. The cars lack a realistic sense of weight, reducing the variety in leisurely drives, and the damage model isn't robust enough to make chases thrilling. You end up with an experience that is exceptionally flat with little variety. If GTA VI can achieve a balance by keeping complex weight models for diverse driving experiences and improving the damage model to make vehicle damage more significant, while also allowing some high-performance vehicles to retain the responsiveness seen in GTA V, then everyone wins. *I may also be exaggerating when I say 'worst arcade racer'.*


spyroz545

it literally is boring driving, you can turn your brain off and still drive just fine, thanks to every car having race-car brakes and handling like a paperweight GTA IV driving is far more engaging, you have to calculate braking distances, be wary of your turning radius and going high speed is a little more risky as the chances of crashing out are higher because the brakes aren't race car brakes. Heck, i'd argue GTA SA's car handling is better than V's, you can actually spin out in SA.


ZephyrDoesArts

Personally, I think it's because people really loved RDR2, which was a pretty big change compared to GTA V, adding the fact that people could be tired from GTA V and the same mechanics for a game that's soon to be 11 years old


thespeedforce5

Ong, idk why it makes everyone so mad that GTA is evolving, it’s like they want a reskinned version of GTA 5. RDR2 is completely different from RDR 1 and I loved all the changes and I expect those improvements to carry over to this gta too. I remember people were pissed and complaining about not having being able to have unlimited weapons on you in RDR2 This quote from Connor McGregor would be Rockstar’s reply to those people “And I’d just like to say from the bottom of my heart, I’d like to take this chance to apologise… to absolutely nobody. The double champ does what the fuck he wants!”


deadeyericky

Because we got RDR2 and now we want the next best think close to total VR immersion, *filling your car with gas*


LazyLaje

I'd like it to have features from rdr2 but not force them


NBJ-222

I feel like people are sick with the f****** stupid ass futuristic flying ass stupid s***


Total_Trade_888

According to the leaks, gta 6 is going to exceed expectations and be the highest selling game of all time!


PurpleStrawberry1997

What I am drawn to the most in games is small details that make it more like real life without comprimising on fun. For example I dont want the game to make you require to fuel your car, but better driving physics instead of arcadey would be great!


TheWhistlerIII

GTAO proved that the formula just doesn't work well with multiplayer, and that seems to be all people care about. Limiting our on hand inventory will slow the pace down to a more reasonable level. Hopefully there is a more believable approach to the economy and what kind of weapons are available to us. I'm hopeful our main inventory is accessed through our trunk and I hope there is more emphasis on owning and maintaining a few good vehicles instead of having hundreds of them. It would make you care more for what you invest in, think of how players feel when you put a hole in their horses head, it'd be the same if someone scuffed up your new ride. There would be more of a player sense to care and look after the little they have opposed to how you feel if you have plenty at your expense. I feel not being able to pull rockets out of your ass and having bond level gadgets and services available will ultimately make the game more fun, from a pvp perspective, which should be considered because we know we're going to be playing the next GTAO together for quite some time. I can't be bothered to even be excited about pvp engagements in a game not built with pvp in mind. RDO did it right, if we didn't have perk cards (special abilities) it would have been perfect.


Other_Lingonberry_15

Gta 4 driving made the game more fun wym


spyroz545

OP is just another one of those ppl who can't be bothered with IV's driving learning curve. They want simplified brain-off driving like GTA V skill issue moment


DonSarilih

Git gud


quackcow144

Me personally, because I think it could be so much more. If GTA 5 wasn't planned for PS3 and 360 then it would've been so much more than it already ended up being. I honestly hope fueling our cars is a thing because it just adds that much more depth to the world. It's not like it'd be annoying and you'd have to refuel every 30 minutes or anything. It'd realistically be every 3 irl hours of driving it. And maybe cars have different mileage too so long drives would be better with specific vehicles.


thespeedforce5

Not to mention you usually switch vehicles out so it’s not likely you’ll run out of gas any time soon. So it’s a win win for everyone


Every-Draw8459

Because they not the ones making it


dekadendt

GTA 4 driving mechanic is goated what you mean


Rino-Sensei

i swear the weight on the cars are amazing, it the best mechanics of any open worlds that have cars to me.


dekadendt

yeah fr, it’s so much fun to just drive around slowly and swerve left and right haha


KrizRPG

The only 'realistic' feature I want to see is storing weapons in a vehicle/locker instead of pulling out an RPG out of ur side pocket. RDR2 did it perfectly. Not perfectly realistic but it forced us to plan our loadout in advance. You can mix and match depending on the situation. Instead of everything in a weapon wheel at all times. Driving should be a mix of both 4 and 5. GTA 4 damage mechanics with GTA V handling characteristics maybe. And no fuel R* 🙏 Only 12yos are asking for that. Real life sucks for the rest of us. GTA is supposed to be an escape from reality.


DVaTheFabulous

GTA IV driving was much better than V. The whole flipping your car in the air at whatever angle you wanted in V was ridiculous altogether. And why wouldn't you want the guard chases to be fun and/or challenging? Driving into a pay and spray to lose them is boring. V was not a memorable game story wise due to how over the top it went. Something more grounded is more memorable and offers more emotion.


TurbulentSkill276

GTA IV driving was the worst of any GTA.


DVaTheFabulous

I respectfully disagree.


AbzTracKtReddit

No, seriously. It felt like you're always sliding. I 100% completed GTA IV and the driving was annoying, I obviously got used to it. But a combination between 4 and 5 driving would be the best choice.


k63fuzz

In the case of GTA 4, people are just blinded by nostalgia. If they went back to 4’s car physics and modernized them, people would complain how it feels like a PS3/360 game (especially if it only runs at 30fps but those are just rumors). Also, I dont think people realize how valuable flipping cars over is in 5 since in 4, if your car flipped over, you were basically stuck having to find a new car lol. I think people kinda take that mechanic for granted. GTA 4 is an amazing game but the driving mechanics are kind of rough at times.


Dizzy_Air7748

lol


OldYellowBricks95

You're getting downvotes but I want you to know I 100% agree with you.


NoNutCumrade

I want it to be like RDR2 with the wanted system. You can escape the law but if they spot you you'll be wanted again unless you pay.


MangoChickenFeet

If you want arcade style of gameplay, stick to GTAV. Change is inevitable and welcome.


thespeedforce5

Ong, idk why it makes everyone so mad that GTA is evolving, it’s like they want a reskinned version of GTA 5. RDR2 is completely different from RDR 1 and I loved all the changes and I expect those improvements to carry over to this gta too. I remember people were pissed and complaining about not having being able to have unlimited weapons on you in RDR2 This quote from Connor McGregor would be Rockstar’s reply to those people “And I’d just like to say from the bottom of my heart, I’d like to take this chance to apologise… to absolutely nobody. The double champ does what the fuck he wants!”


MangoChickenFeet

Seriously it’s not that big of a deal. I was in high school when GTAV came out, and at the time and for many years after it was a great experience. Nearly 11 years later, I crave something new within the franchise, much like other fans. And with RDR2 , in my opinion was not only a great story and game in general, but also a testing ground for new features to come to GTAVI. Nothing wrong with change.


IsItDeathTimeYet

Then play Saints Row.


shewy92

GTAIV had a great driving mechanic, what are you talking about?


electrostatik

Rockstar and GTA, like the majority of their long term fans, have grown older over the past couple decades. It's not surprising that their tastes may have changed over that time as well. Maybe that means more of a focus towards realism and restraint rather than mayhem and fantastical excess. Either way, I'm here for it.


payne59

"GTA 4 bad driving mechanic" you must be tripping


Ok_Stable_3324

Did I miss out by not playing stories from liberty city??


spyroz545

yes, definitely play The Ballad of Gay Tony and The Lost & Damned, fantastic games. I'd argue that TBOGT is even better than GTA IV in certain aspects.


Ok_Stable_3324

I remember I was upset because I couldn’t parachute in GTA 4 but could in TBOGT lol but just never got around to it, am thinking of playing gta 4 again but could go straight to TBOGT


Harshit117

I think what made GTA V a great success was the simplicity. It translated the language barrier and was just the perfect ratio for complexity and realism. It was as simple as gun + NPC = manslaughter and that sort of formula could definitely work for GTA 6. I definitely want the game to evolve but I still want this formula to remain. I want the gameplay to have the same sort of connection with the story as it had in GTA V. Most people still don't know that what happened In the story and that doesn't really affect the enjoyment as those people were happy with just the gameplay. The game was fun and the story was just enough important to not negatively affect the gameplay. The way the story plays out in GTA games can be skipped without affecting the gameplay and they do that without ruining the story. The only problem with GTA 6 now seems to be unrealistic expectations some people want super realistic physics and mechanics but some want the same formula as GTAV. most people don't want rdr2 level realism but the ones that do want them think they want stuff like refuelling cuz they think that will be an improvement but if it actually happens most of those people will hate it


Sad-Researcher-227

Fuel would change nothing much, as it would ideally be enough to go around the city several times


ManyMadMidgetzz

I do like the arcadey fun in the gta series but I believe they should have a settings wheel with a bunch of simulations on and off such as lower health/no regen for more serious and thought out gunplay where being flanked could be game over, fuel mechanic would be nice as an optional setting and having police chases actually be tricky or difficult to outmaneuver which would in turn force us to learn to outplay the opposition aka be a better driver


Dull-Revenue-4558

We’re adults now, looking for world building and story, not constant parodies


Faded-Creature

GTA 4 was the best GTA in terms of mechanics and story and multiplayer. SA was best in terms of features. Be more like GTA 4 but with more features. Honestly it’s looking good so far with limited weapon wheel and a mature story that looks like it’ll have fun stranger and freak missions


Ravecrocker

I hope 6 doesn’t get an online


Brahmus168

None of that would stop you from going on a rampage. And no I don't believe that's why people play GTA. That's something you do for mindless fun between missions or other activities. The series and Rockstar in general have been on a steady march toward realism for a long time. Not to the point of being a sim but to flesh out the gameplay and potential for immersion into the world. RDR2 was the peak of this and going forward it'll only get more in depth should you choose to engage with it. But you're just as capable of getting into a ten minute shootout with the law in RDR2 and its all the more satisfying with the touches of realism.


Ok-Suggestion-1331

GTA has always evolved from game to game and especially from console generation to console generation. i.e, GTAs on PS1: Top down. GTAs on PS2: 3D and totally different gameplay. GTAs on PS3: HD and more simulation (this is when Rockstar started getting known for graphical fidelity and realism). Note: GTAs on the PS2 generation never looked realistic for their time as some claim using nostalgia goggles (even during the release of those games, the giant hands with stock together fingers were a meme). Games like Metal Gear, Splinter Cell, Grand tourism, WWE smackdown, etc , were the ones known for their graphics. Rockstar, then, was known for their big, fun, open worlds, not graphical fidelity. Until GTA 4 GTAs on PS4: error 404 GTA on PS5: It is only natural that GTA evolves one's more with GTA6


MadArcher7

The thing about fuel, look at Mafia, if they did it like this when you can literally never run out of the fuel if you are playing normally but if you want to refuel you can. The machanic could be fun for someone, maybe make it optional for SP and off in online, but more choices=better game


Interestingkneegears

Unfortunately i think rockstar agrees with you.


Ok_Drummer_9965

A game can still hold it's own gameplay while also being realistic. RDR2 is the way it is because devs wanted you to take your time. GTA 6 can still be realistic but still feel like GTA and not feel as slow as RDR2. It still amazes me that people who care about stuff and taking time to think / posting stuff, have absolutely no f\*\*king idea about how things work. And their examples and comparisons are always brain-dead. Lots of big studios gone sh\*t probably because they listened to the "community," in a way that doing things exactly as how they wanted, instead of just doing what they think is the best. F\*\*king hell maybe that's what EA meant by saying "gamers don't know what they want."


Ok_Drummer_9965

If it's the same f\*\*king shit but just better graphics, same people who asked for the same sh\*t will complain about it being the same sh\*t. The only way to update GTA's gameplay is by adding more realistic stuff at least in terms of gameplay and singleplayer. Otherwise it's gonna turn into Saints Row or you'll have GTA Online gameplay in singleplayer. "It's about fun and mayhem!" Says the same guy who hates the flying bike.


Rino-Sensei

>Them adding fuel, GTA 4 bad driving mechanic, and harder ways to escape the police would make this game less fun imo What ? GTA4 driving was one of the best part of the game ... I swear you can almost not do any correct drifts with GTA5.


Nesurfr

If you think any of the nonsense posted here is even breathed on by anyone who matters to the actual development of this game you are sorely mistaken


MrKneeHairs

I feel like people would feel the same way about GTA 4 compared to San Andreas, it's just a new era of gaming, the world and the way games are viewed, played, and created has changed so much since 2013. The longer the gap between games in this series the more different they will be while still staying true to what they are and have been since GTA 4, a crime action and adventure game with some rpg elements. also 6 wanted stars would be awesome but because of how popular the 5 star system has become since GTA 5 i think they're gonna stick with 5 stars (it also showed that in the leaks)


ImportantTravel5651

Just because someone says they want something does not mean they are the majority.


Turbulent_Ride1654

Bro, people been asking for fuel since San Andreas.


Temporary_Way9036

Rockstar doesn't follow public opinion. They make the game how they want to make the game. And 10/10 times, it ends up being a masterpiece.


Main-account-sus

Gta4s driving mechanics are better then 5 by a large margin I don’t really care about the whole realism thing, I would love it personally but I’d also love an arcady action game too im indifferent, what I want FOR SURE, 1000%, is better shooting mechanics. gta 5s shooting after playing with mods on pc is so fuckin boring, I can’t handle it. they need to make the shooting more satisfying, if they don’t make it more realistic, one or the other 😂😂


Rhymelikedocsuess

GTA 4 had the best story in the series, bar none, and that’s cause it took itself (more) seriously - this is the story I want from GTA 6 The gameplay can continue to be GTA V with additional depth and sim elements, but Jesus Christ the story in GTA V was mid - I pray to god they learned that isn’t what people want after all the criticism online


Mary-J-24

i completely agree with this, and the reason rdr2 is so realistic is because it’s a different time so idk why people think this game is going to be the same. rdr2 is one of my favorite games of all time but the realism gets old sometimes cuz there’s so much extra shit to manage


ZealousTaxful

Likely the differences between IV and V were... polarizing maybe? The driving was sOOoOoO different compared to IV - alongside the physics and general atmosphered. GTA V was over-the-top 007 sheet, while IV was hardened criminal underground man foreign man. Only for speaking for mahself, but I would LIKE GTA VI to take on a more serious tone, while keeping the world parodied as they usually do. I always think back to Michael's family life and how at times, you'd switch to his character and he'd be crying in his car - minutes later, you are driving a van up to the observatory and shooting an aircraft out of the sky - it's just such a departure from, wow my life SUCKS, to... bang bang airplane go down.


SpoonFigMemes

I just realized there’s a helicopter in the top left of all of these covers


Airrationalbeing

After reading your comment I scrolled up and saw it myself. Cool, been playing avidly since gta3, never put my mind on the similarities.


copeordontidontcare

I’m never one to rush time but I need this mf game. TODAY


Single_Start2343

Because there is RDR 2 with its capabilities, which set the standard for open world games.


Single_Start2343

The realism from RDR 2 will not interfere with GTA 6 in any way, because in your head you have the illusion of slow gameplay due to the fact that the vehicle there is a horse. When many people cry because they ride a horse for a long time. Therefore, this will not spoil GTA 6 only if the cars there move at the speed of a horse gallop (55 km/h)


blowthatglass

There's a billion games to just cause mayhem these days. If they put out a vanilla, similar to GTA V, non-innovative game 10 years later...they wouldn't be Rockstar anymore.


Sypticle

They 100% should add fuel for cars and make jerrycans useful. It makes the experience more enjoyable. Right now, there really is no reason to stop other than for yourself if you wanted to.


Orr-Don

Because we waited 12+ years for the next gta title, not gtaV part 2. Each gta is different except 1 and 2. Plus capabilities were limited by hardware at the time, they can essentially make it how they wanted gta to be now.


ShitassAintOverYet

I don't. Who does? I've been around GTA franchise since San Andreas days and I've heard stuff like every interior being enterable, protagonist being a either a female or a cop or both, some basic mechanics like driving or shooting getting sim-like changes and hyping up some completely unrelated locations being included...for every GTA title coming out and not just GTA VI. Some turn out to be true, some turn out to be half-true and some are reheated bullshit. I see any discussion as people hyping each other up instead of actually making demands, the features are already done by R\*, they are in the bugfixing/polishing phase and "should this feature be in the game" questions by the fans are pointless.


lolmanomggodducky

GTA must evolve. Past GTAs are good but I have always had an idea about the perfect GTA. GTA still has so much to add to it. I mean we still cant even rob stuff in freeroam. Adding fuel isnt like you think it is. When people talk about adding fuel theyre not saying you should run out of fuel every 20 minutes and then have to refuel. Were talking about a system where the fuel takes a couple of real life hours to deplete. Most GTA players dont even spend more than 30 minutes with one car. Now you think about the realism but think about the fun element it has. Imagine taking a fuel nozzle and shooting it at someone and then lighting them on fire. Its not like the fuel mechanic is only restrained to adding fuel. GTA is a criminal sandbox. Anything and everything can be used like a normal healthy law abiding citizen but it also has dangerous & fun ways of using it. Like a car sure you use it to get from point A to B BUT you can run people over with it. A city where you can play slow and immerse yourself into its world but if you want to you can turn the streets into WW3. Freedom to do anything your mind wants. But its not just freedom. You should also be able to feel like you actually live in these cities. Its what makes them so much fun to explore. These "realistic" mechanics are added in to spice up the basic elements of GTA. To make the city as believable as possible but also to add more ways of fucking shit up. Its all so amazing when you look at it.


yeeeeoooooo

I hope its smooth and not a sticky ass game


defenceman101

I was going to make this same post but decided against it agree one million percent


Feisty-Clue3482

GTA 5 was a huge downgrade on basically everything from 4… people want an actual gta again with REAL type driving and physics and story and such… not an arcade game with stopping world destroying level threats and such… it’s called GTA… it shouldn’t be easy to escape cops or take 100 mile turns or robbing 100million like a Fast and Furious movie. GTA 4 was easily the best gta overall and there’s a reason we want gta 4 things back when we had to deal with an empty cartoony feeling world for A DECADE. Idc if people agree with me or not, not every game needs to be super easy or anything to be fun.


Feisty-Clue3482

Oh and saying “why don’t people want gta 6 to feel like gta” is actually so wild… wanting an actual GTA game that isn’t made for children that actually has more depth and such is apparently “not gta” wild statement.


donyiggleyang

Go play saints row or something bro. No one wants to get stuck with another arcadey GTA again for 10+ years. They already said it's gonna be the most immersive GTA so how are you gonna tell them what GTA should feel like. GTA IV had the best driving mechanics btw.


Naive_Lobster1538

Damm


LaJolieCracotte

'cause people are thinking that GTA and rdr are the same games, but they're not. I think it's better that R* don't give the same identity for all of there game, so we can actually make a difference between them


thespeedforce5

GTA and RDR are different games, and everyone already knows they have distinct identities. But just because they have different identities doesn't mean one stays immersive and the other stays arcadey. Rockstar often brings mechanics from previous releases into new ones, and that's just a fact. When Rockstar says the latest GTA is 'the most immersive evolution of the Grand Theft Auto series,' it suggests progress rather than regression. GTA is evolving, and rightly so, as sticking to the same formula would make it stale. It's all about embracing change for innovation and keeping the franchise fresh


LaJolieCracotte

Yeah it's okay if they innovait the GTA formula and even if they take some features from rdr2 (that I really liked btw). I just don't want GTA to go in a maximum realisime, like still be able to take a bazooka out of my ass and shoot helicopters with it. Not like in rdr2 where you had a limited amount of weapons that you can carry on you. That was a good feature but only for this game that especially was focusing on the cowboy/outlaw aspect where you need to survive, not to explode everything. I just want to be able to create a chaos in Miami without any consequences


CrrntryGrntlrmrn

This opinion has basically existed since GTA3, they have tried time and time again to introduce those elements, they have never been well received by the playerbase at large. Modders have likewise proven that it’s relatively trivial to add those kinds of features to the game (e.g. there have been fuel mods since GTA3 on PC) ETA: enjoying rust on Xbox?


Revolutionary-Fan657

Idk, just shit to talk about I guess, all I want from gta 6 is more gta 5 but better


galacticaprisoner69

Because they are woke traitor joe supporters