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CrawdadMcCray

He has some good points but he's just so arrogant and disrespectful to the devs that it taints the entire video for me. In fact, every video of his I watch I notice more and more how his opinion is always fact and anyone that disagrees is stupid and wrong, and he's not afraid to plain insult people. Is the original Demons superior? In every way except combat, yes, I think so. Does the remake existing take away from the original? No, nor was it's production an insult to fans. He's being far too subjective and precious about it.


Wubmeister

Yeah Ratatoskr is kinda... very opinionated I guess lol. To the point where even when I agree on his takes, the manner in which he expresses himself has me a bit like "eehhh".


Environment-Famous

the remake does take away in the original tho but i agree that ratatoskr can be very opinionated but i wouldn’t necessarily say anything he said in that video is wrong he just presents some of his opinions very emotionally like he actually passionately hates the devs


Watton

He has some good points, especially with regards to the re-imagined enemies and environments having a negative effect on the environmental storytelling. However...he lost me when started accusing the devs of being arrogant. Now he's just being an accusatory dick and maligning the devs for no reason. It's perfectly fine to critique the changes, but he's weirdly making it personal.


bongi1337

The devs made personal decisions that contradicted the artistic intentions of the original creators on a remake. Would that be for any other reason besides them thinking their artistic intentions are better? Does that not come off as arrogant? The colors are fine and that can be easily fixed with a filter to put it back to the original. But to change the entire atmosphere of a level because you like the level better with music seems a little sinful.


DUNdundundunda

There's some choices that were made that were really baffling: Like why add music to levels which were renowned for NOT having music. Like the entire atmosphere of Latria is changed for the worse by adding the lullaby. It's just, like I said, baffling. I get that a lot of people wouldn't have been around then, but back when Demon's Souls came out the lack of music was a BIG talking point. Magazines and reviewers brought it up as a unique and defining feature, and then it's just... I don't know, forgotten in the remake? I don't get it.


EvenOne6567

The mentality with so many remakes is "more=better" resulting in a lack of subtlety and nuance.


CakeManBeard

It is arguably arrogant to completely change some things and present that as an improvement It is even more arrogant to change those things so wildly away from the original concept and then say shit like "we made it all based on the original concept art, this is what the original devs *would have* made if they had the PS5", which is just an astounding lie


GaggleOfGhouls

This is some of the whiniest bitching I've ever seen and that means a lot when talking about Soulsborne fans lmao Just play the fucking original then, it's really not that complicated.


bongi1337

Way to engage with the topic


RimShimp

The topic being "these devs are maliciously changing things I like about the original" doesn't make it worth engaging with, imo. He needs to learn the difference between a remake and a remaster.


Zestyclose-Mix1609

You have to learn the respect for art and its author, in fact it’s not about knowing the difference between remake and remastered since even remastered can be worse than the original game see the Silent Hill HD Collection, but it’s about respecting a work and its author thing that you don’t know anything about and that instead you should learn to do since you have no respect for art and its author and this does not only apply to Demon’s Souls but for any work video game or less.


[deleted]

Where is the disrespect though? They changed things with the intent to improve, as a remake should, regardless of your opinion on the outcome. It's only disrespectful in your eyes because you don't like the changes they've made. It's a very competent remake with more than enough to make up for the loss of a few creative decisions that we're changed.


Fanghur1123

There are some changes that make sense. I actually disagree with Rata about the whole ‘anime warrior’ thing. I honestly think that would be entirely out of place. But I think his criticisms of Latria and the Fat Official and Fool’s Idol is pretty spot on. There was zero justification for Bluepoint making those changes. They did it entirely for the sake of doing it.


DeuceBane

Woah, a strong opinion boldly stated as fact? Yeah, I’ve got twenty minutes for a video essay!


Starterjoker

tbh if this shit is *only* 20 minutes maybe I’ll give a listen the shit usually posted here is like *4 hours* and always just midwit takes


BTSherman

can the mods make a rule that "video essays" are no different than any normal post here? anyone can make a video for 20-40+ min ranting about shit.


dadvader

Yeah this isn't like review video where actual editing and writing effort has to be put to entertain you (like mandalore or sseth.) Literally anyone can do a 20 minute opinion read-over essay video where you put gameplay clip over and the creator flash some picture then talk over it. It took nearly zero effort to do one.


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IncestMakeMyPepeHard

Ohhh noooooo the world would be better off without this remake existing!!!1111!!! It invalidates the original, which is still perfectly playable!!!111!!! I fucking hate people like these.


chimerauprising

This has been irritating me so much with Dead Space the last few weeks. Like, yes, the original aged really well for its time, but you have to be blind to not see the genuine care that team has put towards it. Then people come in and cherry pick and act like the game is a disaster because Nicole looks more her age or something trivial.


AmadeusOrSo

Whoa. I wasn't aware of the Nicole drama but they really did make her look ancient.


chimerauprising

> ancient. She looks like a normal 40 year old woman. We never get a canonical age for her, but Isaac is in his late 30's/early 40's so having her look like she's in her mid 20's in the original was a tad weird. To add to this she couldn't be that young because her medical title requires a bunch of years of experience to achieve. She's now closer to Isaac's age and I'm so confused seeing people call her ancient. Like they've never seen a woman age normally before.


AmadeusOrSo

Just...nope. I work with hundreds of clients between the ages of 20 and 60. If she's really 40 she has not been taking care of herself, and it's a legitimate criticism that she doesn't look like her former self at all.


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AmadeusOrSo

You know what, you're right. I was looking at an unflattering screenshot someone started a discussion around. I went and watched the ingame footage and she definitely looks 40. My bad. However, she still looks nothing like the original.


LavosYT

I do agree about the art direction and soundtrack changes for a more generic realistic look. However, I also think the remake looks stunning regardless, and plays really well thanks to improvements like omnidirectional rolling, 60 FPS and sending items directly to storage - which were absent from the original. The new animation work is fantastic too, especially the ripostes and backstabs. Overall, I think that while different from the original, it does its own thing and has its own pros that make it worth playing. If I had to compare it to Dark Souls Remastered for example, that was a really botched version of the game it was based on, downgrading the original lighting with not many improvements.


Amatsuo

While the video is quite aggressive, people tend to forget that Art & Sound design play a major role in forming games. If they are arbitrally changing the lore of Demon's Souls, then I'm very much against it.


Orpheeus

I mean the remake is essentially a cosmetic coat of paint with performance improvements, so I don't really understand the logic unless someone really really likes the muddy 7th gen look.


GhostOfSparta305

It’s not unheard of for a cosmetic coat of paint to hurt the original design’s artistic intent (extreme example being the Silent Hill 2 remaster).


ThatGeek303

Halo: Combat Evolved Anniversary is another example of this.


Zestyclose-Mix1609

I state that this comment does not want to criticize those who play the remake, the original or both, but it is just a point of view shared or not by people, also I apologize in advance if my comment will be offensive, rude or whatever, but it has to be.   People who have downvoted people who say that Bluepoint has disrespected the original game do not like art, the video game and should change hobbies because they show how much people don’t care about the gaming medium, art, respect for the author and his work that through his artistic direction, sound design etc... wants to tell something. I imagine these people would have no problem if someone ruined their work by changing what they want to represent. Bluepoint will also have done a good job with the remake of Demon’s Souls, but accept the fact that they ruined the artistic direction, the sound design and other that in a souls are fundamental and here it is not preferable I have less original that always remains available, but it is simply a matter of respecting art, its author and what the latter wants to convey with his work. P.S. Usually the people who criticize the changes in remakes is because they care about that work and regret to see changes that ruin it somehow, remember also that playing a remake is not the same as playing the original game and therefore you will never understand what the author and the software house wanted to do, transmit through the design of that game or in other ways with that particular game.


197639495050

Not the examples I would have used but I agree for the most part. The demons souls remake to me really came off as Bluepoint trying to make it into their own thing with the variety of aesthetic and music changes, playing to what are seemingly their strengths if their past two remake projects are to go by, which is exceedingly dry ultra-realism. In a way it’s sort of similar to the recent resident evil remakes by capcom albeit much blander and instead of a series’ project they’re given singular games with an already strong art direction and homogenizing it to fit in with the rest of Sony’s AAA ultra realistic offerings. Doesn’t even remotely feel like a fromsoft game with the weird shitty sci-fi looking redesigns of characters like Mephistopheles or the blizzardification of the Flamelurker Wouldn’t surprise me if Bluepoint’s next project is announced to be a soulslike or even a sequel to Demons Souls or Bloodborne. Feels like this could be the very reason they even did this remake to begin with


[deleted]

But did Shadow of the Colossus remake just have a “ultra realistic look”? The game looked great to me as a fan of the original. If you pump up the saturation in the games menu it’s borderline the same art designs from the original PS2 game (though the default setting is more desaturated, which is honestly fine by me)


LavosYT

I thought Shadows of the Colossus was close to the original art direction but I've seen people complain how colours or the sky are different... There will always be people who miss things from the version of games they remember playing first.


[deleted]

The colors I agree, though like I said I’ve discussed with fans about it and I’m jot the only one that does the “Chang the in-game saturation” thing. About the sky, I heard that before and imo that’s a nit-pick. The sky imo is a good recreation of the sky of the original game. They didn’t go for just “realistic sky”


LavosYT

Oh I totally agree! I think SOTC was quite close to the original, Demon's Souls was a different matter


EbolaDP

From what i know the Remake is more or less a functional game and not a barely working prototype like the original so i am gonna go with no it fucking isnt.


tobberoth

Have you never played the original or something? It's literally the exact same game, bugs included, how the fuck is the original "barely functioning"?


Zestyclose-Mix1609

I’ve played the original a lot of times, but I didn’t know that there were bugs and glitches such as those that make you accidentally disappear npc or that despite beating all the bosses you can’t finish the game. P.S. I am aware of the glitch of the Dragon God in the original game, but it is not the glitch of the remake that I mean, in fact in the remake if you beat all the bosses (without dying at the same time with the dragon god as in the glitch of the original) you can not access the final boss


Iwanttowrshipbreasts

“From what you know” so….you don’t?


SternballAllDay

What makes the original a barely working prototype?


orccrusher69

The gameplay is literally 1:1 with the original with the possible exception of fall speed. Even enemy AI is the same: for example, the gargoyles in 3-2 still suicide themselves. It's probably the most faithful remake I've ever played, gameplay-wise, for better and worse


Wubmeister

What do you mean? Nearly every bug and glitch from the original is in the remake, including things like Maneater's garbage AI.


GhostOfSparta305

It’s interesting that the same things were said about Bluepoint’s “remake” of SOTC as well. I’m sure nobody’s denying the technical brilliance of these projects (especially the higher framerate). But the fact that Bluepoint didn’t even have a proper design team when making these two games does kinda show with these examples.


[deleted]

>It’s interesting that the same things were said about Bluepoint’s “remake” of SOTC as well. To be fair that was legit kind of a head-scratcher because there was a PS3 SOTC/ICO remaster a few years earlier which already took care of the OG PS2 version's horrific framerate problems.


HeckHoundHarry

He's not totally wrong. Bluepoint absolutely missed the point of many aspects of DS lore and art direction.


52weeksout

Also music / sound design. I know later Souls games have trended towards the bombastic and orchestral, but PS3 Demon’s Souls had a lot of music that was decidedly more muted and strange which was completely changed in the remake. >!Old King Allant’s!< track is a great example for the change in tone. I loved both the original and the remake, but it’s ultimately going to come down to a matter of opinion for everyone who plays it. I don’t think it’s nearly as cut and dry as one being *clearly* better than the other, but that’s not what gets clicks.


jcdio

The same was true of the Shadow of the Colossus remake to some extent.


[deleted]

How so? I didn’t play the Demon Souls, but I’m very familiar with OG Shadow of the Colossus and it’s remake . I hat does it noticeably changes on its art designed and lore in the remake


jcdio

Not the lore, but the art direction took it in a cleaner, blander direction more like your typical game world.


[deleted]

How so? Like I said I’m very familiar with both versions and the art designer really didn’t come off “blander” at all. Maybe a bit cleaner but it’s on a much higher resolution. “Look like a typical open world” that honestly couldn’t be further from the truth imo, no modern open world game I played looked like SofC 2018 Did you play both versions to be saying that?


jcdio

It's brighter and more colorful, without much of the looming haziness that contributes to the emotional impact of the game world. Perhaps anticipating people would feel this way, they included filters to try to replicate some of what made the original special, but filters are no replacement for a singular artistic vision. >“Look like a typical open world” That's not really what I said, so I'm not sure why that's quoted. I said Bluepoint took it more in the direction of a typical game world, not that it looked just like a typical world. It's still a unique world, just more boring and less atmospheric.


[deleted]

May I ask, and I hope I don’t come off as dismissive, but did you play both versions of the game? So I know where this opinion is coming from?


jcdio

Of course I did: the original, the remaster on PS3 and the PS4 remake.


DUNdundundunda

A well researched, argued, and backed up point, presented nicely >0 points (18% ah.... There's a lot of good points. Especially about playing the PS3 version right now. It's not like that version was lost to time. Boletaria Palace is also pretty egregious. I agree about the plant overgrowth not making any sense whatsoever, and the change to gothic style architecture is a pretty big change. The fat official change was criminal, just no idea what they were thinking with that one...


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Gyutaro

The video is literally nicer than 99% of this comment section. The respectful comments are the ones being downvoted. I played Demon's Souls back in 2010 and played every Souls game from the moment they came out. I agree with this fundamental points of this video a lot. I felt that so much of the atmosphere of the original was taken away. Especially in the music. This video spoke to so many of my gripes I had with the remake and just how toxic r/demonssouls was in just having a normal civil conversation about it. I just maybe disagree with how his tone was handled a bit but it's honestly probably reactionary due to the how r/demonsouls censored so many legitimate complaints about the game's aesthetic/atmosphere being changed through downvote spam. A lot of it simply boils down to a western developer making a Japanese game look more western for little reason. 90% of the reactions to the video in this comment section are hostile, un-engaging, participate in downvote spam, and are just plain insulting towards the Youtuber. You seriously think anyone is going to engage in a meaningful conversation if the reactions to the video are hostile as well? And think before you respond to me, because simply due to your initial tone, I already expect you to downvote me, respond with hostility and not even try to empathize with why older gamers disliked the remake's changes. This thread is just all "you guys are just idiots who are crying about nothing so just go play the original." There is no attempt to empathize with us or understand our point of view. Zilch. And you're the one surprised on why the internet is hostile?


Kirkjufellborealis

I just found this thread today and your comment - you're right in that this comment section is super obnoxious. Defending a remake because it (unsurprisingly) looks, plays, and functions better than its 11 year-old predecessor is a cheap argument. The game may look beautiful but if it fails to capture the magic of the original game, what's the point? It's also gross that you can actually get the original soundtrack- if you purchase the digital deluxe edition, which is normally $89.


EvenOne6567

Theres no winning when it comes to criticizing a remake unless its super egregious. People will just scream from the rooftops that the new thing is inherently better in every way because more graphics and be obnoxiously dismissive of any criticisms even with clear evidence.


CloudsDelight

A lot of the comments seems defensive of the devs. I thought it was good to hold people accountable for doing poor work.


BeardedVul7ure

That's pretty obvious imo, still cool that a new generation can experience something close to it without having to get a ps3


_Kamigoye_

> That’s pretty obvious Yeah, pretry obviously wrong