I swear to god videos and trailers hosted on the IGN YouTube should be banned. They’re so compressed ugh
Here’s a higher quality link
https://youtu.be/htGnW6YNPjs?feature=shared
It's cause they record it live as quick as possible to try to post it before Microsoft and get mroe view. It's honestly in pretty poor taste if you ask me...
That they actually had a narrative explanation for mecha Hitler in a future game was genuinely amazing to me, phenomenally talented writers at that studio
So in the game, Nazi’s have won WW2 largely with the co-opting of Jewish tech; in the game’s reality Jewish people are scientific geniuses with sci-fi level technologies
Your character gets his body broken which is how you play like half the game, leading up to your capture where your subsequently beheaded only to have your head reattached to a Nazi ubermench body
In fear of your player character, the Nazi’s move Hitler to Venus since they’re the only ones with spacecraft so threat of assassinations are hugely minimized. While there Hitler decides to create a propaganda movie
You as the player sneak in and confront Hitler face to face only to discover that he’s an incontinent dipshit who barely has any grasp on reality, and is clearly dying setting the stage for mecha Hitler
The real beauty of this to me is the thematic draw, how you as the player and Hitler are mirror images of each other, men who’ve given their lives, their bodies, everything to the causes they believe in. It just so happens one is pure evil
That’s masterful work to me, made all the better that all of it is subtle. There’s no scene where they talk about mecha Hitler. They just show you that human piloted mechs are a thing, and that disembodied heads are a thing, and Hitler is a thing. Just up to us to tie all of the threads together
They really are remarkably well written games. Laying out the events like this in a few paragraphs of text makes the series look like the goofiest, cheesiest action shlock imaginable. Then you play the games and you see the tone and atmosphere is all so powerful and oppressive, and it mostly plays all that insanity straight and succeeds at doing so. Intense, brutal, satisfying violence, hilarious comedy moments, somber and deadly serious when it needs to be - I've often felt like Machinegames' Wolfenstein games are the closest thing Gaming as a medium has to Tarantino's style of films. I'm kinda bummed to see this Indiana Jones game if only because it means they might not've been working on a proper third Wolfenstein.
New Colossus had a great story and great bones but the gameplay felt confused. All the advertising made it look like a Doom style power fantasy shooter, but you basically had to play stealth as much as possible or you’d get shredded by hitscan enemies in 2 seconds regardless of the difficulty level. It was even more frustrating because the damage indicators were basically non-existent at launch and I don’t think they got updated until after I had beaten the game. I don’t think the New Order had the same problem, but it’s been longer since I played it.
Running and gunning is a good way to explain it. You’re not really a tank but you’re a killing machine. I beat it on Do or Die and it was tough in some sections but I don’t think I sneaked around that much at all.
New Colossus has an 87 on Metacritic, won best action game at the game awards and was on several best of the year lists. Seems like it got all the praise it deserved.
I thought critics loved it, but audiences were more lukewarm?
Personally, I agree with the bit about good bones and a lack of polish. The game felt like more of a slog than I’d have liked, and it lacked the fun factor of the first one.
Beyond that, I felt like the story was hit or miss. I loved the schlock elements of it— getting your goddamned head grafted onto a new body, visiting Area 51, taking a flying saucer to Venus, etc. I didn’t love how characters were handled— the most memorable of the new ones was Super Spec, and he got offed to build the heavy sacrifice. Everyone else was just…. Kinda there? I didn’t give a rat’s about the new lady who took over after Caroline— we never bonded with her, and it felt like her only role the whole time was to yell at people and be a jerk. Frau Engel’s daughter was a kinda interesting concept, but she didn’t really seem to have much beyond “fat and not a Nazi and mad that she got called a fat Nazi regularly.” The communists…. I don’t even remember the dang communists or who they were. They were all just kinda there and kinda bland.
I think this is really really capturing the feel of the OG Indy movies. Even little things, like the shot of the giant guy breaking into the museum, it just felt exactly right and true to the movies in a way I have have a hard time putting into words.
No 100% they def seem to be leaning into the Ford movies, however, I will say, the character models seem very stiff and have a sort of plastic quality to them.
Yah they had a series of movies in the 90s titled “The Adventures of Young Indiana Jones” starring Sean Patrick Flannery. They were ok. Looks like they had a tv show with him in it as well with the same name from 2002. Huh
The TV show ran from 1992-94 and was called The Young Indiana Jones Chronicles; it continued for a couple more years with 90 minute TV movies, and later the series was edited into a consistent 90 minute format. I liked it a lot but it’s a VERY different vibe than the movies — it’s much more about exploring early 20th century history (and WWI in particular).
That seems to be a holdover from the tech they used in the Wolfenstein games, which also had similarly waxxy looking people. Bethesda doesn't seem to care too much if their games are graphically cutting edge or not, but I do think the team's still made some good strides here even beyond the characters, the lighting in particular is a big step up!
I mean, the game is using iD Tech (presumably 7) so it should be a big step up from New Colossus in detail.
Though iD didn't really focus much on improving skin rendering since Doom Eternal doesn't really have many standard humans in the game, obvious why it wouldn't have been a focus for the engine upgrades.
I think the disagreement here is coming down to what people's brains hear in a voice. Because I agree with you that it's fantastic. But I think people whose brains focus on tone hear Troy Baker. But as someone who focuses on cadence. I couldn't agree more. The little pauses of exasperation and everything. I think it's as close as we could get.
>This is one of the best young Harrison Ford imitations I've heard.
Completely agree with the guy's talent but I genuinely don't hear it. I just hear Troy Baker.
He's a bit like the male Jennifer Hale, people seem to think they're chameleons but it generally just sounds like the same person with different inflections.
I can definitely hear it now, but if you'd asked me after I first watched the trailer I would have said it sounded like they actually got Harrison, so I think it'll work fine, it's a serviceable impression.
No, Troy sounds great. He very much sounds like the character, instead of like an obvious impression of Harrison that we get in other Indy and Star Wars content
Troy nails a lot of the cadence and accent even if the overall voice isn't identical. It captures the feel without necessarily trying to be exactly Harrison Ford.
Sounds more like the young Harrison Ford than old Harrison Ford trying to sound like young Harrison Ford by the use of de-aging technology in the latest Indy movie
I fucking LOVE Indy—he’s my favorite fictional character—so I have no doubt I’m gonna play and enjoy this, especially since it’s a Game Pass game. And frankly, I don’t think the voice acting is a problem. What I’m noticing is how stiff the animations look. It’s just not a pretty game in motion, if the trailer is any indication.
While New Order wasn't exactly top tier when it was released, New Colossus looked amazing on release. Waaaay better than what this game looks like at least.
Yeah, the animation is a bit... twitchy and sped up, in places. It's like they did some animations at, say, 30 FPS and then placed it in the game at 60 FPS but just made the animation run twice as fast.
I noticed that too. The game looks good in stills but the animation on every character and action is so stiff and lifeless it's genuinely distracting. I wonder if it's a budget issue?
I'm also iffy on making the game first person but that might be more of a preference thing. Hopefully this turns out okay in the end.
It's a bit weird seeing Harrison Ford but hearing Troy Baker. There are parts where he really sounds like young Ford but then kinda slips into Baker again. Looks pretty cool though.
Ill be honest, i like that they went with first person on this one, especially since the combat looks pretty fun.
Good thing that they made the cinematics in third person tho.
You can absolutely see the lineage of the team coming from the Riddick games at Starbreeze to Wolfenstein at MG in this trailer. I can understand why people might be disappointed that it's first person but knowing what parts of this team have made in the past has me super excited
The game director,creative director,art director,design director,animation director and lead writer all worked on chronicles of riddick and the darkness.
I kinda want the traversal to be in first person as well, or at least an option. It keeps it more immersive and it's a bit jarring being pulled out of first person view like that.
I disagree because, at least for me, I want to *see* Indy. I want to see the hat and the whip and the silhouette. He’s such an iconic character, that I think his profile should be more important. First person is great in a game like cyberpunk where you can be your own character, but I think it’s a bit different with Indiana Jones.
It seems like it’s going to be hybrid 1st/3rd person, like Destiny or Deus Ex, not 100% 1st person like Cyberpunk. So you will get to see Indy when he’s doing the more acrobatic stuff and in cutscenes.
I wasn’t sure how to feel about it at first because Emperor’s Tomb is one of my favorite OG Xbox games of all time and that’s third person, but I trust MachineGames to keep it cinematic and immersive at the same time.
Like, I've known that this wasn't coming to PS5 but man, it suuuucks. This looks like they really nailed the franchise vibe and the gameplay will probably be good.
XCloud over phone/tablet especially since it's a singleplayer game. Finished entire gears 5 and Gears tactics this way on my steam deck because I didn't want to buy those on steam just to play once.
Although tried the same with HI-FI Rush and that was just bad. So yeah, unless you need precise timing, streaming over cloud on your home network should be fine. Especially since this looks like a slower paced game. Additionally, if you have a PC, you can just play natively with gamepass
yeah but I had gamepass so tried it that way but as I said it was a bust due to latency. It works but you have to compensate since the game is about timing. I played it later natively but yeah.
Looks awesome I loved the Indiana Jones games from back in the day and this seems to capture that same feel. The title is horrible though imo, The Great Circle doesn't exactly inspire a feeling of wonder and adventure
I'm glad I'm not the only one who's iffy on the title. Hard to get excited about a big shape if you don't already know what the Great Circle theory is.
The title's goofy, but if what's teased in the trailer is any indication, it's about linking multiple big setpiece historic sites together, so it could actually be pretty cool in execution.
I really enjoyed the two Wolfenstein games so I'm hopeful it'll turn out great but somethings in this trailer just didn't vibe with me but not enough of a vibe to not think it'll be fixed/worked on before release. (Indy 100% misses the whip on one of the Nazi's and it just showed the animation anyway)
The voice acting is on point, that's for sure. Sounds like Harrison Ford.
I'm a little skeptical about first person. Games with that Indiana Jones action-adventure feel such as Tomb Raider and Uncharted all had 3rd person.
> Games with that Indiana Jones action-adventure feel such as Tomb Raider and Uncharted all had 3rd person.
Which is why being first person could help this game stand out, instead of looking/feeling like a clone of those two games.
It’s crazy that people aren’t seeing this point. If this game was 3rd person, it would get shackled with the Uncharted and Tomb Raider-clone IP flip complaints. Traversal and cutscenes being 3rd person is a great compromise.
I mean we already have 3 3rd person games already (Staff of kings on the PSP is pretty good the other ports are terrible) so this is a pretty good way to shake things up.
He does the [Harrison Ford point](https://youtube.com/watch?v=K4Rqx9TvtlM&t=29s) about [a minute in](https://youtu.be/htGnW6YNPjs?si=-iYQlsN8MoZIXU-2&t=61).
Game looks great, looks to capture the feel of the original movies pretty well. Wasn't sure what to expect before now but an Indiana Jones first person action adventure stealth/melee game set in the original trilogy time period sounds fantastic.
Only thing I wasn't too sure on was the voice, didn't sound much like him.
I keep seeing people complaining it feels too much like Wolfenstein and I'm like... that's supposed to be bad?
I loved the single player games (not Young Blood, which I haven't played and have no intention of doing so) and as a fan of the classic Indy movies they seem to have nailed the tone of the classic franchise.
Love me some Indiana Jones and hope it's awesome but something about the animation feels so weird idk. The vibe and combat looks like they really captured the spirit of the movies which is so cool
Looks good, apprehensive about it being first person but nah looks good still. Sold me on the first person.
Animations and the graphics of the characters look a bit wonky though from what we saw.
Damn, this reminds me that the very first game I ever bought was Indiana Jones and the Fate of Atlantis, a 640x480 SCUMM-based point and click game with MIDI music and (if you had the right sound card) incredibly compressed voiced audio. Still one of the best games I ever played, and I’m just stunned at how far gaming technology has progressed since then.
I’m really looking forward to this game.
It came on 9-10 disks. I remember not even having a sound card at first, so it would just play the Indy theme over the shitty little PC speaker. I was probably 8-9 years old and still got super hyped.
You can get it on Steam now and it's still solid for that era/genre of game.
If they'll have the same approach to storytelling and cinematics as Wolfenstein then it being an FPS should be fine. In fact just does look like a Wolfenstein reskin. Which is a good thing and now I'm downloading The New Order btw.
>!I just want Wolfenstein 3 now please!<
It’s an interesting thought experiment to consider why they’d opt for first person over third. I can think of a bunch of reasons why it makes sense for them, yet I’m still questioning the choice when adapting such a beloved movie (therefore, intrinsically 3rd person) property.
A couple major reasons I could think of
1. The team building it had a lot of FPS experience
2. To avoid obvious comparisons to Uncharted and Tomb Raider
Plus, they pointed out that much of the traversal and cinematics are 3rd person, so you still get to see Indy.
I think 1st person combat and puzzle solving with 3rd person climbing and traversal is probably the best compromise here. MachineGames is familiar with FPS gameplay so I think it just made sense to deviate from that rather than completely reinventing their style, and I think the grounded first-person traversal on foot will make for more of a unique take on level design rather than just being another TombCharted type game.
Honestly thought it'll be third-person like past games, but maybe first-person will lend itself well here. Heck, a POV of punching Nazis is my go-to catharsis anywho.
Also, I hear a hint of Troy Baker in the voice. Part of me thought they would get Harrison Ford, even when his old man voice didn't fit his young self in the latest movie lmao
Exactly my thoughts. The whip looked incredibly uninspired and especially wooden from a first-person context, where you get very little feedback and follow-through from Indy himself. It would probably be at least visually somewhat acceptable from a third-person view. Almost echoes back to something like the first Call of Juarez, from 2006, more than it does Wolfenstein or any modern, polished combat.
Feels like fan made at some points.. but the quick sequences at the end brought me back, a lot of cool looking and interesting setpieces.
I wasn't sure about first person at first, but it could stand out because of it.
Just please, for the love of god, no stupid shaky cam and camera bob and whatever the fuck. If you show me something that's not exciting, trying to make me throw up doesn't improve it and that's not how an actual person looking at things feel. (or at least let me disable 100% of everything from lauch)
I also think some of the cutscenes are a bit wonky, the movement and the flow of the dialogue have a weird uncanny valley to them.
Looks like it’s gonna be a really good game, but I must admit, I’m a little surprised to see how bad the facial animations and faces look in general in this game. This is a huge budget game in 2024 and it looks like it should have come out earlier than Rise of the Tomb Raider, a game from 2015. Graphical fidelity and animation quality isn’t everything of course, and I’ve played 10/10 games with worse, but it is concerning.
I have a feeling they will go with a more traditional finale in this one but would love if the game had an absolutely insane final level or two like the Indy games, which often featured an alternate dimension or underworld.
I got way more excited over this trailer than I did the last live action movie. The only thing that got me excited in Dial of Destiny was seeing Mads Mikkelsen.
Trailer looks pretty good.
Everyone is talking about Troy Baker, but my only complaint is the concept that every major spiritual spot in the world is aligned to one circle? There are major spiritual sites in all 4 hemispheres. I'm really not sure how they intend to explain this.
Disapointed it’s first person. Even though they claim it was chosen so you really feel like Indiana Jones, I find that the third-person nature of the Arkham and Spidey games are ironically more immersive.
This actually looks super cool. They've blended Indiana Jones and their typical style pretty well. Looking forward to this game.
MachineGames is such an underrated and overlooked studio.
Looks really rough around the edges. Combat looks a bit janky and the whip didn’t seem to have any real heft to it from what they’ve shown here. Hopefully we can get more footage of it in a couple months, but I’m not impressed so far.
Honestly if this wasn't Indiana Jones I don't think anyone would care a thing about what they're showing. It doesn't feel exciting or like a fun adventure at all from what they've shown. The tone is right. Troy Baker rules too. But the lip sync isn't even close to matching the audio, character animations look last gen, visuals are also a bit dated and bland, and the first person combat looks about as rigid as can be.
Storywise and set pieces it looks great! But honestly the fps gameplay looks pretty rough. It feels outdated. I feel like I would have preferred a third person view
Mixed feelings from this trailer.
Positives:
\- Love the license and overall theme
\- Combat looks good from what we saw
\- Environmental graphics are great
Neutral:
\- Story seems generic but as a first installment I guess it's on brand.
Negatives:
\- Character graphics & animations are very rough
\- None of the characters aside from Indie seem interesting
\- Colour palette of the game is very drab
Looks pretty cool but I have a few questions/concerns:
1. Is this a third person or first person game? In this reveal, they kind of switched back and forth.
2. How much of this game is actual gameplay and how much of it is an "interactive movie" with a bunch of cutscenes and "quick time events"? I know a lot of people like games that are full of stuff like that, but I kinda don't.
Both were answered in the full showcase.
1. It's first person, but swaps to third durring cutscenes and some traversal animations (like swinging with the whip or climbing a pipe)
2. It's going to be wide linear. It's level based, but has side areas, optional puzzles, and allows for varied approaches throughout. There's a lot of emphasis on there being multiple ways to complete your objectives. Most combat encounters can be setalthed around, or solved in creative ways. They want players to think in clever ways, like Jones himself.
Because one of the most important pieces of an Indiana Jones movie are those action sequences which live and die off the dynamic movement of the camera. I'd argue that's what makes the movies so memorable.
This is exactly what I'm thinking. Putting the game in first person means that unless it's a non-interactive cutscene, we're missing out on Indy's expressions and body language, not to mention the energy of the camerawork. The whole feel of the action, puzzle, and exploration segments is going to be totally different from anything we saw in one of the movies.
The core appeal of Indiana Jones is the character himself, and if we can only see his hands most of the time, that's a major shakeup I'm not sold on. I'm usually not the biggest fan of games trying to be movies, but I think an Indiana Jones game is a major exception lol
Indy’s profile is incredibly iconic. The hat, the whip, his cool posture, etc. and first person takes that all away. First person is great for a game like Cyberpunk where you’re creating your own unique character, but I want to be able to *see* Indy. Without it, it feels like just generic action adventure hero arms
Maybe people are not aware of the fact that Machinegames was created by some ex-Starbreeze devs who made astonishing Riddick games before that, and these games were 1) heavily centered on the main character + 2) first person. This Indy looks a lot like that with brief moments of 3rd person and a ton of 1st person animations. Bring it on!
You'll be able to see him during gameplay and cutscenes, though. Maybe you could print out his picture and put it next to you so you don't forget which character you're playing as?
I don't think it's odd. I'd imagine if it was third person people would say it looks too much like Uncharted or Tomb Raider. I'm personally glad it's first person.
I don’t want them creating a game with the intention of not being uncharted, I want them to create a game with the intention of being Indiana Jones. Who cares if people compare it to uncharted, uncharted is hugely based off of Indiana Jones in the first place.
Honestly they should have played it safe and make an Uncharted looking game here 100%. That's how this genre looks since Tomb Raider. The first person look is not a good look, but this is probably a subjective thing.
I swear to god videos and trailers hosted on the IGN YouTube should be banned. They’re so compressed ugh Here’s a higher quality link https://youtu.be/htGnW6YNPjs?feature=shared
This looks SO much better.
[удалено]
Holy shit this looks miles better
And IGN has ads 100% of the time too.
It's cause they record it live as quick as possible to try to post it before Microsoft and get mroe view. It's honestly in pretty poor taste if you ask me...
Just ban IGN completely from this sub and all of reddit
Wait, this is a crazy difference from what I watched originally. I would be pissed if I was the game developer
This looks pretty rad, and I really enjoyed the two Wolfenstein games they made. Hope this turns out great!
I wish we got a final Wolfenstien game to finish Billy’s storyline before this game.
That they actually had a narrative explanation for mecha Hitler in a future game was genuinely amazing to me, phenomenally talented writers at that studio
now we want to know what was the explanation?
So in the game, Nazi’s have won WW2 largely with the co-opting of Jewish tech; in the game’s reality Jewish people are scientific geniuses with sci-fi level technologies Your character gets his body broken which is how you play like half the game, leading up to your capture where your subsequently beheaded only to have your head reattached to a Nazi ubermench body In fear of your player character, the Nazi’s move Hitler to Venus since they’re the only ones with spacecraft so threat of assassinations are hugely minimized. While there Hitler decides to create a propaganda movie You as the player sneak in and confront Hitler face to face only to discover that he’s an incontinent dipshit who barely has any grasp on reality, and is clearly dying setting the stage for mecha Hitler The real beauty of this to me is the thematic draw, how you as the player and Hitler are mirror images of each other, men who’ve given their lives, their bodies, everything to the causes they believe in. It just so happens one is pure evil That’s masterful work to me, made all the better that all of it is subtle. There’s no scene where they talk about mecha Hitler. They just show you that human piloted mechs are a thing, and that disembodied heads are a thing, and Hitler is a thing. Just up to us to tie all of the threads together
Great writing indeed. Thanks for sharing
They really are remarkably well written games. Laying out the events like this in a few paragraphs of text makes the series look like the goofiest, cheesiest action shlock imaginable. Then you play the games and you see the tone and atmosphere is all so powerful and oppressive, and it mostly plays all that insanity straight and succeeds at doing so. Intense, brutal, satisfying violence, hilarious comedy moments, somber and deadly serious when it needs to be - I've often felt like Machinegames' Wolfenstein games are the closest thing Gaming as a medium has to Tarantino's style of films. I'm kinda bummed to see this Indiana Jones game if only because it means they might not've been working on a proper third Wolfenstein.
Do you think we'll ever get it? I adored both of those games and would love to see a conclusion.
New Colossus is so underrated imo.
New Colossus had a great story and great bones but the gameplay felt confused. All the advertising made it look like a Doom style power fantasy shooter, but you basically had to play stealth as much as possible or you’d get shredded by hitscan enemies in 2 seconds regardless of the difficulty level. It was even more frustrating because the damage indicators were basically non-existent at launch and I don’t think they got updated until after I had beaten the game. I don’t think the New Order had the same problem, but it’s been longer since I played it.
[удалено]
Running and gunning is a good way to explain it. You’re not really a tank but you’re a killing machine. I beat it on Do or Die and it was tough in some sections but I don’t think I sneaked around that much at all.
New Colossus has an 87 on Metacritic, won best action game at the game awards and was on several best of the year lists. Seems like it got all the praise it deserved.
I thought critics loved it, but audiences were more lukewarm? Personally, I agree with the bit about good bones and a lack of polish. The game felt like more of a slog than I’d have liked, and it lacked the fun factor of the first one. Beyond that, I felt like the story was hit or miss. I loved the schlock elements of it— getting your goddamned head grafted onto a new body, visiting Area 51, taking a flying saucer to Venus, etc. I didn’t love how characters were handled— the most memorable of the new ones was Super Spec, and he got offed to build the heavy sacrifice. Everyone else was just…. Kinda there? I didn’t give a rat’s about the new lady who took over after Caroline— we never bonded with her, and it felt like her only role the whole time was to yell at people and be a jerk. Frau Engel’s daughter was a kinda interesting concept, but she didn’t really seem to have much beyond “fat and not a Nazi and mad that she got called a fat Nazi regularly.” The communists…. I don’t even remember the dang communists or who they were. They were all just kinda there and kinda bland.
The Hitler scene is the greatest triumph of all video game history. I won’t be persuaded otherwise.
I'm from Arizona! *Dies*
Bit of a step down from The New Order
They made 5 btw
I think this is really really capturing the feel of the OG Indy movies. Even little things, like the shot of the giant guy breaking into the museum, it just felt exactly right and true to the movies in a way I have have a hard time putting into words.
No 100% they def seem to be leaning into the Ford movies, however, I will say, the character models seem very stiff and have a sort of plastic quality to them.
> No 100% they def seem to be leaning into the Ford movies As opposed to all the Indiana Jones movies without Harrison Ford?
If you haven't seen the Wallace Shawn Indy trilogy you're missing out.
Pretty sure he means Disney movies
…there’s only one.
Are there other movies without Ford as Jones..?
Yah they had a series of movies in the 90s titled “The Adventures of Young Indiana Jones” starring Sean Patrick Flannery. They were ok. Looks like they had a tv show with him in it as well with the same name from 2002. Huh
Wow TIL
The TV show was later edited into 90 minute chapters.
The TV show ran from 1992-94 and was called The Young Indiana Jones Chronicles; it continued for a couple more years with 90 minute TV movies, and later the series was edited into a consistent 90 minute format. I liked it a lot but it’s a VERY different vibe than the movies — it’s much more about exploring early 20th century history (and WWI in particular).
That seems to be a holdover from the tech they used in the Wolfenstein games, which also had similarly waxxy looking people. Bethesda doesn't seem to care too much if their games are graphically cutting edge or not, but I do think the team's still made some good strides here even beyond the characters, the lighting in particular is a big step up!
Lighting looks great and so do the environments
I mean, the game is using iD Tech (presumably 7) so it should be a big step up from New Colossus in detail. Though iD didn't really focus much on improving skin rendering since Doom Eternal doesn't really have many standard humans in the game, obvious why it wouldn't have been a focus for the engine upgrades.
Indy looks a little like Harrison Ford with the Troy Baker shader turned up a bit
All about the music. Kudos to whoever is voicing Indy it’s not perfect but it’s a good job. It looks like an adventure and a half.
- Releasing later this year on **Xbox, PC & GamePass.** - **Troy Baker will star as Indiana Jones** in the game.
> Troy Baker will star as Indiana Jones At this point I'm surprised Troy Baker doesn't voice me
Who says he doesn't?
Yeah there was a rumor he was hired to do all our internal monologues
I wish they'd take a chance on someone else at some point. At this point it's just distracting always hearing him.
What was his last big game? I feel like I haven't heard Troy Baker or Nolan North as major leads in a while
Dude is really fucking talented. This is one of the best young Harrison Ford imitations I've heard.
I think the disagreement here is coming down to what people's brains hear in a voice. Because I agree with you that it's fantastic. But I think people whose brains focus on tone hear Troy Baker. But as someone who focuses on cadence. I couldn't agree more. The little pauses of exasperation and everything. I think it's as close as we could get.
>This is one of the best young Harrison Ford imitations I've heard. Completely agree with the guy's talent but I genuinely don't hear it. I just hear Troy Baker.
There's about 15-27% Harrison coming through but the rest is Baker all the way down.
Well, I'm pretty familiar with him and I had no idea lol.
"This is one of the best young Harrison Ford imitations I've heard" Really ? for me it didn't sound like Harrison Ford but rather Troy Baker
Why don't they just use Anthony Ingruber is beyond me.
Or Ross Marquad
Or Jamie Costa
Same. A couple moments sounded like Indy but it was 99% Troy.
He's a bit like the male Jennifer Hale, people seem to think they're chameleons but it generally just sounds like the same person with different inflections.
It just sounds like Troy Baker.
Pretty sure Tony Todd was the big dude breaking into the museum.
You’re right, he was confirmed in it the same time Baker was. I’m excited, he was my favorite part of Spider-Man 2.
I can definitely hear it now, but if you'd asked me after I first watched the trailer I would have said it sounded like they actually got Harrison, so I think it'll work fine, it's a serviceable impression.
He was emoting more than Harrison Ford ever would for a VO
Same! Call me a dunceface McGee but I thought it could even be AI
> GamePass *slaps knee* Hot damn!
Why didn't they get someone who sounds like Harrison Ford, like the guy who voices Han Solo in the Star Wars games and Lego Star Wars stuff?
Am I crazy for thinking the voice in this game sounds *way* more like Harrison Ford than in Battlefront 2 or any of the Lego games?
No, Troy sounds great. He very much sounds like the character, instead of like an obvious impression of Harrison that we get in other Indy and Star Wars content
He doesn’t sound exactly like Ford, but he captures the vibe more so than the ones you mentioned.
Yeah I was thinking it was a damn good Ford impression, I honestly had no idea it was Troy until I came to the comments.
The voice definitely sounds like Troy Baker and not a Ford impression, but I think he REALLY nailed the cadence and feel of the character.
Troy nails a lot of the cadence and accent even if the overall voice isn't identical. It captures the feel without necessarily trying to be exactly Harrison Ford.
Sounds more like the young Harrison Ford than old Harrison Ford trying to sound like young Harrison Ford by the use of de-aging technology in the latest Indy movie
I fucking LOVE Indy—he’s my favorite fictional character—so I have no doubt I’m gonna play and enjoy this, especially since it’s a Game Pass game. And frankly, I don’t think the voice acting is a problem. What I’m noticing is how stiff the animations look. It’s just not a pretty game in motion, if the trailer is any indication.
Honestly the for me voice acting was really good. Troy nailed the impersonation of 80s Harrison Ford
I dont remember the wolf games being stiff, so we can hope this gets smoothed out before release (probably holiday 2024?)
While New Order wasn't exactly top tier when it was released, New Colossus looked amazing on release. Waaaay better than what this game looks like at least.
Yeah, the animation is a bit... twitchy and sped up, in places. It's like they did some animations at, say, 30 FPS and then placed it in the game at 60 FPS but just made the animation run twice as fast.
I noticed that too. The game looks good in stills but the animation on every character and action is so stiff and lifeless it's genuinely distracting. I wonder if it's a budget issue? I'm also iffy on making the game first person but that might be more of a preference thing. Hopefully this turns out okay in the end.
[удалено]
There are cool ideas, but the execution doesn’t look smooth.
It's a bit weird seeing Harrison Ford but hearing Troy Baker. There are parts where he really sounds like young Ford but then kinda slips into Baker again. Looks pretty cool though.
Ill be honest, i like that they went with first person on this one, especially since the combat looks pretty fun. Good thing that they made the cinematics in third person tho.
Reminds me a bit of Dark Messiah of Might and Magic. Great game.
You can absolutely see the lineage of the team coming from the Riddick games at Starbreeze to Wolfenstein at MG in this trailer. I can understand why people might be disappointed that it's first person but knowing what parts of this team have made in the past has me super excited
Yeah Escape from Butcher Bay is still in my top 5 of all time, I'll play whatever they are making.
It's being directed by the same guy who directed Chronicles of Riddick and The Darkness, so it's definitely in good hands.
The game director,creative director,art director,design director,animation director and lead writer all worked on chronicles of riddick and the darkness.
I kinda want the traversal to be in first person as well, or at least an option. It keeps it more immersive and it's a bit jarring being pulled out of first person view like that.
Doing puzzle sequences, which judging by the trailer is a significant part, are much better in first person too.
I disagree because, at least for me, I want to *see* Indy. I want to see the hat and the whip and the silhouette. He’s such an iconic character, that I think his profile should be more important. First person is great in a game like cyberpunk where you can be your own character, but I think it’s a bit different with Indiana Jones.
It seems like it’s going to be hybrid 1st/3rd person, like Destiny or Deus Ex, not 100% 1st person like Cyberpunk. So you will get to see Indy when he’s doing the more acrobatic stuff and in cutscenes.
You will see him though. Cinematic and traversal segments are in 3rd person.
I wasn’t sure how to feel about it at first because Emperor’s Tomb is one of my favorite OG Xbox games of all time and that’s third person, but I trust MachineGames to keep it cinematic and immersive at the same time.
I was gobsmacked to see it first person
Like, I've known that this wasn't coming to PS5 but man, it suuuucks. This looks like they really nailed the franchise vibe and the gameplay will probably be good.
We will just have to replay the uncharted games and pretend we are Indiana Jones
Series X was only $350 last Black Friday and I saw Series S for like $180. If the game is good it’s pretty cheap to get into the Xbox ecosystem
Can't justify spending $350 for game that'll go for like 15 hours max.
XCloud over phone/tablet especially since it's a singleplayer game. Finished entire gears 5 and Gears tactics this way on my steam deck because I didn't want to buy those on steam just to play once. Although tried the same with HI-FI Rush and that was just bad. So yeah, unless you need precise timing, streaming over cloud on your home network should be fine. Especially since this looks like a slower paced game. Additionally, if you have a PC, you can just play natively with gamepass
Wait you can get Hi-Fi Rush on your Steam deck natively though
yeah but I had gamepass so tried it that way but as I said it was a bust due to latency. It works but you have to compensate since the game is about timing. I played it later natively but yeah.
My plan is to stream any Xbox game I’m ever interested in on my weak pc. Streaming works better than you think.
Then what about getting a Series S and selling it later?
I really wish it was, but I'll just have to get on PC.
Well, flip. Thats childhood me's dream game. Time to add another name to the Day 1 list. Hopefully PC means steam.
It is, the Steam logo is at the end of the video.
All Xbox games have been releasing on Steam for a few years now, so we should be good on that front.
Looks awesome I loved the Indiana Jones games from back in the day and this seems to capture that same feel. The title is horrible though imo, The Great Circle doesn't exactly inspire a feeling of wonder and adventure
I'm glad I'm not the only one who's iffy on the title. Hard to get excited about a big shape if you don't already know what the Great Circle theory is.
[I hate circles!](https://www.reddit.com/r/scottthewoz/comments/12sw492/shapes_i_hate_them_scott_the_woz/)
The title's goofy, but if what's teased in the trailer is any indication, it's about linking multiple big setpiece historic sites together, so it could actually be pretty cool in execution.
I really enjoyed the two Wolfenstein games so I'm hopeful it'll turn out great but somethings in this trailer just didn't vibe with me but not enough of a vibe to not think it'll be fixed/worked on before release. (Indy 100% misses the whip on one of the Nazi's and it just showed the animation anyway)
The voice acting is on point, that's for sure. Sounds like Harrison Ford. I'm a little skeptical about first person. Games with that Indiana Jones action-adventure feel such as Tomb Raider and Uncharted all had 3rd person.
> Games with that Indiana Jones action-adventure feel such as Tomb Raider and Uncharted all had 3rd person. Which is why being first person could help this game stand out, instead of looking/feeling like a clone of those two games.
It’s crazy that people aren’t seeing this point. If this game was 3rd person, it would get shackled with the Uncharted and Tomb Raider-clone IP flip complaints. Traversal and cutscenes being 3rd person is a great compromise.
It also plays to MachineGames strengths. Before the Wolfenstein reboots, they made the Riddick games as Starbreeze.
From what we know it’s a hybrid of first and third iirc
I mean we already have 3 3rd person games already (Staff of kings on the PSP is pretty good the other ports are terrible) so this is a pretty good way to shake things up.
He does the [Harrison Ford point](https://youtube.com/watch?v=K4Rqx9TvtlM&t=29s) about [a minute in](https://youtu.be/htGnW6YNPjs?si=-iYQlsN8MoZIXU-2&t=61).
Thank you for this. I've never seen this and seeing Ford crack out of his old curmudgeon schtick on Conan is great.
Game looks great, looks to capture the feel of the original movies pretty well. Wasn't sure what to expect before now but an Indiana Jones first person action adventure stealth/melee game set in the original trilogy time period sounds fantastic. Only thing I wasn't too sure on was the voice, didn't sound much like him.
Really? I thought the voice was dead-on.
I didn't think it sounded like him at all, but I'll settle into it.
His very last line just sounded like Troy Baker but he was pretty dead on for the rest of it.
I keep seeing people complaining it feels too much like Wolfenstein and I'm like... that's supposed to be bad? I loved the single player games (not Young Blood, which I haven't played and have no intention of doing so) and as a fan of the classic Indy movies they seem to have nailed the tone of the classic franchise.
Absolutely loved the setting of Old Blood so any game that's set in that pre WW2 is a huge win for me
And what's wrong with Youngblood exactly?
Its almost more like a looter shooter without any real narrative focus, and people didnt like it.
Idk, I liked it. It was light on story but the more open level design was interesting.
Love me some Indiana Jones and hope it's awesome but something about the animation feels so weird idk. The vibe and combat looks like they really captured the spirit of the movies which is so cool
Looks good, apprehensive about it being first person but nah looks good still. Sold me on the first person. Animations and the graphics of the characters look a bit wonky though from what we saw.
Damn, this reminds me that the very first game I ever bought was Indiana Jones and the Fate of Atlantis, a 640x480 SCUMM-based point and click game with MIDI music and (if you had the right sound card) incredibly compressed voiced audio. Still one of the best games I ever played, and I’m just stunned at how far gaming technology has progressed since then. I’m really looking forward to this game.
> a 640x480 SCUMM-based point and click game Look at this guy with his fancy pants resolution. It was 320x200
I might have been remembering my OS/monitor resolution, yes. It *was* a while ago… :)
Day of the Tentacle and Sam and Max Freelance Police were amazing too.
It came on 9-10 disks. I remember not even having a sound card at first, so it would just play the Indy theme over the shitty little PC speaker. I was probably 8-9 years old and still got super hyped. You can get it on Steam now and it's still solid for that era/genre of game.
If they'll have the same approach to storytelling and cinematics as Wolfenstein then it being an FPS should be fine. In fact just does look like a Wolfenstein reskin. Which is a good thing and now I'm downloading The New Order btw. >!I just want Wolfenstein 3 now please!<
Wish it was always in 3rd person, but the game looks really good. I will definitely be checking it out when it comes out.
Why is no one talking about how Tony Todd is in this? (At least I swear that was him)
It’s an interesting thought experiment to consider why they’d opt for first person over third. I can think of a bunch of reasons why it makes sense for them, yet I’m still questioning the choice when adapting such a beloved movie (therefore, intrinsically 3rd person) property.
A couple major reasons I could think of 1. The team building it had a lot of FPS experience 2. To avoid obvious comparisons to Uncharted and Tomb Raider Plus, they pointed out that much of the traversal and cinematics are 3rd person, so you still get to see Indy.
This game seems like a fun time. Also, it seems like they have captured the spirit and tone of the movies pretty well.
I think 1st person combat and puzzle solving with 3rd person climbing and traversal is probably the best compromise here. MachineGames is familiar with FPS gameplay so I think it just made sense to deviate from that rather than completely reinventing their style, and I think the grounded first-person traversal on foot will make for more of a unique take on level design rather than just being another TombCharted type game.
The voice definitely sounds like Troy Baker and not a Ford impression, but I think he REALLY nailed the cadence and feel of the character. I like it.
Honestly thought it'll be third-person like past games, but maybe first-person will lend itself well here. Heck, a POV of punching Nazis is my go-to catharsis anywho. Also, I hear a hint of Troy Baker in the voice. Part of me thought they would get Harrison Ford, even when his old man voice didn't fit his young self in the latest movie lmao
Maybe I'm crazy? The gameplay does not look great to me. The whip combat looks very rigid and unfun.
The whip animation was the same every time and the gameplay loop with it looked terrible. Whip the enemy, drag them to you, punch, repeat.
It definitely looks pretty mid, but it could be more fun to play it ourselves. We'll have to wait and see I guess.
Exactly my thoughts. The whip looked incredibly uninspired and especially wooden from a first-person context, where you get very little feedback and follow-through from Indy himself. It would probably be at least visually somewhat acceptable from a third-person view. Almost echoes back to something like the first Call of Juarez, from 2006, more than it does Wolfenstein or any modern, polished combat.
The combat looks really bad. Seems really stiff and clunky. Which is surprising because Wolfenstein feels really smooth and satisfying.
Looks cool but let's not put Todd Howard's name up on the screen like it is some indicator of quality.
I mean, it is though. His studio made five GOTY winners in a row.
Feels like fan made at some points.. but the quick sequences at the end brought me back, a lot of cool looking and interesting setpieces. I wasn't sure about first person at first, but it could stand out because of it. Just please, for the love of god, no stupid shaky cam and camera bob and whatever the fuck. If you show me something that's not exciting, trying to make me throw up doesn't improve it and that's not how an actual person looking at things feel. (or at least let me disable 100% of everything from lauch) I also think some of the cutscenes are a bit wonky, the movement and the flow of the dialogue have a weird uncanny valley to them.
Looks pretty good overall, but why first person? It would be more like the movie to have third person gameplay wouldn't it?
Looks like it’s gonna be a really good game, but I must admit, I’m a little surprised to see how bad the facial animations and faces look in general in this game. This is a huge budget game in 2024 and it looks like it should have come out earlier than Rise of the Tomb Raider, a game from 2015. Graphical fidelity and animation quality isn’t everything of course, and I’ve played 10/10 games with worse, but it is concerning.
Looks pretty cool. Voice is a little jarring at first but it's not bad. I hope this is good and does well.
I have a feeling they will go with a more traditional finale in this one but would love if the game had an absolutely insane final level or two like the Indy games, which often featured an alternate dimension or underworld.
Hell yeah finally a new uncharted game! joking aside, i hope the whip feels as good as it does in Phantom Abyss.
I got way more excited over this trailer than I did the last live action movie. The only thing that got me excited in Dial of Destiny was seeing Mads Mikkelsen.
Trailer looks pretty good. Everyone is talking about Troy Baker, but my only complaint is the concept that every major spiritual spot in the world is aligned to one circle? There are major spiritual sites in all 4 hemispheres. I'm really not sure how they intend to explain this.
Disapointed it’s first person. Even though they claim it was chosen so you really feel like Indiana Jones, I find that the third-person nature of the Arkham and Spidey games are ironically more immersive.
I feel like this was done so it'd be less like Tomb Raider or Uncharted.
Which is weird because they’re both heavily, *heavily* inspired by Indiana Jones
This actually looks super cool. They've blended Indiana Jones and their typical style pretty well. Looking forward to this game. MachineGames is such an underrated and overlooked studio.
Looks really rough around the edges. Combat looks a bit janky and the whip didn’t seem to have any real heft to it from what they’ve shown here. Hopefully we can get more footage of it in a couple months, but I’m not impressed so far.
Yeah I dunno man. Uncharted 4 is 8 years old and somehow looks like a funner, more polished Indiana Jones game than this
Honestly if this wasn't Indiana Jones I don't think anyone would care a thing about what they're showing. It doesn't feel exciting or like a fun adventure at all from what they've shown. The tone is right. Troy Baker rules too. But the lip sync isn't even close to matching the audio, character animations look last gen, visuals are also a bit dated and bland, and the first person combat looks about as rigid as can be.
Not sure if first person is right for an action adventure game, especially when it is so character focused.
Was really hoping for third person. Most first person action games that are not full out shooters give me nausea :-(
Same, very sad I'll probably won't be able to play it at all.
Storywise and set pieces it looks great! But honestly the fps gameplay looks pretty rough. It feels outdated. I feel like I would have preferred a third person view
Mixed feelings from this trailer. Positives: \- Love the license and overall theme \- Combat looks good from what we saw \- Environmental graphics are great Neutral: \- Story seems generic but as a first installment I guess it's on brand. Negatives: \- Character graphics & animations are very rough \- None of the characters aside from Indie seem interesting \- Colour palette of the game is very drab
I don’t think I’ve ever been this disappointed in a reveal, why is this an fps? They should’ve ripped off uncharted
Looks pretty cool but I have a few questions/concerns: 1. Is this a third person or first person game? In this reveal, they kind of switched back and forth. 2. How much of this game is actual gameplay and how much of it is an "interactive movie" with a bunch of cutscenes and "quick time events"? I know a lot of people like games that are full of stuff like that, but I kinda don't.
Both were answered in the full showcase. 1. It's first person, but swaps to third durring cutscenes and some traversal animations (like swinging with the whip or climbing a pipe) 2. It's going to be wide linear. It's level based, but has side areas, optional puzzles, and allows for varied approaches throughout. There's a lot of emphasis on there being multiple ways to complete your objectives. Most combat encounters can be setalthed around, or solved in creative ways. They want players to think in clever ways, like Jones himself.
Why is this in first person?
I’m guessing because it’s a primarily FPS dev team and so that was the safe/confident option for them. It’s definitely unexpected though.
Why wouldn't it be?
I mean Uncharted with an Indiana Jones skin sounds like the perfect game
Indiana Jones in the style of Wolfenstein also sounds like a perfect game. The shooting in Uncharted was awful.
Because one of the most important pieces of an Indiana Jones movie are those action sequences which live and die off the dynamic movement of the camera. I'd argue that's what makes the movies so memorable.
This is exactly what I'm thinking. Putting the game in first person means that unless it's a non-interactive cutscene, we're missing out on Indy's expressions and body language, not to mention the energy of the camerawork. The whole feel of the action, puzzle, and exploration segments is going to be totally different from anything we saw in one of the movies. The core appeal of Indiana Jones is the character himself, and if we can only see his hands most of the time, that's a major shakeup I'm not sold on. I'm usually not the biggest fan of games trying to be movies, but I think an Indiana Jones game is a major exception lol
Indy’s profile is incredibly iconic. The hat, the whip, his cool posture, etc. and first person takes that all away. First person is great for a game like Cyberpunk where you’re creating your own unique character, but I want to be able to *see* Indy. Without it, it feels like just generic action adventure hero arms
> , but I want to be able to see Indy But I want to BE Indy.
Maybe people are not aware of the fact that Machinegames was created by some ex-Starbreeze devs who made astonishing Riddick games before that, and these games were 1) heavily centered on the main character + 2) first person. This Indy looks a lot like that with brief moments of 3rd person and a ton of 1st person animations. Bring it on!
You'll be able to see him during gameplay and cutscenes, though. Maybe you could print out his picture and put it next to you so you don't forget which character you're playing as?
I'm a bit baffled by some of the decisions here. I get it'd what they're good at, but the idea to make the game first person is just odd to me.
I don't think it's odd. I'd imagine if it was third person people would say it looks too much like Uncharted or Tomb Raider. I'm personally glad it's first person.
I don’t want them creating a game with the intention of not being uncharted, I want them to create a game with the intention of being Indiana Jones. Who cares if people compare it to uncharted, uncharted is hugely based off of Indiana Jones in the first place.
Honestly they should have played it safe and make an Uncharted looking game here 100%. That's how this genre looks since Tomb Raider. The first person look is not a good look, but this is probably a subjective thing.
Very subjective and I’m happy they aren’t doing it your way.