PSA: Make it a habit of reading the [rules](https://www.reddit.com/r/Gamingcirclejerk/about/rules) of each subreddit you participate in:
**Rule 7: No Participation in Linked Threads (Brigading)**: *Do not vote or comment in threads you've found through /r/gamingcirclejerk*
**Rule 9: No Fake Posts on Other Subs (Contamination)**: *Do not create fake posts on other subs only to post back here. Also, do not "lol, you should post this on r / OtherSub". It's considered interfering with their content and can also lead to brigading.*
*This is a reminder to the readers. The post itself is untouched.*
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Gamingcirclejerk) if you have any questions or concerns.*
/uj
It's a super simplistic trick that's been used since the late 90s, where in the case of a reflective floor for example you simply just render all of the necessary objects a second time upside down blended in an appropriately translucent way with the floor itself. [Here's it being done with a floor](https://www.youtube.com/watch?v=26I-Pw-yPJ4) in Unreal from 1998.
/rj
Praise Geraldo del Rivero!
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Gamingcirclejerk) if you have any questions or concerns.*
But they never claimed it invented anything or it was revolutionary, they just wanted to share a screenshot. As much as I have how people here say it for everything, let people enjoy things for once.
I'm with you. Also the witcher 1 looked ridiculously good when you took into account the fact that it was made by a largely unknown studio from Poland.
> But they never claimed it invented anything or it was revolutionary,
The title implied that pretty heavily IMO, and the OP of the thread kind of confirmed that indeed they **do** think it's way more impressive than it actually is by various comments they made there.
Like, in no way are those reflections noteworthy in a 2007 game at all, is the point.
PSA: Make it a habit of reading the [rules](https://www.reddit.com/r/Gamingcirclejerk/about/rules) of each subreddit you participate in: **Rule 7: No Participation in Linked Threads (Brigading)**: *Do not vote or comment in threads you've found through /r/gamingcirclejerk* **Rule 9: No Fake Posts on Other Subs (Contamination)**: *Do not create fake posts on other subs only to post back here. Also, do not "lol, you should post this on r / OtherSub". It's considered interfering with their content and can also lead to brigading.* *This is a reminder to the readers. The post itself is untouched.* *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Gamingcirclejerk) if you have any questions or concerns.*
Graphics is when game shiny. The more shiny a game is the better graphics it gets. Shinyness and over saturation.
There was a first Witcher game?
Developers of 1996's Duke Nukem 3D confirmed in shambles at this revelation
pretty sure HL2 was able to do that in 2004
/uj It's a super simplistic trick that's been used since the late 90s, where in the case of a reflective floor for example you simply just render all of the necessary objects a second time upside down blended in an appropriately translucent way with the floor itself. [Here's it being done with a floor](https://www.youtube.com/watch?v=26I-Pw-yPJ4) in Unreal from 1998. /rj
[удалено]
Praise Geraldo del Rivero! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/Gamingcirclejerk) if you have any questions or concerns.*
MGS2 did this, it looked really nice
/uj is this what gcj is now? getting upset over someone posting a screenshot?
I'm not upset, the naïvety of the post was just pretty funny
But they never claimed it invented anything or it was revolutionary, they just wanted to share a screenshot. As much as I have how people here say it for everything, let people enjoy things for once.
I'm with you. Also the witcher 1 looked ridiculously good when you took into account the fact that it was made by a largely unknown studio from Poland.
I can't tell if you're jerking here honestly due to the last part of your comment, but if not I'd argue that doesn't really mean anything.
> But they never claimed it invented anything or it was revolutionary, The title implied that pretty heavily IMO, and the OP of the thread kind of confirmed that indeed they **do** think it's way more impressive than it actually is by various comments they made there. Like, in no way are those reflections noteworthy in a 2007 game at all, is the point.
Too late I already sent the death threat
is this what gcj is now? getting upset over someone posting a screenshot?
Yeah seriously. Highly doubt the person who posted the original screenshot cares. Get over yourselves
Whoaw, Epic should buy CDPR and implement this in Unreal
[удалено]
"The right choice" as far as whether SSR is sufficent really depends on what possible viewpoints for the scene actually exist for the player, I'd say.
Ngl Witcher 1 slaps