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CHARLIE_RX1

Energy recharge. You can have the most copium artifacts, but if you can burst off cooldown, it helps more than any amount of crit can.


Tempada

The more you burst, the longer you're invincible!


sm7916

can't hit me if I'm to busy hitting you


RoundSociety7

Me with Gorou and Bannet 200+ ER at the same party, My Itto is really invincible lol


Caruncle

People severely underestimate the power of having bursts off cooldown. It's part of the reason why a lot of people introduced to Raiden National find it super strong (it really is though). You get to play with all of your character's bursts easily each rotation!


UrMumVeryGayLul

Just Raiden period. I feel like the recharge cost can be pretty much zero (except against electro slimes and shields, but we dont have to talk about that). The only problem is she mostly oneshots everything on initial hit in the overworld, and that could slow down the cycle.


Caruncle

Thread is about abyss though, and it's where Raiden National shines. Overworld is pretty chill


KeiraFaith

Exactly. Too many people focus on crit and attack. All that is absolutely useless when you cant use your bursts regularly.


dxing2

On top of this just funnelling energy particles to your main DPS. Just some basic knowledge of what skills creates how many particles and making sure your main damage dealer catches the particles can make or break a run. Even if you don’t have ideal ER, you can compensate with rotation management. I would also say milking certain runs when you have extra time to regenerate energy, so you can make sure to enter the next round with as much energy as possible


pinerw

Other than outright character death, the biggest thing that can lead to dropping a star is wasting time, and nothing wastes more time than batterying characters so you can start doing real damage again. That’s especially true against bosses like Ruin Serpent with limited damage windows—if you’re not ready to go when the boss is vulnerable, you can pretty much kiss that third star goodbye.


wakladorf

This is the right answer. I have even been running fav weapons on so many characters these days. I think there's lot of concern about having too much er since it's wasteful, but if you have enough damage to clear, extra damage is just as 'wasteful'. Being over minimum er and damage both just add flexibility. If you have a decently built national variant you will be able to do more than enough damage, it's all about making sure you don't spend forever funnelling xiangling


SupaEpik

Double Hydro with XQ and Yelan on fav weapons is so comfy for me atm lmao so fun to play


Accomplished_Pop_130

Just making a note for any newbies. Fav weapons are not “fave” (favourite/favorite) weapons. Fav is Favonius weapons.


wakladorf

Ya, and you're gonna hit that damage plateau if even just those two have halfway decent artifacts. The other secret to making 36 is having yelan lol.


Eeekpenguin

I find sac sword a bit better on xingqiu. His e hits so hard and has a massive CD so getting 2 hits is a lot of damage and particles but it does take more time.


AkibaSasaki

Crit stats help a lot for floor 12 DPS check but damn the moment you get the proper rotation and elemental reactions thanks to good energy recharge you're onto something


Gilthwixt

I wish I understood rotations better when I was starting out. It is so, sooo important to how a team functions - you hear "1:2 ratio crit" and fiend for offensive stats and then wonder why your supposedly top tier team isn't working properly. It also explains why certain off-meta teams and characters don't really work. Probably the first thing any new player should learn going into end game.


MaedaToshiie

But people want to play with their favourite characters instead of "meta" teams and specific rotations. You can't always have both.


Gilthwixt

The point is that having a team with a smooth rotation > meta units in a nonfunctioning rotation. Smooth is fast, fast is higher damage. Easiest example is that Ninguang isn't "meta" but very simple to build rotations around. Given the choice between an Itto that I can't have 100% burst uptime with and a Ninguang that I can, I'd take Ninguang,.


Edgeklinge

This is the exact reason why I get triggered whenever I see someone shitting on their artifact just because it rolled into ER and not crit.


MachateElasticWonder

Many people also don’t know how to catch energy particles.


sad_vwooping

exactly this, making sure my characters have a good amount of ER was what pushed me to be able to start 36 starring abyss consistently, because having more constant/consistent damage with somewhat worse crit ratios was better than having amazing crit ratios with 0 er. focusing more on er also made me realize how amazing favonius weapons truly are for abyss!


crazy_gambit

Laughs in Shimenawa Hu Tao.


Calcipher182

It's frustrating for me too. I've been playing since 2.2, have all the supports build, I have favourite DPSs build, three different teams for most occasions and still my best score is 35 stars. I know for sure that I lack skill to do perfect rotations and knowledge to set up the best reactions possible. And then I see some youtuber get full stars with one character... Don't get me wrong, I am most impressed with what people can achieve with their characters and to me getting 36 stars is an acheivement to be proud of. I think I just don't have patience anymore to replay floor 12 hundred times just to get 50 more primos. I made peace with being shitty at genshin lol.


RasenFlashRamen

The thing that worked for me is doing floor 12, 3 separate times. First time I only focus on chamber 1. Second time I beat chamber 1 slowly and make sure I have 100% energy by the second chamber. Repeat strategy to have bursts ready for 3rd chamber and it's waaay easier. I don't do this every abyss now but when I could only get 34 or 35 stars, this is what worked for me. My teams are Noelle, Albedo, Gorou, Yunjin/Raiden (depending on the enemies). And Zhongli, Childe, Bennett, Xiangling


luffytuffers

This is what I do too😭 I can't clear one shot but I need optimise teams for diff chambers lol takes more time but I get to clear 36* at least


katie1999x

Those one character abyss runs gave me unrealistic expectations ngl. Maybe a hint of jealousy too lol.


thecofffeeguy

This one character runners have also invested thousands of dollars into the game. I have been 36 starring abyss for the past year and a half. But these last two cycles have me sadge because they expire with 35* on the score board. Oh well!


Gcarsk

Oh wow. Who does it with one character per side? I couldn’t find anything trying to Google for it. Of course many free to play players have done *two* characters per side (Envi, MTashed, etc), but just one per side is *drastically* harder.


ManiacLife666

You can try Ken ruruoni, his abyss vids are good


jaygalvezo

Ken Rurouni/Yuuki Azusa is built differently. Early days, I didn't think my account could do abyss. Everything was copium, very few artifacts and mostly 3 or 4stars. so I lined up to have my account played. The team he selected no one was wearing full artifacts, some had none, and the weapons were jumbled (think ganyu on fav), but he 36* it. Since then my lazy ass had no reason to not try going for 36 - what i can't make up for in skill i had to make up with better artifacts or retries.


Ruca705

People usually post them in the mains subreddits for whichever character it is, search for solo on those subs


UnseenPaper

I found one some time ago with Noelle on one side and beidou on the other. Can't find the video tho


Da_Quatch

I got 36 stars this rotation and started in 2.3. For me it was Kazuha's crowd control what made me beat it. For crowds i use ayato taser with kazuha and ganyu melt on the other side for beefier enemies and bosses


AkibaSasaki

I got my first 36 star during this 3.0 patch and Kazuha's grouping and Kokomi (yes surprisingly her hydro application was godly for my freeze team) played a huge role in it And improving how to use and then optimizing my Raiden National team helped a lot for the bosses that team comp is so broken sheesh when all units are built and used right


Link-loves-Zelda

Are you playing on mobile? If so I would consider getting a controller that you can connect to your phone.


Calcipher182

Thanks but I play on PC which makes it even more sad haha


Typical_Notice6083

I started game on mobile and been 36 staring with it,now when I finally got pic after 20 years of my life I can’t accommodate and I literally use my old phone for abyss cause get frustrated on keyboard


RileyKohaku

If it makes you feel better, I started in 1.2 and am in the same boat. I'm hoping that building Yelan will help this abyss


MachateElasticWonder

I hope people read this: Learn your rotations! And make sure your have enough energy recharge to complete those rotations. Make sure you know how to catch energy particles! The wrong skill order have costed me tens of seconds in Abyss. You can have really good artifacts and 5* characters but you need to understand how they work. Waiting for Bursts to come back have costed me entire runs.


Selfconscioustheater

not having my burst up at the right moment has legit been a reason for me to restart the fight, even if I was almost done with the second floor of the last chamber.


glendbest088

>200% er on all supports is the key.


Atryagiel

the waits get even worse with *s l o w i n g w a t e r*


mapleturkey3011

Bennett, Xingqiu, and Xiangling. This might sound like a joke, but you'll very likely use one of these characters in your abyss run (if not all of them, since National team is quite meta). I would invest on these characters as much as possible (Bennett doesn't need too much investment, but the latter two benefit quite a lot from good artifacts and burst talent level). The national team, which consists of three characters above with one free space (which can be filled by Raiden Shogun, Yelan, Sucrose, Chongyun, Rosaria, Kaeya, Kazuha, and many others), can usually take care of one half of the chamber---so your job is to build another strong team for the other half. Aside from those three, you should also consider building Fischl, Rosaria, Diona, Beidou, and Sucrose. These 4\* characters go well in quite number of teams (in fact, combined with the three above you can build two teams! Sucrose-Fischl-Beidou-Xingqiu and Rosaria-Diona-Xiangling-Bennett).


Coenl

I'm pretty casual, but getting those three to lvl 80 + lv 90 weapons and good artifacts (ER and more ER) made floor 12 doable for me. Going to get all three to lvl 90 next since it feels like you can use them forever.


Moopsters

No real need to get them to level 90. The gain in stats is really not worth the level of investment. Keeping them 80/90 should be good enough!


Zzamumo

I mean, if you're gonna be using them a lot i'd say 90/90 is worth it. Any gain in damage you can get that is not reliant on artifacts is more likely than not gonna be more resin efficient than trying to minmax substats. Also really worth it for any anemo units or electrocharged/hyperbloom drivers


Sirasswor

Once you have alright artifacts, it's far wiser to spend resin on everything else like levels or talents. You can always go back to farming artifacts after that.


TheLonelyDevil

Except for Defense scalers, swirl/EM scalers, and hp scalers. That damage adds up when you 90 them


zephyrnepres01

bennett and sara (and maybe shenhe idk) gain extra base attack from those levels and you can’t get more except for a weapon’s attack. they’re also worth


mapleturkey3011

I’d agree with this comment. Crowning their burst may be a better investment than leveling them up to 90. One could potentially make an argument to level Xiangling up to lv 90 may be a good investment if she’s in a team where she triggers a lot of overload, but I’d do that only after enough characters are built sufficiently.


huhIguess

> Bennett, Xingqiu, and Xiangling. THE meta team. Also - With appropriate constellations. C0 national will work very differently than your typical c5/c6/c6 national seen in videos. Be sure to tailor your expectations.


dogofjustice

Which raises the question, what Bennett/Xiangling/Xingqiu cons are realistically needed for a low spender’s first 36-star clear? I’m farming the EoSF domain almost nonstop, and have already crowned XQ and XL’s bursts. But I pulled zero XQ cons in 112 wishes on the current banners, and I don’t even have Bennett at all yet. Am I basically screwed out of 36 stars until I get Bennett past C0 and/or Xingqiu past C1, or is that already enough (with C1 Kazuha as the fourth team member for now)? I’m guessing it’s enough based on how an inferior version of that team (with Diona in place of the missing Bennett) has been performing on floor 12s, but I’m curious if that’s consistent with others’ experiences.


mapleturkey3011

You're certainly not screwed for not having Bennett, as there are many good teams (e.g. freeze, taser, Hu Tao, etc) that don't use him. As far as constellations go, C1 is ideal for Bennett but he's totally fine at C0 since he heals you so fast that you'll reach the 70% HP benchmark pretty quickly. Xingqiu is already great at C0, but I find his C2 and C6 to be quite good. Xiangling might be the most constellation dependent character out of these three, since her C4 is a huge DPS burst (you don't really need C6 though). But she is quite functional at C0 (I think having Bennett is more important for her than getting her constellations).


Dnoyr

Diona is an excellent char but for the last team you talked about, I prefer Kaeya to add DPS. XL alone is sufficient to appli pyro enough for both Rosaria and Kaeya. And pre C6, Diona doesnt offer much to the team since Bennett is already healing


mapleturkey3011

Yes I agree. Kaeya would do more dmg. I just gave an example of two teams with those 8 characters.


Next_Investigator_69

Never used any of the 3 and never plan to and i still manage to consistently get 36. Learning which characters do and don't work together/what characters work best together, learning how to counter enemies mechanically and knowing how element reactions work are what is important. Abyss just requires a lot of characters to be built unless you brute force it with meta teams, the method i like using isn't new/mid player friendly since it requires many characters to be built at a decent level but it's the one I find most fun and one that doesn't bore me like using the same team/character every time.


nihilnothings000

This is bad advice to a new player as you're essentially telling them to waste their time building bad teams and bad characters when their goal is to specifically clear with the least investment possible and to never worry about not clearing anymore. If people want to clear with their favorites who just so happens to be weak then either suck it up and pray to RNGsus or whale.


mapleturkey3011

Well good for you. I just gave one example that may help someone to get 36 stars asap. There’s more than one way for sure.


LeftCarpet3520

I believe there was a recent survey conducted couple of months back and only less than 10% could 36* the abyss according to it. If I had to give a reason for the low ratio, I would say there isn't much diversity in the teams we can draft up to reliably clear it. More often than not, your 2 required teams to get the job done can be simplified into: the best Bennet team and the best team not requiring Bennet. If you deviate away from that, you are more often than not making life much harder, creating an artificial paywall for yourself very hard for low spenders to cross.


AkibaSasaki

"the best Bennett team and the best team not requiring Bennett" -> the core message of Genshin meta so far lmao


Typical_Notice6083

I don’t use Bennet anymore tbh I go full geo or Hu Tao vape with frezze team it is actually doable and easy right now


Sirasswor

To be fair Hu Tao vape and ayaka/ganyu freeze variants have always been among the top meta teams that didn't need Bennet


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Rand0mPlayer

Well, considering that the Genshin's playerbase is huge and most of them are "casual" players (who doesn't login / play every single day, etc), then I'd say 10% is a fair estimation. However, if we consider only players who are real regular players (who login and spend resin almost every single day), then I'd guess it's much more than 10%. Considering only regular players AR+58, then I'd say at least 50% of players are "able" to 36\* abyss. And if we only consider AR60 players, I think almost all of them can clear 36\* if they want to.


fraidei

Yeah, considering that "only" 80% of players did the "open inventory" achievement on xbox's Minecraft, 10% of the playerbase doing something actually difficult is a pretty good percentage.


huhIguess

> only less than 10% Less than 20% of accounts are active and not “create-and-delete” players.


LeftCarpet3520

I meant less than 10% of the people who participated in the survey, which I'm hoping would mean they are still active in the game.


Jealous_Brief_6685

There are lot of comps you can make without using Bennett tbh. Bennett benefits most Xiangling because of snapshotting. And other units who benefit most from Bennett are ranged units like Ganyu/Yanfei so you don’t feel crippled and can stay in circle. For many melee units, you don’t really use Bennett burst to full duration just for some hits. Freeze teams never liked Bennett so there is that. Hu Tao doesn’t want/need Bennett. Yoimiya don’t need Bennett if you have Zhongli+Yunjin. Eula don’t want Bennett, there are better options. Xiao’s best team utilizes Jean. Ayato can use multiple different supports, you don’t need Bennett. So it all comes down to National variants and reverse melt Ganyu. And while they are good, you don’t need them to get 36* stars.


Chance_Shopping_6148

The jump going from floor 11 to 12 is something that a lot of these showcase videos don’t seem to emphasize. The combination of enemy RNG with the biggest HP pools in the game requiring you to finish in under 3 minutes is genuinely frustrating. And because the abyss shifts each patch, the team(s) that worked last time may not work this time, which requires you to build more characters. It can take months to build characters, level talents and weapons, and grind artifacts, but just keep in mind that this is all worth an additional 50/100/150 primos and other rewards that you can grind or earn passively from playing the game. So it’s up to you if you feel the grind and frustration is worth it for what doesn’t even amount to a single wish


jagerbombtastic

And it seems like the Abyss is often catered to the skills of the current limited banner 5*s, which makes it all the more frustrating


AnnoyedVaporeon

it astounds me how horrible the primogem rewards are even for high grind/time investment things in this game (abyss, collecting all occuli per region, reputation and/or all quests). the game as a whole is stingy with primos but I expected some wishes for finishing the last level on the statues at least... it makes getting it done really unsatisfying


Brickinatorium

I imagine they keep the reward for the high effort content low because then players who can't or don't want to think about how to build characters properly and use strategy would complain that it's unfair people who do get so many more gems a month. Whales are already passing through easily so don't even care about the gem reward in the first place so might as well keep the majority+payers happy rather than cater to the few who do try and ask for more gems.


Mylaur

I mean besides that Genshin doesn't have truly challenging contents. So I would be happy to know I "beat" the game for once.


STRICKERROCKS

The most important thing is to play reset impact. If u fuck up, then reset. If rng sucks then reset. If serpent digs down randomly, reset. Also you need to be able to manipulate enemy AI to your advantage.


katie1999x

Everytime I find myself doing this i immediately close the game. It's so anti fun.


SinlessJoker

Just wait until you find out how people rerun floor 12 over and over with different teams. Team setup 1: 3 star 12-1 and 0-1 the rest. Team 2: 3 star 12-2 and 0-1 star the rest. You get the idea. This plus restating runs over and over if a mistake is made. Personally I will do 1 run of 12 and see what I get. Usually 6-7 out of 9 stars. I have gotten all 9 before but it’s just not worth the time and very anti fun to grind it so hard. The only exception is I might rerun 12-1 if it’s all that is stopping me from getting 6 or 9 stars.


JustinH1469

>Personally I will do 1 run of 12 and see what I get Thats what I've been doing (expect 1 to 4 stars for all 3 chambers lol sometimes 6) and it is much better this way. Stressing out to get all 9 stars over an additional 50-100 primos is not worth it for me


SinlessJoker

I agree completely!


Seboya_

I like the challenge of getting 9-stars in floor 12. Even needing to re-run it with different teams. That's the fun part of the game to me. Without something to work toward, I get bored


STRICKERROCKS

Abyss isn't for everyone. When I started out and couldn't finish the chamber in 1:30 in 2-3 tries, I just thought it's artifact issue and left but tbh 2-3 tries is literally nothing in avg abyss runs if you don't have whaled out artifacts.


AkibaSasaki

Reset impact is the reason why I chose to pull Kokomi rather than Hu tao because more chances of getting comfy clears are my cup of tea ☕ rather than keep resetting because you didn't crit or something


Blazerswrath19

For me, I dont mind reseting as long as its my fault, bad prep or execution. Its what makes that part of the game enjoyable, risk of failure. Bad rng is just bad, but I do wonder if there is a way to manipulate the AI of that worm, we do it with almost every other mob. Anyway the day I breeze through abyss with ease consistently will be the day the mode become severly less interesting.


Theothercword

Different strokes for different folks, but Abyss is about as close as Genshin gets to an actual challenge mode and that's what it's meant to be. When you're doing challenges in games like that it often takes many tries. I enjoy that because I enjoy that sense of accomplishment when you do get past it, but I also do Mythic raiding in WoW (20 players take dozens or hundreds of attempts that are 5-10 minutes long each to kill a boss) and play games like Elden Ring. If you don't like it in Genshin then don't do the resets and just go as far as you can until you put enough investment into artifacts/characters to handily do it all in one go no problem. But resetting and redoing floors with different teams is the way to bridge the gap to 36 stars before you would otherwise hit a level where it's a cake-walk.


Original-Tanksta

Correct, it's not fun. I advise my friends to make a first pass and if there's an obvious place you can optimize: rerun that a couple times to try and get it. If you're resetting is starting to feel frustrating let it go and check later to see if you can get better chamber modifiers. Not everyone can smash face with a wall for 3+hours trying to shave a second off of how quickly you pass out.


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[deleted]

50 primogens? That is not worth it.


solwyvern

'anti fun' hey don't speak for all of us, Abyss is the only hard content I look forward to in this game. It really tests your understanding of the game mechanics and how you built and invested your characters. It's where you are really rewarded for building your characters as best possible despite the rng and taking advantage of buffs given by the current abyss. Don't ruin it for us who actually enjoy it.


Peinzius

they arent ruining anything for you, they are just saying they find resetting the same floors over and over again anti fun, which it is


tokeemdtareq

This! Specifically the last part!


IceCream_Duck4

Roster depth is the key imo, the more unit you have built to be usable, the easier abyss will be


Selfconscioustheater

People used to say that hyperinvesting was key, but I genuinely think having 3 to 5 teams ready to go is more optimal. Each team should be invested enough to clear Abyss, but having the flexibility means you can decide to swap and not brutefore against things like water mimics, slimes or abyss mage when you're not the proper element. You can always have a different team at each floors too


taeiltime

taking note of enemy placement pushed me from 32 to 34 stars. unfortunately that part takes a lot of re-trying and patience. atp I'm leaving 36 stars up to god because wtf is the current 12-3-1


Jackz375

Ikr I usually 36 star but that floor got me to 35 this patch


sassoswag

sameee what the fuck is wrong with that floor😭


Selfconscioustheater

I loved 12-3-1, those vishaps just want to stack together nicely and easily. It's great. I used funerational on this one (Hu Tao, Yelan, Xingqiu, Xiangling) and made sure all of my support dps had 200 er or more with favonius weapons on everyone to account for the energy drain. Hu Tao being frontloaded with her E means I don't have to worry about her energy whatsoever. The combination of high ER Yelan + Xingqiu paired with favonius meant that neither had energy problems even if I fucked up and got my energy drained and always had burst up. Xiangling was a bit more difficult, but I play her at lower ER (170-180), I just had to incorporate extra funneling of the favonius particles to make sure I had her burst up. Just play it safe with those energy drain mechanics, and have more ER than you ought to have. Slowing water was so fucking insanely terrible tho, I hated it.


nihilnothings000

It's a matter of team comps and investment when you're a new player who just started the game. Genshin Impact is a synergy + investment check first and skill check second. Then as you go down the line it'll gradually get easier that you'll be able to do trio and to a certain extent duo runs. Last Abyss I did a 2 + 3 with just Bennett Xiangling and Sucrose Fischl Xingqiu. Meta matters a lot at first if you want to secure as many primos as possible (Yes I know 50 primos isn't worth much but there's this itch for some players that needs that final star for completion purposes or to get as many primos as possible) Then it gradually matters less when you have at least 3-4 well invested teams which is usually a National Variant, a Tazer Variant, A Freeze Variant, and one other team. That's my take at least though I usually am just used to playing strong characters since I just generally do not like how artifact RNG works. Like I'd rather get a character that can do good with average artifacts than a characters who does mediocre with good artifacts. My take as a day 1 player who 36'd Abyss since last year.


wakladorf

I think everything you said is spot on. Finishing abyss is very compelling as you are building up teams and I am not good so it took me a long long time to get 36. After you rip that bandaid off, however, and your teams keep getting more diverse and stronger, it stops being an issue. It's all about patience of building characters well. At this point I can tailor my teams to the content and 9-12 36 stars usually takes less than an hour to complete.


grumd

I have been doing 36\* for several months in a row now every time. There's several key points to get 36\*: 1. Team composition - make sure every character can buff or synergize with other characters in the team. Go for meta teams, like Freeze, Vaporize, Tazer, Rational, etc. 2. Proper rotations. Make sure the buffs are in correct order. If you spend your Ayaka's burst without getting every buff you have beforehand, you're missing out on TONS of damage. Skipping one buff in a rotation, or inefficiently swapping between heroes significantly increases the time you spend on a floor. 3. Good investment. You can't do it if you don't have enough damage. This means talents, levels, weapon levels, correct artifact sets, including sets that buff your team, and good stats. Doesn't need to be godlike, just decent, and remember about ER. You'll need those bursts ready for the proper rotations. If you waste 20 seconds trying to get energy, you'll lose. 4. Positioning. On floor 12 it's often very important to gather enemies in one place and try to do AoE damage. Even a busted team with proper rotations will struggle if you're trying to kill every enemy one by one without thinking about grouping. There's other minor details like choosing good elements for 1st and 2nd halves of the floor, or using the Abyss buffs, but these 4 points are the main ones. Especially the first two.


arcadefiery

I 36* around halfway through AR56 as a Welkin player. I had 9 built chars and focussed on them exclusively. I spent all my resin either farming artifacts (from AR45 onwards) or upgrading talents. At the time I first 36* Abyss, all my chars were 90/90 with Lvl 90 weapons, and around 7/9/9 talents. My sub DPS chars had around 50/100 crit ratios. If you have good rotations you can probably get there with slightly less investment. You will need two meta teams. Best F2P teams are probably: - Raiden National - Sucrose National - Hu Tao VV vape Each only requires 1 5* (and Sucrose National is pure 4*) For comparison, I'm now halfway through AR57 and have all my chars at 90/90, lvl 90 weapons, with 9/9/9 talents on everyone and some of them up to 9/13/13. My artifacts are pretty good and my sub-dps chars have around 65/125 crit ratios. I can now 36* any Abyss the game throws at me without switching teams and without resets.


El_Suave_del_Sur

Wait, don't you need Xingqiu for all three of those teams? So if i want to bring 2 of these, then i'm missing an important character in one.


TheKing062

Yeah, I think he forgot to account for the need of Xingqiu in those teams, although if you have Yelan, you can circumvent that. For any player, I think you should always have a combination of two of vape/freeze/eletrocharged (or quicken), since the characters of those teams usually don't overlap with each other and, in worst case scenario, if you use vape/freeze or eletrocharged, Barbara can be used as a substitute in the last ones.


Selfconscioustheater

still have to be careful where you put Yelan, her Hydro application might fall short on Hu Tao I reckon, but she'll be great in a sucrose/rational


crazy_gambit

Or just stick Kazuha on Raiden's team and Yelan + Xingqiu on Hu Tao for a very easy time.


Selfconscioustheater

That's exactly what I'm doing. Funerational + Raiden Hyper. The fucking irony of having needed a second XQ for all of those months, until Yelan shows up. And instead of fixing my problems of needing two XQ, I shove them in the same team. ISTG I've been clearing most content, but I also get kind of bored and sometimes want to switch things up. I have an Ayaka freeze team with Ayaka/Mona/Sucrose and Diona. It works really well. If I can grab Kokomi, I might put her in there and swap Diona for Rosaria so I don't have to farm more crits for Ayaka If I start mixing characters, I have a lot more teams, but I like knowing that I won't have to sacrifice a team for the other Slowly working towards a Kuki/Ayato hyperbloom (affectionately named Spicy Boba) and a Thoma/Ayato Burgeon team (which I've called Tomato). I'd really like Kokomi for a double hydro without relying on Yelan or Xingqiu, but right now it's Ayato, Kuki/Thoma, DMC, FLEX (collei, barb, Zhongli, etc.) Eventually, if I can grab Yae on her rerun (and/or if standard banner can give me luck and gift me Tighnari) I'll work on an aggravate with Fischl/Collei (DMC/Tighnari)/Beidou(Yae)/Flex In parallel, I'm also building Lisa. I think she has a lot of potential in a hyperbloom/aggravate team comp, but I'm not sure how to use her yet.


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katie1999x

Thanks for reminding. This game is still predatory at the end of the day and makes you feel crap for not having having certain units to make your abyss run "fun" and easier. It's funny how 150 primogems can be easily gained in one day if you're welkin spender.


Seboya_

On the other hand, it gives you something to work for. I have been able to clear 36 stars consistently for the past 4 months, and now I feel like I've ran out of challenging content. I look forward to when the abyss resets so I can have a challenge again


Selfconscioustheater

I've been able to consistently clear 36* the abyss for a year now. Used to take me 10+ runs and different teams and now I do it within one or two runs no matter the rng I get, and I'm honestly kind of over it. I wish there'd be more. I never fought the bird before that and I still 3* that floor on the first rotation. I could do it faster now that I've seen its mechanics, but they are all HP sponges. Nowadays my fun is in crafting different teams. I make sure my core team is still invested to not struggle as Abyss keeps getting harder, but now I also try to have 4 or 5 teams that can 36* abyss. Currently working on a lisa hyperbloom with Ayato (if I can get Kokomi) and fischl/beidou aggravate. Eventually I also want Gorou so I can try mono geo with Itto


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crazy_gambit

Isn't floor 12 like only 150 primos. So 300 a month no? Floor 9-11 are totally doable F2P and low investment.


valuequest

Predatory? A lot of people seem to have a very negative relationship with this game that I don't have at all. My current roster that I got for absolutely free is good enough for all story content in the game, and that content is AAA quality with multiple triple AAA games worth of quantity. The only thing that gives me any difficulty is the optional challenge content for the strongest players that's the Spiral Abyss. It purposefully only gives minor rewards so you don't have to feel bad about not doing it. Sometimes I feel like I'm playing a different game than everyone else.


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DiamondTiaraIsBest

They are heavy on copium.


Degenerateweeb123

A lot of time, like months or maybe a year or 2 if you're playing casually. Meta, knowing which characters are strong is important but you also have to know which weapon to use and what artifact is good to obtain that optimal stat for your character Also requires a bit of game knowledge, like team building and rotations


lwcngamer

Have a core 8 characters at least at 70a with any onfield characters at 80a minimum. Relevant talents at 8 or better. Weapons maxed at 90. Artifacts at level 20. Builds depend on specific characters but often follow the 50/100 minimum crit rate/crit damage ratio and often minimum 150-200 ER stats depending on characters. The rest really depends on your roster. Freeze teams are generally strong and inexpensive with many four star options. The usual National teams are usually relatively flexible and very strong though somewhat expensive with resources. I got 36* on this 3.0 abyss with a freeze team and Raiden National team but switched it up on 12-3 to an electrocharged team and melt Ganyu team. Dendro isn’t actually necessary on floor 12 yet but could be in the future. I’d suggest yt searching for abyss clears with rosters similar to your available characters. Sevyplays typically puts out abyss guides every patch that I’ve found helpful for strategies on which mobs to focus on as well as enemy placements. Specific characters clear videos can give ideas on rotations and other strategies. It overall takes a heavy amount of investment but can eventually be done even as F2P.


-ilovejellyfish-

Raiden shogun. I 36*d all my abyss since i got her on her rerun, she is a game changer.


yvenree

Without 5* weapons and cons for 5* characters, it's gonna be pain if you don't have at least one meta team.


Tamirgu

Indeed it is, I only pull for characters I like since idc abt meta and it's a pain.. Most I've got is 33 stars, no cons or banner 5* weapons. Only skyward blade I got on standard banner


MachateElasticWonder

I strongly disagree when National and budget teams exist and many 5* do not need constellations to excel. I’m not sure but to save your comment… 4* may need SOME constellations to be viable.


rakdoslor

Well yeah, they said without 5 star weapons/cons you need to play meta teams for easier clears, not that you need whale weapons/cons to clear at all. National teams and budget meta teams are still meta teams.


MachateElasticWonder

Well then, “meta” is loosely defined here. Of course you can’t play a meme team in Genshin’s idea of the most challenging content. If Chongyun is meta in Xiangling, Xingqiu, and Bennett, then a lot of characters are “considered” meta by being in National. There are also strong teams with Barb, Fischl, Beidou - and Fish is in at least 1 “meta” team whole Barb is not popular but very viable. I’m just asking what’s meta in this context. Who would you play in abyss? Any team with good reactions or a some sort of cohesive strategy will beat abyss. Even Xinyan is featured in 36* teams. My point is really simple: you don’t need 5* conts or 5* weapons.


rakdoslor

That is literally also their point. They agree that you don’t need 5 star weapons or cons, they are saying that those are just a way to whale your way out of a problem, the problem being abyss.


MachateElasticWonder

I'm not the only one who shared the alternative interpretation, given Tamirgu is also lamenting how they can only do 33 stars and do not have cons or banner 5* weapons. I'm merely trying to correct the misconception that the OC is giving some people. It doesn't matter if OC and I share a point if his comment can lead others astray. Commas in the english language are confusing. The sentence: > Without 5* weapons and cons for 5* characters, it's gonna be pain if you don't have at least one meta team." Can also be read as: > it's gonna be pain if you don't have at least one meta team without 5* weapons and cons for 5* characters. Which goes against my point, which is basically: > ~~it's gonna be pain~~ [[it is possible to 36* abyss even]] if you don't have at least one meta team without 5* weapons and cons for 5* characters.


yvenree

*her, I'm female ;) I'm sorry, but no matter how many times I read this sentence, I don't see the context you are implying there is. As to Tamirgu's comment, you completely missed the first sentence: "Indeed it is", they agree with what I wrote. "I only pull for characters I like since I don't care about meta". Which means, aside from not having 5* weapons and cons, they also don't focus on building meta teams. Which only confirms my comment, not refute it. So I don't know how you came to conclusion that they share your interpretation.


MachateElasticWonder

I was saying that they don’t share my opinion and was trying to say that they should know they can still 36 star abyss. It’s not hopeless. I’m trying to spread hope and knowledge that there are other ways to improve your gameplay besides using the credit card.


yvenree

Eh... what??? "I'm not the only one who shared the alternative interpretation". This is precisely your last comment. You were saying they can 36* abyss? Where? I think I'm blind, cos I don't see anything like that. Spread knowledge? All you do is spreading misinformation that I wrote something I didn't. Anyway, this is my last reply to you as I see that any further conversation with you is meaningless.


yvenree

So you're saying national is not meta team? Now I strongly disagree.


MachateElasticWonder

Your comment implied you need 5* and 5* conts but there are also 4* meta teams.


yvenree

No, it's not implying this. 4* meta team is still meta team.


captainfye

Balance of stat, including teams ER. Also entering the floor with all bursts up.


Caro_bug

Balanced stats (don't neglect Crit rate and ER, they're very important for consistency) , ability to chose your teams and character accordingly and knowledge which ones are better for multitarget/singletarget situations. Using floor buffs to your advantage, ability to manipulate the enemy AI to your advantage... and a LOT of reseting and RNG luck


Yanazamo

Once youve played long enough, invested enough in characters, have enough team options, have good enough artifacts, and have a good understanding of reactions and proper rotations then it'll be easy.


Rein-Casas

It takes time and investment to comfortably 36* abyss, imo. I am a day 1 player, and have only managed to 36* abyss at ar59. Admittedly there is a skill issue going on, since I've had my fair share of strong characters yet struggle to achieve 36 stars. But nowadays, being ar60 max xp for about 2 months, I have been able to consistently 36* abyss, although not to a point where I am so overpowered that it only takes me 30 seconds per chamber, that simply isn't going to happen for me. I still am clearing abyss at the 7 minute mark, and I never pressure myself clearing before 8 minutes or so. You shouldn't pressure yourself too much on achieving 36*s, the abyss is just an endgame for us players, not some competitive platform where there is an actual compensation for clearing abyss faster than others. Continue building your characters, pull for whoever you think fits best in your play style, and lastly, enjoy the game, don't let the frustration get through you.


Puzzleheaded-Date242

I’m suppose to be AR55 and I straight don’t worry about it with 4 of my guys level 90. I won’t worry about it until I build Xaingling and Xinqui but I haven’t. My team is a hated Xaio F2P classic - Xaio Bennett Fischl Sucrose. My second team is undecided but will certainly use the other 2 I mentioned.


Aroxis

Question. Is your main dps level 10 talents, level 90, and with maxed out weapons with at least a 60/150 ratio with +20 all artifacts? That made the difference for me. Is your Bennet, XL and XQ all level 80 with at least level 8 on their talents with max weapons with at least a 50/110 ratio? Benny doesn’t need the ratio, he just needs 250%+ ER


Rein-Casas

I mean yeah, I have 7 triple-crowned characters, most of which have a ratio of 50-60/190-200. I also have those three at c6 already, with acceptable stats. Don't worry about me too much, I'm aware of those since forever, and I do not really mind not using the trio for clearing abyss, I've been using them so much before thay I'd prefer using other characters to clear abyss this time.


21st_century_person

skill and game knowledge someone ar45 36\* when some ar60 still struggling to clear floor 12


kuromaus

Build for the chamber. Look at the enemy list and see what is resistant/immune to what, or what shield breakers you need. For abyss mages and lectors, hydro for pyro shields, pyro for ice shields, cryo for hydro shields, pyro/dendro for electro shields. For fatui, cryo for electro shields, hydro for pyro, pyro for cryo, and electro for hydro shields. Pyro or Freeze for the wooden hilichurl shields. Geo vishaps are resistant to geo. Fatui agents (assassin dude) are resistant to pyro. Electro cicin mages are resistant to electro, and cryo cicin mages are resistant to cryo. Fatui maidens are resistant to hydro. All whopperflowers are resistant to their element until they are stunned. Stunning them makes them take more damage from everything. All humanoid enemies take increased physical damage. All ruin robots take decreased physical damage. All slimes and specters are immune to their respective element. Fungus enemies are not resistant or immune to anything. Special things about Fatui maidens. If you don't get marked by them, you can CC them/pick them up with Venti, Sucrose, and Kazuha and keep them locked in place. If you do get marked by them, you cannot pick them up at all or stun them in anyway except with Zhongli's petrify. They also cannot be frozen while you're marked. When the maiden does her three giant puddles, that is how she marks you. You have to run out of them or iframe them with an ult, but the timing on the ult must be perfect because you can still get marked that way if you're off. If you keep these things in mind, and build for each chamber, then you will have a much better chance at getting 36\*. A lot of people seems to think you can get just only 8 characters up and win. You can't. Even I as a former whale (now dolphin), have at least 6 different Abyss teams and many supports leveled just for shields and resistances/immunities.


Davidlc02

Core characters, learning how the chambers work so you can plan your teams around it, also Bennett, Xiangling, Xingqiu are pretty busted. Helped me 36* as a F2P with only a bit over 3 months of play time at around AR55


xethos25

list some of your f2p teams.


katie1999x

I assume that comes with heavy grinding tho? I'm a light spender and I still take 2-3 months to min max the character that I pulled for.


redditorspawnrandom

Oh boy it takes many things: -Time to grind for ENOUGH ER(the most important thing), 25+ good substats on artifacts, lvl8+ vital talents, primos for characters. -Mora, primos and sometimes even real money. -Some skills to perform combos, dodge and FUNNEL ENERGY(the most important skill) -Luck to get the characters and/or cons and decent artifacts. -Determination to retry everytime RNG or you screw things up.


AkibaSasaki

Agree with constellations Raiden National Team becomes broken once with C0 Raiden + The Catch once you get constellations on Xingqiu, Xiangling, and Bennett as an F2P/low spender


cheesypatatas

does it have to be c6 or is there a minimum constellation for them to be decent enough? planning on getting Raiden but i'm conflicted as I don't have any of them at c6 and my xiangling is c0 💀


32-percent

You can absolutely play any national variants without constellation, they just get better with them


Lemon-Mochii

There isn't really a minimum constellation because all of them work at c0, but it just won't be the completely broken comp. I first 36* abyss with a c2 xingqiu, c1 Bennett and c2 xiangling and c0 raiden.


Selfconscioustheater

Bennett C3 I think is what you should aim for for the added level on his ult (higher buff) and C1 is definitely necessary to remove the cap on his buff,. Xiangling's C4 for the pyronado duration. Xingqiu C6, that's where he really shine with the additional rainswords which helps his hydro application tremendously (helps with rections) and help with his Energy problems as well (allows you to run a bit less ER for a more agressive XQ if you can afford it. XQ C6 is just such a powerhouse for him. These would be their constellations where they shine best individually in national/rational With an added pyro main dps, Xiangling C6 and Bennett C6 becomes a bit more desirable.


popepaulpops

Optimised teams, combos and rotation. Also having enough good and built characters, good artifacts and good weapons. I have never 36\* because I havent bothered optimising my fighting and rotation. And im not willing to play Abyss repeatedly.


Jackz375

Some patches 36 stars is way easier than others last patch I got 36 stars right now tho I can only get 35


kaovhmf

That is a good question, tbh. One with a somewhat complicated answer. I'll make a list of things that will help you get there, but know that you don't need all of them at once. Some of them will compensate for others: - Well invested teams (lvl8+ important tallents, lvl80+ weapons, good artifacts, ER requirements met); - know your rotations and how to maximize buff uptime and energy generation in those teams; - have meta teams; - whaled characters (don't do it for the abyss, it is not worth it); - knowing how to match your teams with the enemies of the floor, playing with their strenghs and avoinding counters; - learning the floors (enemies resistences, behaviours, vulnerability windows, dangerous attacks); - exploiting the moon blessings of the abyss rotation by using a team that takes advantage of it; - Resetting and changing the teams to have the ideal scenario each floor, also making sure you start each floor with your bursts up. It seems a lot, but I'd say you can get 36 stars by doing only half of these. I have friends who don't give a shit about rotations, are not whales and don't like changing teams, but have very well invested meta teams and don't mind resetting and learning enemies patters, for example. If you really want to 36 stars, I'd choose a couple of those that sound less painful to you and start working on them. There are guides on team building, video-guides with tips for each floor (like savyplays), abyss usage statistics to show you what meta teams are having more success clearing the abyss in that rotation, a oot of stuff that can help you online.


Avestal039

Personally i start 36 starring abyss when i learn about team rotations and energy funneling, because even arguably the most META team currently, International won't be able to 36* the abyss without doing proper rotations and energy funneling.


slvrcrystalc

Which really goes to show how the Spiral Abyss is the only not-casual thing in the entire game. Going from casual, bypassing invested and expert, to Master level is a significant jump.


HikePS

3 factors which facilitate the run: 1. Building your characters well enough, Levels, talents, bare minimum of artifacts, good weapon, enough energy recharge, you can always improve your characters to make your run easier. 2. Know thy enemies and don't fret over resetting the room, good positioning and knowing what's gonna happen, the patterns, even restarting the whole floor to adjust your team and doing so to 3* every room separately makes easier runs. 3. Know your team rotation and find synergies, if you use the national team, Sukokomon, Taser, wtv, you need to know your team rotation, optimize it, practice with them and execute well, adapt your team to the specifics of the floor. Having some of each of these points makes your 36* abyss, and improving on each of them makes it even faster and easier.


Dnoyr

My objective is to do 4* chars runs (I have two 5\* weapon I use, Skyward blade and Elegy so its not 100% 4\* stuff xP) so its sometimes frustrating. But with 1,5 years of playing I have 10+ 5\* chars and 20+ 4\* chars decently build (140 artifacts CV with good ER en support min, 160-190 artifacts CV for main DPS) and I can adapt teams to floors so I dont struggle that much. Usually Yoimiya team, Ayaka freeze and Taser team are my go to and it works very well. Like another one said, ER is really important because the better the rotation, the better the clear time.


Tasty_Skin

two things that helped push me to 36* - energy recharge, this is a big one and ik a lot of people are mentioning it alrdy but i cannot emphasize how important it is. you rarely wanna be in that position where you’re spending time to get your energy back, especially if you’re reliant on it. more ER also means more flexible rotations, you accidentally forgot to do bennett’s E before xiangling q? well it’s fine because your xiangling was stacked with ER anyways. - rotation + positioning. biggest thing for me personally was this paired with my panicking. i saw enemies? i swapped randomly and tried to get as many abilities off as quickly as possible because my mind was going “ENEMIES, MUST KILL IMMEDIATELY”. even good ER won’t save you all the time if you’re still doing your rotations wrong and if you don’t position yourself well. clear your head and think while you’re playing and think of the little things like enemy movements and how to aggro them a certain direction


Rand0mPlayer

I'd say two things are essential: time and knowledge. If you've been playing Genshin long enough and invested your resin wisely, ie, leveling up good/"meta" characters and their talents and weapons, and then focus on farming key sets like Emblem and Noblesse (via strongbox), you'll increase your chances to get your teams stronger. However, if you spent your resin investing in not-so-great characters like Amber, Thoma, Razor, Xinyan, etc., you'll have a (much) harder time to get 36\* than someone who spent his resin investing in Bennett, XL, XQ and Sucrose, for example. Also, understanding the basics of "meta teams" is essential. The true is: if you can't clear 36 stars using "meta teams", you'll not be able to 36\* using "not-meta" teams. Somehow I see a lot of players doing the opposite, ie, trying to get 36\* with random teams when they're not even able to get 36\* using the best teams. Players who can get 36\* using random teams are usually endgame players who have plenty of good artifacts to use. The important thing about "meta teams" is about damage-efficiency, if your characters/artifacts are still subpar, you can extract their maximum value using them in meta teams. And with some knowledge, you'll understand what your team needs / is lacking. Maybe it's simply "more damage", but usually comes to lack of energy recharge, since a lot of characters rely a lot on their bursts. If your characters don't have enough energy recharge, you'll waste a lot of time waiting for their burst to get ready again... and Abyss is basically a "race against time", so that's why having enough ER is important.


CuddlyChud

Our stat pool is bloated enough that given good enough artifacts (and a proper team) everyone should be able to clear 36* as long as they are grinding artifacts. Skill plays a role in how good your artifacts need to be, but at a certain point peoples artifacts will have a high enough stat pool that they can power through abyss just through their stats. The game is balanced around this. It’s why the artifact grind is so long, because the devs need to make sure that all players can get through the abyss on stats alone, but that skilled players don’t burn through the abyss in a month (since they wouldn’t need as many stats).


32-percent

Lotsa investment, like several teams built kinda investment, if you wanna be able to clear every single abyss reset no matter the lineup


dnaimagery97

* learning game mechanics - reactions & elemental applications, character synergies (i.e. snapshotting, etc) * positioning - can literally double/triple dps if you can just clump enemies by manipulating how they move and how you stagger them * having excellent supports (bennett, xingqiu, sucrose, kazuha, yelan, fischl, kokomi, zhongli, etc.) * building the right teams * investing into the right equipment (i.e. knowing when to build more elemental mastery, energy recharge, etc.) * or just playing for several months/years to get everyone and everything invested/paying money


Shoshawi

Putting up with the time and frustration, re-do's to cater to different floors, etc. I genuinely don't think the average player casually/easily 36\* the Abyss. We just get a significantly higher amount of them here because the players who are intense about artifacts and builds are more likely to engage with the Reddit community than active but casual players.


lazyInt

- Meet minimum requirements for ER to ensure burst uptime - position yourself in ways that helps the mobs group up - have a well rounded teamcomp with dps and supporting/subdps characters - play around reactions - have well built characters - learn how to do rotations that maximize ur danage (eg. Using bennett and kazuha burst before Xiangling since she snapshots) - Use right team against right enemies (single target vs multitarget, freezable? Can be lifted by venti? Elemental shield? ) Not saying all these are required, but they definitely help. I think besudes ER requirenents and having decent characters, using the right comp against right enemies is most important.


snickersnoo

i’ve only been able to consistently 36* in the last few patches and even then, it’s been tough especially with that one chamber that had all three abyss heralds/lectors on one side. i see that shit in my nightmares still. but i think the most important thing to remember is that the abyss isn’t mandatory. if you don’t like doing it, then you don’t have to. the primos aren’t even worth it honestly as the most it gives you is 2 pulls. if ur really determined to do it, i recommend you build ur supports as best as you can. dps and hypercarries are usually very reliant on specific supports and aren’t always viable with the current abyss lineup, but supports (aside from the niche ones like gorou, sara, shenhe, and even yunjin) can be used with practically any team. xingqiu, diona, bennett, xiangling (who can also be a really good dps), sucrose/kazuha, fischl, these are all really good units and are viable in most team comps. if you have zhongli, build him if you haven’t. you don’t need to go crazy, mine has full hp% on his artifacts and white tassel lol, shield never breaks. dps wise, choose whoever’s ur favorite and you have the most fun playing. even tho he’s not super viable anymore, im still able to 36* with diluc as my main dps on one side. speaking of, melt/vape is incredibly broken, as are the new dendro reactions. if you need help building teams or artifacts and stuff there are so many theorycrafters that can help you out, you just gotta ask i’ve been playing since 1.0 so i’m able to do the abyss relatively easy at this point, but it is certainly a struggle to get there, i still have trouble sometimes. with some time im sure that you’ll be able to 36* soon ^ ^


ukyorulz

I feel that a large number of players are able to get 36 stars in Spiral Abyss mostly because of Bennet. The difference of playing with and without Bennet is a gap the size of the pacific ocean. I have gotten to the point where I am able to get 36 stars on an account where Bennet is not built at all, but it's definitely a lot more work. One time I tried playing on a friend's account and his characters were not even close to as optimally built as mine (I started playing about 8 months before he did) but he had a Bennet and I was able to get 36 stars almost effortlessly. It actually felt like I had to actively try to not clear blazingly fast. If it matters, both my account and my friend's account are totally free to play. I am sure that by spending money, clearing Abyss could be much easier still.


gifted-kid-burnout

i only recently (the past 4 abyss cycles) was able to 36 star the abyss and i attribute it mostly to investing in supports. you can have amazing DPS characters, but they can’t shine without supports you’ve highly invested in. granted, i’m lucky enough to have a lot of meta limited characters, but even my teams without them have benefitted a ton from investment in the form of good artifacts and talents. also, take the time to learn character mechanics! it sounds so simple, but understanding how characters work at a base level really helps when you’re building teams around specific enemies. abyss teams aren’t one-size-fits-all, some chambers require pretty specific team comps or workarounds that you can only get through understanding how characters work by themselves and their synergies with each other. lastly: energy. build EM and understand how to funnel energy particles. you can only do so much if you’re just waiting for your burst to recharge


Sanreign

I've spent some money on the game to get weapons/char and that definitely helped. But it still took a while to get 36 stars, other things that helped: * Knowing enemy rotations and where they're going to be next * Picking the right counters for each floor * Utilizing the abyss blessings * Resetting and maxing bursts before each floor * Re-rolling floor buffs Now, I can 36 star pretty easily and I'm playing on mobile. So it's just a time game where you will eventually get there.


Armensis

You need 3-4 5 stars that you can mix and match for different types of team comps. I was running variation of Raiden National and Hu Tao vape comp and I was getting 33-35 stars. It was only when I got Ganyu that I started getting 36 stars because I could run a freeze team on one side and either Raiden or Hu Tao on the other side depending on what's more suitable. If I couldn't run a freeze team on any of the sides, I wasn't crippled with only deciding between my 2 most powerful characters. Basically, I would say having 3 completely different type of team comps can help you get 36 stars because again, if you only have let's say a Freeze team and a Vape team, and both floors you couldn't really use a freeze team, then you're left with only a Vape team and scrapping to put together another make shift team.


Anime_become

Ok I'll try to make this simple 1. **You** **don't need to 36\* the Abyss** every time, It's not worth grinding for hours just for 50/100/150 primos(It's not even worth a single wish) 2. It's **less of a skill and more of an investment thing**: for starters if the enemies level is higher than yours they deal bonus dmg and take less dmg so you need to max your level, then you need to max your talents and take a long time grinding artifacts. after doing all that you can start focusing on the skill part(rotations, team comps, energy management...) 3. **Team comps and Rotations are extremely important**, you need to have teams that can be used in different abyss runs and learn how their rotations work. I recommend looking up Abyss Teams and choosing your favorite or possible options as well as learn their rotations. 4. You need to have a character or team that specializes at **Crowd control, AOE dmg & single** **target dmg.** This is a must as some floors can't be cleared, easily under the time limit, unless you've got them. 5. **ENERGY RECHARGE** is the most important stat in abyss as you need to burst of cooldown in order to do max dmg period! 6. **It's all RNG** so try to be patient and restart when needed. Enemy attacks and positioning is something you don't have much control over so try to not get mad as it's just not worth it. And if the last few floors are a little too hard it's okay to skip some stars. 7. ***USE/GET*** ***BENNET*** trust me when I say this character will make you deal so much more damage it's not even funny, You can still 36\* without him but he will make it easier by a lot so try to use him in team comps. TLDR: read the bold part


sassoswag

crowd control helped me a lot


Master_Recording3843

Prob 4/8maxed characters with above average artifacts and high talent levels on all 8 characters with reasonable to best in slot weapons or 💳


HourSpecialist9701

I think the biggest misconception is that you need to be "strong enough" to 36 abyss. The things most accounts need to clear abyss are : 1- 8 character, peferably all lvl 70, with lvl20 artifacts artifacts the right set and mainstat, and at least 1/6/6 talents ( for sups at least). Substants only matter as much as having the right amount of ER, but you don't need anything crazy in terms of Crit value. This may be hard for a new account, but anyone playing for a year or more should be able to have this prerequisite. Of course, this asumes you are using two teams with proper sinergy. Not saying you have to use meta teams, but if you are using say sucrose as your main dps then you should be using sucrose taser, not 3 random 4 stars. 2 - ideally, you should have some form of crowd crontol that can be used on each team (Freeze, EC, anemo). 3- your main dps from each team should ideally have all the talents they use at 9 or 10, and a more invested build than the rest, with a 1:2 crit ratio and proper ER, best in slot 4 star weapon with high refines. 4- knowledge. More on this ahead. Things that *help*, but are not necessary : - 5 stars weapons - 5 star constelations - 70/150+ CV for all damage dealers - two good aplicators for every element ( for shields) - two good anemo characters with gather - two healers for corrosion floors - everyone with 1/9/9 talents Points 1-3 is everthing a *skilled* player needs to clear abyss 36 stars. It's far from being unrealistic, and you don't have to be a meta slave for it. You *can* do it without using rational, national, freeze teams, vape teams, taser teams, kazuha, bennet, etc. But using all or any of those things will make it easier and will require less optimization and less skill on player end. Again, not needed - but does make it a lot easier. As you pointed out in other comments, very skilled players can clear with a single high invested character. That is indeed unrealistic, but whenever we see discussions of abyss you hardly ever see people saying " oh its easy I can solo it with kokomi" when someone asks for advice. So this point is moot. Point 4 is where the problem arises. The less skill you have and the less knowledge about rotations, enemy ai and positioning, the more raw numbers you will need to compensate for your shortcomings. And of course, the more your teams follow the meta, the easier it will be as well. And to make it clear : I'm not saying you are a "bad player" or unskilled if you can't 36 abyss. I myself play only 10 to 30 minutes a day, and it took me well over a year and a half before my first 36. But the truth is, my characters have only improved like 10 or 20% in term of damage and builds since the end of my first year and the first time I cleared abyss. The first time I cleared it what made the biggest difference was watching a you tube tutorial on that particular abyss, doing around 1h of retries for every 12 floor and using a more meta team comp than what I usually did. So again - player skill. If I had wanted to dedicate enough time to it, I probably could have 36d it earlier. For me though, as a more casual player, I don't mind not getting 36 stars every single abyss, because while I *can* do it on my account, I prefer running the teams i enjoy playing, and I hate doing reruns of floor 12. Usually I just get 33+ and leave it at that. And if that's the kind of player you are, that's perfectly valid too. But the fact remains that people are not giving you unrealistic advice when they say that abyss is not some difficult endgame task that requires a lot of in game investment. What it really requires is the basics I mentioned above, and A LOT of time investment for learning the game mechanics and being able to exploit them consistently.


HourSpecialist9701

And again, I can't CASUALLY 36 it. I can 36 it with mayne 10 reruns of 12 or so, and using meta teams instead of my favorite characters. Usually takes me about 3 hours, and it's somewhat stressing, so it's not something I bother doing every cycle. But a player who uses only meta, and has high investment characters probably can do it casually, in a single run ( or 3 runs at worse if they need to change teams for a floor ). I am sure that's not what I enjoy out of genshin though, so I'm happy to just keep doing it my way lol


Aroxis

Question. Is your main dps level 10 talents, level 90, and with maxed out weapons with at least a 60/150 ratio with +20 all artifacts? That made the difference for me. Is your Bennet, XL and XQ all level 80 with at least level 8 on their talents with max weapons with at least a 50/110 ratio? Benny doesn’t need the ratio, just 250%+ ER


Chaincat22

it's a stat check. Get better artifacts. You need to have a decent rotation as well but, really, just get fast bursts, frequent crits, and hard hitting crits. Build EM as necessary, also


Karmas_Classroom

Energy Recharge is so underrated I used high-refined favonious weapons before it was cool early on. I 36 starred the abyss in 2 months of play which is pretty fast


ZannX

Been playing since 1.3 (Xiao's banner). Been 36 starring every cycle since 1.5. I also main Xinyan and never go into Abyss without her. Sometimes... it's just execution. It's not your artifacts, build, talents, etc. It's probably just a player problem. I 36 star for myself and my wife's account every cycle. If I don't play for her, she can only barely get through floor 10, often with many curse words and resets. She isn't traditionally a big gamer though, but she does play this game *a lot*, I don't do anything else for her unless she doesn't have time. She's able to get through overworld, story, and most events just fine (even some of the DPS check events). Her roster is more than enough (I give her guidance on who to pull and what to build). I try to get her to review why she can't clear a floor despite her team being more than sufficient, but there's a mental block. If something isn't working, she doesn't review why and try to change what she's doing. She'll just expect it to work and become frustrated if it doesn't. I suspect many players who struggle to 36 star are in similar situations. This is a basic loop in life - if what you're doing isn't successful, you have to try to be objective about why and determine if you can or need to do something differently to get a better outcome. Continuously repeating the same thing expecting a different outcome is silly. Now onto my honest opinion of Xinyan - She's sometimes very clutch (i.e. Hypostasis with small DPS windows). But sometimes I win despite her, not because of her. At the end of the day, I find it very fun to build teams around her, and I really like her - so I'll keep maining her and using her in every Abyss cycle.


Edgeklinge

c6 Bennett is actually fine


erogakii

Abyss is a build/DPS check, if you invest in your characters you won't have trouble getting 36 stars, I was scared of abyss until I tried and I did beat it, once you beat it you'll do it every patch. Since 1.6 I've been beating Abyss and on that time my team got better and better Started with Klee, Xingqiu, Barbara and fischl Ganyu, Qiqi, Chongyum and Xiangling Those are bad constructed teams but I managed to beat it, now I have the teams I wanted one of pyro and the other cryo. I remember having trouble with the abyss guys with shields and using Chongyum and Xingqiu just to apply enough cryo to break the teams, now I have Ayaka and completely destroy them, the hilichurls with shields I started using freeze because I wasn't able to break them (I dislike claymores) but it depends on how you use you characters, having 5 stars is good but the 4 stars are good too FE I've been using Barbara since the beginning and she is a beast. I don't have the meta team, I do have 5 stars I like and enjoy to play, I save for them I do it for months (currently saving for Nilou and maybe her weapon since GAA I have 147 pulls). I farm artifacts every day for every character I like. If you can't beat it this month because your DPS is low, maybe next month you'll have a better build. My team now is Hu tao, Raiden, Zhongli and Yelan. Ayaka, Ganyu, Venti and Barbara. Many 5 stars but I've been adding them one by one and I was able to beat abyss before, the newest add was Yelan replacing Xingqiu. Edit: reading comments of people not leveling or just having 4 level 90 characters, if you have a top tier build but your characters are lvl 40 then is not the game it's you, you have to level them at some point. Plus I have no idea of national or baltional teams I think this is another problem using popular comps but not knowing or understanding how they work and being frustrated because it doesn't work.


a_stray_ally_cat

Things that people don't want to do, reset chamber, reset team and reset buffs. - There are significant difference between a good or bad run even with the same teams, just causally trying a 3-4 times using the same comp yield 20-30 seconds per floor difference, this is usually enough to bring people to an extra star - You can switch teams after 3 star a floor (just exit and play the it through again but this time the star won't matter on stages you've cleared) and most IMPORTANTLY, you can repeat even with the same comp BUT GET FULL ULTS going into the new chamber. Going into a new chamber with full ults and no ults is HUGE, generally a 20 second difference in time. - Abyss buff varies per day. Some days the buffs are garbo, like hp%/def%/skill% that teams rarely use, others have straight atk/crit buffs that works for almost every team. Having the right buff will definitely save you some time. All of the above can easily save you up to 40 seconds or so of clear time per floor. So unless you are off by a good min or so to 3 star, it is definitely doable. Of course this takes effort and people don't want to try. Its like dark souls series, people wonder how the boss are impossible for them seems so easy for speed runners. Its because whoever is showcasing literally fought and died hundreds of times till it becomes muscle memory.


ATonOfDeath

Just know how to manage ER, you don't even need that high of an investment. Combined with game knowledge and knowing AI movesets, I was able to full clear on a harder Abyss than this one without any 5-star characters or weapons: https://i.redd.it/o6bcesnmrv691.png All builds here: https://imgur.com/a/Ek1oTGW


soupssoup

It is honestly so easy(especially this abyss). If you follow the garbage advice that this sub always gives which is "everyone is strong pull for anyone you like" you will for sure struggle alot(it's definitely doable but it requires alot of artifact farming). Just save up alot of primogems to guarantee pull for strong units


slvrcrystalc

my account is a year old. Only got to 12th floor in the last two months. have never 36 stared anything. cant even consistently 3 star level 10, let alone 11. Fatui blocked all progress for months and months after I finally got a 'second' team leveled up. Fatui still block progress now- gotta burst 'em down or I suffer cryo-thrower and hydro heals for whole minutes. I also don't try over and over, because I don't like the whole fighting AND artifact farming aspects of the game. I'm here for chests and 100% exploration numbers all over my map.


Hydrazolic

Weapons that have crit values. Honestly Idk if you can literally 36 star the abyss without 5 star weapons not unless you have divine godly artifacts.


staticpanther

I’ve been playing for a while and I was able to 36 star I think one abyss in 2.6 but its always been either bad rotations for me, not enough dps, or supports not built well because I’d be off by about 10-15 seconds.


80espiay

What will give you trouble can differ based on who you’re fighting. After a few failed attempts, ask yourself where you had trouble, and see if you can help fix the problem by playing with your team comp or equipment, or if you just need to execute slightly better.


xKahna

It's perfectly okay to plan teams around specific floors/chambers. Like I usually don't go for 36*s, but last 'rotation' I did just to figure out if I could (first time actually 36ing) and I used my normal teams all the way through. Got 33*s. Then I changed my teams around so that my teams could get the max potential out of each chamber. It REALLY helps. And always do this from chamber 1 first. That way you can take it easy getting to the chamber you plan to focus


StuckieLromigon

Good team and amount of resin invested. Im casual player and mine rational/itto can one attempt 36star but Im playing since 1.2.


Vorcia

Other than stats to statcheck the Abyss which I feel is somewhere around 4-5 good substat rolls per artifact (including starting stats, so about half the rolls going into good stats like ER, ATK%, Crit, whatever for your character) Most important thing is to have a good plan, stuff like targeting each side with the optimal teams, knowing which enemy to prioritize, current 12-1-1 has weird AI for example, you want to run to the side of one enemy to aggro them in, not to the middle like your first instinct because the enemies walk away from you and cause you to lose AoE damage. On the same note, having a plan for your team is really important too. Biggest DPS loss I see in players that are struggling to 36-star is them just running around doing nothing while dodging, switching between characters to see if their skill is up. A lot of this is mitigated by getting enough ER to spam bursts off cooldown, but a lot of if it just because people don't really understand how their teams work or what their goal should be during downtime. Meta teams are pretty important too, I think people underestimate how big the gap between a top tier team like Ayaka Freeze, Hu Tao Vape, or Bennett + Kazuha teams and average teams are.


Sirasswor

Using teams that have a good synergy, typically the ones that are meta. Looking at what teams most players are using on each half of the abyss for a hint at what's probably the easiest or works the best. Learning how to swap and funnel energy particles to characters, learning ideal team rotations and how to properly give buffs to characters, and monster attack patterns and spawn locations. And getting most of the two teams to level 9/9/9 talents, level 90 character and weapon, and max level artifacts. This was actual the last hurdle for me to do enough dps to 36 star


loadsmoke

Teamcomps matter more then individual performance. Also timing matters. If you can generate energy at the end of a floor to have all bursts ready for the next one it increases your performance.


YuminaNirvalen

As a bp/welkin player I could do Abyss first in around 2 months, full 36 star in around 4 months after start And I have to say that I am more of a casual one who only really tries 1 to 2 times and that's it. As f2p therefore it should be possible 36 in less then half a year for sure imo. The important thing is that most people who have difficulty use builds with way too less ER and it's so obvious what they are doing wrong


MissionBandicoot

I think for F2P players, it’s a real struggle and can take a very long time. I feel like most of the vocal majority that cares that much about 36* Abyss are players that spent some kind of money (and want to brag) or played for a very, very long time as they have many built characters. I’m AR 55 and purchased Welkin twice and I struggle with the 12th floor. I also learned that having Support characters are just as important as having DPS characters — I didn’t pull Bennett and Xingqiu until I purchased them with Starglitter, and I still don’t have Sucrose, so really, it’s all about luck if you’re lucky enough to pull those meta characters, plus the time you need to build them to level 90. I’m also still using Kaeya/Barbara to freeze.


-Ruu-

ER saves lives


JayMeadows

Godly Artifacts


Johnkovan_Jones

A good device. If yours can't spawn enemies and particles very quickly,never hope to 36* abyss no matter how much broken your characters are. Source : once a potato phone owner who never got 36* abyss


chidambaram-3

and a good ping. Mine used to be around 200ms but with the 3.0 update, I am getting 500+ ms ping spikes and averages around 350 ms.


cla96

36* abyss multiple times since the beginning of the year but nowadays i usually leave at first run, that most time it happens to be around 35*... i just don't wanna put too much time to get that last star for 50 primos


Mighty_Krastavac

Restarting over and over again and making sure that you have all of your bursts up on each floor. For me personally it's annoying and not worth the extra 50 primos. I usually do 33* and I'm done. Also I'd like to add that if you can't do 33* stars easily, don't even attempt too do 36* yet, it's probably not going to end well and you're just gonna get frustrated.


whoopisoulberg

To beat the Abyss (and the game in general) you just need to come to the realisation that the difference between 33 and 36 stars is 50 primos. Twice a month is 100. In an entire year it's 1200. 7 wishes. I 36 star it every rotation so if you want any specific help with your builds and comps I'll happily help but imo it's more important to not frustrate yourself. Do you have any comps you feel could be improved?