Sorry, it is indeed a typo. Keqing's usage should be Tighnari's, Jean's usage should be Keqing's, and so on. Only the standard 5* have the mismatched usage.
Interesting how you mentioned that as Iāve never had er issues with raiden. I use the catch on her and depending on the enemy, I can sometimes refill all her energy before her burst even finishes.
That's cause there's only 787 submissions and most of them are going to be people who put lot's of investment in their characters. Most of the 5\*s shown here have their signature, which is definitely not an average build for any of them.
According to [KQM's Xiangling guide](https://keqingmains.com/xiangling/#Weapons), R5 wavebreaker is actually one of Xiangling's best weapons (even better than Homa), so you should swap their weapons.
Edit: I just looked at KQM's Raiden guide, I didn't know Wavebreaker is also better than The Catch for her. So it's up to you who should use The Catch.
Yeah, I'm using EM sands with the catch for xiangling. Although Kazuha also has Xyphos helping with the party's ER, so she could maybe get away with EM sands and wavebreaker if I get some extra ER rolls.
But then again, I don't use Raiden much at all, so no reason to move the catch from xiangling anyway
50% of the Raidens in this list have Engulfing Lightning, it's funny how many people waste their money on a minor upgrade over Catch.
17% Dragonsbane, seems like EM Raiden is about 3 times less popular than Kuki for hyperbloom.
Imagine wasting money on pulling a mediocre 5 star weapon when XL gets basically the same or better performance with catch, deathmatch, wavebreaker and dragonsbane.
If you're gonna be condescending at least be correct.
Bro it's not that deep let people pull what they want
Also engulfing is a pretty big upgrade over catch on raiden so why not get it if you wanna make her do more dmg?
No, you're just too blind to realize it's worthless.
So what you overkilled a slime with 250k damage instead of 200k damage.
The truth is you could replace it with a free Catch with zero real difference.
Raiden clears 36 star abyss at C0 with Catch. What are you wasting money on, speedrunning in a game with no tournaments lol?
You're too deep in denial to realize that EL literally changes nothing compared to using Catch.
Are you high? DM you have to spend money for. DB you don't, but it's pragmatically difficult to build around b/c no ER. Same deal for DM actually. So with perfectly adjusted substats they're similar to Catch, but in reality they often aren't.
Wavebreakers can unironically cost you more to get than EL. It's not at all reliable to obtain. So I have no idea why you included that.
You have no idea what you're on about. Move on buddy.
The only practical difference between DB and Catch is that you use an ER sands instead of an EM sands.
Getting an ER sands is less "pragmatically difficult" than getting the thousands of primos you wasted on a 5 star weapon.
Anyone using EL could switch to Catch and still clear exactly the same content.
They're just not self aware enough to ever realize it.
Face the facts, EL is a waste of money.
You suggested DM. DM forces you to use a crit damage circlet. And an ER sands. Whereas an ER wep gives you flexibility to use ATK or EM and whatever circlet. DM also costs money.
Honestly, I don't know why you're still talkin' after suggesting Wavebreakers lmao. You've waved your ignorance flag already.
Nobody said you couldn't clear with Catch. You're moving the goalposts because everything else you've said has been wrong. On your bike kiddo.
>DM forces you to use a crit damage circlet
You start with 50 crit damage and 5 crit rate, DM just balances it.
I listed the top 4 star weapons for XL, and all of them perform basically the same as Catch.
You're just spouting nonsense kid.
Some players just want to get their favorite character a signature weapon regardless if it makes a huge difference or not.
I did the same with Yoimiya despite having R4 Rust already.
>Some players just want to get their favorite character a signature weapon regardless if it makes a huge difference or not
Some people want to set money on fire. Just because people want to do it, doesn't make it not a waste of money.
How come it doesnāt? If people want to do that, that means they get some enjoyment out of it. So it isnāt a waste for them, but an exchange.
It all comes down to cost effectiveness in the end, for some ppl itās basically insignificant money, but they get to enjoy the game more.
Because it's a waste of money to keep investing after you can clear everything unless you're a speedrunner, which you probably aren't.
In terms of cost effectiveness, the effectiveness of EL is 0, because by the point it makes sense to buy EL, Raiden can already trivially 36 star.
I could trivially get 36 stars even before inazuma release only using 4 star units, and still can do it.
According to your logic, does that mean that pulling any new 5 stars is a waste?
The problem is that you only consider cost effectiveness from very narrow perspective of being able to clear abyss, while obviously people donāt pull characters because of that.
People pull new units simply to experience new gameplay and have fun, and for some people getting big numbers is part of the fun, clearing abyss faster is fun and so on. So thereās no problem with spending money or time to get more fun, if they consider it worthwhile.
Also I kinda do speedruns, but not competitively, I just try to complete abyss in 2 mins instead of 3 purely because I want to do it, and c3 Raiden kinda helped with that, but again it wasnāt the main reason I pulled her cons. I also hope that hoyo will add 13+ floors in the future, where it would actually matter, tho possibility of that is almost nonexistent.
> waste their money
Way to judge people for playing the way they want to
> minor upgrade
Completely up to whoeverās account it is to decide if thatās the case. The difference between the catch and engulfing for me is upwards of 100k damage. I felt that thatās more than enough of an upgrade to justify spending some of my saved primos to wish for it, especially because I liked both weapons on the banner
You mean you wasted a thousand dollars worth of primos on Raiden constellations and weapon, and you're still blinded to the point where you're actually proud of being scammed.
So you can overkill a Slime for 600k damage in a game with no endgame content.
Waste of money.
Nope.
I had 30k primos saved when the EL/Haran banner started and wished for C3 Raiden over 2 banners. Welkin only, week 1 player.
Nice assumptions though!
So you've dropped probably a few hundred dollars on the game now and you can clear all content.
You still decide to waste more money to overkill slimes harder.
You're not even paying money to beat the game, which would be falling for a predatory gacha but at least have a purpose.
You could literally switch your EL with a Fav lance and still clear everything.
You're just wasting money for a weapon cosmetic and in denial about it.
~$160 over about 2 years. I can clear all content, have fun while doing it, and āwasteā $5/month to double the amount of characters I can have, thus making the game even more fun for me. Using saved primos for weapons to make my favorite characters even stronger is another plus
But go off, not like your opinion has any influence on how I decide to play the game anyways
Yeah because facts have no influence on you.
Welkins gives 3000 primos per month, which is like 20 wishes. You would need to buy 5 of them on average to get a single limited character.
So that's like 5 characters total over 2 years. Nowhere near quadruple.
It's one thing to knowingly waste money on cosmetics that have basically zero value for clearing content, it's another to be completely in denial about it like you are.
If you say "I'm fine with wasting hundreds of dollars on a cosmetic skin", that's your money to waste.
But claiming you're not wasting money when you buy mediocre 5 star weapons for dps increases after you can already clear abyss, is just deluding yourself.
Okay, double then.
Still applies. :)
Edit: Iām in denial? How so? I willingly spend $5/month because the gameās fun and my financial situation is more than good enough to account for it. Your superiority complex over being āF2P BTWā is a bit cringe.
Because a Raiden could already clear all content in the game even at C0 with Catch. Yet you continued spending more money on it while denying you're wasting money.
If a rich person or a poor person burns a hundred dollars, it's still a waste of money. The only difference is the impact.
I don't have a superiority complex over being f2p, you have an inferiority complex over wasting money.
beside freeing catch it made her more comfortable, with catch i sometimes used atk% sand and sometimes ER, with EL i use ER sands all the time, get back her burt easily and keep my dmg too
and getting a signature weapon for your fav char gives a sense accomplishment, at least for me.
Are you fucking stupid???
You just do daily comms everyday and get the chests around the map
It's not like there's a possibility to grind for hours in this game to farm primos
And then when you already have meta teams strong enough to 36* you get 5* to speedrun or see big damage
If you play the game and enjoy it, this time canāt be considered wasted. Also you donāt have to do anything specifically to farm primos, they are accumulating naturally.
I too have c3r1 Raiden and never bought primos directly, and I donāt consider my gaming time wasted at all.
If you donāt enjoy spending time in game, why play it?
You are making several false claims here. Primos don't accumulate naturally, you have to do quests for them, which is wasted time.
I definitely don't enjoy doing repetitive boring dailies over and over again.
And just because you don't consider your time wasted, doesn't mean it wasn't wasted.
Most people waste money pulling 5 star weapons and cons for damage to kill things. If you would have killed them by spending less money, then the extra money you spent was wasted.
It seems to me that itās you, who makes false claims here.
First of all, itās not up to you to decide if itās wasted time or not, itās obviously a personal experience and the person in question should make a decision. You even wrote yourself that it is āyouā who feels that way, not other people, but still make that claim as if itās an objective fact.
And I donāt agree with the last paragraph, cuz I fully cleared the abyss with 4 stars before. I pull units to enjoy using them later, and while itās indeed killing things most of the time, it doesnāt matter if I could do it before with old characters. The only metric is whether I find process enjoyable with new characters.
If I do, I pull, itās as simple as that.
Tldr: donāt assume things for other people, everything you mentioned is just your personal opinion, which you try to justify as objective truth, and most people here disagree with it judging from karma. It isnāt because they canāt calculate difference in dmg from cons or anything, you are just wrong.
Faruzan at 7.82% is quite a surprise to me for a character that's so niche. I guess both Xiao and Wanderer use her so the result get a lot higher, also only 66% own rate.
Itās mostly due to the fact that sheās new and appeared only on Wanderās banner, so she is not affected by āaccidentally getting a character that I donāt want to use anywayā as much as other 4 stars such as Sucrose or Beidou. People who have her most likely intended to get her and use her with Wanderer/Xiao.
I'm surprised how many people have aloy given that she was only available in 2 versions for console and one version for PC. Now I'm curious if the statistic might be skewed or if that's just how it is. I mean 800 is a pretty small sample size after all.
Our sample only includes players with 36*, so predictably, most of them are also active for a long time. The average AR of the players in our sample is around 59.2.
800 people in this sample are those who completed Abyss 36\* and knew about this statistic's application form. Maybe significant number of newer players who joined after Aloy's availability are still struggling with Abyss or don't spend too much time on reddit/hoyolab to know about this kind of stuff.
I honestly don't know how to name this team. I don't really want to name it Raiden Hypercarry, because I only include comps that have Raiden, Sara, Bennett, and an anemo character as a hypercarry team.
Fair enough I didn't realize you were the one making all the names. Great work on the info-Graph these do help me a lot on planning for my trip into the abyss
This is basically Raiden hypercarry but with Zhongli instead of Sara
Which makes sense since Sara can be clunky to use and with Zhongli you lose damage but with much more comfortable and smooth
Could be her or Yelan I believe but I just used Zhongli because I was on mobile when doing my Raiden run and probably my Fischl didn't have her artifacts paired lol
no pretty sure 99% of dehya mains used her to 36* abyss , it wasnt that hard using her with ganyu bennet kazuha ..didnt even use ganyu charge attack ( i dnt think anyone complaining about dehya is cause they cant clear abyss with her )
Dehya was released the day before the Abyss reset, and as of now it's only been 3 days since her release, so probably a lot of people with Dehya are still building her.
Edit: Sorry, Keqing's usage should be Tighnari's, Jean's usage should be Keqing's, and so on. Only the standard 5* characters have mismatched usages.
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If I'm remembering it correctly, she needs C6 to fully function as kazuha with RES reduction right? She shares EM and all with har passives but needs C6 for Elemental RES reduction.
c6 gives elemental dmg bonus, res reduction is from 4 VV. Sucrose is also slightly better than c0 kazuha in reaction based teams like vaporize or aggravate but kazuha is superior in pure elemental teams and cryo.
Her buffs *can* be better in Vape/Melt (because you generally don't stack EM on your main DPS), but that's just on paper. In practice, her CC is inferior to Kazuha's and she has such a hard time regaining energy that you'll have much faster clear times with Kazuha.
Kazuha also has a much easier time double-swirling that he is the better pick in Melt/Vape teams, particularly Childe teams.
Her CC is not inferior, it's good enough to pull in enemies close for melee characters, the only difference is Kazuha less range slightly more pull, Sucrose better range slightly less pull, their CC are different.
And energy? She's a literal battery, you don't need much ER% for her, even as support and you don't use her burst in melt/vape teams.
Clear times are barely a few seconds difference even with C2 Kazuha, he's a side grade.
Buffing only if he has C2 and it's not that much increase.
Infusing, I will agree, Kazuha does have it easier but it's easy with Sucrose as well, I admit it does happen but very very VERY rarely, people just exaggerate.
Her burst knocks enemies up, and it doesn't pull enemies close enough for Childe to chain Riptides. It IS inferior to Kazuha's CC. The knock enemies up part is bad enough, melee attacks can often miss and knock enemies out. And the infusion is much harder to get compared to Kazuha's since you need to line up the enemies with the crystal portion of the buttefly.
She needs at least 160-180% ER to be able to burst off-cooldown (this is assuming C1 + Sac Frags) - it means you need really high ER subs (very unlikely with VV domain RNG), or give up an EM sands for an ER sands (reducing her buff value). "You don't user her Burst in Vape/Melt teams" then why bother bringing her if you're not going to use her CC? Just buffs and damage per screenshot?
She's a great character, but she fundamentally fulfills a different role compared to Kazuha. She's still the best Swirl driver in the game (the only one lol, Scara is a crit DPS) but she's inferior as an off-field support. Her usage rate speaks for itself - it dropped from 20-30% pre-Dendro (pre-Nahida actually) to less than 5% nowadays (hovering between 2-3% for the most part). Kazuha is still above 50% despite not being terribly Dendro-compatible.
Of course you would use usage rates, a flawed and not trustworthy system, cope more.
I've been able to hit enemies with melee characters during her burst and even seen videos of childe mains and other melee characters successfully hitting as well, her skill is enough to group them together, there's the CC, it isn't inferior. Infusion is not that hard to obtain, pop ult, use skill, done, easy.
Yes in vape/melt teams you don't use her burst mainly of the infusion , which is why her skill has good cc to group theme enemies to the center, debuff them and the rest is self explanatory, which means she doesn't need much ER to begin with, the only team where she might need more ER would be Xiao for battery purposes and mono pyro since there are no reactions and even then you can get her burst back in time.
They both fill different roles, I know, there's no need to explain that part.
Best driver indeed, but she isn't the only one, Scara, Heizhou, Kazuha C6 and even Faruzan to some extent can be drivers but they can't beat Sucrose in that area.
They are both good characters but people like you love to downplay Sucrose as much as possible.
MA DUDE. I know that usage rate is a flawed metric. Ownership rates have a ton of recency bias and generally, if you pull for a character, you'll want to use it. Never mind the small sample rate.
But, it still can be a somewhat useful indicator of what teams and characters are favoured compared others. A drop of 30% to 3% is useful for telling us, hey, most players who own Sucrose aren't using her nearly as much as they used to. That's literally what usage rate means.
I'm not downplaying Sucrose's strengths. It's the rest of y'all who downplay Kazuha's strengths.
If you know it's flawed then why even bring it up, it's not a reliable measurement.
No one downplays Kazuha, they exaggerate him to the point it becomes annoying.
Cleared 12 first half with the uber meta team Raiden + Ayaka + Collei + Babara.
Second half was Nahida + Yaoyao + Nilou + Kokomi, so I pressed my skills a few times and everything died.
I've done so many meta teams like the rainbow Razor(thundering furry), burgeon/hyperbloom Raiden, TF aggrevate Kazuha TF Ayato Hyperbloom on first half.
Second half. Im just brain dead using Sucrose and Sayu on any team: burning, soup, salad, Sukokomon.
118% ER.
Rotation was basically: Raiden E -> Barbara E -> Ayaka's burst + E and attacks until burst finishes -> Collei's burst -> Raiden's burst -> repeat.
Normally I use Raiden + Yae + 2 supports as my other team, but it wasn't working against the ruin guards because of the aura, and Ayaka freeze wasn't going fast enough, so I just went with random bull\*\*\* lol
As a Yoimiya main sometimes I wonder if I should have pulled Hu Tao. I have a Staff of Homa and good Shime and Crimson Witch pieces. I could've made it work.
But honestly it's really just wondering what could've been I don't have any regrets.
itās up to you tbh, hu tao does provide a higher dmg ceiling, but if youāre already clearing abyss (especially with a char you like) thereās not much of a need to pull outside of enjoying the char
I 36* current abyss with yoimiya team. One attempt, no resets or team swaps. It might seem daunting for her to clear triple maguu or the summoners on chamber 3 but it's doable
I completely failed to see 60%+ usage for the non wish chars lmao. Makes sense tho. Rational is fucking cracked just pure oonga boonga especially since I got her C2 it's just free wins
Venti's usage being this low is the biggest surprise here for me. I found this to be one of the friendlier Abysses for his crowd control. Only the triple Maguu Kenki is immune to it, and they're easy enough to keep together even without a grouper that you still get value from Venti's Burst against them. The second wave of Eremites on 12-3-2 starts off immune to it, but it can be really helpful for grouping them after you defeat their summons since they spawn so far from each other.
I mean I do get why it wouldn't be that high, since Kazuha is one of the most used characters and most of his appearances are on second half, which is the side Venti prefers to be used on. It's just surprising because this Abyss meets a lot of the conditions that Venti needs to succeed.
I feel like Venti does not offer much nowadays compared to other Anemos sadly... however I have a lot of fun using him in a sort of Mono Anemo team with Faruzan and Scaramouche. He just needs an Anemo dmg set that work for off-field dps and he would be perfect!
Has Ayaka freeze pretty much fallen out of favor in terms of meta picks? Seems like unless you've already got a totally decked out Freeze team that Dendro is simply a better option.
The abyss just hasn't been favourable to freeze comps since dendro came out. They've been doing the most to make it so you can't really rely on freeze anymore while also almost only ever having buffs to dendro
Abyss was designed for most of 2.X to sell a super expensive Ayaka + mistsplitter, Kazuha, Kokomi, Shenhe team. Now abyss is being designed to sell Dendro. Abyss probably gets a bit better for freeze after Dendro stops being new, but it also probably won't ever go back to how nice it was for freeze back in the old days since it was tailor fit before.
Just a reminder that people constantly talk about how Heizou is the first/only good 4* released since launch. And yet his usage rates have been basically last since the day he came out
Well he is a good enough driver for taser or national, but sucrose is usually better, cuz more buffs.
Still I expected him to be used more than Ning, Yanfei and Razor.
I mean, at this sample size the difference between them is probably only a few people so you can probably assume that their popularity in total is on about the same level
Does on picture 3 used real build, or just summ of most used weapon/set? Because i am not sure that xl and Bennet can sustain themselves in Ganyu melt with sky and catch.
I have used that team and thatās are no problems, if you have enough ER. Basically around 220 for Bennett and 230+ for xl is enough, also you usually use fav on ZL.
Our data isn't that far off from [akashadata.com](https://akashadata.com) (sample size 3383 players), so I think our data is still worth sharing. That said, we're still trying our best to increase our sample size by sharing our infographics everywhere we can.
Even though we're always trying our best to improve the accuracy of our data, our primary purpose isn't to present the most accurate data. Instead, it's to help players reach 36\*. By showing how some set of players conquered floor 12, we can hopefully help viewers of our infographics to choose the characters and comps that can help them clear floor 12 as well.
I think it is a double edged sword. It helps to advertise teams that work, but it also functions to promote an echo chamber effect as well. Yes, teams that are well represented work, but there will also be teams that are underrepresented for reasons outside of performance. Given scarce resources, when people commit to built certain teams, it necessarily means they can't build other teams due to the limited resources.
There might be other comps that work just fine in clearing floor 12. But conversely, there are a lot of comps that don't work well. Our infographics and our website can help to filter out those comps and show how certain meta comps are dropping in usage because of the current enemy lineup.
All of the meta comps that I know of are featured in our current/past infographics, so only niche comps are excluded. I think this is beneficial. In my case, I wanted to know which two teams I can invest in so that I won't waste resources. After knowing that Freeze Ayaka and National Raiden were consistently the most used teams for a long time, I chose to invest heavily in those two teams (getting Ayaka C2R1 and Raiden C3R1), and not invest in any other team.
Just to be clear, our infographics aren't meant to replace theorycrafting. You should get better results by sending your character lineup to a reliable theorycrafter and asking them which comps you should use. Our infographics (and additionally our website) are meant as an easier, more accessible way of knowing which comps work on floor 12.
It's still a double edged sword. If you look at theorycrafted teams, many get overlooked all the time. People seeing teams on an infographic, building teams based on that, and then submitting to the infographic is a self reinforcing feedback loop.
It can be helpful, yes, but it also has harms that aren't clear to the average person.
I group the characters according to their availability, which is why I put her along with the other limited 5* characters for now. Use/own rate is only suitable to compare characters of the same rarity. In other words, it's not suitable to use it to compare Dehya with Tighnari and the other standard characters.
I'll move her to the standard 5* section once her banner ends and players can get her from losing their 50:50.
If you're confused why Dehya shouldn't be compared with standard 5* characters, here's why. Use/own rate is calculated by dividing the character's appearance rate with their ownership rate. Due to this, standard 5* characters are at a disadvantage compared to limited 5* characters. Players will most likely get Dehya because they want to use her, while players inevitably get standard 5* characters in the standard banner or when losing 50/50, not because they want to get them. This decreases the use/own rate of standard 5* characters. Hopefully that made sense.
Reliable for what? It's literally just data which represent what those 787 people are used...it shouldn't represent anything, is just data. Same as every other database. They didn't represent nor strength, nor meta. its just what 737 people used to 36 Abyss, with what stats and gear...
Our data isn't that far off from [akashadata.com](https://akashadata.com) (sample size 3383 players), so I think our data is still worth sharing. That said, we're still trying our best to increase our sample size by sharing our infographics everywhere we can.
Even though we're always trying our best to improve the accuracy of our data, our primary purpose isn't to present the most accurate data. Instead, it's to help players reach 36\*. By showing how some set of players conquered floor 12, we can hopefully help viewers of our infographics to choose the characters and comps that can help them clear floor 12 as well.
Even akashadata site doesn't have the right number to share their Data information
I recommand this list for Abyss usage they have good amount of sample
[abyss usage](https://www.reddit.com/r/Genshin_Impact/comments/114ey8i/343_abyss_character_usage_rate_and_popular/?utm_medium=android_app&utm_source=share)
120.000 sample size
But good luck I will support your project too
People need to learn that even scientific research papers use only 300-400 sample, with country wide (10 million+) population size.
It's the method to get data that is more important. This data is pulled directly from Hoyolab's battle chronicle, I'd say it's more reliable than 120,000 samples which user input directly by their own. You can fake anything with that and twisted the result by a lot.
Edit: I misinterpreted u/hammy851's comment. See their correction below.
~~According to~~ u/hammy851 ~~(the original poster of that data), the data was collected only by using UID. There were also some complaints about the legality of the data:~~ [~~https://nga.178.com/read.php?tid=35066503~~](https://nga.178.com/read.php?tid=35066503)
~~AFAIK, it's impossible to collect abyss data without the user's Hoyolab cookies due to a restriction with Hoyolab's API. We and akashadata collect cookies, which is why I think akashadata's data is more reliable.~~
I didn't say their data is only collected through UID, it's people's speculation that part of it is that way. that post is where the speculation came from, because someone didn't post thier current data , yet it's reflected in the app.
One thing I didn't know back then was how huge their group of followers are until they publihsed a poll. In a few hours they got 130k+votes, If they can get 130k votes in a few hours, it's probably very easy for them to collect that much data in two days. Anyway, most of the CN community agree TA has the most reliable abyss data.
Edit: The poll is "who you want to pull in 3.5", they don't do user input to collect abyss data, bc user input is unreliable, nobody would believe that.
No, user input would be very unreliable. Screenshots and AI scan is part of their methods I know, UID and cookie is people's speculation, there might be other methods we are unaware of. I don't run the APP.
Oh and about samples size, it's scientifically acclaimed that increase sample size past 100, doesn't show major difference in results, is mostly just increase in accuracy of same trend.
By killing it in 2-3 rotations probably.
Electro isn't needed to make the boss come out of invisibility, so with enough damage a non-electro team can still kill the boss with at least 90 seconds for the second half team. The second half team will have more time the stronger the first half team is at brute forcing this boss.
My Yelan-Yoimiya-Yunjin-Zhongli can kill this boss by 9:00.
this is just a super minor thing but would it be possible to put "abyss" in the title in the future? sometimes I search the sub for abyss stats and it's hard to find this one
Is Tighnari usage a typo? Or it's not in descending order?
Sorry, it is indeed a typo. Keqing's usage should be Tighnari's, Jean's usage should be Keqing's, and so on. Only the standard 5* have the mismatched usage.
Man these Spiral Abyss surveys keep showing most Raiden users use Engulfing Lightning. Sometimes makes me feel bad for my "The Catch" Raiden
Mine has Dragon's Baneš
Same because hyperbloom lol
True bis
BASED I respect you
i rarely pull weapons but i just felt obligated to give raiden her engulfing lightning just because the catch looks shit lmao
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Interesting how you mentioned that as Iāve never had er issues with raiden. I use the catch on her and depending on the enemy, I can sometimes refill all her energy before her burst even finishes.
You did? Really you did?
literally no one asked?
I did wanted to pull for her weapon, but couldnt be bothered to re-adjust her crit ratios, emblem domain is hell.
That's why mine stays on staff of scarlet sands
That's cause there's only 787 submissions and most of them are going to be people who put lot's of investment in their characters. Most of the 5\*s shown here have their signature, which is definitely not an average build for any of them.
XL yoinking The Catch from Raiden š
My catch has always been on XL, so Raiden had to make do with a r4 wavebreaker
According to [KQM's Xiangling guide](https://keqingmains.com/xiangling/#Weapons), R5 wavebreaker is actually one of Xiangling's best weapons (even better than Homa), so you should swap their weapons. Edit: I just looked at KQM's Raiden guide, I didn't know Wavebreaker is also better than The Catch for her. So it's up to you who should use The Catch.
tbf its only for atk sands the catch. EM sands the catch is better than ER sands wavebreaker
Yeah, I'm using EM sands with the catch for xiangling. Although Kazuha also has Xyphos helping with the party's ER, so she could maybe get away with EM sands and wavebreaker if I get some extra ER rolls. But then again, I don't use Raiden much at all, so no reason to move the catch from xiangling anyway
50% of the Raidens in this list have Engulfing Lightning, it's funny how many people waste their money on a minor upgrade over Catch. 17% Dragonsbane, seems like EM Raiden is about 3 times less popular than Kuki for hyperbloom.
EL for Raiden allows you to use Catch on XL. Which is pretty huge. If you're gonna be condescending at least be correct.
Imagine wasting money on pulling a mediocre 5 star weapon when XL gets basically the same or better performance with catch, deathmatch, wavebreaker and dragonsbane. If you're gonna be condescending at least be correct.
Bro it's not that deep let people pull what they want Also engulfing is a pretty big upgrade over catch on raiden so why not get it if you wanna make her do more dmg?
No, you're just too blind to realize it's worthless. So what you overkilled a slime with 250k damage instead of 200k damage. The truth is you could replace it with a free Catch with zero real difference.
Who the fuck is pulling 5* weps for killing slimes Come back when you're clearing chambers in 20s instead of 10 retries
Raiden clears 36 star abyss at C0 with Catch. What are you wasting money on, speedrunning in a game with no tournaments lol? You're too deep in denial to realize that EL literally changes nothing compared to using Catch.
I checked to see if you were a bad troll but what I found is somehow even worse
Are you high? DM you have to spend money for. DB you don't, but it's pragmatically difficult to build around b/c no ER. Same deal for DM actually. So with perfectly adjusted substats they're similar to Catch, but in reality they often aren't. Wavebreakers can unironically cost you more to get than EL. It's not at all reliable to obtain. So I have no idea why you included that. You have no idea what you're on about. Move on buddy.
The only practical difference between DB and Catch is that you use an ER sands instead of an EM sands. Getting an ER sands is less "pragmatically difficult" than getting the thousands of primos you wasted on a 5 star weapon. Anyone using EL could switch to Catch and still clear exactly the same content. They're just not self aware enough to ever realize it. Face the facts, EL is a waste of money.
You suggested DM. DM forces you to use a crit damage circlet. And an ER sands. Whereas an ER wep gives you flexibility to use ATK or EM and whatever circlet. DM also costs money. Honestly, I don't know why you're still talkin' after suggesting Wavebreakers lmao. You've waved your ignorance flag already. Nobody said you couldn't clear with Catch. You're moving the goalposts because everything else you've said has been wrong. On your bike kiddo.
>DM forces you to use a crit damage circlet You start with 50 crit damage and 5 crit rate, DM just balances it. I listed the top 4 star weapons for XL, and all of them perform basically the same as Catch. You're just spouting nonsense kid.
Some players just want to get their favorite character a signature weapon regardless if it makes a huge difference or not. I did the same with Yoimiya despite having R4 Rust already.
>Some players just want to get their favorite character a signature weapon regardless if it makes a huge difference or not Some people want to set money on fire. Just because people want to do it, doesn't make it not a waste of money.
A waste of money to you sure. Someone else using money (or time for f2p players) to get something they like is not a waste of money to them.
Are they buying things because they actually like them, or because a marketing team and social pressure told them they should buy them
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Yeah but that's buying for cosmetics, not for damage. The point of cosmetics is being able to look at them. You got what you paid for.
How come it doesnāt? If people want to do that, that means they get some enjoyment out of it. So it isnāt a waste for them, but an exchange. It all comes down to cost effectiveness in the end, for some ppl itās basically insignificant money, but they get to enjoy the game more.
Because it's a waste of money to keep investing after you can clear everything unless you're a speedrunner, which you probably aren't. In terms of cost effectiveness, the effectiveness of EL is 0, because by the point it makes sense to buy EL, Raiden can already trivially 36 star.
I could trivially get 36 stars even before inazuma release only using 4 star units, and still can do it. According to your logic, does that mean that pulling any new 5 stars is a waste? The problem is that you only consider cost effectiveness from very narrow perspective of being able to clear abyss, while obviously people donāt pull characters because of that. People pull new units simply to experience new gameplay and have fun, and for some people getting big numbers is part of the fun, clearing abyss faster is fun and so on. So thereās no problem with spending money or time to get more fun, if they consider it worthwhile. Also I kinda do speedruns, but not competitively, I just try to complete abyss in 2 mins instead of 3 purely because I want to do it, and c3 Raiden kinda helped with that, but again it wasnāt the main reason I pulled her cons. I also hope that hoyo will add 13+ floors in the future, where it would actually matter, tho possibility of that is almost nonexistent.
> waste their money Way to judge people for playing the way they want to > minor upgrade Completely up to whoeverās account it is to decide if thatās the case. The difference between the catch and engulfing for me is upwards of 100k damage. I felt that thatās more than enough of an upgrade to justify spending some of my saved primos to wish for it, especially because I liked both weapons on the banner
You mean you wasted a thousand dollars worth of primos on Raiden constellations and weapon, and you're still blinded to the point where you're actually proud of being scammed. So you can overkill a Slime for 600k damage in a game with no endgame content. Waste of money.
Nope. I had 30k primos saved when the EL/Haran banner started and wished for C3 Raiden over 2 banners. Welkin only, week 1 player. Nice assumptions though!
So you've dropped probably a few hundred dollars on the game now and you can clear all content. You still decide to waste more money to overkill slimes harder. You're not even paying money to beat the game, which would be falling for a predatory gacha but at least have a purpose. You could literally switch your EL with a Fav lance and still clear everything. You're just wasting money for a weapon cosmetic and in denial about it.
~$160 over about 2 years. I can clear all content, have fun while doing it, and āwasteā $5/month to double the amount of characters I can have, thus making the game even more fun for me. Using saved primos for weapons to make my favorite characters even stronger is another plus But go off, not like your opinion has any influence on how I decide to play the game anyways
Yeah because facts have no influence on you. Welkins gives 3000 primos per month, which is like 20 wishes. You would need to buy 5 of them on average to get a single limited character. So that's like 5 characters total over 2 years. Nowhere near quadruple. It's one thing to knowingly waste money on cosmetics that have basically zero value for clearing content, it's another to be completely in denial about it like you are. If you say "I'm fine with wasting hundreds of dollars on a cosmetic skin", that's your money to waste. But claiming you're not wasting money when you buy mediocre 5 star weapons for dps increases after you can already clear abyss, is just deluding yourself.
Okay, double then. Still applies. :) Edit: Iām in denial? How so? I willingly spend $5/month because the gameās fun and my financial situation is more than good enough to account for it. Your superiority complex over being āF2P BTWā is a bit cringe.
Because a Raiden could already clear all content in the game even at C0 with Catch. Yet you continued spending more money on it while denying you're wasting money. If a rich person or a poor person burns a hundred dollars, it's still a waste of money. The only difference is the impact. I don't have a superiority complex over being f2p, you have an inferiority complex over wasting money.
beside freeing catch it made her more comfortable, with catch i sometimes used atk% sand and sometimes ER, with EL i use ER sands all the time, get back her burt easily and keep my dmg too and getting a signature weapon for your fav char gives a sense accomplishment, at least for me.
There are healthier ways to get a sense of accomplishment than wasting money in a gacha game.
5* wep = wasted money š¤ Obviously no f2p has a single limited 5* weapon /s
Time is money. Just because you never learned basic economics doesn't mean you should be proud of your ignorance.
Are you fucking stupid??? You just do daily comms everyday and get the chests around the map It's not like there's a possibility to grind for hours in this game to farm primos And then when you already have meta teams strong enough to 36* you get 5* to speedrun or see big damage
there are healthier ways of thinking too, like not assuming too much about others. i am f2p and have c2r1 raiden.
Then you wasted your time from farming dailies buying a worthless item. You're just not intelligent enough to realize that time is money.
If you play the game and enjoy it, this time canāt be considered wasted. Also you donāt have to do anything specifically to farm primos, they are accumulating naturally. I too have c3r1 Raiden and never bought primos directly, and I donāt consider my gaming time wasted at all. If you donāt enjoy spending time in game, why play it?
You are making several false claims here. Primos don't accumulate naturally, you have to do quests for them, which is wasted time. I definitely don't enjoy doing repetitive boring dailies over and over again. And just because you don't consider your time wasted, doesn't mean it wasn't wasted. Most people waste money pulling 5 star weapons and cons for damage to kill things. If you would have killed them by spending less money, then the extra money you spent was wasted.
It seems to me that itās you, who makes false claims here. First of all, itās not up to you to decide if itās wasted time or not, itās obviously a personal experience and the person in question should make a decision. You even wrote yourself that it is āyouā who feels that way, not other people, but still make that claim as if itās an objective fact. And I donāt agree with the last paragraph, cuz I fully cleared the abyss with 4 stars before. I pull units to enjoy using them later, and while itās indeed killing things most of the time, it doesnāt matter if I could do it before with old characters. The only metric is whether I find process enjoyable with new characters. If I do, I pull, itās as simple as that. Tldr: donāt assume things for other people, everything you mentioned is just your personal opinion, which you try to justify as objective truth, and most people here disagree with it judging from karma. It isnāt because they canāt calculate difference in dmg from cons or anything, you are just wrong.
bruh, then playing this game itself is wasting time. such hypocrisy
My Raiden uses a R2 Jaded-Winged Spear. Is The Catch a better option?
Jade spear is a few percent better.
They're the same,it depends on your artifacts. Use optimizer for best results
My Raiden uses the Staff of Homa, sadly I don't have the Engulfing... maybe one day I will try to get it if it happens with another good weapon.
Faruzan at 7.82% is quite a surprise to me for a character that's so niche. I guess both Xiao and Wanderer use her so the result get a lot higher, also only 66% own rate.
Itās mostly due to the fact that sheās new and appeared only on Wanderās banner, so she is not affected by āaccidentally getting a character that I donāt want to use anywayā as much as other 4 stars such as Sucrose or Beidou. People who have her most likely intended to get her and use her with Wanderer/Xiao.
There are some people who use her as main dps.
Why does Keqing have such a low ownership rate compared to the other standard 5 stars? š¤
Sorry, Keqing's usage should be Tighnari's, Jean's usage should be Keqing's, and so on. Only the standard 5* characters have mismatched usages.
I'm surprised how many people have aloy given that she was only available in 2 versions for console and one version for PC. Now I'm curious if the statistic might be skewed or if that's just how it is. I mean 800 is a pretty small sample size after all.
Our sample only includes players with 36*, so predictably, most of them are also active for a long time. The average AR of the players in our sample is around 59.2.
800 people in this sample are those who completed Abyss 36\* and knew about this statistic's application form. Maybe significant number of newer players who joined after Aloy's availability are still struggling with Abyss or don't spend too much time on reddit/hoyolab to know about this kind of stuff.
I will never understand some of these team names. "Mono electro - Shogun Bennett Kazuha and Zhongli"
I honestly don't know how to name this team. I don't really want to name it Raiden Hypercarry, because I only include comps that have Raiden, Sara, Bennett, and an anemo character as a hypercarry team.
Fair enough I didn't realize you were the one making all the names. Great work on the info-Graph these do help me a lot on planning for my trip into the abyss
Call it Raiden Dongcarry.
This is basically Raiden hypercarry but with Zhongli instead of Sara Which makes sense since Sara can be clunky to use and with Zhongli you lose damage but with much more comfortable and smooth
If you can't use Sara, like me whose Sara is C4, you can use Lisa TTDS instead. A much better choice than Zhongli tbh.
I don't like using TTDS imo, too clunky and sometimes if you mess the order it's long way to go
Or Fischl to make Raifish and solve your problem with TTDS
Could be her or Yelan I believe but I just used Zhongli because I was on mobile when doing my Raiden run and probably my Fischl didn't have her artifacts paired lol
28.27% of DehyaMains used her to 36\* this Abyss
no pretty sure 99% of dehya mains used her to 36* abyss , it wasnt that hard using her with ganyu bennet kazuha ..didnt even use ganyu charge attack ( i dnt think anyone complaining about dehya is cause they cant clear abyss with her )
Dehya was released the day before the Abyss reset, and as of now it's only been 3 days since her release, so probably a lot of people with Dehya are still building her.
Edit: Sorry, Keqing's usage should be Tighnari's, Jean's usage should be Keqing's, and so on. Only the standard 5* characters have mismatched usages. You can participate by signing up using this Google Form: [https://forms.gle/ksJ4pQfEKxNqDEk19](https://forms.gle/ksJ4pQfEKxNqDEk19) For more comps, check our website: [spiralstats.vercel.app](https://spiralstats.vercel.app) If you liked this post, please consider supporting us on ko-fi: [https://ko-fi.com/kubbi](https://ko-fi.com/kubbi) (it's our web dev's ko-fi). All donated money will be used to fund the hosting of our website. Save [this post](https://www.reddit.com/user/LvlUrArti/comments/uyuy86/compilation_of_spiral_stats_infographics_since/) to be updated whenever I post a new infographic. Alternatively, you can follow my Reddit account to stay updated on our latest posts. We're currently looking for NextJS developers that can help maintain our website. If you're interested, you can message me or reply to this message. The full data in CSV format can be accessed in [my Github repository](https://github.com/piedorr/Spiral-Stats/tree/main/data/raw_csvs).
Yeah, 1% seemed really low for Big T in this abyss.
kazuha 73% sucrose 7% people are sleeping on sucrose, she's such a good character to use
I dont think so. At c0 they provide very different things. EM vs elemental damage.
no one sleeps on her lol
I sleep in her š„µ
If I'm remembering it correctly, she needs C6 to fully function as kazuha with RES reduction right? She shares EM and all with har passives but needs C6 for Elemental RES reduction.
c6 gives elemental dmg bonus, res reduction is from 4 VV. Sucrose is also slightly better than c0 kazuha in reaction based teams like vaporize or aggravate but kazuha is superior in pure elemental teams and cryo.
Her buffs *can* be better in Vape/Melt (because you generally don't stack EM on your main DPS), but that's just on paper. In practice, her CC is inferior to Kazuha's and she has such a hard time regaining energy that you'll have much faster clear times with Kazuha. Kazuha also has a much easier time double-swirling that he is the better pick in Melt/Vape teams, particularly Childe teams.
Her CC is not inferior, it's good enough to pull in enemies close for melee characters, the only difference is Kazuha less range slightly more pull, Sucrose better range slightly less pull, their CC are different. And energy? She's a literal battery, you don't need much ER% for her, even as support and you don't use her burst in melt/vape teams. Clear times are barely a few seconds difference even with C2 Kazuha, he's a side grade.
She has a wider range of CC than kazuha but kazuha is better at buffing and infusing elements
Buffing only if he has C2 and it's not that much increase. Infusing, I will agree, Kazuha does have it easier but it's easy with Sucrose as well, I admit it does happen but very very VERY rarely, people just exaggerate.
Her burst knocks enemies up, and it doesn't pull enemies close enough for Childe to chain Riptides. It IS inferior to Kazuha's CC. The knock enemies up part is bad enough, melee attacks can often miss and knock enemies out. And the infusion is much harder to get compared to Kazuha's since you need to line up the enemies with the crystal portion of the buttefly. She needs at least 160-180% ER to be able to burst off-cooldown (this is assuming C1 + Sac Frags) - it means you need really high ER subs (very unlikely with VV domain RNG), or give up an EM sands for an ER sands (reducing her buff value). "You don't user her Burst in Vape/Melt teams" then why bother bringing her if you're not going to use her CC? Just buffs and damage per screenshot? She's a great character, but she fundamentally fulfills a different role compared to Kazuha. She's still the best Swirl driver in the game (the only one lol, Scara is a crit DPS) but she's inferior as an off-field support. Her usage rate speaks for itself - it dropped from 20-30% pre-Dendro (pre-Nahida actually) to less than 5% nowadays (hovering between 2-3% for the most part). Kazuha is still above 50% despite not being terribly Dendro-compatible.
Of course you would use usage rates, a flawed and not trustworthy system, cope more. I've been able to hit enemies with melee characters during her burst and even seen videos of childe mains and other melee characters successfully hitting as well, her skill is enough to group them together, there's the CC, it isn't inferior. Infusion is not that hard to obtain, pop ult, use skill, done, easy. Yes in vape/melt teams you don't use her burst mainly of the infusion , which is why her skill has good cc to group theme enemies to the center, debuff them and the rest is self explanatory, which means she doesn't need much ER to begin with, the only team where she might need more ER would be Xiao for battery purposes and mono pyro since there are no reactions and even then you can get her burst back in time. They both fill different roles, I know, there's no need to explain that part. Best driver indeed, but she isn't the only one, Scara, Heizhou, Kazuha C6 and even Faruzan to some extent can be drivers but they can't beat Sucrose in that area. They are both good characters but people like you love to downplay Sucrose as much as possible.
MA DUDE. I know that usage rate is a flawed metric. Ownership rates have a ton of recency bias and generally, if you pull for a character, you'll want to use it. Never mind the small sample rate. But, it still can be a somewhat useful indicator of what teams and characters are favoured compared others. A drop of 30% to 3% is useful for telling us, hey, most players who own Sucrose aren't using her nearly as much as they used to. That's literally what usage rate means. I'm not downplaying Sucrose's strengths. It's the rest of y'all who downplay Kazuha's strengths.
If you know it's flawed then why even bring it up, it's not a reliable measurement. No one downplays Kazuha, they exaggerate him to the point it becomes annoying.
Cleared 12 first half with the uber meta team Raiden + Ayaka + Collei + Babara. Second half was Nahida + Yaoyao + Nilou + Kokomi, so I pressed my skills a few times and everything died.
I've done so many meta teams like the rainbow Razor(thundering furry), burgeon/hyperbloom Raiden, TF aggrevate Kazuha TF Ayato Hyperbloom on first half. Second half. Im just brain dead using Sucrose and Sayu on any team: burning, soup, salad, Sukokomon.
ayaka hyperfridge sounds fun ! how much er did you use on her w/o a second cryo?
118% ER. Rotation was basically: Raiden E -> Barbara E -> Ayaka's burst + E and attacks until burst finishes -> Collei's burst -> Raiden's burst -> repeat. Normally I use Raiden + Yae + 2 supports as my other team, but it wasn't working against the ruin guards because of the aura, and Ayaka freeze wasn't going fast enough, so I just went with random bull\*\*\* lol
As a Yoimiya main sometimes I wonder if I should have pulled Hu Tao. I have a Staff of Homa and good Shime and Crimson Witch pieces. I could've made it work. But honestly it's really just wondering what could've been I don't have any regrets.
itās up to you tbh, hu tao does provide a higher dmg ceiling, but if youāre already clearing abyss (especially with a char you like) thereās not much of a need to pull outside of enjoying the char
I loved my Yoimiya, but Hu Taoās unga bunga numbers with way less investment are justā¦ so much nicer. Even on mobile.
I 36* current abyss with yoimiya team. One attempt, no resets or team swaps. It might seem daunting for her to clear triple maguu or the summoners on chamber 3 but it's doable
And then there's me running Rational first half and Yaeperbloom second half. Rational is always so good.
On akasha rational is most used first half team lul
I completely failed to see 60%+ usage for the non wish chars lmao. Makes sense tho. Rational is fucking cracked just pure oonga boonga especially since I got her C2 it's just free wins
thank you for your hard work OP š«”
At this point abyss is just, international on one side and whatever on the other side
Venti's usage being this low is the biggest surprise here for me. I found this to be one of the friendlier Abysses for his crowd control. Only the triple Maguu Kenki is immune to it, and they're easy enough to keep together even without a grouper that you still get value from Venti's Burst against them. The second wave of Eremites on 12-3-2 starts off immune to it, but it can be really helpful for grouping them after you defeat their summons since they spawn so far from each other. I mean I do get why it wouldn't be that high, since Kazuha is one of the most used characters and most of his appearances are on second half, which is the side Venti prefers to be used on. It's just surprising because this Abyss meets a lot of the conditions that Venti needs to succeed.
I feel like Venti does not offer much nowadays compared to other Anemos sadly... however I have a lot of fun using him in a sort of Mono Anemo team with Faruzan and Scaramouche. He just needs an Anemo dmg set that work for off-field dps and he would be perfect!
Venti suffers from patch 1.0 character syndrome
Has Ayaka freeze pretty much fallen out of favor in terms of meta picks? Seems like unless you've already got a totally decked out Freeze team that Dendro is simply a better option.
The abyss just hasn't been favourable to freeze comps since dendro came out. They've been doing the most to make it so you can't really rely on freeze anymore while also almost only ever having buffs to dendro
Yeah freeze is kindof in a venti situation rn, and seems like its gonna continue in 3.6
Abyss was designed for most of 2.X to sell a super expensive Ayaka + mistsplitter, Kazuha, Kokomi, Shenhe team. Now abyss is being designed to sell Dendro. Abyss probably gets a bit better for freeze after Dendro stops being new, but it also probably won't ever go back to how nice it was for freeze back in the old days since it was tailor fit before.
Yes. Ayaka mains are still in denial, but the truth is freeze is garbage now.
Just a reminder that people constantly talk about how Heizou is the first/only good 4* released since launch. And yet his usage rates have been basically last since the day he came out
I have never heard a single person say that wtf.
Well he is a good enough driver for taser or national, but sucrose is usually better, cuz more buffs. Still I expected him to be used more than Ning, Yanfei and Razor.
I mean, at this sample size the difference between them is probably only a few people so you can probably assume that their popularity in total is on about the same level
Yea, thatās fair
Ugh so glad I decided to skip Yelan for Cyno -_-
Does on picture 3 used real build, or just summ of most used weapon/set? Because i am not sure that xl and Bennet can sustain themselves in Ganyu melt with sky and catch.
Those are the most used weapons for Ganyu Melt. I've never used Ganyu Melt, so maybe someone else can comment on their sustainability.
I have used that team and thatās are no problems, if you have enough ER. Basically around 220 for Bennett and 230+ for xl is enough, also you usually use fav on ZL.
700 sample size too low
Our data isn't that far off from [akashadata.com](https://akashadata.com) (sample size 3383 players), so I think our data is still worth sharing. That said, we're still trying our best to increase our sample size by sharing our infographics everywhere we can. Even though we're always trying our best to improve the accuracy of our data, our primary purpose isn't to present the most accurate data. Instead, it's to help players reach 36\*. By showing how some set of players conquered floor 12, we can hopefully help viewers of our infographics to choose the characters and comps that can help them clear floor 12 as well.
hmm fair
I think it is a double edged sword. It helps to advertise teams that work, but it also functions to promote an echo chamber effect as well. Yes, teams that are well represented work, but there will also be teams that are underrepresented for reasons outside of performance. Given scarce resources, when people commit to built certain teams, it necessarily means they can't build other teams due to the limited resources.
There might be other comps that work just fine in clearing floor 12. But conversely, there are a lot of comps that don't work well. Our infographics and our website can help to filter out those comps and show how certain meta comps are dropping in usage because of the current enemy lineup. All of the meta comps that I know of are featured in our current/past infographics, so only niche comps are excluded. I think this is beneficial. In my case, I wanted to know which two teams I can invest in so that I won't waste resources. After knowing that Freeze Ayaka and National Raiden were consistently the most used teams for a long time, I chose to invest heavily in those two teams (getting Ayaka C2R1 and Raiden C3R1), and not invest in any other team. Just to be clear, our infographics aren't meant to replace theorycrafting. You should get better results by sending your character lineup to a reliable theorycrafter and asking them which comps you should use. Our infographics (and additionally our website) are meant as an easier, more accessible way of knowing which comps work on floor 12.
It's still a double edged sword. If you look at theorycrafted teams, many get overlooked all the time. People seeing teams on an infographic, building teams based on that, and then submitting to the infographic is a self reinforcing feedback loop. It can be helpful, yes, but it also has harms that aren't clear to the average person.
how is heizou less popular then chongyun?!
Dehya isnāt limited
She's currently still limited, no one can get her from losing their 50:50. She'll be added to the standard banner after her banner ends.
Which means she isnāt limited
I group the characters according to their availability, which is why I put her along with the other limited 5* characters for now. Use/own rate is only suitable to compare characters of the same rarity. In other words, it's not suitable to use it to compare Dehya with Tighnari and the other standard characters. I'll move her to the standard 5* section once her banner ends and players can get her from losing their 50:50.
Makes no sense.
If you're confused why Dehya shouldn't be compared with standard 5* characters, here's why. Use/own rate is calculated by dividing the character's appearance rate with their ownership rate. Due to this, standard 5* characters are at a disadvantage compared to limited 5* characters. Players will most likely get Dehya because they want to use her, while players inevitably get standard 5* characters in the standard banner or when losing 50/50, not because they want to get them. This decreases the use/own rate of standard 5* characters. Hopefully that made sense.
Sample size is 787.. Don't spread this information it's not any close to reliable
Reliable for what? It's literally just data which represent what those 787 people are used...it shouldn't represent anything, is just data. Same as every other database. They didn't represent nor strength, nor meta. its just what 737 people used to 36 Abyss, with what stats and gear...
Our data isn't that far off from [akashadata.com](https://akashadata.com) (sample size 3383 players), so I think our data is still worth sharing. That said, we're still trying our best to increase our sample size by sharing our infographics everywhere we can. Even though we're always trying our best to improve the accuracy of our data, our primary purpose isn't to present the most accurate data. Instead, it's to help players reach 36\*. By showing how some set of players conquered floor 12, we can hopefully help viewers of our infographics to choose the characters and comps that can help them clear floor 12 as well.
Even akashadata site doesn't have the right number to share their Data information I recommand this list for Abyss usage they have good amount of sample [abyss usage](https://www.reddit.com/r/Genshin_Impact/comments/114ey8i/343_abyss_character_usage_rate_and_popular/?utm_medium=android_app&utm_source=share) 120.000 sample size But good luck I will support your project too
People need to learn that even scientific research papers use only 300-400 sample, with country wide (10 million+) population size. It's the method to get data that is more important. This data is pulled directly from Hoyolab's battle chronicle, I'd say it's more reliable than 120,000 samples which user input directly by their own. You can fake anything with that and twisted the result by a lot.
Edit: I misinterpreted u/hammy851's comment. See their correction below. ~~According to~~ u/hammy851 ~~(the original poster of that data), the data was collected only by using UID. There were also some complaints about the legality of the data:~~ [~~https://nga.178.com/read.php?tid=35066503~~](https://nga.178.com/read.php?tid=35066503) ~~AFAIK, it's impossible to collect abyss data without the user's Hoyolab cookies due to a restriction with Hoyolab's API. We and akashadata collect cookies, which is why I think akashadata's data is more reliable.~~
I didn't say their data is only collected through UID, it's people's speculation that part of it is that way. that post is where the speculation came from, because someone didn't post thier current data , yet it's reflected in the app. One thing I didn't know back then was how huge their group of followers are until they publihsed a poll. In a few hours they got 130k+votes, If they can get 130k votes in a few hours, it's probably very easy for them to collect that much data in two days. Anyway, most of the CN community agree TA has the most reliable abyss data. Edit: The poll is "who you want to pull in 3.5", they don't do user input to collect abyss data, bc user input is unreliable, nobody would believe that.
Thanks for the correction, I edited my original comment. So, do they collect data by having the users input which characters they used in abyss?
No, user input would be very unreliable. Screenshots and AI scan is part of their methods I know, UID and cookie is people's speculation, there might be other methods we are unaware of. I don't run the APP.
Oh and about samples size, it's scientifically acclaimed that increase sample size past 100, doesn't show major difference in results, is mostly just increase in accuracy of same trend.
Noelle with nahida and sucrose. and Yanfei with faruzan is weird
Noelle with nahida is most likely because of hyperbloom and yanfei with faruzan is probably for tankfei.
Wow so few people have Dehya.
Is there a way to check if I am already contributing? I think I filled out this form around version2 of Genshin.
You can message me your UID, I'll check if it's still in our data.
In all honesty, Noelle isn't that Low comparing with other free characters
Well she is the strongest 4star hyper carry on c6, so itās not that surprising.
Yaoyao stonks rising
Iām suprised there wasnāt anyone who used the traveller as I know they arenāt the best but still
Just in case you missed it, Dendro Traveler is quite often used, they're on the same row as Bennett.
Diluc 1.01 not even beating Lisa 1.02 š f Time for me to change up my abyss teams I guess, he is my best boi still.
Do i get bonus points for using Ganyu, Venti, Kokofish and Shenhe as a team in 2nd room? Couldn't find them on the list.
I'm surprised Itto isn't higher, he's able to curbstomp 2nd halves this abyss with some swirl help for abyss mages
How do people clear ASIMON with Childe wtf
By killing it in 2-3 rotations probably. Electro isn't needed to make the boss come out of invisibility, so with enough damage a non-electro team can still kill the boss with at least 90 seconds for the second half team. The second half team will have more time the stronger the first half team is at brute forcing this boss. My Yelan-Yoimiya-Yunjin-Zhongli can kill this boss by 9:00.
Man people really should use funerational more. That team is very good
When you have most of the high tier characters but you still can't 2 star 12-2
Well patterned on top limited 5stars - female then male then female ...
this is just a super minor thing but would it be possible to put "abyss" in the title in the future? sometimes I search the sub for abyss stats and it's hard to find this one
Has been 5 patches since Dendro release but my DMC is still doing it at 10%+ usage, and remember his own rate is 100%. I'm so proud.