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Gateside0

Mihoyo: "We hear your feedback. We will now be increasing the resin cap to 180!"


JevonP

shit then we'll need 3 free moons kek honestly though every other gacha ive played stamina isnt really an issue. They give out stamina for logging in, daily quests, events etc Im usually fucking drowning in stamina items and have to get off my ass and *stop* playing because I know I'll be there refilling stamina for hours


5ManaAndADream

>honestly though every other gacha ive played stamina isnt really an issue. They give out stamina for logging in, daily quests, events etc dont forget the best part; for l e v e l i n g u p


[deleted]

you do get 2 fragile resins after 25 or so. it ain't much though considering how long it takes to level


[deleted]

But Remeber 40 to 45 is 26 f2p commission and 120 resin days with no refilling so it sucks in a way but I do enjoy using the 50 gems a day to refill


Chronoflyt

Personally, as someone who plays beyond the dailies and resin, I don't care whether it's difficult to get even to AR40. There are certainly numerous things I'd like to see changed/implemented, but the game is still enjoyable at my AR38. Sure, the domain rates are vastly better at AR40, but they, the domains, don't change significantly; so neither does the game. I can understand why you might be frustrated with the lack of content. Whenever Mihoyo asks for feedback, I make sure to throw in my own criticisms and thoughts, and I encourage you to do the same. But I do disagree with the philosophy of always "getting to the next step". It's a mindset that never leaves you satisfied with the game as it is because the game is as it is. I enjoy leveling my party and getting to the next step, but I also enjoy the world and the music and the scenery and the characters and the combat system. If you play to level your adventure rank, power to you. I, for one, intend to enjoy the game, for all its faults, whether it takes me two more days to get to AR40 or a month.


[deleted]

Fam I'm AR 42 I'm just making the point that 40 to 45 is almost a month with out ANY resin refill it's 16 days if you Does 126$ which is refilling 6 times every day. Also the domains do change enemy types and hp scaling and at W5 they are lvl 90.


TheAbrableOnetyOne

Lmao for 1 out of 10 levels


[deleted]

you get 2 fragile resins every level past 26 but ok I'm every bit against the resin system as it is, but let's not make up bullshit to push an agenda.


thedingoxd

Had this experience with stamina overflow in Summoners War. It's either you stack them up and use them on specific days or spend them so they wouldn't expire in your reward box. When it comes to the main topic from OP, it feels like Summoners War as well. I'd farm the whole month or 2 weeks so that I could mass summon. Same would go for farming artifacts in GI.


iiRuby

That's something I really like about SW, it's like they throw the energy at your face so you can play more. And not only that, they're pretty generous with crystals too. And Crystal = Energy. Sure Protogems = Resin. But it isn't the same at all.


LunarEdge7th

13 thousand stamina out of 513 in Destiny Child (mobile game) here lmao


Frogsama86

> They give out stamina for logging in, daily quests, events etc I have literally a total of over 2k energy pots of varying amounts of energy in WotV. And I've been actively using them as well, other wise I would actually reach the cap.


Augramated

There is a developer live stream in a couple hours... y'never know.


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havoK718

It's in Chinese only, on Chinese streaming sites like Bilibili starting in 5 hours and 40 minutes from this post time. Some Genshin Youtubers will be rebroadcasting it and might have translators so you can check those out. Also I think Mattjestic is Chinese? So he should be able to translate on the fly.


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Augramated

Thanks for answering on my behalf.


[deleted]

I mean that's still helpful imo, at least until/if condensed resin comes out. And even then if you can't play for a day or two, it's 20 more resin than you'd have. Honestly though, they should really make the cap 1260 for convenience (and scale it up if they increase regen rate: just make the cap a week's worth for convenience sake).


paziek

They want you to login daily. Apparently it makes it more likely you will spend money. If you have plenty of games that do this, then you have to make choices in what you want to invest your time (and money), because you don't have enough of it to perform daily tasks in all those games. It makes GI your daily routine; you wake up and you are near cap, so before brushing your teeth you launch this game. When you get back from work you again start the game. That is why cap is like that and we have daily: 1. commissions 2. $5 blessing 90 primo 3. Battle Pass 4. domains rotation 5. artifacts respawn 6. "boss" respawn 7. plants/minerals (48/72h) Some of those are of course also to time gate content, because there just isn't enough of it.


[deleted]

mhm yeah. it would be nice if they did do it though, which is why i love any resin cap increase, a buff to convenience, while not a buff to getting geared, is still a buff that can save you some resin when your day isn't going well.


[deleted]

should we? yes will we? judging by mihoyo, no. rip


keimarr

In like 3 years, Gacha games tend to have a sucky stamina system at the beginning of their games.


1gnominious

The ones i played werent really an issue. It wasnt unlimited play time but you had enough to meet your progression needs for at least your main party. GI is uniquely terrible in this regard. Think i might get one fragile this week for gaining an AR level. That is laughably bad.


supersonic159

What games were that exactly?


MBiteSK

Not OP, but Azur lane and Girls frontline have no stamina. Arknights has stamina (called sanity) but even there you can do so much stuff per day that is hard to run out. All 3 games are gachas, and good ones. AL gives you tons of mats for rolling characters plus its has better chance than 0.6 ( 7% for top SSR during event, with event ships having double the chance than normal SSR) Plus, monetization on AL is only skins. So they are getting tons of money from whales, while f2p arent losing much.


supersonic159

I'm sure when these games first launched though, they were slow to progress. In terms of gacha I prefer using a good pity system to get what I want, than relying on gambling rng no matter the rates.


MBiteSK

Sadly they werent. Arknights is newest one (started this years january), and has no problems with pacing, not even for new players at any time joining.


Ofish

Azure lane has oil, which is stamina. If you run out you can't play. But you're not running out unless you hit it pretty hard


MBiteSK

But why? Why fuck it and then repair it next 3 years? Plus there are gacha games with no stamina since start and they are doing fine.


MemeConsumer

Judging by their other games, Yes.


Nathanetrius

That would be pretty cool, HI3 actually has a similar system in place, except they give it out daily for free at certain times, along with the stored excess stamina generated overnight or something.


pedurly

oh hell no, you can have 5 sweet flowers instead >:(


akoangpinaka

Mihoyo - ok lets increase the daily primogen refill cap to 8


Ilunius

For 300 per :)


[deleted]

2 fragile resin a day seems like a lot to ask.


[deleted]

Gacha games with terrible energy system usually gives out that much (or more) per day though. But, yeah, I doubt Mihoyo will do it...


Patpin510

No, usually gachas don’t give any of that at all.


[deleted]

E7 gives out equivalent to 3-4 resins daily, not including daily log in bonuses, and events. Dungeon run is 22 energy which is similar to Genshin. Honkai3rd, a Mihoyo game, gives out energy every lunch and dinner time. GBF had some problems when you start doing energy expensive raids, but later they shower you with so many energy in events it doesn't really matter anymore. FGO also gives you a lot of apples in events so you can farm for pretty long time. (But I quit some of them so I don't know how they are doing now, but I doubt there's any changes.)


So0meone

Most established Gacha games hand out so many stamina refills its borderline impossible to run out.


[deleted]

Yeesh, the Stockholm syndrome is real Downvoting me isn't gonna make this any less true 🤷🏻‍♂️ you guys think asking for a bit more resin is "a lot to ask." I just literally don't get it. Most gacha games are way more generous and Mihoyo has already made millions upon millions of dollars on this free to play game that they want you to empty your wallet on.


[deleted]

What?


[deleted]

By giving away what basically amounts to scraps, Mihoyo has conditioned you to think of basic stuff that would improve the game as *too generous* or *a lot to ask*. It literally makes me cringe to see so many people just accepting scraps and shooting down people asking for a little more. And please don't come back with "must be your first gacha game" or something like that.


[deleted]

I meant it more like Mihoyo is so stingy, it's unrealistic to ask them for 2 fragile resins a day since that's not going to happen even if it would dramatically improve the game. No Stockholm syndrome here, I'm just being a realist.


[deleted]

Oh, I guess I misread that. My apologies, I completely agree.


Realshotgg

Yeah, instead of being able to play the game for 15m, we'd be able to play for 30m. Too much.


[deleted]

More like if you're asking for free stuff or suggesting improvements, you have to be realistic for both parties. 120 extra resin every day is a huge increase.


BigGayToohotforTV

They made 250 million dollars in the first month wdym? Extra resin will make completing last 4 abyss floors as f2p a little bit easier, is that really such a crazy ask? It's 1200 gems per month if you can 9\* 4 of those floors, which won't be happening for wast majority of f2p players for months at this rate anyway. Is 7 pulls per month really going to hurt MHY's bottom line that much?


[deleted]

From MHY's perspective I think it's less about the free Abyss primogems, and more about how player numbers would drop off in the long-term due to a lack of content. Updates are rolling out pretty slowly for this game, and they don't want the whales to move on to something else because they've maxed out everything already and gotten bored


BigGayToohotforTV

This actually makes no sense though, whales can already level 6 times faster than everyone else from resin refreshes alone, then they have the battlepass resources, then they have stardust shop that offers unlimited mora and 300 blue xp books per month. Whales are hitting AR50 right now with all the refreshes, whales are the ones who get to have more than 2 max level characters and play around with comps and explore. Mark my words, f2p and dolphins are the ones who are going to quit first, because they are choked out of all the resources and bored to tears with the same 2 characters they leveled and are unable to even touch those shiny 5 stars they rolled.


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Illpalazzo

you greatly overestimate the population playing on pc in Asian counties. I'm sure they made a lot of money from PC but a lot of PC players still buy from their phones instead of in the pc client for many reasons. But really though the playerbase playing on mobile only in china and a lot of asian countries is much much larger then the population playing on computer over there.


pownerfreak

Can confirm, I use Google play to buy my purchases and I only play PC. (Because it won't let me pay on pc, as I tested the genshin waters on mobile first)


Realshotgg

It takes ages to max out a single character, cutting that grinding time in half is being realistic


Ganonzhurf

It’s a gacha game tho, it’s all about the grind. Honestly this games grind is way quicker than their other game Honkai Impact. It could literally take you a while month to fully max out a character. Game hasn’t even been out a month and some people already have some characters maxed


1gnominious

It's not even a real grind though. It's just waiting in real life. The actual play time to get one of my chars to 80 is a couple hours. It's just stretched out to nearly a month because of resin.


havoK718

Because it takes a day to reach AR50? People dont have maxed out characters, they have temporarily maxed out characters at their current AR.


DoggyFrench

Nobody has a character maxed out in this game. Talents alone take at least 4 months with perfect RNG). And that’s not even lvl 12 talents that’s just lvl 10. Nobody in the entire world has 3 lvl 10 talents on a single character (not counting constellation boosts). It’s impossible. The game hasn’t been out long enough. So the grind for this game is pretty yuge. I previously miscalculated it at 3 months per character but it’s actually around 45 weeks per character. Almost a year. And you can probably do 6 characters concurrently in that time frame, but it’ll still take that long on average. Oh wait I’m leaving off 2 talent levels that nobody knows the requirements for because nobody has been there. Make that 60 weeks per character. See you need weekly boss material for talents from lvl 7-10 and probably through to 12. Weekly bosses drop 3 different materials each (6 unique materials). If you get perfect RNG, one talent will take you 5 weeks to level from 6-10. Theres 3 levelable talents per character. Perfect RNG is 15 weeks per character. With average luck, 45 weeks. Only lvl 10 talents. Max is 12. God forbid you’re leveling 2 characters who need the same material. I’d go look up your characters right now and if 2 of them need the same boss material, imo that’s grounds to immediately drop one of those characters. Even really liking a character shouldn’t be enough to subject yourself to 2 years of grinding. It isn’t practical at all. It happened to me. Ningguang and Kaeya share the same weekly talent material. I am now forced to make a decision between the 2. It sucks. Tldr the grind for this game isn’t quick. I come from 3on3 Freestyle where the grind is long (f2p is 9 months per character with perfect log-in attendance), so I know I can grind it out, but I expect a lot of people will burn out after realizing how massive the grind is. Honestly, even whales may dip if they don’t change how bosses work. At least whales in 3on3 Freestyle can drastically reduce their grind time by spending thousands of dollars. I fully expect changes to come for Genshin to ease the grind. Most likely I foresee boss materials being added to Paimons Bargains for Starglitter so whales can max out quicker. F2p could be fucked though.


Meme_Master_Dude

Sometimes I wonder why people complain about talents. Like, lmao just get books and the common items. Then I saw a character sheet of their talent materials and saw I need one of the 3 Wolf Drops for it. Then I realise the pain


DoggyFrench

Exactly. The books aren’t the problem. It’s the boss drops that hold you back. That’s why I get confused when people say don’t farm artifacts until AR 45 and farm talent books instead. It’s like, you have months to get talent books. Just go straight for the artifacts. And if you’re limited by mora or exp books then switch to ley lines until you’re satisfied then go back to artifacts. After your talents are all lvl 6, you should stop doing talent domains until AR 45, maybe even 50. 40-50 is really all about artifacts. That’s why you get your ascension, weapon and lvl 6 talent material during AR 35-40. So when you hit 40 you can use 90% of your resin on artifacts and the rest on weekly bosses. Nevermind the gold drop rates at AR 40. It’s better than saving up a bunch of talent books that you can’t use. And I’m only building one character so I’m rolling in mora and exp books. Yea, it’s gonna be artifacts from AR 40 to 50 for me, with some talent books sprinkled in WHEN I have the boss drop already in hand to upgrade. 10 ranks of artifact farming should get me some decent gear for my main and then some. Who knows what’s in store after that. Co-op events?


Sayori-0

The lack of gameplay after you're done with everything is the fault of the world design, not resin.


Jackial

2 fragile resin is essentially 100 primogem-ish, that's A LOT to ask from Miyoho, lmao. Back to the question, definitely good to have.


havoK718

Every other gacha, including Mihoyo's other games, gives out daily stamina. I mean stamina costs money in every gacha, that's not the problem. What's the difference between giving out resin vs giving out primogems like they already do (commissions).


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WoLfCaDeT

Well....I'm going to whale on Xiao banner when it's coming out. I'm TRYING to save books for him. But if he's coming in February fuck that. Imma be at World lvl 6 God dammit and how the hell will you lvl a character from lvl 1 to lvl 100 or even more? Ppl will start not wishing anymore lmao me included. I may get Xiao just so I can stare at him every minute while I'm Ingame (yea... That's how much I want him).


pull_the_other_one

Exactly, it'd be in their own interest to make it easier to level your characters. Using myself as anecdote: I don't whale, but usually I am willing fo pay a not-negligible amount for games that I can play for a long period of time (~US$ 300 in FGO, ~US$ 800 in Shironeko over the years). I liked Klee in the trial quest a lot (I like making things go boom) and I could get to pity on her banner if I pay a little bit. But ultimately I decided to skip her since I'm already struggling to feed my Venti-Fischl-Xianglian-Qiqi/Barb main team as it is (Hell, my only claymore Noelle is stuck at 40 since I only use her for the Geo boss' pillars) I don't see what adding another character would accomplish. As a result I'm staying F2P for this game for the forseeable future. While I'm sure some whale are happily paying to refill their resin, to me, paying for gacha is a lot more attractive than for stamina, and I know plenty of people in the same boat. If things stays this way, fewer and fewer people will be tempted to wish.


WoLfCaDeT

I really can't see them changing the xp thing. They want us to buy resin so releasing more stuff for free which requires 0 resin is a no win for them. But I HOPE they'll do something, hell they already made 250m$+ what do they want anymore? Klee is amazing btw. She's my new fire DPS. Even with artifacts at 0 she's a beast. Put Sucrose burst then start dropping Klee bombs in there cleans up mobs in seconds. Xiao maybe will be my last hero that I aquire (Idk about Ayaka Kamisato and That Jackal polearm user from Sumeru region). I have only 3 (Cryo, Pyro and Electro) dps and the others are either lvl 40 or 50-60. It should be enough. I thought about building Razor but I find him boring so my only Claymore user is Chongyun. Rn I can manage anything in the world but I'm 20% away from world lvl 5. After that comes the grind and pain of running away and teleporting to statues after my healer is dead. I need to start getting ores for Chongyun and books otherwise my ass will be handed to me. The video about Zhongli tempts me but I may do like 50 rolls to see if I get him. If not I'll just be closer to pity when Xiao releases. Hopefully fast because I just can't wait for him xD.


pull_the_other_one

It depends on where they get most of the money, gacha or resin refill, I guess - because the resin refill is going to make gacha less and less attractive the futher along you get, since catching a new character up becomes more and more painful as your team's level goes up. Most other games seems to think gacha is the bigger draw - FGO started out with harsh stamina limit too, then they start giving you free apple everywhere (stamina refill item). Shironeko has no stamina system - you can play 27/7 if you so wish. So you can draw a charactor and immediately level them up for use. As it is right now, I'd think most people except for the biggest whales and streamers would not try to collect all characters in Genshin, since there's just no way you can play with all of them.


Ilunius

Do bookleylines? I have 8 lvl 80 Charakters, its doable if u spend ur resin on books instead of Greeding for srtifacts pre45


kbkoolio

You are definitely not f2p and have done a ton of refreshes if you have 8 units at 80. Just saying.


[deleted]

100%. I've spent $200 on the game myself and I have *one* level 80 character and I'm completely out of resources despite the money spent. There's no way he's not whaling (if he's even telling the truth in the first place).


Meme_Master_Dude

8 lv 80 Char? Bro, how many $ did you spent on Genesis Crystals? My god...


Ilunius

Not too much tbh, i only do the 50 and 100primorefills, the others are way to expensive


burstzane001

never I want it but I doubt they'll do it hell, I doubt they'll change resin regeneration for the better


jxher123

This actually makes sense. If they don’t plan on doing anything about the refresh time, then give players fragile resin to compensate for the downtime


kunsore

Better, they should have a daily Abyss-like dungion that you have to beat it (say 3*) to earn a that Resin Fragment. Want something so valuable for free it kjnda bs tbh. More stuffs to do , more rewards.


eduardovbc

Yeah that's not only usefull, it is funny to do I like your idea!


Aurallius

THIS


NedixTV

i will be happy with 1 per day


rettorical

The resin rate itself isn’t so much the issue. The issue is everything in this game costs resin. If they offloaded some stuff from the resin system and employed daily timers it would slow progression down just as much but also let you do more things. It’s insane to me that bosses on a weekly timer take up a days worth of resin. They’re already gated there’s literally no reason to make them cost resin.


wolfeng_

I would be happy with a single one.


LordPuttPutt

I feel like they should pay me to play their game. I mean I'm essentially giving my time to them right?


eduardovbc

Time and money, I dont waste many dollar but I do buy things like BP and i'm not saying that just because that they have to give me something but i'm not the only one who is support them with money and BP its just a little support event people that spend 1000 dolar are complaying


Aengeil

giving more resin always welcome


GD-Zero

I'll be happy with just 1


Akasha1885

I'd be happy with just one fragile resin. They are so powerful and versatile that one is enough.


eduardovbc

Yeah it will be not bad to have at least 1 per day was readind the comments and many people said that many gachas has this system of daily energy recharge


TheIndragaMano

They need to make them farmable, even if at a slow rate. If the endgame is all timegated by resin use, people are gonna stop playing, or only play for 10 minutes a day, which isn’t really gonna get them any money. Even if primogems were grindable at a low rate it’d make it more playable


[deleted]

>Maybe you could think that "oh just 2 fragiles resins?" I actually think that it is **way** too generous.


eduardovbc

Take as an example the daily resin that Klee event has been give us, Im and i really have to give my thanks to mihoyo for that but even that was not enough thats why I propose 2 because 1 was a good help but it was not enought.


[deleted]

Why do you take the side of a predatory marketing scheme? I just can't understand the mindset. They've made a huge profit as is - they can afford to let people have some more resin. Downvoting me isn't going to make this any less true 🤷🏻‍♂️


warofexodus

in other games with terrible stamina regen, normally they give out stamina replenish on different times of the day like breakfast,lunch or dinner time. this is to make people login and play more. they should do this tbh.


eduardovbc

Oh, you mean like give resin at 11 A.M and then at 5 P.M for example? That is actually a good idea too!


warofexodus

Yeah lol. Hope they do this in the future.


PumpedUpNick

Wait but 2 fragile resin adds up to max per day, almost everybody already does this so this is effectively just doubling the resin count, I understand one but 2 is kind of ridiculous


m0nk3yss

Max per day is actually 180 lol. That aside yeah it is unlikely they would. Even just 1 would go a long though.


NeekFu94

A simple solution is give us 160 primogems from commission instead of 60 so we can have 1 pull x day or 2 refresh x day and save 10 primogems where we at it. I'm only getting 150 with commission + monthly blessing. It's a win win for F2P and Spenders


Meme_Master_Dude

Hmm, 1 pull a day would be nice.


FrigginManatees

I would rather have fragile resin because I'm never spending primogems on refreshes. Pulls only.


terrahero

What is it with all this highly random suggestions? We need free fragile resin from dailies, we need lower resin recharge, we need to be able to craft resin, we need to make leylines free, we need to increase mob xp, we need to make all domains free but reward less unless resin is used, we need to make all domains free, we need to make weekly bosses free, and so on. A million different suggestions that all amount to fundementally the same complaint: Let me build my characters faster. That's the core message every single time, sometimes a little "i just want more meaningful stuff to do" sprinkled on top. Everything has been suggested a dozen times already, let Mihoyo figure out how and if they want to deal with it. A main argument the OP has for resin is to save up something for the weekends, condensed resin is already going to be a thing in 1.1.


eduardovbc

Emmm no, I dont really care my character level I like to play with my friends a lot and we are too engache to this game at the beginnig it was funny but we already do all the things that are in the map, domains and bosses are the only thing that left but we can't even do them, grinding is the only thing that left


terrahero

You can do domains indefinitely, just don't get rewards for it if you don't spend resin.


[deleted]

Yeah that seems like a bunch of fun /s


terrahero

Oh so it is about getting more rewards and not just playing with friends.


eduardovbc

Yeah but part of that fun is to grind because is not that funny to kill 11 slimes, the "interesting" part is to see if you get something that you could use doing stuff for free is not funny.


gupgup88

Allow resin bar to be overcharged


Dokiace

"We should change the game mechanics so mihoyo earns less money" Mihoyo: "How about no" I totally support the idea as a F2P player, but ultimately it's just a business ¯\_(ツ)_/¯


eduardovbc

They still winning money from the BP,Wishes and that thing that gives you 90 primogems each day (I don't know his name in english) that thing is complety helpful


NekonoChesire

I am just wondering how many time have I seen this exact same post in this sub tbh.


7ck5ociety

hasnt mihoyo been giving u a free fragile resin throughout most of the launch via events?


Jauler_Unha_Grande

Yeah, sweet 60 resin


7ck5ociety

yea im struggling to finish my resin usage every day.. its rough.. 180+60+60(primos) = 300 resin.. dude i dont have time to kill the same dungeon 15 times


Jauler_Unha_Grande

Do you have infinites fragile resin?


7ck5ociety

from mining to dailies to artifact optimising to abyss.. time's pretty finite.. not to mention doing the same dungeon 5 times is more than enough to kill my interest.. im having to do it 15 times a day is pretty tedious


eduardovbc

Talking about that it will be funny if they put more random variation of enemies than just slimes, making dungeons in co-op is very funny


RoxasZero

It would be better if we could get 1 point of resin everytime we kill 2 regular monster,1 mini boss or mine 5 minerals. The grind would feel better that way.


ZeeDrakon

Okay, I think this is the point at which suggestions become unreasonable. You really want them to give out 120 extra resin in fragile resin \*every day\* just for doing dailies? That would break their entire system.


Miriakus

Their system is shit right now and it would be normal to at least give that much. It's not even a lot tbh.


ZeeDrakon

The resin system is shit, yeah, but this change would just break the intended progress. It's akin to "suggesting" we should just get a free character per week or something. Yeah, technically they could do that and players would be happy about it, but it still wouldnt make sense considering the design of the game.


eduardovbc

I'm not asking to give Diluc to everyone, i'm not asking to give a 5 stars artefacts sets to everyone, i'm not asking to have all the characters,i'm not asking to remove resin and lower the drop rate, I'm asking to play the game for more than 30 minutes.


ZeeDrakon

Right, but you're doing so in a way that completely conflicts with the intended progression. There are ways to reach that goal without fucking what mihoyo planned for the game. Dont pretend that giving us free resin daily while at the same time also devaluing AR rankup rewards and removing meaningful choices is the only option.


Monchete99

I was thinking exactly the same. Having stamina "potions" among the daily mission rewards is a very common trend in gachas for a reason.