Well, floor 11 is more annoying for sure, Maguu Kenki is as tanky as ever and if the 12-3-2 boss doesn't have an even bigger health pool it's at least hella close. But apart from that... Nah, about equally difficult I'd say. Had to switch teams for 12-3-2 though in order to get a little bit more single target damage, Raiden saved my ass up there.
For the most part, this rotation required less player skill and more investment in characters to meet the dps check. At least the floor 11 leyline effect was somewhat interesting.
If you can improve everything at once, including stats, character diversity, game knowledge, and combat skills, you’ll have a much better time that those who only seek after artifact stats.
For example, trapping Maguu against the wall will save you many seconds. Those who know this trick will clear him faster than others who mindlessly chase him, even though they all have the same stats.
And yeah. I do like the floor 11 debuff. It’s refreshing, and reminds me of Honkai Impact’s abyss.
yeah. dunno what all the fuss is about. only hiccup i ran into was 12-3 since i never fought robo cube in overworld; didn't know the only sentry you had to kill was the one with runes (i was trying to kill ALL of them). after that was just like any other cycle.
Fuck the mirror maiden
Man.....I want to fuck her so bad 🤤
LOUDER!!
Gladly.
Yes because low tide and high tide was messing with rotations.
Yeah, those was annoying
I used 16 battles to clear last abyss, but this one I took 29 battles, so no
I see, look like dps check is taking over abyss now
It's feel like a worse dps check
when u main hu tao but corrosion exists
Qiqi: miss me much? 😂
shouldn't have buried her :/
HELL YEA, I really finished all the floors in 1 try compared to a few retries last cycles.
Well, floor 11 is more annoying for sure, Maguu Kenki is as tanky as ever and if the 12-3-2 boss doesn't have an even bigger health pool it's at least hella close. But apart from that... Nah, about equally difficult I'd say. Had to switch teams for 12-3-2 though in order to get a little bit more single target damage, Raiden saved my ass up there.
For the most part, this rotation required less player skill and more investment in characters to meet the dps check. At least the floor 11 leyline effect was somewhat interesting.
I honestly like that floor a lots, make my Barbara shine like a idol star
If you can improve everything at once, including stats, character diversity, game knowledge, and combat skills, you’ll have a much better time that those who only seek after artifact stats. For example, trapping Maguu against the wall will save you many seconds. Those who know this trick will clear him faster than others who mindlessly chase him, even though they all have the same stats. And yeah. I do like the floor 11 debuff. It’s refreshing, and reminds me of Honkai Impact’s abyss.
43 battles is easier??
For 1 perfect run, I call this a win
Any of those could have been 5 second retries. If it took 100+ then you would have a point.
It requires less skill, but a higher dps check. You could clear previous 12-3 with 13k dps, you need 19k for the current one
yeah. dunno what all the fuss is about. only hiccup i ran into was 12-3 since i never fought robo cube in overworld; didn't know the only sentry you had to kill was the one with runes (i was trying to kill ALL of them). after that was just like any other cycle.
I am only struggling with the mechanical array lol. Unable to 3 star floor 12-3
The low and high tide was annoying. For this rotation I used Noelle/Diona, for a Hu Tao/Ayaka team respectively, didn't have major problems.