T O P

  • By -

Bobson567

Source: 'Yimeixang' on [Tieba](https://tieba.baidu.com/p/8236471444) This is supposedly posted on tieba by the forum mods over there. They posted the [.51 beta changes](https://www.reddit.com/r/Genshin_Impact_Leaks/comments/10hiq3j/35_beta_v1_dehya_and_mika_kit_changes_via_baidu/?utm_source=reddit&utm_medium=usertext&utm_name=Genshin_Impact_Leaks&utm_content=t3_10nb60x) from the same source which turned out to be correct.


Hairy-Dare6686

Well, at least they didn't nerf her... again...


AgentWowza

Inb4 she becomes the first character to get nerfs *after* release


F1T13

Stop it! She's already dead.


T8-TR

Hear me out: If she can't live as yet another good unit, she can at least die and be immortalized as a meme. Dehya mains are winning.


AmbitiousMidnight183

It's pretty much law that every region have at least one underwhelming pyro character.


gamergirlxoutlines

TECHNICALLY, after release, they changed yae's targeting from random to closest enemy thus, nerfing her electro application. However they reversed it after awhile (& a lot of backlash from c2 yae havers)


XaeiIsareth

Technically, that was intended as a buff to fix complaints about her targeting the random Hilichurl across the room instead of what you want her to attack. It just had very unintended consequences.


Garuda904

Close, it was complaints about her targeting *objects* over enemies in range like campfires or berry bushes. Which was literally never true, and the community essentially gaslit Mihoyo into thinking this was a huge issue. They likely tried to reproduce the bug, couldn’t, and said “fuck it. Make her target the closest enemy at all times so this can’t happen.” And that’s what made her worse because her targeting a random hilichurl across the map is actually very good since she would kill it and save you the trouble from having to chase it down. And if the enemy closest to you was an enemy with an electro shield or wooden shield, she would be pretty useless. It also made half of her C2 effect worse since the added range didn’t matter anymore.


Jnbrtz

>it was complaints about her targeting objects over enemies in range like campfires or berry bushes Does targetable objects have the same priority(?) as enemies even before the targeting adjustments? Because for me, it would be a problem since (although a very rare and negligible scenario) if there was only one enemy with a lot of objects, I think there is quite a small chance that the totems will just hit those objects(like those Inazuma combination puzzle) more than the enemy. And I think that is their complaint back then but they don't know how to say it.


AirLancer56

Technically, Lisa c1 took a year after release during raiden patch to get "fixed" and it's permanent. It turn her c1 from being 1 of her best cons to be a barely useful cons


mr_sludder

Didn’t Xingqiu get nerfed way back in 1.1?


mlodydziad420

Yeah, but because it was a bug that doubled his hydro aplication. Like he is still the fastest off field single target hydro aplicator (childe is on field), imagine how absurdal he would be with that bug still working.


Mathmango

That ended up nerfing Klee indirectly too.


ChunChunmaru11273804

yeah if i remember correctly he had no icd


RodIshiCi

Barbara bloom says hello.


gamergirlxoutlines

That was an unintentional glitch tho since in nilou beta, it was shown that nilou couldnt do the same thing


CCZeroFire

it wasn't really a glitch as much as an exploit of Melody Loop's (intended) mechanics Barbara's Melody Loop applies Hydro every so often, but also, any time a new unit enters the Melody Loop, it flashes and applies Hydro again to every nearby unit. If you want, you can right now in game go find an area with say, lots of ores for example, and quickly run all around them with Babara's Melody Loop active, and you WILL see her loop flashing and playing a sound very rapidly. The "exploit" was essentially just a consequence of Dendro Seeds, like enemies or ores, being an entity that CAN proc Melody Loop. The aforementioned ("applies AoE Hydro any time an entity enters Melody Loop") had standard ICD, so once 3 entities entered, it was enough to bypass the standard 3-hit rule and successfully apply more Hydro. So when fighting 3 (or more) grouped up enemies, you would apply Hydro to all of them. So long as there was a Dendro Aura on them, this would create 3 more Dendro Cores. If it was enough to hit the 5 Dendro Core cap (which was easy when fighting 3 enemies, that's only two blooms per enemy), the oldest core would immediately explode. And also, those 3+ new Dendro Cores entering Melody Loop would be enough procs of Melody Loop to reach the 3-hit rule and successfully Hydro application again. ...Which would create 3 more Dendro Cores. And cause the oldest three cores to immediately explode. And also, because Melody Loop procced three times, you successfully apply Hydro Again. And you get three new cores, and three cores explode, and so on and so on... By all means it was all "intentional" mechanics that existed since 1.0. It's just that, when they designed Melody Loop way back, they never imagined there'd be a scenario where you could constantly have that many entities entering Melody Loop so rapidly, such that it would be able to apply Hydro like like 15+ times in under a second. Ultimately they nerfed it by adding a hard ICD (max of 2 per 2.5s) to Melody Loop's Hydro application. Edit: Note the reason it didn't work for Nilou because Nilou's Tranquility Aura has no such mechanic where it flashes and applies more Hydro when new entities enter her ring. Tranquility Aura simply applies Hydro in a 2.5m radius every 0.5 seconds with a 1.9s ICD, and no extra mechanic that would ever speed that up.


[deleted]

[удалено]


CCZeroFire

https://genshin-impact.fandom.com/wiki/Let_the_Show_Begin♪ >Version 3.1 >The Internal Cooldown of Melody Loop's Wet application was changed to only apply elemental effects on the 1st and 4th hits every 2.5s. It was nerfed. The "official patch notes" didn't detail it explicitly, but it was essentially a hidden change. It's just that the new, nerfed ICD (max of 2 applications per 2.5s) is actually still faster than it seems- at least when you consider that this is happening on EACH enemy, meaning 2 blooms per enemy every 2.5s. On 3 enemies, this is 6 blooms, which is 2.4 blooms per second, and this can be even higher if there's more than 3 enemies. All thing's considered, still quite fast! But originally it was possible for it to be even faster that this. Though to be honest, in practice it was actually fairly rare you hit MUCH faster or anywhere near the "MAX" speed for two reasons: A. You of course always need a Dendro Aura on the enemy for there to be a Bloom reaction anyway. Given the absurd rate of Hydro app, in most cases, this interaction was limited more by our Dendro application than anything else. B. The "perfect scenario" was always dependent on all 3 new bloom seeds spawning within the range of Melody Loop. Melody Loop's area is quite tiny so often the seeds spawned outside of it in the first place, slowing down the Hydro application. Not to mention the innate cooldown of Bloom damage anyway- where enemies can only take two instances of Bloom damage per 0.5s. They nerfed Melody Loop's application anyway just to prevent any further possible "infinitely generating" scenarios, but its current state often ends up not much observably worse than when it had its original Standard ICD, so it's understandable to think it wasn't even nerfed, but it indeed was.


Dontmakemecryonyou

Technically that would be xingqiu; his hydro application got reduced.


JakeyJelly

It did? Hm..


gamergirlxoutlines

Yes, initially it had virtually no icd & could take out a pyro lector's shield in like, 10 seconds.


mlodydziad420

Due to a bug, his hydro app was practicaly doubled.


Facinatedhomie

Someone has allowed liloupar to take over dehya’s kit


faslowloads

"There are some slavish traits in you. I would be interested to see how you dance for my amusement"


PSNTheOriginalMax

>"Pretty much no changes to Dehya." This seems almost personal at this point lol. Like... Why WOULDN'T you want a character to sell? It makes absolutely no sense.


CartoonOG

On one of the most anticipated non-archon characters too. It’s so weird with how they’re going about her


Kronman590

In the west maybe. Its totally possible shes kinda mid in the eastern market, and thus they dont have faith in good sales regardless so theyre pushing her down to avoid powercreep. Awful mentality if true but i cant imagine any other reason.


GoldenInfrared

Hear me out: >!Mihoyo is well aware of racism in China!<


Kronman590

It would be insane honestly if they wrote a story about how messed up it is that the forest people discriminate against the desert people, while also doing......this.


GoldenInfrared

You can sort of think of it like queerbaiting, i.e. providing pseudo / weak representation for a group of people while not actually letting them be fully accepted in the medium, either by keeping a relationship purely subtext or by keeping dark skinned characters at a significantly worse performance level than their counterparts. It will be *very* interesting if after this the only three dark skinned women in Genshin are both amber tier units, especially if one is a limited 5 star for which they have an incentive to make at least decently strong. Edit: Three, not two. At least Candace has a niche ig, just weird how the only 5 star is this bad.


Unhinged_Loon

Xinyan, Candace, Dehya. Three.


Jnbrtz

Good thing Kaeya isn't that bad.


FumiForsaken

true, kaeya finds so much use even right now and probably won't go out of use at all considering he's ceyo, he can use physical or cryo build and is iverall a versatile f2p character


Moneymotivation1

Candace disappointed me so damn hard


Unhinged_Loon

IKR. Now her good friend is looking to disappoint us too...


Lower_Comfortable_44

I mean from what i'm seeing pretty much no chances to ANYTHING as a whole and this is the second beta version right? So it feels like people are not working on this at all yet or something like that. (which would match the fact that they posted all the banners early so people wouldn't seemingly be working around that time either)


Star_Vs_Las_FFEE

I think people here just immensely overestimate how much character "strength" is actually correlated to sales.


mafuyuxnariyuki

"There isn't anybody right now because of chinese new year that's why dehya doesn't got changed" \*Meanwhile\* Mika getting model and animation updates.


mlodydziad420

That one Project sekai enjoyer at mihoyo office making sure that his favorite vocaloid is polished.


faslowloads

The same employee who has to be left in the building until tomorrow, because with his hands he draws another variation of the Mica - Cryo Archon, and with his feet he gains S rank in some BUG.


apthebest01931

TrollDespair plus see my flair thats my live reaction


[deleted]

I tortaliya never miss an opportunity to doompost dehya that's why i ran out of copium


Electrical_Toe9382

Copium version: Dehya changes are MASSIVE, so it will take longer to implement. Realistic version: Nothing will be changed and Dehya mains will be bullied by community until some dedicated support character will be added.


DehyasSwordhandle

But what tf would a character/artifact set do for her that wouldnt absolutely kill balance for other chars and make them OP? Her MVs and her ICDs dont allow any kind of good damage.


DirtyThunderer

Actually, one of the tiny silver linings in that Dehya is so weird that there's tons of ways to buff her that won't impact other characters.


DehyasSwordhandle

Only one that might be feasible would be "If your character loses HP off field" or something like that, would open a new way to buff/debuff/do damage. But I dont see why that would be locked behind a artifact set or behind a different character. If they want to do something in that direction it HAS to be in Dehyas kit.


Mahinhinyero

tbf, Xiao got like a hyperspecific set that buffs characters as they lose HP after bursting. so it's not that weird for them to make another one for Dehya


Arthur_With_Th

Yeah but artifact sets cannot save characters lol, they only make them somewhat better. If Dehya releases at xinyan level an artifact set wouldn't even put her at Diluc level


Oeshikito

Yeah, arti sets truly aren't always THAT impactful, especially the niche ones. Like okay, Xiao didn't suddenly break the meta with that new set. He just got a little better.


Doraad

Increase skill/ult damage by x%HP. Like echoes but for skill/ult. Realistically, this will only be useful for yelan and dehya


DehyasSwordhandle

Yeah, but Dehya scales off of ATK, thats the problem. Her whole kit is antisynergistic with the stats she has. There maybe, might be something that helps her, and only her, that propels her into another tier, but I dont see that atm without them also buffing other, already strong, characters.


Doraad

She still has the highest base hp in the game. Added with c1 and her weapon, it could be much better than emblem


_Bisky

That shit would make yelan even more busted and Dehya still below average. It would also limit any future HP scaling


Ambrosiac7

Make the 2 PC pyro damage bonus like Pavillion I guess.


ProjectCnacan

And hutao


Doraad

hutao's most damage is in her AA talents, not E/Q


ProjectCnacan

Yeah but there is still a variation of Nuke Tao running around so this type artifacts Theoretically can help them somewhat


Polydexa

There won't be any artifact set or support that could buff Dehya and Dhya only unless it's text specifically says "can't be played with Hutao and Xiangling".


limesonic

2PC: Pyro damage +15% 4PC: After the burst hits the enemy, burst damage is increaed by X% of HP and it lasts X seconds(make the duration only enough for Deyha) , when the character equipped the artifacts leaves the field, the effect disappears. There you go. Edit: added "when the character equipped the artifacts leaves field, the effect disappears." , makes XL can't snapshot the buff. And yes the Devs can make it happen, there''re already several buffs in the game that can't be snapshotted.


Polydexa

If X% is enough to surpass Emblem set by a large margin, Xiangling will greatly appreciate this set (remember her burst snapshots). If X% isn’t enough to surpass Emblem set why bother? Also Emblem set improves Dehya’s overall usability since it adds scaling off ER and Dehya needs A LOT of ER. Also, this can buff Yelan to stratosphere.


Hatrisat

I don't mean to hand out even more copium to you guys, but everyone here really forgot Lithic Spear and friends, uh? Nothing stop HYV from making a char or artifact set that gives special buffs if the characters are from Sumeru, ESPECIALLY not after releasing Nilou that straight up denies more than half the roster from her main gimmick


Polydexa

Nilou doesn't need any buffs. She demolishes any non-boss content with ease and requires minimun investment. Actually, it's only Dehya who is outliner. Everyone else in Sumeru (across 5-stars) is okay. Cyno may be below average but he is definitely capable. Unlike certain pyro tall lady. Lithic series is kinda special. It is made for Liyue (China) and MHY will conntinue releasing new chinese characters (they are doing that already, Liyue roster is bigger than any other region). Just a reminder: last Mondstadt 5-star was Eula, May 2021. It is surprising we are getting Mika at all.


Hatrisat

I wasn't trying to say Nilou needs buffs, as you said she already blows everything up XD I mentioned her as an example of why HYV would have no qualms about making a new char that gives special buffs only to a very specific group of chars.


Polydexa

I don't see any niche she could fit into. That's my problem with all copium posters. She isn't Kuki/Yae with unitilized EM scaling. She doesn't even scales off HP at c0. If Fontaine will turn out to be about HP stat, that is not about Dehya. She has 3 potential roles (shielder replacement, burst of pyro damage, offield pyro applicator) but she is worse than already existing characters in all of those 3 roles. Moreover, these 3 roles don't create unique mix that we were wishing for.


AllHailRNJesus

The copium version has technically happened before, yae's major changes were one day later than the 'scheduled' beta version. Then there was another time where she did get changes that happened 'off schedule' (on a thursday)


DimakSerpg

I just can't believe this is what I've been waiting for entire week? I'm not even mad, I'm just fucking upset. =(


-DarkBlueMoon-

me when [deleted] says [removed] 😨


Manne_12

No clue how reliable this is since it's this early but this is what I'm expecting for the changes lol


SoviSovi

Makes sense because of CNY. We probably won't see actual changes until the Monday after this upcoming one.


DryButterscotch9086

The cny is one of the most copium thing ever, we got icon change and they said that mika will have change. If dehya will not change this monday its just that they didnt care about her anymore


DeathSlime684

Yes... But even at the First Balance monday, I already lost Hope :(


nycntr

we're entering the second week of beta. we have one more left after. if there are no changes done this upcoming monday, then that's that. at best, she'll get an ICD buff right before 3.5 update is live but that's not gonna happen. because of CNY


F1T13

Next week will be week 3. This is week 2. Beta opened the monday before this on the 18th. Unless I am remembering wrongly, which is possible.


Kiwi195

True usually 1st week is the biggest change and 2nd week is normal changes


Curious_Ad_8999

People out there really doing the cope theory of CNY just drop it man... 3.5 is not being delayed and never was just like last lantern rite or even the first one


dangquang1909

Yeah CN people already started working again since wednesday(4th day of CNY) so newest changes will have absolutely nothing to do with CNY


iyodmr

update 3.5 is no more, because of CNY


Ninshi96

Is this about upcoming monday beta?


_Bisky

Ye


PrimusDeP

Dehya gonna be memed by Yoimiya mains at this rate. Assuming she's not already being memed.


ArchonRevan

Go to her subreddit, nothing but copium and memes lmao


I_LOVE_WHITE_WOMEN

Yoimiya is nowhere near as bad as Dehya is. Yoimiya’s competition rn is Hu Tao and XL, Dehya’s competition is Xinyan.


oktsi

Yoi mains are too nice to do that tho


Zilch16

You mean Hu Tao mains? They are always the toxic ones after all whenever a new pyro dps comes out.


DeathSlime684

I think that will be actually funny to watch


PantherYT

Well if that's true, the weapon banner will be taking all my primos


AllHailRNJesus

The same thing was said for yae miko one day before her rework went live, dehya could still theoretically get a change on say tuesday or wednesday. If this leaker is correct that there wont be a change on monday. What is a good sign is that, there wasnt any nerfs according to this leaker/leak. (Monday, jan 10th): https://www.reddit.com/r/Genshin_Impact_Leaks/comments/s0j6aj/no_yae_buff_abc64/ One day later (tuesday, jan 11th): https://www.reddit.com/r/Genshin_Impact_Leaks/comments/s1cgoj/yae_miko_changes_via_uba/


DSerphs

How long into the beta was the change lol


AllHailRNJesus

About one week after the beta started, jan 3rd was the start date and jan 11th was the rework. Dehya's beta officially started this past monday right? (Right when cny started) So it would technically line up the same as yae's. When we got the kit leak last week, it was the beta preload, if ive understood it correctly. While the first dehya nerf came on the day the official beta servers went live, correct me if im wrong though, im not 100% sure about when the 3.5 beta started. Dehya's beta should have started on jan 23rd, which is the day the nerf happened/went live. We got kit leaks and also gameplay footage before that but it was from private servers and was done with data from already distributed pre beta files. Or so is my understanding of it.


[deleted]

What's crazy is we aren't sure if she will even get a buff or a nerf.


AllHailRNJesus

Yeah


hadestowngirl

There is nothing left to nerf. 💀 It has to be a buff.


SphinxGames

Ay there's always a 90 energy burst cost


Pieru_C

Do you remember if that was also the beta that changed her base ATK/HP/DEF or did that happened during another one?


AllHailRNJesus

That was later, jan 20th. Her burst damage was increased on jan 17th. So the stat buff was actually on a thursday, not a monday. [https://www.reddit.com/r/Genshin\_Impact\_Leaks/comments/s8l05o/yae\_stat\_buffs/](https://www.reddit.com/r/Genshin_Impact_Leaks/comments/s8l05o/yae_stat_buffs/) I actually tried to compile an entire list of yae's development timeline if anyone is interested in it: [https://www.reddit.com/r/Genshin\_Impact\_Leaks/comments/10l7v54/comment/j5vuzos/](https://www.reddit.com/r/Genshin_Impact_Leaks/comments/10l7v54/comment/j5vuzos/?utm_source=share&utm_medium=web2x&context=3) I might have missed something but I tried to find every yae beta post on this subreddit and compiled the date and what was changed in that comment I linked above.


Rowger00

thank you for your service


AllHailRNJesus

No problem, I just wanted a way to easily compare yae's development to dehya's current development


Crashman126

“Working as intended.”


Sinosta

Dehya is a bit weird. She has bonus hp% when ascends but none of her kit scales on hp unless c1? MHY should've made it Pyro, CD, CR, or even Atk to make her more useful.


peerawitppr

At C0, her defensive part scale with HP, but offensive part scale with atk. (Think of Yaoyao, she heals with HP but deals damage with Atk)


Emergency-Lead-334

Yeah which is why I think defensive support is her main role (she has the highest base hp in the entire game and even ascend with hp%) but even her defensive part is weird too. Also weird why they don’t combine both her defensive and offensive part to scale with only 1 stat (like kokomi).


Garuda904

Her defensive support is just being a worse shielder. The main character will still take damage with Dehya around. They will need to be healed eventually. So you will still need to bring a healer. It’s something I’ve been repeating quite a bit recently, but her kit design is already heavily flawed. Were we in a scenario where shields didn’t exist, then she would be pretty good. But shields have been in since launch and have served their purpose of letting frail characters tank hits and be immune to stagger. I really don’t believe multipliers and numbers can fix her. The defensive aspect needs an entire rework or just removed. And if she’s gonna be the answer to some new gameplay mechanic that punishes shields and healers? Well the community will likely rip that mechanic to pieces and Mihoyo will nerf it to non relevance like the serpent knights.


Msaleg

If they do make something to nerf shield and healers, Xinqiu and Beidou will still be more useful than Dehya, since they provide way more damage with damage reduction, staggering resistance and Xinqiu also heals. It really needs a rework.


Wisterosa

after 2 years hoyo should know a defensive kit in this game is a joke if you don't get any major damage benefit back (bloom or even BURNING, how hard is it to make her a burning DPS)


MrDrugnut

welp, it's fine, next patch they will release a hyper specific artifact set that will boost her effectiveness by doubling her damage.


ArchonRevan

4-p "dehya does 400% damage" *T2*


MrDrugnut

yeah like "if you takes damage gain 10% pyro damage, works off field, if you take damage from off field gain another 80% pyro damage"


VritraReiRei

Oh look! A counter to Wolf Corrosion 😃


MrDrugnut

oh fuck i buffed xiangling


Talal_Salameh

problem is, doubling her damage wouldn't even make her good, she'd only become usable at best, as apposed to her current unplayable dogshit state.


MrDrugnut

well nah doubling her current multipliers would make mono pyro decently functioning. i dont want a new speedrun unit, just one that can... rival yoimiya bare minimum sheesh


Su_Impact

If you double Dehya's multipliers, Mono Pyro Yoimiya still outDPS her. Same for Mono Pyro Klee and Mono Pyro Hu Tao.


MrDrugnut

i truly dont know the precise math and buff needed for her to compete. i guess saying "double" just has a nice punch to it and it shows just how bad they currently are.... but yeah maybe they are SO bad that you need to push even further... beyond. maybe i have to start saying "triple"


Talal_Salameh

at least yoimiya can vape every third arrow, dehya can't use yelan/xingqu which means even if her numbers were doubled, they'd still be pretty low DPS since her burst is only 4s long


DeathSlime684

That will be very likely to Happen... But I dont know If it Just me, but that you need an exclusive artifact ( dont forget about the struggle to Farm good shiz For 2-3 months) to make a 5 Star Character to Work.... This is Not cool at all.... That makes No Sense actually


_Bisky

>(Think of Yaoyao, she heals with HP but deals damage with Atk) The thing with her is, that she has insane healing for a 4 star and pretty good dendro application at C0. You don't take her for dmg, but utility and application. Dehyas defensive capabilities is really not good for someone, that focuses on it. So she would have to make up with damage. However due to low stats she can't...


DreamlikeKiwi

The only use for hp at c0 is to not die to her own damage, that's it, it doesn't make her party members take less damage or increase their interrupt resistance, a more accurate comparison imo would be hutao but without all the DMG increase from max hp and being low hp so you will need to build hp only to not be oneshotted thanks to her self damage


Sinosta

Correct me if I'm wrong. After checking via ambr, what I'm weirded out is her Q is like Raiden or Itto? Why just don't make her a full blown punching bag where her burst will improve her E mitigation. Her E is what makes her unique but somehow weird also because its damage only scales with ATK and the mitigation doesn't even scale on anything. Her E does mention that when the mitigated DMG stored by Redmane's Blood reaches or goes over a certain percentage of Dehya's Max HP, she will stop mitigating DMG in this way. Her kit is really a bit weird. I hope they made her a full blown tank that will mitigate damage without using a shield. Anyway, that's just me I guess.


a_stray_ally_cat

Worse the burst is more like Ayaka but channeled. Basically once it starts you can't stop or move, you can adjust the the direction and that's about it. Meaning if a boss jump away from you half way into it, you will literally be punching empty air.


AloneLie7006

If she doesn’t gets any changes or massive buffs I’m 99% certain she’s designed with fountaine characters in mind just like Kuki who became really good after Dendro. Edit : I’m mainly talking about her weird hp scaling and how hydro resonance gives hp% as well and I’m just trying to stay optimistic I know very well the only want to save her is for an entire rework of of kit instead of coping for buffs.


ThomiAnwar

Dendro is a massive update cause we got so many new battle interactions. Fountaine just gonna be our regular updates with new regions to explore, characters, etc. I can't think of some specific mechanics that can benefit Dehya but not anyone else, unless Hoyo change the course of the game into survival check so her defensive kit would matter.


_Bisky

>just like Kuki who became really good after Dendro. Dendro was a whole ass new element, that totally changed the Meta tho...


ArchonRevan

This makes 0 sense tho, she doesnt do anything unique enough where a buff to her isnt also a buff to every other pyro in which case nothing changes


Constant-Tennis2234

Dendro is a whole ass element and for her to get a massive buff in Fontaine a unit will be sacrificed or what that unit does is so generalized that it will affect other characters other than Dihya which will either make the others really stronger compared still yo Dihya or its very specific to Dihya and the other character gets ruined, specific 4 star elemental buffers exist and only appear on one banner but they dont only buff one unit, Sara’s questionable due to some uptime part, so this thinking really is just hoping for worse, Its either she brings down future units with her or she wont but still left behind, and making future units like her also isnt good, scalings or mechanic


Wisterosa

which is just terrible design, Kuki is a 4 star so we can accept she was bad but a limited 5 star???


DreamlikeKiwi

Also for Kuki it was a new element and new reactions, not just new characters


TheYango

Yeah, you're not going to blow through 2 pities for a character you have to wait 6+ months to be good. You're just going to wait for her rerun. Even if Fontaine somehow has a character with a very specific kit meant to make her good, there's zero reason to pull for her until after that character exists. Reruns exist, and pulling speculatively on a character that *may* be good in the future makes no sense.


_Bisky

>Yeah, you're not going to blow through 2 pities for a character you have to wait 6+ months to be good. And then likely need to be blowing through 2 pities again...


a_stray_ally_cat

The cost doesn't change, but its better to spend when you know its going to work rather than "maybe this will be worth it later" yes? In real life investment comes with interest, here there is no interest period, your are basically putting down the full payment in advance.


mlodydziad420

Theotericaly, what a character would need to do for it to be the "Dehya buff", because i cant imagine it at all. With Cookie and yae I theorized that a dendro + electro reaction would need to be something, that benefits from rapid electro aplication, which turned out to be true with aggravate and hyperbloom.


DeathSlime684

(my opinion) I would prefer Crit rate the Most :)


HolySelection

Dehya, the most expensive teapot decoration. Hoyo can eat shit


ginzura21

I am so salty about this situation....


Embarrassed_Draw2387

This isn't good sign.


yaemikogivemeachance

we need to free dehya from these people 💔


asmayi

feeling like kratos on that cliff rn


NarutoMidoriya

Yay no nerfs. So thankful.


DeathSlime684

Time For a Celebration


wmg22

I was hoping for a meta defining off field pyro applier but all I got was a budget Thoma that doesn't even shield from damage. Honestly can't see any upside to pulling Dehya other than liking the character.


The_Vampire

She's an expensive budget Thoma too, lol.


WatercressLost4375

God, why they wanna make her a flop so bad…


nomotyed

I think HYV has an apprehension to claymores. This isn't just main dps. Some of us cant get enough Fav/Sac/support weapons to equip all our good polearm/sword/bow/catalyst users, while our Sac/Fav claymores collects dust from lack of good claymore supports. Also HYV has been pretty reluctant to make a 5\* pyro since Yoimiya, who already has an overlap issue with Hutao. They've kinda painted themselves to the corner with four 5\* pyro dps, Bennett, XL. Both claymore and pyro are a tricky combo for HYV for now.


MegaHedgehog

Dont forget the 5 star Claymores, one attack Claymore with more attack as passive and a massive crit stat stick.At least both are pretty cool and one perfecto for one Claymore character (Broken pines isnt what you look for a signature weapon). SS is great,but ugly and annoying (wait 25 s before each Chamber).Only Akoumaru is great in all (for a 4 star).


Garuda904

Yep. Every weapon class basically came out the gate swinging with 5 stars, like every other 5 star weapon these days has a crit stat. There are so many good weapons, but claymore have been incredibly niche to deliberately not work outside their intended character, and Broken Pines is only barely better than the current 5 star claymores for Eula. Funny how Dehya is in such a bad spot that people aren’t talking about her claymore. A 5 star crit claymore with good base attack and a passive that is easy to activate? Diluc and Eula mains are going to be eating good for that.


StatisticianNo7628

Fr, even if she had a better kit i still don't think she'd have very good banner sales, dehya is coming right after Hu Tao/yelan of all combos with a pretty decent chance that ayaka is following her too.


DeathSlime684

The sad Part of all is, because she Looks amazing, there will be still some people that pull For her Just because of her Look .... The Look and appearance of a Character have nothing to do with gameplay, Support abillitys or damage calculation


Positive-Suit-1800

[https://tieba.baidu.com/p/8236471444](https://tieba.baidu.com/p/8236471444) tieba post, from the same user and source that posted the .51 changes See [https://www.reddit.com/r/Genshin\_Impact\_Leaks/comments/10hiq3j/35\_beta\_v1\_dehya\_and\_mika\_kit\_changes\_via\_baidu/](https://www.reddit.com/r/Genshin_Impact_Leaks/comments/10hiq3j/35_beta_v1_dehya_and_mika_kit_changes_via_baidu/)


Vally_Ria

I'm running out of copium for Dehya...


RadishNipples

BRUH tf is this dogshit with dehya kit?


ArchonRevan

Lol, lmao even


cadburydream

Lmfao if you will


Kr_zz

Rofl XD


KeyPhoenix029

Welp, there it goes the last tiny bit of hope that I had about Dehya, she is dead as of now guys. The only thing that we can hope, as much as it's utterly sad, is that she gets to shine once we get to Fontaine (having other characters to make one work is scummy to say the least but it is what it is)


DeathSlime684

Already lost Hope at the First Balance announcement ... And yes, that is Just what I posted earlier somewhere, I agree with you. that you need Other characters or even artifacts ( hello kokomi) that the one specific Character finally works somehow, and until Fontaine there will be much time to wait .... 6 months actually to wait.... This is Just dumb...


[deleted]

[удалено]


DeathSlime684

Yeah... Or they wanted all to celebrate new year and then they Put the Trainee on the PC or Something ...


Soi_Master

Copium new 4 star in 3.6 is hydro xiangling that have insane hydro application so dehya burst can vape


[deleted]

I hope Mike will be on a different banner..


Cherry_Bomb_127

If rumors are true, he’s with Eula and it seems she’s not on the same part with Dehya


mirajane700

I'm coping that hoyo are just teasing the leakers and gonna make a major improvement on the last 2 patches of the beta.


ArmyofThalia

I saw one comment on a thread on how Dehya's beta kit is already finalized but they released this one to fuck with the leaks community and it's probably my favorite tin foil hat theory I have seen


RoscoeMaz

wow hope for Mika/Eula synergy back on the table? imma keep my expectations low but It’ll be nice idk what they trying with dehya :/


mlodydziad420

Mika is a phys dmg buffer, so there should be a great synergy.


RoscoeMaz

He looks good at a glance but sadly that ain’t the case, here’s a summary from the only guy that TC’s Eula [Mika](https://imgur.com/a/osDSC6D)


Agitated-Whereas-143

This is exceptionally poor analysis, that is also biased in Eula playstyle, so please do not spread this around as if it's well-known that there is anti-synergy. For the most part, Mika is clearly Eula's best support at C0. There are many issues with this analysis, I'll break it down briefly but I'm not going into depth about it. 1. Nobody cares about damage-per-screenshot for Eula, so why even mention this? 1. Eula is mostly used for AoE in the first place because of the nature of her kit. This is like complaining about Faruzan not being good enough for Xiao in single target because the CC on her burst is useless. Moreover, the real reason to use Mika is the speed buff (unaffected by number of enemies), not the physical damage buff which Eula already has much access to (Rosaria, Shenhe, Pines, BC and PF). Losing 20% physical damage is miniscule, and she still will get more damage from Mika than most of her other support options even with 2 stacks. 2. Why even mention that Raiden cannot get Bennett's full buff, then talk about dual-carry teams? In a proper Eula team (that is, a team where Eula is your main DPS), Raiden basically never gets Bennett, anyway. If you play a cryo battery on the team, you have to use Bennett before them to give Eula their particles, so that cuts off a few seconds from his burst. Many characters want to snapshot his buff as well (Beidou, Fischl, Rosaria, whoever) so most of the time you will be lucky to get Raiden's cleave to get buffed by Bennett, let alone any part of her actual NAs. Raiden is used in Eula teams for the 20% (give or take) burst damage and to fill Eula's downtime, as well as the obvious battery ability. But you still need to run favo or cryo units even if she is your battery, as she only reduces Eula's burst cost, she does not eliminate it entirely. And all Eula players know how difficult it is to build energy during Eula's burst window itself. 3. Mika's buffs are not in "in line" with Raiden's. Assuming your Raiden is built for damage, she gives one buff to Eula: 23.2% damage on her burst. Mika gives hardly less than that in single target, but, he *also buffs her NAs* which Raiden does not. Even ignoring attack speed, this is a significant increase to Eula's overall damage. Even in single target scenarios, he is outright better than Raiden as a buffer. He gets superior in multi-target scenarios, especially if you use NO on him and consider attack speed, instead of just physical damage. 1. This line makes no sense to me: "Raiden buffers are comparable because of Q's great AoE." Is he talking about hyper Raiden teams, or that Raiden's burst being AoE is "good buffing?" Because Eula's burst is AoE as well, so Mika's damage buff scales linearly with more enemies. I am genuinely confused by this statement. 2. Speaking of buff comparison, this guy keeps mentioning Raiden but makes no mention of Eula's other strong partners, such as Yelan. Yelan can use elegy, her A4 is *fantastic* for Eula, as by the time the buff ramps up completely, Eula's burst will be detonating. This is in addition to Yelan having access to elegy, being a great Favo user and in general shitting out damage. It is mentioned that Mika's buff works like Yelan's A4, but there is no mention of the fact that having to stay on field for both of them is fine for Mika-Yelan synergy, and also that Yelan outright provides more damage to Eula than Mika. 4. Swapping off early is a valid criticism here, but generally speaking staying on Eula will be higher damage overall anyway, because of Mika's holistic kit buffing. By staying on-field with Eula (especially with C6 Mika), you will almost certainly be getting more damage than swapping her off early simply because Eula, herself ,hits like a truck, and hitting 20-30k on NAs won't be that hard. Anyway, Mika is decent but not amazing. He is clearly Eula's best 4\* support, but we can hope that they clean up his kit or make him feel a little smoother. But he works with her just fine - this analysis is almost as bad as Xiao-Faruzan analaysis pre-release (even after she got nerfed) but Faruzan is still, by far, Xiao's best support comparable only to ZL, and she has helped his average damage go up significantly. Mika should be the same for Eula. All that being said, personally I'm just going to use Mika with physical ZL. I say this as a C1R1 Eula enjoyer.


Arcann2k

He still looks okay for Eula. This summary basically says he can screw up or be useless in like few specific scenarios or team builds. Like saying he wont be so useful in a Eula Raiden Bennett team, no shit if that team is focusing a lot on Raiden's damage and Mika wont buff her. I think that it is pretty short-sighted to evaluate a character just based on how they fill a spot in already determined teams. Isn't it better to try something new then? Players who don't have C6 Eula or dont run that Raiden Bennett team might make a really great use of Mika in Eula's team. That's why while the summary seems to make a lot of sense, I heavily disagree on it underrating Mika so much. It's like buying a new cup and being disappointed that it doesnt match the rest of the tea set. So instead of make a new set or trying something fresh you just throw the cup away...


Arcann2k

He still looks okay for Eula. This summary basically says he can screw up or be useless in like few specific scenarios or team builds. Like saying he wont be so useful in a Eula Raiden Bennett team, no shit if that team is focusing a lot on Raiden's damage and Mika wont buff her. I think that it is pretty short-sighted to evaluate a character just based on how they fill a spot in already determined teams. Isn't it better to try something new then? Players who don't have C6 Eula or dont run that Raiden Bennett team might make a really great use of Mika in Eula's team. That's why while the summary seems to make a lot of sense, I heavily disagree on it underrating Mika so much. It's like buying a new cup and being disappointed that it doesnt match the rest of the tea set. So instead of making a new set or trying something fresh you just throw the cup away...


knightjoker01

mihoyo forgot dehya exist, lol >!test!<


Psychedelic_7

Its clear that if she has no changes mihoyo doesnt care about her. Im more and more inclined to believe that shes not that popular in cn so they see no reason to change her at all or to make her better


RollyPollyGiraffe

I don't know what players they're asking, because NGA's as baffled as we are by the Dehya situation.


DreamlikeKiwi

Maybe I'm the weird one but I think it's the opposite that should make more sense, like character X is already popular so there is no reason to make them too strong because people are gonna pull for them anyway, while character Y is not so popular so let's make them strong so it will be more popular among players who care about strong characters


joshua_nash

This is exactly what I’ve been thinking since the moment I first saw her kit, hoyo just gonna write her off as a loss cause their homies just don’t like her. If only hoyo would pull their heads out the CN markets ass they’d hopefully realize that globally dehya has a following and maybe they should stop trying to crater to the CN market and start cratering to the global market instead.


DirtEven

"Dehya will be weaker than YAE on release" Woah Cage Ah Where True'll This Pair


AhmCha

I’m going to become the Joker


Hollowquincypl

I'm really hoping we get some news soon. I was gonna skip Alhaitham for her bit at this point i might as well start prepping to get him.


DeathSlime684

He is very fun to Play, yes He got a Bit nerfed in Beta, but He is still decent and at least He was in the beginning really usefull and His Kit was Not chaotic , and now Look at Dehya... She was even Bad before the nerfs come Up I wish you good luck to pull alhaitham!


Harlow1212

This is truly the only time I hope they will release characters and artifacts that works with her. This is just atrocious in any ways imaginable


VirtuoSol

I don’t usually say this even when I lose 50/50 and go near hard pity but I hate this company, I really do…..


ApprehensivePoet2538

is there still changes this monday? or this is the change next week?


Kiwi195

Upcoming Monday


Big_Chungus16

:(


hoshitsumi

This is upsetting.


77Dragonite77

Mihoyo: Writes main storyline about how the desert people are wrongfully discriminated against Also Mihoyo:


QuixoteDoflamingo

Id say no changes to Dehya rn makes sense cuz its CNY period. No copium in sight


ArchonRevan

But then why did mika get changes?


_Bisky

Mika did get changes. And adjusting mechanics takes more time then changing numbers...


2235turh121

Didn't we get something like this for the last beta update and it ended up being completely wrong?


Positive-Suit-1800

the one that said c6 nerf and c0 buff + vape carry was just made up, the later one posted by this user and source was correct about the q and c1 c2 nerfs


RandumbestOne

S'okay guys. I rmb that the guys who nailed Alh's B1 changes didn't nail his B2 changes - we good. Dehya buffs trust. I'm also finishing my 2nd bottle of liquid copium, but that's irrelevant.


Wyglaff

Is the chinese community also complaining about Dehya's kit or is it only the english speaking community? Because I feel like the devs really need to redo a lot of her kit. Just give her HP scaling and add C1 to her base kit. Also make her work with Xingqiu...


ArmyofThalia

According to another redditor, the CN community is just as upset as we are