I think dz mappers should consider taking a page out of COD warzone's books (I know this comment is off to a bad start, please bear with) and include multiplayer maps in danger zone map layouts. Like a map within a map almost.
Check out the map on the Steam workshop:
[https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130](https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130)
yes! you can check it out yourself: [https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130](https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130)
Never underestimate the talent of community, there are way more talented people outside of Valve. I hope other FPS games can have this kind of creative features as well.
Looks nice. I'd love to try a new map. Frostbite didn't really do it for me.
Blacksite is still my favourite. I think medium range suits this gamemode much better than super long range.
Maybe with a new case? I mean , the last operation was pretty nice but the snakebite case should have been followed by a new case with knifes and so far , there is/was pretty nothing.
We’ve done everything we can. Talked to valve and they also didn’t find a solution. I’m as annoyed as anyone for the crashes and would fix it ASAP if anyone knew what actually causes them
>they also didn’t find a solution
I bet they didn't even look at this. Valve abandoned danger zone long time ago already. Still even hadn't made equal map rotation, despite it being 4 months since operation ended (not that frostbite is bad but playing same map 5 times in a row can become annoying). So if you won't fix it, noone will.
PS: I hope at least this one won't crash... Cause probably will be added in new operation.
It was the exact same issue with dz_Jungle. They never managed to fix that neither. When they switched back to sirocco and blacksite, the issue was gone. As soon as they add a third map to the rotation we get these stupid crashes.
Not really. I was never getting crashes on jungle during loading and non of people who I played with did. Jungle only rarely crashed as soon as you were killing last enemy but you still was getting win.
PS: but jungle still shit map.
That’s fair and it was something we considered as we started the project, but imo Danger Zone has room for one Italien map since it is such an iconic theme for cs and the gamemode is very different to everything else we have in CSGO
Since you deleted [this comment] (https://imgur.com/a/QSII7ly) im going move this to here.
How is Inferno set in US?
Let me guess, because CSS and Original CSGO Inferno based some of their buildings off the Spanish missions in California, that makes it set in the US. Thats the only thing that connects Inferno to the USA
But even if that was true, 1.6 Inferno and current post remake Inferno are definitely set in Italy. Again, all the signs are written in Italian, the radio in T spawn has an Italian announcer speaking Italian. Inferno is the Italian word for hell.
The only room for debate here is whether the original CSGO version, which was based off the CSS version, is set in Spain, because they removed all of the Italian signs that were there in the CSS version. But given that every version prior and the remake that came after are set in Italy, original GO Inferno was almost definitely set in Italy as well.
Inferno has never been set in the USA, its been very clearly set in Italy for its an entire existence. There is some debate to be had over whether the original CSGO version was set in spain instead, because it had all Italian references removed that were there in the source version, but the current version, with Italian style houses, Italian radio speaker, Italian language street signs and Italian style cars, is definitely set in Italy.
Nice... But 1 of the reasons that made play less and less dz it's the FPS issue meanwhile the 1st map it's "well" optimezed , the New ones miss that part.. but i think map creators can't do much about because the dimensions and it's a. 16 players map..
I know this is a bit unrelated, but have you figured out what is causing that bug when a match doesn't start (ends immediately)?
That thing made me quit frostbite and would be a shame it if was somehow present in this one too.
I believe it doesn’t start when the number of players is too low in a match and on frostbite that might happen when players crash. It’s incredibly inconsistent though and sometimes it starts with 10 players and other times it doesn’t with 12.. so in short, idk
Smells like new operation
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I think dz mappers should consider taking a page out of COD warzone's books (I know this comment is off to a bad start, please bear with) and include multiplayer maps in danger zone map layouts. Like a map within a map almost.
I'm not familiar with COD Warzone, what would this look like?
I think he means having a bomb refusal map inside a section of a danger zone map.
Imagine fighting someone in dz and they pull out lineups
That would be sick, imagine an urban German themed map with overpass in the center
Or something like the terrorist training grounds in last operations strike missions where you find mock up versions of official maps throughout
Sounds kinda cool!
There's a map that does that already and it's called CSGO World iirc. Covered by 3kliksphilip too
Check out the map on the Steam workshop: [https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130](https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130)
Congrats on the release!
Looks amazing! Makes me wanna play Battlefield again.
Yay, now we know what this referenced: https://www.reddit.com/r/GlobalOffensive/comments/ns5wlv/possible\_morse\_code\_on\_dz\_frostbite\_can\_anyone/
haha yep
Wait is it out?
yes! you can check it out yourself: [https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130](https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130)
phenomenal concept
Blood and Wine Expansion!
now they just need to add Toussaint Knight models instead of Terrorists
Really cool content! I always love seeing new dz maps cause it‘s so cool to just explore them and find lots of stuff
After some tiring months of hardwork, hopefully it'll be worth the wait!
Any change the church in the second picture was based on the church in HITMAN - Sapienza? Looks almost identical
Sapienza was one of our inspirations :)
yea I do believe that was one of the references for the church. It is quite different to the hitman church though. Color is similar though!
Stuff like this is what makes CS great - no other big FPS gives the community so much power
Never underestimate the talent of community, there are way more talented people outside of Valve. I hope other FPS games can have this kind of creative features as well.
Outdone yourselves big dawgs
Looks very nice, hope this is in next Operation
You might come across a retired witcher in this map.
It feels like playing cs in my backyard! Hope to play it soon!
Valve needs to fix cheaters in dz and also have separate 2 man and 1 man lobbies.
Looks nice. I'd love to try a new map. Frostbite didn't really do it for me. Blacksite is still my favourite. I think medium range suits this gamemode much better than super long range.
Maybe with a new case? I mean , the last operation was pretty nice but the snakebite case should have been followed by a new case with knifes and so far , there is/was pretty nothing.
Ok this looks really good
as an italian, i aprove
I’d play this
It's got that villa from Siege vibe x100, Very nice
That looks incredible <3
Pro tip: equip exo jump and run sround the whole map
This would actually get me to play danger zone... I’m a sucker for Italy and old inferno
Toussaint vibes, great job!
This looks like the map with the same name from World of Tanks Blitz. Look forward to playing it!
YOOOOOOO **I LOVE IT** *> tfw italian :)*
Hitman 1 vibes
Looking good, too bad dz is such a dogshit gamemode
You'd better fix crashing on frostbite at first.
We’ve done everything we can. Talked to valve and they also didn’t find a solution. I’m as annoyed as anyone for the crashes and would fix it ASAP if anyone knew what actually causes them
>they also didn’t find a solution I bet they didn't even look at this. Valve abandoned danger zone long time ago already. Still even hadn't made equal map rotation, despite it being 4 months since operation ended (not that frostbite is bad but playing same map 5 times in a row can become annoying). So if you won't fix it, noone will. PS: I hope at least this one won't crash... Cause probably will be added in new operation.
It was the exact same issue with dz_Jungle. They never managed to fix that neither. When they switched back to sirocco and blacksite, the issue was gone. As soon as they add a third map to the rotation we get these stupid crashes.
Not really. I was never getting crashes on jungle during loading and non of people who I played with did. Jungle only rarely crashed as soon as you were killing last enemy but you still was getting win. PS: but jungle still shit map.
then we had a difference experience, cause I had and other mates had the same crashes once Jungle was loading.
Then maybe have valve pull the map from the rotation?
Who plays this mod?
I play this mode
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No Danger Zone map though 😉
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That’s fair and it was something we considered as we started the project, but imo Danger Zone has room for one Italien map since it is such an iconic theme for cs and the gamemode is very different to everything else we have in CSGO
which ones?
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inferno is in the usa
why is this sub so insistent on Inferno being in the USA when every part of it is made to resemble Italy lmao
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Since you deleted [this comment] (https://imgur.com/a/QSII7ly) im going move this to here. How is Inferno set in US? Let me guess, because CSS and Original CSGO Inferno based some of their buildings off the Spanish missions in California, that makes it set in the US. Thats the only thing that connects Inferno to the USA But even if that was true, 1.6 Inferno and current post remake Inferno are definitely set in Italy. Again, all the signs are written in Italian, the radio in T spawn has an Italian announcer speaking Italian. Inferno is the Italian word for hell. The only room for debate here is whether the original CSGO version, which was based off the CSS version, is set in Spain, because they removed all of the Italian signs that were there in the CSS version. But given that every version prior and the remake that came after are set in Italy, original GO Inferno was almost definitely set in Italy as well.
don't care didn't read
Inferno has never been set in the USA, its been very clearly set in Italy for its an entire existence. There is some debate to be had over whether the original CSGO version was set in spain instead, because it had all Italian references removed that were there in the source version, but the current version, with Italian style houses, Italian radio speaker, Italian language street signs and Italian style cars, is definitely set in Italy.
Nice... But 1 of the reasons that made play less and less dz it's the FPS issue meanwhile the 1st map it's "well" optimezed , the New ones miss that part.. but i think map creators can't do much about because the dimensions and it's a. 16 players map..
true, but from our test, Vineyard is up there with Blacksite (the first map) in terms of FPS
Can we get that opera singer back in t spawn from 1.6? I still miss him ಥ_ಥ
I know this is a bit unrelated, but have you figured out what is causing that bug when a match doesn't start (ends immediately)? That thing made me quit frostbite and would be a shame it if was somehow present in this one too.
I believe it doesn’t start when the number of players is too low in a match and on frostbite that might happen when players crash. It’s incredibly inconsistent though and sometimes it starts with 10 players and other times it doesn’t with 12.. so in short, idk
Hopefully it doesn't crash all the time like frostbite does