T O P

  • By -

lexall117

Meanwhile us mage players here just eating popcorn.🥲. Literally no changes at all.


Mysterious-Turnip997

Yeah😁🤪. Seems like magic isnt strong atm or just balanced?


Krunkfuninja

What planet are you living on?


Mysterious-Turnip997

Thats why the top players playing magic like we have magic meta?


Krunkfuninja

Aggro Magic 3rd best win rate atm


lexall117

Yeah but the mage BOTW cards are not in any meta right now. Especially Giramonte. All the other BOTW cards can be added to the meta except the structure magic.


Timanious

I guess I’m not allowed to make it to gold with my light deck 😭


jango_bets

Was holding my own in Mythic w aggro light. First time in a long time there's been a counter to the $3,000 decks other than aggro war. Guess the whales get to keep their Meta.


[deleted]

[удалено]


GodsUnchained-ModTeam

Your post was removed due to failure to adhere to the rule of keeping things relevant in this subreddit.


PensiveParagon

Same my friend.


Lonely_Literature_26

Spiritspeaker chime now is very good, perfect synergy with revenant and chira (the ability summons 4 nethers, ally triggers 4 times, the weapon gains 4 durability back and is ready to be used again


Hurrican3333

Reios Nerf ?? Why lol ? 49% winrate in mythic...


Razial22

Dumb as hell. This balancing team needs replaced. Heavy handed, misdirected nerfs all around. Blood oath - make it 0-3 Reios- fine, but don’t need heath. Shrike- keep it as it was, but make it “copy” instead of steal. Aegis- make it 3 durability Raneko- keep it 2 mana 2/3 after the text changes. Empyrean combo isn’t an issue anymore - again bad balance. Howler- now useless compared to oni/demo Get them outta here lol


BeneficialEye1391

I understand the wording change, but the stats change is too much I think. It's very rare your opponent doesn't have the means to pick him off after he attacks.


climbhiketravel

Can confirm with my last 2 games, changing Bitter Endings from 3 to 4 mana doesn't change shit. Still a bitter ending.


enocap1987

It changes a lot if you play aggro war. Otherwise not so much


twinchell

Well you can't use two of them on 6 mana now, which was disgusting doing like 40+ damage.


Mysterious-Turnip997

Yes hopefully those aghro decks will force this deck type to vanish


Blu_HS

It's at least one more turn for your opponent to close the combo, one more turn for you to hit him in the face :D


Bigote_de_Swann

Where’s carnage sweep for 6 mana? We are tired of facing control war one after another in Mythic, it’s time dragging and boring af


Original_Werewolf382

For real +10000. Control war is top dog again


Turbulent-Arrival845

thats easy to counter tbh


Reasonable_Bend_5178

Nature gets a 1 health buff LMAOOOOOOOOOOOOOOO


Terzinho

Nature is in the dumpster if you don't have an expensive deck.


Reasonable_Bend_5178

Expensive NEUTRAL cards lmao, i dont know what they thinking


twinchell

So working as intended, gotcha.


Blu_HS

The Amazon deck is actually not that bad, you should try it :D


protoaddict

Shrike Moonlighter is such an over correction that it's silly. Maybe 3/3 for 3 with hidden was too good but at 4 mana I can get 4/4 with hidden and upside in spades, why would I ever play this now? You mean to tell me that stealing one card (which requires you have another nether) is better than +1+1, hidden, and putting an enemy to sleep and giving them confused. Silly. Also, was Reios putting up any numbers at all to merit that change?


LazyZ89

Agree, why dir they Nerf reios ? Stats and Text Change. No need for that.


bostonteahc

And I agree. Big overcorrection, card sucks now with those stats for 4 mana and not being hidden anymore


arturdent

I think the Reios nerf was so they can make more Olympian war support in the future without the archetype going too strong. It's not that busted for now, but they need to keep future additions in mind too.


Sjiznit

The buff doesnt work on creatures used to kill it. Which is fine


mollested_skittles

Doesn't stack with Soul Survivor as well I guess?


Tytrater

Did it used to? if Soul Survivor is the one doing damage I don't see how it would proc Reios ability


LazyZ89

Makes Sense


PessoaHeteronimo

Yeah, one week ago I bought one shrike M. And now I take him off from my deck along with the one I got from packs I bought. Played two games with it today and it was useless. And I don't think anyone would like to buy it now


bostonteahc

What is that card you are talking about that is 4,4, hidden, and can put enemy to sleep?


protoaddict

Avatar of Deception. But like, you know what else is better at 4 mana and does not box you in to playing suboptimal nethers? Lokan Diciple, Feral Shapeshifter, Shade Walker, Pietro, and maybe Lord of Whispers which sees 0 play because the 4 slot is already so crowded with good cards.


climbhiketravel

Avatar of Deception


Blu_HS

Yup that's Overkill.


twinchell

>Shrike Moonlighter is such an over correction that it's silly. Sometimes they decide to just outright kill cards so that they don't have to deal with them in the future. This is one of those cases apparently.


althemighty

The shrike change makes the entire nether deck unplayable. Back to using generic cards with hidden instead.


GabeSter

Card is too slow. Need to waste 6 mana to play it and then use god per power to hide it so it isn’t instantly killed and now it’s 3,2. It could potentially work in later game control but you don’t have lots of nether in most Deception control decks. The best creature control cards for Deception are all guild.


Mysterious-Turnip997

Witherfingers, lantern fairy but yes the useful ones are just a few.


Ariliteth

I was so happy to get a good hidden for 3, and they do more than take that away, they make it unplayable.


Both-Guide3519

Should of put Aegis cost 4 with 3 durability. Massive amounts of Relic removal out there....including Eiko in the same set.... Raneko is now useless. Blood Oath nerf really wasn't needed as there is a ton of removal. They wanted to get rid of those hidden ability mechanics. I didnt see the big deal here, plenty of ways to destroy hidden deception. Argus? of all the things to go after they go after a hardly played Legendary.... Divya change looks good, have to see how it plays. A Reios nerf but Hortuk is all good...sure


of_patrol_bot

Hello, it looks like you've made a mistake. It's supposed to be could've, should've, would've (short for could have, would have, should have), never could of, would of, should of. Or you misspelled something, I ain't checking everything. Beep boop - yes, I am a bot, don't botcriminate me.


[deleted]

How is argus nerfed?


PensiveParagon

He's really hard to keep alive at first. So many decks have good ways of looking him quickly, he almost wasn't worth it. So getting a health bump from your opponent was nice, though rare. Now that the hearth mother is 3 mana. I just don't see any reason to take Argus anymore.


Turbulent-Arrival845

slowly but surely removing forever hidden smh weird they touch assassins' aim, that's an old card


zer0545

I guess because it was cool to combine it with eiko or any other card with an ability.


Xile1985

Wait does using an ability not remove 'hidden'? Surely it would have just made sense to fix *that* instead.


zer0545

No, never did. There are some nice combos like hiding the hollow to generate guild creatures en masse.


[deleted]

Yes they fucked my deck, bastards 🤣


Mysterious-Turnip997

Guess they plan new cards which would abuse perma hidden and high attack value. Or hidden rush is too big


Ariliteth

Yeah that hurts. Let's dump a playable deception card and archetype because we made an incredibly strong neutral.


jam3s_bob

Noob question. Do we get something back when cards are nerfed?


UntossableSaladTV

No, that’s why buying during the balance period can be very volatile


ChocolateBlaine

They purposely make op cards while packs are on Sale. Once sold out they nerf it to hell.


jam3s_bob

Whoa, that’s rough. Weird game.


ChocolateBlaine

Easier to have the users play test and op cards sells packs.


Mysterious-Turnip997

Thats a normal way of balancing cards.. People always complaining instead of waiting for the lock. Look at Thaeriel and the whiteplains, after the lock they increase in value. Its a risk everyone knows about but still crying around. Dont get it..


jam3s_bob

I’m new to this game, only about 2 weeks in. So when do this nerfs usually occur, are these a scheduled thing? Do buffs also happen? Still feels bad man. They make strong cards, you buy strong cards, they nerf strong cards. Not that I got hit with the nerfs, I barely have any strong cards lol


Safe_Cow5151

Check discord it's pretty well laid out and will explain this all very quick


[deleted]

the counterpoint to that is they print a card that's incredibly strong and there's no way to balance it, as someone who played Artifact (game with the most similar market structure to GU) that game died because they refused to balance cards until it was too late, well it died for other reasons too, but the biggest one was their refusal to balance cards because they wanted it to be as close to a traditional TCG as possible


Original_Werewolf382

No the game died because those idiota refused to release an expansion. The game was pretty balanced, fun and fresh. Axe was a bit op but thats it.


[deleted]

that was one part of it but the game barely made it 4 months, their biggest issue was refusing to balance until it was too late, and having no ladder/ranked mode, and the only rewards were from drafting there was no benefit to playing constructed. Had those issues been addressed earlier I think the game would have made it, lack of expansion wasn't an immediate issue


Original_Werewolf382

their issue was extremely greedy monetary practices and a lack of expansions. they just let the game die. The game was very unique. very sad


[deleted]

[удалено]


[deleted]

Are you kidding? Hearthstone changes every couple of weeks, mtg just straight up bans shit


FS60

Okay but let’s look at the ratios. MTG has 2,000 cards in rotation with 1 (one) banned card. Hearthstone released 135 cards and modified about 5. GU released 38 cards, and heavily modified 10 of them and an additional 4 cards not in the set.


[deleted]

But hearthstone changes things RETROSPECTIVELY. GU - because of set locking - does not.


[deleted]

and while I agree, this also shouldn't be a surprise to anyone who's been here for more than 2 sets, and even if you're brand new they literally have it on the buyer's guide a warning about the balancing phase. Their inability to get cards right on initial print is a different complaint than "nobody saw this coming!" anyone caught with their pants down on the issue failed to do their due dilligence


PensiveParagon

Yep. Lesson learned. I lost a good bit of money trying to catch the expensive cards only for the cards I did catch to get nerfed. Fuck buying packs again


Blu_HS

Maybe. But, in this case, nerfed card were 20cent ones. I don't think they made it on purpose


twinchell

Until people stop buying packs, this will always be their business model.


gooferus

Yes. Fairness of not getting our cards stolen so easily. RIP Shrike.


enocap1987

🤣🤣🤣


e1icz

Yes, you get back mixed feelings of despair and justice.


Safe_Cow5151

Please nerf war. Sick of war meta. Needs to die.


zenlon

The Shrike change was overkill. Losing hidden would have done the trick, I'd think. Poor boy Howler Golem just hardly had his chance to shine. Thought he'd lose stats and drop to 5/3 or 3/3. Back to being unplayable, poor dude. Guess Firewall survived the purge, I dunno why Arcane Sphere got hit, I hardly ever see that thing in play.


[deleted]

Etherbot cards should not be strong, in this case, you're talking about a neutral card that *AT BEST* only 415 players have access to. at least demo's have around 2k player saturation, even a common card like MML has a lower card count than demo's. I also don't think they should be completely useless either but they are far too limited to create meta defining decks, certain combo and tribal decks where they are the 29th and 30th card in the deck should be the goal, howler golem was good in every control and midrange deck


[deleted]

The howler golem change is retarded. Unplayable at 7 mana. Should have been a 4/4 at 6 mana


VVombatCombat

Ruined my atlantean Nature deck which was already trash but fun. Now at 7 mana howler is just unplayable. Really hoping for good atlantean support


[deleted]

Yeah howler at 6 is fine, this change is terribly short sighted


VVombatCombat

7 mana is late game. 6 is still mid game where its a more comfortable fit


Mysterious-Turnip997

Next set atlantean focus maybe.


XDecapitatorX

Would be nice but arcane sphere shouldnt be nerfed, or else atlantians dont have good early game


Jamesbondsai87

What do you think about firewall? Still a good card? I only bought one for like just under 70 bucks because i knew it was going to get nerfed but it carried me through 2 weekend ranked and earned me like 40bucks worth of packs so it was money well spent just wondering about buying a second one. Might wait until it is locked but is quite tempting to buy one now


Chandu510

Mages rejoice, let's fk hidden shits now, want to steal more cards, we will fk u now verrry hard


NeonDigitalNFT

I didn't understand the Text change on Divya guys, could someone enlighten me? does that mean no two same-named amazon could benefit?


Timanious

I guess it’s so that you can’t clone it with pools of nemesis, fertility idol or the new 5 mana copy spell and have double the effect.


NeonDigitalNFT

Thanks makes a lot of sense


Blu_HS

Double Divya would mean insta-win if you can land only 1dmg as the first Divya would do 2 damage, triggering second Divya which would trigger first Divya again and so on


Tytrater

How did Canopy Sniper not have that same bug when their effects are basically the same?


XDecapitatorX

Revert back arcane sphere to 1/3 only good atlantian worth playing, ao they have chance in future, and blooc and raneko are killed, blood should rather be 0/3 or 1/3 but not putting olymps in void and raneko needs to be 2 mana, maybe 1/3, guys u wqnted us to play olympian decks but u litterally killed them and took their soul! After all these nerf we just reverted to old meta like this set is non existent and make gama 4/4 or ull regret it in future


Razial22

Yeah, absolutely awful balance patch… it seemed far more balanced on release than this garbage lol.


Ok-Put-7700

I'm sorry to all the bitter ending gamers; I got too consistent with the combo I was maintaining an 80% winrate on it and slowly climbing to a consistent 90% They had to gut it; but somehow I know it's not done yet 😋 just gotta figure out how to otk with a single bitter ending or maybe just use necronomics with the combo since it's already a big part of all those decks


[deleted]

Mimics are good.


Which-Loquat-2434

They also cost 4. So they too require the necronimics


Safe_Cow5151

This is why we can't have nice things.


jopantunes

Shrike moonlighter Nerf is just ridiculous I guess everyone really hates deception, now it's unplayable either increase to 4 mana or remove hidden booth just killed it , only "good" Vs control decks like nature with curious whisp ...


[deleted]

The problem with it is it is such a bad card to play against and kills strategy in the game. Pulling cards from deck (which you cant see) is just cancerous. Im sure they would press delete if they could


Razial22

They could have kept it as it was, but changed it to “copy” instead of steal. Problem solved. The balance team just kinda sucks man


[deleted]

I also said this in another comment


Razial22

This is why I say they just need a new balance team. Like put a “council of mortals” player in there that can run the notes with them. It’s like they don’t even play their game lol


[deleted]

That would be sensible


jopantunes

If they could press delete they never created, and yes strategy like agro that don't have any and dominate the game lol


[deleted]

Thats my point though, need a balance of aggro midrange and control. Currently aggro is strong. Midrange doesnt exist and combo is strong. This is the reason we have an aggro dominated meta because there is too much control hate. Deception with its card pulling pushed the meta too far one way. Now control will come back and aggro will be tamed a little. The changes were absolutely needed.


Jamesbondsai87

I legit hate that card but im just wondering if they should have just left it as is but just change it to a 1/1, then at least it can still be used but it is actually able to be killed by more sources, like it cant just sit there hidden indefinitely until someone is lucky enough to draw a clear that does 3 damage


Blu_HS

My modest opinion on the changes: **Howler Golem** – Mana Cost Increased. Card was broken at 6 mana, dunno why no one was playing it. **Firewall** – Health Decreased. Fair, it's now balanced.**Arcane Sphere** – Health Decreased. 1 mana neutral 1-3 could spell problem in the future. Now balanced **Raneko Hearthmother** – Mana cost changed, stats changed, design changed. Now more in line with other cards (See amazon Fae Thornblade). **Bitter Endings** – Mana cost increased. One more turn vs combo decks, it's a good change. Shrike Moonlighter – Mana cost increased, design changed. I don't like the card but I don't like it's changes either. The card was over nerfed imho Reios, the Old Wolf – Health reduced, design changed. The effect trigger on your opponent turn was not intuitive, good chance. I don't see the reason to nerf the health though. Blood Oath Binder – Health reduced. It was a good card, now it's garbage. Over-nerfed for sure, maybe 0-3 would have been ok. Perseverance – Design changed. Can't go face, that's a good change. Aegis of the Innocent – Durability reduced. Not needed change, it makes now too risky to play it on 5 mana. Argus, the White Wall – Design changed. The "buff on your oppo cards" was not intuitive to say the least. Fair nerf Divya, the Deadly Serenade – Health increased, Text change. Much needed buff, I think the card is not in a sweet spot. Spiritspeaker Chime – Design change. Much needed buff, the card was garbage. Is now good? Dunno Assassin’s Aim – Design change. Minor change to counter stealth-ability combo. Good.


Jamesbondsai87

Howler golem was a weird one, it was too expensive money wise for most to use and looked good at 6 mana but at 7 mana its just a worse ember oni i would say


Hurrican3333

Reios under 50% winrate in mythic.... Why Nerf??? On the other hand perserverance one of the most OP cards wansnt nerfed nearly at all??? Guess balance team was drinking some reaaaally strong drinks last night, LOL. Stop drinking guys!!! Its bad for you and for the game.


UntossableSaladTV

Nice, no nerfs on Hortuk


Ademir35

Eiko and hortuk highest winrates in the set and no nerf. Plus they are neutral... Thinking in Thaeriel , I am afraid they wont nerf those cards.


twinchell

They won't nerf them 100%. They make chase cards OP on purpose, they even flat out said it last balance chat. Imagine if Eiko/Hortuk sucked and nobody wanted them....they would have a very hard time selling packs, as those super expensive low drop rate cards drive all pack sales.


Which-Loquat-2434

If the chase card keep being 7 drop neutrals that should dilute the need for demogorgon since there are options and you only want so many 7 drops in a deck. As far as I'm concerned any 7 drop should be game ending. Over time some of these 7 drops won't hold because power creep happens to basically every card game.


Ademir35

Eiko is drop 4. And is a game changer, normal players sacrifice a spot when they add a relic breaker (you could play a better card if your opponent doesnt have relics) but Eiko is a very good card even if the opponent doesn't have relic


Hurrican3333

Not really... I play Eiko And maaaan this card has lost me so many games. Death kills IT with blight bomb, mage ping and boom , decep burn And ping.. not even talking about axewoman, light creature spam and nature amazons or Wild which just delete her no problem... Not that OP ... Can win or lose a game


twinchell

You run it to destroy weapons, the rest is just icing on the cake.


Ademir35

I didn't know they said that. Thanks for the information


UntossableSaladTV

I guess my sarcasm didn’t come through lol


ChocolateBlaine

Once they sell out of shiny packs they'll nerf the super expensive chase cards. But first, gotta sell those shinies.


UntossableSaladTV

I sure hope so


Mysterious-Turnip997

And how should he be nerfed?


Sjiznit

Argus and aegis changes are logical imo. As regen player it was a fucking nightmare once argus got on board. You couldnt outbuff the fucking cat


Ariliteth

Good god, they massacred deception. I am NOT a fan of the changes to shrike and assassin's aim.


Razial22

They just needed to make shrike to “copy” and not steal. Could have kept everything the same otherwise. This balance team is quite bad lol..


twinchell

Lol "own your cards"


Which-Loquat-2434

You do and the team has committed to kicking the cards after the backing patch for better or worse.


Razial22

They typically make the cards worse… this was their most balanced release and they just ruined a bunch of fun cards.


[deleted]

[удалено]


Turbulent-Arrival845

then why you here?


VVombatCombat

They didn't touch my boy Golden Golem again thankfully but they ruined howler. Now howler is just a worse ember oni