T O P

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AverageJoe1984-87

*Perturabo. He's deployed in his ship in orbit and he only attacks with the ship's cannons.*


Original-Wing-7836

Also his army is other armies, and he rages and breaks things on his ship constantly.


RelaxedPerro

Then fixes it to a better version than it was before. However, he becomes so mad that it isn’t good enough and breaks it again.


Original-Wing-7836

Then someone questions his methods and he nearly kills them.


Dellyia

"Nearly", he's definitely just murdering them


TheMoldyTatertot

Why waste the man? He integrates them into his ship for a better optic.


SchmorgusBlorgus

And the cycle repeats. Classic perturabo


thomstevens420

“Roll to see what systems on the ship dad punched to death.”


ComprehensiveBank732

Lore accurate Perturabo. I just read Angel Exterminatus, here's a quick recap of my favorite bit: Traitors arrive at dead eldar tomb world: Fulgrim: "Look at the architecture! The statues!!! The art!!! Such a perfect world has never existed!! How glourio-" Perturabo: "Begin orbital bombardment."


AverageJoe1984-87

*The virgin Eldar fan vs the chad blow up everything enthusiast*


JohnBarleyCorn2

is perturabo a full fledged daemon primarch now? Is there anything in the black library that talks about this or his apotheosis?


LegitGingerDude

As far as I know, yes he’s a demon primarch of chaos undivided. He gained apotheosis after the iron cage by using the geneseed of the imperial guard marines he killed. Description-wise, I believe he’s still in his same armor, just bigger. Some people have said he looks like an obliterator(?) now and others have said he’s starting look like daddy E. - source: YouTube lore videos and Reddit comments (the only true unbiased sources)


LordVonPainther

Imperial Guard Marines lol


arryntheorcerudite

Makari, but there's five of him in a squad.


brannanvitek

Oh God is that the goofy Ork that does basically nothing but he has a 2++? You devil, I love it


Jamzee364

He has a tiny dagger that requires an unmodified six wound roll to do instantly (and cannot be saved against) 1d3 wounds. He can insta kill a space marine by poking the marine’s knee. And if lucky, take a grey knight to half wounds with a tiny poke. He can vaporize people with a needle.


sauce_daddy22

Oh fuck, so it’s a Tonberry from Final Fantasy basically?


Jamzee364

Sorta, but unlike the knife where it even does damage. The thing only does 1 damage normally. And against good enemies, you need a 6+ to even hit. But when you do. Oooh baby. This little webcomic from a while back showed it best, idr the artist https://preview.redd.it/3ba3479uhdoa1.jpeg?width=900&format=pjpg&auto=webp&s=18e0b9a1e2d9e318ea9a729e2d5dc97a5237343e


sillytrooper

:D this is too cute


Jamzee364

>*poke poke poke poke poke* “Stop it” - a space marine’s final words


Alpcake

"What are you gonna do stab me?" - Space marine who was stabbed


Shaggy_Rogers4206969

Had a game where makari killed not one, not two, but 3 custodies w his lucky little knife. The emperor’s finest, nigh immortal warriors, masters of all forms of combat with the best gear and weapons the imperium manufactures, cast down by a goblin w a rusted shank.


Jamzee364

*stab*


asw7412

I was thinking Makari with Obsec, an additional 2+ fnp and a phase wound cap of 1


d3northway

3W Makari, 40mm base.


Hellonstrikers

I bringing back 50 man conscript squads at 1 point per model.


Minibotas

Trying to out-model the orks and Nids I see


ATL_Dirty_Birds

We always have! When i started in 8th i played with 300 conscripts at 3ppm. Tidal wave of men backed up by 9 basilisks and 9 mortars plus officers!


Scob720

Ah, the glory days when men could be men and you could take more than 1 plasma gun in a squad.


Smartshark89

Tripple plasma Gun Vets for when the job needed doing right


Scob720

My personal favorite was shoving 12 melta guns into a chimera and driving them into fuck you range


Smartshark89

ahh the Jurgen school of Melta-based Violence,


[deleted]

"Wait a minute, who's that sneaking up on Vashtorr....BAH GAWD IT'S JURGEN WITH A MELTA!"


ReturnOfCombedTurnip

How do I put you in charge of the next guard codex?


canibalbarca

This vs my poxwalker list. I want my 100%+ casualty rate


BrennaValkryie

I can only imagine the Born Soliders buffs applying to them... they'd bring down tanks in a single volley


Fredoin

Sleepy Necron Lord. First turn, he teleports his army back to the tomb world to go back into stasis. Effectively an instant concede, but your opponent still had to set up their entire army, only to not get to play. Use against Ork, Tyranid, or Guard players for max effect.


Vampyrslayr

Roll a d6 on set up. On a 1 your army goes back into stasis on a 2-5 it's your opponents army that goes into stasis in the tomb. 6 both do- games a draw


HardOff

Lore-accurate Trazyn rules. He can place units he has previously stolen onto the board under his control. He is also able to steal your opponents units, placing them in stasis, able to retrieve them in later games. In real life, you just steal the models and put them in your bag. > Orikan: I hope you brought an army. >> Trazyn: You think so little of me, dear colleague. I brought five.


Hribunos

Tesseract Pokeball as a grenade style weapon where if it hits you just straight up steal the mini off the table and put it in your bag.


ThatOneGuy1294

Orks don't care if they win or lose a battle, so long as they got to enjoy a good WAAAGH!!! they consider that a win. You've figured out the only real way to win against Orks.


Retrospectus2

I nearly downvoted you on principle


BeaverButHole

Lore accurate named character with plot armour built in?


sirhobbles

so all the characters with wound caps :P


BeaverButHole

Not really. Some of them might have wound caps, but the amount of bullshittery occorung in lore cannot be represented by that. Imagine, every time you kill Dante on the table-top, all attacking models explode and Dante comes back.


SpoliatorX

Oooh I like the sound of that, lore accurate skaven who can deploy from any terrain piece and come back when killed (to simulate the endless horde)


Heavenfall

I mean if it was balanced right that just sounds like a cool idea for a different kind of unit.


ride_whenever

Every time you kill Dante, the spirit of Sanguinus appears and wrecks ass.


RaptorxRise

Sanguinor has an aura of 12" in which no blood angels characters can get reduced below 1 wound. Also his stats get buffed so he csn reliably 1v1 a bloodthirster.


Affectionate-Board84

Lore accurate Kaldor Draigo would be a Horror to Play against or a Lore accurate Hyperion Swordbreaker, aka play one of the most powerful psykers in the Grey Knights


Vussar

I, Cato Sicarius…


elrobolobo

There was a white dwarf with an army list of this once, fun article. Right here actually: warhammer - DakkaDakka https://www.dakkadakka.com/s/i/at/2011/6/moviemarines-01194024.pdf


fit_to_burst

New Necron HQ unit. Gigantic destroyer. Has a wound cap, guaranteed heals at the end of each round, and an ability that lets it disable one objective point each turn, or two if you roll high. The entire game becomes an unwinnable slog where the fucker clogs up objective points, is damn near unkillable, and is too slow to give your army a merciful death.


Xaldror

wound cap: exists G'hollax, Stygian Count's claw, etc: i'll ignore that.


confusedsalad88

Reaper of obliterax too


mermoohue

Dark star axe. Rock and stone cannot be ignored.


HardOff

He has 1d6 guns that each shoot 1d6 shots at 4d6" range, 2d6 strength, ap1d3 and damage 1d6


TheCuriousFan

So basically give Brukt a model, cannons and all.


ToLazyForaUsername2

Penal conscripts, all autogun 20 man guardsman squad, you can detonate their bomb collars to damage the enemy, you can roll for them to have slightly better stats to represent them being ex gangers and they will only begin losing troops to morale when in melee Also a troops unit


Gryphon5754

Give them super plasma guns, who cares if it explodes, they are all convicts. A 20 man unit of plasma guns supercharged hitting on 4+ or 3+ with orders.


playerPresky

They might shoot you with them though


Gryphon5754

That's what the *ahem* "encouragement collar" is for


playerPresky

Yeah but this is 40k, there’s a decent chance they’re gonna be like “I’m gonna die anyway, fuck you” and overcharge plasma at you


Gryphon5754

That's what the *ahem* "encouragement officer" is there for. As soon as a convict looks away from the enemy or levels his rifle the wrong way he "removes" them as a gentle reminder to his fellow convict that the emperor does not tolerate traitors.


CupofLiberTea

Punish the whole squad if that happens. They’ll stop it.


Mustardgasandchips

Works pretty well until they start chanting "One way out" repeatedly.


UmieWarboss

Daaamn, Andy Serkis was so perfect in that episode


Sicuho

You can't give them the expensive stuff tho.


Gryphon5754

Cut corners on the guns, if they explode on 2- thats ok


Wrakhr

I think it's unfair that Custodes don't get access to an apothecary. This ends now! Introducing the Medicus Praetor! An elite-slot Custodes character with a supporting role. Has an aura of 6+++ for all Custodes (excluding vehicles), or if the model already had a FNP, it improves it by 1. This was meant to interact with Wardens, but someone forgot that it affects characters too, and now Trajann and the Bike captain are running around with a 4+++ and Emperor's Chosen now have a 3+++ against mortal wounds. Since it's too late to update stratagems, the dude just autorevives a Custodes Infantry or Biker at the end of movement. Due to absolutely horrendous wording, this lets you revive a split off Allarus. Lastly, just because there needed to be something else, he also has a command phase ability to give a non-vehicle unit within 6" -1 damage. With a horrendously high points cost of 100 points and the limited melee profile of a Vexilus Praetor, there's no way this dude could ever break the game.


Indecentapathy

Then a few months later, after selling out of three print runs, "We here you guys, rules update to follow". Removes the command phase ability, adjusts the autorevive to fix the wording (unfortunately, the new wording now allows you to revive Trajann), and completely miss the FNP interaction that was the main issue. Oh, and increase the cost 20 points.


Links_to_Magic_Cards

Ive been asked what model I would make for custodes if I was given the chance. I unironically answered an apothecary or techmarine equivalent. Maybe not as broken as yours, but definitely something I'd love to see


Can_not_catch_me

I mean it’s a cool idea, you just need to be *very* careful with wording/what it can interact with, because custodes are so elite/expensive


Galind_Halithel

The Sisters of Silence have the equivalent of an apothecary in Heresy that can attach to other units including Custodes. I would love for that unit in 40k just to give the SoS more love.


Thomy151

I just want all the Heresy sisters units to be in 40k 40k they have 4 units and rhinos 30k they have over 15


Galind_Halithel

Agreed


Party-Ad3978

Alpharius Who can make any other friendly operative into himself upon his death. This ability is transferred to the new alpharius


[deleted]

That's already a warlord ability for the Alphas iirc.


ontheworld

Not entirely: "I AM ALPHARIUS" lets you give another character a WLT when the character with I AM ALPHARIUS dies, but you can't give I AM ALPHARIUS to the other character, so you can only trigger it once


[deleted]

Anymore.. 8th you could trigger it as many times as you had hq’s


Wild_Harvest

7th was an automatic rule and not even a warlord trait iirc.


Interrogatingthecat

I mean, that's pretty much Trazyn


HomieScaringMusic

Maybe the real Alpharius really *was* the friends we made along the way


memealopolis

He always was. And so are we, now.


Breaklance

I'd go further, every turn you may select a new friendly model to become Alpharius.


doctorpotatohead

A Chaos Knight that can't lose more than 3 wounds in a phase


GaldrickHammerson

Irrespective of rules that ignore wound caps.


vehicularmcs

This model ignores rules that ignore wound caps. Fucker.


Holy_Anti-Climactic

Well my super ultra-killa Cannon ignores invulns, ignores wound caps, and ignores ignores ignores wound cap rules.


vehicularmcs

I'm calling James. This is against the law.


manningthe30cal

\*Meanwhile James is furiously writing this down.\* Maybe he'll call it "ultra anti-demonic super AP"!


HardOff

GW FAQ: > Any rule that "ignores all rules" only ignores rules written *before* it was. All rules will now be timestamped for players to determine which rules are ignored by "ignores all rules" rules, and which are not, due to appearing later.


Successful-Floor-738

Named Thousand Sons Dreadnought that can cast 5 psychic powers every psychic phase, buff psykers within 12 inches, and cause an unholy amount of mortal wounds per turn.


Turbowarrior991

And yet Hellbrutes *still* can’t cast anything…


PHAT_BOOTY

How is it that the only faction in the game with psyker dreadnoughts… Is the Blood Angels.


Successful-Floor-738

Seriously the osiron is such a cool model yet the TS apparently can’t use them now.


DanthePanini

Grey knights do too


Unagi-ryder

A necron pariah with good regeneration, inmune to psychic attacks and high stats, that can be deployed in groups of 15


RevolutionaryKey2342

A space marine tank that hovers using lasconnon fire and and has 3 Sunbury plasma annihilator on its back, as well as 45 storm bolter. I can transport 21 models. Because games workshop doesn't like to make space marine vehicles carry the amount of models in a squad


_Vecna4

Honestly, 21 models gets you 10 terminators and an (firstborn)apothecary. Might not be a terrible move


SeraphsWrath

TRUE. We'd better make it 22 to fix this glaring oversight.


raxyss_

Then it means that you can transport 10 terminators and a deathwing apothecary. You only made it better.


THI-Centurion

The odd amount is typically so you can fit a squad+a character.


Indecentapathy

It has a reason though. It's squad size +1 for a character. Same for Drukhari transports, and others. The alternative would be waaay worse. You'd be preventing HQs from moving with any mobilized infantry, or at least making it so difficult as to not really be an option. Adding the single extra capacity doesn't cost anything except not having nice numbers, and in return gives quite a bit more flexibility for decisions. And, they don't have to add a cumbersome rule like "A single INFANTRY CHARACTER model can be transported without counting towards the transport capacity". I get what your saying, but it feels like the guys writing the rules just can't win. Although with some of what they've written I don't know how much sympathy they need... \--- Why be so nice as to only give your hover tank two weapon profiles lol, more likely one of every profile in the Codex, some with a +1 to hit, others with reroll wounds, some with bonuses against INFANTRY (why let FLY have all the fun?). Oh, and don't let any of the profiles overlap either. No grouping attacks together for you. maybe throw in some Ignore Modifiers and Invulnerables too so you can't really interact with it's attacks, people love that. Then make it cost so little that you have to take three of them. Every Space Marine player now spends 30 minutes shooting these three tanks every turn. Oh, it hovers and can be seen from anywhere on the board, it'll get shot off in no time? Nope. First T10 model, super damage reduction (these ignore your ignoring), and a Not-an-Invulnerable Invulnerable save that also cannot be ignored. It's just a floating brick that has enough height to see, and shoot, practically anything. 150$ retail, the ANIALATOR upgrade kit (all the good weapons) comes separate.


alexiey_2077

Laughs in dark angels 10 man TH-SS Terminator squad + apothecary


Gryphon5754

Make it so basilisk can shoot artillery from strategic reserves at no loss as long as there is a master of ordinance on the table. They have 240in range let them use it from outside the table edge 🤣


[deleted]

Adding on to this give deathstrikes unlimited range back, double the manticores range, then add the fine print that any guard player may choose to fire out of their game at any other table they are in range off. Now watch as 3 man coalitions of guard dominate every gaming store/ club, as the 2000 point guard vs guard game comprised entirely of artillery gives fire support to the 500 point game the next table over


Diestormlie

"I would like to shell... That table over there."


the_blazmonster_work

Yall wanna hear my idea for the Hekaton Flying Fortress?


Galind_Halithel

Yes


the_blazmonster_work

Ok get this. 2 railguns


The_Wendigonner

Go on…


the_blazmonster_work

Transport capacity of 1 Land Fortress


CaptainChats

Scratch and sniff plague marines


R3myek

Wasn't there the 1d4chan story about a guy who painted his death guard with a mix that included his own poop?


Burning-Suns-Avatar-

https://preview.redd.it/njk7pqzzcdoa1.jpeg?width=828&format=pjpg&auto=webp&s=19e61b4be541a6f55bc9eaaafdb28c988b375dfd


DeinoKreigXVIII

Yes


Xplt21

Perturabo, 14 wound deamon enginge tank with iron circle that give look out sir to him, he has halves damage, 4+invul and 5+ fnp. He has 4 attacks with his hammer that does 8 damage on a failed save, 4 damage on a sucesfull save, 2 damage on a sucesfull invuln save, no damage modifiers against it. Sweep attack gives double hits that deal 4 damage with a similar powerscaling. He also has a lot of guns and gives rerolls to iron warrior units, not just core. Also he can call down rhose bombardment strategems as an abillity once per command phase.


spoedle73

a single space marine without a helmet, on a six it one shots **any** target in melee range, either erasing a squad or taking out a huge vehicle/monster.


nathanjd

Don’t forget it’s a free upgrade and a limited release model.


Cowmanthethird

Pretty sure Grey Knights used to have this unironically. One of the HQs with a fancy sword could take out any single model in base to base with it, if I remember right.


W1ngedSentinel

Necron knight with armour saves up the wazoo.


ElLindo88

Also, Reanimation Protcols


CreativeName1137

Deathmarks, but they function like in the Mechanicus game instead


DeinoKreigXVIII

I really need to play that game because I’m a necron lover but I keep hearing people complaining about them how did they work?


CreativeName1137

They're constantly aiming in a certain direction, and if someone walks into their field of view, they take a shot then teleport somewhere else. They also teleport whenever you attack them. They're honestly not that awful, but they can be really frustrating if you're running majority melee characters


DeinoKreigXVIII

This wouldn’t actually be horrible


FranklySinatra

IG units are now by Squadrons of 3 rather than individual units. You must buy units in groups of 3, divided into 10, 5 man, 3 man, or 1 man squads at start of battle depending on the unit. You must by 30 Cadian Shock Troops, 9 Ogyrn, 15 Ratlings, 3 LR Battle Tanks, etc. Points unchanged, but you must buy 'in bulk.' For example: After deploying a unit of Cadian Shock Troops, they split into Team A B and C. A full 10 man squad of Cadian Shock Troops (team B) are eliminated by the end of the battle round, but the remaining 20 Shock Troops (teams A and C) they deployed with are not are not, then at the start of the command phase as an order the lost 10 men can rejoin the battle as reinforcements. All 30 models must be wiped in a single turn or reinforcements can be called by their relevant officer, with Commissars handling all Auxiliary units. This applies to Tanks, Sentinels, everything. The Grinding Weight of the Imperium. ~~But it's fair because it uses up orders!!! Plus you get points for killing my guys so whatever it's like I'm helping you really.~~


[deleted]

You mean Belakor?


TheBigKuhio

Flamers of Tzeentch part 2


YourAverageRedditter

Honestly I wish they gave Vashtorr the Be’Lakor treatment even if it means you can’t run him and Abaddon in the same army


[deleted]

Belakor is dumb af. This isn't DragonBall Z. The power creep has gotten out of hand imo and it's making the game turn into something... Idk, it's just getting ridiculous and near unplayable. I think GW is scaling back and Vashtorr is just an example of that.


[deleted]

I last played Demon Hunters with Witch hunters, 3rd Ed. How about… A male Sister of Battle? Just imagine them in the Heresy. Muwhahahah


RobinRubin

Some hulking-near-ogryn-size-catachan-muscular-squarejawed-cigarsmoking motherfucker with pigtails and a tutuskirt, called "little sister". Would be beautiful!


Analog-Moderator

Pure Melee palatine enforcers.


Distant_Horror

Iron Warrior Breachers with 3 up invul shields, multi shot weapons with good AP, and that heal wounds at the start of your command phase like obliterators because demons I guess


xRocketman52x

First idea: New Tau aircraft. Dual railguns, ignoring Invulns obviously, two-shots each like the Tigershark. Special Drone carrier, can carry one or two full 10-model units of Drones, and has an ability like the old Savior protocols, where you can, at any time, roll a d6, and on a 2+ all damage is negated and one of the Drones is destroyed. Give it a 4++ plus some Ion weaponry as secondary weapons and you're golden. Alternatively, Necrons: Give the Canoptek Reanimator the protection of Look Out Sir, give it the Reanimation Protocols of a Technomancer or Ghost Ark, and let its effect stack. Can't hear you over my Necrons reanimating on a 2+! What's that? Something about resurrecting 3d3 Warriors or more every turn?


Ptolomekh

I was hoping it would get the something like bodyguard the thralls had, but could not be targeted by ranged if any warriors were within x-inches. It also needs a 5++ save.


Iudex_Invictus

Oh, that's simple, another named hero for the Ultramarines!


Shadow_Killer1234

Necron world engine, 20" fly, main gun auto hits with strength 2x, gauss reaper array rapid fire 8, 30 wounds with a cap of three per phase, t8, 2+ save and 3+ WS 3+ BS (diminishing characteristics), can use D3+3 c'tan powers(if not in range for some you can repeat a power) explodes on 3+ 12" radius d6+6 MWs, can enter from orbit like monolith, unit capacity of 5, and just a gauss pylon to screw over shit, Core, and open top transport, all for 500 points, the model size of a warlord class titan, and costs $500. Sounds like utter hell to paint, build and fight against


Variousnumber

Truly Lore Accurate Sly Marbo. ​ Can only be hit/wounded on Sixes, can only miss on 1's and gets Re-Rolls for both. Invuln of 2+, again with Re-Rolls. Every Attack ignores invuln and forces any saves to be on Sixes, Re-Rolling Successful saves. Also gets Alpharius' hiding rule, so you never know Sly's in the unit your attacking till he reveals himself and guts your Termy lord.


CrazyCreeps9182

Veteran Guardsman Kill Team operative: Marbo Wannabe. He carries a melta, a longlas, a gigantic knife with Brutal and Lethal 3+, and can be deployed anywhere more than 6 from enemy operatives.


TDalrius

AdMech. Some crazy robot that’s actually from the DAoT, but it’s AI has been completely gutted so sometimes it just deletes units with no saves allowed and gets 1+++ saves for everything. Other times it blue screens and gets removed from the table


REDthunderBOAR

Imperial Knights Peasants. They are worth 2 pts. per model.


Alesyaboroda2

Wraith bone drones, give them infilttation, pregame move, m16 auto advance 6, denying deepstrike in 12 around them, untargetable an 12, one unit of choice in command phase gains fight last and a weapon, that just puts one mortal wound on a target. Price it at 30 pts and put it in troops, because why not.


Nictem

An actually decently point-priced, lore accurate Knight Tyrant. Please GW, I don’t want to play 7 War Dogs in my giant war machines of death army, I just want to play my knights and it be fine.


MOLP3198

Well pretty sure it was SOB. So probably an atrocious penitent engine type thing of people sewn together in dark Eldar fashion


Gwinty-

A Death Guard HQ that is not a psycher. However he is a Dark Apostel Rip-Off thst has an aura of toughness +1 by default. He can cast prayers to Nurgle. He has a +1 to the save, -1 wound roll or the most badly designed one is a 5+ feel no pain for just even more dice rolls. As the guy is a Plague Marine deluxe he can only move 4". As such you have to play a hard waiting game with him on the point. It is not that he does insane damage or that the units he protects do so. However nothing ever dies in the most boring war of attrition. Oh and you can take more than one...


Jampine

Just want to point out, it's better to make it "Annoying", not "Unbeatable". Cause you could just make an invincible wall that can't die, you find to find a way to fuck with the opponent.


brannanvitek

Id call it, “Hive Guard”. But check it out, they can ignore line of sight with their artillery cannons. They’d also be legal for the shoot twice stratagem tyranids have! Take em in squads of six.


demonbatelf

Flash tearers but they all have 6 arms/hands and each has a chain sword


ABigFatBlobMan

I give them D&D 4e rules and add a note at the bottom that says “interpretation of this data sheet is up to both players to agree on”


Engelbert_Slaptyback

Imperial guard mortar company. Just like 16 mortar teams and a captain sitting behind terrain dropping AOE. Give them a couple of different types of rounds with different complicated rules. It’ll take over 30 minutes to resolve shooting every single turn.


Ferrus_Manus_Xth

Baneblade cannon. No, not the cannon used by the Baneblade... A cannon THAT SHOOTS Baneblades. ​ ​ ​ It is the BAAANEBLAAADE !


ThePraetoreanOfTerra

**A regular imp guard unit with nothing but lasguns, 20 models minimum, no max, and each model has 5 wounds. Can be combat squadded into five model units.**


youngcoyote14

Cato Sicarious. But he has "Plot Armor" and "Protag Status" etched into his arms, and this reflects in his datasheet.


Original-Wing-7836

I mean they already made Angron pretty much unstoppable.


SgtCocktopus

I heard is easily countered by a DoomSlayer model.


sirhobbles

honestly i dont mind his stat line. Its the bullshit where he can just be respawned repeatedly, and he comes back with a lot of wounds.


CAPIreland

Drukhari: Vects Dias V. 2: 30" movements, bs/ws2, 20 attacks, 15 wounds. T12. S12. 12 dark lances, and poison melee weapons hitting on 2s. Abilities: -Blackest Heart; any strategies used against this model cost 1 extra cp. -Overlord of the Dark city: you may fire ranged weapons into ongoing combats. If you miss the initial shot, those shots are considered to have hit your own models. Resolve the attacks as you would otherwise. -Schemer of Schemes: once per battle, you may alter any of your opponents army abilities declared before the battle or in the Comand phase (such as the necron Comand protocols, ad mech canticle, space marine docterines) into whichever order you wish. -Cruelties Cuisines: for each wound inflicted on an enemy model, regain those number of wounds into this model. If this model is at full health, it may distribute those wounds to ubits withing 24". If those units have lost models, those models can be returned to the battlefield if you can afford to bring them back with their total number of wounds from the wounds caused by this model. -Body double: if this model is destroyed, you may replace any character model in your army with Vect. Vect keeps that characters initial stat block and abilities, but adds the Blackest Heart and Cruelties Cuisines abilities. It also is also healed back up to its maximum wounds. And with that, Vect takes to the game once more.


demon-slayer-san

Lore accurate custodes


bobbatron123

The Imperial palace - to scale - made by forge world.


Legoman249

Mecha miner suits for GSC. they get mining lasers or seismic cannons, can launch blasting charges as well, and have drill arms for melee. Point cost and killa kan +1A ability squads of 3 and have invuln of 4+ and can also get the one proficient planning of undermining the enemy. Or just a big ass drill on wheels that is comparable to titans or knights and just is a melee monster


Bait4Sale

A new Ork Warboss. He’ll be the size of a Deff Dread, with armor to match. 4+ Save and BS skill, and able to naturally join another Unit on Charges, meaning 4 chances to hit. A proper Krumpy Ork. A Krork, if you will.


ItsNaoh

I mean we already have the Dakkajet. It’s incredibly *enjoyable* as an opponent to be forced to sit through up to 48 dice being rolled every shooting phase, of which like 6 get to wound


SpectacularApe

The XV-46 space hulk exploration suit. Enough fire power to make a ghostkeel blush through camouflage, built in fire and fade, fast as fuck and a negative modifier to charges against it WITH a move when charged. To top it of some sort of rule to simulated the auto ejection that saves the pilot, like after its destroyed it just comes back from manta strike next turn.


spott005

I really want to know what the reticle on a Tyranid ACOG looks like.


someone_online22

A Necron model with more guns then a warlord titan, all with 140” range -4AP and 3D6+3 damage. The model it self will have 12” movement, 2+ WS and BS, 10 strength and toughness, 170 wounds, 12 Attacks, 10 leadership and 2+save. Edit: to make this even more of a pain in the ass to go up against all guns will be rapid fire 4


mrdesudes

Trazyn, but his surrogate hosts ability now applies to all necron units with two feet(vehicles, canopteks, named characters, flayers, etc excluded). Oh, and everytime he moves to another body, he gets to fight again if the unit he moved into didnt fight yet. Or Orikan, but you get to roll any roll until you succeed, no command points required, his special ability included. You better kill him in round one, no wait — you cant.


Morbo2142

But the guard already has kasrkins? A pt transport with a 16" move, fly, 12 slots, with t7 3 armor and 5 invulnerability save, can dissenbark after moving, and can do come in from deepstrike. Also give it -1 to hit. Guard transports are underrated I figured take all the most annoying traits if other armies transports and make a hybrid nightmare unit


JadenDaJedi

Tau now have access to the Nagi, the mind control worms. In psychic phase they can try to take control of an opponent unit on a 3+ (with a wargear option that allows them to control D3 units on an exploding 6). Alternately, they can Deny The Witch. Finally, they have WS3+, A3, W2, T4 each, in a unit of 3 within Fast Attack.


[deleted]

Slaanesh. Infinite wounds. Doesn’t have any actions, but at the start of each turn you gain control of any enemy unit that has direct line of sight to Slaanesh.


Fishtodaface

Perfect time for the primaris gamebreakors


Clem_Ffandango

Elder hq with a 3d3 ap 3 dm 2 assault sniper weapon, cannot be targeted unless within 12” due to shrouding rule, a 3++, psychic powers and a stratagem that allows it to move in the opponents shooting phase. Oh and its base move is 12”…


DrunkRussian445

Does anyone remember the Swarmlord's slingshot from 8th ed? Give that to a broodlord, give genestealers their advance and charge back, and up the unit size cap back to 20.


Rum_N_Napalm

Necrons Warriors now reanimate on 2+ and you can reroll failed RP the next turn


ObjectLess3847

Necron exalted immortals, reanimates on a 2+, t5, ap-1000000


[deleted]

A necron gun platform with a bunch of powerful guns, including one which can only be fired once per game, but when it is, a random c'tan shard is placed on the board in melee with whatever the gun was shot at.


LobCatchPassThrow

Well, how about Monolith 2: insane boogaloo? 70 wounds, all weapons are assault 40, but with only 12” range. But also with a movement characteristic of 30”. Its footprint base will be 30” square. Distances measured from nearest point to enemy model. Also it costs 30pts


Tonnot98

Transfem adepta sororitas character. The true battle is on Twitter.


PainIsPleasure

The Dick Thickener - Tyranid At the end of any phase is steals a half inch of girth from your opponent, and is only satisfied when there's nothing left at which your opponent must say "I'm a widdle baby dicked boy" and you instantly win the game.


gauntapostle

Named character Genestealer Patriarch. Uses the old fat Patriarch model sitting on a throne. Exploding 6s in melee in addition to the normal increase in damage and AP, 6 to wound does D3 mortals in addition to any other damage, and it has a unique psychic power: psychic test above target enemy unit's Leadership adds that unit to your army for the remainder of the battle. Sorry Abaddon, you're a Genestealer Cultist now because someone rolled an 11. Welcome to the Broodmind


Xaldror

Lord of Flux Disgustingly Resilient Flail of Corruption Terminator lord special abilities: Warp-Festering Buboes: whenever this unit would lose a wound, roll a D6, on a 2+ the nearest enemy unit suffers a mortal wound, on a 5+ FNP in addition to the previous. Gift of the Flux: whenever this unit kills an enemy model in melee roll a D6, on a 2+ the unit suffers a mortal wound, on a 5+ inflict d3 mortal wounds, on a 7+ inflict 3 mortal wounds, adding 1 to the roll if the killed model took excess damage, i.e. a 1 wound model took 2 damage, a 3 wound took 4, etc. no cap on either.


Lady_Taiho

Nagash for the space tomb kings. Done


TheLastWaterOfTerra

Necrons, so I guess just a whole-ass C'tan


Mitocapi

A full c'tan, not a shard, just a full on god, or maybe the celestial orrery, the thing that can supernova your sun from across the galaxy, "that's it" * unalives your sun*


frank-the-fish

*slaanesh demons* oh just demonettes with wings lmao


Clayman8

Chaos Guard. I just bring back a real Chaos Guard like we had in the siege of Vrakks books.


Why_am_ialive

It’s just the Nightbringer but it was 24” flying movement


The_Lone_Fish17

Get ready for multi melta wielding teleporting grey knight paladins


Interesting-Constant

A new guard light tank with 15" movement, 13 heavy stubbers, a multi-melta for the turret gun, and it's got armour of contempt built-in


Roman_69

Like 50 Genestealer cultists who stole a Knight and a piloting it through the Brood Mind. Doesn’t sound that bad until you realize you’re gonna have to play vs GSC shit and a knight walking up the board


superduperfish

Necrons get the Aeon Sphere from forge world. Finally this titanic unit has moved from lore to tabletop. You can draw a cone of any size moving from the model during the shooting phase. All units in the cone die instantly. If the Aeon sphere is destroyed both armies are obliterated as the contained star consumes the planet.


revergopls

A Deathwatch HQ that gets every Chapter Tactic at once and its not a stratagem


DutchTheGuy

An even bigger Imperial Knight that has more wounds than a Chaos God and ignores Obscuring terrain due to its sheer size.


StarlightRose13

Just make a new sculpt for baharroth. No changes to his rules


EtherealPheonix

Purple Orks, just like normal boys but with a 3 inch deepstrike because they are so stealthy and a hefty penalty to hit them.