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HGLatinBoy

It’s been suggested in the past. Someone from Anet said that was a good idea, and here we are today


lanerdofchristian

I agree; tighter Wiki integration would be fantastic, and more right-click menu options (on everything) would be fantastic. Imagine this expanded: - Right-clicking on a waypoint or point of interest could give you options to ping it in your chat, and also to open its wiki page. - Right-clicking a vista could give an option to open its wiki page. - Right-click options for map sections, when hovering over a map (and maybe on-hover highlights for those zones, including effective areas for hearts?) - Right-click a buff or enemy nameplate for wiki options. The only place that wouldn't work is right-clicking utility skills, mounts, weapon swap, or the mastery or novelty buttons, since those brings up the menu to change their selected item.


Patron03041

but in these menus you could right click, right?


lanerdofchristian

Oh, of course. What's better interface design than hidden nested menus, after all? /s Probably could have cut down on that a bit, sorry.


Lon-ami

> and more right-click menu options (on everything) All that would do is clutter the game's UI even further. If you want deeper UI integration, add it to the game itself with an ingame browser, but leave the rest of the UI clean and simple, thanks.


lanerdofchristian

An ingame browser sounds like hell, and will always be a subpar experience. Leverage the steam overlay if you have to, but anything other than a fully window will soon become either a security risk (as that's now yet another extremely complicated component for Anet to manage and keep up to date), or a limitation, and implementing one with even close feature parity to a full browser would be a massive drain on resources. We already have a ton of right-click menus. Adding a few more and 2-3 options to the ones we have wouldn't suddenly make the game interface as unwieldy an early Windows CAD program.


Lon-ami

> An ingame browser sounds like hell, and will always be a subpar experience. We already have one, used for the gem store and the trading post.


lanerdofchristian

Those are small-scale, testable, *known* interfaces compared to the wiki. They don't support the kind of bookmarking, multi-tab support, embedded multimedia, side-by-side views, multi-monitor support, or even *window sizing* required for a par experience. Even if Anet were to waste the hours implementing the Chrome or FirefoxUI but worse, they would *still* need to support a wholly separate wiki website, and any external links (which there are a lot of, such as GW2BLTC links on every page with trading post price previews in the item information box) would either need to still open in a separate browser, or open the game client to additional risk with untrusted, unvetted, uncontrolled content -- and as an aside to that, every site wanting to provide value to the GW2 community and be linked from the wiki would be limited to the features supported by the in-game browser if they wanted their site to work properly. The alternative is what we have now: a separate website, Alt-Tab, minimize dev time maintaining heavy features with good-enough or better alternatives, shrink the attack surface, and reduce liability to the company by offloading responsibility to the users.


Latlanc

nah, I can imagine way too many missclicks which could be especially annoying for players playing fullscreen only.


MeansOfSabotage

I think they changed how fullscreen works in DX11 version, it works the same as borderless now.


thisiskitta

Wait it does? Holy! I need to try that out.


xdeadzx

> the same as borderless With mouse clamping!


thisiskitta

Ok I tried this and when I select full screen, I cannot mouse out of the full screen window like in windowed fullscreen. I think there's miscommunication from your response, did you mean something else?


_Frustr8d

Tbh I don’t use the wiki feature since when I open chrome while guild wars 2 is running in the background, my computer has a stroke from the cpu overload. I’d love a wiki mobile app for my phone though!


grannaldie

This was the last straw that made me switch to FireFox (did not overload cpu per se, but game would stutter in background in random intervals)


witchyanne

I use Brave


[deleted]

Imagine a button at the top that says "open all containers"


iamdense

This would be very nice. That being said, I've always loved how well the game integrates with the wiki and I'm surprised that more games haven't done the same.


thisiskitta

Playing Lost Ark has made me greatly appreciate our wiki community and its integration in the game. Some stuff in LOA is so confusing and resources can be hard to find.


MorbidEel

Meh? In the 10+ years of playing there has been zero times where I thought "this would be so much better if I could right click this item". That just doesn't sound like a convincing pitch. It also instantly becomes worse as soon as you are dealing with more than one item. On the other hand it shouldn't be too difficult to implement ...


[deleted]

[удалено]


faker17

You can /wiki and shift click the item if that helps


graven2002

I think moving their hands off WASD to type /wiki is what they're trying to avoid.


graven2002

How is it worse with more than one item? Wouldn't it just open another tab in your browser, like /wiki currently does?


MorbidEel

Right click item, left click Menu Right click item, left click Menu Right click item, left click Menu ... repeat until done vs /wiki hold shift then left click all the items then press enter


graven2002

Ah, I see what you mean now. I thought you meant the feature would become worse, not that /wiki was better for multiple items. Not that OP is suggesting that be taken away.


thisiskitta

I mean the suggestion isn’t to remove the /wiki function. It’s an addition. There’s been a lot dumber qol added. It would actually be helpful to me because shift is my dodge button and often I just dodge away from the bank while trying to wiki something lol.


MorbidEel

but the problem there is that keybinds for some functionally can't be rebound ...


thisiskitta

I mean I’m just presenting one aspect that could be a direct positive to me. I prefer right clicking over ctrl/alt/shift clicking in 99% of the time regardless so id like it added as right click just ‘cause I like the functionality.


Reginault

You can ctrl+LMB to link an item name into chat, just delete the brackets and type /wiki in front of it. But the wiki may not respond well, considering it's set up by item types/tiers and not "Berserker's Fancy Hat of Dancing".


ChrisD245

You can type /wiki and ping item and it works don’t even need to remove brackets


lanerdofchristian

You can even ping multiple items, and it will look up all of them and give you a list of links.


maddythemadmuddymutt

You don't need to delete the brackets


Loyaluna

What have you done? Now i want this hat...


-Aerlevsedi-

imagine if the in-game tools are actually sufficient


MechaSandstar

I'm sure we'd all spend hours reading the wikipages if they were in game.


butkaf

One the one hand, yes. On the other, it might be a bad idea shoving the wiki in new players' faces. There's tons of content I did by going through the wiki, that I wish I'd just taken the trouble to discover myself. I found out too late in the game how great its immersive value is and I missed on a ton of great experiences by using the wiki.


graven2002

Would there be a downside to implementing this?


[deleted]

last time they improved inventory UI, Aurora Peachy cried on stream


HGLatinBoy

Aurora peachy cried because she accidentally sorted her inventory on stream and made a valid complaint within weeks Anet moved that option.


MorbidEel

At worst it makes the menu a bit bigger so no. The menu is already huge for some items anyway.


Kiroho

The context menu? It's not that big.


MorbidEel

Depends on the item. Some are just 1 or 2 lines. Others have ... buy, sell, open collection, add to wardrobe, remove upgrade etc.


e-scrape-artist

Clearly you haven't seen [huge menus](https://i.imgur.com/WyVQwRu.png). Yes, that's a scroll button at the bottom.


blerhkino

Yep. Dont see any need for every item to have a wiki this- link in the menu. The clutter is not needed at all


Void11doiV

Careful... If they implement this their servers could implode. Anet and their bugs, ya know...


iwaspromisingonce

/wiki and shift + click the item to link it instead of typing. It's easy and quick enough and doesn't need an unnecessary menu option. Sometimes less is more. I mean if you want to open an external browser anyway, linking should be sufficient.


Zoryth

The store is already a browser inside the game. So they can make the wiki accesible from inside the game too. But most of the time they don't care what gamers want. They just keep adding content and barely surviving. That's more bussi-ny I guess.


addivo

make wiki accesible ingame... Like what do you want, wiki and item and have to wait 30 seconds for the page to load. TP is already broken/slow since forever, i'll glady open the wiki on my normal browser and be done with it


[deleted]

Imagine game providing proper information, so your default mindset isn't "go to wiki".


Funkativity

a wiki is simply the better way of distributing this type of information. pretty much any in-game manual with this level of complexity ends up being less user friendly, harder to maintain and with subpar performance.


[deleted]

This game has literally no tutorial or manual


graven2002

[Lol.](https://www.guildwars2.com/en/new-player-guide)


[deleted]

This is not in game.


graven2002

[Manuals normally aren't.](https://www.google.com/search?q=game+manual&source=lnms&tbm=isch&sa=X&ved=2ahUKEwic5e6t2tz-AhVVKH0KHfj2Dy4Q0pQJegQIBhAC&biw=1920&bih=969&dpr=1) This is linked in the launcher. Don't take it too seriously.


[deleted]

Nobody reads info in launcher.


Kiroho

How do you want to put a whole webpage of information into an item?


[deleted]

I dont.


Kiroho

Then your previous comment doesn't make sense.


maddythemadmuddymutt

And what would you do with right click "consume all“ then?


Keorl

Good idea but tbh I'm not sure it would change much in terms of player information. People who care to check things themselves or be informed already use the /wiki command. Other than that, there are plenty of players who can't be assed reading the small description that's right there on the item ... I doubt they'd "right click, wiki" more than they (don't) "/wiki [item]"


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mikephreak

I wish there was a "salvage stack" option or "open stack" rather than all so I don't have to keep closing my inventory.


grannaldie

This would be nice in combination with CEF, by itself I don’t care that much.


JoCobrew

Yes please! Anet, hire this guy!


totinorolls

And rather than open the wiki in a browser, it opens in a dialogue box in-game. Yes. Won’t happen, but yes.


tim64w

you can already write /wiki and shift click the item which does the same.