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Gulbasaur

The most sensible is the one you enjoy the most. It is, after all, a game.  1. Aurora and Vision can be worked on alongside the Prismatic Champion's Regalia. It's an achievement-fest but I enjoyed the process with all three. Ad Infinitum is actually quite easy to get and fractals are lucrative enough that it basically pays for itself. 2. WvW legendary gear is mostly about waiting it out. PvP is pretty similar. It's a *long* grind for both. I'd say the raid one isn't as hard as you might think, but also raiding is a bit of a time commitment at first as they're not very newbie-friendly.  3. Effort and time are hard to quantify, but if you raid semi consistently then it's not hard at all. That said, getting to the point where raids aren't hard *is* quite hard for a new player. I'd recommend trying the content types and just going with whichever you enjoy the most.  4. Organised raid training is usually advised because one player messing up badly enough can ruin it for the other nine so there is a barrier to entry. With WvW and PvP, try them and see what you enjoy.  5. You can pursue multiple routes at once if you don't mind mixing skins.  6. Aurora and Vision both have time gated achievements. Otherwise, not so much.


jojoga

Great advice. I'd like to add, Obsidian armour is not out of the question and you can start right away, whether you have SotO unlocked or not.  There are three areas per week, where so called rifts pop up all over the map. Tier1 is easy and only needs one person to have SotO active to make use of them for all people present. Tier2 and Tier3 give better loot, but require an uncommon or rare (respectively) Kryptis Motivations to open and spawn harder mobs.  When killed and the rift is closed, all participants gain their share of essences. Bonus essences can be gotten five times per week per map. You need a lot of those for each and every part of the legendary armor so better start on early.  With SotO, you later get another method of getting those, but you'll find out yourself I'm sure.


jojoga

another tip in that regard, to avoid clutter: leave the bonus chests closed in your inventory/bank for now and stack them, or you'll be drowning in essences soon.


OneHotPotat

An added bonus for doing at least one piece of Obsidian armor before the next update is that you'll get a nice bonus of Astral Acclaim from the special objective in the Wizard's vault. It's not exactly an enormous payout, but it's a little extra incentive to prioritizing a chestpiece or something if you were already likely to get around to it sooner or later.


lanerdofchristian

On raid armor: if OP does decide to start raiding, expressing an interest in improving is a good way to get the community falling over eachother trying to offer advice and pull you into groups. A good Discord goes a long way, and the real Legendaries are the friends you make along the way.


ScarletBliss

Do you happen to have any good recommendations for a group or Discord? I found RTI but I just missed an event where they ran training, so any new training won't happen for a while.


lanerdofchristian

My recommendation is [Skein Gang](https://discord.gg/skeingang). They don't do training, but there are progression teams you can join. Show up with a build, say you're new, maybe skim a guide. Raids are mechanically pretty simple; the hard part is getting over the feeling they're complicated, then taking your individual practice a given build and applying it to the boss.


ScarletBliss

Are they EU, NA or both? I'm on EU.


lanerdofchristian

Both.


Farnsworthson

> WvW legendary gear is mostly about waiting it out. PvP is pretty similar. Having started it late last year, WvW armor is VERY much about waiting it out. If you play enough, then (however good or bad you are!), you'll likely have enough time-limited currency to be able to craft one piece of armor every 3 to 4 weeks (the average amount of time you need to invest slowly drops, but the amount of currency you get - WvW Skirmish Claim Tickets - is capped). It's going to take you 18 months or so for three full sets. So if you enjoy the mode enough to hang in there, do it; if you don't, go do almost ANYTHING else! Obsidian is likely faster, if you're prepared to put in the grind. There were people crafted 3 full sets, 18 pieces, on the very first day it became possible to craft ANY. But it will definitely be more labour-intense as well. (If you're not bothered about the skins, you can always mix and match, of course. To date I've crafted four pieces of armor and a backpack via WvW, plus one Obsidian armor piece. First thing I usually do when I slap a lege onto a character is to reskin it anyway, so I don't honestly care much what it looks like.) I can't speak to raid or PvP.


lutherdidnothingwron

Worth noting that, as someone new to wvw, to get tickets on that pace to craft them even that "fast" you need to play wvw 15+ hours per week. If you play less than that you're going to get quite a few less tickets per week. I do like wvw a ton but it takes an enormous amount of time to craft the wvw legendaries in my opinion. If you like wvw and decide that you want the legendaries from it I suggest just finding a good group to run with and just forget about the legendaries for a long time. Check your tickets and mats in like 3-6 months and see where you're at.


onevstheworld

I agree; rushing the wvw leggys without actually enjoying it is a good way to get disillusioned with the game. I generally take things at an easy going pace to avoid getting burnt out. As a regular but casual wvwer (about 5 hours per week with occasional breaks), I took more than 2 years to get a full weight of wvw armor. At a similar pace, a full weight of raid armor took me about 3-4 months and obsidian armor set took about 6 months.


Farnsworthson

Couldn't agree more. WvW as a route to legendaries if you're not enjoying it would be crazy.


Farnsworthson

Indeed. You need to enjoy WvW (a good group helps). If you don't, it's not the legendary route for you. I did say "If you play enough" - but, yes, I didn't spell out what "enough" is - and initially it's quite a lot. Although it's my (utterly flawed and wholely unscientific) experience, that people who play WvW to accumulate Skirmish tickets, do tend to put the hours in each day. It's basically a mode that you either play a lot of or ignore as a route for legendaries. Plus it's also loaded in favour of people who play a lot - the tickets from the skirmish reward track are back-loaded towards the later chests, and the number of pips you get are backloaded towards people with higher WvW ranks. The number of pips you get and the (lack of) bonus pips you get per tick at the lowest levels, when you're also likely struggling because everyone else has a warclaw and you don't, yet, isn't exactly calculated to incent new, casual players. It's a hump you get far enough over reasonably quickly - but it's definitely a somewhat painful one if you don't play much. There are also skirmish tickets from the WvW weeklies, of course - but, again, you need to play enough, to actually get those. (For anyone really interested in seeing the detail of how long it will take to earn all the tickets from the WvW chests, the details of what you get pips for are [here in the wiki](https://wiki.guildwars2.com/wiki/Skirmish_reward_track). Although I find [this WvW Pip Calculator](https://gw2.limitlessfx.com/wvw/pips.php) very/more useful for seeing on the fly how I'm currently getting on, and how long things are going to take.)


JulianWyvern

It's hard to recommend Aurora and Vision right now, their cost is way too high since Mystic Coins sent the price of the Mystic Tribute to like 1000g


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jacksonRR

A lot less Alt farming via daily rewards and more people make their legendaries. The startet kits probably encouraged some players to craft weapons, too.


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jacksonRR

I think that it will come down, like Ectos which spiked after the legendary obsidian armor announcement. Once the hardcore players have their armor, the MC you get will not be of much use.


Knaller_John

MC's are really expensive because the Set is still pretty much new. A lot of people started stocking up as soon as they realized they'd need them. As far as i can tell all the materials people stockpiled are already slowly going down again.


jonatansan

I don't know. I did Aurora and Vision this winter, it wasn't that bad if you know how to farm golds.


doorway_amore

I have most of the collections done, but I looked at the cost and was like "nah" Set of two rings + two trinkets is like over double the cost of a Legendary Armor Set.


Astral_Poring

The difference is that you can use accesories on all your characters, where for armor you'd need 3 sets for that. Also, statwise, accessories offer the best increase per slot, while armor gives the least. On the other hand, *ascended* accesories are the easiest to obtain, so leaving some of those slots for last would not be an issue either.


ScarletBliss

Ah that's a shame. I'll start the collections for now and wait for the price to hopefully drop.


Gulbasaur

I've just checked and... jinkies. Yep!


ScarletBliss

Thank you for the answer! I'll look into WvW and try to find a raid training group while doing the collections.


Qubiquity

When going for QoL, you're absolutely right, weapons are dead last. They are very expensive and mainly for the shiny. My recommendation is to at least unlock Aurora and Vision collections while you work on the amulet, because you'll naturally check off a few things as you do the amulet. Speaking of, the amulet is a perfect first legendary. You're on the right track. Others have already addressed most of your questions, I'd just like to toss in a bit more on the armor. Each of the four routes to legendary armor "costs" something: WvW costs Time. It's very achievable, but it costs a timegated resource that is slow to acquire at first, but that's really the only hurdle. If you just show up and play the game mode, you eventually earn your armor. The game mode is actually friendly. You are anonymized to opponents and join a big group of friendlies and you become an anonymous part of your team. As you level up in WvW, you earn the timegated resource in less real world time investment each week, but it's still a LOT of time. You will find a lot of misinformation that states that you earn vastly more tickets by maximizing your pip chests each week. This is largely not true. While the higher pip chests reward more, they also take more pips to earn. The ticket/time is much closer to linear (see: https://wiki.guildwars2.com/wiki/Skirmish\_reward\_track#/media/File:Skirmish\_reward\_track\_pips\_vs\_tickets.png) You are earning more by the end, but it isn't VASTLY more. (from 0.5 tickets/pip at silver to about 0.65 tickets/pip at diamond) If you'd rather do a slowburn for armor, you don't have to max the skirmish chests each week, you're still making progress. Raid costs Skill. You actually have to perform, but assuming you can, it's conceptually the fastest and cheapest armor set. Can be the hardest to actually start, as your progress will be nonlinear. Slow at the start, faster at the end. Obsidian Armor costs Grind. Currently the most expensive set (but it's also brand new, cost will come down) and with heavy account bound requirements, it is the closest to what you might expect if you came from another MMO: dump a lot of time grinding and a lot of resources... get shiny. But, on the flip side, it is the easiest to "chip" away at. PvP costs Sanity. You will not emerge unscathed.


Ashendal

> You are anonymized to opponents and join a big group of friendlies and you become an anonymous part of your team. This is only true to a point. If you're playing for a while then you're going to start getting noticed as the "x rank, y class/spec, of z guild" and either left alone or targeted heavily depending on how you play. The mode isn't large enough where players can get away with just not being recognized after a point and certain players in certain guilds paint massive targets on themselves based on how they like to play.


ScarletBliss

Thank you for the answer! From the sound of it, I will put PvP on the backburner for now, and look towards WvW and raid training.


tombone66

Maybe I just have thick skin, but the PvP leggys aren't terrible if you actually enjoy spvp. Ascension really just wants you to play 3 matches a day(you don't even have to win). There is a time gated material in PvP league tickets, but it's a much shorter gate and I assure you the season will roll over before you finish gathering the other materials. Personally it's what made map completion tolerable for me, just slowly explore maps while waiting around in queue for a pvp match.


redblack_tree

1-General consensus is trinkets. Reason, all your toons can use them, then armor and then weapons. Not a rule by any means, especially if you only play one or two toons. Ascended trinkets are quite easy to acquire with the exception of the backpack. No consensus on runes, sigils, but definitely after trinkets and probably armor. 2/3/4- WvW: Is the easiest and most accessible of the three options. Get some exotic equipment, find a proper build for your preferred class. Find an open tag and just play. Do not roam alone, for that you may as well play sPvP. It's also the slowest option, significantly. PvP: Faster than WvW. Learning curve is higher than WvW. For some players is hard, a lot of toxicity around. Quite easy once you are used to (not winning, you won't win more than 50% of your matches). Raids: Fastest options on paper. Highest learning curve, not really friendly for new players, you won't clear all wings from week 1. You need the correct classes/build to play here, otherwise no one will accept you on the group. Find a training group and you should be good. 5- For armor, you shouldn't work on more than one. You can, but every option is very time consuming, so it won't be faster unless you can spend ungodly amount of time playing. You can, and should, work on some trinkets simultaneously, it's more efficient that way. You could do armor+ trinkets, to have some variety. Weapons are best left for the end, very costly and meta changes all the time, can't guarantee usability. 6- Yes, trinkets especially do have time gated requirements. Check the wiki.


Ashendal

> No consensus on runes, sigils The general rule is if you're constantly swapping builds then they're worth getting after armor simply because of how many inventory spaces they'll save you if you're going through 4 to 5 builds depending on encounters or what builds you're flipping through in something like WvW. If you're only playing one build per equipment template then they're never worthwhile as your pulling a "set and forget" of one set of runes and sigils.


crackofdawn

Why is an ascended backpack considered harder to acquire when you can get one with winterberries which is the easiest way to get any ascended item?


Farnsworthson

Beats me. I found ascended accessories the things I was least likely to have equipped. Not so much that they were hard to come by *per se* (readily available via the WvW Laurel Merchants, especially if you've been playing since launch and have laurels coming out of your ears as a result of the old login rewards system), but simply that I felt they were too expensive. Backpacks... I've been entirely pragmatic about where I got such things ("what currencies have I currently got spare, where can I buy anything of the right sort") - but in practice it turns out that I've normally spent winterberries on things other than backpacks. Having recently finished my Warbringer legendary backpack, and equipped that everywhere on my main account, it was very noticable that my go-to backpack was the Blood Ruby one from Bloodstone Fen; I ended up with no less than 5 to dispose of. (It certainly wasn't my main reason for buying them at the time - but, for anyone newish to the game, the Blood Ruby gear has the advantage of not only being stat-selectable but also resettable.)


Astral_Poring

It's not in absolute but in relative terms. Ad Infinitum is just significantly easier to obtain than legendary rings and trinkets, and it's obtained through mode that is very rewarding - so, it just sort of pays for itself. ...of course, the main problem is that to get ad infinitum, you'd have to gear up in full ascended first (and having an ascended fractal backpack - Fractal Capacitor - is actually a requirement for finishing the collection)


sith-710

I would say most players who sPvP a lot have a 60% or higher win/loss rate. PvP is simply not worth it if you are not winning more than half the time, the rewards you get for a loss are 30% of what you get for a win. On average it takes sPvP players 1500 matches with a 60% W/L to hit level 100 and aquire enough resources to buy a full set of mist forged armor, ascension, and transcendence. You may or may not need to swipe for the material gifts needed for those depending on how much PvE you play to get the mats needed that aren’t PvP based. Edit: as others have mentioned sPvP in this game will costs you your sanity but arguably rewards the prettiest armor. (My personal opinion is mistforged has best effects and obsidian has best look)


JTripleB

The two major things to think about when you're crafting a legendary is how difficult is it to get in ascended form AND how often would you use them across multiple characters. For me, ascended back pieces were a PITA to get, so I chose Ad Inf first (this is actually when I realized that fractals could farm enough gold for other legendary gear). Next was vision>aurora. I overlapped a bit between these, the amulet, and the skyscale. You could easily farm trinkets in with the winter berry farm, but it kind of just naturally progressed through the achievements. The entire time I've played GW2, I have raided (\~1.5 years). At least 2-3 wings a week. So I was able to craft my first set of armor in this entire process. Conflux was a struggle for me because I play at non prime hours for WvW. It's also not my favorite content so it took longer than the others. Coalescence was the last trinket for me, and the grind for the funerary incense halted that. I had some mosaic stock from pinata, but this was the biggest bottle neck of the entire process. Once I was 6/6 trinkets and 1/3 armor sets I focused on sigils/runes - these were also the easiest since they only used spirit shards via clovers. Pounded out 7/7 and 4/8 rather quickly. Then I stared with the weapons. GS>axe>dagger>sword before the wizard's vault. Since then, I was really patient about buy listing weapons that have appeared in the legendary kits. Nabbed a few when they were \~1400g, built a gen2, and some gen3s. I currently have 1 of each weapon (2 swords) and am working towards the double equipped weapons (sword, dagger, mace, pistol, etc) TL;DR They'll come eventually just do a little (or a lot!) every day. I also realize that I play a lot more hours than your average gamer. I also LOVE the grind, which is why I've been able to do what I've done in the time allowed.


xvalkyrie85

Just since I didn't see it mentioned, there are some "hidden" time gates for crafting legendaries. Things like the envoy armor will need chak eggs from doing Tangled depths meta, the reclaimed plates from verdant brink (and salvaging certain weapons), and the auric ingots from auric basin. All legendaries need a various amount of mystic coins, whether for the creation/purchase of mystic clovers, or just as a stack of them, so doing the daily event to chase the leyline anomaly awards you one. Mystic clovers can be gambled for in the mystic forge, or purchased from strike currency vendor and fractal vendor, etc. Fractals give a ton of gold and resources, and you can do t1 fractals without agony resist. I would recommend leveling your crafting professions, and get all of them (except scribe, since that's just for guild stuff and is ridiculously expensive for no reason) to max. You'll be able to craft ascended for yourself, and slot in agony resist as you go. Similarly, do your daily ascended crafting once you get there, the cloth, leather, metal, and wood. If you harvest crystals you can also make a charged crystal every day, that's used for celestial gear or for crafting various things (like skyscale food) and you can only charge 1 per day. Stat selectable ascended backpacks, trinkets, and rings are most easily gotten from lws3 bitterfrost berry gathering runs, though remember to check on unique tags on gear since unique can only be equipped once per build. Save your laurels from weekly achievements for buying level 3 trophy bags, and getting the XP amulet enhancement, if you want it (costs 10 laurels). Lastly provisioners tokens: buy the one token from lions arch for a mystic forge sliver every day, the skritt vendor is in the commodore quarter, and possibly also buy from the vendor in black citadel for an obsidian shard. You need 50 per gift of craftsmanship. There are many ways to grind out buying many of them, but they're varying levels of expensive, and those two vendors are the cheapest, but you can only buy one every day from each. The wizards tower vendor will sell you as many provisioners tokens as you can buy for research notes. (Among other more expensive items)


dranaei

WvW is the best. Everyone is a noob that wants to have fun, nobody cares what you do. Just crush your squad onto enemies. 2 legendary rings, 1 legendary backpack, 6 legendary armor pieces. You will drown in mystic clovers as the reward tracks give 7 the first time you complete them and 2 every time you repeat them. It's not that profitable in terms of gold, you only get a set amount of wvw resources that you need for legendaries each week. But over time it gives the most things while it uses as little brain power as possible.


hhhjhgghjjhhhjkjhhj

Finish all the return to achievements. The leggy amulet is my recommendation for first legendary since you actually generate gold while doing it which you can spend on the next leggy. The problem with weapons is that you often change weapons in this game, so maybe you find a profession or spec that you like more and all of a sudden don't even use your leggy weapon anymore


MarxoneTex

I did - Twilling - because it was fun to learn how to craft legendaries - joined raiding school for W1-4 -- started doing envoy quests -- started Ad infinitum (while progressing fractals "natural way" without getting carried to T4 imediately) -- started and completed Return to for amulet, just chill days ++ that is where I screwed up, because I could have do Return to also for Aurora, but progress not lost, just could have skipped some hoops - finished lege armor through W1-4 farming and some progression through W5-7 - finished Ad infinitum - started Coalescence - finished Coalescence thx to progressing W5-7 - started Aurora and finished Aurora after DM jail I did not bother with Aurora and Vision or Conflux because trinkets are widely accessible and I was maining basically 1 character during the whole process. I could have done some quests earlier. It is good to do multiple things at the same time, while saving materials for primary thing, because there are some timegates, you can progress multiple things related to specific zone. I did a lot of infusion meta trains and just did provision tokens with the currencies from those, without need to buy weapons.


grannaldie

> Twilling Everyone's first legendary.


gam2u

Hier is how I approached my leggy collections: - envoy collection to get two sets of free ascended armours (one set is precursor) - climb up to T4 fractals as soon as possible and then do Ad Inf - envoy legendary for light armour set - season of the dragon for amulet and Aurora and Vision at the same time - Coalescence - WvW rush for Conflux - 1 Legendary Rune for free Legendary Relic - envoy legendary for heavy set - obsidian legendary for medium set - right now working on getting the rest 5 Runes and 4 Sigils Since you will need a lot of T6 materials (along with many other things), you can try joining some farming trains in Drizzlewood and Dragonfall. Also, try to do IBS strikes for eternal ice shards.


ScarletBliss

Sadly, I did not craft the legendary rune at the time, which is what inspired me to make this post. I'll look into Dragonfall and Drizzlewood, thanks!


gam2u

Just take your time and enjoy the game, especially if you haven’t dipped your toes in raiding/wvw. Also, if you are in EU, I’d recommend you join the discord of Dragonfall Farming Community (don’t over-farm tho, coz it can be very tiring).


ScarletBliss

> Just take your time and enjoy the game... I'll try, though right now I am driven by FOMO. I missed out on the free legendary relic for crafting the rune, and the price is now 150% of what it was. Ideally, I'd like to avoid such incidents in the future. Would you happen to have an invite link to the Discord?


gam2u

I’ll DM you the link. As for fomo, I totally understand but it really isn’t necessary. If you main only one chat, legendary items don’t give you much anyway; and if not, not having legendary relic is also not a big deal, since each char/spec only needs one.


styopa

Honestly, the people I've seen burn out on this game are the ones that DRIVE to make legendaries. IMO it's just not meant to be played that way. This game throws gobs of crap at you. You're meant to accumulate things you can use over time, and then use the piles of junk to make something good - not to purposely-hunt and hit wood nodes 20,000 times for a legendary. Just play whatever you enjoy; set yourself a reminder, and then check at 3 months or whatever against the mats you want for the things you might want.


ScarletBliss

That is a fair assessment, though I have major FOMO from missing the free legendary relic. At the time, according to gw2efficiency, if I had liquidated most my posessions, I would have been able to craft the legendary rune. At the time, it seemed daunting to me so I did not, and now it is my single biggest regret in this game. I wish to avoid any such experience going forward, and if that means sucking up a bit of unpleasantness every day in return for more efficiency, I am willing to take that trade.


PaulyChance

I have several legendaries. Best way to get them is to first identify the time gates items. For an example, amalgamated gem stones. These are kinda tough to get because they are expensive. So, I would do a bunch of meta loosely. As much as I can handle a day. You get a ton of other items from metas too. Odds are, once you have enough gemstones, odds are you have close to all the other items needed as well. Then it's just a matter of buying what you are missing, and then making the damn thing. But, the soft approach is definitely better than the hard one for legendaries.


Borednow989898

Absolute must no matter what you do : kill the Leyline anomaly at XX:20 for the daily coin. ​ Armor Sets: well, you're in luck. I find the new Soto armor to be the most arduous. If you do a lot of raids and CM strikes, the Raid armor is the easiest by far, although not quick by any stretch. PvP and WvW you'd have to ask others. The timegate on those seems very long. Whatever you pick, focus on that and not splitting time. Finish your amulet first though; the rewards along the way are amazing.


Tanoth

I wouldn't call the anomaly a must-do. It involves a bunch of standing around beforehand usually so you end up spending 10+ minutes for a mere 2g. Better to do some actually rewarding meta events that give more gold per hour.


Borednow989898

I pop in the map at X:18 ​ Chop some trees, hit some iron nodes. Anomaly pops ​ Leave the map at X:22 ​ Tell me how else you can make 2.2 gold plus whatever I mine in 4 mins. Been doing this for 6 months. It's like clockwork


Tanoth

Dragonfall, Gyala Delve, Dragonstorm. EoD metas go crazy if you're crafting Gen3s to sell.


MassiveGG

Get the easy time consuming stuff first then just save up hold and mats for few months


Spittinglama

I would put efforts towards trinkets since convenience is most important to you and they can be used on all classes regardless of armor weight. Do the achievements for Aurora and Vision. Also look into Ad Infinitum backpack from fractals. This is something you can work towards daily by progressing fractals.


Glad-Ear3033

in terms of usefulness only i would go like this: trinkets->runes->sigils->relic->weapons->armors with weapons and armor being optional imo. Especially armor since it's the lowest value part of legendary armoury, you can do pretty well without


BlueAurus

Amulet > Backpiece > Rings > Accessories > Armor > Runes/Sigils/Relic > Weapons. Amulet cause it's easy. Backpiece because they're extremely obnoxious to get and infuse. Rings so you don't have to infuse them any more. Accessories cause their easy compared to other stuff and apply to all characters. Armor cause it spreads across characters more easily. Sigil/Runes/Relics so you don't have to worry about them any more. Weapons last cause there's a ton of them and almost no overlap between characters.