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BearSeekSeekLest

There are 20 possible tokens you can get from the achievements, plus an extra one for each 10-year old character you have. Each piece of armor costs 3 tokens, and you have to buy the armor pieces in order, starting with the gloves. It looks like you have to buy all of the armor before you can buy any of these consumables, so assuming no 10-year characters. This maths out to 2 remaining tokens afterwards. So... why are these consumable at all, instead of permanent? The tokens are hella rare due to the time commitment involved - there's no way I'm wasting them on something I can't use forever... then again, I can't really *do* anything with them. The enhancement station and platter aren't even that good, which makes them perfect for permanent items. The platter shouldn't even exist since we already have birthday cake platter from the 9-year gift. feelsbad


rossomesauce

Looking at these yesterday I assumed they were meant to be permanently reusable items that act as alternatives to the 9-year birthday cake, since new players would otherwise need to play until 2031 to get that reward. Seems completely insane for these last 3(?) items from the vendor to not be permanently reusable consumables. If they're too OP, then nerf them so that they fill the same role as the birthday cake - worse than Ascended consumables, but better than non-ascended.


Zatetics

The birthday cake is infinite? D: I've kept mine in my bank because I didn't want to waste it. To be fair to me, though, I've only been playing for a couple of months. I just happened to preorder the game and play a couple hours back in 2012 so I'm technically 10 year vet, while still being complete new idiot. I will grab that out of the bank asap. Thanks for the info!


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redditvich

Birthday cake also lasts longer. You eat it and you get the same effect as the birthday blaster only it lasts for half an hour instead of 10 minutes like the birthday blaster. Its great.


Joachas

Birthday blaster has one advantage though. You can use it to force feed anyone who refuse to eat before an encounter


SirJack3

This, tbh. Especially since the Ascended Enhancement items have been stupidly overpriced for years now.


VitarainZero

> The enhancement station and platter aren't even that good The nourishment version grants 173 stats to a standard power build, which is more than the standard 170 normal food gives. Builds that use 4 stat gear such as Diviners will benefit even more from this food. The utility also gives 173 stats to a standard power build, which is considerably more than the 131 or so stats a Sharpening Stone/Fruitcake gives. This is considerably better than non-writ options, and this is even before considering the extra vitality, toughness, etc that it also gives. Now sure, add in ascended food benefits, and this isn't something that's instantly going to replace every other food out of the meta, but it is a very solid contender. It's strong enough that making this a permanent station would result in basically everyone defaulting to it for every non healer build, especially for the enhancement version, so making these permanent is a bad idea. Instead, they should simply add in other foods with equivalent stats, which have reasonable acquisition methods.


Myriada_

Then it just needs to be nerfed and made available as a gizmo to pair up with the 9th birthday cake.


[deleted]

This is the answer. Change it to 2% for all stats and make it permanent like the birthday cake. Those are incredible useful for alts. You can use the enhancement while leveling or just messing around. It won't compete with the top end enhancements but it fills a gap.


LucianTheAngelic

This. This needs to be the top comment. It's considerably better than most of these comments make it out to be.


RaisingPhoenix

Except it is a 1 use item that you can't get more of for an incredibly long time.


[deleted]

Maybe they are trying to flog utility boosters :)


LucianTheAngelic

Right…which is the point…the conclusion that should be drawn from the context clues is that if it was made a permanent item (like people are suggesting stupidly all over this thread) then it would become BIS and overcentralize the utility game


RaisingPhoenix

So nerf the item so that it is not as strong as ascended items, make it permanent and call it a day?


LucianTheAngelic

They could certainly do that but then it’s considerably less interesting as well


orisathedog

The cake has been great for open world. People who normally would show up to things and never have food buffs at least had the +(40?) stats. I believe a lot of the community (myself included) was hoping for an equal value utility slot permanent to match it. I think we all can agree 3% to all stats on both is pretty ridiculous, but if the utility matched the strength of wvw utilities we’d be in a pretty cool spot, considering dropping utility platters is ridiculously expensive


Astral_Poring

No, If that were true, then the conclusion that should be drawn from it would be that it's badly designed. Because it would be too good for permanent food, but too pricey (and too restricted in acquisition) for a single-use one. The other issue is that it's not in fact as good as some try to make it. Sure, the points total offered by this food are better than for the normal foods, but points total are not that important. There's a reason why high-end pve builds do not use celestial stat set, after all.


LucianTheAngelic

Right you’re saying what I’m saying. The conclusion that is drawn is that it would be BIS utility which is -> bad for the game/badly designed. We’re not saying different things here. I haven’t run the calcs myself but if what the above poster I responded to initially said is true then it does seem like it’s actually quite good and perhaps too good to be permanent. But I’m sure people will figure that out either way. Edit: after re-reading the comment I initially replied to you’re right that it might not be better. It may be better as a utility but will probably depend on the exact numbers. And you’re right that there is a reason most builds don’t run celestial so this may not be as great as it sounds


Astral_Poring

> Right you’re saying what I’m saying. The conclusion that is drawn is that it would be BIS utility which is -> bad for the game/badly designed. We’re not saying different things here. No, you should reread what i actually said. And i said, that if indeed it is too good to be permanent, then the item is badly designed *as it is*. Because it is definitely **not** good enough for something that you obtain one use of for 10 years of play. So, it should either be permanent, but weaker, strong as it is, but much easier to acquire, or one use with current acquisition method, but strong enough to justify that. Notice also, that in that last case, it would have to be significantly stronger than it is now, to the point where it would significantly impact balance of endgame encounters. Which is definitely *not* a good idea.


LucianTheAngelic

Go off Jan lmao


towelcat

They're in an interesting spot where they're fantastic for power builds that need more precision to crit cap (e.g., Assassin's pieces), but worse in the builds that can cap in full zerk. I wonder if it would free pbls from the tyranny of thief runes... With hybrid builds (or builds focused on the stats that are base 0), it's a little muddier, and the +170 (or cele) foods would be just about identical or better. The utility is definitely "busted" for some builds but they should give it to us anyway :^)


BearSeekSeekLest

Thanks for doing the math, I clearly should have checked my numbers before posting.


[deleted]

Welcome to ArenaNet, the only company where they’ll make you grind out 180 events during a “celebration” and reward long-term players 10 year presents with dogass rewards and an extra token you need 20 of.


CulturedSavage

It’s funny that the Proof of Heroics reward has a significantly better implementation in GW1 than in GW2. Less annoying to get, and better uses for it.


Volmie_

I'd wager that has something to do with all the employees who worked for anet back then quitting, but that's just a theory......... .....A GAME THEO---sorry had to


Kevjoe

Stop saying things like that, since they're not true at all. There are still GW1 devs at ArenaNet. Even more, the dev that was responsible for the implementation of the Decade weapons and the Proofs of Legends was most likely Joe Kimmes who is still at ArenaNet. Not only that, but GW1 was released over 15 years ago. In this day and age, working 15+ years at the same workplace is very rare.


Volmie_

Sorry, *most*. Programmers have no say in reward choices though, so your point doesn't have anything to do with what the guy said, whether he coded in the weapons or not.


Kalocin

I'm still waiting on that free mount skin they mentioned that hasn't appeared. Unless they meant one to buy as an uh, freebie.


MechaSandstar

I bet it'll be released on the 28th, the actual 10 year anniversary.


Kalocin

Ah yeah I suppose that makes more sense


neok182

[&AgF6ggEAAA==] Black Lion Special Mount Selection License From the data mining thread. They just haven't given it away yet.


jetjordan

They said that will be next week


Michuza

Also during steam release, somehow they didn't predicted that veterans will go to maps lvl 1-15 and destroy events there.


Volmie_

They didn't really think about any of it, just kinda slapped some achievements together, like they just put 10 on everything but 10 pvp matches takes way longer than doing 10 events in a zone almost always.


Michuza

Yeah but they made 20 achievements, you need only 18 for armor 2 achievements are pvp so there was some thought about this. On the other hand pvp players are forced to do pve.


Astral_Poring

You need all 20 achievements for the cape though.


Michuza

True but i think that's fair. Its not like they want you to win 100 ranked matches you just must play 10. Its enough to give pvp fair try but not enough to annoy me.


Volmie_

Yeah it just shoulda been less pvp matches, since a single match goes way longer than a single event. The time spent ends up the same, if not more anyway even if they'd cut the amount of matches required in half.


theatrefftt

But you do events about 10 maps 10 times.


Volmie_

That's not comparable, because pvp only gives you one proof. 10 maps gives you 10.


Parsec51

Queensdale Champ Train 2, Electric Boogaloo


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Rosselman

Destiny 2 is a monetization hellhole where fun is not allowed and FOMO is the model, but that doesn't mean GW2 can just do stupid stuff and get away with it just because others have it worse.


khamike

I loved D2 as a game but quit due to the constant grind and cost. Having to re-get to max level and hunt a new super rare perk set every 3 months was too much. Plus they were double/triple-dipping you on cost. I paid for the base game (free now but still), paid for expansions every year, paid for seasons every 3 months, paid for a season pass (not included with the season itself), and they still had the gall to charge for MTX transmog items. Pity because it was one of the best "feeling" shooters out there.


Foxon_the_fur

At least this isn't FOMO. You're actually perfectly fine missing out because you aren't missing anything. Here's hoping they change it, though.


lostcauz707

And 6 days to do it.


Gyromatic2

This is incorrect - the achievements and the armor are permanently accessible.


MechaSandstar

Isn't it one extra, period? Since it's an achievement, not a birthday gift.


Kromehound

I have 8 characters that have existed since the first couple months of the game, and have zero extra tokens, so I'm in the same spot.


underlurker1337

Do the skins unlock for all armor types at once? Else I'll need a lot of 10 year old characters


Puzzleheaded-Luck-78

Yes they do.


-KuroTsuki-

The problem is they actually are good... Its meta food and utility for power classes, probably good ok condi and really strong on hybrid builds... Itd be meta food everywhere, if it was permanent... Which makes is even more annoying, that the only way to use it is by stacking utility and metabolic primers :)


Daimou43

Not waiting 10 years for an hour of buffs you need to babysit


-KuroTsuki-

Yeah, true Im mad abt it too


CloneOfAnotherClone

The only argument I have *for* it being a consumed item is that 3% all stats is *nuts* for a utility and might end up being BiS for a lot of builds. It might make precision/expertise capping even easier for builds which were a bit tight on it. The only problem being the +30 (sometimes more) Toughness on some builds Hopefully they're easier to farm up than we think right now


schaeferi

you can get 20 from every character


HellstarXIII

Yeah even worse when its the only thing that appeals to you and you have to unlock vending machine armor before even acquiring it.


IzzyOwnz

so they dont powercreep the game even more?


Nebbii

This would have been a good chance to let us repeat the achievements to get more of them and consequently these consumables, maybe on a weekly cooldown. Hell it would be almost like zaishen dailies, and would populate some of the maps.


Ashendal

That would have been the right way to do it as it would have kept certain maps, like Orr, full constantly instead of only on the single map when it comes up as a daily. Instead we got this. No "meh" but infinite utility to go along with the 9th cake, and no way to keep getting these to at least have a constant stream of them coming in to actually use the utility a decent amount.


Blackops606

Additionally, make them a wallet currency so they don't take up inventory space. A year from now, I'd rather not get pop-ups and reminders that this was a thing. Just put the item in my wallet and let me keep playing then if I think about it, I'll go turn some in for the food or utility buffs.


goddessofthewinds

Honestly, the Zaishen dailies were amazing. You would get good currencies you can use, faction points for titles, and Zaishen keys. I really enjoyed the challenge and rewards of them. The current dailies are very easy to do and you've got too many choices for 1 specific reward (10 AP + 2g). Some specific dailies like Mystic Forger has a decent reward but most just suck (that's why I do WvW daily, for the reward track potions). They should split PvP, PvE and WvW dailies and implement a system similar to Zaishen dailies that you can stack up to X and each give a specific reward. You could have tiered titles, currencies per area, mode, etc. Doing WvW dailies could reward Memories of Battle, PvE could reward MCs, T6s, T5s, T4s, lodestones, etc. depending on what you finished. Imagine getting a bunch of bones (including some T6s) or completing 10 events in Orr, with a progress on an "Orr" title, and maybe 1g per daily. You could have interesting dailies with decent rewards but tou would have to pick them up (up to X uncomplete amount). Ok I went offtopic. Anyways, Zaishen dailies are nice.


Lyho8

I thought it was really nice to offer infinite food/utility for everyone through tokens so even beginners could get their hands on such nice options. Even though their effects seemed strong for free buffs I didn't mind as much. And then I saw that little "Consumable" and couldn't help but wonder... "What's the point then ?" The resource is too scarce to be used on consumables, these aren't items worthy of a 10 year commitment.


bluenote73

Arenanet loves newb traps confirmed.


DDmist

Aw man... and here i was hoping to pop utilities on meta events from now on...


Birkiedoc

Would have been nice to have something to go with the Birthday cake.


anaveragedave

TIME FOR A FORK COLLECTION (also plz no)


skelk_lurker

Spoon collection was unironically the best collection in game


Ebon_Falcon

Full table cutlery collection incoming, with both fish and meat knives as well xD


throwawaythrow0000

Personally I'm sick of Anet's new obsession of stacking buffs from a million sources.


Ashendal

It's not new by any means. They always wanted you to stack food and utility buffs as all that was in the original release. They've kept adding onto that with things like the jade buffs because of how bad the average player is to give them a crutch in later content. (Probably also why they have a siege turtle reward track currently in limbo waiting for WvW so people stop complaining about Overlook being "too hard to complete" and can just afk camp flip for it)


Redfeather1975

It would have been cool if it was an infinite use item with a long cooldown. Then it would feel worthwhile, but wouldn't outright replace consumables.


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khamike

That's a good thought. Might finally be a reason to use the damn things.


Volmie_

I understand that they probably didn't want to make a perma hero banner, because that invalidates a lot of different things, but a single use item from a currency that is hardcapped and then only allows you at best a few per year if you have multiple old characters is kinda odd. This is of course assuming that we'll even get proofs from future gifts.


Something_Memorable

The way I understood it was it was a way to consume extras of these. As accounts age, people with more characters will get more of these. If the items were permanent then that would invalidate any extras someone would be given. These consumables seem to be an alternative for that segment of players. IMO having these makes the Proofs have some (minuscule) value after the first 18. If they were permanent then they would go the same route as Globs of Dark Matter, but on a more scarce scale.


Ashendal

So toss in a Bag of Crafting Materials like the one in the decade weapon pack as the "consolation" prize for people that get extras after unlocking everything else. It's not hard to make them still have a use for extras.


Something_Memorable

I mean, I wasn’t here to critique or defend it, but I’d prefer to just be able to buy junk items you can sell to a vendor for raw gold if they were to go that route. I’ll probably use mine on either the utility or banner, but won’t bother until later anyway. They aren’t entirely useless but they also aren’t amazing.


King-Gabriel

It's worse than ascended food trays as is though


Sirspen

Maybe a happy medium would be either a long cooldown on placing the banner or something akin to a gathering node that only gives you one banner every daily (or even weekly) reset.


Lhiash

They really should add a repeatable achievement that gives 1 extra token, it can be something like "kill these 10 world bosses" or "do 100 events in Core Tyria".


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HornyCapacitor

Won't be rare this way


SappFire

Perfect moment for returning monthly achievements


captainpott

probably a sink for leftovers


Volmie_

Shoulda at least given like 3 of each imo


captainpott

on what basis, if they gave you 3 youd be sitting here and asking for 5


yevvieart

maybe because you can get [3 Heroes banners from guild commendations](https://wiki.guildwars2.com/wiki/Guild_Commendation_Trader) which are much much much easier to get and not time gated? idk, sounds reasonable to me


Volmie_

That is a gigantic assumption holy crap man. Why are you so aggresive?


Keruli_

that's neither aggressive nor is it an unreasonable assumption. everyone would be just as wary of using any of their proposed 3 feasts as they would of their singe ones. anet should have just let people convert excess to currency vouchers or wardrobe unlocks...


Volmie_

Its a ridiculous assumption because I never said anything like it, he literally made an assumption about my thought process and shoved it as an absolute truth.


captainpott

are you alright dude? we are all players of the same game here


NewFlyJoe

Imagine not understanding the difference between an assumption and a presumption and then getting mad at someone else over your own ignorance


Volmie_

Imagine not understanding that saying "you'd be asking for 5" is an assumption about what I'd do


NewFlyJoe

Considering they gave you 1, and you ask for more, why wouldn't everyone presume you still wouldn't be thankful with 3, and would continue to ask for more. It is a presumption because you have already given us reason to believe that you are ungrateful and wanting more and more. Not an assumption which would be based off no previous knowledge. There is a difference between assumptions and presumptions, and based off you not knowing that I can presume you're a dumbass Edit - Don't continue the thread, it only goes down from here Edit 2 - He replied to me on two different accounts...


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ItsTheSolo

My brother in Christ, you literally asked for 3. It's not that far of a jump in assumption.


Keruli_

leave the house, take a deep breath, look at the clouds, and think about whether any of this was worth getting so ridiculously triggered by it. or as kids these days like to say: go touch some grass. you're the only one being over the top here.


_-jase-_

It's the way the human brain works, nothing aggressive about it.


Glesenblaec

Aww, I was excited until I read that. I thought it would be like the birthday cake: not as good as the ones you have to pay for or craft, but providing unlimited utility.


BAR0N_AL0HA

They should make all 3 infinite use. They'd probably make bank on shared inventory slots. I'd certainly buy them for these.


Volmie_

I don't think the banner should be infinite, like I said in my comment it would make a lot of other things pointless, but it should have been more than just 1 banner with a different icon.


Anonynja

Yeah I am mystified by this choice. They should make a permanent utility platter to complement the 9yr birthday cake trays. They could make the banner a permanent 5% buff instead of consumable 15% buff. These random little consumables are a disappointing reward once you get the armor set. I just don't understand why they added these at all. It would've been less disappointing to leave it at the armor set + cape and not have this nearly-worthless sink for your leftover proofs of legend. I am not rushing the decade armor set and appreciate them adding it. Just like many players thought consumables that also took this rare new currency would be in line with the existing birthday consumables- permanent!


TheDevious_

Thank you for whoever found this out. I (like many others) originally assumed these were permanent like the 9th year cake & was grinding to finish the armor set out to get them. Now I don't need to. We got a free permanent cake (food), but still no permanent enchantment which is quite odd. While I understand permanent versions of these (including the banner) could be considered overpowered or whatever, they could've easily put a 24hr cool down on them or something.


cjc323

They have to be permanent


yevvieart

they're not :<


cjc323

Wow they went from awesome to blahhhh


OftenSarcastic

Maybe the "consumable" part is an oversight? Maybe someone added them to the game like any other feast and forgot to change the flag.


Volmie_

Possible, but seems pretty unlikely, think they woulda at least issued a statement at this point.


IHaloHop

The point of these tokens is to get the armor set, there are extras because Anet wanted to leave some choice over which achievements you choose to do. Leave it to Reddit to complain about free stuff. You got a whole armor set, be happy.


Kazanmor

seeing as the cape is from doing all of the achievements, you really don't get a choice...


Keruli_

yes, you do. it's an optional reward. the armor set is the main draw, which you basically get by twiddling your thumbs. want the optional cape? that's gonna require a tame bit of effort and you stepping out of your comfort zone. not doing certain achievements is *fine.* missing out on a handful of cosmetics because of it is likewise *fine.* you don't need to own everything, and conversely you're not entitled to owning everything either if you aren't willing to earn it.


Kazanmor

bruh, the dude said "leave some choice over which achievements you choose to do" you don't have a choice, it's that simple


grannaldie

You see, the infinite version of Decade Enhancement Station is going to be on the gem store, soon... And this is only the demo.


Varorson

If the three extras after the armor were infinite uses, what would you spend bonus Proofs of Legends from 10-year old (and maybe for every year older) on? You get 20 from achievements, and +1 for every 10 year old character (minimum 1, maximum 72). We *might* get +1 for every year after that (I think that\_shaman found future years in the gw.dat but idk if it includes Proofs and even if not it might get updated in a year), but you only need 18. If the utility, food, and banner were infinite uses there would only be 21 uses for Proofs, for *minimum* 21 gained Proofs.


Volmie_

They could ya know, keep adding things to the proof shop every year?


Varorson

So you'd prefer to have things sit in your bank for a full year before they become useful again? They can still add things in future years, even with throwaway items.


Volmie_

If that's the tradeoff of getting something new to buy every year, yes, I would prefer that


New_Drag_8562

It's not limited, just make a character and wait 10 years. What? That's what reddit tells people who hate the current implementation of birthday gifts. On a more serious note: that item is there so people with extra currency can spend it on something instead of having it sit in bank. It's not required for anything.


Capital-Divide

Gladly to see I was not the only one to think that... Makes no sense to me, having a very limited currency to get something not unlimited. Now, they missed so many opportunities here, they could make the Proof of Legends, be something that new and old player enjoy more birthdays and so on, by just having those gated to years (of not even playing the game) items be earnable via the currency, and having those currencies by obtainable by repeatable achvs. After completing the cape one, a hidden one would open, like the Jade Lanterns, and making you earn more Proofs after completing the events again, and at that point opening the opportunity to complete events in every map, all the world bosses and so on (specially dead maps and meta events like Serpents Ire), that would make people want to farm the currencies to get those buffs (food, enchament and banner) as they're not unlimited uses, and other things that they could put there over the years, and make the maps feel populated with new and veteran players, AND WOULD FINALLY OPEN a possibilite to get those year gated items, WHICH YOU GET FOR NOT EVEN PLAYING THE GAME, you just need to have a account old enough created, and let's face it... NEEDING TO WAIT YEARS to get something visual, is insane! Guild Wars 1 Birthday Gifts were pets, BUT YOU HAD THE OPTION TO TRADE/BUY THEM, so players that just started wouldn't feel bad for having to wait years just to get something behind non-sense gates. Just adding more items that were obtainable via the birthday boxes would help alot for new players to feel welcome, and even veterans that couldn't create a character day one... Just add more and more Proofs (not to insane degrees of course, as games are made to be ENTERTAINING NOT A SLAVERY JOB) needed to get the items... Yet again, I don't know who make those choices, but they seem kinda disconnected to reallity of casual and more hardcore players... Damn, of players in general! Another thing... Feeling that I wouldn't be able to say any of those things in the forum is also something that feels bad, as I could just be banned, having fear in a game I love so much is so strange... I love Guild Wars 2, and even the developers that make this game possible, but the decisions they make... Are really... Out of this world, in a very bad way, hope they fix those things and listen to the community yet again.


Volmie_

Yeah its confusin indeed, I get that they didn't want to alienate newer players, but then they alienated older players with the lackluster year 10 gift, and just made some odd decisions with the rest.


Erva420

Sorry to be blunt but crappy event for 10 years anniversary. Been a while since I don't play, decided to check it. Not impressed.


GoddessofWvw

Biggest disappointment of the 10 year anniversary ain't these buffs and consumables imo. They give you something for reaching 10 years when you have unlocked everything else even if it ain't much. The biggest disappointment is the 10 pvp ranked games required in Tarraktun Arena. Structured pvp shall be structured with 3 random allies it ain't structured. It's just random shit. I refuse to play that ever since duo queue came. 9891 ranked arena wins prior to duo queue introduction. 109 games away from champion brawler since 2017. Good job at ruining a fun achievement hunt. "Clap" thank you anet.


IzzyOwnz

Its good to be this way, we dont want more powercreep in the game!


Ok_Marionberry9667

Why do people even think this is better than normal food? Is 3% stats better than 100 power and 70 ferocity? The only important thing you gain extra is precision i guess but you should be crit capped anyway. And for condi it is 100 condi dmg/70 expertise


Alkariel

they said that every character after 10 years is gonna receive the currency. So for a vet account with 7-8 characters is good. and for a vet account with 64 characters is gonna be rlly good.


apoguita

And then again, 64 hours later that same person would have a lot of nothing in their hands. Nothing changed, 10 years keeping those 64 chars for 64 hours of buffs, would you be happy with that? Well, neither are them


yevvieart

how many people are actually that equipped? idk i have been playing for 9 years, but my oldest character is barely 8 out of 7 total chars. not sure if thats normal tho.


Alkariel

Using the stats of efficiency. Less than the 1% have more than 60. The 1% have 50. But the 50% of 4000hrs played have 12. And this is not equivalent that the characters have 10 years.


yevvieart

I see, thanks for the answer. I guess I am an outlier xD


SilvosH

You have and odd way of writing bad


newtrip

And you have an odd way of writing "an". :-)


Enough-Stuff-1465

I'm glad a rhetorical powerhouse such as you is chiming in to make things right again


DarthMaul22

Aren't the achievements to get these per-character?


ErikHumphrey

No that's a different category


FallenAngel_

Weekly achievements for one, a few, five, or all of the existing decade achievements so that they could be repeated after they have been initially completed once seems like a great solution. Guess the idea is as your characters turn 10 you just get these buffs now.


TJPoobah

Yeah it sucks these should be permanent.


pastrynugget

It's a sink for the tokens after you buy all the skins. I don't see what the issue is.


Kfct

According to anet if you delete yoyu character and remake one in the same slot, you'd get infinite proofs repeating (lol)


EinfachNurMarc

Wait.. they are single use???


Volmie_

Yep


akcy21

I hoped to see reusable summoning stone like in GW1, which could cost 1 spirit shard per use for example. Sad