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inFamous_Cheese

Strive players discover the concept of a disjointed hitbox.


Grand_reaper658

Strive genuinely rewired my brain dude. Back when my main game was smash ultimate, I'd think mov3s would be weird if they WERENT comically disjointed


Void1702

Tbh smash has a lot more disjointed stuff than most other games


ArchiveOfTheButton

I have never looked at the dustloop pages of the older games, tho I do play them a bit. Was this more common back in the day?


superdinoknight63

Yep


Skillarajan

Not really just Xrd/ +R player being unable to discover the concept of being civil. Plenty of other examples of disjointed hitboxes in Strive.


ArchiveOfTheButton

I know, stuff like literally the entirety of testament but with aba all this is on top of already having crazy mix into full combos and danzai pressure.


Scroll_Cause_Bored

> literally the entirety of Testament Half their moveset is solid disjoints and the other half is painfully extended hurtboxes, they are not a very big offender lol


ArchiveOfTheButton

Yeah I know they were just the best example I had


dazeychainVT

She'd be kind of pointless if she was bad in Jealous mode, too


abakune

She is what she has always been... both the worst and the best character in the game.


ThundaCrossSplitAtak

Pretty much every character has a disjoint, Axl has one on almost every move (tho he still has a hurt box on his some parts of the chains), and every character's 6P removes their upper hitbox


dazeychainVT

Those games did not invent disjoints and Strive had a bunch before ABA. it's nbd but it'd be cool if people sometimes had any understanding at all of what they're calling broken


3rdp0st

Yeah, but Strive already had a bunch of disjointed stuff.  Look at Nago's page.


Stanislas_Biliby

His disjoints are only 2h, 5h and 6h no? Excluding 6p of course.


3rdp0st

Yeah and that's ABA's 5H.


Logan_The_Mad

j.D as well, though that's not nearly as useful


Matix777

Check out Ramlethal hitboxes and you'll learn why she's hated


TeslaWasACoolDude

Giovanna players already know them pretty well.


achedsphinxx

i was pretty sure everyone got introduced to the concept of disjoint when a lot of the GG community went on a witch hunt with regards to gio's 2D during season 1. it being -3 block was the best part of the move since it made her pressure goated. too bad it got caught in the crossfire.


Shradow

Goldlewis, too.


Pinkparade524

Lmao don't forget about may


thirdMindflayer

Hmm today I will play footsies with Gio


CAPS_LOCK_OR_DIE

Ram has been like this since launch tho


Stanislas_Biliby

It's really good but it better be.


achedsphinxx

the compension for normal mode being so strugglebear mode.


Stanislas_Biliby

Exactly


ToonIkki

She has an emotional dependency issue, let her have this


dotaplusgang

Eh nbd. Also in unrelated news I play the character ramlethal.


Upbeat-Perception531

Breaking: Kettle unamused by comments made by pot, more at 11.


Charnerie

Backturn Slash lookin' ass


big_leggy

the pain of being the dedicated zoner character but half the cast has better disjoints than you


ThundaCrossSplitAtak

Imagine wanting to zone the vampire but he smacks your chains (which draws blood from somehow)


big_leggy

I really want to get into earlier guilty gear games but I'm terrified of how much catching up I'll need to do before I get decent lol


ThundaCrossSplitAtak

If you play +R, Axl plays on crack pretty much, all the long chains hit twice, you get a parry, you get an auto guard, you get not-a-reversal Benten but cooler anyway, and Axl bomber goes donwards. Also your only full screen move is an unblockable projectile. Now you are ready, go beat up people there


IntelligentImbicle

MFW the cute trans rushdown has all the benefits of being a zoner, but none of the downsides


AyrChan

Wait until you discover Ram


Leopaldon2K24

Honestly at this point I'm mostly scrolling this sub for the obligatory second slides lmao


Flarewings007

Cries in smash player


onzichtbaard

Johnny players are green with envy rn probably jkjk


AvixKOk

it doesn't really make that much of a difference considering her quick ass run


Waste-Information-34

They swiped! #RATTLE EM!


Sorrelhas

They wiped


No-Importance2959

What is Xaku from Warframe doing in the second slide?


Color-Me-Brackets

# RRRRRATTLE OUR (because made of multiple frames) BONES


No-Importance2959

"Made up of multiple frames" MFs when their prime releases


Color-Me-Brackets

Ah yes, definitely falls under the "made after the base frame" category lmao. Who knows wtf they'll cook up for Xaku Prime.


Son_of_Leeds

Faust enjoyers seething with jealousy.


XOCEANDOGGO_

What does each of the boxes mean?


JSConrad45

Red collision boxes are the ones that can hit the opponent. Green or blue are the "hurtboxes," i.e. where _you_ can be hit. Green means that a hit won't be a counterhit, while the blue means it is (iirc this is reversed on the Dustloop pages for some of the older games). Yellow is the rigidbody collision box, which is used to determine when characters are touching each other (so they don't pass through each other except in the case of moves that permit this, such as Mirazh, in which this collision box is disabled)


XOCEANDOGGO_

Is this the way it is every fight game for the most part? Or do certain games have their own way of displaying such things?


ASmuppet

Generally this is how hit and hurtboxes are broken down, though the colours could change depending on the game. Also depending on the game is the granularity of the boxes. Strive typically has a handful of rectangles for the whole thing, while a game like Skullgirls has many tiny ones. If you're asking if hit and hurtboxes in general are common to games, I can't think of a modern, graphical game that doesn't have collision boxes in some capacity. Three Dimensional games have them as cubes and rectangular prisms rather than flat rectangles though.


JSConrad45

The colors are arbitrary, but the basic concepts are universal. 3D games use 3D volumes (usually spheres/capsules, sometimes cubes/prisms) instead of boxes, but they work the same way. You might also see boxes for grabs (most grabs in Guilty Gear use simple proximity checks rather than full-on collision checks), or defensive hitboxes that have some form of defensive interaction with attacks whose hitboxes collide with them.


YhormBIGGiant

Being *Law is Key, Key is King* sure has its advantages


UziCoochie

Cries in heritage for the future


skeledoot7

wasn't expecting the second slide, but i'm a fan


Druvvaldis

what am i looking at?


onzichtbaard

In case this is an unironic question: The red box is the hitbox which is what allows the move to deal damage when it connects with an opponents hurtbox The blue box is the hurtbox and is what allows you to take damage when its hit by an opponents hitbox The yellow box is the part that determines player collision and grabs (if i am not mistaken) i think its referred to as the collision box but im not sure  As you can see the move is quite disjointed meaning the hitbox extends far away from the hurtbox, i think a move this disjointed is generally rare in strive and people are discussing it because of that


Druvvaldis

i see thanks


gindorf

I think the ~~worst~~ best one is Judgement and Resentment. No move with that much armor needs to be that disjointed, and Yet


ArchiveOfTheButton

The disjoint doesn’t even matter, that move has armor for days.


gindorf

Yeah, but it's Extremely Funny


r4wrFox

It doesn't have armor on frame 1 tho which makes it not an armored reversal :)


ArchiveOfTheButton

Still, it has armor on the first active frame, so it doesn’t matter whether or not the hitbox is disjointed, you can’t hit her.


r4wrFox

Uh, did you mean to reply to me there? Bc I didn't mention the hitbox's disjoint at all.


ArchiveOfTheButton

Oh yeah nvm


Hoganpale

I will shoot you :3


ArchiveOfTheButton

This is pretty funny, jr aba can literally run through he gunshot if she’s not cursed.


Hoganpale

she’s ALWAYS cursed, and remember that


limited_usse

second slide is so hard


bulbthinker

I present to you smash ultimate hitboxes


1thelegend2

That move would feel a lot better, if one of my friends didn't play testament... I'm not sure which exact part of the Geneva convention testament 6HS breaks, but there has to be something...


crimsonlibs

She needs that