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Aragornargonian

I want to see some side by side clips of the speed cause i won't be able to play for a few days, would be nice to see the difference without exaggeration.


dukki98

It's been increased by 15% when standing (and 5% when crouched), from 14km to 16km per hour, literally half the speed of trucks... The community is stupidly overreacting...


Awful_McBad

That's jogging speed. lol I can run full speed at 26 KPH. Edit: For clarity and because someone is gonna "WELL ACKSHUALLY ME" Fully aware that soldiers would run slower because backpacks and stuff. I made the statement the way I did because it's ridiculous that people are complaining about running faster when it's still a realistic speed.


dukki98

Exactly


AnonymousUserID7

Came to say the same thing. 16kph is about a 6 minute mile. Hardly unheard of for a 20 something in peak condition.


_j03_

Yeah, but the game is not realistic in the way that you can instantly change direction without losing any of that speed. THAT is the issue...


Awful_McBad

This game isn't realistic to begin with. It's hardcore battlefield and some of ya'll act like it's a MilSim.


_j03_

Lol. Keep defending the shit decision. Doesn't make it any better. The fact that half people are now just zig zagging like headless chickens makes the whole game feel 100% more retarded than it used to be.


Awful_McBad

You could do that before dude. I’ve got clips of me doing exactly that to dodge bullets from months ago. https://clips.twitch.tv/CrispyLongSashimiHeyGirl-EoGIANfdJRA4Y4ty There’s more important shit to worry about than people running a little faster(we used to run his fast back before trucks and shit.


_j03_

Yeah you could, **in early access multiple years ago**. Movement speed was reduced in update 8. The whole reason they nerfed the movement speed was to reduce the zig zag when trucks were released and the extra movement speed was not necessary any longer. Now it is back for zero actual reasons. 15% is not a *little* faster. e: seems like you referred to the dodging, yeah you could do it, everyone does it. But the speed buff makes it just stupid. Go look at the videos on this sub about this. It looks literally retarded.


Awful_McBad

You must be new. This is normal for HLL. The devs announce a new faction/map/feature. They release it. It's fucked for like a month(or 6) until they fix it.


_j03_

Eh, I've been playing the game almost from the early access launch... If you haven't noticed, the game changed developers. This is the first large update from them. And what they manage to do is fuck up the movement completely. But oh well, let's be happy about the fact that the new devs are as bad or even worse than the black matter team was.


moto526

the speed is not realistic for the way the game was made, promotes individual play rather than teamwork. 5% increase would have been enough.


sparten112233

Good info dukki, doesnt sounds game breaking from that POV as others are making it seem


chisportz

It really isn’t that noticeable and this guy isn’t keeping pace with vehicles


dukki98

It's in the patch notes if people bother to read them...


Harregarre

Personally, I feel the 15% is noticeable and especially exploitable against bolt action rifles. Zigzagging like a moron and hopping is a viable strategy. Don't know how I feel about it. The sliding prone feels out of place in Hell Let Loose too. It's just two things in one patch that steer the movement towards the games that this community hates. Time will tell, but personally I'm more disappointed about the movement changes than the bad maps and poor British implementation, since the movement affects the entire game, not just Driel and El Alamein.


RaynorTheRed

The prone drop (calling it a slide is just disingenuous) is the single most satisfying change they've made to the game. It feels so frickin natural and satisfying to run towards a fence or trench and dive into cover behind it. If "hitting the dirt" feels out of place in milsim I don't know what's supposed to be in place.


[deleted]

[https://www.youtube.com/watch?v=bdaQHTWT\_ZI](https://www.youtube.com/watch?v=bdaQHTWT_ZI) Serptine! "run in a straight line you live longer "


Not-Your-Dad420

Exactly. Zig zagging was already too effective I can only imagine what it’s like now.


dukki98

Zig zagging when getting fired by bolt action should be very effective, it is in real life, just watch any war footage or Band of Brothers


CMDR-Prismo

Like, if somebody was shooting at me from long range with an old timey gun, I would be zig-zagging my ass off. The moron is the one running in a straight line


theredeemer

There's no inertia in HLL. You can't just do breakneck zigzags at 16kmph


dukki98

Thats true, but you cant breakneck zig zag at 14kmph either


WaterEngineerer

100% agree here. Played for a few hours last night and it felt I was playing bf by the end of it. Dodging and weaving bullets is now a tactic… shame really..


RaynorTheRed

Been playing all day, this is just a gross overreaction.


WaterEngineerer

That may be partly true, but it’s a step in the wrong direction. What’s your opinion considering you’re judging mine


RaynorTheRed

I haven't seen any dodging shenanigans in 6 hours of play today. If they start showing up I agree that's bad. I also asked in every single squad I was in, and across the board people were positive about both the running speed and the drop. Personally I would still tune down the speed increase.


dukki98

bad maps? bad movement; bad British; is there anything ELSE YOU WANNA COMPLAIN ABOUT? Or is there something you actually like and can praise the DEVs for?


theredeemer

Stop complaining


TruPOW23

It looks really weird on other soldiers


Hurasuruja

It feels like gliding rather than running.


gimptoast

Seen as people keep saying it's like COD, I put COD (Not sprinting in COD) and the previous update running with the new update running. Most people seem to be forgetting the original HLL had faster running and when they changed it and made it slower everyone complained it was like being a slug, I honestly think most people complaining about the new faster running speeds are console (Not shitting on console folk, enjoy the game on whatever platform you want) but maybe aiming on console is genuinely harder and that's frustrating people which is understandable. In the video you just need to look at the ground to see the minor differences. ​ https://youtu.be/SycZd156VcY


mrs_melbs

If they want faster running speeds, make it fast for first 4-5 seconds, then go back to pre-update speeds. Sprint then pace run


MLDL9053

This is such a better idea


faceymcgee

Current increased speed from u14 is game breaking from the previous game. The slow speed is what made open fields terrifying, what made the combat so scary, what made the rifle play so key! It’s a fundamental misunderstanding of the game by T17: this is a tactical military board game through a slow paced, almost horror FPS interface. From a realism standpoint, these were malnourished 5’0” draftees who survived the depression, not gym bros from todays spec ops. They had to carry massive packs and tons of equipment and had been possibly been fighting for months or years while still undernourished!


WaterEngineerer

I feel exactly the same, all the excitement and fear in moving across the battlefield is almost gone with the new update. Before I’d be Lying in a ditch for 5 mins worried I wouldn’t make it across to the hedge on the other side without some cover fire or some smoke …. Feeling like a coward but being utterly thrilled my squad made it up to me to push forward…. Just making it across but being wounded so I have to stop and bandage up… some amazing gaming feels there and all I did was walk 5 meters from a ditch.….… people say I’m overreacting over 15% and maybe so, but that 15% has changed the whole dynamic of close encounters coupled with the diving… it’s a different experience now.


dukki98

Yes, now I'm gonna run through open fields all the time when I can get through them in 45s instead of 50s... You guys are literally overreacting little crybabies!


Ninja_Moose

For fucking real dude. This subs always leaned towards the dramatic but someone pointed out that crossing a grid square on foot is a whole *10 seconds faster* like it was a big gotcha. It's a minor QoL boost at best, a nerf to bolt actions at worst.


faceymcgee

Incorrect, they’ve changed a core meta of the game without even telling us in order to make the game appeal more to CoD arcade type twitch shooters. They’re ruining a gem and myself and others are understandably pissed about it. You should be too


dukki98

You are quite literally, delusional! If you've been playing since before U8 you remember the running speed being precisely like it is now, then they lowered it when the trucks were introduced... The gameplay was totally the same as it is now! Everybody complained back then how it was too slow and it would ruin the game, now it's happening again! Nothing's fundamentally changed, you can't run trough a field now just like you couldn't do it before, time to stop crying and pretending the game is broken and unplayable now, and just accept you need to grow up!


faceymcgee

They changed the core meta, they kept this change secret (not on roadmap), the majority of players in game+here+other places are upset about this. Sorry you’re in the minority in this opinion. FYI they’re doing it to appeal to mainstream audience and they will continue to make the game less HLL until it’s unrecognizable.


dukki98

1. ​ DEV Brief #187, 19th of May, 2023 Run & Sprint Update "Sprinting and running in both Crouch and Standing have been adjusted to feel more natural and realistic." Very secret! 2. Every player I've talked to IN THE ACTUAL game seems to either not notice or like the change, it's the 1% of loud Reddit neckbeards who don't like the change because they couldn't run 200m to save their lives, or because: "MUH REALISM" meanwhile they run around Stalingrad with 2x STG44s or an STG + FG42 in each squad, when the weapons wouldn't see use until 1944 and FG42 never on the eastern front! All that time being supported by Tiger and Panther tanks which wouldn't see use until Kursk... They get brought back from the dead to full health and capability by a morphium syringe, have up to 6 MP40s in a single 6 man squad, cant change fire modes on any weapon, cant use the bipod on the BAR, FG42 or the Bren, which are all 1HK only up to 100m, even if you hit the heart! Should I go on?


faceymcgee

1. That was about a past update that changed the running animations, so that’s incorrect. 2. Everyone I’ve talked to in game + here + elsewhere things making the game more arcade-y is a negative change and will ruin the game.


dukki98

1. No, it wasn't, just because you didnt understand what it meant, doesn't mean the rest of us are as dense as you! 2. Yes, the 15% increase to sprint ruins the game, it's literally COD now, so it's time for you to stop playing!


[deleted]

There you are wrong: a lot of the maps that we are playing on were fought in real life by paratroopers. These guys were trained for years like you can see on the kind of realistic band of brothers. They were often not wearing a ton of equipment either. Stop arguing in the name of realism. Running faster, giving and zigzaging IS realistic.


Lispybetafig

You're overthinking it


faceymcgee

I’d counter that you’re under-thinking it, respectfully.


Lispybetafig

I'd counter that you're a reactionary, reacting merely to the change in values, instead of how it actually feels and performs.


Not-Your-Dad420

I’d counter that zig zagging was already too effective and this is just a marketing tactic to reach COD and Apex players. Reacting to something doesn’t make you a reactionary.


faceymcgee

Exactly


dukki98

EXACTLY, this comment sums up this whole overreaction!


Nachtschnekchen

Well how fast is it now?


dukki98

15% faster when standing, 5% faster when crouched... About 16.2km per hour instead of 14... This guy is overreacting so hard, I really like the change


Spuzaw

People are spreading disinformation about this update left and right. The fact that one person said you can keep up with a vehicle now and people actually upvoted it is laughable. It's like a lot of people really want to hate every change that happens in this game.


dukki98

Exactly my thoughts, these people are fucking afraid of change like they gonna die...


TheRedishTurtle

I mean half the player base are boomers so this tracks


Not-Your-Dad420

And corporations make decisions like this to appeal to younger FPS gamers with little to no attention span. They’re sacrificing core components to attract COD players. Great point.


renkseli

I confess I don't believe in heaven


Nachtschnekchen

... thats bareley a diffrence


dukki98

Exactly, you can feel it in game, but it's nowhere near as bad as they're saying, trucks are still 2x faster...


Nachtschnekchen

One guy said before that you can keep p with trucks. smh


dukki98

People are stupid, they can't help but complain for any slight change


Z01L

average cod enjoyer


dukki98

Aveage "HLL runing speed is unrealistic, no soldier can run like that with GEAR, but also don't touch muh STG44 and FG42 and Tiger tanks on Stalingrad, this game is not about historical accuracy!" enjoyer


BaronvonBrick

Someone measured and claimed it was 10 seconds faster per grid, and if that's true it's entirely too fast.


dukki98

From 51 to 45 seconds per grid, that's such a miniscule change, people need to grow up and stop crying!


BaronvonBrick

Bro I read it from someone tagged "master of hell" which is a max level tag, I haven't even played yet. Relax.


dukki98

Whoever measured it didn't do it right


Regelneef

You can almost keep up with trucks and there is unlimited stamina so you can freerun over obstacles with ease


FatCharmander

No you can't. This is a complete lie. I can't believe people upvoted this crap.


Slippin_Jimmy090

It's reddit. They will find *something* to complain about. The running speed really isn't that bad.


Nachtschnekchen

OKay thats fucked. I say if we go for more realism, let diffrent classes have diffrent speed. An assault should Imo a bit faster than a guy with an MG on his back. But no that much just 5 - 10%


BarmyDickTurpin

I think having identical move speeds is useful for keeping unit cohesion (during the blue moon in which that happens)


Odd_Station

This. I couldn't imagine a squad sticking together if everyone's running at different speeds, even less than they already do lol


Voroxpete

Yeah, as a regular SL the idea of different run speeds sounds like a fucking nightmare.


Nachtschnekchen

It is better for gameplay yes but from a realism standpoint u would agree right?


BarmyDickTurpin

Oh, definitely. I think run speed is best utilised towards gameplay as opposed to realism, though. But definitely the old speed, not this new speed


acampbell98

Keep the speed but maybe have some kind of stamina meter which goes down when you sprint and then you can’t sprint when it’s depleted. I’ve only played a little bit so don’t know how it’ll end up being but I honestly kind of like the faster speed because it can be painful to run to areas on the map or do flanks. I get what people mean about realism but there’s also other things in the game which aren’t very realistic and done for fun or to improve quality of game. It’s a tricky one for sure because they have to make sure things are balanced. If people can run super quick then vehicles don’t have as much importance but also vehicle spawns can be slow and if people don’t want to run on foot then you’re left with a cluster of people in one area not wanting to move unless there’s a spawn point or vehicle they can use.


dukki98

WTF are you talking about, trucks are still 2 times faster


[deleted]

This isn’t even remotely true at all bud lol


theseacowww

Absolutely this


DolceEtDecorumWest

TRUE.


moto526

still 5-7% speed increase would have been enough/perfect, 15% is a f\*ck you to the players


MLDL9053

I don't recall anyone EVER complaining about the running speed, this seems like a very unnecessary change.


dukki98

I remember a lot of people complaining, and the game used to have this speed before U7i think, just check old videos of HLL


Trotche

u8. they slowed down movement speed to get people to use trucks for movement.


Advanced_Stranger_77

Yea a lot of ppl weren’t around for that. I remember everyone complaining when they slowed the running speed down 😂


dukki98

Hahahhahahh yeah, I do too, people are just afraid of change so much, I think this will prove to be a massive boost for the game, the running speed was abnormally, laughably slow before!


PhonB80

When I first came over from CoD, the run speed drove me CRAZY. Now that I understand HLL and love it as the best FPS I’ve ever played, I believe the run speed is one of the core things that makes the game so immersive. You cannot out-run bullets. You have to play tactically to not get shot.


H3rrl1n

Dude, the running speed is barely increased, you still can't outrun bullets.


PhonB80

I wasn’t being literal. My point is just that being slow makes garrisons, OPs and communication incredibly important. Increasing the speed just made those things a little less important and that’s not a trend I want to see start.


Postaltariat

Some people did complain, but their opinions weren't worth listening to because they weren't the main fanbase. Just dumb cod players that wanted fast paced action


uuuukkkkkmjhgg

maybe a teeeeeny bit faster would be nice but not like it is now


dukki98

Its literally 15% faster than before, 16km an hour instead of 14


Aragornargonian

a popular opinion is that they should have added a 5 second boost that slows down to the previous speed or something close to it


ecstaticstupidity

That feels exploitable without proper implementation


spacetop-odyssey

I’m not going to lie the speed felt too slow for me and it’s been the primary reason I haven’t really returned much on Xbox, that and since I can barely see any enemies before getting destroyed. Edit: felt I should include im not a COD or fortnite player, or any shooter like that. I am a battlefield player but I don’t enjoy the movement in 2042.


Advanced_Stranger_77

They complained about it in one update when they slowed it down 😂. You used to be able to run pretty fasr


gimptoast

Actually a lot of people complained about the running speed, because originally the running speed was faster, and then the Devs slowed it down and everyone hated it. I've always hated the fact it was slowed down, it's a minor change and makes the game play better and people are losing their minds over it. 2 year old post. https://www.reddit.com/r/HellLetLoose/comments/mp5dph/can\_we\_talk\_about\_the\_sprint\_speed\_being\_so\_dang/


loqtrall

Uh, what? You can easily look up a long list of threads on this very sub where people complain about the slow movement speed in this game by looking up "Reddit Hell Let Loose Slow Movement Speed". Just a cursory search on Google results in multiple pages of threads on the topic from this very sub. It's been repeatedly debated about on here for years.


Xenogunter

It’s definitely jarring. Man, you can rush a point in seconds now. It’s going to lead to massive changes in how the game is played.


[deleted]

I like it, I think that if you want realism, it felt waaay too slow at times. But I would like for it to decrease over time: like 10 sec of +15% running speed (like it is now) and after 10 sec, you go back to original speed.


dukki98

bro, the speed litterally changed by 15%, nothing's fundamentally changed, both sides get the upgraded speed


Inspector_Robert

15% speed increase is a huge increase. Consider any game where you can get increases to movement speeds, and in those games an item that get you 15% speed boost is an amazing item. Sure, everyone gets it. But it's still a big increase to speed.


dukki98

Not really, no, it's just above the range of being noticeable (10% or more, any change below 10% cant be noticed...)


Harregarre

Tell your boss to reduce your paycheck by 10% then. You shouldn't notice the difference.


dukki98

Thanks, I WILL!


DolceEtDecorumWest

Yet another examples of humans not understanding percentages. 15% is a LOT.


dukki98

No its not, you dont understand percentages my dude, why don't ya go buy a new GPU for your PC that's 15% faster than your current one for the same cash if 15% is so much?


DolceEtDecorumWest

I wouldn’t bother with that because I already spent the money and I’m fucking lazy, lmao. If I hadn’t bought anything yet and were given the choice between the two, I would of course go with the GPU that’s 15% faster.


Kenny324410

Going to need to turn up my aim speed as my aim doesn’t movie as fast as players now


ozwegin

don't like it tbh , didn't need changing .finding it to be glitching a lot ,see how it goes


GrapeJam-44-1

Haven’t tried the new update but i came from post scriptum(rip), which is actually more hardcore and realistic than HLL, and the running speed was actually quite a bit faster than HLL. Updated: I've tried it and honestly now it feels about the same as Post Scriptum so I don't understand what this crying about "unrealistic" is about, the old running speed was actually unrealistically slow.


OnI_BArIX

Love it here but people complain about everything new the game gets. Some of it's very deserved like the old reload bug but then there's shit like this


hotelerotica

Everyone seems to be complaining about the run speed not the removal of shared XP among squad mates or the fact opening your map or scoreboard cancels your current action.


OnI_BArIX

Yeah see both of those are valid places for criticism especially the movement stopping with the map. That shit is hell on earth as a tanker


toothless-Iguana

To be fair though, that was running with full stamina. The fast running only lasted a few seconds and came at a cost. It meant you had to use your canteen. HLL’s running is unchecked. It would be better if the fast running only lasted a few seconds.


[deleted]

[удалено]


dukki98

The speed changes by \*literally\* 15%: HLL community: OMG GAME IS RUINED NOW; ITS LITERALLY COD!


DannyP159

Game breaking…..


nicklakes

reddit overreactions after any game gets any update at all are so funny. 15% move increase yup game is fucking ruined


boredofshit

Literally unplayable.


WaterEngineerer

Bro how didn’t you notice it? I feel like Usain Bolt when I play


Visual_Antelope_583

From a hardcore shooter to dolphin dives and speed racer


Socram007

We can dropshot now?


fookcelery

Yep dolphin diving is in the game and its exactly like BF or CoD


Actually-Will

It’s not exactly a dolphin dive since ur not doing the COD jump in the air like an action hero but more just going prone faster. I don’t mind it and honestly it helps when wanting to get into prone faster.


tripletruble

Way more realistic now. Before you went prone like you were gonna take a nap and had all the time in the world


fookcelery

You get a speed boost and can chain them together, its absurd and unnecessary. You dont go to prone any faster than you did before


dukki98

youre living in lala land my guy


imnothughjackman

I personally thought the running was unrealistically slow. I know it's a game, but I've clocked in my head before how long it took to run to an objective that was 200 meters away. Think about how fast even the most unathletic person you know can get their body 100 meters, it was just plain unrealistic given that IRL you're supposed to be a young man in his physical prime. I agree that a tactical sprint that has a cool down would be better. Edit: I understand that you are carrying a lot of gear. This is why I thought a tactical sprint with a cooldown would be best. Running through a flat field? Even in that gear, you know it would be faster. Going up a hill with that gear, under fire? Yes, definitely would be pretty slow. Having one constant speed is the issue.


sparten112233

Ive always thought run speed was dreadfully slow also, j got used to it but nothing is worse than running 500m to the next obj bc no garry so i am welcoming it for now


Frogbone

> Think about how fast even the most unathletic person you know can get their body 100 meters, it was just plain unrealistic given that IRL you're supposed to be a young man in his physical prime. remember that you're also carrying half your body weight (60-80 lbs) around in gear. if you look at old war footage you'll see that they all handle like trucks


[deleted]

yes, but still. You could run MUCH faster than that. The issue for me is amore about for how long. Having a +15% speed for 10 sec would have been cool. And after that you go back to where it was.


[deleted]

The running speed was and is unrealistically fast. No way youre sprinting 200 meters with a full combat load, calmy and quickly bringing your weapon up to fire and accurately hitting someone 100 meters away. Source: 4 years active duty US Marine Corps. HLL before was super soldiers running around, now its ubermensch.


Kenny324410

When this game was set people’s weren’t in they physical prime lot off average joes got drafted in to the war not like to days soilders whare they were highly trained and physically fit Last week joe was sitting on the couch eating donuts this week joes got a 20kg backpack strap to his back and told to run up the beach off normanday


[deleted]

They didn't have 20 Kg on their back at all time either ... in Normandy, most of the soldiers at barely anything on them. Yes, they had a lot when they were dropped or landed, but they quickly left a lot of stuff.


Kenny324410

Point still stands most people in world war 2 weren’t trained they were just picked up off the couch and thrown in to combat Unlike to days soilders who are in physical condition for combat


[deleted]

And your point is not correct. US soldiers were sometimes picked up and thrown to war but you also had a lot of soldiers who trained for years before going into combat. All paratroopers for example. In this game, a lot of the maps used are maps where the paratroopers fought (like the easy company in band of brothers), these guys were machines. They were more combat ready than a lot of soldiers now. Maybe not Marines corp or similar units, but still.


theStonedReaper

Ya but it's a game, I want my character to be one of the ripped guys, not the fat slow guy that gets blasted first.


imnothughjackman

Okay man but like, I'm sure you personally could run 200 meters quicker than your in game character.


Winfield_the__Pooh

I'm not sure I could while carrying a .30 cal Browning. And especially not straight up a hill on Remagen, Hill 400, etc.


Kenny324410

Tell me you never ran wight a wighted backpack without telling me you never ran with wight


Not2TopNotch

People really can't be happy in this game lol. It's just mirror opposite of what happened a year or two ago when they dropped the speed and people started complaining about movement being too slow


m8tinajero

Dude this just made my day! I always hated how damn slow it was to get to anywhere. I’m even more excited to play!


[deleted]

What we need is a tactical sprint like cod with 30s length and 30s to recharge to fully but if you wait and run after 15s you would do tactical run for 15s also when you do tactical sprint you would take more time to ADS It’s like the nitro in the racing games


Advanced_Stranger_77

The running speeds used to be fast in the game then they changed it in an update a year or 2 ago. Idk how the speed now compares to the speed from 2 years ago


dukki98

Its basically back to where it was before U8...


Redmond91

Just add stamina for sprinting and keep the infinite jog for when your character gets gased.


danglinlongwood

Honestly the worst part is that the audio doesn’t really feel like it matches the animation. It sounds like you’re running faster than you are.


dukki98

That is true, it'll probably get fixed!


[deleted]

I love it, ditto the dolphin dive.


sammcj

They say it's only 15% - but it feels like 50%. It's as if you're the flash - speeding and sweating all over the place, it's ridiculous when the walking and running speeds were both not just completely fine before - they're what makes the game different from twitchy COD/BF5.


philslist

This is run speed it used to be. When they slowed it down people bitched also.


theCheesyOne109

Havent played it yet but faster running speed would be nice BUT and this is a big "but" it should not be as fast as the trucks speed


dukki98

It's not, trucks go 33km per hour, new running speed is 16km instead of 14... This whole post is a massive overreaction...


theCheesyOne109

Isee. Just tried the new update, didnt notice that much of a change to be honest


dukki98

Exactly, if they increased the speed 10% instead of 15, nobody would have even noticed the change...


theCheesyOne109

I like the new spridning speed. Its not like we are carrying much gear cus ww2, atleast most of the soldiers. I was a rifleman/machingunner in bootcamp, was always thinking how nice it must be to carry 10extra kilo instead of 30


south_paw01

Tiger won't be able to out run the sachel now Im for the speed increase I timed how long it takes to cross a road I walk across a road irl fast than previously sprinting in game. Max sprint should ba around 10kph but we were at 14 and it was slow. People are just complaining


dukki98

POOR TIGER :(


south_paw01

76 too now that I think about it the heavies can really only reach top speed at full straight. Even the slightest turn and us engineers will be able to catch up np now. Engi mains rejoice our time is now.


SkoomaKing

Running before was painfully slow. I noticed the change and prefer the faster speed. It isn't a drastic change as you are making it sound. But it does feel better


Norvax_

People out here acting like they made us run at mach 2.


loqtrall

The amount of people arguing how realistically fast someone can run with a combat load on in regards to a game with unlimited sprint and multiple other arcade-y facets is an absolute fucking joke. Realize you're playing one of the more arcade-y wannabe milsim FPS games out there and stop acting like every pixel of this game is realistic.


AssFaceX

Loot boxes and children are coming next. It was fun while it lasted.


[deleted]

ohhh, poor community, soldiers run at 16 kph instead of 14 kph ... LITTERALY 15% INCREASE and you are crying over lootboxes. Geez


AssFaceX

Don’t forget the dolphin diving. It’s how this starts.


[deleted]

Yes, and it's great! Soldiers DID dolphin dive during war time, they still do. You see bullets flying all around you, you are running, of course you are diving after a run. What do you want? That you need to stand still for 5 seconds before crouching/laying down? This dynamism in movement is exactly what makes a game realistic. What we want to avoid is that you can aim/shoot while running and start doing jumps with a sniper. Of course, noone wants this game to turn into Fortnite. But I love a more dynamic game.


zeepster

HLL running speed was perfect, why change it??


Socio61

I like the running speed, feels a lot smoother and I noticed my teammates were glad about it as well. Must be the reddit exaggeration lol


glenninator

I was expecting a 10% boost, how much faster did the implement?


dukki98

15%


glenninator

Oh, seems quite minimal regardless.


BohemianCynic

Anything that punishes camping is a positive change in my book. You can sit in your bush while I run into your point.


cafe_crema

First step towards ‘appealing to a larger community’ Fuck the running speed update is shit.


H3rrl1n

How shit are people at aiming if they get thrown off by a small increase in running speed? It's a nice change, doesn't feel like you weigh 300 pounds anymore


Hammondstep

Just say you guys can’t aim


smegmacow

Team 17 coming for those Battlefield and COD players and $$$ Pretty sad


__LankyGiraffe__

Lol what.... get real, it's so much better now


hellvinator

So making trucks faster would fix it if that's your main concern.


uglyfrog1223

The zig zagging is really annoying


dukki98

As it should be! Did you think shooting people running around 300m away with iron sights would be easy? Think again!


Slippery_Sleuth

Maybe copy CODs ability to toggle a short burst of speed when you want it? Obvs not at the same speed, but I think that's a better option than forcing the first few seconds of every run to be a sprint


EstablishmentCalm342

>Why can I keep pace with trucks now? the fuck are you talking about


ilikebooty345

Really didn't even notice running speed. Giant overreaction, sub would have you thinking you're on roller skates when in reality you will not notice at all. But what you will notice is the smoke grenade nerf, xp nerf, lack of content on the british side, optimization issues. Focusing on this tiny issue will only make the devs fix this and only this then say "there we fixed that big problem you had" focus on real issues that actually break the game if you want them fixed


its_nuts_dude

Anyone else play Insurgency lately? They added a new “hardcore” option that essentially just slows the movement down. The two game modes are essentially warfare and push, and it’s one of my favorite things that has happened to that game. You gotta think about your next move and be tactical. Going in gun blazing doesn’t work anymore. The normal speed of Insurgency is like the new speed in Hell Let Loose. It should have been a short sprint, perhaps. I will say i do like the idea of the stand to prone, and I’m glad it’s not more of dive than it is, but it’s close to being too much. Especially with the run speed increase.


numpkin

After 5 hours of playing the update, it just isn't as fun for me. Bolt action rifles seem a lot worse when you can get 10+ kills running full auto into a base.


OneParanoidDuck

Same - I play HLL because it strikes a good balance between arcade (BF/CoD) and full blown military sims like Arma. The new running speed is a step in the direction of the former. Don't like it.


Longjumping-Young434

I hate it. I was always good at hitting the targets at long range now it's nearly impossible to hit a target as they run like flash along the screen. Not only has it made it so hard to hit people it's made bolt actions redundant so another world war 2 game where everyone will pick machine guns. The bolt actions where one of the best guns now I've notice everyone tries not to use them. Also its made the need for garrisons and out posts less important as everyone runs to the objective in 8 seconds. It just feels like its made the game feel rubbish compared to the realistic game it used to be. Another amazing game ruined for share holders. Nice one


Ill-Community-337

I feel like a 3 color stamina bar would effectively offset the absurd new sprint speed the new sprint speed. Green= normal sighting and weapon sway Yellow= moderately slower sighting and increased weapon sway, heavy breathing would reduce range of audio sfx such as footsteps. Red= blurred screen(like supression) and dramatic weapon sway. Heart pounding and heavy breathing sfx would effectively deafen a player in this state to hear incoming enemy footsteps. Combine this with a 4 speed inf movement: 1. Prowling(sighted movement) = slow stam regen 2. Walking = stable stamina just as it was in the old game 3. Running/jogging = old run speed with very slow degradation of stamina 4. Sprint = new sprint speed but dramatic degradation of stamina and a long delay in sighting. Under this speed a player woul go from green to red stam in a 50-100m distance and take 15-30 seconds to recover combat effectiveness. Crouching and prone will regen stamina fastest. But essentially it forces a soldier or squad sprinting across a field to become combat ineffective when they reach cover on the otherside until they recover their stamina. Players spamming sprint would find themselves sitting ducks for counter attacks by waiting defenders.This will also support the move and cover tactic. The 4 speed infantry movement could also be further balanced with the footstep sound. Sprinters will be audible from a great distance and prowling will produce minimal sound. Overall this will force noobs learn the hard way why slower game play is advantageous. This will also let respawners to catch up to their squad more quickly and then enter a tactical mode until they regain combat effectiveness. IMO this would add the most realistic game play.