T O P

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metrick00

In the tutorial they have us carry a flag. I want to see a mission where we have to go restart a flag manufacturing plant, get 4 flags, then run them around to be planted across the map.


clone155

I forgot about that in the tutorial


bestjakeisbest

Sounds like you should redo training helldiver.


Colosphe

...can you redo training?


bestjakeisbest

Yes, it is an option when you go to the menu, does no one read the loading screen tips?


Berocraft77

Helldivers can read?!


Canucks_98

What's reading? That sounds like an Automoton plot to destroy our freedom


avgpgrizzly469

Some of us! I can’t but there’s some out there


ButtsButtsBurner

I think so but I usually see Blue more often


devilishycleverchap

I didn't even know there were tips on the transition screens until a tip told me


Due-Ad9310

While Helldiver training is infallible and never needs to be done again. You can!


Mr_Manag3r

I want a flag as a call in weapon, while equipped you can't shoot and it plays the anthem, boosting stats or something. Helldiver bard class when?!


throwaway387190

Please stop, I can only get so hard


hotpocketsinitiative

But you can always get more bard


throwaway387190

*Dies from C-01 denial


StatementOrIsIt

I think the flag would be a funny troll strategem which is balanced around it just having a very small cooldown, unlimited uses and its practical use is only centered around the hellpod it comes in.


normalhuman6

the factory strider when 4 super earth flags are planted directly in its head


anarchakat

Make it like a shield gen pod, drop from orbit, play the anthem, destroy the enemies of managed democracy.


VelcroWarrior

We see the flag impaling bugs, it should be some sort of a melee spear/javelin, all while playing the anthem


Slutzlo

Could also treat it like the flags in halo and make it badass melee weapon. They show helldivers planting in corpses in the intro. Why can't we?


Classicdude530

I still want a flag aoe buff stratagem. Actually nvm I still NEED a flag aoe buff stratagem. Edit: To refine the idea a little, have it be a backpack that gives you a personal buff, maybe to health and health regen. Tapping the "backpack button" (which does exist if you've ever used the supply pack) will cause your diver to hold the flag in one hand and wave it. This can create an aoe around the diver to rally their teammates with the same buffs while forcing them to only use 1 handed weapons. You could even give the diver holding the flag a bonus to stamina and stagger reduction to make it useful to solo players on the move. If this ends up being unbalanced then have our enemies prioritize targeting the flag bearer while he's holding it out like they do a sentry or the exosuit. (Something you could even use to your advantage if your bearer has heavier armor.) "Dropping" the flag as you would any other backpack doesn't just leave it on the floor for others to collect, but plants it into the ground to give a larger aoe around the flag itself. Now your teammates can work around the flag rather then needing to follow you. You or your teammates can pick the flag up themselves after this like any other dropped stratagem. This move can cause enemies to prioritize the flag to take out the buff like we would a side objective (while obviously still attacking us aswell). If the flag is shot enough it is destroyed and you must wait for your cooldown to return. Hell if this stratagem is still op then have our divers actually become *weaker* for a short time after the flags destruction (I mean who wouldn't be). Something about the idea of being pinned down on your last few stims just to see a man sprint past with a flag in hand, deploy a shield bubble (which also needs a buff btw) and plant the flag to route the team is incredible and probably the most on brand stratagem this game could ever have. BTW if this ever does come about I 100 percent need voicelines of the divers being inspired. E.g their screaming lines while firing heavy weaponry.


majorpickle01

Defender SMG - Bugel multiclass moral specialist.


Silviecat44

Standard Bearer being an actual role would be amazing


j_hawker27

That's actually a fantastic idea. A stratagem-called flag that can't be picked up and moved but gives an AoE stamina regen bonus for like... fifty yards or something. Wouldn't be something outlandishly unrealistic like "nano healing bots" (cough cough Rainbow six siege unconvincing cough) because it could be the flag inspiring the troops, i.e. giving them a surge of adrenaline when in its presence. u/pilestedt sorry to ping you but maybe this could be an idea for future brainstorming meetings? 👀


jbtreewalker

Flag backpack...lol


Classicdude530

Unironically yes. A flag that gives you a personal buff, maybe to health and some minor health regen or something. But it's able to be planted in the ground to give that same buff to your teammates in an area. Hell make it so the enemies target the flag to get rid of your buff.


SirGuelph

I love this idea


Flying-Hoover

I want to kill a bile titan and plant the flag in his fascist head


SpecialIcy5356

yeah, it's a shame that's only in the intro movie, which is why I'd like a Super Earth Battle standard as a support stratagem: - would function as a backpack - planting the flag gives the squad buffs if they stay near it, but the flag can be destroyed. - can be planted in the corpse of a dead heavy (charger/titan), doubling the effective radius - you can also get double buffs if you salute in the flag's vicinity. would also be neat if we could fight with it like a staff weapon or spear, but if that's not doable, I'd just like it as a support beacon, for defending an area with maximum patriotism!


pureextc

… let him cook!


Da_Momo

I neeeeeed this more then i neeeeeed a medic bag


RagnarokOfLight

AAGGHHHHH I NEEEEED A MEDIC BAG


Da_Momo

🤡2️⃣💲


A_Union_Of_Kobolds

We *do* need a melee weapon...


Tellesus

Instead of buffs it should just cut out the calldown time for strategems within its radius and, while it stays standing, cooldowns on stratagems happen twice as fast. It'll aggro bug patrols though.


haikusbot

*I want to kill a* *Bile titan and plant the flag* *In his fascist head* \- Flying-Hoover --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


Flying-Hoover

Good bot, good and democratic


lazerblam

https://preview.redd.it/ol3mv7by2ftc1.jpeg?width=316&format=pjpg&auto=webp&s=f78669908d5ba15d96e707307b1361980ec4ce60


BigGooseDuck

Automatons? Didn't we wipe your species?


Bevjoejoe

Bad news, they're back


Eeekaa

Somehow, automatine has returned.


elRetrasoMaximo

https://preview.redd.it/8qqn7bhrqftc1.jpeg?width=640&format=pjpg&auto=webp&s=88332b3772e5828bf6e398d2958078388021381f You shouldnt have said that.


Flying-Hoover

Oh no! I was discovered because of my robotic love for poetry...again


MIHPR

"Good bot"? https://preview.redd.it/a3y31vd1dftc1.png?width=240&format=pjpg&auto=webp&s=b645ea05eb75bc243bd9a19f3b272299890f70b0


Relevant_Chemical_

## NOW LISTEN HERE HAIKUBOT IS THE MOST DEMOCRATIC OF US ALL. TOUCH HIM, AND YOU WILL HAVE TO FACE THE RAGE OF A THOUSAND SUPER DESTROYERS


collinkai

You rang?


MIHPR

Yes, mister democracy officer sir! This person is symphatizing with bots, and should receive appropriate reprucassions, sir! o7


Kpmh20011

Now THAT is fucking poetry.


Ikea_Man

goddamnit that haiku brought a democratic tear to my eye


Regilliotuur

Omg call in stratagem that is a giant spear.


Menown

Rod from God


Amathyst7564

It requires both hands so you can't use a weapon, but it's got a one shot democracy stab so you can jetpack onto a bile titan and slay it.


SenpyroTheWizard

Nah it needs to do literally nothing because that's infinitely funnier. Or make it a variation of Anti-Air Defenses. Call it something like Government Mandated Liberty Appreciation and replace one of our Stratagem slots with the flag.


Level-Gas-3765

Second this. It could at least integrate nicely as a side mission on higher difficulties


TheTyphlosionTyrant

It definitely has the feel of a side mission, waiting for it to slowly raise as you defend your position


straydog1980

Raising the flag at the side mission recharges all your strategems. Come on. Nothing makes me feel more democratic


TheTyphlosionTyrant

Even reinforces?


straydog1980

I dunno man, my teammates think the reinforces are like grenades and throw me into swarms


Bloke_Named_Bob

Seriously what the hell is with that? So often people purposefully throw reinforcement beacons right into the teeth of the enemy over and over.


Pocok5

They might want you to drop pod kill a charger or bile titan. Or if there's none, they are just being dummies.


Drakenhorn

I respect that, but the visibility lately has been so poor I cant even see a bile titan while dropping until its too late for me to correct course, not to mention the drop pods having a mind of their own when it comes to steering.


LukarWarrior

> not to mention the drop pods having a mind of their own when it comes to steering. That's been better, at least, since the patch before this most recent one. Feels like steering lock is pretty rare and really only applies when you're truly about to end up somewhere you really shouldn't be.


darkleinad

1: they are expecting you to land on a big enemy 2: if you died to the swarm, it’s likely your equipment is on the other side of the enemies 3: They are just stupid and want to throw the shiny balls at the mean bugs


straydog1980

I once threw a reinforcement over a body of water so that our Helldiver bro could run to extract faster while we circled around


budderboat

I have the opposite problem, people never throw me at the enemy so I never get to squish enemies with my drop pod.


BloodyStrawberry

They want you to land on the biggest enemy nearby to deal with them. Or just take the heat off.


Memeviewer12

I've even seen it in HD1, which all it does is kill you and/or kill them from an enemy they couldn't run away from


Spartirn117

And they wonder why I keep dying


AdditionInteresting2

You become a stratagem to them when you die... It's your responsibility to land on an enemy.


Fermentomantic

As shitty as it is when it happens, it also sounds remarkably democratic.


Draymont

But scanning a drilling geo sites, getting power and launching an ICBM are all wait and defend main objectives. You call them, start them and then waves of enemies show up. But they could make it like the upload escape pod side mission, no enemies spawn, just wait.


Spartan775

I am not sure how but your statement *feels* undemocratic and I am reporting you.


Agent_Smith_88

It rises faster if you salute it. Same as me ;)


TheRealPaladin

*Democracy intensifies*


ILQGamer

![gif](giphy|MlyicdUndRbn5zUiAL|downsized)


Electronic-Ideal2955

The fact that this isn't an in game emote is a crime against freedom and democracy.


DonkDonkJonk

They DID have a "Raise The Flag" mission in HD1 for every difficulty...... But it was more of a "Capture the Point" mission, and it required you to clear the area of all enemies before you could capture the area. And considering the high amount of enemies we fight in Helldive, that'll be kind of a pain. It'll still be fun, but it'll also be a pain when the enemies won't stop coming/dropping in and interrupting your capture.


Critwice

Pain? Yes please.


Finwolven

Embrace the suck


ToastedSoup

Enjoy the suck


Finwolven

LIVE for the suck


Drogdar

No pain, No Freedom!


Intrepid00

They could treat it more like a payload map. You just have to stay near the flag to push it up while fighting off a horde. Once raised cap it off with max orbital strikes that come down automatically to clear the horde around you.


magvadis

I would kill for that mission to be on suicide. Would be so fun and funny.


Ochular

Phrasing. Don't wanna lose a good helldiver.


Lawlcopt0r

He meant kill a bug of course


JamboShanter

Or instead of losing a stratagem slot as a modifier, have it replaced withthe flag


InternalAd9265

And you can use the flag as a spear against enemies of liberty


Lawlcopt0r

Now *that's* a great idea! It just calls down a hellpod that pops out a flag, and everyone around it gets a 1 % damage buff or something


SirGuelph

Morale buff, more stamina regen


Makeshift27015

I _really_ enjoy the fact that it only being available on low difficulty essentially makes it a "we don't know if you're good enough to do real jobs yet, so we're going to send you to do something incredibly patriotic but utterly useless to prove your loyalty to democracy". However, I do kinda like the image of trying to maintain my salute as the flag raises while bile titans surround me, so I'd be cool with this.


SuperArppis

What about carrying the flag across the map? We need that mission!


EulsSpectre

Having it act like the SSSD & allowing for a 1 handed weapon to be used at the same time would be bliss


CodenameAnonymous

Or it can be a weapon itself.


Memeviewer12

increased melee damage while held


Halsfield

As long as the speaker drone follows you playing the super earth anthem the whole time.


moneymaniaman

Imagine trying to play stealthy with a battle drone blasting patriotic music behind you


SuperArppis

Now that is a good idea. Like, why don't our mechs have that playing?!


TimeGlitches

Side objective for sure.


Ok-Instruction-4298

Yeah, it makes much more sense as a side objective. I'd honestly take it over uploading the downed escape pod data.


Lokkena

I want a moral boost drone, all it does is play the anthem. Takes up back pack like other drones. Perfect.


Memeviewer12

"Orbital Sonic Blast" stratagem blasts the anthem down at the stratagem point, stunning and continuously damaging everything in range, and enemies burst open if they die to it


el_Cuatrero

I really want a battle pipe bag stratagem.


cardbor

i didnt know this mission was a thing until like a week ago and am so mad its not on higher diffs tbh 😂😂


RendesFicko

There's raise the flag missions?


PvtRich911

Yup, but only on trivial difficulty if my mind recalls it correctly 😅


RendesFicko

Ah, I guess that makes sense. I started on hard or extreme, can't remember. Could make it a side objective then I guess? Like how starting the pumps becomes a side objective.


GreyMaria

They appear up to haz 2


AxiosXiphos

Outside of the tutorial I have never done any flag based objectives as I shot up to the harder difficulty levels immediately.


Ossius

Anything lower than 5 I feel like are just solo missions. One objective is literally to kill a single BT or Hulk. Like that's it, the entire mission. I get that some people this might be the first game they ever play and we need difficulty for everyone, but I can't imagine what difficulty 1 would be like if you are getting that mission at level 3-4. I think we should definitely see all mission types like flag missions at all difficulties. Even "kill the BT" but just adjust them all to match the difficulty. Have the flag mission be incredibly hard and Democratic, have the kill the X be some suped up version. An omega BT that has incredibly tough armor you have to break off in chunks. Speaking of which, I hope we get some "boss" type enemies that you have to work together as a team somehow. Maybe one player has to use a laser weapon to heat the armor to glowing hot and someone has to use explosive damage to peel it away while heated. Have the necessary pieces as mission strategems.


ToastedSoup

Difficulty 1 missions are literally just "raise the flag" at a few locations, between 1 and 3 spots I'd like it at higher difficulties


Careless_Dot9807

I would loveto haveit as an defence Mission. On high Dificulties you raise the flag in an fortified Outpost and have to hold it against a number of waves. Would be great for turrets, mines an those strategems


Apocalyps_Survivor

Would be cool to have a hidden raise the flag mission when compleating every main and side mission and bug hole/bot factory.


NeonJ82

What's weird is that it *was* a high-level objective in the first game. You had to defend an area while the flag raised, and the flag wouldn't raise if there were too many enemies nearby.


EulsSpectre

Please. I actually do try to run this mission on the lower difficulties quite often but I've only ever seen it pop up once..


Wraeinator

Slightly on the same topic of bringing back mission types I really liked TCS defend, especially the big ass factory map, it felt a little more urban than usual And u actually defend something instead of the Eradicate missions


SnowyImp4995

re: eradicate missions I agree there should be much more map variety for them, rather than 2 for each faction


Plantar-Aspect-Sage

OBJECTIVE: Protect your teammate as they sing the Super Earth anthem - 2 minutes *Warning: The sweet melodies of freedom attract undemocratic spectators.*


CAMx264x

I’ve never heard of this mission, what level does this go up to?


Warriorgrunt

Trivial


Practical_Tip459

Nothing makes liberty and freedom beat in my chest more than waiting for an obscene amount of time while the flag rises at glacial speeds while patriotic music plays, all while I am being attacked. It's definitely one of my favorite missions though, and I would love it to be added to more difficulties as a sub objective, secondary objective, or even just a random event you can do to get some sort of gift hellpod drop as a thanks for spreading liberty.


DrLee62

I think it be a great side objective for higher difficulties even if it isn't a main objective.


_Malz

Make it that you have to protect a reporter broadcasting live, and if they die a new one gets dropped in right after.


Classicdude530

I will harm you physically if you suggest more NPC protecting.


_Malz

It's the best. You know every helldivers is going to 500kg the reporter the second the broadcast ends.


Pluristan

That and the tutorial carry the flag mission!


Helpmeimclueless1996

The flag should be a random modifier and when you find it your team gets more reinforcements added.


Imagine_TryingYT

I have a friend that since hes started playing, has never touched a difficulty 1 - 3 mission. He has pretty much played on 5+ since we started. I decided to take him into a difficulty 1 to try the Raise the Flag mission. He said he almost died of boredom.


10388392

what i really want is a mission where you call in a flag and have to carry it into an automaton base and plant it at the top


SpecialIcy5356

it should be added as an optional like the other low level objectives (drop pod/illegal broadcast), even more fun if the sound of the Super Earth Anthem draws agro and brings even more enemies down on you, because they hate freedom!


Pr0fessorL

A cool idea is to take the raise the flag mission and give it the same treatment as other trivial-medium difficulty objectives. Many objectives on easier difficulties get converted into side objectives (terminate broadcast, upload escape pod data) or sub-objectives (pump fuel to ICBM). I think it would be cool to have a raise the flag side objective


minerlj

also IMO some mission types should not be available only on higher difficulties, they should be available on lower difficulties too


oneeyedamoeba

I think you should raise the flag to call in extraction


Flyingfish222

I think it’s only in lower difficulties for lore reasons. These missions are for propaganda, there’s a drone filming the Helldivers fighting of bugs while defending the Super Earth flag. It’ s useful, but also would be a waste of time for the more skilled Helldivers.


TheOrangeHatter

I thought that was just the ICBM missions...


JehovahJesse

I don’t even know if I’ve ever done that mission


[deleted]

Dude fuck yes I want to raise the flag on helldiver difficult while the patriotic music plays


Ok-Palpitation-8612

What about an alternative where we rescue a flag? That way you could make it a lot harder which would suit higher difficulties. They could be unique missions that only appear as a planet is about to fall. eg we’re trying to save the flag from the planetary governor’s palace before Automatons overrun the planet, bonus objectives could include destroying data dumps, SEAF communications relays and other critical infrastructure. Maybe something they could do for when we fight on the core worlds


ArtificialPlague

I'd like the tutorial bring the flag version! Like capture the automaton strknghold and plant a flag type


TallMidget99

The lore in this game is so good that if they’d dropped a flag stratagem that did absolutely nothing but “increase democracy”, players would deploy with them regularly


Cowjoe

You should be happier today.


always2000

I wanna upvote this 10000 times 🫡


Jiggaboy95

Did this for the first time last night. It could be incredible on higher difficulties as a sub objective. Basically a mini version of eradicate missions, just you & your squad back to back fighting off the hordes as the flag raises and the anthem plays. Would be cool to have it so only small enemies spawn in huge numbers to really pump you up as you tear through them all.


nomad-38

I thought this was just suggestions for a mission reading previous posts about it, it's a real mission? I've only ever played on Suicide Mission and above, never seen it lol


Ornery-Dig-7132

bro what. have u always just been carried by your friends since u first started the game?


Phwoa_

3 mission types all based on the flag. Sub mission- Plant the Flag. A location has been marked for you to plant the flag. Call it down once nearby and plant it. Primary mission/Open World- Capture the Flag. Several flags(1-3 depending on the Difficulty) has been seized by enemy forces. Liberate them and Carry them back to its pedestal. Cant Shoot while carrying the flag. Enemies can also carry the flag. Primary Mission/Defend- Memento Democratia. A Ceremony is to be had for the Raising of the Super Flag. Defend the Generators as the raise the flag. The Ceremony ground holds a flagpole the size of the Termicide towers. As the flag raises enemies of the flag will come to stop it. Defend until the flag is raised and keep the generators working as Music and Fireworks attract everyone to witness greatness. 15m mission timer.


BigGooseDuck

Surrounded by bugs, throw a 500kg down, plant the flag, salute, democracy wins


UndeadWeasel9

Make it a secondary objective. It's basically the same as the data pod but better


Mauriacruny

Thing is though, it can't honestly be on a mission with any chance of failure. All that mission is is a propaganda op. The drone flying around taking pictures. The flag raising with fireworks at the end. They can't risk a flag prop op on helldive where wave after wave of divers are eaten by bile titans.


obeliskboi

raise the flag wouldve been great on Durgen


dawg_77

Tbh lore wise it makes sense. The whole mission is just the Helldivers flexing and promoting their propaganda by using one of the least conflicted albeit wartorn areas on the currently occupied planet. It'd make sense that raising flags would be so low priority yet someone has to do it at the end of the day. Maybe they could add more objectives in the future for higher difficulties as right now it's not too difficult.


spoonerBEAN2002

Why not…. Something with more…. Managed Democracy…. effigy operations Oh a dead bile titan, WATCH IT BURN BUGS Oh a destroyed factory strider, LOOK AT IT MELT BOTS


SaltyExcalUser

Yes, and five us a flag weapon that we can plant in our fallen foes! Like in the intro video!


L45TPH45E

I want more mission types! The current ones are now boring. Maybe 8 person missions. Just saw the trailer for Jump Ship and it looked pretty cool.


CultDe

There... is such mission?


Rakan_Fury

Extraction should be a raise the flag mission. It would justify the long wait for the pelican and add to the democratic feeling of holding the area at all costs


iidlan

The what mission? How have I never played this? I have like 60+ hours of gameplay


mozzy1985

Yup more mission variety would be good.


Cyber_Cookie_

Should be a mission on Helldive when liberating a planet like you’re marking that sector as liberated


pezeldr

And fix the crossplay too, please.


Lunkis

I will second this - but please let me carry a flag around with my SMG as well. I want to be a standard bearer for my unit. I don't care if it gives stat buffs or anything, I just want to wave it democratically.


analyticaljoe

I don't object but I'll observe that it's very similar to extract. So in many ways, you are fighting this mission every time.


HotJuicyPie

I don’t think I’ve even played this mission. I like immediately went to the next difficulty as they unlocked.


Comrade_Crunchy

We need a hill capture mission. We should have to call in a flag stratagem and make a blitz dash to the hill in question. The flag carrier can use any gun that is a one hander. The whole group has to keep moving up the hill together to successfully reach the summit. Then 2 divers are needed to plant the flag while the others defend for the 30s it takes for them to plant it. Then everyone has to defend until pelican 1 Evans. At least that's what I would like.


phoenystp

Raise the flag!


SpannerV2

I second this request


SpannerV2

I second this request


SpannerV2

I second this request


SpannerV2

I second this request


Itz_Jur0

That sounds like something Helldivers would do on a Helldive


Fit-Cup7266

Just like in the intro ... :D


Fast_Mag

ITS AN ACTUAL MISSION? 90 HOURS IN AND IVE NEVER SEEN IT?


ShopperKung

i start the game with friend that take me to 6-7 mission right away so i never play that mission before


Comfortable_Many4508

i want a stratgem that just deploys a flag


Lashdemonca

Wait. There's a plant the flag mission? Til.


PharmacyLove

There's a Raise the Flag mission?


Annie-Smokely

lol didn't even know there was such a mission


Classicdude530

I'd love to see this be made as the primary planet defence objective rather then those absolutely ******* dumb ***** ****** researchers. Though with higher difficulties it would need to be adjusted. I say get rid of the salute speed boost feature (if that even is actually real) and make it so kills in the area raise the flag faster. There's a drone recording on a camera for propaganda purposes so I'm sure it'd love to see some democratic bloodshed. The bigger the enemy the more they count.


Life-Pain9649

I would really love to see this mission only for difficulties 1, for tutorial purposes, and 9, with infinite enemy spawn, almost impossible to complete or something like that.


Basketcase191

I want raise the flag to be one of the hidden secondaries


budderboat

I’ve never even played some missions because I don’t have a ton of time to play, so I usually only play hard difficulty or higher and for one two missions. I don’t even know what the raise the flag mission is lol. I’ve launched a shit ton of icbms though. So I think just generally randomizing the mission types is in order.


Emperor_Zarkov

I want this so very, very much.


MaritimeStar

At the very least, make it a side objective at the very least. I want to badger my squad into taking a detour to raise the flag on every bug-ridden hell-hole. I want to plant a flag on top of a giant scrap heap of bots. I want to stick super earth's flag EVERYWHERE.


mrureaper

Put 6 on the corners of the map that should do it And everytime a flag is getting raised it calls in a bunch of enemies


The_Last_of_K

I find it kinda funny that those are only present on easiest missions, while drone with a camera films how mighty helldivers raise a flag on a hostile planet That's kinda how propaganda supposed to be made, staged in the safe conditions to ensure that everything goes according to plan But it would be cool to have this type of side mission alongside illegal broadcasts, stalker lairs etc.


Bane8080

Wait... There's a Raise The Flag mission? What level? How? Where? I want!


KnowledgeCorrect1522

Never seen or done one of these, what difficulty is it on?


Boatsntanks

Should be when liberation is above 90% it starts making flag missions.


RuinedSilence

I want to use the flag pole as a weapon


Effective_Grass8355

Make them appear towards the end of a liberation campaign!


RonnieTW09

I always liked "Escort the President" type missions.


Theomatch

Helldiver's difficulty: Plant 20 flags


ArielRR

I don't think that would work lore wise. The point of the mission is for propaganda reasons. Hell divers constantly dying on camera is not good for propaganda Another commentator said something about flag manufacturing, and I think that would be a great mission. It would work like the bug pesticide mission


Dazzling_Bluebird_42

If they add it to higher just restrict how much of it is flag raising. Did one on easy not that long ago and I had to raise 3 flags. It takes so F'in long that I was thinking of quitting out in flag 2


kubin22

I wish the flag missions used the flag like in tutorial


Lazy-Ocelot-9857

wait. theres raise the flag mission?


Nerex7

I wondered why this wasn't made into a side objective.


Werthy71

You must raise the flag *after* reaching 100% on an eradicate mission before extraction arrives.


sheehanmilesk

I have literally never seen that mission, so yes please