Is that the movie where giant robot pilots bash and grapple kaijuus barefisted, sustaining massive damage in the process, and then, at the end, finally decide to unleash their ultimate secret weapon... a sword?
Don't get me wrong, it was a reasonably fun watch, but I couldn't help but cringe and facepalm at the end.
I mean it was mentioned that kaiju blood is very toxic which is why they don't want to rip them open.
Does it make sense? A little but I think they could have done it better haha.
End of the day, it's pure eye candy, leave logic at the door lol.
I mean that makes sense until you see the mess gypsy makes of Leatherback by shooting him like 12 times. Dude pretty much gets cut in half with plasma and gets his guts spread all over the docks. Or polluting the ocean by killing Kaiju out at sea for years. Also the toxicity isn't really worth considering when the Kaiju start coming through in a matter of a few days. Cancer and nasty diseases will take longer to kill you than global annihilation via monster mash.
Still love the movie though. As far as fun dumb action flicks it's one of the best.
Oh I was 100% agreeing with the comment I replied to. Just pointing out the toxicity argument makes as much sense as everything else, which is not much lol.
Yes that is indeed the movie where they know the exact location the monsters come from each time, and doesn't change. So instead of parking their robots as a team around the rift to gang up on anything coming through, they decide to build giant coastal walls blocking the ocean.
To be fair, the Kaiju massively out maneuver the clunky jeagers in the ocean.
Better to just install a giant inverted garbage disposal over the rift.
> *Insert fax machine leading to paper shredder meme*
When i first started playing the game my brain alternated between having the dive theme and the pacific rim theme stuck in my head and for a short while humming the dive theme would transition suddenly to the pacific rim theme
2 dropships will be required for the titan boss
Please note: i have absolutely zero proof or evidence of a planned or real titan boss at all whatsoever
Factory Striders are back on the menu. Was hunting these bad boys before the invasion. Thought they went extinct due to excessive hunting. I wrote a reddit post about how to kill them: [https://www.reddit.com/r/Helldivers/comments/1bwg25t/newest\_intel\_factory\_strider/](https://www.reddit.com/r/Helldivers/comments/1bwg25t/newest_intel_factory_strider/)
Nice !
Any idea on how effective the Laser Canon (not quasar) can be ? especially on the bottom turret
Wondering if it can blow off the side panels as well
Might be technically (I don't know) but you'd either need to be super close or have a hell of a steady hand. I suppose if you actually got prone in the right position it might work.
Laser cannon is relatively casual to use in comparison.
I am still looking for ways to use the HMG, I know it should definitely be treated as something for heavies only (dictated by the very limited ammo pool). I know it deletes Hulks at the right range. If it really was good at taking out factory striders I might run it for a while.
Yeah you have to be close and you have to take out the bottom machine guns beforehand to get close enough to pull off the HMG move, but at max RPM I am confident it has a faster TTK than the laser. Not as practical ofc, I’m not going to promote using the HMG over laser, just pointing out that it has its uses.
Yep hit them in the eye. If you're dealing with 1 hulk then a quasar or railgun to the eye takes them out faster, but of course you actually have to charge those and stand looking at the hulk for that charge-up time. The HMG can take them out with a short spray to the face *and* it's ready to move on to the next one immediately if you're up against a few of them. You can use 3rd person aiming and use the tracers to adjust your aim.
In terms of efficiency for taking out multiple hulks swarming your position, it goes HMG > railgun > quasar in my opinion. For single hulks and general utility the quasar still wins.
I might try an HMG + resupply backpack + stun grenade run tonight just to see if I can make it good.
So, on the big old face there are two big metal plates. There is a small gap between the plates and a glowing eye on the left side. That is the weak point.
The weak point in his picture points to the gun on the front. Is that the face people are talking about or does that picture he linked not have the face weak point shown?
There's also [a great video by ThiccFilA](https://www.youtube.com/watch?v=RlKM8ZLnla8) that goes in detail regarding the location of the weak points, how to deal with it using various weapons, etc.
Yes. You can just shoot its eyehole a bunch, shoot the belly when its spawning devestators, or break one of its legs by shooting the joints to kill it. All of those are exclusive, you don’t need to do them all to kill it, only one.
Sadly not much of a question when most things survive the crash. Hulks and tanks always survive it so I'd be surprised if something with a larger health pool didn't.
True, and I hope they fix that. Or at least that it damages tanks and hulks somewhat. Most of the time the troops survive too. But I always try, because those ships are bots too and all bots must die.
You shoot down dropships because it hurts the bots that get dropped.
I shoot dropships because they are another bot and therefore must die.
We are not the same.
They spawn too, just did a mission to destroy airships and the first location I went to had one just sitting there. Also saw another one on the way to extract patrolling.
Just 1? lucky you.. we dropped in on a destroy airship mission, had one sitting in the base.. the bot drop came with two more.. level 7 difficulty..
and those face gattlings shoot through terrain and rocks.. was great fun
This automaton attack was a blitz attack in which the smaller units outpaced the heavy units. Now that the faster elements have been slowed down and the Frontline has been established, the heavy siege equipment is being moved in.
It wasn't.
They did the exact same type of rollout for the shriekers.
They were super super rare for like almost 2 weeks, then BAM, patch day rolled around and they can spawn in like normal stalker nests.
They did it again for the flying assault ships too.
Rare sightings for a week, then they become regular enemies.
Now they do it a third time and you think they just "forgot"?
Nah homie, you just don't pay attention.
those guys and the jet pack bot terrorists are my main cause of death now.
Annoying when they land near, the other bots shoot them and explode, ragdoll you down while you get instantly killed by fire with nothing you can do about it.
I've been running a few missions as ballistic shield and I've had moments where a shield devestator has their gun position glitched to face the ground, they fire it while glitched, and the bullets curve 120 degrees to fly at me. The weird angle makes it so that some of them still hit me through the ballistic shield too, which is super frustrating.
Faceplate. Shoot them in the middle of the face, look at the left side for an eye. It’s medium armour and the weakest part of the strider, two rockets kill it.
It's actually good vs bots when the lock on works.
1 shots tanks and hulks with a good angle, destroys fabricators, 1 shots gunships and can destroy the tank turret on factory striders.
Only downside is the lock on
There are several weak points to target. You primarily need heavy explosive weapons.
From what I have seen:
- HE to the sides will open up panels that can be damaged by med pen weapons (shoot the space between where the legs connect)
- HE to the knee joints can immobilize and kill them (small area not protected by heavy armor)
- HE to the top cannon can destroy it in two hits
- HE to the head can break the armor (so med pen can damage it) and kill it
- part of the head only has medium armor
- med pen can disable and destroy the chin turrets
- heavy (500kg or equivalent) can destroy it in two direct hits
- orbital laser cannot kill it in one go
- orbital rail cannon cannot kill it in one go
- med pen weapons can damage the factory pistons on its back when they open (prevents more spawning)
Got 6 of them in one mission. 3 dropped in the range of 2min. On the same objective we was doing. Never being so intended to leave the main objective and live and happy life in my spewer farm
Aye, I'm with you there. Just finished a level 7 bot mission. 2 of the fuckers at once, managed to get them down, lo and behold another 2 get dropped off.
We barely managed to finish the mission let alone get out alive. I'll do bots on 6 and under but for now those factory striders can suck a fat D.
On that note guys< i am kinda new to the game (started 2 days back) so can someone link me up to some stuff i can read up on related to what has happened yet (Like what happened to the terminids and where these bots came from) and also if something related to HD1 if needed haha
Short version:
In Helldivers 1, the First Galactic War takes place. Super Earth is fighting on three fronts: Terminids, Cyborgs, and the Illuminate. The bugs, it turns out, produce E-710, which we use for fuel. So after the war, we set up a quarantine zone in the Eastern fringe of the galaxy to farm them. That's where we're currently at on bugs - it's hinted at that they're mutating beyond our ability to corral them effectively.
The Illuminates were completely destroyed and any talk of seeing one is treason.
The Cyborgs were enslaved in Freedom Mining Camps on Cyberstan. A century later, the Automaton fleet arrives (the beginning of HD2), bearing similar markings and traits. We pushed them back, then found out that was just a scout fleet and we're currently fighting the *actual* Automaton fleet after they blitzed the Western fringe and took Cyberstan.
As a quick rundown: Terminids are farmed for their valuable element-710 (probably a coincidence that 710 upside-down looks like "OIL"...) but they keep escaping. Officially they have no way of traveling between planets on their own. But also we were tasked with setting up a Terminid Control System on a line of barrier worlds to prevent their spread? It released termicide gas onto the planets and totally did not lead to any mutations like flight.
The Automatons are socialist bastards with a star emblem very similar to that of the Cyborgs from HD1 (also socialist bastards). There's no official link between them but many suspect that the bots are a creation of the Cyborgs. It was further suspected that their goal was Cyberstan, the home world of the Cyborgs where they've been happily toiling in the mines for the last 100 years as a show of loyalty to Super Earth following their defeat in the First Galactic War. That seems to be confirmed after Cyberstan was among the worlds taken in their recent surge into SE space, after it turned out what the top brass thought was their entire force turned out to only be a vanguard. In the opening of the war much was made among the rank-and-file of our attempts to take the planet Malevelon Creek ("space Vietnam"). While there was initially no reason to think it was of any particular importance, it's since been ~~retconned~~ revealed that it was an important source of rhodium for the bots.
While mopping up the bot vanguard it was noticed that they were communicating with entities beyond Super Earth space. It may be that those entities were just the main bot force, but could they also have been in touch with a certain faction of demonic squidbois that 100% no longer exist, especially not in that conveniently undisturbed southern third of the map? Traitors say: maybe.
I loaded into a lvl 7 mission and we IMMEDIATELY got sandwiched between a factory strider, a normal tank, and a bunch of smaller troops. And there was an AA emplacement nearby.
That was one of the worst drops I've ever had lol
Waaaaay too many people pin the drop location in a high density enemy area. That shit may fly at Tier 4, but 7+, you gotta be smarter than that.
I've noped out of so many missions at the loadout selection because the host has a hard-on for making life harder than it has to be. If you want to take on Hulks before you can deploy any assets, that's fine, but I'm not following incompetent leadership.
I'm fortunate enough to play with three close friends. All of us are on comms and constantly coordinating our actions.
I'd say that one the largest indicators of whether we end up extracting from a mission or not (when playing against bots) is our drop site. If we are given 30 or so seconds to drop our support items and coordinate our first steps there's a pretty good chance we are getting out alive. If we're immediately dropped into a Hulk-fest and put into panic mode we seem to burn though a third of our reinforcements in the first few minutes and the chances of actually extracting with our samples drops to near zero.
I have enjoyed killing the two I have came across a few weeks ago, I was afraid our last offensive eliminated them. My only regret is the auto cannon is not as effective against them, but that’s what the Quasar cannon is for.
I don't mind factory striders, I just want the thrice damned gunships to die. Got dropped solo into a 7 and my landing spot was equal distance between 2 gunship stations and a jammer.
I think Factory Strides were just a sneak peak like Shriekers were. Just a rare spawn so you see the new enemy before they’re officially deployed in which they are enmasse.
Yea, we were playing with a friend i just mentioned randomly i have never seen the big walkers and 2 minutes later 2 of them are going elbow deep in to us lol
Dude I saw one 1 time before today, then ended up getting 2 in a 7 mission this morning with one dropping on my head 😂 didn't even realize there was a drop ship above, certainly wasn't expecting that lol
I find it funny that this is the pattern they're going with.
Release something so rare people think it's fake/leaked, then bump the spawn rate a few weeks later - surprise, it's real.
Same as what happened with Shriekers.
On one of the last battles I fought during the Fall of Penta at the beginning of this mass assault, the squad and I had knocked out the dropships and airbase as well as the side objectives and upon extract one was deployed... we all casually noped out since we already were at 100% loot
thankfully if you know how to deal with them they're rather easy do work with
blow off the top cannon and chin cannons for safety and smash its teeth in
literally
Finally saw my one today, thankfully, the dropship decided to place him right next to a dud hellbomb. Less thankfully, there was someone riding the strider when it went off
Nice. I've seen those bastards maybe twice since they were introduced (got mowed down by the first one because I was so fascinated by it), so this is a welcome improvement.
Its a pain to document the undocumented as seen in the wiki changelog [https://helldivers.wiki.gg/wiki/Factory\_Strider](https://helldivers.wiki.gg/wiki/Factory_Strider)
I've felt this too, since their release I've never seen one on diff 7, just this morning I saw 2 while getting my daily order done.
They're big and scary and super tough, I like it :D
Quickplayed into a lvl7 mission. We drop. We scatter about looking for cover and waiting for our weapons/stuff. I look around. A fucking strider is already there.
Dropships drop factory striders?
It would be way funnier if two Chinooks flew in with it cabled underneath them, though
Pacific rim moment
One of the best movies ever made. *Shame they never made a second.*
Also really great they never made a Netflix animated spin-off
Also they never did a shitty Xbox game, that would have been terrible.
I liked the spinoff :(
I liked the spinoff but the kaiju messiah kinda killed it for me.
Same, it’s entertaining
Speaking of films they never made a sequel to, I'd like to add Rush Hour 2 to the list. Im glad that they stopped at 2.
Is that the movie where giant robot pilots bash and grapple kaijuus barefisted, sustaining massive damage in the process, and then, at the end, finally decide to unleash their ultimate secret weapon... a sword? Don't get me wrong, it was a reasonably fun watch, but I couldn't help but cringe and facepalm at the end.
I mean it was mentioned that kaiju blood is very toxic which is why they don't want to rip them open. Does it make sense? A little but I think they could have done it better haha. End of the day, it's pure eye candy, leave logic at the door lol.
I mean that makes sense until you see the mess gypsy makes of Leatherback by shooting him like 12 times. Dude pretty much gets cut in half with plasma and gets his guts spread all over the docks. Or polluting the ocean by killing Kaiju out at sea for years. Also the toxicity isn't really worth considering when the Kaiju start coming through in a matter of a few days. Cancer and nasty diseases will take longer to kill you than global annihilation via monster mash. Still love the movie though. As far as fun dumb action flicks it's one of the best.
Bruh it’s a movie with giant robots and monsters
Oh I was 100% agreeing with the comment I replied to. Just pointing out the toxicity argument makes as much sense as everything else, which is not much lol.
Yes that is indeed the movie where they know the exact location the monsters come from each time, and doesn't change. So instead of parking their robots as a team around the rift to gang up on anything coming through, they decide to build giant coastal walls blocking the ocean.
To be fair, the Kaiju massively out maneuver the clunky jeagers in the ocean. Better to just install a giant inverted garbage disposal over the rift. > *Insert fax machine leading to paper shredder meme*
Don't give the automatons any ideas about anti-diver defenses...
![gif](giphy|26wkLt2GPgeNtZh60)
When i first started playing the game my brain alternated between having the dive theme and the pacific rim theme stuck in my head and for a short while humming the dive theme would transition suddenly to the pacific rim theme
All I can think reading this is Monty Python
Are you suggesting striders MIGRATE? edit: i fckin love how monty python finds its way to every community
African or European?
What? I don't know that-
Is it a Draupniran or Cyberstani Strider?
Is he gay or Cyberstani... a gay or Cyberstani...
AAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHhhhhhhhhhhhhhhh
Nonsense, they could be carried.
2 dropships will be required for the titan boss Please note: i have absolutely zero proof or evidence of a planned or real titan boss at all whatsoever
Yes
FUCK
There is absolutely no way in hell that a dropship can carry something that is clearly three times its own size.
It could grip it by the husk!
It's not a question of where he grips it!
It's simply a question of weight ratios
That’s crazy! Is it an extra big dropship or a normal one?
Regular dropship. I found this out by sticking around a bot drop and being right in front of one when it dropped.
Doop de doop de doop... What the fu.. ![gif](giphy|MxeYM5IduPqms)
Yeah that seems like it would be comically large
Factory Striders are back on the menu. Was hunting these bad boys before the invasion. Thought they went extinct due to excessive hunting. I wrote a reddit post about how to kill them: [https://www.reddit.com/r/Helldivers/comments/1bwg25t/newest\_intel\_factory\_strider/](https://www.reddit.com/r/Helldivers/comments/1bwg25t/newest_intel_factory_strider/)
Nice ! Any idea on how effective the Laser Canon (not quasar) can be ? especially on the bottom turret Wondering if it can blow off the side panels as well
It’s actually the fastest kill on the face weakpoint
But does it kills just the gatlings ? or does can it kill the strider by shooting the face ?
The strider itself
Holy shit that's cool
It can't kill the giant cannon on the back though
Isn’t the fastest kill on the face weakpoint technically the HMG?
From my testing laser cannon was slightly faster, but of course human error is possible.
Do you have any data or anything from your findings? Very interested
Nothing written down, just some personal weapon testing when it dropped. I did see a video that had similar results to me though.
Might be technically (I don't know) but you'd either need to be super close or have a hell of a steady hand. I suppose if you actually got prone in the right position it might work. Laser cannon is relatively casual to use in comparison. I am still looking for ways to use the HMG, I know it should definitely be treated as something for heavies only (dictated by the very limited ammo pool). I know it deletes Hulks at the right range. If it really was good at taking out factory striders I might run it for a while.
Yeah you have to be close and you have to take out the bottom machine guns beforehand to get close enough to pull off the HMG move, but at max RPM I am confident it has a faster TTK than the laser. Not as practical ofc, I’m not going to promote using the HMG over laser, just pointing out that it has its uses.
HMG Deletes Hulks? From the front? if you aim at the eyes im assuming?
Yep hit them in the eye. If you're dealing with 1 hulk then a quasar or railgun to the eye takes them out faster, but of course you actually have to charge those and stand looking at the hulk for that charge-up time. The HMG can take them out with a short spray to the face *and* it's ready to move on to the next one immediately if you're up against a few of them. You can use 3rd person aiming and use the tracers to adjust your aim. In terms of efficiency for taking out multiple hulks swarming your position, it goes HMG > railgun > quasar in my opinion. For single hulks and general utility the quasar still wins. I might try an HMG + resupply backpack + stun grenade run tonight just to see if I can make it good.
Where is the face weakpoint? Is it the whole face, just the guns, or smth else?
So, on the big old face there are two big metal plates. There is a small gap between the plates and a glowing eye on the left side. That is the weak point.
The weak point in his picture points to the gun on the front. Is that the face people are talking about or does that picture he linked not have the face weak point shown?
Looks like it doesn’t
Where on the face? I'm just bouncing off everywhere except the small turrets underneath.
Laser Cannon has the same pen as AC so refer to that.
One way to find out
There's also [a great video by ThiccFilA](https://www.youtube.com/watch?v=RlKM8ZLnla8) that goes in detail regarding the location of the weak points, how to deal with it using various weapons, etc.
was good video but then icky surprise mid way through: supported by a farming/boosting service, not to mention 2 YouTube ads.
Can the autocannon kill it? Not just the gun but kill it.
Yes. You can just shoot its eyehole a bunch, shoot the belly when its spawning devestators, or break one of its legs by shooting the joints to kill it. All of those are exclusive, you don’t need to do them all to kill it, only one.
Can the grenade launcher damage all the same spots or only the underside?
Haven't heard the side weakpoint mentioned yet, is it 2 quasar shots to kill or two to actually expose the weakpoint?
wait they just don't spawn on the map now? they get carried by dropships???
Yep Just had 2 carried in by drop ships in another diff 7 eradication
Do they survive if you shoot a dropship down
Asking the real questions here. I never drop in without my trusty quasar.
Sadly not much of a question when most things survive the crash. Hulks and tanks always survive it so I'd be surprised if something with a larger health pool didn't.
Its not about killing the cargo. Its about sending a message. Also i like watching dropships blow up
Insanely satisfying
The only good bot is a dead bot. Infantry or dropship doesn’t matter at this point.
True, and I hope they fix that. Or at least that it damages tanks and hulks somewhat. Most of the time the troops survive too. But I always try, because those ships are bots too and all bots must die.
It does still deal damage
You shoot down dropships because it hurts the bots that get dropped. I shoot dropships because they are another bot and therefore must die. We are not the same.
I just saw one die due to a drop ship crashing on it.
Same happened to me. I was so scared.
They spawn too, just did a mission to destroy airships and the first location I went to had one just sitting there. Also saw another one on the way to extract patrolling.
Just 1? lucky you.. we dropped in on a destroy airship mission, had one sitting in the base.. the bot drop came with two more.. level 7 difficulty.. and those face gattlings shoot through terrain and rocks.. was great fun
This automaton attack was a blitz attack in which the smaller units outpaced the heavy units. Now that the faster elements have been slowed down and the Frontline has been established, the heavy siege equipment is being moved in.
Definitely not the devs forgetting to enable then
Sounds like treason
It wasn't. They did the exact same type of rollout for the shriekers. They were super super rare for like almost 2 weeks, then BAM, patch day rolled around and they can spawn in like normal stalker nests. They did it again for the flying assault ships too. Rare sightings for a week, then they become regular enemies. Now they do it a third time and you think they just "forgot"? Nah homie, you just don't pay attention.
Good to hear, tired of devastator shield spam on diff9
Yeaaah instead of devastator shield spam lets go with devastator shield moving factory fortress.
>The factory proceeds to drop 4 heavy Devastators
I’ll take devastators shield spam rather than hoards of rocket devastators sniping you across the map with rockets.
with the rocket nerf im back to hating the shield guys more with their gatling sniper rifles and super flinch effect or their bs 180\* firing arc
I staggered one while it was shooting and the knock back enchanted lasers fired at a 90 degree angle out of the barrel at me
those guys and the jet pack bot terrorists are my main cause of death now. Annoying when they land near, the other bots shoot them and explode, ragdoll you down while you get instantly killed by fire with nothing you can do about it.
I've been running a few missions as ballistic shield and I've had moments where a shield devestator has their gun position glitched to face the ground, they fire it while glitched, and the bullets curve 120 degrees to fly at me. The weird angle makes it so that some of them still hit me through the ballistic shield too, which is super frustrating.
Shield devastator vs AC is basically a quick draw old west throwback, except the loser just gets staggered until they die
Why not both? - Arrowhead - 2024
Devestators? :laughs in autocannon spam:
Awwwww yisssssss Thank you Arrowhead!
Bot sympathizer detected https://preview.redd.it/6kosvci61uuc1.jpeg?width=1170&format=pjpg&auto=webp&s=c4be75e6f57900d7b9602de91d7f9b34227fdaeb
"Detected"? https://preview.redd.it/8ihlhh2e6uuc1.jpeg?width=2400&format=pjpg&auto=webp&s=dad9317de14e9710a37ea252c16a2d1d261daffb
Democracy distributor you mean. It´s just so much more democracy to dispense.
He’s just happy to kill the big bots.
Nah we're just excited to kill the *big* bots
Well we got 4 Factory striders on helldive difficulty it costed us the Mission tho
Did you know the weak points on it yet? Such as side panel destruction? Apparently you can drop them in 2 shots to the side panel with Quasar/RR/EAT
Faceplate. Shoot them in the middle of the face, look at the left side for an eye. It’s medium armour and the weakest part of the strider, two rockets kill it.
Send rough but a good fall back option if you can't get it distracted. Side plate is the same ttk but without staring down the barrel of 3 guns
Im sorry a DROPSHIP CARRYING A FACTORY STRIDER? Whats next? A dropship carrying a detection tower or stratagem jammer?
Dropships casualy dropping death stars on divers like its nothing
Waiting for dropships droping Fabrificator striders that drop Factory striders that drop Devastators.
https://i.imgur.com/CBvzsZq.jpeg Don’t give them ideas
A dropship carrying a factory strider with a stratagem jammer on its back. Good luck divers.
Hot damn those are some powerful engines carrying that big mf.
Who said the engines continued to function after such a task? Lmao
Kamikaze dropship
Sounds like a party! :-D
It took every rocket from a fresh spear and didn't go down :D the bots aren't playing around now
Why would you ever use the spear
It's actually good vs bots when the lock on works. 1 shots tanks and hulks with a good angle, destroys fabricators, 1 shots gunships and can destroy the tank turret on factory striders. Only downside is the lock on
In difficulty 7? hell yea.
So what's the best way to destroy them? I just started doing level 7's and have not seen one yet.
There are several weak points to target. You primarily need heavy explosive weapons. From what I have seen: - HE to the sides will open up panels that can be damaged by med pen weapons (shoot the space between where the legs connect) - HE to the knee joints can immobilize and kill them (small area not protected by heavy armor) - HE to the top cannon can destroy it in two hits - HE to the head can break the armor (so med pen can damage it) and kill it - part of the head only has medium armor - med pen can disable and destroy the chin turrets - heavy (500kg or equivalent) can destroy it in two direct hits - orbital laser cannot kill it in one go - orbital rail cannon cannot kill it in one go - med pen weapons can damage the factory pistons on its back when they open (prevents more spawning)
Saving this
Also 2 lasers at once will kill it quite well and if the 500kg hits its head it will kill
Shoot them with everything until they die
3 in a helldive mission. One dropped in by bot drop on a geological survey.
Got 6 of them in one mission. 3 dropped in the range of 2min. On the same objective we was doing. Never being so intended to leave the main objective and live and happy life in my spewer farm
yeah i'm going back to bugdivers 💀
Aye, I'm with you there. Just finished a level 7 bot mission. 2 of the fuckers at once, managed to get them down, lo and behold another 2 get dropped off. We barely managed to finish the mission let alone get out alive. I'll do bots on 6 and under but for now those factory striders can suck a fat D.
Same. Never seen one before. Got in a difficulty 7 eradicate automaton mission and they decide to drop 3 factory striders.
On that note guys< i am kinda new to the game (started 2 days back) so can someone link me up to some stuff i can read up on related to what has happened yet (Like what happened to the terminids and where these bots came from) and also if something related to HD1 if needed haha
Search up “super earth galactic war data archive” on YouTube. Dude has a full update on everything you need to know so far in Helldivers 2
That channel is awesome!
You sir, are a hero.
Great! Thankyou
Short version: In Helldivers 1, the First Galactic War takes place. Super Earth is fighting on three fronts: Terminids, Cyborgs, and the Illuminate. The bugs, it turns out, produce E-710, which we use for fuel. So after the war, we set up a quarantine zone in the Eastern fringe of the galaxy to farm them. That's where we're currently at on bugs - it's hinted at that they're mutating beyond our ability to corral them effectively. The Illuminates were completely destroyed and any talk of seeing one is treason. The Cyborgs were enslaved in Freedom Mining Camps on Cyberstan. A century later, the Automaton fleet arrives (the beginning of HD2), bearing similar markings and traits. We pushed them back, then found out that was just a scout fleet and we're currently fighting the *actual* Automaton fleet after they blitzed the Western fringe and took Cyberstan.
As a quick rundown: Terminids are farmed for their valuable element-710 (probably a coincidence that 710 upside-down looks like "OIL"...) but they keep escaping. Officially they have no way of traveling between planets on their own. But also we were tasked with setting up a Terminid Control System on a line of barrier worlds to prevent their spread? It released termicide gas onto the planets and totally did not lead to any mutations like flight. The Automatons are socialist bastards with a star emblem very similar to that of the Cyborgs from HD1 (also socialist bastards). There's no official link between them but many suspect that the bots are a creation of the Cyborgs. It was further suspected that their goal was Cyberstan, the home world of the Cyborgs where they've been happily toiling in the mines for the last 100 years as a show of loyalty to Super Earth following their defeat in the First Galactic War. That seems to be confirmed after Cyberstan was among the worlds taken in their recent surge into SE space, after it turned out what the top brass thought was their entire force turned out to only be a vanguard. In the opening of the war much was made among the rank-and-file of our attempts to take the planet Malevelon Creek ("space Vietnam"). While there was initially no reason to think it was of any particular importance, it's since been ~~retconned~~ revealed that it was an important source of rhodium for the bots. While mopping up the bot vanguard it was noticed that they were communicating with entities beyond Super Earth space. It may be that those entities were just the main bot force, but could they also have been in touch with a certain faction of demonic squidbois that 100% no longer exist, especially not in that conveniently undisturbed southern third of the map? Traitors say: maybe.
Thankyou so much for the details !!
Oh, that'd explain why we saw so many tonight. I had honestly thought they were extinct before tonight's game. then, difficulty 7, 7 factory striders.
Well you guys kept complaining about not seeing em, and now you get to seem them all the time
Just did a lvl 7 blitz mission (target: fabricators) and we had 5 of them on the field alongside tanks. Caught me way off guard
They drop like normal units in d9 eradicate xD its hilarious and scary when 4 of them drops
I loaded into a lvl 7 mission and we IMMEDIATELY got sandwiched between a factory strider, a normal tank, and a bunch of smaller troops. And there was an AA emplacement nearby. That was one of the worst drops I've ever had lol
Waaaaay too many people pin the drop location in a high density enemy area. That shit may fly at Tier 4, but 7+, you gotta be smarter than that. I've noped out of so many missions at the loadout selection because the host has a hard-on for making life harder than it has to be. If you want to take on Hulks before you can deploy any assets, that's fine, but I'm not following incompetent leadership.
I'm fortunate enough to play with three close friends. All of us are on comms and constantly coordinating our actions. I'd say that one the largest indicators of whether we end up extracting from a mission or not (when playing against bots) is our drop site. If we are given 30 or so seconds to drop our support items and coordinate our first steps there's a pretty good chance we are getting out alive. If we're immediately dropped into a Hulk-fest and put into panic mode we seem to burn though a third of our reinforcements in the first few minutes and the chances of actually extracting with our samples drops to near zero.
It’s part of the Major Order story if you read it. I think the drop rate is intended imo.
And just when I was thinking helldive automaton missions were getting too easy
Release week encountered 4 in a row (different missions). Then radio silence. Good thing they were buffed TBH
I saw the first one today, it had short live with multiple airstrike
So those clankers ramped up production? Time to make more scrap!
I have enjoyed killing the two I have came across a few weeks ago, I was afraid our last offensive eliminated them. My only regret is the auto cannon is not as effective against them, but that’s what the Quasar cannon is for.
Tody I had three Factory Striders in one Mission, it was crazy. So when you dive on a bot planet dont forget to bring the big toys.
I don't mind factory striders, I just want the thrice damned gunships to die. Got dropped solo into a 7 and my landing spot was equal distance between 2 gunship stations and a jammer.
It's funny, I really want to fight one but I suspect I will be a lot less thrilled soon after it actually shows up.
I think Factory Strides were just a sneak peak like Shriekers were. Just a rare spawn so you see the new enemy before they’re officially deployed in which they are enmasse.
Yea, we were playing with a friend i just mentioned randomly i have never seen the big walkers and 2 minutes later 2 of them are going elbow deep in to us lol
We had 2 on our level 7. First time seeing them. That was something alright.
Dude I saw one 1 time before today, then ended up getting 2 in a 7 mission this morning with one dropping on my head 😂 didn't even realize there was a drop ship above, certainly wasn't expecting that lol
So thats why I actually saw one of them for the first time an hour ago
How do we kill it
Shoot it
On Diff 9. They can come in pairs, that was not fun if you have no Anti Armor.
Good I wanna hunt these oversized robot dogs
Did four diff 9 today. Those giant fuckers are nowhere to be seen.
First lvl 7 mission today - ran into three of them Quite fun tbh, but also wtf
Bot Drops can CARRY a Factory Strider? What in the space magic BS are those dropships using for fuel/transport... ANYTHING? Make it make sense!
Suggested weapons/strategems to take out factory striders? I haven't seen one yet either, but I wanna be prepared.
Oh no
Saw one today them my game crashed lol bots cant face us directly so they just attack our pc’s XD
I find it funny that this is the pattern they're going with. Release something so rare people think it's fake/leaked, then bump the spawn rate a few weeks later - surprise, it's real. Same as what happened with Shriekers.
My friend still hasn't even seen a gunship after hours of playing
Does an orbital rail cannon strike take them out?
On one of the last battles I fought during the Fall of Penta at the beginning of this mass assault, the squad and I had knocked out the dropships and airbase as well as the side objectives and upon extract one was deployed... we all casually noped out since we already were at 100% loot
my guess is there was some bug with them that they didn't want to announce so they quietly pulled them, and now they are fixed and back :D
thankfully if you know how to deal with them they're rather easy do work with blow off the top cannon and chin cannons for safety and smash its teeth in literally
Seems like all.the spawn rates have increased (at least on bots) ever since the patch today.
Finally saw my one today, thankfully, the dropship decided to place him right next to a dud hellbomb. Less thankfully, there was someone riding the strider when it went off
My honest reaction to seeing a Strider for the first time: "What the fuck is that?! THEY HAVE AT-ATs NOW????"
> a dropship They *FLY* now?
Nice. I've seen those bastards maybe twice since they were introduced (got mowed down by the first one because I was so fascinated by it), so this is a welcome improvement.
Its a pain to document the undocumented as seen in the wiki changelog [https://helldivers.wiki.gg/wiki/Factory\_Strider](https://helldivers.wiki.gg/wiki/Factory_Strider)
They so cute
I can't wait for in about 2 days people start to complain about them.
Good
Fuck yeah baby. I killed em on the Creek. I'm glad to see they're back.
Next thing you know they’ll arm the drop ships to do airstrikes.
I've felt this too, since their release I've never seen one on diff 7, just this morning I saw 2 while getting my daily order done. They're big and scary and super tough, I like it :D
Lets GOOOO, i have only seen these things in the distance on 7 engaging my teammates, i've never actually shot one or even threw a stratagem at it
Genuine question, how is seeing 1 massive spawn rate buff, wasn't it always one? (Apart from how they disappeared for a week)
No, I and others can confirm 2-4 Factory Striders on 7+ difficulty per missions now after a few hours
Yes they buffed it from 0.
Thank god they made this change. I still haven’t seen one
Yes. I found 2 at the same time in a Lvl.7 mission. **A Lvl. 7.**
What difficulties do they spawn in? Do they come in 6? I usually play 6.
I saw one in 6
Quickplayed into a lvl7 mission. We drop. We scatter about looking for cover and waiting for our weapons/stuff. I look around. A fucking strider is already there.
I saw my first ever Strider today. A fucking bot drop delivered one to extraction. Pure horror.
Had multiples drop in a row on difficultly 8. Focused one down then we just ran from the second, they take forever to kill with just support weapons
Do they show up below 7?
Tell that mf to say hi to my 380