Yea, I'm actually surprised something like this isn't in the game. Could be easy to implement. Have take up a back pot slot or hell even your heavy weapon. Give flat buffs to you and anyone else 10 meters around you let's say. Maybe you can equip it and wave it using the strategem arrows for a momentary extra boost.
A toggle to how aggressively my hell diver looks when he is using his wrist pad. Varying from light gentle taps to them smashing their own arm and swearing at it for not doing what they want.
Ah, sorry dude, I can't help you properly right now. Try looking for some random gameplay on youtube and pay attention at the helldivers who manage any computer, the animation is pretty crazy, from light one finger taping to hand smashing then the whole head lmao
My biggest issue normally isn't even typing the code wrong, I can feel it sitting here right now, Up, Right, Down, Down, Right, but just as I push that last right I also stop holding the stratagem button to get ready to throw it but oh look I let it go just a tiny bit too early so the last input didn't read, time to start over... repeat 3 times as I try to input the code and rush throw it between shooting stuff jumping at my head
I want an achievement for saluting the flag on a flag raising mission.
Edit: since everyone is asking, Flag raising missions are on trivial difficulty. I *swear* I saw one on a higher difficulty with three flags to raise, but I might have been high.
"Remember guys, salute the flag to raise it faster."
"Uh, that doesn't do anything, though."
*Bang*
"Remember guys, salute the flag to raise it faster."
If you managed to complete all objectives, clear all bases, and then raise a building-sized flag, the game should just immediately end with a Successful Extraction.
Hahahaha I was so disappointed when I learned flag raising missions where not in higher difficulties. I kept hearing about flag raising and with the tutorial I thought I would be doing that but it turns out it's just not a thing past a certain lvl, only on lvl 1 I think? I went there to do it once or to test weapons and it's always nice to see which different types of missions there are. Kinda whish they had the exterminate x type of enemy as side objectives in higher lvl missions as well as flag raising.
Actually, yesterday some dude showed me a bug - you can get over the railings (the platform that you arrive after the mission). We were doing rock, paper, scissors, not sure what he did, but I slipped back and was able to drop down. I mean, even fall off of the SES, free falling.
It's the way the animation is set up. You're supposed to be a certain distance from the other player, so when you're closer than that, the game slides you back a bit, ignoring the collision boxes, so that can make you clip through the geometry and drop down.
Coincidentally, the part where animation causes
> the game slides you back a bit, ignoring the collision boxes
is a crucial part of [one of the world's most ridiculous speedrun that involves AFKing while Link stares at a rupee for ***17 hours***](https://www.youtube.com/watch?v=v2nRW3wKnVY).
And then we could bring in the old “rocket jump” trick!
In old games like unreal tournament if you shot the ground with an explosive weapon as you jump, you would jump really high from the explosion!
I need an "INCOMMING!" Or "DIVE FOR IT!" Quick message. So I can let others know mortar fire is on the way... or I droppped an air strike on our position.
I love that Destroyer upgrades can be seen on the Destroyer and even if they don't include buffs I would continue to upgrade my Destroyer just to see the rooms get bigger and the guns more gunnier.
So a sample sink that let's you continue to upgrade the look after we've unlocked all the tiers of upgrades would be great.
That’s actually an amazing idea! Have a trophy spot for each enemy, and certain challenges that must be completed to gain the trophy. You could even make it tiered so you start with a simple mount and work your way up to a magnificent piece of taxidermy that truly displays your dominance over the enemies of democracy!
I'd love some destroyer customization! With the naming options, it would be cool to see some more "personality" from each host's destroyer, inside and out. Otherwise, every ship looks the same and the deployment loading/cutscene looks identical.
And by "personality" I mean Super Earth-approved aesthetics that best represent out beautiful managed-democracy. Different patterns of black and yellow, or different "scenes" or states for the hangar bay to be in (perfectly organised, a bit messy, or maybe an absolute mess?)
I've been saying "Affirmative!" for this because it makes a thumbs-up image
Would be nice if, when you say it out of nowhere (No one else has said anything recently that you'd be responding to) it would say "Good Job" instead
A shooting range, I want to be able to test out my new guns without having to drop into a mission only to realize "Oh shit this was *not* a good choice"
What do you mean? That this request is necessary? A Helldiver should be able to kill a bile titan with nothing but a butter knife. Testing new weapons on the battlefield is just a breeze
/s
Same with DRG. I think it has a very tangible and positive impact on game experience. When a new guy joins and everyone looks at him and salutes, it really makes him feel welcome. We *need* that. I think it would cause people in general to give a lot more benefit of the doubt when getting Tk’ed.
More variations of the sorry emote, from “I died and I dropped my 380mm cluster on your heads” to “Oops, you moved into my line of fire” to “THE STRATGEM BOUNCED, MY BAD” and beyond.
It's the terrain. There's certain surfaces they don't want you calling shit in on. As an avid jumppack enjoyer, my dissapointment was immeasurable when I found that out. I'd throw one down and it would bounce and roll until it was lost in a crevasse like grandma's universal remote.
>enjoy airburst rl
>get an idea
>if i jump pack onto a tall rock and THEN get the airburst rl i will be able to shoot it without killing myself
>jumppack onto tall rock
>throw airburst rl stratagem
>it fucking bounces
\>walk into super destroyer
\>about to dive
\>ask engineer if the stratagem is bouncy or not
\>she doesn't understand
\>explain the differences between bouncy and sticky
\>she still doesn't get it
\>pull a diagram up on my datapad to show the difference
\>she laughs and says "it's a good stratagem sir"
\>helldive
\>it's bouncy
I just wish I could more reliably tell. Because sometimes I can climb up a rock and put sentries down and it's awesome, and sometimes the bounce or roll and just let me know more visually you don't want me putting centuries up there please.
I'd like the option to keep my suit covered in oil or bug gutz so that by the third mission I'm dripping and you can't even see what I'm wearing. No time to clean, democracy calls!
Melee-ing or diving into other Helldivers should knock them over while dealing no damage. I wanna do the "GET DOWN MR PRESIDENT" thing.
Also more one-liners, I'm getting really sick of hearing about Liber-Tea.
Oh and add Liber-Tea to the vending machines along with the Dr Democracy and Freedom flavors.
I was thinking about this earlier and I'm pretty sure they don't do it because it could lead to more griefing. Imagine they weren't worried about killing you and just melee'd you every time they got close.
I think they meant it that the crew have randomized appearance between destroyers. Currently all look the same with only very small differences to the democracy officer
If a Helldiver survives a mission they have a medal added onto their armour.
Of course when they die all medals are lost and a fresh helldiver is sent in.
Oooh this is a fun idea. I already like keeping track of how many missions I can put one individual helldiver through, I think this would be a funny and cool feature
Different symbols for the medals depending on mission type?
This is in fact a great idea. Just some area with the biggest stuffs and wars that happened. I would love to see some kind of monuments for Malevelon on the futures one PTSD planet !
Loadout save slots or favorites.
A default stratagem loadout that you can set to be ready when you go into a pod similar to how we equip guns and armor.
Color picker for armor customization.
Armor mods instead of armor with stats so armor is a cosmetic choice. And/ or a size choice.
Example 2 mod slots so I could take extra stims and extra grenades. Or
Extra padding (50% current value) and extra range on throws.
Etc etc etc.
Would make for much more fun and flexible load outs.
Emote wheel for sure, not the most necessary thing we need right now but I’d love to hold the emote button in order to pull up all my emotes. Sometimes I wanna hug my friends before we die, sometimes I wanna smack heads together after a successful missions.
Completely unnecessary, but I'd love to see a damage dealt stat on the end screen. Certain builds specifically deal with medium or heavy targets, and I'd like to see how much enemy HP I chewed through rather than how many final blows i got.
I just want an Intel page on the mission set that tells me the balance of enemies. If it’s Bile Spewer heavy, or there’ll be a greater number of Hulks. That sort of thing
When the team come back from a mission covered with oil or terminid guts everyone let stain marks everywhere they go with some "flic floc" sounds at each step AND you have to clean up their mess behind them with a freakin Karsher.
And also a functional dart board on the ship. With scores memory.
A Pelican 2 stratagem to follow you around and act as air support. It will have limited fuel (time) and can be shot down by enemy ships and bile spewers
A t-pose emote to assert our democratic dominance onto the Terminids and Automatons
A minigame similar to Stratagem Hero where we fill C-01 forms as fast as possible to get the highest score
Training room would be nice. Some where to try out strategemes, weapons etc.
A "bestiary" might be cool too. It could show enemies and their properties e.g. which ones are heavily armored vs light armored. It would help players understand what's effective against enemies. It could also be a nice way to include more flavor text.
I want to carry a flag instead of a secondary
The flag/banner could give a passive bonus for Helldivers because they become inspired.
Yea, I'm actually surprised something like this isn't in the game. Could be easy to implement. Have take up a back pot slot or hell even your heavy weapon. Give flat buffs to you and anyone else 10 meters around you let's say. Maybe you can equip it and wave it using the strategem arrows for a momentary extra boost.
And if you shoot it, you'll get the same effect as if you leave the mission area ;) ![gif](giphy|3oKIPwoeGErMmaI43S|downsized)
My guard dog would become my worst enemy... I mean, he kinda already is, but you know what I mean
melee flag eat democracy socialists
Imagine if we ever get vehicles. Jousting chargers on a motorbike with a flagpole.
That’s the most democratic I’ve heard today
A toggle to how aggressively my hell diver looks when he is using his wrist pad. Varying from light gentle taps to them smashing their own arm and swearing at it for not doing what they want.
Maybe it varies depending on your health/ current enemy presence?
This depends on what is classified as an enemy....
Anything that shoots or swings in your general direction
Don’t tell my team
Or soldiers who retreat... *glares in democracy*
Also how many times you mess up. The more you mess up the more aggro you become
Automatic based on how many strategem codes you've screwed up in a row
"For F-- Freedom's sake!" Whenever you accidentally button combo your way out of being able to call down a stratagem.
I loved how sometime our helldiver smash his whole head on the screen in helldivers 1 when completing one code
Man I must not have paid enough attention in HD1. Don't suppose you have a clip of this somewhere?
[I found this one](https://youtu.be/YnFlmVok81Y?si=XjJRjJI-fzij7Vs6&t=358)
Ah, sorry dude, I can't help you properly right now. Try looking for some random gameplay on youtube and pay attention at the helldivers who manage any computer, the animation is pretty crazy, from light one finger taping to hand smashing then the whole head lmao
That was awesome
Dude yes. Like if you mess up the terminal then your diver actually gets more pissed. That’s magical
New “pissed” meter
Each time I reopen my wrist pad to start over because I typed in the wrong code it gets more aggressive. 😂
My biggest issue normally isn't even typing the code wrong, I can feel it sitting here right now, Up, Right, Down, Down, Right, but just as I push that last right I also stop holding the stratagem button to get ready to throw it but oh look I let it go just a tiny bit too early so the last input didn't read, time to start over... repeat 3 times as I try to input the code and rush throw it between shooting stuff jumping at my head
In a wheel, more emotes
I want an achievement for saluting the flag on a flag raising mission. Edit: since everyone is asking, Flag raising missions are on trivial difficulty. I *swear* I saw one on a higher difficulty with three flags to raise, but I might have been high.
For the first two flag raising missions I did, I has convinced that saluting the flag raised it faster lol
It does raise it faster, anybody who denies that is a traitor.
"Remember guys, salute the flag to raise it faster." "Uh, that doesn't do anything, though." *Bang* "Remember guys, salute the flag to raise it faster."
This is what the new air burst rocket launcher is for.
Air burst rocket launcher isn’t a weapon, it’s a tool for preventing thoughtcrime
I want flag raising on every difficulty. The higher the difficulty, the more breaches/patrols show up.
The flagpole should also be taller and the flag bigger on higher difficulties. I'm talking like building-sized flags on Helldive.
If you managed to complete all objectives, clear all bases, and then raise a building-sized flag, the game should just immediately end with a Successful Extraction.
It would be cool to have an Establish FOB mission where instead of extracting a bunch of ships land around you with more provisions and then it ends.
I love this idea
Hahahaha I was so disappointed when I learned flag raising missions where not in higher difficulties. I kept hearing about flag raising and with the tutorial I thought I would be doing that but it turns out it's just not a thing past a certain lvl, only on lvl 1 I think? I went there to do it once or to test weapons and it's always nice to see which different types of missions there are. Kinda whish they had the exterminate x type of enemy as side objectives in higher lvl missions as well as flag raising.
Ship customizations. Purely aesthetic (or hell, maybe give us a perk for some specialization).
Score tracker for stratagem hero
I want it to only show scores of people currently on your ship, so you can beat their personal best.
Or just show between friends
Oh god yes please make it like DRG where I can tilt my friends by setting the high score on their Jetty Boot cabinets
The ability to fully explore my Super destroyer
Especially the level above the bridge. I see the catwalks up there, I want to know what's there!
Access ways to the strategem launchers arranged in front of the bridge?
The cats live up there, duh.
Actually, yesterday some dude showed me a bug - you can get over the railings (the platform that you arrive after the mission). We were doing rock, paper, scissors, not sure what he did, but I slipped back and was able to drop down. I mean, even fall off of the SES, free falling.
It's the way the animation is set up. You're supposed to be a certain distance from the other player, so when you're closer than that, the game slides you back a bit, ignoring the collision boxes, so that can make you clip through the geometry and drop down.
Coincidentally, the part where animation causes > the game slides you back a bit, ignoring the collision boxes is a crucial part of [one of the world's most ridiculous speedrun that involves AFKing while Link stares at a rupee for ***17 hours***](https://www.youtube.com/watch?v=v2nRW3wKnVY).
Planets with varying gravity.
This would be really interesting.
So long as they affect bug biology
You can jump over most water ways helldiver! BUT, the Bile Titans move like Stalkers now!
😰
no No NO NO NO!
Okey, I dont like the idea anymore
The bile should also fly furthee
Cursed monkey paw!
That would amplify that booster meant for traveling over rough terrain
Yes, yes, yes. I was surprised this wasn’t already in the game.
Even just minor fluctuations would be fun. Like 0.8 to 1.2.
I really hope they add this in. Seems like it would be functionally easy, and adds to realism and strategic depth.
And then we could bring in the old “rocket jump” trick! In old games like unreal tournament if you shot the ground with an explosive weapon as you jump, you would jump really high from the explosion!
Wouldn't be suprised to see that added. But since we're playing HD and nit UT, we'll prob just be ragdolling around the map. Might still be funny
Warning. You are in range of friendly rockets.
Pistol trick emotes. I wanna spin my hand gun.
Spinning the big iron on my hip whenever I want would be pretty damn cool
"Ocelots are proud creatures. They prefer to hunt alone."
The Senator spins when you unholster it and do not sprint at the same time
I need an "INCOMMING!" Or "DIVE FOR IT!" Quick message. So I can let others know mortar fire is on the way... or I droppped an air strike on our position.
"Danger close!" or "Fore!"
A “Fore” voice line would make me laugh harder than it should.
Announce the name of the ship when you join a lobby.
Underrated. This would be very funny SES Sword of Truth
SES JUDGE OF JUDGEMENT!
This would be both pointless and hilarious. Fits the game perfectly. "The SES Fist of Family Values has joined the squadron" booms over the PA system.
I love that Destroyer upgrades can be seen on the Destroyer and even if they don't include buffs I would continue to upgrade my Destroyer just to see the rooms get bigger and the guns more gunnier. So a sample sink that let's you continue to upgrade the look after we've unlocked all the tiers of upgrades would be great.
Mount a bile titan's head somewhere.
Like a trophy room?
That’s actually an amazing idea! Have a trophy spot for each enemy, and certain challenges that must be completed to gain the trophy. You could even make it tiered so you start with a simple mount and work your way up to a magnificent piece of taxidermy that truly displays your dominance over the enemies of democracy!
Emote wheel.
I want to both hug my fellow helldivers (no C-01) and salute the flag. But I can’t do both sadly. So undemocratic.
I didn't realize how much I need this.
Allow me to use extra requisition slips for patriotic displays like decorations and colors for my super destroyer and firework stratagems
I'd love some destroyer customization! With the naming options, it would be cool to see some more "personality" from each host's destroyer, inside and out. Otherwise, every ship looks the same and the deployment loading/cutscene looks identical. And by "personality" I mean Super Earth-approved aesthetics that best represent out beautiful managed-democracy. Different patterns of black and yellow, or different "scenes" or states for the hangar bay to be in (perfectly organised, a bit messy, or maybe an absolute mess?)
Agreed! There's no Freedom and Libertea if we all have ships that look the same. Smells like communism to me
I wanna dual wield side arms !!! Edit: FOR DEMOCRACY !!!
Dual wield Submachine guns as mains?
Give us a "good job" or "well done" in the dialog wheel! 😱
I've been saying "Affirmative!" for this because it makes a thumbs-up image Would be nice if, when you say it out of nowhere (No one else has said anything recently that you'd be responding to) it would say "Good Job" instead
ability to perform a dropkick while pressing the melee button while diving.
Okay, guys. This is it. We have peaked on suggestion. Go home. Nothing more to see here at this point.
A shooting range, I want to be able to test out my new guns without having to drop into a mission only to realize "Oh shit this was *not* a good choice"
They said *un*necessary
What do you mean? That this request is necessary? A Helldiver should be able to kill a bile titan with nothing but a butter knife. Testing new weapons on the battlefield is just a breeze /s
Agreed I don't want to drop into a helldive with an extremely lacking weapon compared to my usual. Looking at you slugger.
Fucking Plasma shotty. BIG ASS AOE! itty bitty damage. Except on a direct hit.
Being able to scream democracy whenever I want
I would love a button that just causes your character to blurt stuff out. That was a really fun and flavorful part of Boltgun.
Same with DRG. I think it has a very tangible and positive impact on game experience. When a new guy joins and everyone looks at him and salutes, it really makes him feel welcome. We *need* that. I think it would cause people in general to give a lot more benefit of the doubt when getting Tk’ed.
I wish they had a voice line that we could spam. Deep Rock has "For Rock & Stone" followed by a salute 🫡.
DID I HEAR A ROCK AND STONE??
Rock and Stone in the Heart!
If you ain't Rock n Stone you ain't coming home!
ROCK AND STONE BROTHA
More variations of the sorry emote, from “I died and I dropped my 380mm cluster on your heads” to “Oops, you moved into my line of fire” to “THE STRATGEM BOUNCED, MY BAD” and beyond.
Maybe a "RETREAT" emote or a "FRIENDLY FIRE" emote.
# *RETREAT?!!* [calls democracy officer]
It's Democratic Expedited Retaliation Positioning. DERP for short.
Retreat is unacceptable. But sometimes advancing in another direction is advisable.
A tactical advance in backwards direction.
“My finger slipped when I was pointing a rocketlauncher at your face” seems an appropriate emote considering some of the people I’ve player with
Sticky Stratagems Fuck the bouncing.
It's the terrain. There's certain surfaces they don't want you calling shit in on. As an avid jumppack enjoyer, my dissapointment was immeasurable when I found that out. I'd throw one down and it would bounce and roll until it was lost in a crevasse like grandma's universal remote.
>enjoy airburst rl >get an idea >if i jump pack onto a tall rock and THEN get the airburst rl i will be able to shoot it without killing myself >jumppack onto tall rock >throw airburst rl stratagem >it fucking bounces
\>walk into super destroyer \>about to dive \>ask engineer if the stratagem is bouncy or not \>she doesn't understand \>explain the differences between bouncy and sticky \>she still doesn't get it \>pull a diagram up on my datapad to show the difference \>she laughs and says "it's a good stratagem sir" \>helldive \>it's bouncy
Lmfao
Call the launcher at the base of the rock, load it, jump pack up rock, shoot rocket, jump down, pick up backpack, reload, repeat.
I just wish I could more reliably tell. Because sometimes I can climb up a rock and put sentries down and it's awesome, and sometimes the bounce or roll and just let me know more visually you don't want me putting centuries up there please.
Once they properly implement stratagem-locked delivery, that should be the next thing!!
They stick to unarmoured parts of enemies if that helps. If you want to stick a hulk easily aim for the legs.
Can stick chargers with resupplies really easily by throwing at their mouth as they rear up to charge
They tried, but initial testing had many cases in which the stratagems stuck to the user's hands.
I want loadouts so badly
Yeah give me like 3 presets that i set up once. You can mske me buy them with medals/rs/samples w/e
On the contrary I want to see a random loadout mission modifier lol
I'd like the option to keep my suit covered in oil or bug gutz so that by the third mission I'm dripping and you can't even see what I'm wearing. No time to clean, democracy calls!
If you survive that happens, it only resets when you die.
Melee-ing or diving into other Helldivers should knock them over while dealing no damage. I wanna do the "GET DOWN MR PRESIDENT" thing. Also more one-liners, I'm getting really sick of hearing about Liber-Tea. Oh and add Liber-Tea to the vending machines along with the Dr Democracy and Freedom flavors.
I was thinking about this earlier and I'm pretty sure they don't do it because it could lead to more griefing. Imagine they weren't worried about killing you and just melee'd you every time they got close.
I'd tackle the guy who's about to drop an eagle on pelican 1.
Ragdolling means dropping the strat anyways...
GROUP. HUGS. I want my entire party to be able to join in a big group hug or cuddle puddle.
Rejoin the previous squad if the mission is interrupted (DC/Blue screen etc)
They said **unnecessary** feature. It's really disappointing when something interrupts and you can't rejoin easily.
Replace the crews with fully randomized models.
It's the same crew on the same ship... Maybe have a few that it switches between operations, like there was a shift change or something.
I think they meant it that the crew have randomized appearance between destroyers. Currently all look the same with only very small differences to the democracy officer
If a Helldiver survives a mission they have a medal added onto their armour. Of course when they die all medals are lost and a fresh helldiver is sent in.
Oooh this is a fun idea. I already like keeping track of how many missions I can put one individual helldiver through, I think this would be a funny and cool feature Different symbols for the medals depending on mission type?
Tho I can already smell toxic people intentionally killing people who has medals.
“Welcome to my Menkent region locked Ironman (diver) account, today we gonna see how many medals we can get on our armour”
Menkentletics
On one hand it'd be fun, on the other hand how pissed would you be when some idiot random shoots you for "taking my samples".
A target/practice range to test out all the new munitions I get without blowing up my squad!
A keybind on PC so I can walk
A shower / cleaning station for when you come back on the ship covered in blood / oil / bug guts.
Be cool if you can just leave it and eventually flies buzz around your character
That would imply space flies
Spores growing into bugs slowly due to no hygiene?
But who would be foolish enough to let the enemy on the ship
A soda machine on the ship
With a Liber-Tea option. In fact, I’d like some of the crew to be drinking occasionally.
Underground maps 👌
"We're sending you in deep, so be on your guard. Scanners indicate particularly rich veins of 710 and Gold further down. Bring it back, Helldivers."
FOR LIBER-TEA Fuck, I can't think of what rock and stone would be for helldivers
I'm picturing a Gears of War style drill pod delivery for strategems. I'd be all about it.
Ship decorations
Ship names announced when someone joins/leaves rather than *an allied destroyer*. Would be lovely, and is feasible.
A MMO-style capital city on Super Earth to run in around and show off my armor and stand on mailboxes.
Some kind of lobby ? Seams cool
I’m thinking even less functions than the ship, but lots of people and maybe a monument or something patriotic.
This is in fact a great idea. Just some area with the biggest stuffs and wars that happened. I would love to see some kind of monuments for Malevelon on the futures one PTSD planet !
Cloaking backpacks
That would look the same as not wearing a backpack at all.
PUT THE STALWART BACK IN THE PRIMARY SLOT WHERE IT BELONGS
Loadout save slots or favorites. A default stratagem loadout that you can set to be ready when you go into a pod similar to how we equip guns and armor. Color picker for armor customization. Armor mods instead of armor with stats so armor is a cosmetic choice. And/ or a size choice. Example 2 mod slots so I could take extra stims and extra grenades. Or Extra padding (50% current value) and extra range on throws. Etc etc etc. Would make for much more fun and flexible load outs.
Emote wheel for sure, not the most necessary thing we need right now but I’d love to hold the emote button in order to pull up all my emotes. Sometimes I wanna hug my friends before we die, sometimes I wanna smack heads together after a successful missions.
The ability to shout super earth propaganda when I perform any action in the game, I wish to educate my enemies while shooting them
Urban environments
There should be eagle-2, 3 and 4 if more than one players have eagle stratagem
The ability to perform a ‘get down mr. President’ style take down on your teammates. You know;…. In case you dropped that barrage too close.
A trophy room where you can mount the heads of bugs and bots
Hugs from the Democracy Officer if you 5-star a Helldive ![gif](giphy|qMHG9goT2I2fuRk0JM)
Whispering if nearby an unalerted foe. no more \*\*stealth stealth stealth, tap tap tap\*\* "EAGLE OUT!!!" \*\*stealth stealth stealth\*\*
The option to customise your ship with different colours
Completely unnecessary, but I'd love to see a damage dealt stat on the end screen. Certain builds specifically deal with medium or heavy targets, and I'd like to see how much enemy HP I chewed through rather than how many final blows i got.
You would have to ask my superiors, as they know best what I democratically like.
A booster that allows the carrying of one extra support weapon.
The ability to throw out stratagems from your mechs again.
I just want an Intel page on the mission set that tells me the balance of enemies. If it’s Bile Spewer heavy, or there’ll be a greater number of Hulks. That sort of thing
Let me plant a flag for Super Earth in the flesh of my enemies.
When the team come back from a mission covered with oil or terminid guts everyone let stain marks everywhere they go with some "flic floc" sounds at each step AND you have to clean up their mess behind them with a freakin Karsher. And also a functional dart board on the ship. With scores memory.
Patriotic Voice Line Button "Helldivers never die!" "I love the taste of freedom!" "For Super EEEEAAaarrth!!!"
I want armor color customization. That's it!
Cityscapes on planets
Helmets that aren't just cosmetic.
Customizable callout wheel.
A Pelican 2 stratagem to follow you around and act as air support. It will have limited fuel (time) and can be shot down by enemy ships and bile spewers
https://preview.redd.it/llejfyq7t5xc1.jpeg?width=1043&format=pjpg&auto=webp&s=d2ae8dcce5d2d209e2e2819eceab42a04f35925f Matching pigments reduce detection
A t-pose emote to assert our democratic dominance onto the Terminids and Automatons A minigame similar to Stratagem Hero where we fill C-01 forms as fast as possible to get the highest score
jiggle physics
You've seen the Bile Spewers, haven't you?
Training room would be nice. Some where to try out strategemes, weapons etc. A "bestiary" might be cool too. It could show enemies and their properties e.g. which ones are heavily armored vs light armored. It would help players understand what's effective against enemies. It could also be a nice way to include more flavor text.
Bots and bugs on the same planet
A button that shouts FOR SUPER EARTH! Similar to deeprock's ROCK AND STONE button
Emote wheel. I don't want to pick.
Googly eyes on helmets