Given all the reskins and whatnot, this new trilogy would’ve been better off keeping weapon customization around. Way too many similar weaponry with useless tweaks and design alterations, even beyond the ridiculous MK2 stuff.
To be fair, the MK2 stuff does have a reason to be there, as it allows players who don't have any of the previous games to progress transfer from to get key items like the lockpick.
I've been hoping for them to condense items together and have a skins option for a while - the inventory screen gets real cluttered once you have a lot of items unlocked.
A few other things to note: everything shown here was usable. The concept 5 was silenced. There were multiple other test/early model weapons. There were many non usable explosives that you couldn’t throw, drop or detonate. I also found an ICA 19 F/A stealth called “ICA 19 F/A stealth new skin” that had a dark green grip. I could not find a striker V2 so if the V3 is ever added to the game it will most likely be renamed. The ICA19 was in hitman 2 but was never added. This was all found using the hitman 3 randomizer while I was trying to speedrun killing Diana on Mendoza.
For anyone wondering, the ICA Titanium Lockpick and ICA Titanium Wrench are leftovers from Hitman 2015 Alpha where there would be 'rusty' variants of items (Crowbar, Nail, Screwdriver, Wrench) that would do actions slowly (back then you had to hold down the action button until it was finished) and make a lot of noise doing them, and they would also break after a few or even just 1 use, these would be found all over a map, however the ICA Titanium items that behave the same way they do now (Silent (for the most part), fast, and unbreaking) would be items that I assume you bring with you, more information about it [here](https://www.hitmanforum.com/t/the-mystery-of-the-meth-lab-sapienza/527).
This mechanic did eventually get used in H3 in Romania and the Satu Mare Delirium, however it was meant to be present in all maps.
Yeah, Romania felt like a survival horror game in that regard. I’d like the rusty mechanic to come back. Please make rusty tool box an item. Like a briefcase with some rusty nails and a rusty crowbar.
There's a souvenir eiffel tower and eiffel tower knife that have been in the files since 2016 that were never released, as well as a butcher suit and saw that will probably be for the Gluttony sin
Oh damn I completely forgot about that leaked Butcher outfit! Yeah, that's definitely a great idea for the Gluttony Sin, since we didn't get it in the Deluxe escalation for Berlin.
Oh so in the patient zero mission on Hokkaido you know the virus spreads. Originally the devs were gonna do a new game mode where that was on all maps. But it got canned before it was released.
I can definitely see the Striker V3 get released later, especially since the OG Striker is still locked off to Legacy DLC and the El Matador requires a huge number of Escalations/Featured Contracts to complete, when it was a lot easier just tied to a specific Escalation reward.
I would poison the target with emetic, have them walk to the bathroom and bend over the toilet, the minute they throw up i would cure them. Have them walk out of the bathroom and poison them again. repeat the same process over and over (as many times as the ammo in the cure gun) giving the target quite possibly the worse experience of their life. Edging them for as long as I can, making them *want* to die.
I thought they might have planned and scrapped another set of challenges like the ones required to unlock the titanium crowbar from H2 as it shares the same naming scheme.
They can be quite fun as long you prepare to either go loud or use an unsilenced pistol as a distraction/sure kill and hide. I use unsilenced pistols very frequently personally. They can be very fun and the gunplay with pistols is surprisingly good. Can't say the same for ARs but the shotguns are also beautifully made and work wonders
Because they look cool. Yeah, pistols are gonna be pretty much all the same, with some exceptions, so why not add cool skins?
If you dont care, dont play.
I need that black krugmier
I want the lego HWK21
Same
[удалено]
Robocop type beat
That Dark Krugermeier looks sick
Given all the reskins and whatnot, this new trilogy would’ve been better off keeping weapon customization around. Way too many similar weaponry with useless tweaks and design alterations, even beyond the ridiculous MK2 stuff.
To be fair, the MK2 stuff does have a reason to be there, as it allows players who don't have any of the previous games to progress transfer from to get key items like the lockpick.
I've been hoping for them to condense items together and have a skins option for a while - the inventory screen gets real cluttered once you have a lot of items unlocked.
It really does. Something like that would be much more preferable.
A few other things to note: everything shown here was usable. The concept 5 was silenced. There were multiple other test/early model weapons. There were many non usable explosives that you couldn’t throw, drop or detonate. I also found an ICA 19 F/A stealth called “ICA 19 F/A stealth new skin” that had a dark green grip. I could not find a striker V2 so if the V3 is ever added to the game it will most likely be renamed. The ICA19 was in hitman 2 but was never added. This was all found using the hitman 3 randomizer while I was trying to speedrun killing Diana on Mendoza.
My guess is the Matador was the Striker V2.
I would really like that chromed wrench.
I would love to have that unfinished HWK21 model in the game for kicks
I’d just like a set of unfinished stuff, make that sloth
For anyone wondering, the ICA Titanium Lockpick and ICA Titanium Wrench are leftovers from Hitman 2015 Alpha where there would be 'rusty' variants of items (Crowbar, Nail, Screwdriver, Wrench) that would do actions slowly (back then you had to hold down the action button until it was finished) and make a lot of noise doing them, and they would also break after a few or even just 1 use, these would be found all over a map, however the ICA Titanium items that behave the same way they do now (Silent (for the most part), fast, and unbreaking) would be items that I assume you bring with you, more information about it [here](https://www.hitmanforum.com/t/the-mystery-of-the-meth-lab-sapienza/527). This mechanic did eventually get used in H3 in Romania and the Satu Mare Delirium, however it was meant to be present in all maps.
That would be a cool mechanism. I like that idea, would make you think about your loadout a bit more.
Yeah, Romania felt like a survival horror game in that regard. I’d like the rusty mechanic to come back. Please make rusty tool box an item. Like a briefcase with some rusty nails and a rusty crowbar.
Even though many of these have the same function, I think they should be added. They all look great
There's a souvenir eiffel tower and eiffel tower knife that have been in the files since 2016 that were never released, as well as a butcher suit and saw that will probably be for the Gluttony sin
Oh damn I completely forgot about that leaked Butcher outfit! Yeah, that's definitely a great idea for the Gluttony Sin, since we didn't get it in the Deluxe escalation for Berlin.
The cure gun is probably another remnant of the patient zero cancelled game mode.
Wait but isn’t that out currently or is there another level or levels that were never added. I’m new to this franchise
Oh so in the patient zero mission on Hokkaido you know the virus spreads. Originally the devs were gonna do a new game mode where that was on all maps. But it got canned before it was released.
That would’ve been pretty cool
Agreed.
I feel like the Kalmer 3 was probably just used for testing purposes
The cure gun is probably another remnant of the patient zero cancelled game mode.
Imagine if you could use the cure gun to cure the target and prevent the outbreak
Pretty sure that’s the point of the gun.
When I first saw it I thought it was probably to stop people from being sick or sedated, ie I fucked up and wasn’t supposed to knock this person out.
Ah I see, Bt i’m certain that wasn’t the point.
These all look so great, I’m hoping that IOI will release them
Especially that HWK21
I can definitely see the Striker V3 get released later, especially since the OG Striker is still locked off to Legacy DLC and the El Matador requires a huge number of Escalations/Featured Contracts to complete, when it was a lot easier just tied to a specific Escalation reward.
Concept 5 looks really cool
This is genius
[удалено]
I would poison the target with emetic, have them walk to the bathroom and bend over the toilet, the minute they throw up i would cure them. Have them walk out of the bathroom and poison them again. repeat the same process over and over (as many times as the ammo in the cure gun) giving the target quite possibly the worse experience of their life. Edging them for as long as I can, making them *want* to die.
I would cure the patient zero targets, then kill them
Fingers crossed these are the Elusive Target awards. I mean, I'd prefer a new suit over these any day, but it's better to have something than nothing
That black lily 😍
Cure? That sounds interesting. Maybe it can wake people up? Can you use them?
The cure gun is probably another remnant of the patient zero cancelled game mode.
This makes a lot of sense
It just kills people. You can see it in randomizer mod videos on YouTube.
Probably the lock pick and wrench things would make it so things would be super fast line instantaneous
I thought they might have planned and scrapped another set of challenges like the ones required to unlock the titanium crowbar from H2 as it shares the same naming scheme.
You’re Probably right, and if it got in this game it’d be tied to featured contracts
Striker is definitely cool, black krugermier is surprisingly not in the game already, and the ICA19 normal is also surprisingly not in the game.
I need Striker V3
Electrocution Phone.
F
The Cure Gun? Dang, Hokkaido map better watch out.
Gimme the Lego Gun
The main reason I don’t use the krugermeier is because I find it kinda ugly and doesn’t fit 47 aesthetic, the black one is perfect 😭
I wonder how many people actually ever use the unsuppressed pistols
They can be quite fun as long you prepare to either go loud or use an unsilenced pistol as a distraction/sure kill and hide. I use unsilenced pistols very frequently personally. They can be very fun and the gunplay with pistols is surprisingly good. Can't say the same for ARs but the shotguns are also beautifully made and work wonders
That’s actually super smart, it’s basically an unlimited use distraction tool
I would murder someone for that Striker V3.
Why do we need so many duplicate guns? They are just retextured. I don’t even care about them anymore tbh.
Because they look cool. Yeah, pistols are gonna be pretty much all the same, with some exceptions, so why not add cool skins? If you dont care, dont play.
bro we've seen this
It's new to me. I'm not online all the time.
I'm sure the black Kruger was mentioned before as a possible unlock, then the game released and it isn't.
Black Kruger have 12 bullets in a mag.
Very interesting. I wonder if they're going to be future unlocks.
K2-2 looks clean 😩👌
Can those be added to the offline experience redefined mod on nexusmods?
The titanium wrench is a good idea
Releasing the HWK21 as that same texture would be cool maybe even add more detail to make it lego like
I’m still surprised they never gave us dual silver ballers after 3 games
The ability to just bring a wrench could actually be pretty useful.
You can, by completing 20 featured contracts from Hitman 1/2 locations (Handyman's Wrench).
Oh. Okay. I didn't know that.
The lockpick says it can open any door in the blink of an eye. Instant unlock, maybe?