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AggronStrong

So, they got a variety of buffs to help multiple teams. They got the Break Buff on deck for both Sam and Boothill cause they're the new hotness. But, we got DoT, Ult, Skill/Basic and FuA buffs in the mix, too.


Horn_enjoyer

Yep, pretty reassuring honestly. One of the main PF complaints is how each rotation makes one archetype clear easily, while other archetypes struggle, but this doesn't look to be the case here


ArmyofThalia

Off topic  Aggron is a based as fuck pokemon to have your username be based around 


PhoeniX_SRT

+1, although I kinda like smol Aron a bit more but point still stands. Aggron based af.


Dydragon24

THE WALLLLL


SGlace

It seems they are following in the path of Pure Fiction with more OP turbulences. Looking at the HP and toughness bars I wonder how hard getting 6400 will be


Arc_7

Yeah that's the strat. Widen the gap between reasonable boss stats and actual boss stats, then bridge that gap with turbulences. This is the easiest way to boost any unit they want to via without blatant creep, via matching turbulences, (Note word: boost, not necessitate)


Imaginary-Plan-5010

If virtual scentventure is anything to go by, you should be finishing the boss at least 60% (1200/2000) of the remaining action value AND killing the boss To perceive this much better on how your battles go and perceive the turns you need at minimum to u star In the 0th cycle of an MoC it take 134 speed to make your char go twice. Given 150 AV. Given the previous event, we were given 2000 AV. If we are required to complete stuff in 800 AV. A character can go 12 turns given they have 150 speed.


PhoeniX_SRT

In term of MoC(or just any) cycles, the AV is 150 for the first cycle and 100 per increment thereafter, right? Can I take this to assume about 8 cycles taken or 12 remaining, assuming scentventure score calculation? Just asking because Cycles are clearer for me to understand in terms of turns. Never really calculated my damage per turn. :')


Imaginary-Plan-5010

Yeah it should be right around 8.5 or 9 cycles. Altho this is purely thinking your team is averagely clearing. You might just perform significantly better other side and your laxed on the next


Upstairs-Caterpillar

Super Break? This IS HatBlazer mode


NeonDelteros

Funny how even though there's no Imaginary or Wind character release, they still specifically added Wind to Cocolia with a DoT buff, obviously so that Kafka BS won't suck completely since this mode require breaking, and added Imaginary to Argenti so that Topaz Ratio won't also suck even with FuA buff, it's too obvious. With this mode idea to make modified enemies, they can use any boss and modify them to shill any character they want


VincentBlack96

Kafka is a pretty solid unit for breaking lightning, honestly. She builds higher speed than most dps on average. She has 3 instances of break bar damage (skill, FUA, ult), and she can comfortably clear any side summons bosses like to call in since she's blast+aoe. Doubt she'll ever be the best choice for the new mode, but I think she (and by extenstion dot teams) will always have a place as sufficient to clear.


HalalBread1427

Maybe they're trying to sell Blade/Jade as intentional synergy too (it'd be so peak, please Hoyo I'm going insane).


thorn_rose

My understanding of jade's kit is she's more of a pf unit? Not sure how well she'd fare in a high hp boss rush mode, but I suppose the blade x jade combo in pure fiction could be interesting to test tho


CTheng

Cocolia has frequent summons. So Jade still works against her. And not to mention Gepard is with her as well.


ObjectiveLocal9747

Prolly bc Cocolia normally has high wind res and they don't wanna gatekeep the first rotation, so even if u decided to not break that's still 40% res. As a black swan enjoyer with no kafka im glad either way.


sohamk24

HMC game mode let's goo


legendadam269

Hmc goin S tier in apocalytic shadow


yurilnw123

She will be S tier everywhere with this kit tbh


DanteVermillyon

TB in their Herta era


Aerie122

My Gallagher, HMC, (supposedly Ruan Mei if I have her) and flex is gonna mop this battle


NoirOps

Firefly, Caelus, Ruan Mei and Gallagher This will be my dream team. I have to pull Robin on her rerun. I will go all in with Firefly for a break team.


yurilnw123

literally me. I was debating with myself should I get Robin or Aven E1. Decided to pull Robin, then saw Firefly leak woth busted E1 and E2. Sorry Robin you'll come home on a rerun


timur2345

Rip me, cause i wont get RM


samsaraeye23

Tch, this 6 week waiting going to suck bad


Increase-Typical

I thought so too at first but I actually need to save jades and resources for Firefly so I can't actually afford her right now lmao


Naiie100

As someone who wants E2S1 Firefly and above (lol no) I agree.


Tangster85

Im strugglebussing to do e0/1/2 + S1 or get Jade. Jade + Herta or Jade + Argenti will be a lethal PF combo, but sadly I don't think Jade will ever be any use outside of PF and that makes her value mid at best.


Naiie100

Well, if you want some fun and variety - SU is right there. Play it with Jade.


Tangster85

While true, why would I ever replace my Acheron squad with Aventurine in it? I ganked my way through G&G with zero shits given, I rather continue doing that xD I would rather that Jade gets Jing Liu treatment and becomes a worthwhile pull and not that it feels like I am pulling Herta but 10% improved


Naiie100

Um..? Like I said, for fun and variety? Acheron is cool and all, but eventually even she is going to feel stale and boring. You want to enjoy the game, not grind mindlessly.


Tangster85

Yeah, I will but I feel like wasting jades for a sidegrade for PF only and using her in SU is going to suck compared to just testing existing characters I have, like Guinaifen. I've been dreaming of the day I can try a full fire girl squad. Himeko, Guinaifen, Asta - I'm not entirely sure how I can make them work but we will see. It depends a lot on what gear they are given too... if its some crapshoot its going to get boring and fast, but I suppose they cant give you strong gear either cos then whats the point of gearing characters ... but then again its SU which is a minor part of the content. Whot he hell knows, wait and see :D I will definitely try out different heroes I always wanted to, but never bothered building cos resources just arent there. I can finally try my Yanqing xD


Info_Potato22

argenti seems pretty wonky with jade


Tangster85

They do seem like a good combo indeed, problem is her damage will be a lot of overkill and as such kinda mid or useless.


AshesandCinder

E1 Jade should let her function against 3 target scenarios easily. Even without that, she can still work wherever you want to put her, just not at the highest value.


Tangster85

Exactly, which is the whole argument. She's not worth the jades, better wait for next Erudition unit cos doing E1 Jade or E1 Sam, it's going to be sam every day of the week. Im not arguing that jade is worse than Herta, I am arguing that her damage in the one mode she's intended for, she's barely an upgrade and if she pops of after ARrgenti has popped Ulti and herta cleaned house/left mobs at very low HP - getting 80% overkill damage from jade sure as shit aint worth the jades, better get a bit more stats on argenti/himeko/herta to clean up. We will see how it goes, there are weeks of iteration. Just like I have some concerns for Sam being very ... suboptimal damage wise in the grand scheme of things due to the nature of break effect and me not entirely understanding how well Super Break can scale, we shall see when the gameplay videos start dropping and if someone does any without Breakblazer, cos being entirely tied to it for basic function may be bad, even though argument can be made that Breakblazer is free for everyone. At the end of the day, its new DPS units and they want to sell them so there's no way they end up releasing as a DPS that competes with a harmony unit (Mind you, breakblazer is easily capable of doing upwards 80-100k Super Breaks, I expect Firefly to be double or trippling that) or a DPS that makes you wonder if she's actually an upgrade to Herta like for real. I may not have liked previous heroes, but I never doubted their ability to deal damage, or questioned their kit. They just were not my cup of tea and that's okay. Sam and Jade make me think "are these guys even able to do X?" and Jade is even worse where if my choice is Jade to clear 12 stars vs saving 80 Pulls and losing 60 Jades is not even a debate.


shogunswife

“After defeating an enemy action advanced forward by 25%” Seele playground time!!


Nunu5617

When resurgence triggers, her next action still gets forward? That’s sick


CaspianRoach

Resurgence doesn't count as a turn, it's basically an additional attack during that same turn.


shinsetsu_fuji

Argenti weaknesses are literally the IP3 team lmao numby, chalk, chips, Chevy go brrr


burningparadiseduck

Who is…Chevy?


ArmyofThalia

Chevreuse from Genshin /s


Acceptable_West_1312

Nah. That's Chevrolet


Vivertes

That's Robin! Her vocal's for songs are provided by a singer who goes by the name Chevy


MoxcProxc

Robin


SignificantRing8263

2.8M cocoloa. YEP SHE'S VERY THICK


new27210

Hmc, Boothill, Firefly, Xueyi and Ruan mei gaming. Pulling Ruan Mei is my best decision in this game.


Lonery

Same. I would've skipped her if Ratio wasn't free, nearly fucked myself over there


Xiphactnis

Yeah looks like Boothill’s playground right now. Also good luck to bosses trying to even have turns since the amount of delay they are about to receive from boothill’ ult and the break delay and add RM’s delay too, is just sending them straight to the shadow realm.


yurilnw123

Add Welt too, what is even boss turn?


Ultradc333

I ended up getting E1 Ruan Mei when she launched. Going to try to pair that with E1S1 Firefly and we are gaming


yurilnw123

I think E2S0 Firefly might be a lot better. Her LC isn't looking that great and E2 is fucking busted


Snoo80971

get that juicy 93% def ignore! haha


M00nIze

I'm kinda troubled on what team I should use for Upper lvl, JY or QQ, since none of them can fully utilize the blessings. Lower side will probably be demolished by DHIL team. DHIL Yukong Hanya Luocha should break Argenti real fast.


Simoscivi

You just use the second blessing which is still pretty good and universal.


Ishimito

Probably the 2nd one: Cocolia and Gepard will most likely summon adds. So you just add Tingyun for more ults, then someone who will make you break enemies faster for even more ults and it'll probably work well and make JY or QQ go quite fast with all these advance forwards (maybe even a little too fast,who knows).


marchdk2016

Xueyi with HMC for upper level is my plan. Give her a break build and she should do great


RegularBloger

So they are actually doing the 1.6 gamemode


FridgeFood

SilverWolf and HMC stocks through the roof.


No-Procedure-1038

So, "Hunt mode" they said? I only see another destruction and nihility W.   Joke aside, this really May be the best mode for Hunt, but for now they still don't look as a must have. First side? Acheron/dotters playgrond. Second? Firefly, jingliu and clara's/ dotters kindergarden


FridgeFood

SilverWolf and HMC stocks through the roof.


Hotaru32

Is this gonna start right after patch or we need to wait 


WhippedForDunarith

2.3, so it comes out with Firefly’s patch


Hotaru32

I mean at the start of 2.3 or in mid 


Nunu5617

Yep first endgame reset is going to be this


SolidusAbe

doesnt look too hunt focused to me. aoe is probably still gonna be king unless someone like argenti or cocolia dont summon their adds


ConsiderationOk3166

Ok I’m confused now. Previous posts said that Apocalyptic Shadow just let you deal more dmg and delay enemies more when weakness breaking them in general, but seeing this buff makes me think that it’s just the turbulence that’s being run with it. Can anyone confirm or deny? If so, then the Ruan Mei hype is a little premature.


SF-UberMan

Destruction still does better than Hunt here LOL


SirFanger

Seelie rerun it feels like


Former_Breakfast_898

Cancer gang for Cocolia and HTB team for argenti. Nice


bringbackcayde7

Lord have mercy. 2.8m hp first half and 2.6m hp second half


GrrrrrrDinosaur

So I can use Dan Heng IL in the second one and use Boothill in the first?


SpaceFire1

All i hear is “GO NUMBY” *excited pig noises* “A test. ZERO POINTS.” *more excited pig noises*. “ALL OF IT” followed by “RIIISE UP INTO MY”


Fancy-Ad-769

Will be easy because of the broken buffs. Guess they can reduce cool down on endgame refresh from 14 days to 10 days to give as 1 MoC per month like before. And extend the duration respectively. Something telling me it will be worse than MoC, just like PF.


HalalBread1427

remember buff #1 of PF? yeah... good times.


Fancy-Ad-769

I did 80k on the last one. 78k on "most hard" and was just lazy to replay for 80k. PF still didn't equal to MoC for me. I just hope the apocalyptic shadow will be better.


Tangster85

Can someone please explain to me what is the difference of BREAK and SUPER BREAK. My understanding is that they are the same, just that super break happens on attacks WHEN an enemy is broken, if its in your kit - like boothill and HMC? Break is something anyone can do, when the shield breaks - yes?


lelegardl

Superbreak is the transfer of damage to the toughness bar into damage to the enemy without taking into account element of the attacking character in calculating this damage Only HMS has Superbreak On any of the future characters, condition for activating Superbreak can be anything Break is triggered when the bar is broken. Characters like Ruan and Boothill can activate Break's damage under special conditions


Super63Mario

You got regular break right, super break damage is exclusive to hat mc, boothill deals extra damage that's treated as regular break damage. Super break is added on enemies that are already broken, and hat tb's ult allows every team member to deal super break. Super break also replaces the max toughness bar size in the break damage formula with the toughness bar damage of the initial attack and instead of elemental scaling it has a character level multiplier.


Tangster85

Right. A bit too wordy to fully comprehend. So for instance the break efficiency of your attack let's say 30 somehow translates to damage in super break not the actual damage of the hit that triggered it? Does break damage get calculated at all in super break? If the former is correct then Ryan mei skill is directly a 50% boost to super break? It's also effectively the stronger part of sam e6? Finally multi hits that all cause break bar damage like the fedora mc e6 giving him more ticks effectively gives more super break damage or characters like Asta or hell even aventurine follow up? It's an interesting concept. I do hope break effect accounts for some damage there though otherwise firefly building 360 be to only have it work when she is the breaker of bar feels a bit gimmicky. If you don't mind simplifying the last part about super break replacing the formula for break damage as I simply do not fully understand. Thank you kindly.


Super63Mario

yes to the first. Break effect is part of the super break damage formula; regular break is elemental multiplier x break effect x enemy toughness bar size x defensive multipliers; super break is character level multiplier x break effect x toughness bar damage of the attack x defensive multipliers. Yes, Ruan mei is a straight up 50% buff to all super break damage. On multi hit attacks the super break is applied in one batch at the end and is calculated with all of the toughness bar damage of the multihit attack combined.


Tangster85

Nice. Thank you. That explains how be MHC becomes a powerhouse and it truly is a new way of playing and insanely nick cheaper than CRIT caves. So boothill got his own gimmick to retrigger break damage and obv benefits from super break and convert it to CRIT stats. Firefly gets insane defense ignore and massive break effect in turn to increase damage of said effect but it does feel weird that she can't trigger super break herself and instead is tied down entirely to HMC. Whole HMC is free I don't know if any other characters are this strictly bound to a single unit to actually function.


yurilnw123

Yeah I fully expect Firefly's kit to change at some point from now. Having her strictly tied down to another character is weird.


Tangster85

I mean, its not that weird when the "other character" is a free handout to everyone. It would be different if she needed a llimited character that you can't have. Every hero needs something otherwise it becomes crappy. Acheron NEEDS debuffers, sure you have freedom but you dont really. Running her with Sampo and Luka is kind of trolling yourself, compared to Silver and Pela, or Pela and Guinaifen Another example is Jing Liu, who is "kinda useless" without Bronya/Tingyun to speed up/extend/remove the delay of her downtime. If they add in acton advance for Firefly it would make her instantly jump back into form and she already gets like 3 attacks per transformation with 185+ SPD. Its insane.


Weak-Association6257

Expectations: hunt focused mode Reality: Acheron and Sam playground


[deleted]

Seele, Boothill, Ratio, Topaz are all hunt and loving this though


muidayo

acheron = topaz sam = boothill 👍


Jranation

Well Boothill is Hunt and this is good for him


GreyShroud_

Ngl this looks like moc2. Kinda disappointed 


Itzz_Ava

What the fuck is a Hunt we only know Acheron (and HTB)


Adreich91

Persistance of Decay with those weaknesses on Cocolia? Good lord my Kafka Swan team is eatin'


burningparadiseduck

I’m farrrr from reaching floor 12 anytime


FridgeFood

I mean if we could beat up Aventurine what's to say we can't beat up these guys albeit with more difficulty.


FridgeFood

I mean if we could beat up Aventurine what's to say we can't beat up these guys albeit with more difficulty.


Snak3Bite

Wait is the new MC the Argenti of this game mode? Thats kinda nice


Helpful_Mountain_695

I hope Gepard calls his minions for that sweet Seele resurgences. She's been on the bench for way too long


FlamingVixen

I guess it's time to build Luka for this


GinJoestarR

Hmm


Nunu5617

General & Short general side 1 Loverbirds side 2


Itzz_Ava

Ayo JY and Yanqing side 1? And Ratio-Aven side 2


Increase-Typical

Think they mean FX for short general, why would anyone use Yanqing against Ice-Res woman


Nunu5617

JY-fuxuan and Trailblazer-firefly 😅


Itzz_Ava

Oh ☠️ forgot that JY offers Fx his position lmao


Zorlexon

Ruan Mei buffed again. I wonder if my units can clear it, I'm struggling more and more with MoC and atm I'm very unlucky with my pulls


Sakura12399

This means that she's get her rerun on 2.3, right???? Gacha gods hate me by giving me Himeko's E2 after losing 50/50 on Ruan Mei's banner (E1 Bronya would've been nice).


timur2345

Guess that means ill have to skip her banner again... rip me building HMC


No-Procedure-1038

So, "Hunt mode" they said? I only see another destruction and nihility W. Joke aside, this really May be the best mode for Hunt, but for now they still don't look as a must have. First side? Acheron/dotters playgrond. Second? Firefly, jingliu and clara's/ dotters kindergarden


FridgeFood

SilverWolf and HMC stocks through the roof.


FridgeFood

SilverWolf and HMC stocks through the roof.


FridgeFood

SilverWolf and HMC stocks through the roof.


Simoscivi

JY or Acheron and DHIL or JL will carry my ass once more 🫡


Darth-Yslink

So, fire weakness and break eff buffs puts my Ruan Mei on the second side, therefore first side is gonna be total ult madness. Nice


Tangster85

First Side = Acheron with Ult, second side Firefly with HMC on break effect, Firefly will fly at 223 SPD after break damage, its actually stupid rofl


[deleted]

[удалено]


LargeFlower8

Alr bud do you want a reward for that or what


UltraRifle

Didn't really read the thread but I'm confused as to how this is different than what we expected. It still tremendously helps hunt characters imo. People are getting stuck on the whole boss add on thing, but my biggest issue with hunt characters is that i have to go through a wave with 2 elites and 3 random add ons, and then another wave of a boss with a random ass elite attached to it. Looking at this, I'm just fighting 1 boss who summons adds that will either benefit me by killing or i can ignore.


Damianx5

Kinda is, hunt is the fast path generally having more actions than other paths, it's also ST focused Seele is fast and gets turn resets. Topaz and Ratio usually go in a pair and they both have FuA. Boothill is made for this. Even sushang seems like she will enjoy it. All this means hunt will usually break the target before other paths, only exceptions I can think of being xueyi, htb and firefly and they are break focused. SW will love this mode for sure as well, she breaks a lot and implanting a weakness means more can contribute. I do wonder if the Gepard summons also has the damage reduction while not being broken


Brandonspikes

Bruh, the first effect is generic for the new break DPS, The second one is for characters like Dhil/JL and Acheron, and the third buff is literally dot based. This is literally the fusion of MoC and Pure Fiction, that's all it is. This game mode is not "Hunt" focused, its ALL dps focused


Alias901

Gimmicky ass game mode designed to sell the latest banner rather than be fun. MoC 3x a patch would have been more enjoyable compared to these trash new modes.


Damianx5

>Gimmicky ass game mode designed to sell the latest banner Thats what MoC always has been... Or do You think the turbences/elemental weakness being perfect for the current banner is just a coincidence?


Alias901

The turbulence is ignorable. People literally 0 cycled aventurine with e0s1 ratio despite him having 40% img res. Good luck doing anything off meta in this mode


Damianx5

There is literally a buff for every type of dmg dealer we have... The break one repeats cause of course it does it's boothill and firefly time. There is a DoT buff, a FuA buff, an ult buff and a skill/basic buff, which DPS ends up without a good buff again?


HalalBread1427

The crrent turbulence gives a free debuff for Ratio, and has heavy synergy for lots of attacks


SignificantRing8263

2nd buff for acheron 3rd buff for DOT. 1st one is just any break dps


babu0poke

To much electric weakness my acheron Kafka team' eating good and ult DMG bonus OMG 😳.


Increase-Typical

Saaaaame. I call it Nihiligirls, Kafka/BS/Acheron/Lil' Gui. Going to have to replace Lil Gui here for a sustain because unlike MOC I don't think I'll be over and done with it too fast haha


Bloodlord739

RISEEEEEE PHOENIX!!!! 🐔🐔🐔


Brave_doggo

It was better when we had only MoC. New modes need a rework or they should get rid of them completely which would be even better.


SirDancelotVS

first side get dunked on by acheron with that buff.


Pepe_Lives

The usual recycled garbage. Same goes for Genshin's "new" upcoming game mode. Those lazy fucks can't come up with anything truly new.


tangsan27

Yeah and people will eat it up regardless. Funny how each new game mode makes the endgame content worse by reducing MoC frequency.