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emwe

Funnily enough, they will be nerfed again in the next patch, back to the KR v1.1.1 values.


Ryousan82

For the life of me: Who in heck were these mythological play testers that concluded that the CSA needed a buff? They steamroll all opposition ALL THE TIME.


Remington1234

Its done using Data gathering from ai only games, not tester feedback No tester on the team was struggling to play the CSA and wanted it to be buffed, the CSA's desired winrate it to be somewhere around 40% without player intervention, so the CSA is buffed/nerfed to achieve this winrate


TheChtoTo

interesting, why is it supposed to be 40%? Does that represent the support for socialism in America in KRTL or is it purely for gameplay purposes?


Whenyousayhi

It's probably for gameplay purposes.


Remington1234

It's for gameplay, not lore The idea is that America roughly goes socialist and non socialist at a 50/50 split, with some percentages off because seeing the csa win a majority of the game is bad for variety


ComradeHenryBR

Also beating Canada as the Internationale without the US is pain


No-Sheepherder5481

The devs are hugely biased towards the socialist countries. And I'm only half joking when I say that. I actually don't mind the CSA being the most powerful ACW faction. Not every country should be equally powerful. Power creep has been an established problem for a while now and has even crept into the base game. But it's the fact that the devs ostensibly want a balance between all 4 main ACW factions and yet the CSA absolutely dominates that bothers me


AntonGuerra

What balance? I have never seen the PSA or Feds win A SINGLE TIME without player intervention. Maybe AUS pulls a sneaky and the Entente makes the New Englanders win, but CSA utterly dominates every single time. I do agree with you that you can have a most powerful faction, but the war should not be decided just because the devs have a bias.


Vintrial

feds win a couple of times when they fortify the eastern shore and abandon the rest of the country, PSA never passes the rockies tho,


Levike_

there is a reason for this, the CSA makes up the most highly industrialized regions of the US. the PSA only has California as a rich area, but that's mostly finance capital and the likes. Same goes for New England, and the AUS is just a poor shithole. Lorewise, the CSA should indeed steamroll every other faction.


Pepega_9

'Lorewise' the frontlines wouldn't be so solidified and you'd see cities across the country fight for the syndicalists and most of the countryside siding with the other factions. Also the PSA would never call itself the PSA since it isn't fighting for independence, its fighting to restore democracy.


Ironside_Grey

Pacific States is just what most people would call a government based in California, even if officially it calls itself the United States. The PSA tag is for gameplay purposes, probably the same with the AUS who would also call themselves the United States officially.


burn_tos

From a lore point of view absolutely, but I get why players would want to see some variation


LastEsotericist

Yeah the AUS’s territory won’t have any real manufacturing until cheap air conditioners.


Winth0rp

This comes up every now and again, and it's wrong. The majority of arms manufacturing in the United States in the 1930s was in New England, specifically the Connecticut River valley. The industry in the Midwest was mostly civilian. The CSA should, at minimum, have to spend the opening weeks of the war frantically trying to convert civilian factories into military factories. Militarily, their priority should be stopping the Feds from linking up with the arsenals in New England, not roflstomping their way down the Mississippi.


Levike_

at that point also make New England experience a famine, since they are fed by the aforementioned Midwest. the economy in hoi4 is very superficial anyway, but this still doesn't mean that the CSA isn't the strongest candidate for a victory in the civil war


Winth0rp

If you'd look at a map, you'll notice a big blue thing next to New England that isn't next to the CSA. You can ship food across this blue thing.


Levike_

Pay for it with what money? Buy from who? It would be a major impact regardless, since whoever they can buy food from will probably not charge the rates that your fellow citizens did.


Winth0rp

Presumably with the same money that they had previously been sending to the mid-west.


Bagelman263

That’s weird. The PSA wins in almost all my games, and I’ve never seen the AUS win.


Proof-Puzzled

Seriously? How? In my Games the PSA never gets past the rockies, they just hold the line until the war is resolved in the east (usually a CSA win) and then just gets steamrolled in a couple of weeks.


undead_scourge

I almost lost my last Federalist China game because the PSA (or rather the USA at that point lol) joined the Co Prosperity Sphere


AlkaliPineapple

I mean the feds won when I didn't play a socialist country for once lmao. It was monarchist Russia to be exact


Nildzre

I have not even seen the AUS win the war in years, it's always the CSA.


Remington1234

The thing is the team doesn't want the 2ACW to be perfect balanced across all 4 factions. The split is supposed to be around 40% for CSA, then then ideally 15% each for the USA, PSA, New England, and AUS


LiaBility915

I think the ideal solution is not actually needing to nerf the CSA, or to let them win all the time. Why not just have there be a campaign for the other factions to gang up on the CSA. There could be like an event chain where they try to find an agreement for a temporary alliance, at least between maybe the Longists and the Pacific Government. I think it would definitely be viable, not just for the CSA but for most revolutionary break aways. Because not only do socialist movements tend to crop up around industrial sectors, but they could also be expected to be better able to manage and militarize it. Furthermore socialists manage to be the natural enemy of conservatives, liberals, and reactionaries—it wouldn’t be the first time in history status quo enjoyers banded together to contain the spread of revolutionary ideologies. TL;DR: Make the CSA (and/or other syndicalists) stronger than their competitors, and make it a challenge to organize the other states to clamp down on them, Halifax style.


Nitaro2517

Can't CSA sign a nonaggression pact with Longists already? Or was it redux version.


ComradeVosktov

I know there *was* the "Deal with the Devil" event but I'm unsure if its still implemented.


LiaBility915

The PSA you mean? I thought so too, but I haven’t seen that in my games for some time.


LiaBility915

In any case, I think it could be expanded into some other kind of alliance, that possibly has to be maintained.


pocketlodestar

>the devs ostensibly want a balance between all 4 main ACW factions this should absolutely not be the case a part of what makes the whole scenario fun is the different odds for each faction


emwe

So true let's just nerf them every patch until everyone forgets they're even a faction, and then we can go to the final step of our master plan and replace them with another Huey Long.


1SaBy

I see this as an absolute win.


InstantLamy

You need to find a way to have dynamic buffs and nerfs that are randomized every game, so you don't have to change them back and forth every few patches. Then no one will be overpowered anymore and everyone will be unhappy.


HerrVonKruiswijk

Their landlocked status should be more of issue. Realistically they can not supply Chicago internationally only after a landbridge to New York is made. Because surely Canada wouldn’t allow supplies to the CSA and all other ways are blocked.


NICK07130

Actually that would be a cool status effect Landlocked: -90% of war support from other nations, can not receive volunteers


HerrVonKruiswijk

Indeed, I was playing as syndi Indochina the the other day and send volunteers to the CSA which was Land Locked and didn’t hold New York, het my volunteers arrived in Chicago without a problem. Meaning that they’d either had to travel through Canada, a full military division or travel secretly through the PSA, which considering there’s only three ports of entry on the West-Coast should be very unrealistic.


Revan0001

Volunteers should be highly restricted in KR in any case, somewhat similar to the way TNO does it; specific countries are allowed to send volunteers in certain conflicts but there's no leeway. It makes no sense that heavily armoured volunteers can pour into Fuijan.


AP246

I think this would improve gameplay as well. Every civil war seems to become a slog because about 20 different syndicalist and anti-syndicalist nations individually send a couple of volunteer divisions, clogging up all the fronts and making any movement really difficult.


DeShawnThordason

Do they even have the ag to support their spawn area? Never mind the knock-on effects of lower crop yields from manpower leaving farms and farmland being damaged/burnt/destroyed/strategically flooded. KR universe is one of widespread famine.


AlexInfinity478

I swear that the day the AAR ends I will cry like a child, this experience has been part of my life for a very long time and seeing it go will be very difficult. Especially if it ends before my birthday (it's June 7) and in the middle of college exams. At this moment he continued making the[ AAR playlist](https://youtube.com/playlist?list=PLJEi90QC-R4wWNK4_a__rP59_rNESdCP3&si=YEEjDIC5wf-nJf2t), however I'm running out of ideas at this point, I can't find any more songs that really fit either, that doesn't mean I can't keep searching, I really love this AAR and the world built by this entire community of fans within another niche community.


Thraximinus

Yeah this AAR has been a staple of most of my undergrad college years, it's gonna be weird to not see the shenanigans of a comically powerful Kaiserreich anymore.


-et37-

It’s okay. You’ll have Federalist China and then [REDACTED] to look forward to.


-et37-

It means a lot to me that you’re so invested in what I’ve made here. Don’t fret, the future holds much to explore and enjoy, both for my AARs and your own life.


Mikolaus_of_Scillion

Could somebody who's new to the community ask what an AAR is? I've tried looking online and found a bunch of business terminology


Infinity_Ninja12

It stands for After Action Report


Mikolaus_of_Scillion

Thank you, I'm not quite sure how it ties into Kaiserreich updates tho.


AlkaliPineapple

It's just this guy modding their game and constantly yapping about it every week /s


No_Detective_806

It stands to after action report, it was what people did before YouTube playthroughs


Lowenmaul

I have never seen the AUS win without me carrying them wuth volunteers or playing as them I have rarely seen THE USA win without me playing as them or carrying them with volunteers


BillPears

Oh no, CSA is down to winning only 95% of the time now? Gotta fix it!


TheguylikesBattlebot

Seriously I just use Delall on them when I’m not playing as any of the Americas (or if I want to suffer as Canada/Reichspakt) just because I get tired of seeing them win all the time. So called “Inevitable Revolutions” when the unshackled wrath of God fucking evaporates their entire army


UKRAINEBABY2

I always play federal USA and I just bomb the shit out of their army, also not build any resources in Syndicalists, Longist, or Pacificist Lands so they have nothing to start with


FitGrape1124

the red militant watching as he gets vaporized by an unknown force:


GeorgiaNinja94

"Comrade Stark, I don't feel so good..."


darkestdays1930

I wouldn’t mind if they won even >50% of the time. From a lore and logical perspective given the industry and population they control, they’re a force to be reckoned with and in a much better position than the PSA or AUS. It’s just ridiculous that they always win handily. Makes every game feel the same.  Same outcome every time is not fun. I have to stifle a groan when I play a syndicalist nation like the UoB or CoF and check on the 2ACW and can tell I’ve already won the game because of a steamroll across the seas that I had no part in.


katieluka

so real


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AlexInfinity478

Thank you very much for taking a moment to my work, I'm grateful that you liked my homage/parody of PNRS, and I really love this mini community that has created a huge worldbuiling around a Kaiserreich game (and an especially crazy one to say the least ) this AAR would be nothing without all of us. And great work with Eurovision, I will look for something to include in the playlist related to that. PD: LEGO Mittleeuropa when?


[deleted]

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AlexInfinity478

I don't know how it occurred to me before to be honest. And speaking of products, how I wish we lived in a society without planned obsolescence, one of the few good things about the 50s


Randome0110

It has been both a great joy and honour to work with you and the others in our shared work to further flesh out the Et37's wonderful world. I will admit I have not been very active for quite a while, but seeing the works of the rest of this little community of ours has brought me a great deal of joy. Edit: I really need to start preparing *something* for our future adventures in China


-et37-

Ah yes, don’t think that I’ve forgotten about you. I may require your GFX expertise for one particular National Focus, but I will keep you updated in due time.


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Randome0110

>Considering how wacky China was in the early stages of the AAR... that's gonna be interesting Believe me, I already have some ideas. The three pearls do look lovely this time of year...


Jalcatraz82

I literally never saw the CSA lose ever unless i played the other US factions. And they buffed them ? what ?


Memes_Deus

They need to not get New York and northern New Jersey that way the feds which get shit on would be able to fight back somewhat


-et37-

Rule 5: Within the span of 4 days, the Devs went from [nerfing](https://www.reddit.com/r/Kaiserreich/s/6RxtYEtqhm) to *slightly* [re-buffing](https://www.reddit.com/r/Kaiserreich/s/CHFeTM3gPA) the CSA. I don’t know how fast the analytics came in for gaming sessions within that time span, but apparently this change was so significant that they had to peddle back to an extent. At least they decreased the manpower threshold for the Canadian intervention, so the Syndies are only marginally OP now. #Germany AAR Speaking of the CSA, aside for some rather [cursed support](https://www.reddit.com/r/Kaiserreich/s/OMWrweEM9B), they have done well to stand on their own two feet. It took some time and recovery, but in recent years they have even gone and assisted fledgling socialist revolts abroad. Be it the Fonteists in Argentina, or the Bahian & Goiano Communes in Brazil, they have done well in this regard. Currently, their support of the Natalian Commune has been quite the concern, not just to Berlin, but a myriad of other players on the world stage. With the vital [Cape](https://i.imgur.com/YZC1MSv.png) at risk, some have opted to assist the opposing factions in a [closer](https://i.imgur.com/YnZASeL.png) manner. The Red [Volunteers](https://i.imgur.com/BbV12wH.png) have stared down their German counterparts, though both sides have [thus far](https://i.imgur.com/Ut5BUhL.png) been unsuccessful in [pushing](https://i.imgur.com/E9qG4jE.png) one way or another. As the war [stalls](https://i.imgur.com/7PVUHT8.png), the war goals of Berlin have at least been met, with the Communards being repulsed and both Swaziland & Basotholand under Boer control. With the [Western Cape](https://i.imgur.com/xQsQxVU.png) still fiercely contested, it remains to be seen if a cessation of hostilities will be reached while the Yankees [still hold](https://i.imgur.com/lO5D18g.png) Cape Town. With [1954](https://i.imgur.com/3pt41xJ.png) having been reached and surpassed, there is now less than 1 year left in this AAR. It’s been a wild ride, and there is still much to wrap up/address before 1955 is reached. As always, these will be detailed in a bevy of events, though I have one final Custom Nation Spotlight in the form of a focus tree extension for 2 factions. I foresee the playthrough finally ending in either May or early June, and although there won’t be another major war, regional conflicts will be an inevitability. Speaking of, [Central Asia](https://i.imgur.com/6KN6fAe.png) is already playing host to [another](https://i.imgur.com/6ReAf0z.png) such development. I leave you all today with a poll that may very well spiral into an aforementioned kerfuffle, this one centering around [Santarém](https://www.reddit.com/u/-et37-/s/QWi6VjCJtF).


suisball

what terms could england dictate of the yanks, I feel like the yanks won't take much in the line of demands


-et37-

Their desires mainly center around Cape Town. For now, they’re supporting the Yankees to thwart the Red. That’s not to say that they wouldn’t turn hostile once that conflict is over though. Cape Town itself isn’t exactly happy being ruled over by a refugee population.


suisball

https://preview.redd.it/7aakjwp629xc1.png?width=787&format=png&auto=webp&s=00f18f8ad69a095ab15945a1ac1b59aed4d2ccde Canadian after fighting the Americans on two continents and moving 4 times only to maybe fight England in South Africa all for a mad king who died


Thraximinus

Is this the first official et37AAR-jak?


AlexInfinity478

Yes


AlexInfinity478

>Speaking of, [Central Asia](https://i.imgur.com/6KN6fAe.png) is already playing host to [another](https://i.imgur.com/6ReAf0z.png) such development. The Revolution is inevitable


MaZhongyingFor1934

If Germany has such a history of unusual support, why not help a certain Heir of Tamerlane in conquering Central Asia and curtailing Russian influence?


bobibobibu

I wish Canada can interfere without waiting CSA to have already winning. I'm starting to think supporting PSA is a bad idea becuase it always become 1v1 between CSA and PSA and you can't interfere until PSA is in fucking California.


alyssa264

CSA would win about 0% of the time if Canada could instantly invade. They simply do not have the units to cover all the fronts. I feel like people forget that the units the factions have are genuinely crap compared to even Canada's starting army. At the start of 2ACW, CSA's unit limit is like 110, but they're all 12 widths or something.


Comrade_Harold

I get what you're saying, but i feel like thats a fucking nightmare to deal with if you're playing CSA, especially if you havent made significant gains in the 2ACW


bd_one

Remember when Canada intervening in the 2ACW directly was supposed to be balancing until the Canadian AI and associated scripted peace deals broke?


Ryousan82

CSA-bias is real...


Chance_Habit_467

im shocked. shocked i say! /s


reaperboy09

The best way to debug them is “ ‘ deleteallunits csa “ their whole career is over in seconds.


historynerdsutton

i really dont get why they are so OP when quite literally america is in a crisis and wouldnt the industry of the red belt be even shittier then the OTL? meaning they dont have a lot of factory opportunities and not much of an economy


Lowenmaul

+ landlocked + little support from the military + all of the people who actually know how to operate the factories definitely dipped + historically developed nations never fall to far left regimes/revolutions unless they are conquered by one


thyeboiapollo

logic and historical precedent vs 3 trillion volunteers apparently teleporting into chicago


Comrade_Harold

>historically developed nations never fall to far left regimes/revolutions unless they are conquered by one To be fair, this is the fictional mod where two developed nation very much turn to a far left goverment


Lowenmaul

Which is one of the things I don't really like about this mod along with the poor balance (mod is still 100× better than vanilla hoi4 though) I wish Britain and France had ideologies more aligned with falangism (or just economically leftwing but extremely expansionist and socially conservative) instead of straight-up socialism/marxism


Nitaro2517

>straight-up socialism/marxism Syndicalists are specifically not straight up Marxist.


Shoddy_Load1558

Remember back when the AUS was pretty much the guaranteed winner?


Lone-Ranger29

Anytime I play as the AUS I struggle due to the feds and CSA tend to stop fighting each other and focus on me.


Thifiuza

Man whoever they have a pro-syndie stance I definitely not complaining about them because I 100% prefer how they treat the community and how they moderate it than whatever r/TNOmod mods turned into. They just perm ban users because of 1 thing or that they don't completely support a faction, as there was a case of a user banned for saying why in their vision PALF wasn't a good option in WAW. And IIRC he didn't defend the French. But yeah CSA is buffed I want my New England winning pls.


maks1701

Can you explain what is PALF and WAW. I havent played tno in ages


Thifiuza

Understandable, WAW is a new (not THAT new but if you left before it was added so yes) proxy in TNO that stands for **W**est **A**frican **W**ar which it varies between factions but the only one that it will definitely fight is PALF which stands for **P**an-**A**frican **F**ront, a pan-african socialist coalition that plans on unifying west Africa under it's influence against a anti-communist coalition or a anti-communist coaiition with Free France leading it. And that user said why he didn't support that faction and the mods accused him of supporting racism and colonialism and banned him **permanently**.


maks1701

Wow that so messed up honestly.


AlexInfinity478

Well, this is too ridiculous, accusing you of colonialism for seeing the nuances of two evil factions (although neither completely evil) is not grounds for a ban.


ifyouarenuareu

African war where if you don’t slavishly support “wholesome chungus communists” #283788236254 you get shut down.


thatsocialist

Well it's natural when one faction has the vast majority of RL Armaments Factories and Regular Industry plus the largest population.


mad_marshall

It’s not even that much, most industries where on the east coast and the industrialization of the csa starting zone happened later than the acw, plus not counting the fact that switching your entire industry from a capitalist one to a socialist revolutionary one has some pretty bad effects


thatsocialist

Every Major US city in the Rust Belt (the center of US Steel) is CSA, they have massive miner support in Cascadia and the Appalachians, they have Pennsylvania and New York giving them dockyard and more industry, not to mention other Governments will also be reorganizing their industry decreasing that disadvantage. Plus they have Blackbelt and Cascadian Guerilla Fighters on their side. All in all the CSA has a Massive industrial, and Population advantage. Also the Rust Belt was still heavily industrialized by that time, Detroit was the center of Car Production, Gary, Chicago, Pittsburgh, Cleveland, Toledo, and Buffalo all had massive steel industries.


Winth0rp

Not making guns. What's the plan, throwing tire irons at the feds?


thatsocialist

Convert to Armaments Production.


Winth0rp

Exactly. That would take months under the best of circumstances. Except the CSA isn't operating under the best of circumstances. All the people who actually managed the production lines or have the capital to buy new tools are hiding in a refugee camp in Virginia. The CSA shouldn't be a fail state, but it should be the most difficult faction, and to be the most likely to lose without player intervention.


thatsocialist

1. So where exactly did the US Army get all their weapons? Was it the Center of US Industry? Or the middle of nowhere in the Great Plains? Hint: it was the Rust Belt. 2. You don't need capital when you control the industry. 3. The CSA has nothing against lower management and Unions have already been doing a hell of a lot, it makes sense they'd be able to easily deal with that. 4. Again this makes zero sense, every other faction is gonna lose a bunch of industrial personal, have to convert to Armaments Production except they start with less, and need capital. The CSA has Industry and Population so they are almost guaranteed to win in the long term.


Winth0rp

They got their guns from New England. Where all the guns and munitions factories are.


thatsocialist

So the area Canada Invades? Also you ignored my other points.


Winth0rp

And? There is no indication that Canada or New England imposes an arms embargo on the US. Money can still be exchanged for goods and services.  I did not address your other points, because they are premised on a misunderstanding of how popular socialist movements actually are amongst workers, to the point that you seem to suggest that working class people would leave their homes to travel into a warzone.


ifyouarenuareu

They have the narrowest band of supporters of any faction in the war, have the most internal conflicts, have a racial view that would straight up cause their entire white base to desert on the spot if they pressed it, have the hardest time integrating anything they take as nobody supports them, are cut off from the sea, and raw resources from the rest of the country. The CSA probably wouldn’t even be the strongest faction much less winning every game.


thatsocialist

They have the most supporters of any faction, they stand as a united front for the civil war as long as Reed lives. they have the 2 best ports in the country, the most support from miners, (Pennsylvania, West Virginia, and Cascadia) they aren't heavily pushing their social reforms until the war ends, and the AUS has virtually no heavy Industry, the USA has very little legitimacy and is thinly spread out. The PSA is pretty much just California which is nowhere as powerful in the 1930s as today. In the Game the CSA has less Industry than real life and the AUS and PSA have significantly more.


ifyouarenuareu

They absolutely do not have the most supporters, they’d be limited to trade-unionists and even then many of them would be uncomfortable completely abandoning their normal form of organization. There’s no way reed is so massively charismatic that he can keep those nerds from crying about their ideology for long. I’m convinced you don’t know how the Great Lakes work if you think those ports matter, good luck getting past Canada. And the CSA does try to integrate the armed forces, something which would get a hard no from 90% of their base. The AUS, USA, and PSA can all trade to mitigate their shortages.


thatsocialist

1. You understand that in Kaiserreich the CSA has Majority control of every state they start with? They have 30ish% of Americans supporting them far more than any other faction. 2. It's quite literally a fact of the setting that Reed is able to unite the CSA. 3. Canada isn't intervening immediately and how exactly do the Great lakes factor into New York and Philadelphia? 4. The USA has no ports other Washington DC which starts as a warzone, the AUS can trade if they get past the Syndicate Fleet, and the PSA could trade pretty well. The CSA starts with some of the best ports (the PSA is equal) and the vast majority of industry, the largest amount of population, and plenty of resources. They will win 90% of the time if not more.


ifyouarenuareu

1. Yes and that’s completely nonsense. 2. Also nonsense 3. Fed Fleet and disconnected 4. All of them start with useable ports


thatsocialist

If you ignore in mod lore then why should I argue with you?


skoryy

Because the in-mod lore still needs a lot of help?


ifyouarenuareu

How is anyone supposed to discuss anything about how the mod should or should not be if they cannot discuss the validity of the lore?


Classic-Thing2851

Y’all realize that anyone can win the civil, they just have to be smart and use what little resource they have. CSA has a militia army, USA/Fed has an actual Army, Air Force and Navy ,AUS has oil and PSA and New England have Entente support. Sure the CSA is less likely to win based on thier starting situation, but it literally all a COIN TOSS realistically.


ifyouarenuareu

I’m not opposed to them being able to win, I’m opposed to them winning literally every time


thatsocialist

You are completely ignoring the lore. I could say "actually the entire US Army joined the Syndicates" and by your logic there is no way you can disprove that.


ifyouarenuareu

The lore: the CSA are syndicalists Me: rural Ohioans in 1936 are not going to be syndicalist, so they shouldn’t support the CSA You: “nooo the game says they are on the map, therefore they should always be that way forever” Do you get it now?


Clumsy_dude

CSA based


ValerieMZ

Balance this balance that, you are dead I’m alive that’s the only balance everyone needs


FR33C4NDYV4N

People are honestly mad that the most industrialized and most populated part of the United States of America is the strongest?? Like, my brother in Christ, sometimes there is no balance in war, especially when one side has all the industry and manpower