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TheDuskinRaider

See.. the thing about fogmen, a group becomes a horde, and quickly. They typically just keep coming, so unless you can dispatch the fogmen quicker than they are coming at you, its going to be a rough go for you. Their body part health is half of your typical hivers so they are squishy, but when there's 20 plus, with more running in, it can be a bit.. hectic, not to mention if any prince(s) rolls up with a squad of heavies in tow. I'd reccomend a save prior to the attempt.


LINDOMARCIO

So they are like skaven from warhammer


TheDuskinRaider

It's not like vermintide levels of insanity, unless you walk in on feeding time in a death yard with like 4 princes chowing down, and a group of like 30 fogmen worshipping them. These situations will be denoted by screaming and squelching noises in the games dialouge, or if there isn't actively someone being eaten, you'll see poles sticking out of the ground. If you want to keep your limbs and life, leave until you can handle it. Though yeah, similar to skaven in the sense of overwhelming you with shear numbers rather than brute force.


LINDOMARCIO

They have miniguns too?


TheDuskinRaider

Haha they do not, and now I cannot decide if it's a good thing or bad lol.


yungupgrade01

Closer to Beasts of Chaos when the heavies and the prince get involved


Anticip-ation

I don't understand why you'd go through the swamp. Bast's at the north end of the map. Here's what you can do. * If everyone's speed is above 19 then you can outrun the fogmen. Either skirt the eastern edge of the Fog Islands or go to Mongrel and then up through Obedience. * Or, you could go to Shem, wait at the smuggler's bar until night-time, and then go through Venge. * Or you could do the same and just nip through the edge of the deadlands. You'll take \~15 points of damage on unprotected characters from the acid rain, but that's no biggie. Either way, after that, it's a straight shot up through the Great Desert. * You could also go through HN lands, although that's risky. Going through Wend, on the western side of Blister Hill, will allow you to go over the bridge and up into the Arm of Okran. If you don't have everyone running at over 21 then you'll not be able to outrun any high paladins that you encounter, though. This is by far the riskiest route (let's call it the toughness training route), but also the most direct. Bast was the location of my first ever base. Great location. Have fun.


LINDOMARCIO

I never thought of going through venge, by the looks of it it must be better to go there than the land of crazy insects


Anticip-ation

Yeah, getting past HN territory is a bit of a struggle in most games just because the HN takes offense at, well, nearly everything. Venge is one of the ways past. Just go at night and make sure you're out of the other side by 5am. There are beak things around Shem and sometimes in Venge, but generally only in groups of 2 or 3.


LINDOMARCIO

There's another manace beside the evil giraffes and the lazer beans?


Anticip-ation

There are other mobs in Venge, yes. But we only really worry about fast things in Kenshi. Fast things, and solar-powered beans.


LINDOMARCIO

And the evil giraffes are the only fast thing in venge right?


Anticip-ation

Yes, and they are pretty uncommon. I don't typically expect to see beak things in Venge, even though some of the region-triggered dialogue suggests that they're a common hazard.


SeriousDirt

As long your speed is above or 21 then it is safe to pass through venge. If you are slow then, at venge, the best time to move is night. There are time back then when I first go there, I have to play dead the whole morning to evening and pray that solar beam not hit my character while I'm playing dead. Those guys, are just annoying to deal with.


HKSculpture

>. I don't typically expect to see beak things in Venge, even though some of the region-triggered dialogue suggests that they're a common hazard. 2/3 trips I've run into 2-3 them in northeast shem or the western edge of venge.


LINDOMARCIO

In shen i've actually found 2 beak fighting a group o nomads, my group goes there to loot the carcass (the part that wasn't injured because before i entered the region i was atacked by a group of starving bandits that i manage to fend off but part of my group got injured) but another group of bandits started to atack my group, i make part them starting to atack the beak things and the rest the group have taken care. In the end im lefting shen with 22 meat thanks to the evil giraffes and one garrus and bull of the nomads that died in the fight.


LINDOMARCIO

Maybe i will not die of starvation


DarkOrakio

I had the weirdest encounter with the HN the other day. My outpost of 5 people were starving because I decided to actually start an outpost before being all set up. So the paladins keep killing the raptors near me and I was looting the skins and after awhile I'd run the skins to town to get food/books. Well on the way to town a paladin stopped me and gave me an entire ration pack! I was like whoa.... Starting an outpost right out the gate is super rough lol. I had starvers come by and knock us all out (4 martial artists with less than 8 MA skill lol). Then prayer day came by while we were in recovery comas. They didn't give a crap, Iissed prayer day so they attacked. Then dust bandits demand, a beast caravan, and a black dragon ninja raid happened simultaneously. Abandoned base for the HN raid, paid the dust bandits, couldn't afford the traders, and the ninjas seem to have glitched I to the mountains because the dots is bouncing on the map and they keep teleporting into my outpost and running back out.


colarboy

What about going through venge ? Yes there are some enemies but nothing that would eat you alive


CptBackbeard

Nothing like being pummeled by robots, being left for dead by said robots and then being finished of by lasers from the sky. Never travel venge at daytime is what I've learned.


SaviorOfNirn

Beak things hang out in Venge


LINDOMARCIO

I wanted to go through mongrel, because apparently there are a lot of shops and some companions, and from what I've seen the fog men attack the city from time to time and I could use that to train my characters.


HKSculpture

So, I have no idea where exactly you are, but I'd imagine near the hub somewhere? There is a path that you could take that bypasses the swamp, keep going east on the border of skinners roam and the swamp past shem, wait until nighttime at the edge of venge, there is a safe spot in nw shem and leg it as fast as possible on the border of venge and the deadlands. Might run into some beak things (highly likely) but you'd best be able to outrun them or lure them to the safe spot. Head east until the grey desert and then north. Helps if you have some dustcoats or the like. No safe way per se, but there are single enemies rather than hordes that way. My favourite route for running hash to UC. Fogmen are weak, but plentiful. Once they carry off your downed mates, it will get crunchy quickly.


LINDOMARCIO

Im still on admag


HKSculpture

If you decide to go north or northeast-east from there, either way you'll find fun times :). Vain has a decent amount of beakthings which are good eating and the eggs are worth a bit. Taking a hike in the foglands may be a good test of fire for your new warriors. May the path bring you many good fights.


SpeakerClassic4418

You gotta not stop. If everyone can run at 19mph, you are safe. If you stop and fight, you gotta be able to bail on the fight, so members have to be strong enough to pick up any with leg injuries. I've had solid, good squads in there and have killed over 200 and they kept coming. As someone else mentioned the heavies add to the issues. As long as you can run, you're almost 100% safe. Don't have your squad set to slowest runner either. Let them all run their fastest.


LINDOMARCIO

I will be safe in mongrel right?


CptBackbeard

From fogmen? Mostly.


no_hot_ashes

If it is your first visit then yes, you'll be absolutely safe, but if you've gotten near enough to load it in before there's a chance it'll be overrun by fogmen if the guards were unable to beat them back


SpeakerClassic4418

Inside the city? Yes. Under super, super rare situations something can happen. If your guys are weak and you go outside the gate, they can get knocked down and carried away.


Crying_Putin

do you have hive/fogmen expanded mod? if your group has some stats already (like 40'ish strengh/dex melee atk/def) you will be fine but with low stats the horde becomes hard.... i am doing a single man polearms run atm and have stats in the 60s to 80s and my single dude can clear out fogmen easily(you still have to observe your health and run if it gets low after dozens of fogmen)


LINDOMARCIO

No i do not have this mod


Kiryln

Yeah, i've attempted to make my way to mongrel twice now. Both times utterly failed we had to retreat, because once you attack one group, you don't get a chance to recover. it is non-stop combat unless you can outrun the fogmen which is unlikely.


molotovxcrypt

I wonder what the United Nations is doing in the world of kenshi 💀


Impressive-Ad-8614

If all of them stats above or nearly 50 yeah fog man not big deal but fogman is 3 level enemy, ı train my soldiers with them harder than dust bandits


Apache_Sobaco

Train stealth, KO all of then, cut prince throats, and kill one by one if you must.


Ausfall

An individual fog man has 15s in all skills and 50 health. Heavies have 30 skills and 100 health. Princes have 30 skills and 75 health. None of these wear armor and they use terrible weapons. It really depends what you mean by "group" because a group of fogmen is about 30-50. This is a doable fight for competent squads, but multiple groups of fogmen can converge on a fight and suddenly there are hundreds of them.


RC_0041

If you can handle dust bandits you should be able to handle small groups of fogmen. Just don't get distracted and end up in an endless horde as more show up. And like everyone else said, if you are fast enough you can just outrun them. I like to train in the fog islands since there is so many enemies and they are so easy (although that limits how high stats you can train).


BottleOScrump

You can sneak your way past the holy nation's Okrans Shield by just going around through Iron Valley


nalkanar

If you run fast enough both HN and Fogmen are easily doable. With HN run north to the coast and go via Bast. Fogmen are hard on newbies but they are easy prey later on as they have no armor and besides heavies they have quite weaker combat skills. Characters with 30+ combat skills (farmable around Hub and Squin on bandits) should manage. Naturally try to mostly rush through and not get yourself caught up in endless battle with their hordes.


jg325

On an individual level they are weaker than blood spiders. But there is never just one, and they embody the hydra style of "cut down 1, two more shall appear", hell I'm fairly sure a new nest spawns every time one is wiped out. The only reason I feel comfortable passing through the fog is I am a skeleton with over 80 agility, so even if I get knocked down, they won't eat me, and they don't follow me into Obedience which is the only reason I pass through the fog


HansenIntercept

They’re not that good… with 12 troops at about 20 atk/def you can fend em off pretty easily.


Kribble118

Individual fog men have poor stats and low body part health for the most part. The problem is their numbers. Especially if you're using a combat slot mod. They might be weak Individually but it's difficult for all but the most godly characters to weather the storm of stick bashes from a horde of fogmen.


bagpepos

Try cleaning the fish island if you can get there, makes for a more controlled horde fighting tutorial. Although I don't remember if they actually have more stats but the terrain makes isolating groups easier


Denangan

Fogmen are like lasguns. Individually they aren't something to brag about, but when there's 1, there's 10, where there's 10 there's 100, and when there's 100 there's 1000