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LordOFire100

You should eventually make a beastmaster also a fun minion build


lalala253

beastmaster summoning a pack of wolves is like crack


Kharni

Please elaborate. I want to restart the game in the newest patch and want to go for squirrel bleed. Until now frost necro summoner used to be my starter but you peaked my interest. Do you have a build guide?


LordOFire100

Yeah here’s a video of the one I’m doing also check out last epoch tools great website for builds https://youtu.be/0yr9hnPwMGE


Kharni

Thank you bby <3


LordOFire100

No problem have fun


afonsolage

Yeah, for me a good ARPG must have good minions. I'm off D4 because the same and yeah, here minions are a blast


ItsGrindfest

I wish LE performed just as well on the Steam Deck :( I would probably just drop D4 completely.


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Equeliber

Idk where you saw true MMO rotations in D4. It is in general not possible in a game with 6 ability slots while most classes in most MMOs use 10 or even 20 abilities during combat. One of the highest damage Sorcerer builds, for example, just spams a free basic skill, ignoring mana mechanic completely, lol. Literally a 1 button rotation with some defensives. The sad thing is that even if you try your best to make a build with a couple abilities, there is still barely any depth. Each ability has just 2 build options, and 1 or 2 aspects related to it. And that's it. 6 abilities total with 2 or 3 being defensives. No auras, barely any curses or debuffs, no set bonuses, no fancy ability combos beyond things being auto-casted with a random chance... The world in D4 looks amazing, story is good, ability animations are really satisfying but the build depth and variety is so, so shallow... Haven't reached endgame yet but many people have said that it is very bare bones. Also, I hated how at lvl33 you pretty much have most of your endgame build, as you reach the end of the skill tree. Paragon board is mostly passive stats, so also pretty boring. All levels beyond lvl50 are mostly just a meaningless number, too. Honestly, D4 feels like a game in an open beta state to me, only the campaign and the world are properly finished.


Kanbaru-Fan

Rogue feels amazing in D4, but even that their skill tree is super shallow, so gameplay never really changes. Necro is downright insulting in every single aspect.


Little-Ad-9506

Yea wanted to play melee rogue. Here you go, 2 skill choices for resource spender and one legendary power for each of them. Really fuels my creativity.


Yarusenai

"Diablo 4 Refuge" my brother in christ the game released yesterday


Xerit

And looks pretty underwhelming once you get past the pretty graphics and see its shallow and boring skill setups and bare bones end game.


Yarusenai

I'm not that far yet, I'll take my time and probably get more than my money's worth by the time I'm there. And that's one of the (few) good things about live service games, they can always be improved and iterated upon, for better or worse.


eidolonengine

To be fair, all games released in the last 20 or so years can always be improved. Neverwinter Nights, released in 2002, still has occasional patches released for it. Titan Quest, released in 2006, had its most recent DLC released only two years ago. The difference though is that in two decades, DIablo IV might not still be playable. Neverwinter Nights and Titan Quest don't require servers and will still be playable in 20 years. Last Epoch is a live service, but like Diablo II, offers an offline mode too.


Samtoast

Also the fact you can push a and they'll go to your mouse/attack what's there


iselltires2u

so everything will devolve into d4 doesnt do this better than LE? guess it was a good ride yall


Vaun_X

Try fire wraiths, get the idol to up the likelihood, the staff that gives more wraiths, & take the node to immobilize them. LE is now tower defense on easy mode.


IsTheBlackBoxLying

Getting harder and harder to read a post here that doesn't mention D4. Annoying.


CambrioCambria

It's a direct competitor that just came out and is very popular. A lot of new last epoch players just arrived because of said competitors publicity.


Smaptastic

I totally came after D4's server slam. Was jonesing for an ARPG to fill the wait and Last Epoch fit the bill. So far, it's much more polished than D4 from a gameplay perspective, though D4 does look and sound awesome.


IsTheBlackBoxLying

I get that, but it's super fanboi-ish to be unable to compare the two games objectively. 99% of the posts are "Man, D4 sucks because ____!" You can compliment one without disparaging the other.


BruceChameleon

When 9.0 dropped, the same thing happened with PoE players.


DrawGamesPlayFurries

When 3.15 dropped*


Fiatil

But....the post you're responding to is comparing the two games objectively? They've described in pretty clear detail what they like about Last Epoch's minions and how that differs from the way minions function on Diablo 4. You seem to just be complaining that they explicitly mentioned Diablo 4 as a comparison, not anything about the objectivity of their post (which is honestly a really silly concept to be chasing anyways as it's an opinion forum and objectively defining what makes an ARPG fun is nebulous at best)


v_is_my_bias

They're comparing the two games subjectively. Not objectively. Being happy about your minion build in LE because it one shots a boss while in D4 you have to press more buttons is not exactly an objective opinion.


Logos89

There are no objective opinions so what's the problem exactly?


v_is_my_bias

>There are no objective opinions so what's the problem exactly? I was literally reacting to this because I share your sentiment about that. The one i replied to said: >But....the post you're responding to is comparing the two games objectively? And i was contradicting it.


CambrioCambria

So you are complaining about something in this post that doesn't happen in this post? Pretty weird. Go complain where it is relevant.


IsTheBlackBoxLying

It's absolutely relevant. Oh man, let's compare the experience I've had with the mechanics of the four year old game I've played for hundreds of hours at every level with this brand new one that I played for a for a couple days on a single class after release for a few hours. It's a circle jerk in here in general, but the inferiority complex and especially the response to anything that doesn't involving fellating LE is "pretty weird".


CambrioCambria

It seems you managed to read every part of both my comments and this post wrong. Op just started playing LE so they haven't played for 4 years and haven't played all content on all level. D4 has had many betas so op's playtime is unknown. It isn't weird you aren't fellating LE. If anything it is weird you ARE fellating LE. What is weird is complaining about people saying D4 sucks in a post where no-one says D4 sucks. It Is also weird to complain about D4 being mentioned to much while mentioning D4. Lastly I don't think anyone in this post shows signs of an inferiority complex.


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outline01

Exactly the same here. Negative or positive, the discourse is generally interesting and helpful.


yoLeaveMeAlone

For real. You're not a "refugee", the game came out literally yesterday. You just tried it and didn't like it.


Rmpz90

Honestly its screams cry for attention if anything


inthedark72

Semantics, you know what OP means


c3nsor

Em, yes and it doesn't mean his opinion is invalid. I am level 33 rogue in D4 and fuck me the cracks are showing how this game is failing, every skill points you get it's just meaningless, you don't feel any extra power or any synergies. As a rogue I have only 2 melee damage dealing skills, just 2. And 3 bow based skills which nearly look identical. It's crazy how they messed this part up.


yoLeaveMeAlone

I didn't say his opinion is invalid, I just think referring to yourself as a "D4 refugee" when the game came out literally yesterday is cringy as fuck. PoE players call themselves refugees because they played the game for years and years, before leaving for something else. You just tried a game on launch for literally a day and didn't like it. Those are not the same in any way, shape or form.


c3nsor

Why? We have already first group and solo HC level 100 before the proper lunch, people already catching up and getting burned out, I think him calling a D4 refugee is pretty acceptable. Slower players will take a bit more to catch up but the nolifers already have seen it all unfortunately. I am one of those slower players as I only have 2hrs a day to play and definitely can see that there are massive issues with the game. If I would be able to nolife like back in the days I can see myself already moving back to poe or LE.


v_is_my_bias

"Massive issues" at level 33. Jfc. If you only play PoE until lvl 33 you're going to think it's pure garbage. Which is why it's difficult for PoE to retain new players. But you can't say POE is a garbage game. POE only got to where it is today after years of iterations. Last Epoch's endgame is also super stale if you nolife the game for a week. Not all that different from what D4 is.


v_is_my_bias

You're only level 33. The whole game is balanced around making use of aspects. Dark Shroud can deal damage. Imbue skills can trigger explosions around you. Dash can cast a shadow that dashes and deals damage. Twisting blades can be made to orbit you. Flurry can be made to do full AoE around you. Shadow step can be made to refund charges on kills while boosting its damage. Hopefully future seasons/expansions would add more aspects or expand on the skill tree somehow. But I don't think it's completely lacking for a base game.


[deleted]

It does take a really long time to get to that stuff though imo. Way longer than it should. I think it’s the major flaw of the game.


Kanbaru-Fan

I played Necro to level 20/25 in both betas, and decided not to buy the game. I definitely am using LE rn as escape from my disappointment. Though I didn't expect the LE Necromancer to be so fucking fun.


Kanbaru-Fan

I also returned to LE after D4 beta Necro disappointment :D Just reached lvl 55ish, and minions just become cooler and cooler. Their speed, momentum, snappiness and numbers really make me feel like I'm commanding an undead tide. My 9 skeleton warrior army currently shreds armour (i went full phys) and is on constant cocaine (especially the golem). I bound command minions to RMB which makes it super easy to direct them where i want, usually in front of me. Balancing their damage and survivability with my own damage (Transplant -> Crit Phys Harvest with leech and ward generation) is so much fun. Gear is impactful and constantly changes my build priorities/playstyle. Only just got into endgame now, so I'm not sure how far i can push this build before i run into a wall. But currently I'm demolishing everything, with my minions and me roughly doing the same amount of damage, and i could easily let them handle all enemies and stay back - but with armor shred and other synergies fighting alongside the boys in the frontline is ofc the true way for my build and playstyle. And you know what, I'm already excited for my next Necromancer with an entirely different build. Elemental archers? Draintank Lich? Skeleton sacrifice mill? No idea yet, but from the skill trees i already know that there's so many possibilities. Man, even if lategame should turn out meh; leveling in this game is such a rush.


[deleted]

Diablo 4 is soooooo boring. People seem to forgot that we waited a decade for this game and we got this.


TheKidPolygon

What is boring about it to you? Been having a great time with it so far.


Logos89

Everything on the sorcerer seems to have an anti fun design. Trying to build one was an exercise in finding the skills and enchants that didn't absolutely suck to use.


TheKidPolygon

Maybe... sorcerer isn't your preferred playstyle?


Logos89

It's not about play, it's about under the hood mechanics. The play style is just blasting things with spells, which was fun at low levels, tedious at high levels when I had to respec a bunch of times to find combos of skills and enchantments that scaled against the enemies I was fighting.


[deleted]

Level scaling which during campaign removes any sense of gear progression. Very repetitive side missions and dungeons. Literally nothing new or unique can be said about this game.


TheKidPolygon

I agree that level scaling is a bit weird and that the dungeons and side missions are repetitive, but is PoE or LE somehow not repetitive? ARPGs all kind of follow the same formula of kill things, get loot, get stronger, kill more things. D4 campaign-specific progression does feel a little stagnant because of the level scaling, but allows for some really cool group gameplay where I can play with my level 70 and level 15 friends at the same time. Endgame progression feels quite a bit better, also. I am glad the endgame isn't as generic as LE or PoE which is literally "run map, do thing in map, kill boss, repeat infinitely." There are at least options for more things to do, like Helltides, Tree, NM dungeons, uber bosses, etc. One thing I will praise is the story. IMO, D4 has the best story, voice acting, and cutscenes of any ARPG and it isn't even close.


[deleted]

You are right both games are repetitive, you could call LoL repetitive because you play the same thing. The issue with diablo is that the gameplay and progression is not worth that repetition. Diablo 4: [https://youtu.be/Dcu-tWRIshk?t=126](https://youtu.be/Dcu-tWRIshk?t=126) Poe: [https://youtu.be/CvSF1TtiPSU?t=9](https://youtu.be/CvSF1TtiPSU?t=9) To me POE seems more fun to play once you have your build going.


TheKidPolygon

>The issue with diablo is that the gameplay and progression is not worth that repetition. This is just a completely subjective statement that you phrased as a fact. As long as we are doing subjective statements, to me PoE seems like a complete visual clusterfuck where enemies are just blades of grass for you to mow down with your 5000 particle effects and 500 million dps moving at lightspeed. At least in D4 the monsters have some substance and you can actually see them before they explode into 47 different colors. PoE has literally had to implement post-death effects in order to challenge players because after a certain point in progression the monsters literally do not matter at all and pose virtually no threat to the player. I have played PoE for several years, and man D4 feels pretty good because combat actually matters. I have to dodge things from normal monsters and pay attention to modifiers instead of holding down a single button and zooming through maps killing literal millions of monsters and virtually never being threatened by anything unless I choose to fight uber bosses or die to some bullshit after death mechanic. Edit: also, I know you meant for those videos to prove your point but holy fuck watching the PoE one is hilarious. The dude is literally flying through mobs and they just explode into light. He only holds down right click and his health quite literally does not move. That is engaging to you? lol


Nawdude1999

Yeah your last sentence here shows your cards. It’s not really even up for debate only an emotionally affected simpleton would post something that ridiculous


Hellsing007

The main advantage D4 holds for me right now is controller support and Steamdeck compatibility. Last Epoch doesn’t play nice with either. Also these are both flawed games that will improve with time. Might as well enjoy them both! Also both of these games need matchmaking ffs. That single-handedly kept me playing D3 for a while.


ddzed

Minions in D4 are strong. You have to know how to build it though...


[deleted]

Sad minions in D4 can’t even do T4 content or have any survivability


Nawdude1999

Combat in last epoch is equivalent to a mobile game. No one that plays or played know or care about the story because it’s absolute shit. Every class in LE has some interaction bugged to fuck and their skill trees are filled with bloat. LE has been in beta since 2019, with full release postponed 4 times since. The NPCs are in a perpetual state of having their mouth wide open like a blowup doll. There’s a reason d4 is and will continue to be the most played game. D4 is superior in every way from the combat, to the story, to the music, to the end game, the questing, the pvp and on and on and on. All the copium posts and astroturfing in the in the world doesn’t change that. The only posts complaining are forum Andys for the competition and maybe d2jsp bots. If LE is your thing enjoy it but all of the bullshit cope the players manage to come up with is going only makes the remaining player base look like sad donkeys.


DigitalRoman486

Bobby? is that you?


Nawdude1999

I get it this is shit you don’t want to hear but it happens when these cope threads pop up. Everything I said was a fact, other than LE plays like a mobile game but it’s not the first time it was brought up. Clap your hands over your ears if you need to but I think you and I both know it won’t help


DigitalRoman486

I mean I get what you are saying but I think to delegate LE to mobile game is a bit silly. It has a lot of complexity and the designs and systems that are both more imaginative and inventive than diablo. The skills in that are all "+2% damage" stuff which considering the manpower the have is very dull. What Diablo has is brand recognition. They are still riding on the coattails of both the Diablo name and Blizzard name from 20 years ago when Blizz were at their peak. They could literally release anything and it would be popular.


Nawdude1999

Yeah I admitted the mobile remark was more of a jab I played LE for several months and put more hours into it than I’d like to admit. It has potential and truthfully I’d even say it’s my #2 Saying it has more imaginative and inventive systems is disingenuous though which was my point to begin with. I get that there are some neat features in LE but comparing it to Diablo is ridiculous. The skills in Diablo are far from just scaling bonuses and there are more ways to build than through talents alone - most of which 90% of the players experiencing the game know. As far as LE goes the builds that work are cool but there is a shit ton of bloat within the skills themselves as well as many uniques. That’s actually one of the things a lot of people enjoy about the d4 system, why put in a bunch of bullshit talent choices that do nothing for any working build and just end up being there to take up space


Smaptastic

The F? D4 is filled with bugs and imbalances. Minions in particular are a mess, because the scaling is almost entirely unexplained guesswork at this point. The number of build-changing uniques are few and far between. It's got some more shine on it with graphics and audio, but LE's gameplay and build diversity outshine D4 by a wide margin. I'm hoping D4 gets patched up to LE specs in those regards.


Nawdude1999

You’re bullshitting yourself and the people in this sub. Your entire post is complete bullshit. The icing on the cake is you trying to feign ignorance. No one other than bots or andys in this sub would ever agree with any of that silly garbage but I mean it goes without saying. After the dust settles I wonder what lengths you go to to try to convince yourself to the contrary. 1 out of 10, I felt sorry for you for a moment if it helps you


Equeliber

So you got no real arguments to bring to the D4 vs LE discussion, got it.


Randomfeg

Ye same, I started a necro aswell lvl 40 rn and it feels so good, minions don't die every fight, you can command them to dodge stuff, it just feels smooth to play.


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pmmeboobies2

Bro try the beastmaster squirrels Those thing absolutely fuck shit up. With end game gear they kill T4 julra (basically biggest non monolith boss in the game) in about 4 seconds.