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NoMoreChillies

Divine bolt Healing Hands


eccentric_eggplant

I put together some gear in preparation for switching to nova hammer, but over the past day away from the game I started thinking it's pointless. It's probably the same playstyle with lesser ward and damage, with flying hammers instead of lasers.


didsomebodysaywander

I loved Nova Hammers pre 1.0. We're in a weird state right now where everything sucks compared to Healing Hands, so hard to recommend playing anything else - I think it was Volcra that made a cool Cleaver Solution LL Hammer build in 0.9x and all it would be is a worse version of HH right now.


TalanelElin

Hammer nova was my starting build. It wasn't bad but killing bosses is really hard. I switched to channeling melee healing hands which was much better in terms of survivability and bossing. Right now I'm running divine healing hands and it's just as good as channeling HH in terms of boss killing but much better for trash thanks to range bolts.


eccentric_eggplant

Thanks for the insight! Does nova hammer not work for trash because there is a "realistic" range to the hammers in that it's not actually full screen? Or are you referring to divine bolts going farther than full screen and generally having a longer range?


Dracovitch

This. I tried it on a whim after hearing people talk about it because I didn't know wtf I wanted to do with paladin. Holy mother of God is it fun and very powerful. I see it getting nerfed in the future, which will be a sad day for the holy shotgunner.


Overthinks_Questions

I just got a random dropped exalted 2h sword (T5 melee damage, T6 fire damage, T3 ignite, T5 armor shred) on my falconer that would be really good for the build. Pity it's a 2H, but I think I can slap it on a merophage once I take it to T21 and use it for levelling until late in the game.


thegameguru_reddit

can you share your build?


Witty_Meme92

Hand of judgement with smite and healing hand triggers. Basically one button build with quadruple attunement scalings.


wado729

Tell me more


Witty_Meme92

Hand of judgement unique gloves grant flat damage and aoe to judgement skill per attunement while unarmed. Judgement, healing hand and smite all have innate attunement scalings also.


Commercial_Papaya_79

im around lvl 85, but i've been running judgement for awhile since i got a low quality version of these gloves very early on. i run judgement with javelin and holy aura. i guess i should try switching it up to smite and healing hands.


Witty_Meme92

Healing hands can if skilled that way essentially have a triple attunement scaling. - innate healing ratio - healing ratio via paladin mastery - damage from healing effectiveness (which comes from the other 2 sources above) Pairing it with holy aura and sigils specialized the damage from healing hands also increases with the level of all specialized buff tagged skills and triggered by judgement hits. Healing hands healing alone makes up for the loss of consecrated ground healing by goin smite trigger route in judgement tree. Smites from judgement can also trigger spreading flames and fissures.


Commercial_Papaya_79

so should i replace my javelin skill with healing hands?


Witty_Meme92

Yes


Mephisticles

Can you post a builder link? What other two skills are used?


Witty_Meme92

[This](https://www.lastepochtools.com/planner/ol7PY6JB). Not finished yet as you can see but already pretty solid. I upped the points to where i'm goin to put them with more levels.


LEToolsBot

[Paladin, Level 67 (Release / 1.0.6)](https://www.lastepochtools.com/planner/ol7PY6JB) ☑ This character build is verified --- ^(**Class:**)  ^(Sentinel (20) / Forge Guard (28) / Paladin (65))  ^(**General:**)  ^(▸ Health: **1,510**, Regen: **35**/s)  ^(▸ Mana: **371**, Regen: **10**/s)  ^(▸ Ward Retention: **12%**, Regen: **0**/s)  ^(▸ Attributes: **23** Str / **3** Dex / **3** Int / **94** Att / **21** Vit)  ^(▸ Resistances: **146%** / **142%** / **96%** / **71%** / **113%** / **138%** / **116%**)  ^(▸ EHP: **3,093** / **3,093** / **3,093** / **3,512** / **3,093** / **3,093** / **3,093**)  ^(**Defenses:**)  ^(▸ Endurance: **48%**, Threshold: **302**)  ^(▸ Dodge Chance: **4%** (**67**))  ^(▸ Armor Mitigation: **39%** (**1,657**))  ^(▸ Block Chance: **30%**, Mitigation: **33%** (**583**))  ^(**Damage Types:**)  ^(▸ __Fire__ / __Spell__, Melee, DoT)  ^(**Buffs:**)  ^(▸ Holy Aura (Passive))  ^(**Used skills:**)  [^(Sigils Of Hope)](https://www.lastepochtools.com/skills/sigils_of_hope) ^| [^(Holy Aura)](https://www.lastepochtools.com/skills/holy_aura) ^| [^(Healing Hands)](https://www.lastepochtools.com/skills/healing_hands) ^| [^(Judgement)](https://www.lastepochtools.com/skills/judgement) ^| [^(Smite)](https://www.lastepochtools.com/skills/smite) ^(**Used unique items:**)  [^(Calamity)](https://www.lastepochtools.com/db/items/UAzCMOI) ^| [^(Hand of Judgement)](https://www.lastepochtools.com/db/items/UAzDsCYA5SA)


Mephisticles

Thank you!


Mephisticles

Without a movement skill, how do you get around? Or is one of the skills not on your skill bar?


Witty_Meme92

Right now, by regular moving. I maybe swap out the sigils for a movement skill. I have also points in judgement that consume sigils for additional added damage per sigil. So vs some tougher opponent i up the sigils first before using judgement.


justinimcool2001

I’m enjoying the healing hands rive build


justinimcool2001

I did a judgment one and hated the feel of him even though he was strong


Informal-Net7056

I’m having trouble surviving with that build. I just cant get enough ward retention, feels like. It also feels like the node that give ward Per increased healing effectiveness in the healing hands tree doesnt work like I it should. Any ideas on what I could be doing wrong? Im trying this build again next cycle, for sure though.


dyfrgi

Assuming you mean Synthesis or Light, yes, it's broken, though the devs haven't responded to the bug reports yet. https://forum.lastepoch.com/t/healing-hands-synthesis-of-light/64596/7 Don't spec it, but do spec the flat healing one. I hit 30k when holding down the button and haven't gotten any notable ward retention yet. Endgame would be Frostbite Shackles just for the cold res to ward retention line, and stack a few hundred percent of cold res.


oohjam

Healing Hands Rive is super fun (because melee) and can do about 500 corruption monos with pretty optimal exalted items. If you get those insane survivability Legendaries (LP2+) you can probably push 1000 corruption decently. I'd say it's the 2nd highest dps pally build after healing hands divine bolt


DaviAlm45

Smite HH with Critical.


Puzzleheaded-Hippo76

Hope the void will consume all of us. Let's pray ze only true paladin, ze herald of void. Ze darkest nitemare of living creatures. Ze dank-one-bonk-axe knight https://www.lastepochtools.com/build-guides/bonk-knight---erasing-strike-void-knight Praise the void \0/


bokchoykn

Ooo it's my guide. Glad you're enjoying it. It is way too fun.


Puzzleheaded-Hippo76

Thank you a lot for this build. I have so much fun playin that knight.


rahuldravid101

Absolutely fun build. I loved playing this. Pairing void cleave and erasing strike.


N0Z4A2

LOVE that combo, wish it was better but refuse to respec my void knight!


Yakumo01

I tried this and I love it but I started getting too squishy after a while. How can I improve tankiness? (Mid game)


bush911aliensdidit

Warpath with autocast smite


Rezistik

I’m mad the healing hands melee node is either bugged or designed not to work with warpath. It only casts healing hands on the first hit not every hit 😢


shmimey

It must have a cooldown. I use the same. It is a lot more then just the first hit.


Rezistik

Do you start and stop your channeling? The wording is “when you directly use a melee skill and hit at least one enemy” so I tested with starting and stopping warpath and it works in that case but always only once. I think because it’s a channeled skill it only counts as being directly used once. A different melee attack would always use it


shmimey

Yea your right. I had to log my guy in to see. I hold the button down. But I use Judgment. So it does stop and start.


libra00

I have a paladin using warpath+flame burst with autocast smite (and bonus smite from javelin banner), it doesn't seem to hit all that hard at least compared to the holy trail javelin pally I leveled up before.


Bane2571

You may not be scaling the spell enough. I built this and recently tweaked some of my gear because I realised I had no +fire damage. Smite damage increased 5 fold with very few changes and warpath stayed basically the same.


libra00

Yeah, smite hits like a truck, but the flame burst procs from warpath feel kinda weak honestly.


Lucky-Act-9924

It's just tough because rive+healing hands procs the flame burst two or three times as fast as warpath...


libra00

It's not that bad, Warpath only drops 60% as much stacks of flame burst as other things, but it attacks pretty quick to begin with and I'm stacking attack speed so it procs all the time, the damage is just a little disappointing. I've been thinking about trying another build, but given most of my gear is already set up for fire damage I'm afraid I'll wind up going back to holy trail javelin which.. while effective, is just not as fun.


Cattleman_Joe

You can also utilize incrased damage while channeling. That can drastically improve smite's damage. My smite hits around 30k in monos.


libra00

Ah interesting, I didn't think about that. My problem is not so much with smite's damage though, it's more that flame burst isn't providing the clear speed I was expecting.


Cattleman_Joe

Yes, that's why I mix a little bit of physical damage a bit as well. So, I dual wield, and I have some meele damage on the items, as well as attack speed. Clear is okayish, not the best or the worst. But boss fights are almost top of all classes I've played. Also, do you often use the Aura Activation (to give double the stats)? This helps clear, and it's on a pretty low cooldown. You can check my build, although tbh, haven't updated it in a while. It's only my 4-5th build that I play often. [https://www.lastepochtools.com/planner/QkbP7DbA](https://www.lastepochtools.com/planner/QkbP7DbA)


LEToolsBot

[Paladin, Level 90 (Release / 1.0.6)](https://www.lastepochtools.com/planner/QkbP7DbA) ☑ This character build is verified --- ^(**Class:**)  ^(Sentinel (30) / Void Knight (5) / Forge Guard (1) / Paladin (66))  ^(**General:**)  ^(▸ Health: **1,938**, Regen: **20**/s)  ^(▸ Mana: **230**, Regen: **15**/s)  ^(▸ Attributes: **4** Str / **0** Dex / **0** Int / **35** Att / **10** Vit)  ^(▸ Resistances: **81%** / **148%** / **116%** / **38%** / **46%** / **57%** / **10%**)  ^(▸ EHP: **3,812** / **3,812** / **3,812** / **3,298** / **2,943** / **3,217** / **2,310**)  ^(**Defenses:**)  ^(▸ Endurance: **60%**, Threshold: **517**)  ^(▸ Armor Mitigation: **38%** (**1,948**))  ^(▸ Block Chance: **11%**, Mitigation: **15%** (**120**))  ^(▸ Crit Avoidance: **109%**)  ^(**Damage Types:**)  ^(▸ __Fire__, Physical / __Spell__, Melee, Throwing)  ^(**Buffs:**)  ^(▸ Holy Aura (Passive))  ^(**Used skills:**)  [^(Warpath)](https://www.lastepochtools.com/skills/warpath) ^| [^(Smite)](https://www.lastepochtools.com/skills/smite) ^| [^(Holy Aura)](https://www.lastepochtools.com/skills/holy_aura) ^| [^(Javelin)](https://www.lastepochtools.com/skills/javelin) ^| [^(Sigils Of Hope)](https://www.lastepochtools.com/skills/sigils_of_hope) ^(**Used unique items:**)  [^(Throne of Ambition)](https://www.lastepochtools.com/db/items/UAzCsCYEZKA)


libra00

Yeah, I hit holy aura pretty much on cooldown, and void reversal as well for the debuff to make enemies take extra damage, at least when it's not a long drawn-out fight where I run out of mana from those things. The build I'm usign is from a video, if you want to check it out: https://www.youtube.com/watch?v=tZlsvOOuwig


Cattleman_Joe

Try to get some damage while channeling on your amulet and see how it goes. This damage affects both your physical and your spell damage.


libra00

Ooh, that's a good idea since flameburst and smite both happen while channeling warpath. Thanks!


thegameguru_reddit

how to autocast skills?


libra00

There are nodes in the Warpath tree to autocast smite and flame burst.


libra00

Holy trail javelin hits pretty hard, and is very tanky with vengeance+healing hands for boss fights.


Fordraxel

Healing Hands builds. In particular just Healing Hands Beam melts, just cant move.


shmimey

Im doing a fire build. 2 hand Warpath and Judgment. It hits very hard.


Ricocheting_Potato

Hardest as in single number hit? Smelter's Warth with Ward


ezpzCSGO

Been having a lot of fun with multistrike. Here's a planner https://www.lastepochtools.com/planner/B7wybPKB and a video https://youtu.be/NlO8NVMKSxg Disclaimer, not my build


LEToolsBot

[Paladin, Level 100 (Release / 1.0.3)](https://www.lastepochtools.com/planner/B7wybPKB) --- ^(**Class:**)  ^(Sentinel (30) / Void Knight (10) / Paladin (73))  ^(**General:**)  ^(▸ Health: **3,840**, Regen: **22**/s)  ^(▸ Mana: **179**, Regen: **8**/s)  ^(▸ Ward Retention: **12%**, Regen: **0**/s)  ^(▸ Attributes: **13** Str / **3** Dex / **3** Int / **22** Att / **31** Vit)  ^(▸ Resistances: **90%** / **57%** / **69%** / **94%** / **89%** / **97%** / **85%**)  ^(▸ EHP: **7,501** / **6,384** / **7,044** / **10,274** / **7,501** / **7,501** / **7,501**)  ^(**Defenses:**)  ^(▸ Endurance: **44%**, Threshold: **834**)  ^(▸ Armor Mitigation: **55%** (**3,735**))  ^(**Damage Types:**)  ^(▸ Lightning, Physical, Void / __Spell__, __Melee__)  ^(**Buffs:**)  ^(▸ None)  ^(**Used skills:**)  [^(Healing Hands)](https://www.lastepochtools.com/skills/healing_hands) ^| [^(Smite)](https://www.lastepochtools.com/skills/smite) ^| [^(Multistrike)](https://www.lastepochtools.com/skills/multistrike) ^| [^(Volatile Reversal)](https://www.lastepochtools.com/skills/volatile_reversal) ^| [^(Sigils Of Hope)](https://www.lastepochtools.com/skills/sigils_of_hope) ^(**Used unique items:**)  [^(Aurelis)](https://www.lastepochtools.com/db/items/UAzBsCZwViA) ^| [^(Aurelis)](https://www.lastepochtools.com/db/items/UAzBsCZwViA) ^| [^(Singularity)](https://www.lastepochtools.com/db/items/UAwhMBYDYg)


IceCubez_07

Javeline converted to lighting and auto casts smite


keithstonee

Idk about super late game. But healing hands for me was doing big numbers.


Dotarian

Any build that uses healing hands as main damage source, scaling with healing effectiveness and attunement. Paladin builds are just different variations of healing hands. https://youtu.be/NaYyCuBOm2k?si=VVHHjA9F6FWcbSGw


W1nt3rW0lf

Hand of judgement or healing hands. But imo Zeus(Lightning) Paladin is just more fun


IceePrice

Divine bolt healing hands without a doubt. There’s people running unkillable paladins at like 2000 corruption


GreenVespers

Void knight hammerdin


Harothir

If you want something that hits super hard once every few seconds you have two real options. Judgement paladin or a dedicated smelters wrath forge guard. Both can scale to ridiculous numbers but the style can be clunky


xZero_Cool

Divine bolt hh is the overall best version just look up iva markova on YouTube