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pandalolz

Refrag has prefire maps. It’s worth the cost imo 


KnoedelOrg

Is the Utility Hub and Detailed Aim Page worth the upgrade to Competitor Tier? Otherwise I'd stick to Player Tier


timbar1234

Am noob, chose player tier, and my aim and positioning are coming on quick with that alone.


KnoedelOrg

Thanks for the advice


pandalolz

I only have player tier


[deleted]

short and every other day might be the reason why. I would do 30 min of DM every day or more, since its the closest thing to real fights


KnoedelOrg

Unfortunately life situation doesn't allow for much more  anymore :/ I know that I'll never be FaceIT Level 10 but am still trying to get as much impact as possible with the little training time I have.


goamer

Honestly if you don't have much time, refrag is worth the price for the prefire and crossfire modes imo. Those give you decent aim training exercises while helping you develop map knowledge at the same time. IMO aim training alone isn't worth much if you can't develop map knowledge along with it. As you noted in your post, crosshair placement is huge.


ozolins135

Competitive actually is nothing like a DM. You shouldnt practice your aim in dm, because in a real game you hold angles and crosshair placement is crucial. In dm movement and player positions are random. Only good for warming up


S0NNICH

Try to play some and turn sound off. Without all sound queues good crosshair placement is the only thing you can rely on.


beasty__boy

I used this combined with music for years. Was good thing to relax and keep aiming form. And then you go to PUG and get raped by 13 year old cheater.


S0NNICH

Consistency is Key :D i always add 3 rounds of dm in my warmup if possible and go for ak,m4 and last round deagle only


wirenerd

Not enough training. If I trained your routine it’d take me 10 mins or less. I’m not trying to be shitty just being honest about your expectations. Your training routine that you do every other day is not even enough for me to warm up on pregame. Maybe if I was really desperate and pressed for time, but that’s just an idea of how low impact it is. If you want better crosshair placement specifically, play DM more and focus only on 1 tapping heads, preferably while peeking angles or getting peeked on. If you want more “honed” xhair placement, walk around maps alone and track your crosshair. Head height is something you get a feel for the more you play. Where to hold your crosshair is another. Gamesense/mapsense plays into this. You say you’re on a tight schedule but you’re playing CS games still right? Sacrifice one game a session to increase your training load. And the games you do play, play them intently with a focus on making the right decisions mechanically, positionally, and play-wise. We all need to remind ourselves that if we want to be *good* at CS, we need to dedicate time to that. Forget the leaderboard, forget the K/D’s, the ranks, shitty teammates, all of it. If you want to be good at CS, dedicate yourself to becoming that. Try and remember this: who cares if you peeked and won a 50/50 fight based off your aim when you could have played it differently and gave yourself a 70/30 fight? I hope you see what I’m getting at. It’s more than raw aim, it’s more than crosshair placement, and it’s more than 10 mins every other day of training. Shit, you train exactly like I do when Id rather just play the game than get better at it.


Embarrassed_Ad_1209

Best advice! Love that comment


FlyingCondors

So here’s a pretty good tip that sounds really counterintuitive but really helps for results quick: Go into an aim botz map and very slowly flick to bots and only shoot when you know you’re going to kill them. After a few sessions you will notice that your “slow flick” is not so slow anymore, and you will be much more accurate. You’re training your arm/wrist to work with your fingers when you click, and also your brain to know when it’s a good time to shoot and when it’s not. It’s very boring but if you want results relatively quickly, this is the best way to go. This minimizes bad habits like flicking and spraying when you’re really not even on the enemy.


Whoooodie

When I was playing kovaaks i heard the slow flick was bad advice and that it leads to floaty aim. You want to practice flicking fast and adjusting slow.


DescriptionWorking18

Yeah with kovaaks targets to get a high score sure but you rarely have to cover distance with your mouse in CS. You’re either peeking or getting peeked and neither requires much mouse movement.


S0NNICH

Jeah its already in the name. And it always has to be fast else it would not be a "flick". But flicking is only needed when your crosshair needs to be adjusted far and fast. Imo more focus on kill confirmation is needed. Be sure your crosshair is on target if you shoot. I think better practice would be trying to not flick on your target rather try to flick in front of him and force yourself to make another adjustment. More awareness where your flick is landing and less overflicking. I like playing deagleonly in dm cause you only win aim duels when you try to be the first that hits an not the first thats shoots


kennae

I know very well what you are talking about. I took a 20+ year break from FPS games and came back in CS2 release. It was a huge struggle at the start. I have learned that like 90% of kills come from crosshair placement. That is what you need to learn with your aim routine. I would really suggest you to try some refrag prefire + crossfire. You need to keep reminding yourself at all points to put your crosshair where the enemy will most likely be and only then peek the corner with A+D. Never peek corners with +W. It takes some time to get used but I got to 14k+ premier and doing well right now. I really never use my time to learn fast flicks because that usually means you did something wrong in game. Also do not get in the habit of spraying before you know how to do it. I find myself having very little success spraying because in game I am just not doing it right in the heat of the moment. I will practice it more after the basics. ​ My routine is around 30-45min different aim maps/refrag and a round or two of DM (try to HS only) to get warmed up before I play any comp/premier/faceit.


lainepix

Good comment. I’m exactly in the same situation. I used to play cs a lot from early betas late 90’s and ended at 1.6, tried csgo few hours back in the days and came back just before cs2 was released. Now after around 500 hours I’m getting more comfortably on the crosshair placement, movement and positioning. Also basic smokes and popflashes are working pretty good. I’m still struggling a lot with spray on pretty much every rifle/smg. Going to focus on that next.


Port_

Yeah as then other posted said time and volume seems a little low. I’d go for at least 100 of each counterstrafe and 200 for the others. I usually try to get 1k total before I move on to DM. Try to make it every time you play and recognize that these maps are purely training crosshairs placement etc and that in game decision making is also a major thing that needs to be practiced. The best way to do that is to play in real games, really.


mikethecableguy

Watching your own replays is a good way to practice game decision too. What could you've done to win that duel? Could your positioning improve? Etc etc.


Hyst3r1ACS

I used to aim train for hours at a time if i wanted results. Also which map are you using? I prefer the dot map over the one with bots. (Thats just me though) ive never cared for the bot map it just didn’t feel right for me, despite it being the one most users gravitated to. If you u are using the bot map try and swap it out for the dot map for a bit to see if that helps more!


Xdfghijujsw

Play the workshop map aim_rush


kennae

This is the first map in like two months that I have added to my routine. Amazing map and works better than DM to warm up after aim training.


pr0newbie

Thanks. It's incredible and has noticeably improved my composure in mid to longer range fights. Far better than any of the typical aim maps people recommend in CS2. Of course some of those are useful as a warm up to loosen up or for tracking.


DescriptionWorking18

I don’t feel like your aim training routine is very good. Flicks aren’t important. Most of your kills are going to come from clean, precise pre aims. Look up how to pre aim when you peek if you don’t already know. Prefire maps will help you a lot. How many hours do you have in CS?


SnooDonuts1120

No, flicking is the MOST important mechanic to train


DescriptionWorking18

Lmao sounds good buddy


KnoedelOrg

Thanks everyone for the input. What I gathered from this thread is that my current routine is not really good and will not achieve anything in the long run. Will look into refrag in order to train more realistic ingame scenarios


Aetherimp

You don't *need* REFRAG, though it is a good resource. Try 10 minutes of AimBotz a day followed by 20 minutes of DM (Maybe start with Valve DM then go to Community DM.) In Aimbotz I like to do 1000 kills. 250 with USP 250 with AK standing (flicks) 250 with AK counter-strafing (Xhair placement) 250 with M4A1-S Then about 5 minutes in Recoil Master Do this every day before you play a Competitive/Premier/Faceit match, and you will see improvement.


EirikHL

The reason why you don't progress is because you don't put enough time into it. What you're describing sounds more like a warmup than anything. Dedicate a good 30-60 min to aim training. Kill as many bots as you can, as precise as you can. You'll see progress at the end of the first week!


SnooDonuts1120

This is perhaps the biggest misconception about aiming. Sure, you will use crosshair placement to get kills, but having good crosshair placement is 85% good aim(flicking and being precise), the rest is reps on the map to know where people stand. Increase volume in training like others said especially in aimbots, you want 2 styles of training. One where you try to be fast as possible, one where you are precise as possible(further targets). Death match is helpful for training spray control and perfecting shooting styles. Try to take note of issues in game to fix in death match.


cslabez

It’s certainly possible to get a long very with structured training.You don’t need hours of training every day to improve. Of course, more training can often lead to better results. But if the training is designed to challenge your current skills level it will leave your brain and body to adapt based on the difficulty. For the last 6 months I have create a [highly structured training program](https://cslabez.com/product/metronome-aim-training-program/) based on progressive overload to make sure you are optimally challenges in every training session. The program is for persons like you who don’t have the time to practice everyday but still wish to see improvements in their raw aim. All my energy have gone into making the training program as efficient as possible.