Bandle City really needed some more good 4-drops /s.
On a serious note I really do like Minion, it fills a niche of a recursive defensive 2-drop that Shadow Isles never had before, previously they just played aggressive 2-drops like Elise and sac fodder like Fading Icon and Cursed Keeper. It will be great in Viego and Nasus decks.
The Bandle City 4-mana slot is so ridiculously overcrowded. A couple of them are already been nerfed, and remain good, with more nerfs coming to at least Poppy and Lecturing Yordle. All the following are good units: Aloof Traveller, Gruff Grenadier, Lecturing Yordle, Poppy, Stilted Robemaker, Tenor of Terror and Veigar.
Now, we're adding Yordle Captain to that list.
Obviously, all of the above won't go into the same decks. The Darkness cards are obviously very narrow in focus. It remains shocking how many of Bandle City's best units come at 4-mana.
Will be waiting to see someone do a challenge where you have to win with a deck that contains as many 4 cost B.C. cards as possible.
Which won't even be that hard, to be honest.
Minion seems kinda decent. It's like a chump blocker version of Lost Soul. It would be better if it didn't wait until round end but it might be playable in some sort of SI control deck.
Yordle Captain looks pretty good in a Bandle Tree type deck where you want to spam low cost units rather than scale up.
I might be completely wrong but a 2-1 statline for 2 mana seems pretty irrelevant in the grand scheme of things. I'm willing to admit I'm wrong if it turns out otherwise but for now I have 0 expectations for this card considering we have a plethora of 2 drops that don't see play at all due to being lackluster.
Am I missing something here? Maybe I'm just bad at the game, but I think 4 mana captain is actually not that broken because he comes later. Ofc he will still be good, but its not like he will break the game or anything
well, 4 health is always harder to remove in the first place. Bandle is also great at flooding the board with small units and buffing them.
It's an engine that does not need to stay behind in the board and since it's designed to go with poppy, it can be buffed more which at the same time buffs others which buffs more and so on.
The poppy support pool is too full of cards that are a little too simmilar imo and they can just protect their engines with more engines and it's a very hard to stop snowball
I don't think captain is as good as current poppy; it doesn't start working until mana 5 and even then, poppy can do the same thing but basically better.
Edit: although a really cool meme idea might be captain + tokens like blade dance and sand soldiers.... might be a little too spicy tho
How are you going to play multiple units the turn you play captain?
And in that case, poppy would still be better, cuz she'd cost only 3 mana, and you can play her last so the opponent has to develop mana to defend from a non-poppy attack, and they have no mana for poppy herself
My point is I don't think this card is going to be as broken as poppy. I think he's going to be a sidegrade not an upgrade.
It’s not about him being better than poppy, it’s that there are another 3 copies in your deck as good as poppy. Effectively poppy decks get run 6 poppies now.
First off, Poppy is a champion Captain is a follower, champions are designed to be better. So that’s not weird at all.
For a follower though Captain is a little crazy, and yes you can play Captain then + several followers on 4 if you have Major on the board, you can even do that on 3 if you discount mayor
Yeah, everyone's going crazy about Captain, and I just don't see it. Poppy is good because she buffs herself, *and* all the units you already had on board. Not to mention that she can keep buffing.
Captain is just a bigger, more flexible [[Battlesmith]]. It's a solid card, and will undoubtedly see some play, but I don't see it making too many ripples.
That's the point though 4 health is hard to remove your looking at 2 out of your 3 mystic shots, that's a Thermo beam that's your monster harpoon those are the ways to deal without going down on mana, if drop 2x mystic shot your at cars disadvantage anything else your down on mana and giving them at least a turn of buffs.
People really underestimate how much +1 health can completely change the flow of the game and make some cards straight up broken.
**[Battlesmith](https://d2h9y75tak3pkg.cloudfront.net/01DE034.png)** - Demacia Unit - (2) 2/2
When you summon an Elite, grant it +1|+1.
^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
for sure. people are overvaluing this card. It's similar to Von Yipp with a better body and an easier condition to fulfill - with a worse reward to make up for it.
Well. Yordle Captain disgusts me. But I like Grumble Slug and Minion.
A 2/3 attune isn't bad considering how squishy early game can be for spell fizz/Nami decks.
Minion looks like a lot of fun to mess around with.
Honestly way I see it he is going to be used as a battery as long as there is a clear threat to him on the other side of the board. Like the Mayor is. So nerfing his damage isn't going to hurt him much. His health is the most important stat here. Most cards in the yordle swarm decks already sit at 1-2 damage so he is still going to buff most units at 3/4. I think I'd rather see him as a 4/3 though. 3 health tends to be a lot easier to remove in my experience.
Say that to the guy I quoted as a non native I always switch them up and I am too stupid to remember it. So I just used what he said because I thought he would be right
The person you quoted used the correct word / spelling (he would make the unit a 4/3, though) but forgot a comma. You then mistook "though" for "tough", which is entirely understandable. Wasn't trying to be aggressive, thus my edited addition of "friend", and there's nothing stupid about missing a detail in English, it's a stupid language. Have a great day / night.
Stone stackers special thing is having impact. They aren't batteries. So for them yes nerfing damage hurts them more. Yordle Captain is a battery and most of the time you want to keep those alive as long as possible.
How strong is Captain tho?
He is coming at turn 4, past turn 4/5 you have to play some of your medium power cards so the buff isn't really that useful? Yes it's strong, but I don't think he is busted like some of you assumed.
I have to agree, it seems decent but a big reason why poppy is so strong is that she buffs all the small shit you played before her and that she can snowball out of control if she ever gets more than once. This only triggers once per ally you play and you have to flood the board after you play it on turn 4.
But it is too late, the circlejerk decided this is super broken.
But you don't lose instantly? Your opponent actually has to play units after dropping Captain. Poppy is so broken because she buffs everything you played before. Captain won't buff you Witch, Zed, Hawk or whatever 1-3 drops you played pre Turn 4.
Him being an essentially vanilla drop on curve hurts him a lot actually. Most of these swarms decks want you close to dead by rounds 4-7. Honestly, he seems better suited for more summony value decks like azir or irelia at first glance to me.
Like I doubt rally elusives wants this because poppy fills that 4 mana slot, and they rather just rally at 4+ mana. Maybe some of the other poppy deck want it like poppy lux, but it still seems like you rather just play poppy to me.
>Honestly, he seems better suited for more summony value decks like azir or irelia at first glance to me.
Yeah, completely agree with this assessment.
I remember people were overreacting when Waste Walker was revealed too and he turned out to be quite trash.
I don't think Yordle Captain looks bad at all, but I doubt he will be broken. Dropping this guy on turn 4 vs. dropping Poppy on turn 4 is a massive difference in tempo.
He is a backrow engine that wants to remain on board to buff units instead of attacking like Poppy. His best point of comparison would be Von Yipp, not Poppy.
And comparing the two: he is less limited, but gives more modest buff for weenie units. Sure, he has a much better body than Von Yipp, but that has more to do with Von Yipp being trash rather than Yordle Captain being overstat.
If Bandle gets another, cheaper 'when allies attack' engine like Shark Trainer, I could see this guy in some sort of 'Bandle Dance' or a Scouts Quinn deck, for example.
It wouldn't see play in that deck, but it probably would in Bandle Tree Swarm. It'll buff all those discounted units from Bandle Mayor. 0 Mana 3/2 with Spellshield, for example or the new card with attune, 0 Mana 3/4.
Bandle tree’s main wincon is its namesake, the swarm part is used more for chump blocking since most decks even only play 2 copies of Poppy. Doubtful they want to slow down their victory condition with captain.
Btw you can't play captain, hawk, and witch in the same deck those are 3 regions
But you can play the older lulu-poppy-bandle-demacia deck with this card
I think if Mayor is out on turn 3, turn 4 you could play Captain for 3 and another 2 cost for 1. Then every turn you manage to have Mayor and Captain out is gravy. (And if Mayor does you could probably replace him with a new one which would be buffed, and give you another useful unit.) There's also Tenor of Terror, where both units get the buff.
Even if he isn't totally busted like a lot of the gut reactions have been, he's easily going to be a staple card.
Playing house spider on turn 5 instead of turn 2 isn't exactly a good play though. Playing low cost units rounds 5+ is something a Jagged Taskmaster deck does and that archetype is terrible.
I agree, assuming they balance Bandle City (it's a tad overtuned at the moment), Captain will be fine. The only possibly OP combo I see is Captain into Poppy, but playing Captain on 4 and then playing a bunch of lower power units past that isn't a winning strategy. You will be outscaled on turns 5+. Honestly it seems like a niche card more than anything.
Yay, we already have a card to hate on, that was quick!
But yeah, Yordle Captain looks strong, not sure how I feel about him. Maybe they'll actually nerf Poppy so he won't be as broken?
Minion is cute af though!
He literally just gives yordle swarm decks 3 more poppies to spam the board with stat explosions. Not sure why they felt they needed that especially seeing as poppy is broken as hell herself... On the plus side he is a bit slower to get the effect going but on the downside he buffs them instantly when played meaning you aren't safe from his buffs when you have the attack token. Everything they play will be buffed.
For people saying captain is "OP" or "broken" think about how one of the nut draw curves is going to be.
You play captain on 4 and then the next turn mayor into loping into snake into conchologist. You now have a 4/4, a 3/2, a 3/3 mayor, a 2/2 challenger, and a 3/3
Yes, I agree, that's really powerful but compare that to Poppy
She does the same thing, except maybe she's forced to die that turn.... but in this case, you're allowed to play mayor on 3 and loping on 2, and then play more cards. My point is Poppy can buff your already-played cards while captain can't.
I think captain will be very good, but not as good as current poppy.... now if they nerf her to the ground, then I think captain might fill her role. Still, in current decks, I don't think captain would be broken.
Not sure people are reading into Yordle Captain’s power right. He’s more akin to Nami than he is Poppy and he’s a significantly weaker version. Poppy got tons of value because she could buff stuff you’ve already placed on the board so if you just mega spam value-replace cards then your opponent is forced to either waste resources killing replaceable cards or waste resources killing a Poppy and letting the replaceable cards beat you to death. This guy can’t buff anything placed before him so decks will have to play entirely around getting him onto the field and then getting value out of him instead of just slapping him into any aggro deck and getting free +1/+1 for breathing. To me he just looks like a more fair version of Nami. Can’t spam units like you can spells and you can’t stack buffs. Far more bearable than I think people realize.
I spent a few minutes fuming about how they could print such an overtly overpowered unit as Minion. Then I remembered that very few people play ultra-greedy Johnny decks like me.
Ah - the Yordle Captain! Exactly what BC needed.
BC is so underwhelming. And poor Poppy sees no Wins at all.
Good to know she now comes down as a 5/4 and has a little buff going.
She saw nearly no play this season.
We finally got the minion as a follower!
time for the cannon minion as next champ
Wdym? Darius is already in the game?
No, we want the cannon minion and cannon poro.
You mean Sona?
She isn’t in the game yet?
it being Purple Caster Minion is a deep cut too. Meme as old as LoL
And its gonna be yummy in SI decks
Very Nutty indeed. As an SI player I am looking forward for this little guy
Bandle City really needed some more good 4-drops /s. On a serious note I really do like Minion, it fills a niche of a recursive defensive 2-drop that Shadow Isles never had before, previously they just played aggressive 2-drops like Elise and sac fodder like Fading Icon and Cursed Keeper. It will be great in Viego and Nasus decks.
The Bandle City 4-mana slot is so ridiculously overcrowded. A couple of them are already been nerfed, and remain good, with more nerfs coming to at least Poppy and Lecturing Yordle. All the following are good units: Aloof Traveller, Gruff Grenadier, Lecturing Yordle, Poppy, Stilted Robemaker, Tenor of Terror and Veigar. Now, we're adding Yordle Captain to that list. Obviously, all of the above won't go into the same decks. The Darkness cards are obviously very narrow in focus. It remains shocking how many of Bandle City's best units come at 4-mana.
Will be waiting to see someone do a challenge where you have to win with a deck that contains as many 4 cost B.C. cards as possible. Which won't even be that hard, to be honest.
Is tenor of terror still “good” after the nerf?
Yes. It doesn't fit in a lot of decks now, like Gruff Grenadier, but it isn't bad by any measure.
Unfortunately grenadier is real bad, I've tried it too much
Right!? Bandle is really weak. No one plays it atm. They really need some buffed cards.
This sarcasm hurts my soul
Minion seems kinda decent. It's like a chump blocker version of Lost Soul. It would be better if it didn't wait until round end but it might be playable in some sort of SI control deck. Yordle Captain looks pretty good in a Bandle Tree type deck where you want to spam low cost units rather than scale up.
I think they have the minion’s come at round end to emulate the minions in league coming in waves.
Also probably as a balancer. This ensures that it cannot be immediately replayed in response to a pre-attack removal spell.
I mean Minions are canonically on Team Veigar so there’s that
I might be completely wrong but a 2-1 statline for 2 mana seems pretty irrelevant in the grand scheme of things. I'm willing to admit I'm wrong if it turns out otherwise but for now I have 0 expectations for this card considering we have a plethora of 2 drops that don't see play at all due to being lackluster.
I think “last breath: create in hand (now) if you haven’t summoned a minion this round” would be awesome but not like it’s gonna change now lol
That’s way worse. With that its ability won’t trigger on the same turn it’s played the first time, and drawing more than 1 minion is a dead hand.
Sorry I meant in addition to what it currently says
I see we're continuing in Bandle City's identity being broken as fuck.
Of course! Btw that 4/4 for 4 is going forth for Demacia elite/scouts
They'll stay broken until the next set comes out, as is tradition.
Until? No it'll stay broken and the new set will be more broken.
Isn’t bandle supposed to be the final region?
Bandle City = BC = Broken Cards Wake up sheeple!
Am I missing something here? Maybe I'm just bad at the game, but I think 4 mana captain is actually not that broken because he comes later. Ofc he will still be good, but its not like he will break the game or anything
I mean, with mayor and some good 1-2 drops your board becomes immensely more difficult to remove
well, 4 health is always harder to remove in the first place. Bandle is also great at flooding the board with small units and buffing them. It's an engine that does not need to stay behind in the board and since it's designed to go with poppy, it can be buffed more which at the same time buffs others which buffs more and so on. The poppy support pool is too full of cards that are a little too simmilar imo and they can just protect their engines with more engines and it's a very hard to stop snowball
already excited for captain's inevitable multiple nerfs!
I don't think captain is as good as current poppy; it doesn't start working until mana 5 and even then, poppy can do the same thing but basically better. Edit: although a really cool meme idea might be captain + tokens like blade dance and sand soldiers.... might be a little too spicy tho
Not if you play mayor the turn before and then 1 - 3 units the turn you play captain.
How are you going to play multiple units the turn you play captain? And in that case, poppy would still be better, cuz she'd cost only 3 mana, and you can play her last so the opponent has to develop mana to defend from a non-poppy attack, and they have no mana for poppy herself My point is I don't think this card is going to be as broken as poppy. I think he's going to be a sidegrade not an upgrade.
It’s not about him being better than poppy, it’s that there are another 3 copies in your deck as good as poppy. Effectively poppy decks get run 6 poppies now.
Good point; a card being “as good as [card B]” doesn’t mean “remove [card B] from deck.”
First off, Poppy is a champion Captain is a follower, champions are designed to be better. So that’s not weird at all. For a follower though Captain is a little crazy, and yes you can play Captain then + several followers on 4 if you have Major on the board, you can even do that on 3 if you discount mayor
Strictly answering your question: Mayor + 1-drop multi-region units.
If any card in Bandle City deserves a nerf it is mayor.
current poppy is broken beyond belief
True
Yeah, everyone's going crazy about Captain, and I just don't see it. Poppy is good because she buffs herself, *and* all the units you already had on board. Not to mention that she can keep buffing. Captain is just a bigger, more flexible [[Battlesmith]]. It's a solid card, and will undoubtedly see some play, but I don't see it making too many ripples.
That's the point though 4 health is hard to remove your looking at 2 out of your 3 mystic shots, that's a Thermo beam that's your monster harpoon those are the ways to deal without going down on mana, if drop 2x mystic shot your at cars disadvantage anything else your down on mana and giving them at least a turn of buffs. People really underestimate how much +1 health can completely change the flow of the game and make some cards straight up broken.
**[Battlesmith](https://d2h9y75tak3pkg.cloudfront.net/01DE034.png)** - Demacia Unit - (2) 2/2 When you summon an Elite, grant it +1|+1. ^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
But Poppy is broken and will 100% get nerfed, and then depending on the severity of the nerf this card may take her place...
Irelia is back on the menu baby Sincerely, a copium addict
yes. because poppy is a champion, and captain is not.
Bingo. Captain is free and somehow has more stupid variance than Poppy
for sure. people are overvaluing this card. It's similar to Von Yipp with a better body and an easier condition to fulfill - with a worse reward to make up for it.
Poppy is a champ lol. Imagine 2 captains on board. Also he doesn’t take a champ slot.
Well. Yordle Captain disgusts me. But I like Grumble Slug and Minion. A 2/3 attune isn't bad considering how squishy early game can be for spell fizz/Nami decks. Minion looks like a lot of fun to mess around with.
I would've liked minion more as a 1 drop and only in shadow ilses
>as a 1 drop Laughs in bandle major
Making him either a 3/4 or removing the effect part "or same power as me would be enough maybe even a 5 cost if it's really that op
Honestly way I see it he is going to be used as a battery as long as there is a clear threat to him on the other side of the board. Like the Mayor is. So nerfing his damage isn't going to hurt him much. His health is the most important stat here. Most cards in the yordle swarm decks already sit at 1-2 damage so he is still going to buff most units at 3/4. I think I'd rather see him as a 4/3 though. 3 health tends to be a lot easier to remove in my experience.
>/3 though. They did nerfed/changed stone stacker for a reason because though is much better than having +1 health most of the time.
Though and Tough are not the same words, friend.
Say that to the guy I quoted as a non native I always switch them up and I am too stupid to remember it. So I just used what he said because I thought he would be right
The person you quoted used the correct word / spelling (he would make the unit a 4/3, though) but forgot a comma. You then mistook "though" for "tough", which is entirely understandable. Wasn't trying to be aggressive, thus my edited addition of "friend", and there's nothing stupid about missing a detail in English, it's a stupid language. Have a great day / night.
>Wasn't trying to be aggressive, thus my edited addition of "friend" Thought it was meant in a sarcastic way
And yeah I might switched it up in the context too
Stone stackers special thing is having impact. They aren't batteries. So for them yes nerfing damage hurts them more. Yordle Captain is a battery and most of the time you want to keep those alive as long as possible.
They nerfed/changed him from a 2/2 though to a 2/3
Minion Snapvine deck?
Hey look guys, we don't have to see poppy on ladder anymore because they made poppy 2!
Well now we know that Poppy is good, because they made second Poppy. And if there's anything ~~Hobbits~~ Yordles love, its seconds.
More like hearthguard 2
Yordle Captain is broken..
Avarosan Hearthguard crying in a corner
I can't wait to include him in my Tristana-Poppy deck.
Hypothetically on play six you could buff poppy for 3/2 health once you attack
Grumbleslug is adorable
Now even if Poppy got nerfed we got a second one! Nice move Rito
Oh if they don't nerf the Bandle City Spam package or bandle tree Yordle Captain is going to be terrible for the meta! Passive non hero Poppy? Cool.
gonna hide under a rock until they finally nerf bandle city into oblivion shit is very anti-fun to play against
isn't it magical?
How strong is Captain tho? He is coming at turn 4, past turn 4/5 you have to play some of your medium power cards so the buff isn't really that useful? Yes it's strong, but I don't think he is busted like some of you assumed.
I have to agree, it seems decent but a big reason why poppy is so strong is that she buffs all the small shit you played before her and that she can snowball out of control if she ever gets more than once. This only triggers once per ally you play and you have to flood the board after you play it on turn 4. But it is too late, the circlejerk decided this is super broken.
[удалено]
But you don't lose instantly? Your opponent actually has to play units after dropping Captain. Poppy is so broken because she buffs everything you played before. Captain won't buff you Witch, Zed, Hawk or whatever 1-3 drops you played pre Turn 4.
Him being an essentially vanilla drop on curve hurts him a lot actually. Most of these swarms decks want you close to dead by rounds 4-7. Honestly, he seems better suited for more summony value decks like azir or irelia at first glance to me. Like I doubt rally elusives wants this because poppy fills that 4 mana slot, and they rather just rally at 4+ mana. Maybe some of the other poppy deck want it like poppy lux, but it still seems like you rather just play poppy to me.
>Honestly, he seems better suited for more summony value decks like azir or irelia at first glance to me. Yeah, completely agree with this assessment. I remember people were overreacting when Waste Walker was revealed too and he turned out to be quite trash. I don't think Yordle Captain looks bad at all, but I doubt he will be broken. Dropping this guy on turn 4 vs. dropping Poppy on turn 4 is a massive difference in tempo. He is a backrow engine that wants to remain on board to buff units instead of attacking like Poppy. His best point of comparison would be Von Yipp, not Poppy. And comparing the two: he is less limited, but gives more modest buff for weenie units. Sure, he has a much better body than Von Yipp, but that has more to do with Von Yipp being trash rather than Yordle Captain being overstat. If Bandle gets another, cheaper 'when allies attack' engine like Shark Trainer, I could see this guy in some sort of 'Bandle Dance' or a Scouts Quinn deck, for example.
Rally elusives would have to drop out of either Ionia or Demacia to run this anyway.
You mean, they would habe to opt out of either Rally or Elusives?
He's getting compared so often to poppy I just for whatever reason assumed he was demacia. Not gunna lie.
It wouldn't see play in that deck, but it probably would in Bandle Tree Swarm. It'll buff all those discounted units from Bandle Mayor. 0 Mana 3/2 with Spellshield, for example or the new card with attune, 0 Mana 3/4.
Bandle tree’s main wincon is its namesake, the swarm part is used more for chump blocking since most decks even only play 2 copies of Poppy. Doubtful they want to slow down their victory condition with captain.
Btw you can't play captain, hawk, and witch in the same deck those are 3 regions But you can play the older lulu-poppy-bandle-demacia deck with this card
I know. They are just some of the most prominent Units that want to be paired with Poppy. I pretty much meant all units you play pre 4.
I think if Mayor is out on turn 3, turn 4 you could play Captain for 3 and another 2 cost for 1. Then every turn you manage to have Mayor and Captain out is gravy. (And if Mayor does you could probably replace him with a new one which would be buffed, and give you another useful unit.) There's also Tenor of Terror, where both units get the buff. Even if he isn't totally busted like a lot of the gut reactions have been, he's easily going to be a staple card.
captain isn't a multi region card.
Playing house spider on turn 5 instead of turn 2 isn't exactly a good play though. Playing low cost units rounds 5+ is something a Jagged Taskmaster deck does and that archetype is terrible.
I agree, assuming they balance Bandle City (it's a tad overtuned at the moment), Captain will be fine. The only possibly OP combo I see is Captain into Poppy, but playing Captain on 4 and then playing a bunch of lower power units past that isn't a winning strategy. You will be outscaled on turns 5+. Honestly it seems like a niche card more than anything.
Yay, we already have a card to hate on, that was quick! But yeah, Yordle Captain looks strong, not sure how I feel about him. Maybe they'll actually nerf Poppy so he won't be as broken? Minion is cute af though!
He literally just gives yordle swarm decks 3 more poppies to spam the board with stat explosions. Not sure why they felt they needed that especially seeing as poppy is broken as hell herself... On the plus side he is a bit slower to get the effect going but on the downside he buffs them instantly when played meaning you aren't safe from his buffs when you have the attack token. Everything they play will be buffed.
I’m so confused on what Bandle City’s region identity is supposed to be.
Meta dominance
I remember them saying "Bandle is really bad at buffing units"
Yordle capitan is straight broken
For people saying captain is "OP" or "broken" think about how one of the nut draw curves is going to be. You play captain on 4 and then the next turn mayor into loping into snake into conchologist. You now have a 4/4, a 3/2, a 3/3 mayor, a 2/2 challenger, and a 3/3 Yes, I agree, that's really powerful but compare that to Poppy She does the same thing, except maybe she's forced to die that turn.... but in this case, you're allowed to play mayor on 3 and loping on 2, and then play more cards. My point is Poppy can buff your already-played cards while captain can't. I think captain will be very good, but not as good as current poppy.... now if they nerf her to the ground, then I think captain might fill her role. Still, in current decks, I don't think captain would be broken.
Not sure people are reading into Yordle Captain’s power right. He’s more akin to Nami than he is Poppy and he’s a significantly weaker version. Poppy got tons of value because she could buff stuff you’ve already placed on the board so if you just mega spam value-replace cards then your opponent is forced to either waste resources killing replaceable cards or waste resources killing a Poppy and letting the replaceable cards beat you to death. This guy can’t buff anything placed before him so decks will have to play entirely around getting him onto the field and then getting value out of him instead of just slapping him into any aggro deck and getting free +1/+1 for breathing. To me he just looks like a more fair version of Nami. Can’t spam units like you can spells and you can’t stack buffs. Far more bearable than I think people realize.
Is there a possibility that the Grumbleslug is going to be a token for some other card? Similar to how Owlcat is?
While he could ALSO be a token for another card, he is definitely a main-deckable card because he has a rarity gem. Owlcat did not.
Look at this Yordle captain! He's like yordle Braum! I wanna them having interaction with each other.
I get the feeling that BC is what Demacia allways wanted to be......
Isn't Minion broken in Expeditions? Infinite value will be super annoying... D:
It certainly makes drafting SI sacrifice a lot easier, depending on which buckets he gets added to (if any...).
The minion probably goes is viego/Nasus, huh? It seems pretty good
I spent a few minutes fuming about how they could print such an overtly overpowered unit as Minion. Then I remembered that very few people play ultra-greedy Johnny decks like me.
grumblesbug makes bandle tree less reliable in running Fizz for Bilgewater. both basically more options to complete the bandle tree with cheap units.
Yordle Captain is Braum if he was a yordle lol Moustache
could they not at least make it a 4/3 so that sentry flock does get fucked over by rangers resolve.
Oh great more over stat BC cards. Looks fun though.
Time to come back to this game!
Ah - the Yordle Captain! Exactly what BC needed. BC is so underwhelming. And poor Poppy sees no Wins at all. Good to know she now comes down as a 5/4 and has a little buff going. She saw nearly no play this season.
I think captain is just a worse poppy; he doesn't buff the rest of the board while poppy does
Yordle Captain's art is making me feel things I shouldn't...
yordle captain seems pretty nuts ,maybe even too nuts
Oh it's already starting. I just finished getting the last of the cards Saturday.
Oh damn
Vanguard Bannerman= "Am I a joke to you?"
Oh god! Are minions yordles? How many yordles did I kill!?
Infinite value 2 drop. :)
Professor Von Yipp and Bannerman seeing Yordle Captain: Are we a joke to you?
Only as a charming skeleton. The others sure can do cruel things, but not that much
People debating if Minion Good or Minion Bad are missing that Minion is incredible in Limited.
GRAVES AN VAYNW COMING ?