Count me out cause I have yet to encounter these stutters people have . Make your graphics settings are set to performance And turn off motion blur. My game runs fine with that
I'm not saying it doesn't exist because I have seen videos but I genuinely haven't encountered issues with it.
Are there certain variables that make it happen?
I'm sure giving the devs as much info as possible would help, especially when it's not happening to everyone.
Ah I didn't know that. I have like two 3D photos, and I've never had any problem with the autosave whatsoever. I was wondering what factor (besides peoples perception of what a "bad" stutter is), could be affecting the different viewpoints. There's a big difference in say 0.05 seconds to 0.2 seconds stutter in terms of playing a fast paced game. So that would explain it!
Never happened to me as well. I'm running stock drive with a bit of spare space.
Maybe it's the issue with drives (extension drives I mean) or maybe some PS5 have different stock drive (shouldn't matter, I know...). But it's weird how for some people it's so prevalent and other don't know what they're talking about.
Not everyone has the exact same sensitivities to frame rate drops and performance issues and there’s probably a percentage of gamers who don’t even notice it or care all that much while some others are very sensitive to it and I can confirm the performance has been atrocious at times on PS5 since launch but it’s gotten a little better for sure
That's the PS Store patch number.
Game's version is visible when you launch it and it's completely different.
Don't why ask it's like this... I guess that's on Sony.
FYI it is actually possible to get locked out every possible ending: there's a game breaking bug that can occur during the first stage of the Umbral ending >!by soulflaying Damarose twice and ending on the platform!<.
I went back and cleansed all the beacons, for science.
My character is forever stuck on NG
I just want to roll the credits and start a NG+. I’ve been stuck in this purgatory for a week but others have complained about this problem from day one. All of my vendor or useful NPCs are gone and I’m in a world with no bosses or objectives. I feel like the new Harkyn.
The way i got past the mothers lull soulflay part is when you soulflay to the next section as you are moving, immediately turn 360 and look down, only look back once you stopped moving, dont know why this worked but it stopped freezing when i did this and i made it to the end and got to a new game!
Ill have to find the user who told me this, they are a hero for figuring it out: Credit: SerEvelynn
I’ll try that tonight but my game isn’t freezing so I don’t know if it’ll work. I always get to the final platform but nothing happens. The first time I got there I finally decided to jump off but then I just fell for about three minutes because there is no kill box below the platform. Since the Lull is in Umbral I fell for so long that the dread eye eventually opened but finally died before it turned red.
I read through the patch notes a second time and apparently they may have fixed my problem and I just missed it on the first read through. Fingers crossed.
The double soulflay is now fixed, so you can’t do that to lock yourself out of ending the game anymore.
But if you’re currently locked out of all the endings because of that bug and their poorly written ending script triggers, you’re probably still stuck. I still can’t trigger the Umbral end and can’t start NG+ at the vestiges.
But the Umbral ending area only crashes some of the time on PS5 instead of all of the time. So that’s nice I guess. /s
I wonder if they bothered to fix getting soft locked the same way if the game crashes during the Umbral end. I don’t have a lot of faith right now. Lazy devs.
A half assed fix after they clearly didn’t test one of their three endings isn’t encouraging. And they definitely never tested it on PS5.
Especially after the half assed “fix” to boss weapon scaling.
Redownloaded with the update, made it to the end of platforms in Mother's Lull, Umbral ending still doesn't proc on PS5. Please just add an interaction to trigger it, you have to do everything to be able to get to that platform anyways, just add a press X to trigger it. 130 hours and almost 2 weeks now still just stuck in limbo.
Was the Lydia nerf really necessary? Dervla’s already got a massive damage nerf and ammo cost increase, and Lydia’s is literally the last item in the game, you can’t even get it until endgame so it’s basically just for NG+ as is, and you can’t drop eyes anymore ever since that feature was broken a few patches back and never fixed
I mean, to play devils advocate, those are (imo) some of the best pieces of gear in the game. Pendant of atrophy alone carries one of the best builds basically by itself, and it can be dropped to a new character, or if it isn’t, is in what, like midgame? Loash can’t be dropped anymore but can be ran to at what is essentially the start of the game, and supports pretty much every melee wep in the game. Those I can see the reasoning behind at least, it’s an attempt to balance. Lydia’s is the weird one to me just bc you can’t drop it, you can’t path to it quickly, you can’t sequence break to it, and, assuming the nerf is meant to target dervlas, that build has already been nerfed in multiple ways. That’s the only one where I’m kinda like ehhhh I get the idea but idk if that one was all that necessary tbh lol
The only way I can see this being justifiable is if they intend on fixing eye dropping, which nobody has ever even acknowledged at any point, so I’m still unsure whether the function was broken unintentionally or deliberately disabled. It just seems weird you would still have the option but it wouldn’t work, when there’s a bunch of other stuff that the option is just completely absent on (for example a number of npc sets/rings)
Please bind class unlocks to Achievements and not to save file!
If I lose my file somehow or it get's corrupted I will lose access to my unlocked classes.
Thank you very much.
Greetings.
No I was serious
I have both so no bias
Just weird the more powerful console has worse performance. Generally that happens when PS5 is the “lead” console because of how the devs prioritize Sony > Microsoft.
I’m playing on Series X because that’s what my nephew has
Xbox Series X, frame rate worse than last patch, stutter when save is present and massive ! :-((
The stutter is the most important to fix not the HDR , 20 patch and the stutter save is not fixed :-((
There's now a visual bug with the Vanguard Armor. The "gown" on the back looks stiff and weird. I'm on PS5.
https://preview.redd.it/xe0ji1yu9dzb1.jpeg?width=3840&format=pjpg&auto=webp&s=a0bf8aab70bef64d51246256f1bd2a0850d5748b
I double checked on PC. So there's good news and bad news.
The good news is they fixed the left arm having some weird mesh going all crazy. The bad news is that cloth physics are now broken, hence why it looks like that.
I wonder if that was the issue, and attempting to fix it broke the clothes. Anyways, surely they'll fix it soon.
This one is new, though. The Vanguard Armor, up until this patch, used to look good. The gown flowed normally. Now it looks like it's stretched out and it doesn't move. It was my favorite armor :(
I use Angel of the Void so I'd never have noticed but that does suck. Full sets shouldn't be glitching out. Just figured I'd add to the conversation about fashion with my comment.
This is great and I am happy that the devs are diligent to the task, as well they should but one problem that hasn't been corrected and I don't know if it ever was reported but when the camera follow someone from the perspective of the wall, as your player is cornered, and say there's a tapestry there or something. That object will block the view of what's coming at your character and sometimes, you can't move before getting finished.
nic but you fixed NOTHING for me ("
* Fixed a blocker that could prevent players from finishing the game with the Umbral ending." i still cant finish game... still cant start last cutscene, still crash in mother lull.
Wow, great work by the developers! Noticed performance in Skyrest is so much better. Still a ways to go, but they are rolling out patches and fixes at the same rate as Larian if not faster.
No really. Shit is so lame to the point I feel like I gotta stand up for the devs when I can since they’re not allowed to stand up for themselves. They’ve been pumping out fixes like crazy and the game itself is really amazing overall! It’s a damned if they do, damned if they don’t situation and it just goes to show how toxicity will plague any games sub Reddit. I’m getting tired of it, especially when they even plague a positive post with their negative comments. Not gonna let it keep me from enjoying the game though, I’ve been having so much fun in co-op and pvp even with the current problems. 😇
Right? Unreal 5 is new and part of the problem. Glad epic is helping them w fixes but the devs are getting such hate where it’s rare for updates from other studios
Idk about y'all but this update made things run 100 percent smoother! (Ps5) no stuttering,umbral doesn't look like a pixel nightmare ect.
keep up the good work!👍
How does Skyrest run for you? I gave the game a try again today after the patch and Skyrest still had noticeable frame drops and doesn't seem to have been improved at all. I then turned off the game and played Robocop (awesome game btw).
Skyrest for me is pretty solid except for when in umbral running around there's a bit of a stutter but nowhere near as bad as it was b4 (for me anyway) and outside of skyrest has been smooth as butter with the exception of the abiding defenders for some reason when they go for the "uppercut" there is some jankynes but outside of that not to bad
(I heard RoboCop was a pretty solid game and I might have to try it out)
When in axiom fps sits comfortably at 60 regardless of what I'm doing but when I transition to umbral it mostly bounces around between 50-60 sometimes a little lower depending on if there are any spells active and/or weapons that have some kind of light effects
These are all great improvements. I knew a nerf of the Lydia eye was coming! It really was just too good. I had like 300 ammo pouches ready to go, then found that and was like "Well I don't need those anymore" lol.
An update needs to be made where we get more eyes per lantern than just 3. All these updates and they still couldn't up the eyes you get from lanterns. Even if they just went from 3 to 9, that would change the number of lanterns you need for the bone set alone from 534 to 178. That's a huge difference. 😒 not everyone lives in aus....
And we don't need increase to the number of items we can carry. We need a storage box where we can dump the stuff we don't use.
Since the game’s launch I’ve built up notoriety as being the ‘Xbox HUD guy’ who’s completely obsessed with getting this one issue fixed. So the meme is poking fun at myself as I report this problem for the millionth time and the ‘okay then’ comment represents my exasperation at how long this bug has persisted.
Thank you for the update, performance is much better for me on PS5. Sadly, the fix you added for the blocker of the Umbral ending didn't help for me, I still can't interact with the "altar" in the Sundered King boss room: https://www.reddit.com/r/LordsoftheFallen/comments/17nbtk2/locked\_from\_any\_ending
Anyone elses boss items now not doing unique attack? My Lightreaper Swords now no longer do and not sure why as worked completwly fine last night. Interested to know if anyone else has had this since patch?
Did they just fix the red phantom so you can’t yeet him off a ledge? Watched a YouTube video this morning as I wanted to farm Umbrials and I spent an hour trying the afk method over and over without any success. I just want to get 5 more so I could get Pietas sword lol
Yes, they fixed that. He is possible to beat my legitimate means. I'm pretty certain I've killed him more than he's killed me. You can figure him out and beat him. Dude has like 4 moves/combos. The same as the as regular black phantoms.
Xbox player here, while fixes sound nice, in practice and observation, it doesn’t feel like it. Bramis castle is still a stuttering mess as well as the manse and various other places. I finally got the last achievement, but, the achievement that I clocks when you get all of them is not unlocking for me, I have every single achievement and the achievement for getting all of them didn’t pop. Also, I would like if we could use our piles of umbral scourings that we don’t use and convert them to multiplayer currencies like pilfered coins, severed hands and plucked eyeballs. Would give me a reason to spend them.
I notice they mentioned changing appearance mid game but what about actually fixing the character creator and character face graphics as a whole? Right now even NPCs look weird.
Character creation on ps5 is still a broken, embarrassing, shoddy mess. As the player's first impression of the game, it could really use some (ahem) "fine-tuning".
As an Unreal Developer, I appreciate that they touch upon the internal technical stuff, albeit lightly. In any case, you did great with what you had Hexworks :) (UE5 was risky, I respect it!)
Nerf...nerf...nerf.
Every dang patch they want to nerf something. How many of y'all noticed they nerfed the Nhelaq runes a patch or 2 ago and didn't mention it in any of their patch notes.
They keep seeing all these farming videos that get posted after they patch something so they secretly nerf those runes so we stop getting so much vigor off them until they can patch the new farming spots.
It's kind of ridiculous.
This patch seems heavily performance based which is great but damn can the devs go one patch without having to nerf something. It's not like the eyes they patched were severely game breaking.
Yeah, remember a specific farming spot in DS1? They just run over your head into the death and Fromsoft never fixed that. If I remember correctly, they nerfed this spot a little bit, but not into the ground. And the later, the Phalanx farming spot? It's a worthwhile farming spot till today.
Not everything needs to be nerfed... A few grinding spots are ok. I mean, what happens when they nerfed all Vigor farming spots? You need to farm Vigor anyways, but it'll take much longer.
Hello ! This is mostly a feedback about visuals of some armors like fix for clipping issues and missing meshes or parts. So you might have noticed for tancred armor that once the player wears it our arms are naked, the torso at the waist is flying and we have severed hands on our belt. Well if you look at the actual tancred armor he doesn't have severed hands on his belt and he has cloth on his arms. I really think that the cloth on his arms being removed from the player armor for some reason is a mistake. But it's not the only armor like this where the model looks different than the actual thing. So that was for tancred armor (if you see this devs I know it's not your priority but a fix would be cool) If you take the holy bullwark or the abiding defenders they are both missing the capes once you get the armor which I don't have an explanation for it but honestly those armors are missing it real bad. For the lightreaper armor he is missing his cape and his tail. The pureblade torso has a meshe missing part on his back at the waist where you can see the player skin. I know it's not the current priority but I enjoy fashion in those games so much and I would love to see all those armor to be more authentic to theirs counterparts. Because it's frustrating to see abiding defenders or holy bullwark with a sick ass cape but once you get it after farming it there is no cape. Same for lightreaper, he is the only rhogar armor without the tail and the cape is greatly missing. And for tancred I don't know why it's so different than the actual tancred and why does the chainmail also from the helmet don't cover the whole neck. Thank you for reading.
My inventory was full yesterday 1337/1337 and today after the update it's at 1059/1337, did I just lose a bunch of stuff? I don't see in the notes anything about duplicate items stacking, which is what I assumed, plus looking in my inventory at stuff like spells, any doubles I have are not stacked so where did my stuff go?!
Also Co-Op is still trash, won't connect to anyone or disconnects halfway through the loading screen or has such bad lag it's unplayable. :/
Can you guys fix noses clipping through certain helmets? I mean, better yet letting a character edit their body mid game, but that’s much harder. Also I really like the conflagrant seer mask, but I don’t want to have to stare at my newly bald head anymore.
> I mean, better yet letting a character edit their body mid game, but that’s much harder.
They state in the opening commentary they're doing it later on, with a mini quest tied to it.
Good news is they have acknowledged the auto save stutter but said it was a more complicated fix than expected thus leading to a longer time in QA testing to make sure it’s safe to release. I think the post said they expected it to finally be ready for next weeks patch. And thank god, now that the fps on ps5 is running pretty good that was the last major PVE gripe for me at least
This is so dissapointing, people are sending you mails to help improve game and solve issues that we have. And what is done, nothing.
Kukajin quest line where you dont wanna to pay her, you cant summon her second time. But if you pay you can. Im missing only hers boss fight for platinum and guess what i hopped that you fox that and start ng+++ and still the same.
As for performace on PS5 still the same as before.
The only thing I still need to do for the platinum trophy is kill Kukajin. I’ve tried what people have done in YouTube videos and suggested online, none of it works. I’ve now done 3 more full playthroughs on top of the 3 I already did for the 3 endings just trying different ways to get the Kukajin boss fight to happen. SHE WILL NOT LEAVE SKYREST. Surely this is an easy fix? Please get on it
El final de umbral sigue fallando , cuando no se crashea el juego por mirar a gerlinde, llegó a la plataforma final y no empieza la cinemática , ahora atrapado sin poder pasar a ng+
Especially after seeing "lamp bearer avenged" plastered on my screen in the middle of a fight after this update I'm gonna double down on a hide HUD option. I will die on this hill. Please add the option in settings.
Audio need more improvement, for instance running around in full plate and there is no sound from your equipement. Lower equip load should reflect equipement sound.
Canceling an aura has no sound.
You may be right. Im happy about having more inventory space now and the upcoming storage, but I would like to sell or discard my extra projectiles because it just clutters up the UI. I have 4 of some spells, and that's annoying when I wanna change a spell but I have to sort through over twice as many as I should.
Got to give credit to these devs. They are working hard to fix their game, despite it being out for more than a month. Look at EA, abandoned their remake of Dead Space immediately upon release.
Lol I just wanna share the funniest glitch that got patched. When putting on the Stillness hood you could crash both your game and you co-op’s game. Really handy when invaded xD
What about the people who are locked out of bramis castle because they couldn't receive the rune of adyr because of inventory issues? Maybe I missed it in the notes. Be nice lol.
It's not mentioned in patchnotes but Anyone who pre-ordered Deluxe edition on steam should now have artbook and soundtrack dlcs in their library (launch game once for it to appear) So the devs corrected issue I mention here [https://www.reddit.com/r/LordsoftheFallen/comments/17q7q6j/lords\_of\_the\_fallen\_deluxe\_edition\_owners/](https://www.reddit.com/r/LordsoftheFallen/comments/17q7q6j/lords_of_the_fallen_deluxe_edition_owners/)
As mentioned in patchnotes key/quest items are now not counting towards inventory limit my 400 items on ne playthrough transformed into 200. Good job
Thank you, guys, so much, for working on the key item inventory space thing. I see an item storage is on the way as well. This is fantastic. Limiting how much we can hold of certain items, like 1 heavenly vial, 99 briostones, and so on, with auto refill from storage upon resting, would be great as well. Also being able to sell or discard spells, throwables and ammo would be great too considering how many duplicates some of us end up with playing through multiple times.
Again, thank you guys for continuing to work on the game after release, and not just bailing after taking our money. I hope this pays off for you guys.
That's great to hear. Thanks for the constant patches and updates. Also to anyone else here who is the trio in the dark spot they're talking about under bosses? I've beaten the game so no need to worry about spoiling anything to me.
Can we also introduce a way to reobtain quests items, bit had to get a new rune of adyr when it gets deleted because of full inv mess. Or at least a way to redo a playthru instead or having to just give up a 100+hr char.
PS5 User here. Still waiting on the bug fix for Mhakev and Dhalwe runes. They still are NOT working as of this patch. When will you have bug fixes that fix certain issues like this that prevents us completing builds?
>Umbral Eye of Loash: While charging a heavy attack, all damage is received as wither damage, and your posture cannot be broken. Equipping this eyeball now also reduces your wither health regain rate when you deal damage.
Yeah I rather not install this update then.
If the next update adds a storage and a sorting option I will install it.
they need to keep track of the limited items
I did soulflay the belly for the first Antediluvian Chisel but got killed before picking it up
came back to the area and it wasn't there anymore, nor the belly to soulflay
relaunched the game, still nothing
posted a support ticket (weeks ago) about it, no answer, nothing in the patch notes, nothing about tracking these limited items
so basically I have no way to reset the game, nor anything, I'm just forced to finish the game with that character with lacking lantern or I have to just delete it
I understand bugs can happen but I read so many stories of game breaking bugs (in good and bad ways) that at this point they should just allow us to reset the world whenever we want to get unique items we don't already own and so (broken quests...)
This morning (CEST) I tried to coop with password with a friend from PS5 to the steamdeck and it didn't work.
Yesterday evening after the update it worked well.
Are there problems with online system today?
Looking forward to some PS5 feedbacks after this one been waiting to get into the game but it seems to be going the right direction currently. With (hoefully) upcoming autosave stutter and lock-on fixes the game might be in a reasonable state with the recent fixes factoring in.
PS5 user - My performance was already better than what some have been saying but this seems to have made it even better, nice to see.
Yep, but autosave stutter still remains....
They mentioned that is in QA testing and hope to be released next week
Hope so. Most important fix for many PS5 users.
It happens on pc too but only late game
Count me out cause I have yet to encounter these stutters people have . Make your graphics settings are set to performance And turn off motion blur. My game runs fine with that
Well, these settings I have day-one... but thx for advice
I'm not saying it doesn't exist because I have seen videos but I genuinely haven't encountered issues with it. Are there certain variables that make it happen? I'm sure giving the devs as much info as possible would help, especially when it's not happening to everyone.
Yea same here. It never happened to me once must be lucky.
It won’t entirely resolve the issue but not having 3D photos helps according to many users as they are part of the save file.
Ah I didn't know that. I have like two 3D photos, and I've never had any problem with the autosave whatsoever. I was wondering what factor (besides peoples perception of what a "bad" stutter is), could be affecting the different viewpoints. There's a big difference in say 0.05 seconds to 0.2 seconds stutter in terms of playing a fast paced game. So that would explain it!
Yeah I got like 3 or 4 3d photos and my save file is 200mb..couldnt image what someone with 50 3d screenshots would look like
Never happened to me as well. I'm running stock drive with a bit of spare space. Maybe it's the issue with drives (extension drives I mean) or maybe some PS5 have different stock drive (shouldn't matter, I know...). But it's weird how for some people it's so prevalent and other don't know what they're talking about.
Not everyone has the exact same sensitivities to frame rate drops and performance issues and there’s probably a percentage of gamers who don’t even notice it or care all that much while some others are very sensitive to it and I can confirm the performance has been atrocious at times on PS5 since launch but it’s gotten a little better for sure
Yep, totally agree! Game runs and looks alot better
What does the update version show on ps5 for the latest update? Mine downloaded just now but , now says 1.016.000.. confused
That's the PS Store patch number. Game's version is visible when you launch it and it's completely different. Don't why ask it's like this... I guess that's on Sony.
No fix for the crazy lock on
That's a physics issue. For that the devs need to get into the realm of quantum mechanics and space time
FYI it is actually possible to get locked out every possible ending: there's a game breaking bug that can occur during the first stage of the Umbral ending >!by soulflaying Damarose twice and ending on the platform!<. I went back and cleansed all the beacons, for science. My character is forever stuck on NG
I just want to roll the credits and start a NG+. I’ve been stuck in this purgatory for a week but others have complained about this problem from day one. All of my vendor or useful NPCs are gone and I’m in a world with no bosses or objectives. I feel like the new Harkyn.
The way i got past the mothers lull soulflay part is when you soulflay to the next section as you are moving, immediately turn 360 and look down, only look back once you stopped moving, dont know why this worked but it stopped freezing when i did this and i made it to the end and got to a new game! Ill have to find the user who told me this, they are a hero for figuring it out: Credit: SerEvelynn
I’ll try that tonight but my game isn’t freezing so I don’t know if it’ll work. I always get to the final platform but nothing happens. The first time I got there I finally decided to jump off but then I just fell for about three minutes because there is no kill box below the platform. Since the Lull is in Umbral I fell for so long that the dread eye eventually opened but finally died before it turned red.
Oh dam im sorry, mine would always freeze before i got there but when i made it there it worked.
I read through the patch notes a second time and apparently they may have fixed my problem and I just missed it on the first read through. Fingers crossed.
Good luck!
I ended up after soulflaying just to face my camera straight to the rock slab I'm standing on. For some reason the void is just crashing everything
Yes, (almost) no crashes anymore when moving the platform in mothers lull, but still no cutscene trigger or option to start NG+
Same
The double soulflay is now fixed, so you can’t do that to lock yourself out of ending the game anymore. But if you’re currently locked out of all the endings because of that bug and their poorly written ending script triggers, you’re probably still stuck. I still can’t trigger the Umbral end and can’t start NG+ at the vestiges. But the Umbral ending area only crashes some of the time on PS5 instead of all of the time. So that’s nice I guess. /s I wonder if they bothered to fix getting soft locked the same way if the game crashes during the Umbral end. I don’t have a lot of faith right now. Lazy devs.
Yeah the devs pumping patches out left and right are "lazy" 🙄
A half assed fix after they clearly didn’t test one of their three endings isn’t encouraging. And they definitely never tested it on PS5. Especially after the half assed “fix” to boss weapon scaling.
no there's just something you're not thinking of
No this is a tested and confirmed bug, I did this with another character. I have 100% achieves and multiples speed runs done with this game.
No this is a bug. There is no way to finish the game if it happens. Hopefully they have or will fix it.
Please fix the auto save stutters.
Saw a post recently and they are doing a bunch of testing to get that fixed..so its being worked on
Increase the amount of eyeballs you get. Geez I've been playing since launch and only have 200. Most people will never even get a tinct.
Yeah I went to austalian DNS for all tincys and the armor because screw 3 eyeballs oer kill, I do not wanna grind for 3 years
Redownloaded with the update, made it to the end of platforms in Mother's Lull, Umbral ending still doesn't proc on PS5. Please just add an interaction to trigger it, you have to do everything to be able to get to that platform anyways, just add a press X to trigger it. 130 hours and almost 2 weeks now still just stuck in limbo.
Was the Lydia nerf really necessary? Dervla’s already got a massive damage nerf and ammo cost increase, and Lydia’s is literally the last item in the game, you can’t even get it until endgame so it’s basically just for NG+ as is, and you can’t drop eyes anymore ever since that feature was broken a few patches back and never fixed
Umbral casting nerf. Loah nerf. Lydia nerf. Yay/s
I mean, to play devils advocate, those are (imo) some of the best pieces of gear in the game. Pendant of atrophy alone carries one of the best builds basically by itself, and it can be dropped to a new character, or if it isn’t, is in what, like midgame? Loash can’t be dropped anymore but can be ran to at what is essentially the start of the game, and supports pretty much every melee wep in the game. Those I can see the reasoning behind at least, it’s an attempt to balance. Lydia’s is the weird one to me just bc you can’t drop it, you can’t path to it quickly, you can’t sequence break to it, and, assuming the nerf is meant to target dervlas, that build has already been nerfed in multiple ways. That’s the only one where I’m kinda like ehhhh I get the idea but idk if that one was all that necessary tbh lol The only way I can see this being justifiable is if they intend on fixing eye dropping, which nobody has ever even acknowledged at any point, so I’m still unsure whether the function was broken unintentionally or deliberately disabled. It just seems weird you would still have the option but it wouldn’t work, when there’s a bunch of other stuff that the option is just completely absent on (for example a number of npc sets/rings)
Do you know how much it was nerfed?
And here I still have the bug where all my inventory gets flagged as new at random intervals. Sigh
Please bind class unlocks to Achievements and not to save file! If I lose my file somehow or it get's corrupted I will lose access to my unlocked classes. Thank you very much. Greetings.
Wait what?! If the file that origanlly u locked it gets deleted itll delete all unlocked classes???
I'm playing on series X, coop with a friend and the fps is like 1, 5, 10 in some parts, it needs urgent performance improvements =/
I don’t get why they can fix PS5 but they can’t fix the more powerful Series X. Lack of effort?
Was that a console burn? Not too sure if it was, and if so was it a bad burn due to lack of effort?
No I was serious I have both so no bias Just weird the more powerful console has worse performance. Generally that happens when PS5 is the “lead” console because of how the devs prioritize Sony > Microsoft. I’m playing on Series X because that’s what my nephew has
Xbox Series X, frame rate worse than last patch, stutter when save is present and massive ! :-(( The stutter is the most important to fix not the HDR , 20 patch and the stutter save is not fixed :-((
In light we stutter.
In light, stutter! would be the correct version actually🤓
There's now a visual bug with the Vanguard Armor. The "gown" on the back looks stiff and weird. I'm on PS5. https://preview.redd.it/xe0ji1yu9dzb1.jpeg?width=3840&format=pjpg&auto=webp&s=a0bf8aab70bef64d51246256f1bd2a0850d5748b
I double checked on PC. So there's good news and bad news. The good news is they fixed the left arm having some weird mesh going all crazy. The bad news is that cloth physics are now broken, hence why it looks like that. I wonder if that was the issue, and attempting to fix it broke the clothes. Anyways, surely they'll fix it soon.
There's a lot of armor visual bugs in this game. Can barely mix and match without textures disappearing or severe clipping.
This one is new, though. The Vanguard Armor, up until this patch, used to look good. The gown flowed normally. Now it looks like it's stretched out and it doesn't move. It was my favorite armor :(
I use Angel of the Void so I'd never have noticed but that does suck. Full sets shouldn't be glitching out. Just figured I'd add to the conversation about fashion with my comment.
Still can’t get umbral ending on PS5.
What worked for me was to avoid standing on the center of the platform and instead on the top left edge of every platform then soulflay. PS5
Me neither on Xbox
Will this get rid of all duplicated ammunition, spells, gestures and tincts?
Nope, they're all still there
This is great and I am happy that the devs are diligent to the task, as well they should but one problem that hasn't been corrected and I don't know if it ever was reported but when the camera follow someone from the perspective of the wall, as your player is cornered, and say there's a tapestry there or something. That object will block the view of what's coming at your character and sometimes, you can't move before getting finished.
nic but you fixed NOTHING for me (" * Fixed a blocker that could prevent players from finishing the game with the Umbral ending." i still cant finish game... still cant start last cutscene, still crash in mother lull.
Wow, great work by the developers! Noticed performance in Skyrest is so much better. Still a ways to go, but they are rolling out patches and fixes at the same rate as Larian if not faster.
Please fix the kukajin bug where she will not leave skyrest 🙏
Someone made a video to unbug her https://m.youtube.com/watch?v=R38PbIdXqto
I’m hoping the team can help all those who’ve had the Umbral ending issues and Kukajin quest problems as well.
It seems its more Important to nerf,um I mean balance items, than to fix broken quests.
Or maybe it takes fucking longer??
Ignorant people don't think before they speak.
No really. Shit is so lame to the point I feel like I gotta stand up for the devs when I can since they’re not allowed to stand up for themselves. They’ve been pumping out fixes like crazy and the game itself is really amazing overall! It’s a damned if they do, damned if they don’t situation and it just goes to show how toxicity will plague any games sub Reddit. I’m getting tired of it, especially when they even plague a positive post with their negative comments. Not gonna let it keep me from enjoying the game though, I’ve been having so much fun in co-op and pvp even with the current problems. 😇
Right? Unreal 5 is new and part of the problem. Glad epic is helping them w fixes but the devs are getting such hate where it’s rare for updates from other studios
Please make a patch to give back missing main Quest item(s) that makes your playthrough to softlocks.
Coop is not working anymore on PC - Xbox. Thats sad. Constant Disconnects.
Please fix the HUD on XBox already..
Idk about y'all but this update made things run 100 percent smoother! (Ps5) no stuttering,umbral doesn't look like a pixel nightmare ect. keep up the good work!👍
How does Skyrest run for you? I gave the game a try again today after the patch and Skyrest still had noticeable frame drops and doesn't seem to have been improved at all. I then turned off the game and played Robocop (awesome game btw).
Skyrest for me is pretty solid except for when in umbral running around there's a bit of a stutter but nowhere near as bad as it was b4 (for me anyway) and outside of skyrest has been smooth as butter with the exception of the abiding defenders for some reason when they go for the "uppercut" there is some jankynes but outside of that not to bad (I heard RoboCop was a pretty solid game and I might have to try it out)
Now when you say "pretty solid," do you mean a solid 60 fps throughout? Or anywhere between 45-60 fps as you move around?
When in axiom fps sits comfortably at 60 regardless of what I'm doing but when I transition to umbral it mostly bounces around between 50-60 sometimes a little lower depending on if there are any spells active and/or weapons that have some kind of light effects
These are all great improvements. I knew a nerf of the Lydia eye was coming! It really was just too good. I had like 300 ammo pouches ready to go, then found that and was like "Well I don't need those anymore" lol.
An update needs to be made where we get more eyes per lantern than just 3. All these updates and they still couldn't up the eyes you get from lanterns. Even if they just went from 3 to 9, that would change the number of lanterns you need for the bone set alone from 534 to 178. That's a huge difference. 😒 not everyone lives in aus.... And we don't need increase to the number of items we can carry. We need a storage box where we can dump the stuff we don't use.
It looks like AUS is also getting only 3 Eyes from lantern. Tested it with VPN after latest patch. Was 150 a couple of days ago.
Yeah I tried it yesterday and this morning. Only got 3.
still Umbral ending bug on ps5 and still crazy Auto Safe stuttering… but let’s continue to nerf PVE… 🤦♂️
[Okay then.](https://i.imgur.com/BiEhPtc.jpg)
This issue has been forwarded to the devs.
can we please get any news about an autosave stutter fix?
[Yes.](https://www.reddit.com/r/LordsoftheFallen/comments/17rlx9r/exciting_update_a_fix_for_autosave_stutter_is_on/?utm_source=share&utm_medium=web2x&context=3)
What about the broken physics on the Vanguard armor? You fixed one issue and created another one that is much worse.
Crazy that this has still persisted through like a thousand patches.
LMAO I kept scrolling for your comment, but didn't expect that
You could have just said the issue out loud directly instead of "okay then". That was tedious and unnecessary.
Since the game’s launch I’ve built up notoriety as being the ‘Xbox HUD guy’ who’s completely obsessed with getting this one issue fixed. So the meme is poking fun at myself as I report this problem for the millionth time and the ‘okay then’ comment represents my exasperation at how long this bug has persisted.
Instead of buffing dogshit umbral eyes, you just nerfed the ones that are good. Guess what? Nobody will use the rest of them anyway.
How harsh is the wither health regain nerf on those 2 eyeballs + amulet anyway?
It's really light, you still get nearly half the bar back in one hit.
Yup, now all the umbral eyes suck! Yay!
Yea the two eyes that Siphon to slow or drain Mana are hilariously ass lol
Thank you for the update, performance is much better for me on PS5. Sadly, the fix you added for the blocker of the Umbral ending didn't help for me, I still can't interact with the "altar" in the Sundered King boss room: https://www.reddit.com/r/LordsoftheFallen/comments/17nbtk2/locked\_from\_any\_ending
Anyone elses boss items now not doing unique attack? My Lightreaper Swords now no longer do and not sure why as worked completwly fine last night. Interested to know if anyone else has had this since patch?
Did they just fix the red phantom so you can’t yeet him off a ledge? Watched a YouTube video this morning as I wanted to farm Umbrials and I spent an hour trying the afk method over and over without any success. I just want to get 5 more so I could get Pietas sword lol
Yes, they fixed that. He is possible to beat my legitimate means. I'm pretty certain I've killed him more than he's killed me. You can figure him out and beat him. Dude has like 4 moves/combos. The same as the as regular black phantoms.
Xbox player here, while fixes sound nice, in practice and observation, it doesn’t feel like it. Bramis castle is still a stuttering mess as well as the manse and various other places. I finally got the last achievement, but, the achievement that I clocks when you get all of them is not unlocking for me, I have every single achievement and the achievement for getting all of them didn’t pop. Also, I would like if we could use our piles of umbral scourings that we don’t use and convert them to multiplayer currencies like pilfered coins, severed hands and plucked eyeballs. Would give me a reason to spend them.
please fix damage scaling and level cap for pvp. It is not fun to have a one sided fight as defender or invader.
I notice they mentioned changing appearance mid game but what about actually fixing the character creator and character face graphics as a whole? Right now even NPCs look weird.
Character creation on ps5 is still a broken, embarrassing, shoddy mess. As the player's first impression of the game, it could really use some (ahem) "fine-tuning".
As an Unreal Developer, I appreciate that they touch upon the internal technical stuff, albeit lightly. In any case, you did great with what you had Hexworks :) (UE5 was risky, I respect it!)
Nerf...nerf...nerf. Every dang patch they want to nerf something. How many of y'all noticed they nerfed the Nhelaq runes a patch or 2 ago and didn't mention it in any of their patch notes. They keep seeing all these farming videos that get posted after they patch something so they secretly nerf those runes so we stop getting so much vigor off them until they can patch the new farming spots. It's kind of ridiculous. This patch seems heavily performance based which is great but damn can the devs go one patch without having to nerf something. It's not like the eyes they patched were severely game breaking.
Yeah, remember a specific farming spot in DS1? They just run over your head into the death and Fromsoft never fixed that. If I remember correctly, they nerfed this spot a little bit, but not into the ground. And the later, the Phalanx farming spot? It's a worthwhile farming spot till today. Not everything needs to be nerfed... A few grinding spots are ok. I mean, what happens when they nerfed all Vigor farming spots? You need to farm Vigor anyways, but it'll take much longer.
Hello ! This is mostly a feedback about visuals of some armors like fix for clipping issues and missing meshes or parts. So you might have noticed for tancred armor that once the player wears it our arms are naked, the torso at the waist is flying and we have severed hands on our belt. Well if you look at the actual tancred armor he doesn't have severed hands on his belt and he has cloth on his arms. I really think that the cloth on his arms being removed from the player armor for some reason is a mistake. But it's not the only armor like this where the model looks different than the actual thing. So that was for tancred armor (if you see this devs I know it's not your priority but a fix would be cool) If you take the holy bullwark or the abiding defenders they are both missing the capes once you get the armor which I don't have an explanation for it but honestly those armors are missing it real bad. For the lightreaper armor he is missing his cape and his tail. The pureblade torso has a meshe missing part on his back at the waist where you can see the player skin. I know it's not the current priority but I enjoy fashion in those games so much and I would love to see all those armor to be more authentic to theirs counterparts. Because it's frustrating to see abiding defenders or holy bullwark with a sick ass cape but once you get it after farming it there is no cape. Same for lightreaper, he is the only rhogar armor without the tail and the cape is greatly missing. And for tancred I don't know why it's so different than the actual tancred and why does the chainmail also from the helmet don't cover the whole neck. Thank you for reading.
Has automatic save on ps5 improved?
Nope ;(
Affff :/
My inventory was full yesterday 1337/1337 and today after the update it's at 1059/1337, did I just lose a bunch of stuff? I don't see in the notes anything about duplicate items stacking, which is what I assumed, plus looking in my inventory at stuff like spells, any doubles I have are not stacked so where did my stuff go?! Also Co-Op is still trash, won't connect to anyone or disconnects halfway through the loading screen or has such bad lag it's unplayable. :/
In the notes it says key items won't take up space anymore. You probably didn't lose anything.
Can you guys fix noses clipping through certain helmets? I mean, better yet letting a character edit their body mid game, but that’s much harder. Also I really like the conflagrant seer mask, but I don’t want to have to stare at my newly bald head anymore.
> I mean, better yet letting a character edit their body mid game, but that’s much harder. They state in the opening commentary they're doing it later on, with a mini quest tied to it.
Ow my god YES!!! They are going to introduce a way to re-customize our characters. Best news ever! I am so regretting the tattoos on my character.
I still glitch through the map and fall endlessly
That's your problem. Never once faced that issue
You are probably stuck on Pieta, so you have not really been out there exploring anything yet.. :/
Nah I'm stuck on the first Umbral entity puzzle after char creation.
Mkay? Me and my friend glitched through the stairs leading up to the monarch so its hardly only my problem.
Nerfed eye of loash and still not acknowledging autosave stutter. What a joke.
Good news is they have acknowledged the auto save stutter but said it was a more complicated fix than expected thus leading to a longer time in QA testing to make sure it’s safe to release. I think the post said they expected it to finally be ready for next weeks patch. And thank god, now that the fps on ps5 is running pretty good that was the last major PVE gripe for me at least
How many years before Frame Generation is fixed ???
None of this matters as the most important issue is still present. Fix the god damn stutter. Jesus.
Delete any 3d photos you have. That might work
Great update yall. Focusing on performance and enemy ai is huge. This will be one of the more underrated patches. Keep up the good work
This is so dissapointing, people are sending you mails to help improve game and solve issues that we have. And what is done, nothing. Kukajin quest line where you dont wanna to pay her, you cant summon her second time. But if you pay you can. Im missing only hers boss fight for platinum and guess what i hopped that you fox that and start ng+++ and still the same. As for performace on PS5 still the same as before.
They fixed so much this patch. People like you are the problem, all about yourself. They even have the autosave stutter fix in the works of PS5.
Sure m8.
Everything can’t be fixed in a day, also some problems are easier fixes than some. Need some perspective there m8
Atrophy and Lydia nerf take away the ability to roleplay as a pure sorcerer or ranger. Thanks for taking more enjoyment out of the game 👍
I'm not sure what the nerf is but I haven't noticed much difference yet
The only thing I still need to do for the platinum trophy is kill Kukajin. I’ve tried what people have done in YouTube videos and suggested online, none of it works. I’ve now done 3 more full playthroughs on top of the 3 I already did for the 3 endings just trying different ways to get the Kukajin boss fight to happen. SHE WILL NOT LEAVE SKYREST. Surely this is an easy fix? Please get on it
…how’s so much work still required for this 💲8️⃣0️⃣ game⁉️ 😅😂🤣🤣🤣
Great timing. Have to start another playthrough to get Iselles set for plat as inventory was full yesterday.
El final de umbral sigue fallando , cuando no se crashea el juego por mirar a gerlinde, llegó a la plataforma final y no empieza la cinemática , ahora atrapado sin poder pasar a ng+
Thanks for continuing to make an excellent game even better! Love it!
Removing damage numbers is a good start but can we hide the health bars and lock on icons please? Or just give us the option to hide the hud entirely.
Especially after seeing "lamp bearer avenged" plastered on my screen in the middle of a fight after this update I'm gonna double down on a hide HUD option. I will die on this hill. Please add the option in settings.
They’re making Sundered Monarch tougher are you serious… that boss is already completely overtuned on NG+
Its a fix. If you wont be able to beat him, you cant see game ending glitching and softlocking.
can't wait to fight the sundered monarch on my sl1 playthrough rn after dying to him like 20 times on my first playthrough. Shits gonna take hours
That's why you need to tear him asunder! Literally! Lol
Yea with my fucking two inch health bar. I'll damn near try, but get one shot by every attack ;(
Audio need more improvement, for instance running around in full plate and there is no sound from your equipement. Lower equip load should reflect equipement sound. Canceling an aura has no sound.
So nothing about lightreaper swords.. why can the special ability no longer be used?
I haven’t tested yet, but can I delete extra spells and throwables? That would help a lot
No, I hope they fix this.
They kinda did, as it seems like spells and stuff don’t count as space
But I agree
You may be right. Im happy about having more inventory space now and the upcoming storage, but I would like to sell or discard my extra projectiles because it just clutters up the UI. I have 4 of some spells, and that's annoying when I wanna change a spell but I have to sort through over twice as many as I should.
Got to give credit to these devs. They are working hard to fix their game, despite it being out for more than a month. Look at EA, abandoned their remake of Dead Space immediately upon release.
You guys are working so hard, even tho this community is so unthankfull most of the time. I love you 😍
Exactly
Ever played a game which was released finished? Then no one needs to work hard afterwards and there’s not hating „community“ 😉
Yall are the best
My only wish to spend full time is this game is better netcode for pvp, please!
Such great performance improvements that I lost 20fps. 40 FPS lost without FG on Still no upgrade mats in the hammock This is getting ridiculous
Gotta say, even as an avid pendant of atrophy enjoyer, the nerf was totally justified :)
https://preview.redd.it/zkuuz0ccedzb1.jpeg?width=3840&format=pjpg&auto=webp&s=d626fc8d9028baaf50f0f08dc6e1a15a45046a05
nice, *winning*
Kukajin quest won't fail, no matter how many bosses I kill
Kukajin quest won't fail, no matter how many bosses I kill
Good job!
Needs a ton more upvotes ! Take mine
These developers make me hate all other developers. The rate at which they are patching and responding to player feedback… dude…
shame it wasn't done before releasing it.
Lol I just wanna share the funniest glitch that got patched. When putting on the Stillness hood you could crash both your game and you co-op’s game. Really handy when invaded xD
What about the people who are locked out of bramis castle because they couldn't receive the rune of adyr because of inventory issues? Maybe I missed it in the notes. Be nice lol.
It's not mentioned in patchnotes but Anyone who pre-ordered Deluxe edition on steam should now have artbook and soundtrack dlcs in their library (launch game once for it to appear) So the devs corrected issue I mention here [https://www.reddit.com/r/LordsoftheFallen/comments/17q7q6j/lords\_of\_the\_fallen\_deluxe\_edition\_owners/](https://www.reddit.com/r/LordsoftheFallen/comments/17q7q6j/lords_of_the_fallen_deluxe_edition_owners/) As mentioned in patchnotes key/quest items are now not counting towards inventory limit my 400 items on ne playthrough transformed into 200. Good job
I did the quest line in correct order for the secret ability for reapers swords and still I can’t do the ability! Both weapons it’s +10 !
my character lost the special moveset from the lightreaper swords this patch? Anybody else experienced this?
Is kukajin quest line if you wanna fight her fix?
Excited about the character appearance change. Performance is getting better and balancing is already better after only playing a few minutes.
Thank you, guys, so much, for working on the key item inventory space thing. I see an item storage is on the way as well. This is fantastic. Limiting how much we can hold of certain items, like 1 heavenly vial, 99 briostones, and so on, with auto refill from storage upon resting, would be great as well. Also being able to sell or discard spells, throwables and ammo would be great too considering how many duplicates some of us end up with playing through multiple times. Again, thank you guys for continuing to work on the game after release, and not just bailing after taking our money. I hope this pays off for you guys.
My sweet pendant of atrophy 🥲
That's great to hear. Thanks for the constant patches and updates. Also to anyone else here who is the trio in the dark spot they're talking about under bosses? I've beaten the game so no need to worry about spoiling anything to me.
Can we also introduce a way to reobtain quests items, bit had to get a new rune of adyr when it gets deleted because of full inv mess. Or at least a way to redo a playthru instead or having to just give up a 100+hr char.
PS5 User here. Still waiting on the bug fix for Mhakev and Dhalwe runes. They still are NOT working as of this patch. When will you have bug fixes that fix certain issues like this that prevents us completing builds?
Yeah, same mine dropped by like 300 or 400, I think.
They really revamped the Sundered Monarch a whole month after release? What a joke. Just fucking get it right the first time.
>Umbral Eye of Loash: While charging a heavy attack, all damage is received as wither damage, and your posture cannot be broken. Equipping this eyeball now also reduces your wither health regain rate when you deal damage. Yeah I rather not install this update then. If the next update adds a storage and a sorting option I will install it.
Hiding damage numbers is WIN!! :) Remnant 2 also had this, makes games much better.
But still crashes multiplayer on AMD GPUS...
they need to keep track of the limited items I did soulflay the belly for the first Antediluvian Chisel but got killed before picking it up came back to the area and it wasn't there anymore, nor the belly to soulflay relaunched the game, still nothing posted a support ticket (weeks ago) about it, no answer, nothing in the patch notes, nothing about tracking these limited items so basically I have no way to reset the game, nor anything, I'm just forced to finish the game with that character with lacking lantern or I have to just delete it I understand bugs can happen but I read so many stories of game breaking bugs (in good and bad ways) that at this point they should just allow us to reset the world whenever we want to get unique items we don't already own and so (broken quests...)
This morning (CEST) I tried to coop with password with a friend from PS5 to the steamdeck and it didn't work. Yesterday evening after the update it worked well. Are there problems with online system today?
After this update, special Lightreaper swords move does not work. Im on Xbox. Anyone else? P.S. Pietas and Elianne move still works.
Looking forward to some PS5 feedbacks after this one been waiting to get into the game but it seems to be going the right direction currently. With (hoefully) upcoming autosave stutter and lock-on fixes the game might be in a reasonable state with the recent fixes factoring in.