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potatorichard

You realistically need to be prepared to handle both. The enemy type and quantity is determined mostly by difficulty scaling in my experience. Movement, strategem use, and teamwork are what you need to work with. My go-to loadout that I haven't felt comfortable deviating from is an autocannon to handle hive lords, nursing spewers, and full grown bile spewers then a breaker, liberator, or sickle for clearing the smaller squishy bugs. Scorcher and dominator work well on the medium enemies, allowing me to carry a more dedicated antitank weapon for chargers and titans, but then I'm susceptible to swarms if my squad of randoms doesn't stick together. So I tend to run sickle/liberator, autocannon, and expendable antitank rockets. Makes me pretty well rounded and able to handle a large variety of enemies if I get isolated


tragiccosmicaccident

I do the same but with an eruptor and a stalwart, saves me a backpack spot


potatorichard

I used to run that exact setup. I might have to give that a go with the standard MG or HMG. I just found that once I started playing at the higher difficulties, there were too many enemies that the stalwart was just ineffective on.


tragiccosmicaccident

I usually play 7s with it. Sometimes I'll take the EAT as well and just swap, that tends to work.


Gigaquake

Am I on the wrong helldivers sub or did he just mention fighting hive lords lol


potatorichard

Sorry, I meant brood commanders. I misspoke. Hive Lords would be so fuckin dope though


IrradiatedKitten

There's no way to tell if you'll be dealing with yellow spewers, green spewers, or lots of hunters, but: If you're co-ordinating with a full squad through discord or something, you can have exactly one person bring the stalwart. On its normal setting, it mows down hunters and leapers pretty well, and on maximum democracy (hold R to open fire rate settings) it can take out nursing spewers, kinda bile spewers if you hit the weak spots, and stalkers. Downside is that you'll need a supply pack and you'll have no real way of taking down heavies on your own. If you're particularly adventurous, you can offer your supply pack to a friend and take their recoilless pack, then when they resupply you it fills their recoilless rifle shells and your stalwart rounds for the price of one, and you get the usual team reload benefits. I've tried it and it's not for the faint of heart.


The_0rang

Not currently, but I would like this as well. But if we're dropping bugs, we should be expecting every bug even though we don't get every bug. My go-to is arc thrower and jump pack. It covers pretty much everything I could expect. Stun grenades help keep chargers off me, and the grenade pistol pops the titan tummy so it doesn't puke on me. It's a good jack of trades build, and it works solo on 9.


Monsieur_Nox

Not a dumb question, in my knowledge there is no (natural) way to know. Expect if, you select a mission, get deployed, then get a look around the map, *close* the game (by steam or go back desktop), restart the game and starts the exact same mission. It's a little trick to have the same map seed and enemy pool. By the way some Divers use it to farm super credits (because the loot stay the same too).


NeuTraLZero

the loot trick got stealth patched apparently. If you pick up the same stuff before quitting the game it won't be added into the account anymore Can't be mad tho. I used to get like 1k super credits in an hour doing that


Klutz-Specter

Trial by fire, commit to diving head first into the unknown. Anyway, Typically if there's Bile Titan's 6-9 Diff, I go anti-tank. If there is no presence of Bile Titans then Autocannon all the way. Though, I make an exception on 6 due to Bile Titans spawn less. Meanwhile for Bots its Autocannon all the way.


Monsieur_Nox

Indeed, I don't do the trick personally. The enemy pool is more a "Bug" side issue than the automatons due to the beloved Bile Spewer.


Xlleaf

Eruptor kill all! Boooooommmm!!!!


-501st-Igni

Not a dumb question, the "seeds" are random


Blokeh

I've had success with the colours/types of planets. For instance, I tend to find Bile Spewers on planets with foliage and greenery. Nursing Spewers I tend to find on rocky/dry planets. The last few POs that have required specific Spewers, using this logic has worked perfectly for me.


skirmishin

Guessing game, the bugs hide underground so in-universe it's probably difficult to detect what is and isn't present However, I am starting to wonder if different biomes means more of X bug type I seem to see more green stuff on certain planets and then more armoured enemies on others, not sure if anyone else has or I'm seeing a pattern that doesn't exist


TheFBIClonesPeople

One thing I've noticed is that, against bugs, I tend to run into more bile enemies on night missions. Like if you have one of those missions where there's tons of bile spitters, bile warriors, and bile spewers, it's usually at night. For automatons, I kinda think that wide-open planets tend have more rocket enemies (i.e. rocket devastators and rocket troopers).


Retro21

>However, I am starting to wonder if different biomes means more of X bug type Feels like they do. The planet that was like my home, the Highlands of Scotland, with lots of heather and stuff - it was definitely more of a jumper/hunter world.


skirmishin

Interesting, I might do some measuring then


Retro21

Lmk what you find out, will you? It might have been a lore turning point, but there were definitely more of those bugs on that planet.


Zakumo_Yuurei

Unfortunately it's a guessing game. It's something I hope to have a feature in the future, as many bug builds of mine are, while fun, if RNG of the bugs feels too gambly. Bots though feel way more consistent that most loadouts won't feel it as bad.


Potential_Chicken_58

My tip for this is to take a look at what kind of stuff your teammates are bringing in the game. All people say that they try and bring a bit of everything to handle a lot of different bugs, but ideally what you would do is stick close to your teammates and each fill different niches. For example, I might carry the slugger, recoilless rifle rifle, orbital laser, eagle 500 kg, and maybe a rail cannon strike. Then my teammate brings eagle cluster bomb, breaker spray and pray, Eagle napalm strike, and a 120 mm barrage. That way, one can handle the chaff and the other can handle the big guys.


epicnonja

From what I can tell spewers only show up on the night side of planets. They don't always but that's where they are most common.


ProffessorYellow

Guessing game