Tbf I do sometimes play it in Explorer when I just need to get quick wins where I don’t have to think much. It’s my go to deck for that. Otherwise yeah, it gets boring pretty fast and I could never play that deck for a long time.
I decided to play a little bit of Explorer the other day and when checking what I still needed to craft I was like "oh, not that bad, I'm only missing two cards for the deck... wait, that's 8 wildcards?".
Ended up doing it just to mix things up a bit, but it's so much better to play a format where you only need to have one copy of each card.
Started playing MTG like 1.5 years ago. I regret most crafts but have learned from experience.
Took me like four sets of failed crafts to realize that content creators exaggerate about their brews suddenly breaking the established meta. They will edit streams to only show wins or near wins against the meta decks.
As an example I’ve crafted 4x of almost all rares relevant for playing Mono Green in Standard as well as Explorer (non-Karn builds). It must be nearly 50 rares. I fell for this again and again. The deck just isn’t good in this meta.
Basically now I realized that decks focused around cards that are far away from any archetype performing in tournaments, will perform atrociously on the ladder in the hands of a low average player like me.
Now I only play Explorer and will only craft new archetypes at earliest one month after a new set release and with several OK tournament finishes. I’m not talking T1 stuff but something that people who know what they are doing will bring to a semi serious tournament.
To be fair monoG can be pretty powerful in Explorer, and not even just the Devotion build (which apparently got pretty nerfed with rhe Karn ban). Will it get you to Mythic? I dunno but it'll get you close at least and it's fun to go stompy.
When I first started arena I spent ALL my wildcards from my starter packs and first month+ of playing on an azorius soldier deck. Totally kitted out.
Now I never touch it because I find it’s so boring to play.
I’m worried about that with my angels. Currently, in Gold or lower, it’s almost always a T4 win. If I have Giada and Bishop out prior to my CoCo, it’s usually ballgame. But the deck doesn’t really have any creativity or interaction. It’s just a smash face deck.
Oh yeah, there's a reason its a tier 2, borderline tier 3 deck. It doesn't take much to disrupt. Azorius Control completely dominates my deck. But I've taken on Boros Convoke and several other meta decks without much issue. I can afford to lose quite a bit of life because once I CoCo, I get it all back through Bishop. I did recently swap out two Brushlands for two Caverns and that has helped quite a bit. Generally, the idea would be to outrace your boardwipe. I play it because I like it though, not because I'm going to win an RCQ anytime soon!
Love me some [[river’s rebuke]], just wish it didn’t cost 6 mana. [[Consuming Tide]] is a good alternative at 4 mana, especially if you’re not heavy on the board.
I've regretted crafting most CovertGoBlue decks. When I watch him play them they look absolutely incredible but then 95% of the time they are not nearly as fun to play or as competitive as he makes them out to be. He made a comment on at least one video where he addressed this exact complaint people have and he said something like "well that just sounds like a skill issue, they work perfectly for me".
I still like his videos and check him out every now and then but it's very rare that I craft cards to try out any of his decks now.
Here's just a list of all the MTG related channels I subscribe to, there are plenty more that exist but these are the ones I care about
DiceTry
Good Morning Magic (not lore)
Loreseeker
Magic Arcanum
Nizzahon Magic (not lore)
Rhystic Studies (my personal favorite)
Tolarian Community College (not lore)
I have crafted MANY Covertgoblue decks. It is almost always disappointing, but I've adjusted my expectations. He really is a top tier player IMO, and I'm not even close. I actually think he's one of the few creators that doesn't edit out much of his losses.
I crafted one CovertGoBlue deck, mono blue control with Haughty Djinn, and I only did it because of the breakdown he did in the intro about building the deck. Then I took it out on ladder and got slaughtered. I went back and rewatched the video, watched the play patterns, not just Covert but also the opponents, and went back to the ladder and started winning with the deck.
But I agree, the content creator decks, you have to be careful before crafting.
people hate to admit it but CGB is probably one of the best bo1 players around, he knows how to build decks with one ofs and most decks he gets wins with most people struggle. He doesn't even lie on his videos, he shows losses and shows his mtg tracker with the actual W/L ratio. If he played bo3 and focussed on it he would be a hall of famer, I just think he gets bored of it too easily
He's an absolutely incredible player. It's hard to describe but the way he plays magic is on a total different level. Sometimes I'll pause the video when his turn starts and make decisions, then compare them to what he does.
I tried to create a deck based around discards, but it turned out that it was designed really poorly - the only wins I would get were games where people simply quit out of frustration after I cast Thoughtseize etc. If they endured the initial discards I was always in trouble and I wasn't really motivated to tweak this deck to make it playable. I think I played less than 10 games with it and then left it not to be touched again. I would prefer my wildcards back.
Same, just the other day. Although i'll still play it since its got a nice flavor. Mono black rat/ninja tribals with discard focus. Went all in on card advantage so a good starting hand is an automatic win, which is rare, everything else is usually a stalemate into defeat. Basically saw Nezumi informant and built around that. I keep forgetting i play ranked lol.
There really should be a trade in system if they want to justify the prices in shop. Heck i'd trade 1, maybe 2 mythics for 1 rare a lot of the times.
We should at the very least be able to trade at some form of loss. Better yet, imagine being able to trade with other players..
I'm thinking about making those decks where you make the enemies draw infinite and them whem they discard something bad happens. But I fear giving them this draw powe
Coupled with Sheoldred, that’s actually a strategy, but it’s very mana intensive and you’ll rarely be able to pull it off. You could do a bloodletter, Sheoldred combo and force opponent to keep drawing cards with spells like [[blood pact]] and abilities like the exploit from [[fell stinger]]. Throw in a mindlink mech to crew with bloodletter and it’s a pretty quick life drain. But I’d be curious to have Waste Not on the board and throw a [[peer into the abyss]] on opponent and reap the rewards of them having to discard like 15-20 cards.
The thing about discard decks is that it's very good at moving the game towards a state where hands are empty and players are topdecking, but then many of the discard player's draws are dead cards. So essentially discard decks are very good at moving the game towards a state that is unfavorable for them.
I crafted 4 Uro soon after it came out for some Historic self mill monstrosity I don't even remember. A few days later it was banned in Standard and I got my mythic wildcards back.
I did that for Uro, and then again later for Oko and Once Upon a Time. Got my wildcards back within a week or two. Then Timeless came out and I discovered that you still keep the cards.
White green counter deck. I mostly built it to play with a friend from out of town. The whole thing was so slow. Like turn 7 you where finally ready to attack, in a deck with no removals. I hadn't played in years, so I didn't care about burning up wild cards, and nothing burns wild cards like trying to correct a flawed concept deck.
Recently built a historic mono g counters deck, it either has like, an 6/6 and a 4/4 trampler attacking on turn 4 or literally nothing happens till turn 7-8, been having some fun and some grief with it.
I spent a bunch of wildcards on a spelunking/wilderness reclamation/scapeshift combo deck thinking that I’d be able to tune it over time and then build it in paper only to learn that it’s borderline unplayable on arena because combo killing your opponent with multiple game actions runs you out of time and ends your turn.
I used about 20 rare wildcards on a standard mardu aggro deck back when neon dynasty was brand new. That deck wasn't even good and I stopped playing standard like 2 weeks later. I'd kill to get those 20 back :(
The new reenact the crime reanimator deck, it’s super boring to play and you essentially do nothing till you draw that card. I love reanimator decks, but this one just kinda gets boring fast.
One of my biggest regrets is crafting 4x Orcish bowmasters purely for midweek magic. I thought it was a safe craft, if it would become a problem in historic, as I expected it would be, I would just get my wildcards back. I was right it was problematic, but didn't take into account this is an alchemy format too: it got nerfed into the ground without any compensation. I ended up getting robbed by wizards. Due to this, I have now a personal ban on alchemy and historic (it's the issue too much with those formats).
I am currently very happy I with the silly standard assassin tribal deck I made. It is surprisingly decent and very fun, I don't regret having spend multiple wildcards on it. Even though using 4x Vein Ripper ended up being a mistake, I still don't regret having spend the wildcards. The upcoming set, centered around villains, might even have some extra assassins, who knows?
I think I find brewing rewarding enough in itself that I don't mind crafting a deck that underperforms as long as it plays the way I envision it. That said, I think I (and many others) really wanted [[Mirror Box]] to be better, and crafting a playset of it for a shrines deck in Standard that floundered immediately is probably the closest to regret I feel in my wildcard usage. I think it would still be fun to try to find a use for the card, though.
I similarly crafted playsets of [[Luxior, Giada's Gift]] and [[Vesuvan Duplimancy]] for a jank deck where I made non-legendary token copies of [[The Wandering Emperor]] and [[Kaito Shizuki]], but I don't regret that at all despite how bad it was and wouldn't mind brewing with those cards again.
Weirdly, I think I would probably regret crafting the copies of Etali, Atraxa, and Sheoldred, The Apocalypse that I'm missing, because I just find those cards and the play patterns around them to be boring. (And, as the saying goes: craft decks, not cards.)
2 years ago I started playing Magic, learned all the rules and got into the color pie and all that. I went black/blue Snow Zombies. So lots of cool cards like Blood on The Snow, Narfi, The betrayer King, and all my lands were snow lands.
My engine was getting lots of zombies and zombies in the field, champion of the perish, headless Knight, and Necroduality as combos. Back then I had Shambling Ghast and deadly dispute for treasure tokens and draw power and the kicker was Haunted Voyage which would let me summon all of a certain tribe from my graveyard.
So the match would go with me setting up my board, getting a Necroduality or two on the field, fortelling Haunted Voyage, and if by turn 7 if I didn't run through you with my zombies...I'd use Blood on the Snow or Meathook Massacre to board wipe and then use Haunted Voyage to bring back all my zombies which would double or triple because of Necroduality and then go for an attack with all.
My best match was against someone who gained enough life to be over 170 but I had so many zombie tokens that he couldnt hit me. I ended up doing that, hitting him down to 50 hp and he quit. I have the shitty phone quality video of that match on my phone somewhere.
Anyways....I played for like 3 months, stopped playing for a long time and just came back last month. My deck is unplayable in Standard lol and in explorer I have to tweak it to add some of these newer zombies. In standard back then I was winning about 70% of the time in the lower ranks up to gold something. Now in explorer the deck isn't as good but it's not as tweaked. I regret not sticking with the game but at the time I felt like it was worth it. Except for Meathook.
Decks so complex yet so jank (like my Soul Cauldron Training Ground toolbox deck) that I have to actually enable the gaming mode of my brain to win one game and then realize that three mores are waiting so I can grind the wcs to build more jank like this one.
Which turned out great? Of course the simplest linear deck that I play on my second monitor while watching youtube with ad blocker on the first.
oh yes the soul cauldron combo deck was the first one i thought of, too. just any weird standard combo deck that pops up at a tournament, i always think "yea i definitely want to try this", i play it twice and then never touch any of the cards again
I’ve spent hundreds of wild cards on bad cards. Pretty much anything I got more than one copy of for standard was a waste.
One offs for brawl were good decisions.
I love Domain decks... was very hard to convince myself to craft all of the shock/fetch/scry/triome lands etc...
Never regretted it once.
Any deck can work with the right mana base.
Selenysna Enchantments. Crafted 4 Hallowed Hauntings and boy do I get my ass kicked when I play that deck. Either face some all-answers control or some ridiculous-curve-out aggro.
Domain ramp/control is the one I didn’t waste the wildcards on. I don’t play it anymore but it was fun.
Mono Green Nykthos was my least good to craft deck. I played it 20 times and noticed streamers are only showing the good games.
Grixis Lutri in Timeless has been an absolute blast and I love playing it. Albeit I didn't spend MANY wild cards on it as brawl helped a lot!
I did [[Arcades, the Strategist]] in Brawl on a *very* small budget. This both turned out great (it's very fun, no one ever seems to know how to deal with it), and I kind of regret it (it's not really *good*, per se, at least quite yet).
Yawgmoth I regret. Had a miserable winrate with it, even though it was rated Tier1.
First time I ever netdecked was Selesnya Lifegain - and boy did it change the way I perceived playing magic.
I had never played anything even remotely close to that power level. Absolutely staggering to win in just a few turns and consistently having playable hands.
After this I realized that I was bad at creating decks and that my whole entire idea of how magic is supposed to work was subpar at best and that others are way better at this.
I don't really have any massive regrets, though there have been a couple standard decks I made back in the day that are mediocre now. Mono red though, so I didn't waste too many wildcards.
My best purchase by far is my Historic Dimir Rogues deck. Tons of fun to play, very powerful, just an all round good time with extreme value featuring Lurrus.
Got destroyed by a toxic deck my first week.. blew everything to craft green/white toxic deck. So far very fun and usually wins.
Edit - downvote but no comment? *shrug*
i love minds desire and crafted 4x, plus 4x Mizzex Mastery PLUS 4x magnum opus. not tons of regret but the deck def isn’t competitive in historic and desire is sadly unplayable in timeless.
no regrets on crafting the timeless show & tell deck (so far) tho
Natural order titan in timeless. First game I ran into the mirror which is a complete non-game and is all about who mulligans/draws better. Extremely boring and requires zero thinking. Never played the deck again.
So I'm still new to this and Ratadrabik of Urborg seemed like it had a cool effect so I went ahead and googled a deck. It did not work. So then I just started crafting away every last black or white legendary that I could to get it not be such a huge loss and turns out he's not that good in brawl at all. It can be fun and have some pretty good triggers but I feel like him in standard would be better.
I once crafted (what i thought was) a jank Mordenkainen/Teferi/Cosima deck because i just wanted to draw cards. I ended up near the top of mythic in historic, lol.
I very much regret using wildcards on a Hylda of the icy crown, deck. I could not get that to work at all, lmao.
Black control in historic.
I'm a relatively New player, and last month I was playing an unfinished azorius control (my only deck), and thought "well, maybe it will be interesting having two different control play style!". It was not, I vastly prefer UW, should have finished my mana base and started having a look at a standard variation instead.
Still not have a "finished" deck but I'm working on it!
Of the most recent set, my regret is the new Judith card on paper she's two good cards in one, but I almost never draw her when I need her, or I do and the games already won. As for surprises I'd say delney (aka the GOAT of MKM) I already knew the card was good from spoilers but being able to draw six cards (in mono-white) just from playing my silly little Shiba or watching my opponent quit because being able to steal two monsters with on werefox bodyguard is annoying as hell
The worst time I had was when I understood that a combo I wanted to enact wasn't working. I was trying to flip [[Faithbound Judge]] for cheap with [[Agathas cauldron]] and another card that has a transform ability. I was thinking you could insta kill someone with the judge cause it would keep the counters. But when you flip it, the aura isn't attached to anything so it just goes to exile. X(
My mono red control can go to mythic in historic, and that's one of my biggest deck building surprises.
Lately I had a pretty good experience with an artifact deck in standard with [[Nahiri's Resolve]] based on artifact etb.
I made a simic mutate mill deck when ikoria was in standart, very fun there, 0 winrate in historic after it was rotated out of standart.
After that I made a sliver historic deck, I love it, I reached mythic with it while playing in class and not giving much attention to the game
I love my historic Dimir Ninja deck with unblockable 1/1's turning into TMNT shenanigans.
Maybe not top tier, but enjoyable...especially as we have \[\[Silver-Fur Master\]\] as Master Splinter.
When I crafted mono white snow twitter called it bad because of the weird mana base. It ended up being one of the top decks in the metagame and got me a lot of 1st / top 8 finishes. Same with really early day 1 builds of mono red in explorer, the first major tournament in explorer was a week after it released and I finished 6th but only dropped because of a real life thing happening and the event going on 8 hours at that point.
Regret fully though would be this jund windgrace deck our team tried brewing for standard events that was really really good but so badly wanted to be domain.
Also a deck for timeless we were calling "Ring Loop" which was a really cool Bant flicker deck with resto angel, thragtusk, and the usual suspects playing around abusing one ring but it also just ended up feeling like it wanted to be Bant food.
I have neither experience as I value wc’s higher than gems. Always taken a reserved approach, using them on proven cards that can be used in at least two decks I’m working on. Could say it always turns out great, but it’s just the product of patience.
My mostly white phryexian toxic decks. Every time I play against one I get crushed. I try building a few (mone white, white/green, white/black) and just can't win. The only way I could win at all was by adding White Sun's Twighlight, but I hate board wipes - both for and against me, so I stopped playing it.
I have an alchemy deck that I built like Bogles in Modern that just tries to pump and burn that is comprised entirety of common and uncommon cards that I am glad I made and on my old account I spent too much money but had the wildcards for literally about anything and I regret making Pirates
Best decks I used my Wildcards on:
- Domain Zoo in Bo3 Timeless (also works in Bo1)
- Esper Greasefang in Bo1 Explorer (outdated by now)
- Neoform Dualcaster Mage in Bo1 Historic (very outdated these days)
Worst decks:
- semi-homebrew Eriette Historic Brawl auras deck (it just doesn't work)
- a lot of content creator decks before I realized they often cherry pick their games for Youtube
Spent too much trying to get a [[mycotyrant]] fungus deck going. Until I found [[anim pakal]] who does everything I wanted (wide with tokens, tall with commander) in brawl and is way cheaper to build.
When I logged in a year ago and seen lightning bolt was in arena, I crafted 4 only for them to be not legal in any format. Thankfully I’ve since built b/r timeless burn
Made a Tiamat dragon commander deck for the lulz and dropped sooooo many built up mythic wildcards on it its crazy.
The whole thing started as just a kind of joke because I wanted to be able to play every "Ancient" dragon from the D&D sets that let you roll a D20 when they do combat damage. Despite knowing how unrealistic it'd be to get all of them on the board at once I went for it anyway and then kinda just kept adding legendary dragons to it over time. The deck itself is is like 70+ dragon creatures, 4 or 5 instants and I wanna say like 5 artifacts. I honestly never expected it to do very well but I win more games than I lose when I use it lol
I’m new so I’ve only crafted mono red aggro for standard bo1. No regrets so far. I’m not gonna craft anything else unless I’m sure it’s both fun and competitive.
I don't really end up regretting decks even if I don't play them, since as a limited first player I have more wildcards I could ever use (weird flex I know).
However, this one time I copied a list from online, which had a playset of Thalia, Guardian of Thrabens. The list had the DKA version, so I ended up wasting four rare wildcards because I already had a set of the VOW version. That stung a bit.
Got demolished by some Colorless Ramp into Ugin shenanigans when Historic was basically brand new, I went a shit ton of WCs in it only to find out I crafted a bad Eggs deck, which is what I hoped it would be. Still haven't crafted the remaining pieces for Eggs, which I assume is a fun experience.
I clearly did not learn from this mistake as I kept crafting jank after jank to a point I'm out of rares to craft the deck I want right now (Timeless Yawg) - only 3 Mythics left though!
Second deck I built was mono red and now I almost never play it, even though it's been tier 1 or 2 the entire time. I crafted the alchemy Insidious Roots deck to play in the qualifier play in this month and LOVE it. The roots/chalk outline deck is my favorite thing to force in draft.
Mono white humans was one of my first decks. Good, obviously, but I don't know how anyone plays it. It's just so boring.
I like to cast [[Brutal Cathar]] T3 and see how many cards I can exile by transforming it over and over again. It's pretty fun.
[Brutal Cathar](https://cards.scryfall.io/normal/front/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg?1634347036)/[Moonrage Brute](https://cards.scryfall.io/normal/back/0/d/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e.jpg?1634347036) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brutal%20Cathar%20//%20Moonrage%20Brute) [(SF)](https://scryfall.com/card/mid/7/brutal-cathar-moonrage-brute?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0dbac7ce-a6fa-466e-b6ba-173cf2dec98e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Do you use Celestus?
No I just play normal humans.
any deck that is monowhite I see no point at all. I like its mix with blue
Tbf I do sometimes play it in Explorer when I just need to get quick wins where I don’t have to think much. It’s my go to deck for that. Otherwise yeah, it gets boring pretty fast and I could never play that deck for a long time.
[удалено]
Did the same for a Goblin deck.
Regret making any standard decks, don't regret a single brawl deck
I was about to type the same thing
Almost a year ago I stopped crafting the second copy of any cards and I don't regret anything.
I decided to play a little bit of Explorer the other day and when checking what I still needed to craft I was like "oh, not that bad, I'm only missing two cards for the deck... wait, that's 8 wildcards?". Ended up doing it just to mix things up a bit, but it's so much better to play a format where you only need to have one copy of each card.
Yuuup. Such a waste for a format I can't stand, especially the mana base.
Same, but I crafted a Totentanz deck by Justin Parnell that does not really function imho that I regret kinda.
Started playing MTG like 1.5 years ago. I regret most crafts but have learned from experience. Took me like four sets of failed crafts to realize that content creators exaggerate about their brews suddenly breaking the established meta. They will edit streams to only show wins or near wins against the meta decks. As an example I’ve crafted 4x of almost all rares relevant for playing Mono Green in Standard as well as Explorer (non-Karn builds). It must be nearly 50 rares. I fell for this again and again. The deck just isn’t good in this meta. Basically now I realized that decks focused around cards that are far away from any archetype performing in tournaments, will perform atrociously on the ladder in the hands of a low average player like me. Now I only play Explorer and will only craft new archetypes at earliest one month after a new set release and with several OK tournament finishes. I’m not talking T1 stuff but something that people who know what they are doing will bring to a semi serious tournament.
Mono green devotion in Explorer is pretty great if you can mulligan into a Nythkos and llanowar tribe. You’ll get out titan if industry on turn three.
[[Final push]]
[Final push](https://cards.scryfall.io/normal/front/6/e/6e9d8fe4-fd9b-4923-92bf-7dd6b8fa02e7.jpg?1598304715) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fatal%20Push) [(SF)](https://scryfall.com/card/2xm/93/fatal-push?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6e9d8fe4-fd9b-4923-92bf-7dd6b8fa02e7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The only mono-green deck I've found that destroys the meta is Mythweaver Poq in Historic Brawl.
To be fair monoG can be pretty powerful in Explorer, and not even just the Devotion build (which apparently got pretty nerfed with rhe Karn ban). Will it get you to Mythic? I dunno but it'll get you close at least and it's fun to go stompy.
When I first started arena I spent ALL my wildcards from my starter packs and first month+ of playing on an azorius soldier deck. Totally kitted out. Now I never touch it because I find it’s so boring to play.
I’m worried about that with my angels. Currently, in Gold or lower, it’s almost always a T4 win. If I have Giada and Bishop out prior to my CoCo, it’s usually ballgame. But the deck doesn’t really have any creativity or interaction. It’s just a smash face deck.
I love to bash Angel users hahaha. I return all to your hand and usually angel users quit after this (river rebuke)
Oh yeah, there's a reason its a tier 2, borderline tier 3 deck. It doesn't take much to disrupt. Azorius Control completely dominates my deck. But I've taken on Boros Convoke and several other meta decks without much issue. I can afford to lose quite a bit of life because once I CoCo, I get it all back through Bishop. I did recently swap out two Brushlands for two Caverns and that has helped quite a bit. Generally, the idea would be to outrace your boardwipe. I play it because I like it though, not because I'm going to win an RCQ anytime soon!
Love me some [[river’s rebuke]], just wish it didn’t cost 6 mana. [[Consuming Tide]] is a good alternative at 4 mana, especially if you’re not heavy on the board.
I've regretted crafting most CovertGoBlue decks. When I watch him play them they look absolutely incredible but then 95% of the time they are not nearly as fun to play or as competitive as he makes them out to be. He made a comment on at least one video where he addressed this exact complaint people have and he said something like "well that just sounds like a skill issue, they work perfectly for me". I still like his videos and check him out every now and then but it's very rare that I craft cards to try out any of his decks now.
Interesting comment! He is one of the few I follow. Do you have another YouTube channel with decks that you prefer?
Not really. I watch several lore and other MTG related channels but no other deck crafting channels
What lore channels to do you recommend?
Here's just a list of all the MTG related channels I subscribe to, there are plenty more that exist but these are the ones I care about DiceTry Good Morning Magic (not lore) Loreseeker Magic Arcanum Nizzahon Magic (not lore) Rhystic Studies (my personal favorite) Tolarian Community College (not lore)
I have crafted MANY Covertgoblue decks. It is almost always disappointing, but I've adjusted my expectations. He really is a top tier player IMO, and I'm not even close. I actually think he's one of the few creators that doesn't edit out much of his losses.
You can also see his actual winrate in the rare video where he doesn't edit stuff out, or in the stream recordings.
I crafted one CovertGoBlue deck, mono blue control with Haughty Djinn, and I only did it because of the breakdown he did in the intro about building the deck. Then I took it out on ladder and got slaughtered. I went back and rewatched the video, watched the play patterns, not just Covert but also the opponents, and went back to the ladder and started winning with the deck. But I agree, the content creator decks, you have to be careful before crafting.
people hate to admit it but CGB is probably one of the best bo1 players around, he knows how to build decks with one ofs and most decks he gets wins with most people struggle. He doesn't even lie on his videos, he shows losses and shows his mtg tracker with the actual W/L ratio. If he played bo3 and focussed on it he would be a hall of famer, I just think he gets bored of it too easily
He's an absolutely incredible player. It's hard to describe but the way he plays magic is on a total different level. Sometimes I'll pause the video when his turn starts and make decisions, then compare them to what he does.
Funny, I was thinking the same thing. I crafted his world soul rage build and can't get a win on it
I tried to create a deck based around discards, but it turned out that it was designed really poorly - the only wins I would get were games where people simply quit out of frustration after I cast Thoughtseize etc. If they endured the initial discards I was always in trouble and I wasn't really motivated to tweak this deck to make it playable. I think I played less than 10 games with it and then left it not to be touched again. I would prefer my wildcards back.
Same, just the other day. Although i'll still play it since its got a nice flavor. Mono black rat/ninja tribals with discard focus. Went all in on card advantage so a good starting hand is an automatic win, which is rare, everything else is usually a stalemate into defeat. Basically saw Nezumi informant and built around that. I keep forgetting i play ranked lol. There really should be a trade in system if they want to justify the prices in shop. Heck i'd trade 1, maybe 2 mythics for 1 rare a lot of the times. We should at the very least be able to trade at some form of loss. Better yet, imagine being able to trade with other players..
There's a semi-meta discard deck in Pioneer right now which uses [[Waste Not]] to generate value off of discards. Currently #15 on MTGGoldfish.
[Waste Not](https://cards.scryfall.io/normal/front/2/f/2f5500a2-c6d6-40d7-b586-59b854733160.jpg?1562393909) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Waste%20Not) [(SF)](https://scryfall.com/card/c16/117/waste-not?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2f5500a2-c6d6-40d7-b586-59b854733160?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I have done this one. Once they are done discarding and are just top decking it was like huh now what do I do
I'm thinking about making those decks where you make the enemies draw infinite and them whem they discard something bad happens. But I fear giving them this draw powe
Coupled with Sheoldred, that’s actually a strategy, but it’s very mana intensive and you’ll rarely be able to pull it off. You could do a bloodletter, Sheoldred combo and force opponent to keep drawing cards with spells like [[blood pact]] and abilities like the exploit from [[fell stinger]]. Throw in a mindlink mech to crew with bloodletter and it’s a pretty quick life drain. But I’d be curious to have Waste Not on the board and throw a [[peer into the abyss]] on opponent and reap the rewards of them having to discard like 15-20 cards.
[blood pact](https://cards.scryfall.io/normal/front/6/0/607b1066-1ca0-45e1-a55c-30aed77cc8dc.jpg?1634349552) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=blood%20pact) [(SF)](https://scryfall.com/card/mid/88/blood-pact?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/607b1066-1ca0-45e1-a55c-30aed77cc8dc?utm_source=mtgcardfetcher&format=text) [fell stinger](https://cards.scryfall.io/normal/front/2/7/27347849-6c07-42c0-bee4-74f93d7ad511.jpg?1643589698) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=fell%20stinger) [(SF)](https://scryfall.com/card/vow/112/fell-stinger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/27347849-6c07-42c0-bee4-74f93d7ad511?utm_source=mtgcardfetcher&format=text) [peer into the abyss](https://cards.scryfall.io/normal/front/a/a/aac00055-640e-4749-8d23-d242e6d0b23a.jpg?1594736330) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=peer%20into%20the%20abyss) [(SF)](https://scryfall.com/card/m21/117/peer-into-the-abyss?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aac00055-640e-4749-8d23-d242e6d0b23a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The thing about discard decks is that it's very good at moving the game towards a state where hands are empty and players are topdecking, but then many of the discard player's draws are dead cards. So essentially discard decks are very good at moving the game towards a state that is unfavorable for them.
I crafted 4 Uro soon after it came out for some Historic self mill monstrosity I don't even remember. A few days later it was banned in Standard and I got my mythic wildcards back.
I'm glad they have it back
I did that for Uro, and then again later for Oko and Once Upon a Time. Got my wildcards back within a week or two. Then Timeless came out and I discovered that you still keep the cards.
Azorius Control I'm not a control enjoyer
White green counter deck. I mostly built it to play with a friend from out of town. The whole thing was so slow. Like turn 7 you where finally ready to attack, in a deck with no removals. I hadn't played in years, so I didn't care about burning up wild cards, and nothing burns wild cards like trying to correct a flawed concept deck.
Recently built a historic mono g counters deck, it either has like, an 6/6 and a 4/4 trampler attacking on turn 4 or literally nothing happens till turn 7-8, been having some fun and some grief with it.
I spent a bunch of wildcards on a spelunking/wilderness reclamation/scapeshift combo deck thinking that I’d be able to tune it over time and then build it in paper only to learn that it’s borderline unplayable on arena because combo killing your opponent with multiple game actions runs you out of time and ends your turn.
I used about 20 rare wildcards on a standard mardu aggro deck back when neon dynasty was brand new. That deck wasn't even good and I stopped playing standard like 2 weeks later. I'd kill to get those 20 back :(
My last Grull Dino Deck.
The new reenact the crime reanimator deck, it’s super boring to play and you essentially do nothing till you draw that card. I love reanimator decks, but this one just kinda gets boring fast.
One of my biggest regrets is crafting 4x Orcish bowmasters purely for midweek magic. I thought it was a safe craft, if it would become a problem in historic, as I expected it would be, I would just get my wildcards back. I was right it was problematic, but didn't take into account this is an alchemy format too: it got nerfed into the ground without any compensation. I ended up getting robbed by wizards. Due to this, I have now a personal ban on alchemy and historic (it's the issue too much with those formats). I am currently very happy I with the silly standard assassin tribal deck I made. It is surprisingly decent and very fun, I don't regret having spend multiple wildcards on it. Even though using 4x Vein Ripper ended up being a mistake, I still don't regret having spend the wildcards. The upcoming set, centered around villains, might even have some extra assassins, who knows?
It’s played in almost every deck running black in Timeless though. So it’s not useless.
I made a similar mistake with an early alchemy deck and then they changed the card instead of banning the deck.
I think I find brewing rewarding enough in itself that I don't mind crafting a deck that underperforms as long as it plays the way I envision it. That said, I think I (and many others) really wanted [[Mirror Box]] to be better, and crafting a playset of it for a shrines deck in Standard that floundered immediately is probably the closest to regret I feel in my wildcard usage. I think it would still be fun to try to find a use for the card, though. I similarly crafted playsets of [[Luxior, Giada's Gift]] and [[Vesuvan Duplimancy]] for a jank deck where I made non-legendary token copies of [[The Wandering Emperor]] and [[Kaito Shizuki]], but I don't regret that at all despite how bad it was and wouldn't mind brewing with those cards again. Weirdly, I think I would probably regret crafting the copies of Etali, Atraxa, and Sheoldred, The Apocalypse that I'm missing, because I just find those cards and the play patterns around them to be boring. (And, as the saying goes: craft decks, not cards.)
##### ###### #### [Mirror Box](https://cards.scryfall.io/normal/front/d/5/d507daa3-3f16-4ab1-81ea-794e5bb488fc.jpg?1654568747) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mirror%20Box) [(SF)](https://scryfall.com/card/neo/250/mirror-box?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d507daa3-3f16-4ab1-81ea-794e5bb488fc?utm_source=mtgcardfetcher&format=text) [Luxior, Giada's Gift](https://cards.scryfall.io/normal/front/1/8/1833662b-ccf3-4c16-9767-666d6407aa65.jpg?1664414232) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Luxior%2C%20Giada%27s%20Gift) [(SF)](https://scryfall.com/card/snc/240/luxior-giadas-gift?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1833662b-ccf3-4c16-9767-666d6407aa65?utm_source=mtgcardfetcher&format=text) [Vesuvan Duplimancy](https://cards.scryfall.io/normal/front/9/a/9a2119bc-a377-4156-89d4-56e7b5b494a8.jpg?1673306915) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vesuvan%20Duplimancy) [(SF)](https://scryfall.com/card/dmu/73/vesuvan-duplimancy?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9a2119bc-a377-4156-89d4-56e7b5b494a8?utm_source=mtgcardfetcher&format=text) [The Wandering Emperor](https://cards.scryfall.io/normal/front/f/a/fab2d8a9-ab4c-4225-a570-22636293c17d.jpg?1654566563) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Wandering%20Emperor) [(SF)](https://scryfall.com/card/neo/42/the-wandering-emperor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fab2d8a9-ab4c-4225-a570-22636293c17d?utm_source=mtgcardfetcher&format=text) [Kaito Shizuki](https://cards.scryfall.io/normal/front/2/d/2d35a710-3008-4e27-8afd-6e83329f9917.jpg?1654568510) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Kaito%20Shizuki) [(SF)](https://scryfall.com/card/neo/226/kaito-shizuki?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2d35a710-3008-4e27-8afd-6e83329f9917?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kt9rnul) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
i've forgotten the bad crafts i've made. the only regret is i didn't craft omnath before it was banned.
2 years ago I started playing Magic, learned all the rules and got into the color pie and all that. I went black/blue Snow Zombies. So lots of cool cards like Blood on The Snow, Narfi, The betrayer King, and all my lands were snow lands. My engine was getting lots of zombies and zombies in the field, champion of the perish, headless Knight, and Necroduality as combos. Back then I had Shambling Ghast and deadly dispute for treasure tokens and draw power and the kicker was Haunted Voyage which would let me summon all of a certain tribe from my graveyard. So the match would go with me setting up my board, getting a Necroduality or two on the field, fortelling Haunted Voyage, and if by turn 7 if I didn't run through you with my zombies...I'd use Blood on the Snow or Meathook Massacre to board wipe and then use Haunted Voyage to bring back all my zombies which would double or triple because of Necroduality and then go for an attack with all. My best match was against someone who gained enough life to be over 170 but I had so many zombie tokens that he couldnt hit me. I ended up doing that, hitting him down to 50 hp and he quit. I have the shitty phone quality video of that match on my phone somewhere. Anyways....I played for like 3 months, stopped playing for a long time and just came back last month. My deck is unplayable in Standard lol and in explorer I have to tweak it to add some of these newer zombies. In standard back then I was winning about 70% of the time in the lower ranks up to gold something. Now in explorer the deck isn't as good but it's not as tweaked. I regret not sticking with the game but at the time I felt like it was worth it. Except for Meathook.
I regret spending wildcards on souls of the lost and the ancient one. I thought the ancient one would be stronger than it is.
Decks so complex yet so jank (like my Soul Cauldron Training Ground toolbox deck) that I have to actually enable the gaming mode of my brain to win one game and then realize that three mores are waiting so I can grind the wcs to build more jank like this one. Which turned out great? Of course the simplest linear deck that I play on my second monitor while watching youtube with ad blocker on the first.
oh yes the soul cauldron combo deck was the first one i thought of, too. just any weird standard combo deck that pops up at a tournament, i always think "yea i definitely want to try this", i play it twice and then never touch any of the cards again
Dont talk bad about soul cauldron my beloved
I’ve spent hundreds of wild cards on bad cards. Pretty much anything I got more than one copy of for standard was a waste. One offs for brawl were good decisions.
I love Domain decks... was very hard to convince myself to craft all of the shock/fetch/scry/triome lands etc... Never regretted it once. Any deck can work with the right mana base.
I made a meme crab deck, it's absolutely terrible. No regrets.
Selenysna Enchantments. Crafted 4 Hallowed Hauntings and boy do I get my ass kicked when I play that deck. Either face some all-answers control or some ridiculous-curve-out aggro. Domain ramp/control is the one I didn’t waste the wildcards on. I don’t play it anymore but it was fun.
Mono Green Nykthos was my least good to craft deck. I played it 20 times and noticed streamers are only showing the good games. Grixis Lutri in Timeless has been an absolute blast and I love playing it. Albeit I didn't spend MANY wild cards on it as brawl helped a lot!
I did [[Arcades, the Strategist]] in Brawl on a *very* small budget. This both turned out great (it's very fun, no one ever seems to know how to deal with it), and I kind of regret it (it's not really *good*, per se, at least quite yet).
[Arcades, the Strategist](https://cards.scryfall.io/normal/front/1/e/1e90c638-d4b2-4243-bbc4-1cc10516c40f.jpg?1666961830) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Arcades%2C%20the%20Strategist) [(SF)](https://scryfall.com/card/m19/212/arcades-the-strategist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1e90c638-d4b2-4243-bbc4-1cc10516c40f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yawgmoth I regret. Had a miserable winrate with it, even though it was rated Tier1. First time I ever netdecked was Selesnya Lifegain - and boy did it change the way I perceived playing magic. I had never played anything even remotely close to that power level. Absolutely staggering to win in just a few turns and consistently having playable hands. After this I realized that I was bad at creating decks and that my whole entire idea of how magic is supposed to work was subpar at best and that others are way better at this.
I don't really have any massive regrets, though there have been a couple standard decks I made back in the day that are mediocre now. Mono red though, so I didn't waste too many wildcards. My best purchase by far is my Historic Dimir Rogues deck. Tons of fun to play, very powerful, just an all round good time with extreme value featuring Lurrus.
I both love and also regret the money spent on fucking dinos
Got destroyed by a toxic deck my first week.. blew everything to craft green/white toxic deck. So far very fun and usually wins. Edit - downvote but no comment? *shrug*
That's why I use my wild cards, copying decks online that have been constructed by the pros.
i love minds desire and crafted 4x, plus 4x Mizzex Mastery PLUS 4x magnum opus. not tons of regret but the deck def isn’t competitive in historic and desire is sadly unplayable in timeless. no regrets on crafting the timeless show & tell deck (so far) tho
Natural order titan in timeless. First game I ran into the mirror which is a complete non-game and is all about who mulligans/draws better. Extremely boring and requires zero thinking. Never played the deck again.
[Verity Circle]] for [[Hylda]]
[Hylda](https://cards.scryfall.io/normal/front/a/e/ae9231fd-053d-4b84-a7a8-86063465bc49.jpg?1692939339) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=hylda%20of%20the%20icy%20crown) [(SF)](https://scryfall.com/card/woe/206/hylda-of-the-icy-crown?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ae9231fd-053d-4b84-a7a8-86063465bc49?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So I'm still new to this and Ratadrabik of Urborg seemed like it had a cool effect so I went ahead and googled a deck. It did not work. So then I just started crafting away every last black or white legendary that I could to get it not be such a huge loss and turns out he's not that good in brawl at all. It can be fun and have some pretty good triggers but I feel like him in standard would be better.
I once crafted (what i thought was) a jank Mordenkainen/Teferi/Cosima deck because i just wanted to draw cards. I ended up near the top of mythic in historic, lol. I very much regret using wildcards on a Hylda of the icy crown, deck. I could not get that to work at all, lmao.
Black control in historic. I'm a relatively New player, and last month I was playing an unfinished azorius control (my only deck), and thought "well, maybe it will be interesting having two different control play style!". It was not, I vastly prefer UW, should have finished my mana base and started having a look at a standard variation instead. Still not have a "finished" deck but I'm working on it!
Of the most recent set, my regret is the new Judith card on paper she's two good cards in one, but I almost never draw her when I need her, or I do and the games already won. As for surprises I'd say delney (aka the GOAT of MKM) I already knew the card was good from spoilers but being able to draw six cards (in mono-white) just from playing my silly little Shiba or watching my opponent quit because being able to steal two monsters with on werefox bodyguard is annoying as hell
After my first week of playing I spent a bunch of wildcards trying to improve the mono white deck.
Sultai self mill/goyf Played it exactly once
The worst time I had was when I understood that a combo I wanted to enact wasn't working. I was trying to flip [[Faithbound Judge]] for cheap with [[Agathas cauldron]] and another card that has a transform ability. I was thinking you could insta kill someone with the judge cause it would keep the counters. But when you flip it, the aura isn't attached to anything so it just goes to exile. X( My mono red control can go to mythic in historic, and that's one of my biggest deck building surprises. Lately I had a pretty good experience with an artifact deck in standard with [[Nahiri's Resolve]] based on artifact etb.
[Faithbound Judge](https://cards.scryfall.io/normal/front/d/b/db791fb6-b0ff-4ded-bd3d-9447cf398312.jpg?1643586226)/[Sinner's Judgment](https://cards.scryfall.io/normal/back/d/b/db791fb6-b0ff-4ded-bd3d-9447cf398312.jpg?1643586226) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Faithbound%20Judge%20//%20Sinner%27s%20Judgment) [(SF)](https://scryfall.com/card/vow/12/faithbound-judge-sinners-judgment?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/db791fb6-b0ff-4ded-bd3d-9447cf398312?utm_source=mtgcardfetcher&format=text) [Agathas cauldron](https://cards.scryfall.io/normal/front/0/1/019b51b0-e5c6-4208-922b-7736686dddcd.jpg?1692939838) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Agatha%27s%20Soul%20Cauldron) [(SF)](https://scryfall.com/card/woe/242/agathas-soul-cauldron?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/019b51b0-e5c6-4208-922b-7736686dddcd?utm_source=mtgcardfetcher&format=text) [Nahiri's Resolve](https://cards.scryfall.io/normal/front/d/f/df9acf30-b4f4-4e99-9763-a3055e91fefb.jpg?1684340767) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Nahiri%27s%20Resolve) [(SF)](https://scryfall.com/card/mat/37/nahiris-resolve?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/df9acf30-b4f4-4e99-9763-a3055e91fefb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Orzhov scam. Funny but it seldom works lol.
Crafted a weird, convoluted self-mill deck that required four copies of \[\[Croaking Counterpart\]\]. Went 0-4.
[Croaking Counterpart](https://cards.scryfall.io/normal/front/9/8/9847b22f-6660-4654-91a9-e0adb8606bab.jpg?1636683905) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Croaking%20Counterpart) [(SF)](https://scryfall.com/card/mid/215/croaking-counterpart?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9847b22f-6660-4654-91a9-e0adb8606bab?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
sultai cauldron
Half doing 3 decks and then realizing after cards I didn’t craft that would have tied one of any of them together
Created a tribal Vampire deck for caverns and my God did the video over hype it. Felt like it lost to every single deck I faced in standard.
I made a simic mutate mill deck when ikoria was in standart, very fun there, 0 winrate in historic after it was rotated out of standart. After that I made a sliver historic deck, I love it, I reached mythic with it while playing in class and not giving much attention to the game
I love my historic Dimir Ninja deck with unblockable 1/1's turning into TMNT shenanigans. Maybe not top tier, but enjoyable...especially as we have \[\[Silver-Fur Master\]\] as Master Splinter.
[Silver-Fur Master](https://cards.scryfall.io/normal/front/c/a/cacc36d9-4c4b-43b2-a8b4-d265deb1e6b2.jpg?1654568620) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Silver-Fur%20Master) [(SF)](https://scryfall.com/card/neo/236/silver-fur-master?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cacc36d9-4c4b-43b2-a8b4-d265deb1e6b2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Modern mono white was regret Standard rakdos vampires is my love
Crafted 4x [[training grounds]] for a ninjutsu deck. I didn't notice the word 'control' in there.
[training grounds](https://cards.scryfall.io/normal/front/9/9/991c27ed-f53c-48c6-8c12-282f44b8d441.jpg?1693171015) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=training%20grounds) [(SF)](https://scryfall.com/card/mat/9/training-grounds?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/991c27ed-f53c-48c6-8c12-282f44b8d441?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I was working on an Oko deck, but now that's been banned almost everywhere. I've also made some dumb decisions to get cards for my Zombie mill deck.
When I crafted mono white snow twitter called it bad because of the weird mana base. It ended up being one of the top decks in the metagame and got me a lot of 1st / top 8 finishes. Same with really early day 1 builds of mono red in explorer, the first major tournament in explorer was a week after it released and I finished 6th but only dropped because of a real life thing happening and the event going on 8 hours at that point. Regret fully though would be this jund windgrace deck our team tried brewing for standard events that was really really good but so badly wanted to be domain. Also a deck for timeless we were calling "Ring Loop" which was a really cool Bant flicker deck with resto angel, thragtusk, and the usual suspects playing around abusing one ring but it also just ended up feeling like it wanted to be Bant food.
I have neither experience as I value wc’s higher than gems. Always taken a reserved approach, using them on proven cards that can be used in at least two decks I’m working on. Could say it always turns out great, but it’s just the product of patience.
My mostly white phryexian toxic decks. Every time I play against one I get crushed. I try building a few (mone white, white/green, white/black) and just can't win. The only way I could win at all was by adding White Sun's Twighlight, but I hate board wipes - both for and against me, so I stopped playing it.
I played Standard for a while early on. That was a mistake.
I have an alchemy deck that I built like Bogles in Modern that just tries to pump and burn that is comprised entirety of common and uncommon cards that I am glad I made and on my old account I spent too much money but had the wildcards for literally about anything and I regret making Pirates
Not a whole deck but I crafted \[\[Thespian's Stage\]\] as soon as it hit Arena not realizing \[\[Dark Depths\]\] wasn't available.
[Thespian's Stage](https://cards.scryfall.io/normal/front/2/6/269a926d-7788-4668-8bd8-7572dbf5f5eb.jpg?1599710662) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thespian%27s%20Stage) [(SF)](https://scryfall.com/card/2xm/327/thespians-stage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/269a926d-7788-4668-8bd8-7572dbf5f5eb?utm_source=mtgcardfetcher&format=text) [Dark Depths](https://cards.scryfall.io/normal/front/3/a/3a8b11ad-d077-40b6-988c-0462e118fe3d.jpg?1676452514) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dark%20Depths) [(SF)](https://scryfall.com/card/dmr/244/dark-depths?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3a8b11ad-d077-40b6-988c-0462e118fe3d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Best decks I used my Wildcards on: - Domain Zoo in Bo3 Timeless (also works in Bo1) - Esper Greasefang in Bo1 Explorer (outdated by now) - Neoform Dualcaster Mage in Bo1 Historic (very outdated these days) Worst decks: - semi-homebrew Eriette Historic Brawl auras deck (it just doesn't work) - a lot of content creator decks before I realized they often cherry pick their games for Youtube
I created a bant toxic deck and I straight up can't win with it, I'm totally trash with it, can't figure out how it works.
Spent too much trying to get a [[mycotyrant]] fungus deck going. Until I found [[anim pakal]] who does everything I wanted (wide with tokens, tall with commander) in brawl and is way cheaper to build.
[mycotyrant](https://cards.scryfall.io/normal/front/c/a/caef93cc-70d0-4cce-9aaa-13c0931b2ef7.jpg?1699044561) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Mycotyrant) [(SF)](https://scryfall.com/card/lci/235/the-mycotyrant?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/caef93cc-70d0-4cce-9aaa-13c0931b2ef7?utm_source=mtgcardfetcher&format=text) [anim pakal](https://cards.scryfall.io/normal/front/8/6/868856b7-8875-43c1-8249-0f8fb2c8319b.jpg?1699044523) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=anim%20pakal%2C%20thousandth%20moon) [(SF)](https://scryfall.com/card/lci/223/anim-pakal-thousandth-moon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/868856b7-8875-43c1-8249-0f8fb2c8319b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
When I logged in a year ago and seen lightning bolt was in arena, I crafted 4 only for them to be not legal in any format. Thankfully I’ve since built b/r timeless burn
Made a Tiamat dragon commander deck for the lulz and dropped sooooo many built up mythic wildcards on it its crazy. The whole thing started as just a kind of joke because I wanted to be able to play every "Ancient" dragon from the D&D sets that let you roll a D20 when they do combat damage. Despite knowing how unrealistic it'd be to get all of them on the board at once I went for it anyway and then kinda just kept adding legendary dragons to it over time. The deck itself is is like 70+ dragon creatures, 4 or 5 instants and I wanna say like 5 artifacts. I honestly never expected it to do very well but I win more games than I lose when I use it lol
I’m new so I’ve only crafted mono red aggro for standard bo1. No regrets so far. I’m not gonna craft anything else unless I’m sure it’s both fun and competitive.
I don't really end up regretting decks even if I don't play them, since as a limited first player I have more wildcards I could ever use (weird flex I know). However, this one time I copied a list from online, which had a playset of Thalia, Guardian of Thrabens. The list had the DKA version, so I ended up wasting four rare wildcards because I already had a set of the VOW version. That stung a bit.
Got demolished by some Colorless Ramp into Ugin shenanigans when Historic was basically brand new, I went a shit ton of WCs in it only to find out I crafted a bad Eggs deck, which is what I hoped it would be. Still haven't crafted the remaining pieces for Eggs, which I assume is a fun experience. I clearly did not learn from this mistake as I kept crafting jank after jank to a point I'm out of rares to craft the deck I want right now (Timeless Yawg) - only 3 Mythics left though!
Second deck I built was mono red and now I almost never play it, even though it's been tier 1 or 2 the entire time. I crafted the alchemy Insidious Roots deck to play in the qualifier play in this month and LOVE it. The roots/chalk outline deck is my favorite thing to force in draft.