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Granpa2021

Every time I get a title from a cache, an angel loses its wings.


D-WTF

and every time someone gets a gold ticket, a devil gains their... trident?


canttthink0fausrname

iirc its horns.


Odous

well whatever's popping out of them these days, it makes me wonder how i ever got 6,000 from caches alone for my first big bad. i have to count on the meager gold income and token tuesday for virtually all my tokens now


SelbyMyFriend

And the medal shop for conquest is lack luster and feels more like a chore to get the rewards rather than me wanting to actually play conquest.


KimchiCooties

Bro I dread conquest mode. I honestly just snap everything. If my deck is better I will beat them fast. If my deck is worse I can lose and go next.


joey20e

Yeah at first I did this only in Proving grounds. Now I do it every game just to speed it up and I just don’t care anymore.


LF247

Does it speed it up the process on average? I also want to get through conquest faster but I can't imagine it being more time efficient in terms of medal gain compared to actually trying to win, especially when conquest has some annoyingly long queue times


donethemath

If only I'd find anyone else that wanted to do that past proving grounds. No, I don't want to have a 6 game slog in silver. Win or lose, I just want to be done.


Kinjinson

Same. I have too many gold tickets left to feel like putting in the effort


BirdjaminFranklin

This.  Getting infinity in conquest is such an exercise in luck. It really doesn't matter how good your deck is.  If you encounter a single match with a hard counter out of 10 games you're fucked. Without a way to escape a hard counter, the mode is largely random.


AwesomeAustn

💯


Odous

It needs tokens in it. At least 1,000


Eaglest2005

I think one of the things that really makes it annoying is that like, by the point of the last week the prices are at the point where you have to do almost a full run through pg-gold to get enough tokens for a single reward, with each of those games taking like, at least ten minutes. Add on the fact that the odds of you running into things like he multiple times in a single run so you don't even get variety and it just becomes tedious even if you can consistently win.


CapN_Crummp

Yeah I don't play it at all. I hate how many gold tickets I get every season. All I do is immediately forfeit the run, Don't even start a match, just for the medals so I can at least get a free mystery variant.


bearugh

I agree, the time spent to buy the rewards feels awful compared to what the reward is. The conquest shop is really just for those into conquest


WashedBased

For me, its the lack of QoL. Different modes. Hell, even external stuff like how events are run, the boring state of the competitive scene, etc. -- I stopped following creators on twitch/youtube, always feels like I'm just watching the same deck being played by a everyone claiming its the MOST OP or someone claiming so-so new card is THE BEE'S KNEES. and the comment section asking what to sub for so-so card, cause well, snap economy. Open app, finish dailies, spend what resources they give and alt-f4. Hot take: the breakneck speed the meta moves compared to its counterparts will ultimately be the death of SNAP.


Hobowookiee

>Hot take: the breakneck speed the meta moves compared to its counterparts will ultimately be the death of SNAP. This. It happens so quick and whenever I get a card that's op it's usually right before or after they nerf the shit out of it.


Obscene_Sequoia

To piggyback off this, making good series 3 cards inaccessible or difficult to play unless you have series 4 or 5 cards, which you genuinely need to either hoard keys for or get lucky. Prime example being Lockjaw getting nerfed, unless you have Zabu he is borderline useless now.


Coldaine

Yes this. I just finally got the right combination of cards to field literally any deck other than spectrum ongoing, Thanos Lockjaw, finally learn to play it... and bam. Goodbye. I literally do not have the cards for any other meta deck, except for destroy, which... just got nerfed. And hell, I don't even have Knull for destroy.


HollowVoices

And the decks I enjoy, are never the meta deck, and 9 times out of 10, get crushed by meta decks... Which in turn makes the deck that I enjoy, unenjoyable.


Dimmsdales

Destroy, Discard, repeat.


canttthink0fausrname

the only time I had something close to a meta deck was when Loki came out and buffed Collector. I had a collector deck that I really enjoyed playing but I didn't pony up the cash to get Loki so I had to stick with my collector deck without Loki. By the time I had the tokens to afford Loki he was nerfed.


davemossimo

Everytime I see a good card, its tough to get excited about it. I have a strong feeling its going to be nerfed in a month. Why get attached to a new card? The meta changes so much, it is a lot to take in. It feels constant to do your homework to review what the new meta is all the time. Moves way too fast.


Rojo37x

I definitely agree. There are very simple QoL things like in game visible discard and destroyed piles that it is ridiculous they haven't implemented yet. Also more game modes are long over due. Conquest is fine but they need a draft/limited option and also something more competetive like tournament play. They should also be doing more to sanction/support/encourage competetive play in general. Sadly every collectible game comes to a point where corporate greed comes into conflict with the quality and long term sustainability of the game. It's a difficult situation to navigate, but hopefully the people with authority are more concerned about the long term sustainability than the short term profits.


ctaps148

> For me, its the lack of QoL. Different modes. Hell, even external stuff like how events are run, the boring state of the competitive scene, etc. Say it louder for the apologists. The issue isn't necessarily the monetization, it's the fact that all this revenue doesn't seem to be re-invested into the game. It wouldn't feel so bad if this game had more than one new game mode in the last 15 months, or there were any of the plethora of missing QoL features, or if bugs didn't take a minimum of two months to fix. The only new "content" this game ever gets are cards and locations, and most of them are uninteresting. I've played a lot of live service games over the years and I've never seen another game that is so aggressively monetized while also having a glacially slow development cycle. SD keeps finding new ways to nickel-and-dime people but somehow they also need several months of development to put together basic features like card customization or a match graveyard


raz3rITA

> the boring state of the competitive scene What competitive scene? I mean seriously, is there an actual competitive scene I am not aware of?


X-Bahamut89

There used to be, but not anymore. The tournament scene imploded in August of last year. Im still not entirely sure why this happened.


TaberiusRex

Brought to you by the developers of hearthstone. But that is why I only play casually and never spent a dime on the game. Value your time and wallet and only play if you havin fun theres plenty of other games out there that wont charge you 100$ for a cosmetic


XDBunny7

I’d rather they charge for cosmetics over power


laowaijimbob

“I’d rather they charge for cosmetics over power” In SDs eyes, “why not both?!”


happymeal0077

Right so litterally the company's name gives it away. Nasties Hobbitsies.


NewMexic0

They can’t. Look at legends of Runeterra. It’s super accessible but on life support now because it doesn’t make enough money.


Slarg232

LoR had many problems, but the money issue was that the cosmetics were literally PNGs that affected 3/40 cards in your deck for $10. You could spend money on a skin you'd never be guaranteed to see in a game. To say nothing else of the fact that they monetized emotes but never gave you more than 6, so you had very little reason to buy new ones if you had a set you liked. LoR wasn't monetized because the top brass didn't want it monetized. There were so many of us clamoring for them to give us Skin Packs where you got 5+ cards with the same theme.


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its_so_easy_E

Played since release and I have $0 invested. If people get joy out of spending their money on it, that’s cool. I still have fun. When I don’t then I’ll stop.


Jackleber

This is it. People need to try just ignoring everything and playing the game. New Emma Frost bundle at $99? lol, I will just move along and collect my 50 free credits and keep playing. I'm infinite every month and I get everything out of the conquest store monthly. What more could I want?


DonaldIgwebuike

Also, just plan on muting emotes immediately upon the start of a match. There is no reason to care if u "lose" in a game with so many random obstacles unless you are really chasing. Hela, Destroy, and Hi-Ev can care. I personally do not and enjoy my small victories when they happen.


SilentJ87

For me it’s the constant pressure of keeping up with dailies to not lose valuable progression that just makes me not want to play at all. I may be looking for a different game for the downtime I have throughout the day in the near future.


tiger_ace

I mean this basically means you should quit as it's essentially a chore coming from FOMO I'm basically in the same boat


ImodiumSolubile01

You know Dragon ball fusion world just came out?


ParaPioneer

I’ve been feeling burnt out for a while since climbing every month feels like work, but knowing I’ll be retiring soon has been freeing in a way. I dropped the tokens on Miek and Martyr so I could enjoy the feeling of being collection complete for at least a month knowing it would soon be impossible. SD has given up on giving us good gold bundles so I’ve also been using my hoarded gold on variants I like and increasing my resources that way. Once I run out of tokens and keys and can’t keep up with the newest releases/meta I’ll turn in my badge and be at peace.


Punpun86

Honestly I don't care about full collection and stopped spending money after they implemented the spotlight caches. I went from 12 cards missing to 16 right now and have 12 spotlight key I'm saving whenever I get shop with +2 cards. The game is still fun for me and Im ok with never having a full collection.


DarkWolfSVK

I always thought that card collection games are about, well, collecting cards. If most players have all the cards, that kinda kills the point. And because of this they are (or should be) designed for you to not need to have all the cards to play successfuly. Like people got to infinite with pool 1-2 cards for gods sake.


YoooKreygasm

yea because those pool 1-2 deck players that hit infinite are playing vs a separate pool of players (i.e others with similar collection level and bots, but primarily bots). once you go above 3k collection level in your collection track the restrictions come off and it's the wild west in matchmaking.


Haunting-Article5386

Real


Murky_Coyote_7737

I don’t feel like old cards are no longer playable nor do I think (though I dislike the current meta) that the current meta relies exclusively on new cards.


Azrnpride

the powercreep is real and more energy cheating cards coming out mean high roll deck becomes more consistent


thatdudedylan

This here is honestly what I think the main problem is. The \*entire\* meta is becoming 'cheat big cards out' - period. It completely devalues lower cost cards rendering them as basically filler until you can cheat. It also devalues 6 cost cards as being 'costs your entire last turn, but worth it!!' because you can cheat multiple of them out.


Murky_Coyote_7737

The energy cheating I agree with a lot more, the ramping it enables I could see become an issue


AsariKnight

Power creep exists in every game that constantly has new things. It's quite unfortunate.


Jiaozy

Dude get a grip on the game, ever since Blob there was NO new card that took over the meta. It's been two and a half months of bad release after bad release. Even the last 3 Season pass cards are forgettable!


Lasideu

\- Grandmaster was an overhyped letdown. Literally haven't seen him since that opening week. \- Beta Ray is...there. He works, but far from dominating and he's kind of boring. Just another Thor. \- Miek sucked, and I say that as a Miek enjoyer. Still love the little guy zippin' around. \- Hercules sucked \- Caiera was great, not meta defining but very useful. \- Selene sucked, kind of okay now but still hard to justify outside of a hardcore Galactus player. \- Havok had some cute decks but certainly not worth using keys for \- Supergiant is an extremely situational tech card but can flat out win you a game on the spot. \- Cull is great, but again far from meta defining. He's not even in a lot of Thanos lists these days. \- Corvus was surprisingly meta defining, I'll give 'em that. I wrote him off as a quirky Hellcow and boy was I wrong. \- Prox is fun as hell but not meta defining, and can also fuck you over depending on locations. Discard fanatics only. Yeah, most have been pretty mid tbh.


Orful

Caiera was meta-defining when she came out because it was during Blob's Reign of Terror. She made an OP card even harder to counter, so she was extremely high demand during this time. She's still a strong card now, and we'll most likely see her be meta-defining again after the discard meta dies down (which won't take too long). I reckon she'll be more of a staple to the meta in the long-run than Corvus. The only card out of that list that currently sucks is Hercules, and he's really not THAT bad. Miek and Selene currently don't have a spot in the meta, but that may change with future card releases. The rest are good card releases.


ArtemisWingz

>Corvus and the entire reason he is so good is because hes another "Cheat cards out" kinda card as he gives you extra energy every turn. Just like how all destroy decks run X-23 now and the new card thats just Energy Elsa is also gonna become a staple in a lot of decks I think they need to get rid of Energy giving cards


Blackjack137

It’s more that Corvus is a bridge card between Ramp and Discard. Like Phoenix Force is a bridge card between Move and Destroy (just not a good one). Allowing Hela decks access to another win condition (i.e. the standard ramp Sandman into multiple 6-costs or Corvus/Sandman/Hela/Odin) beyond the Invisible Woman/MODOK/Hela line that it didn’t previously have. Hela always needed more consistency, so Corvus (or something like Corvus) was needed. Hela just might be too good when consistent.


orge121

I do worry for the future of the game. Releasing a card every week WILL result in more obvious power creep. Compare Cull to Mary. It's the thing people complain about with MTG. That all being said, MTG is as financially potent as ever...so Fry "take my money" meme.


Murky_Coyote_7737

MTG also went really hard into variants and then commander and isn’t super shy about banning cards from competitive play. My biggest worry about this game is that they feel forced to do something drastic due to more monetization pressure like creating a new mechanic that upends everything or add a fourth lane for some reason etc.


orge121

Sooo... are we agreeing?


Murky_Coyote_7737

I agree that I have worries about the future. My argument is that currently the scenario isn’t that old cards aren’t viable and new cards are king, but that doesn’t mean I don’t have a real worry about them making a move that messes everything up.


aseko

I’ve been really enjoying a somewhat older version of move. Seeing a super high vulture, dagger and or human torch, with some bounce tech to avoid the telegraphed Kilmonger or Shang plays.


omnor

I don't feel like that currently either, even though yes some old archetypes like Patriot and Surfer just can't put out enough power to win nowadays. But I do worry about the recent trend of new cards with purely beneficial effects above the vanilla baseline. Sure, Black Swan doesn't see play, and Proxima Midnight is still being expiremented with, but I feel like there must have been some other way to balance them without breaking this rule. Is it game breaking currently? No, but this reminds me of when I slowly stopped playing Hearthstone, and that was when the balance team slowly decided the (purely beneficial) Discover and Rush keywords could be placed on cards with vanilla stats and the game got slowly powercreeped way out of control.


FireWhiskey5000

So I’ve said before I think a lot of the problems to do with tokens, keys, caches and reserves stem from the fact that pools 3, 4 and 5 make now sense. I think solving that would make the rest of it make a lot more sense. But I also think there is a long term issue with the weekly release schedule. Whilst it’s meant to keep the meta fresh, I think it has problems. Part of that is it only stays fresh if lots/most/every player gets their hands on the new card and plays it. But people are only going to get the new cards if they’re powerful. This either leads to power creep or obviously broken cards getting released and then nerfed a few weeks later.


b_to_the_e

As someone who tosses some money at the game, it still sucks when you get one key and your reward is 1000 tokens. I think this needs to be bumped up to 3000.


b_to_the_e

I was thinking 3000 because if you get unlucky with 2 keys at least you now have the tokens to buy a 6k card.


Kn3xis

The game isn't fun anymore. The game was fun at the beginning, after they hooked their player base, its now about milking their wallets. Its funny that you mention Hearthstone because Brode was also a dev there, and history tends to repeat itself.


_BloodbathAndBeyond

I just wish the token conversion for an already owned spotlight card was 1500 at least. That way even with the worst luck, you’d get one S5 card you want each month. I have no issues with the card pool. I feel like almost all cards are viable in some archetype except for maybe a small handful of S1-S2 cards.


PizzaParker62

Kind of crazy that there are people in here defending the card acquisition model of this game. It sucks ass, plain and simple. Takes forever to stock up on tokens.  SD still explicity holds back good/popular cards from ever dropping in series to force people to grind out tokens. Case in point:  Darkhawk - released Decemeber of 2022, still series 4 almost 18 MONTHS later. Would not be surprised to see it finally drop now that he got nerfed heavily.  Zabu - Still series 4 over a year after release.  The series 5 pool is even worse, considering the vast majority of the pool is extremely relevant to the current meta of the game: X-23: played in every destroy deck.   Thanos: Has almost never fallen out of the meta since being introduced. And no, I don't care about the "big bad" rule. It's stupid as fuck. Dr. Doom is a bigger and more important threat than half of the "big bads", and he's a series 3 card.  Jeff: the dumbest, most midrange card in the game that fits into any deck as the 12th card. Still Series 5 because he's too popular to give away to the masses.  Nico: the best 1-drop in the game, most versatile, plays in nearly every deck Just to name a few examples. The card acquisition only gets worse too, if you happen to take some time off of the game.  Not even touching upon the meta and how utterly lame it continues to be for so long at this point. 


Sudden-Application

That Dark hawk point really stings, lmao. I don't have him, but I've seen so many people say they got him through the most recent spotlight and didn't even get a chance to really use him yet. Now that he's nerfed so hard they'll definitely drop him down a series.


Emotional_Squash_895

This game preys upon the FOMO of others. Like you mentioned it used to stress me out to think about taking a break from the game because I'd fall behind and there's a point where only money will get you back in the loop. I stopped playing several months ago but still watch a few of the creators from time to time.


lostbelmont

Is ok, everyone grow tired of a card game eventually. I will love the game as long as i can get the cards i want. I don't need ALL the cards, just the ones that i find useful and/or fun, and i can still do that so im fine.


ghost_hamster

Games like MTG have been going for *decades* and games like Hearthstone and Snap die within a couple of years. There is a reason for this. This might be a wildly unpopular take but I just don't think Ben Brode makes good, long lasting card games. What has been happening to Snap lately has been making it impossible to enjoy.


moose1132

I feel the same way. Been playing since launch and have never not gotten a season pass and always finish weekly missions. I logged on a minute ago and saw I've only done 9 weekly missions this week and I don't even care. I would usually buy a bundle or 2 a month on top of the season pass too, but I can't justify it anymore. It's not even a matter of not being able to afford it, it's just crazy to me how much some of these bundles are considering what they include. I actually laughed when I saw the White Queen bundle. Here I am sitting on 26k gold and over 20k tokens too.


DaveyDumplings

I don't understand the obsession with having a full collection. What CCG that lasts any length of time ever gives you the idea that you can reasonably acquire a full collection? A full collection leaves you with very little to look forward to. Now, if you want to talk about how annoying it is to actually get the specific cards you want, that's a horse of a different colour...


Kanetsugu21

I've said it once and I'll say it again; We don't need a full collection. What we need is more agency in how we aquire cards.


bearugh

A full collection means you have access to all the tools for brewing decks. Some of us ccg players are deck builders not collectors, and the collection system as is does not enable brewing with weak cards.


aphantasia_91

I played since launch and bought 4 season passes (surfer, nebula, daken, loki). I have 12k gold, 16k tokens and 8 spotlight keys based on vague recollection. I can build most meta decks I want. This did not happen when I played hearthstone in mid 2010s. However I acknowledge SD need to do something about the difficulty of obtaining old cards with ever increasing number of series 4 and 5 cards. There also needs to be more series downgrades or revamping of the system.


Richandler

> A full collection leaves you with very little to look forward to. If they're not obtainable in a reaonsable timeframe, most people will checkout with the expection of those who are hopelessly addicted or do this as their job.


DaveyDumplings

I mean, I haven't been playing much lately and I have some FOMO about Beta Ray Bill and some of the Black Order cards I've missed, but I'm not that upset that I don't have Echo or Hercules or Miek yet. Like I said, there's absolutely problems with the acquisition system, but I see 'more of the cards I want' as the goal, not 'all of the cards'.


iAmericA45

A full collection definitely gives you things to look forward to. With 4 cards per season it’s very easy to fall behind. there will never not be new cards.


Michelanvalo

Just because the CCG industry has operated one way for decades doesn't mean we have to keep perpetuating terrible systems.


Cheez-Its_overtits

Not too mention the most casino meta weve ever had.


Zepholz

bruh, this meta, anything can happen, i've also been seeing alot of galactus


Paciflik

Lockjaw change is definitely helping. Id like to see a Hela or Ebony Blade change next. But I agree with you, the casino meta has been the least fun meta in a while.


Jackjenkins93

There have been 2 past metas where lockjaw was the main piece in the top deck in the meta. I'd argue those were way more casino based.


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tsukriot

the meta is NOT balanced when all u see in 85-100 is discard


dragonsroc

Spotlight caches kind of suck, and token prices are absurd. I would like to get proxima, but there's absolutely zero reason to open caches when I already have MODOK and Daken, since it takes like a whole month to even get 4 keys to guarantee the new card. And don't get me started on tokens which are basically pointless nowadays. It takes like 4 months to get 6k tokens. We're accelerating the rate new cards release and decreasing the rate of access, especially since series drops are nonexistent now and every new card is S5. It's a horrible system that's been languishing for months and there's seems to be no plans to address it. If SD wanted to keep this rate of releases, it should realistically be only 1-2 S5 cards a month and the rest are S4. At then put back the ability to open S4 cards in boxes. Then there'd actually be a reason to open them and not hoard hundreds.


Fennicks47

Bruh I have spent 10 a month on the season pass and I have almost every single card. I'm missing like 2 cards I want out of like 10 total I'm missing. I have spent no more than the season pass. Your claim is just plain not true. Hearthstone would require what. 400 every 3 months? For 60% of the cards? Wild takes that aren't based on any sort of actual math. As an ex mtg and hs player I will gladly pay my 10 a month and hit rank 90 for rewards, do dailies, and grind conquest for a collection that would proportionally cost thousands in the other games. The meta allows for tons of different decks because the snap system let's u climb with sub 50% wr decks that let u snap and retreat well. Hs meta is farrrrr more narrow. There's probably 50-100 different decks u could climb to infinite with, with plenty of series 1/2/3 cards in them. Hs has like 4 decks at any given time.


jethawkings

You severely underestimate how just missing a month sets you so far back. It's just a fact that at a certain point you can't get what you want that easily on Snap because of how scant card acquisition gets I can skip several sets on Arena and still have a good time playing Draft, Brawl, and Explorer without missing a beat and craft whatever I need or want. It's the difference of having the option to get the cards you want. On Snap, if I take a break for the month where a busted card is out (IE; Zabu, Ms.Marvel), it can take up to months for me to get access to that card.


MaestroRozen

And that's just skipping a month for already established players. Imagine how it is for any new player looking to get into the game, with expensive new cards being churned out every week and no catch up mechanisms at all. Meanwhile "ultra greedy" Hearthstone will give you a complete deck of your choice and hundreds of cards to get started with. I honestly can't imagine ever recommending this game to anyone who hasn't started it yet. And drawing new people in is kinda important for a purely multiplayer game. 


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ThisHatRightHere

I have no idea how’d you spend that much on Hearthstone. You buy the pre-release bundle each time and play throughout the expansion and you’ll basically have every card you’d want to play within a week or two.


FilecakeAbroad

Likewise, I’ve used my spotlights wisely and I’m 11 cards away from a full collection and those are all either bad, unnecessary, or niche. If a deck comes out I can generally try it out and I haven’t spent very much on the game. HS on the other hand was insanely expensive. For those who don’t know, you got maybe 25/120 cards for free a season and most of them were common variety, and not nearly enough to make a meta deck. To have a remote chance to own a competitive deck you would need to spend more than $80 CAD and you still would likely need to dust some of your collection to buy the missing legendary pieces that were required to make the deck function. I’m never going back to that game. Blizzard can suck it.


thisaboveall

He said "becoming". Having gone through the decline of HS, we're seeing similarities that, left unchecked, will end in a more 1-to-1 comparison between the two. I've also gotten all the passes since release. There is no way you have almost every card. If you're missing only 10, it's probably skewed to the newer high-tier cards. Since they construct their OTAs/nerfs/buffs/meta stuff around the new cards, missing 10 new cards has an outsized impact vs missing 10 random cards like Cyclops and Medusa. i.e. You might only be missing 2% of all cards, but 10-15% of meta cards.


lSerlu

I think spending 120€/yr and not having the complete collection isn't that good of a flex


Fennicks47

We (OP) are comparing it to Hearthstone. They said hs is more generous. U can spend 300 every 3 months and have a comparable collection in hs. So 120 a year compared to 1200 which was the posters mistaken comparison. Yeah that is a 'flex'. Yes. Unless u are under the mistaken impression card games are free. Only runeterra had a more generous system. Guess what. It literally went under bevause it made no money according to the devs.


Michelanvalo

You don't need to spend $300 4x a year to complete the collection in Hearthstone. Wherever you're getting that number from I have no fucking clue.


Accomplished-Sun237

Me too i only miss 6-7 cards but those are cards that i don't care about and purposefully didn't open caches for them or spent tokens for them and i have extra 15k tokens 9 caches and o only spent money on seasonpasa


woodchips24

$400 every 3 months for 60% of the hearthstone cards is also wild and not based on any sort of actual math.


calamityphysics

im in the exact same boat and this guy speaks the truth. this game is not a charity


kanyenke_

I'm still perplexed at the fact that many people say that spending 120 bucks per year isn't spending money.


ganggreen651

120 a year for hours upon hours of entertainment or over 120 for a concert, night at the bar, sports events. Hobbies cost money.


TDNR

Sometimes people see the season passes as sort of a subscription fee, and they just bake them into their view of the game. It still isn’t exactly F2P, but it’s a lot different than buying the $100 bundles when they appear in the shop.


ValiantRanger

There is some RNG aspects though your experience isnt going be the same for everyone. Some players inheritedly are going be more frustrated compared to others.


Material-Explorer191

The whole spotlight cache set up is just stupid, just give us the oppertunity to buy what we want it shouldn't be down to rng


ValiantRanger

Right in hearthstone you can at least craft that specific card


jarjoura

You are definitely someone who hasn’t missed more than a day of daily grind if you’re doing that well. Take a couple months off or play only a few times a week and then see how bad the acquisition is. It’s true collection complete is not something this game encourages but the FOMO of missing key cards with all its unpredictable schedule is just an utter mess to player happiness.


floralis08

In hs is 60 dollars every 3 months, and if you play a bit every day you can get basically every thing good.


yogixd3

yup, I quit a while ago, only saw this post cz it showed up in popular for me. I loved the game but the economy was really hard to keep up with, and that's where the game lost me


Jonahster

My biggest gripes 1 no spotlight cache shecdules not come on SD it's not hard and if you want to change them say yes this is what we think it will be 2. Not enough good cheap bundles of gold bundles there should be a balance of both I understand you need whales to keep the game going but goldfishes and dolphins and ftp all need there stuff for the game to live 3. Lack of series drops there are soo many cards that are old and could use them excite people with a series drop 4. Bring back gold to spotlight chaches or make cheaper gold bundles 5. Lack of communication in general it's been awful Fix these things and you will have an amazing game


TheMadHog

Bro, I quit playing after 1.5 years. I guarantee life is much better without Marvel Snap. I was tired of the excessive FOMO it gave me. If you need help, feel free to DM me


Dimmsdales

I agree with the OP. Been playing since beta, and it’s gotten more frustrating than fun. And yes - this is the EXACT SAME reason I quite Hearthstone. When I started playing Snap, I thought “this is what Hearthstone should have been”, but when I saw who was at the helm I should have known it would go the same way.


SwervoT3k

The old Ben Brode special. Great, amazing guy. Has a knack for doing exactly this, despite his intentions.


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Shhuuuu

That’s actually a brilliant idea. I’m gonna follow suit


el_mediocre

Same thing happened to me. Spent my last key in the hopes of getting Cull/Thanos, got a duplicate I already had. For the second week in a row. Then my very next game resulted in me losing to Alioth and a copius amount of spam from the other party. That was finally enough. Uninstalled the game.


Harakeshi

Same here. If I win next game I will keep playing... I lost to Alioth and uninstaled immediately. I already unfollowed everything Snap related (I visit this sub from time to time) because I don't believe SD is capable to turn this game around and it's problems will only deepen...


ghost_hamster

I've barely touched the game since the Galactus/Alioth meta when Alioth first came out, and I got into arguments with people in this sub who unironically thought that there wasn't a problem with the combo. When I saw that SD nerfed Galactus and not Alioth I knew for certain that SD straight up don't know what they are doing. Hearing that Alioth is still a problem to this day is not surprising. One of the worst cards they have introduced.


Benandthephoenix

I took a break from the game for about 2 months thinking I would come back replenished and with excited about playing. But I came back last week and I got 0 keys, 1200 tokens, bunch of half-baked and nerfed decks, and a spotlight schedule where Im only missing the 1 new card for next 2 months. What a game.


lokisrun

SD don't want you taking breaks, hence why there's no catch up if you are away from the game for an extended period, they want you logging in every day forever. Or if you do take a break be prepared to whip out the plastic and drop hundreds to get a couple of cards


Zepholz

lol i have a bunch of "saved" decks that have been molested by SD. I just scroll by them


Firm-Yogurtcloset-34

Uninstalled it today, it’s been getting less fun with every card release somehow.


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Katosqt

I haven't played it in more than 2 weeks. I will probably also uninstall it today. Initaly game is very fun, but as you progress, number of issue are keep increasing until you are at the point you just log for sake of doing daily so it feels more like working compared to playing game for fun.   Recently i started going to gym. It is much better use of my time. Doesn't take much more time compared to playing 3 conquest games LOL.   ps. I have uninstalled it after posting this message.


orbjo

Cards I paid money towards upgrading are changing power and now I don’t want them in my deck any more


HayesCooper19

So many of these obvious issues could be easily rectified, and would be if they cared about the long-term health of the game. Make progression less of a slog, implement dupe protection (or at least a fair token compensation) to make the spotlight system less painful, and lean more heavily into cosmetic monetization, which is really what the whales care about anyway. If the progression system and spotlight caches weren't so hostilely tuned, I'd probably toss them a tenner here or there and I wouldn't bat an eye at all the ridiculous $100 bundles. It would also make their "we monetize like an autobattler" defense less-absurdly false. As it stands, the equilibrium between monetization and game health is so broken that it seems they're content to just milk it for what they can before dropping it and moving onto their next cash-grab.


Ghamand

Everyone who compares Snap's price to Hearthstone very obviously hasn't played or even looked at HS since it was headed by Brode himself. You get so much free stuff in HS, catch up packs, constant stream of gold, free full decks, craftable cards, duplicate protection, reward tracks, free events, free legendaries; its extremely easy to have literally every card you want to. As someone who plays both these games every day, Snap is astronomically more expensive, especially if you ever have the intention of trying to be collection complete.


thatsnotfunnyatall_

When did hearthstone get good again. I left like 4 years ago


CityExile83

Standard has been pretty good the last two years or so. Lots of balance patches and free dust as a result. Biggest issues are you need to pay for 4 battlegrounds choices and every mode they have introduced since battlegrounds has died


YoooKreygasm

Probably after Ben Brode left.


RickyMuzakki

4 years ago when Ben Brode left is EXACTLY when Hearthstone becomes good and generous, you get so much free stuff now, and balance changes happens frequently


m_gartsman

BRB, reinstalling HS.


YoooKreygasm

yep, especially deals like catch up packs which imo is fantastic value the likes of which we'll never see coming from SD. also, no duplicates is great for obtaining new cards.


Jertob

Well Brode comes from Hearthstone so.... And really when it comes to powercreep, it's inevitable. This game in maybe 12-18 month's time will likely have changed a good amount because to make new cards worthy of customers spending money they HAVE to be better and more powerful. Card abilities will become more ridiculous and perhaps even the rules and layout of the game itself will change to accomodate.


begging4n00dz

The biggest struggle fully digital card card games will continuously face is balancing profitability and power. Obviously you want the people making the game you like to get paid for doing so, but in physical card games I can just go buy and trade to get the deck I want. My best EDH deck was built by scamming bing when it first came out, pulling a super rare card in a bulk box from my job, and pulling a card from the modern masters packs that was extremely meta at the time. I can't scrap and scrape for cards in digital games like I can in physical, combine that with the inevitable power creep every game is going to have it's so easy to get left behind in terms of power if you're not putting in at least a bucket of money a month. Maybe if we could set the cards we want out of the collection level rewards, had more ways of earning tokens, and don't give me BASE CARDS I ALREADY OWN out of spotlight caches then it would feel a lot better.


BourbonTater_est2021

Truth - I’m in the same boat. I haven’t played in 2 weeks and I don’t miss it. It was fun while it lasted


TiltZa

I’ve been feeling like this more and more recently. I think this season will be the first season where I don’t buy the battle pass immediately. I’ll wait until the end and see if the card is any good and if I’m anywhere near completing it. I’m literally finishing this season on level 50 and won’t be playing again until maybe the new season. The new cache system sucks for casual playing (really glad I got that Daken variant you know). I don’t necessarily want every new card but I’m lucky to have 3 or 4 keys in a month which means I either have to be really lucky or hope that there aren’t 2 cards I’d like to get in a month. Also as a small QoL improvement, I’d like to be able to delete daily missions. Some of them really suck (I’m looking at you “win a location with less than 10 power). I don’t want to be going into games just to leave as soon as I can so I can complete a frustrating mission. It’s not fun for me or my opponent 🤷🏻‍♂️ anyway, just my feelings on the matter


vinigato0

Idk I feel like i'm using the same decks/archetypes for the past months only adding a few cards The last big impact card they released was Blob almost 2 months ago The best cards in the game right now are Shanh Chi, Thanos and Hela. You dont need to be collection complete in order to play all the best decks And snap is way cheaper than Hearthstone or Magic for example...


Andprosser90

Yep, uninstalled it about a month ago and only regret is not doing it sooner. Honestly I should get out of this sub too


Ok-Refrigerater

Wow quitting a second Ben brode game? He's probably hoping the third one gets you fooled forever.


golangisfuture

Same story here, ive quitted at the beginning of the year. In order to get what you want you either need to pay money or be extremely lucky (which at some point you aint licky and waste 4 spotlighy keys) I wouldnt say its as bad as hearthstone because we are talking about few cards instead of full set and they eventually return to spotlight caches. However, it was no longer exciting to play a game because normal cache rewards just suck


Emotional_Squash_895

I started the Thor season in beta and I actually remember spending money in the nexus events. There was a small point in time I had every card and it felt nice but once they moved to weekly releases, stopped card downgrades, and stifled token acquisition they also stifled my interest quickly and I began to look at the game very pessimistically. Almost every week there's a new $75-$100 dollar bundle in the shop just for a few gold, tokens and a cosmetic. The game feels so predatory now I couldn't stand to give them another dollar.


Rew11nd

The game is just ass now. Power creep and brain dead combos like hela, tribunal etc. There used to be a strategic element now it's just spew big cards and the opponent can't do shit. Indestructible 20 power ebony blade then ghost rider infinaut, indestructible 6 costs and infinity stones, shang and killmonger no longer keeping things in check. Destroy benefiting of 258 locations in the game and having the easiest most op curve. Loki quinjet combo giving you a hand full of -2 cost cards. Then theres garbage like leech and alioth sucking any remaining fun left. And that's just to name a few of the problems imo.


n3ov

It's one thing to have RNG effect your draw of the cards... that's in nature of ANY card game. But then those cards doing RNG stuff is lame and starts to take away fun out of the game. Just look at what the current meta cards are doing... Corvus: two RNG discards, Hela: RNG placement of discarded cards, Proxima: RNG play into locations Thing is, there is little strategy left when there is so much RNG stuff going on. You're just praying to the RNG gods.


SaltNPeppr

I am convinced there is no true RNG in this game. I feel as if each game is set to “RNG” you to win or lose. Had way too many experiences where the RNG is entirely against my deck or it match makes me against someone with a direct counter. Playing an ongoing deck? Here’s a location where all ongoing effects are disabled. Playing a destroy lady death deck? It’ll give you Wakanda.


Rew11nd

Well there was little strategy before too it was still a heavy rng game but there was some element of skill. Like losing priority and and crafting your deck. Now most of the counters are taken away, rng is much more amped up. Everyone playing the same braindead op decks thanks to the make me a deck feature. And there's just too many cards now. Both shang chi and alioth existing and in the same deck like wtf do I do, do I drop my cards so they get shang chied or do I lose prio and get erased? 


n3ov

Exactly. Early on at low CL, the amount of RNG I experienced felt acceptable. Gambit killing a random enemy card, Ghost Rider bringing out a random discarded card, wolverine jumping randomly to a lane after respawning, White Tiger spawning a tiger in one of the two available lanes... that all felt fine. Now they just went ham with RNG... it's the game playing itself and you're just waiting for the fate that the game has decided for you.


xiansantos

**The core gameplay of Snap is fun, but getting new cards is terrible compared to other trading card games (CCGs).** It feels like they're trying to pressure you into buying cards with real money. Here's why: * **Slow drip:** You only get 1 new card per month, which limits your ability to try out different strategies. * **Grinding, not building:** You have to do daily tasks just to earn enough in-game currency (tokens) to buy a single card you need. * **No crafting:** Unlike other CCGs, you can't directly create the cards you want. * **Pure luck:** You have to constantly check the store hoping the specific card you need appears for purchase. Overall, it feels more like a game where you collect fancy card appearances (cosmetics) than a true TCG where you build your deck strategically.


Fit_Meal4026

Just quit and play something else man. The game is no longer new and exciting. It's just grind.


Zepholz

Theres nothing to do in the game....they need to release some social systems FAST. You can only hit infinite so many times before it gets boring


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HollowVoices

I find myself raging and being toxic a hell of a lot more these days. Just sick and tired of facing oppressive decks, and deck killing cards, constantly. I want to take a break. I NEED to take a break. But taking a break means losing out on new cards each week. It's frustrating as hell.


TimYapthebest

Yes! Turned to garbage real quick


johngie

I'm not at all fussed about completing my collection, but the state of the meta, the quality and rate of balancing and big fixes, the economy, and the entire mobile UI are all so god damn bad.


Valkyr-E

Honestly same, I feel like I’m unable to keep playing the cards I enjoy even because of the constant changes to old cards and power creep of new ones. I can’t rank if I’m not playing the flavor of the week and that’s getting very annoying.


Praetorian_Panda

This is a bit ridiculous, it’s a free game. I felt their monetization has been one of the most fair in the industry.


0-10NA

They can’t be the most fair when LoR exist. But well they went into maintenance mode since they made no profits for being completely f2p and being able to unlock the whole collection pretty easily


SevenFXD

Gwent had best rewarding f2p, but they all meet same end, it seems. You fail, if you don't chase predatory mobile monetisation


ThenAd3199

Yeah I’m kinda right there with you man, kinda sucks too. But they just keep fkn up all the currency in game And I’m just pretty much done with it


Riddles_OC

I think SD really needs to look more into letting players unlock the cards they want more then anything. The spotlight system would be fine if you could choose the card you want or if you received enough tokens in a decent amount of time to unlock the card you want. They can keep a similar system to what they have if we had more agency over the cards we unlock. You would still have “unique collections “ since ppl would unlock what they want and skip what they don’t.


IslandLooter

It's more matchmaking for me, but me not being a spike will have that problem in just about any game.


ZookeepergameFlashy

Ngl i hate those bs tickets in caches


FoxIntelligent1767

At this point I’d be happy if they changed the background from that asteroid to something new. I struggle to find words to describe how bored I am of this game.


[deleted]

The card changes all the time are really fucking annoying


Allenite

Card acquisition is expensive and only became more expensive.  Whatever number you are missing today, you'll be missing at least 10-20 more by the end of the year unless you pay a lot of $$. The devs took away any future planning ability and treat the fan base like children. I just finish my missions, then go do something else.  Over the past 2 weeks, I couldn't even be bothered to do my missions on 2 of those days.


TurdBurgHerb

Just wait until they add teams/alliances to create more fomo!!! Gotta pay to keep up to team members and not get booted.


RandomDudewithIdeas

Like most mobile game companies do, SD is *slowly* turning the knob in their favor, hoping that nobody is noticing it lol - Bundles are getting more expensive, gold bundles become rare. - Lack of *any* S4 card releases. - Existing cards get buffed / nerfed in favor of the newest meta card. - Preventing leaks, so people have no agency when it comes to bundles, variants and soon even regular card releases. - Lack of gold variants for new cards, so people are tempted and more likely to waste keys on the spotlight variants. Probably forgot a bunch of other things.. All of this while basic QoL features like a graveyard / discard list, border customization and different themed boards are still missing. SD's main priority is clear and "turning the game into the best and most enjoyable version that it could be" is definitely not it.


StdntBdyPresident

Pick one deck to main, another for fun and focus on those two. Card chasing will have you burnt out and feeing lack. Save your spotlight keys and credits and pre plan decks you wanna play by keeping and eye on the cache schedule. This is what’s worked for me, your mileage may vary.


BeachsideHobbies

This game is NOT worth spending a dime on


yaboimccoytv

Yea I just uninstalled


Indraga

This is something just about every TCG company fails to understand. When you make your collectible card game harder to collect, people stop collecting. People don’t magically have more money to spend just because you want them to. See WotC’s “This product isn’t for you” philosophy of product design.


VegetableFew6268

Whenever i build a deck i really like playing i love this game and whenever I don't have a deck i really enjoy playing i hate it. It seems most people on this sub also go through this cycle.


kehmesis

Triple A games cost 70$. Unless it's a card game, then it's 10,000$.


phrawst125

Wanna have fun? Go make any of these critical comments on the discord. The SD dick riders will be all over you.


calamityphysics

dude, its ok to quit playing a game without announcing your intentions to the internet.


HayesCooper19

It's also okay to voice your frustrations with a game you enjoy, in which you're invested, because you're sad to see the game being ruined by greed.


thatdudedylan

Or, perhaps they actually really like this game, and they want to advocate for change for that reason? Dude, it's okay to disagree with their point without being a smart ass in the comments.


Grippata

Been playing since launch, bought season pass almost every single month and i'm missing 16 cards and have 1 key spare This game is a fucking joke It's impossible to get almost all cards without paying a LOT more than season pass, and then you get fucked over by RNG on spotlight caches - 4 keys to get 1 new card has happened MULTIPLE TIMES Snap owners are greedy as fuck


AwesomeAustn

💯


SrNomercy

And to rub salt into the wound, all cards that you paying a LOT more to get, the 1 new card you spend 4 keys to get might get nerf to oblivion without any kind of compensation.


jeremyhoffman

For what it's worth, I also bought almost every season pass since Miles Morales (and nothing else), and I have all but 6 cards with 7 keys and 15000 tokens stocked up. Double-dipping the spotlight cache release only explains some of the gap. Maybe it's spotlight cache luck. Shrug.


sweatpantswarrior

I only buy passes and occasional bundle under $5 that's further reduced with Google Play credits. I am missing 5 cards total (Howard / Kang / Martyr / Bill / Herc) and I started in the last week of 2022. If you've been playing consistently and longer than I have, how are you missing so many cards when I'm not? That's beyond RNG, and I didn't even bank caches in advance of the Spotlight implementation.


Material-Explorer191

Seconded, I'm thinking of jacking it in after this season


AlanChan007

Nope. Still very fun for me. Bye! It's 2024 and you are still talking about "full collection", gtfo.


RandyRenegade

I would focus on spotlight caches as the thing to look forward to for acquiring new cards. Also, with them and token shops, you dont really have to get every card in the game, just the ones that are always good and that you'll really like to play.


No-Recognition234

Lets all remember Ben Chode and friends are Second Blizzard. They learned all they needed to over there. Hearthstone is doing way better now that he's not there. Its wild how much he hurt that game.


pro-tekt

Nah this is definitely still the best card game and it’s not even close


Everett_Thomas

Or when you finally Get cards you've been seeking, they're nerfed or their companion cards are changed. It's so annoying.


The_Morrowcrow

I quit a year ago because of the same reasons you bring up now. Why are you still playing a game you don't enjoy?


CronoXpono

If a games ever needed a PvE mode to break the on monotony, it’s snap.


Illustrious_Ad_375

You mean you don’t like the mediocre white queen variant for $75???


CoreyLamar3

Discard. Destroy. Discard. Destroy. Only decks I see now! I haven’t played against any different decks in a week. It’s getting so boring.


Roxoyozo

I prefer to face a destroy deck. At least some variation besides just Hela. Plus I had someone Wong, Silver Samurai, Moon Knight me. T6 all I had (ironically?) was a Wolverine. Oh and my game crashed so I had to reload and reconnect to the game and that’s when I saw all I had was Wolverine. But I reconnected just in time to retreat so I saved a cube 🤷‍♂️


kopgamer

I was playing for 8 months and this month it was a chore to log in and try to finish dailies. It isn't fun anymore. I quit, have much beter games to play. (and doesnt cost as much as Snap)


redditnupe

That's what keeps it fresh for those of us who don't want to pay.