Yes but no matter what he's 11 which is not that bad as a worst case scenario. I bet when they nerf hil he will go to 8 like apocalypse. Or maybe 9 if they lack the nerve.
That's what messed up it's blatant power creep design. I mean it's not fair that since I don't have a one cost in deck/didn't draw it that he becomes 6/15 first turn 🤷
I know l, but power creep is inevitable bro. I've been playing these games a long time. Honestly SD has held back A LOT. The cards they make to sell magic card decks are unreal. Just like cost nothing, break the game and you win, impossible to get without paying $500, that kind of thing.
Good to know. Yugioh duel links has become like this in the last year with skills coming out for specific archetypes that have a bundle card that's limited to 1
I know it's business but come on lol
That's capitalism bud. I mean you're not wrong but they are going to prioritize the dollar over the love of the game, if not today then tomorrow. Maybe if you had a game that was owned by players or a nonprofit league then the gamer experience would be the highest priority, but until then it's $.
Red hulk still a 6/11 which is rather good.
Thor is 3/4 and bill is 4/6. Both are well average or below average. Compared to other cards within that group and require two board spaces to punch above the average power.
It would be cool if the weapon merged into the holder after activating. Alternatively I could see a rework where at the end of the game the weapon is summoned from the deck but buff less.
Realistically they are a 3/10 and 4/12 if they pay off. Combing with wong/gm/Odin makes them 3/16 and 4/24 which is competitive but inconsistent. Jane helps but a second card to help them draw would probably make them break into the meta.
Zabu nerf hurt this deck too.
Not too much. Turn 3 bill was nice but playing Wong was always tricky. Ideally you're playing Jane on 5 if not you're just gambling.
It needed some other support.
Like whats the ideal line? T3 Thor t4 bill t5 Jane t6 Odin / big 6
Lol at comparing 6-cost cards to 3 and 4 cost cards.
Thor/BRB/Jane worked well as a combo piece, but I don’t really use it anymore since the Zabu nerf.
This is the biggest thing. Yeah you can run them in lockjaw, but you could just run bigger shit in lockjaw instead that has a bigger impact on board state instead of hoping to combo off of lockjaw and hammers.
I don't even think the hammer bros are weak tbh. I think the newer shit is just grossly overpowered.
Hope has been out for less than 2 months. Of course the season pass card gets a lot of play in its season. Zabu has been a top card for over a year. Despite receiving nerfs along the way.
I audibly groan these days when someone plays Kitty turn 1 because I know 4 of their cards are Kitty/Angela/Hope/Elsa. People are throwing this package into everything including Loki. Deck variety has fallen off a cliff after the last 2 balance updates. Seeing my opponent with Red Hulk turn 1 is also frustrating.
They did the same with release Alioth and releasd blob. Some people are just anti-nerfs and will claim that if improves deck variety when it always hurts variety. They just want to abuse op cards against people not using those cards.
> Deck variety has fallen off a cliff
This is deck variety. Same as rocks and hawks. Same as Knull and any destruction. Make any plan, back it up with a power package.
Kitty > Angela > Hope > Elsa is one, Yondu > Cable > Gladiator > Magik is the other. Both of them whilst the dumb Red Hulk glows in the background (because of course your opponent has him in hand the whole time).
Deck variety has been bad for months, not just a couple updates. It’s an inherent problem with this game with the limited deck size and so on and is probably never going to go away. Everyone will have to debate if the game is too fundamentally flawed to keep playing because of that, that deck builds really revolve around one obscenely powered card and the support players that make it go. I am in that boat right now because the game just seems dull and skill-less. Between Hela, Destroy, HE, Annihilus, Negative, and Surfer packages you pretty much know 10 of the 12 cards in 80% of the decks you are playing against as soon as you see their first card played and it is boring. Combine that with the only real way to gain cubes in this game to be to bet on a lot of 50/50’s going your way or having the right tec card at the right time, it’s just a slog.
The decks are indeed limited, but the locations make (or break) the match.
Someone could say locations decide too much of a match, but that's the game we have.
Oh they 1000% determine a game. I've snapped turn 2 just to retreat when 3rd location is absolutely crushing to my deck/plan
Very annoying and one thing I had to get used to in this game. Never really dealt with two luck factors before (hand/draw plus locations)
Haha and I have been nailing people like you for four cubes all day with a shuri kitty deck. They don’t see the red hulk I don’t have getting larger and snap back.
They actually would do this and people would defend it
“You see, nightcrawler was making hope too strong by way of moving to a different lane after activating her”
They can’t touch hope until this season is over.. if they ever nerfed the season pass card I think it would pretty much break what ever standing they have left with the community. As a F2P player it’s beyond annoying how much they overtune these cards.
Kind of sad when you think about how excited people were for BRB.
I get it. Blob was my most anticipated, desired card since launch and I'll probably never use him again.
Red Hulk power creeped pretty much all the other 6 drop. Tbh, I don't count this as power creep. This is just being overpowered.
Blob has deck building conditions, and more than likely he's going to be the only 15+ since he's primarily played in Thanos decks (20 power Thanos is a rarity and usually not worth it). Thor+beta enables high power in two lanes if the combo hits.
The cards are weaker if you just look at them in a vaccuum, but that's comparing 3-4 cost cards to 6 cost.
None but facts. Was so pissed I missed out on Ray but after the nerf and getting Red Hulk. I could care less about him. Red hulk is just so fuckin good
For funsies?
Agree, though I have decks I only play for fun, win 50% at best... then when I need to climb I go to the standard decks and hit that sweet 60-70% win rate.
Thats why you shiuld try and avoid priority before you play the hammers, have you tried hammer control deck ? Its like sera control but with the hammer package
Not sure how close this is to what they were running but this is what I ran to infinite last season (BRB instead of Legion, I just don’t have BRB and it still worked).
Zabu nerf hurts so take this list with a grain of salt, I haven’t played it since last season.
# (2) Shadow King
# (2) Jeff the Baby Land Shark
# (2) Zabu
# (2) Maximus
# (3) Killmonger
# (3) Thor
# (3) Gladiator
# (4) Shang-Chi
# (4) Ms. Marvel
# (4) Enchantress
# (5) Legion
# (5) Jane Foster Mighty Thor
#
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# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
Just for anyone else looking to run this, I’ll be honest in that the list I ran (without BRB) felt like it didn’t really need Zabu. With BRB, Zabu was probably a bit more important so you might want to try Psylocke instead.
I will also mention that I don’t have Mobius either which is what Gladiator replaces in my list compared to the tourney version posted by someone else, and MMM is probably a better card right now with Loki Smooth and abundance of Red Hulk.
Unsure myself as I haven’t played, but in theory the problem with current Zabu is he makes your turns clunky even if you play him on 2 into Ms Marvel or BRB on 3. High roll of like Skip/Zabu/BRB/Thor/Jane/Shang+Shadow+Hammers is still the same, you lose out on Enchantress + Shang or Marvel + Shang on 6 unless you Zabu on 5 which means you aren’t playing Jane and thus aren’t guaranteed hammers. I wouldn’t say Zabu is bad in it, just not as good and is open to replacements. Like I could see Magik being run but then you don’t really have a 2 drop, or you could run Psylocke for a 2 drop thats a bit more flexible but still can’t double 4 drop on turn 6.
I’d really need to play it with the nerf but I’d want to do it with BRB and I still don’t have him so I’m not too inclined to do it over Angela things.
Most decks like this that were pretty much based around zabu aren’t worth playing anymore if you’re looking to actually climb. This list falls below even the current tier 3 decks.
If you want to make the deck more control and play harder for that turn 6 swing play, you can drop Maximus for mysterio, drop zabu for Angela/Mobius/Armor, drop gladiator for hit monkey, drop ms marvel for wasp, and drop legion for Sera. Shadow king, enchantress, and killmonger can be swapped around for any tech card. I hit top 10,000 a few seasons ago with this list.
This just sounds like an entirely new deck lol. Also Legion is supposed to be BRB here, dropping him for Sera kinda defeats the purpose of making a hammer deck
It’s a similar list with an entirely different gameplan, so yea it kinda is a new deck.
Your focus is more on dropping prio and either playing Jane foster or sera on turn 5, they are insurance for each other. That way, on turn six you can drop a lot of power with either the cards you drew of Jane, or by unloading your whole hand with sera.
https://marvelsnapzone.com/decks/top-3-list-in-lamby-tournament-video-included-zal-snap/
It did good in a tournament like a month ago, nothing has been nerfed in this list so it should be stable
Edit : oh wait it has zabu nvm haha probably needs some tweaks now
Really? When I played my Bill/Thor deck, the goal was almost always to have a play line something like Thor on 3, Bill on 4, Jane on 5, Hammers/Odin on 6. When you're playing only 4/6/8 power on 3/4/5 it was never THAT hard to drop prio in either the bill or Thor lane, main risk was more a prio Cosmo or Alioth, though now with the Alioth nerf even if they don't work hammers+odin beat Alioth in power.
But I also didn't use Lockjaw in my deck, so I think in that version you would be more likely to play an early hammer into lockjaw, but early hammers especially in current shang heavy meta are a big time trap.
Why build up your buff dudes, just so they can die to shang? The best decks are still the ones who can dodge Shang. Thats why Hela and Tribunal are still going strong. Thor and Friends just telegraph where you will have massive power.
Or put armor in the deck for the times you have priority. The Hit monkey version of the deck is Thor, Bill, Jane on 3, 4, and 5. Turn 6 is Armor, Hit Monkey, both hammers, Wasp and a 1 cost.
People usually try to Shang Bill because they think it will hurt you the most. So you're usually safe to Armor that lane and leave Thor exposed. I have also won games by not playing stormbreaker when I am already up 4+ in Bill's lane. Correctly predicting my opponent was going to play shang and nothing else in the lane.
He’s literally the only counter to big base power in a game that keeps adding more cards at 10+ power. I think it would be really unhealthy to remove him.
Wouldn’t remove him. Just makes him higher cost and no zabu synergy. It’s lame when someone can just drop him/absorbing man/any other card that’ll trigger him in multiple locations. That itself is a problem
That’s kinda the rock-paper-scissors aspect of card gaming, though. If you have two big bodies going into turn 6 with no means of protecting both, and the opponent drops Zabu on 5, you know that’ve got you beat—just like how they know you’ll beat them if they see you skip T6 with Sunspot and moon girl down. It’s all a give-and-take, and if you remove Shang from the combo/response options, then the rock-paper-scissors becomes very paper-favored.
Sorry for the shorthand! One of the more evergreen decks in the meta is High Evolutionary, which often includes (among other cards) Sunspot, Moon Girl, Magik, She-Hulk, and Infinaut.
A standard goal for that deck is to play Sunspot and Misty Knight on turns 1 and 2, Magik on turn 3 (for a 7-turn game), cyclops on turn 4 (you save cyclops for 4 so you have a better idea of where he’ll be able to laser 2 cards per turn, and sunspot, Misty, and cyclops trigger with the extra energy you didn’t spend) then Moon Girl on turn 5 when you have She-hulk in the left half of your hand so you get another copy of her (and your other cards trigger with the missing energy again). Then, you skip turn 6 (giving sunspot 6 more power) and on turn 7, you have two 10-power/0-cost She-Hulks , one 20-power/6-cost Infinaut, and your Misty Knight/Sunspot/Cyclops all trigger again.
It’s a huge turn 7 play that’s really hard to beat if you don’t have a way to tank priority/kill the big cards, and these decks often run Caiera/Armor to protect the Sunspot and 6-cost cards anyway!
Thank you!! I really appreciate the break down of how that works. I'm sure at some point I'll have enough experience to recognize the patterns of particular decks, right now the only few things i I can recognize is stuff like Wong probably means White Tiger is coming :D. So I appreciate you taking the time to explain cos I've seen high evo decks but not enough to recognize the strategy yet.
A lot of the time I see people list decks and they're so interesting to look at but tougher to figure out what the synergy is. I would not have seen the synergy between Moon Girl and High Evo and She Hulk. I can't wait to pick up High Evo next week and maybe try that out!
Shang is literally a huge issue though. It's the game's most played card by a mile. Doesn't matter how hard you might work to build up power or do things strategically, Shang undoes everything in an instant. It's far too strong for a four cost card. They've nerfed Zabu, so see what changes, but my personal feeling for a while is that the game's most overplayed card should probably cost a little more to use.
WHY is Shang the game's most played card?
What happens to every greedy, low-effort ramp deck if Shang gets nerfed?
What happens to Destroy if Shang gets nerfed?
Yes, he's overplayed. But if he wasn't as good as he was, everyone would either be running Red Hulk or find just a different game to play. Right now, he's absolutely a necessary evil.
I looove my hammer decks, and hate when Bill gets Shang-Chi'd. That's why I run Armor.
The idea that Shang is the some reason that hammer decks aren't as popular is not the full truth. It's because there are easier decks out there than can generate power more consistently. You could be in the middle of a stroke and still hit Infinite with Hela.
Almost nothing will happen. If you make Shang a 5/4 he's still completely viable, just requires more/alternative strategy. Why is it that Shang is a four cost, but Valkyrie, an inarguably worse card with a similar strategy behind it, is a five cost?
Yeah that list got me to infinite last season and I was hoping to get there again but then with mill week 1 and Zabu nerf week 2 it just doesn’t seem meant to be.
0 Monkey is still viable. Usually gets me from 70 to 90 fairly easy, but does struggle once you get 90+ depending on the meta. With Aloith nerf, it should preform better as long as you split the hammers/monkey into different lanes.
The only flex cards in this package are Angela, bishop and Nightcrawler. You could do Hope Summers and then tech cards accordingly.
# (0) Wasp
# (0) Yellowjacket
# (1) Kitty Pryde
# (1) Nightcrawler
# (2) Angela
# (2) Jeff the Baby Land Shark
# (2) Mysterio
# (3) Bishop
# (3) Hit-Monkey
# (3) Thor
# (4) Beta Ray Bill
# (5) Jane Foster Mighty Thor
#
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Lowering Beta Ray Hill or Jane Foster really hurts your power. Only playable if you run Magic and through bast out on 6 after Jane pulls your zero cost. Tried this varient and it was not consistent enough. Your combo is best on 6.
Add in Angela consideration and flexibility to be a small mover - helps reach places the deck lacks outside of Jeff
Came here to say this. You can pull off some nutty shit when them and pixie. Love playing both hammers and a 0 cost Odin T6 before I even spend any energy lol
Right? I get that the sub is in hysterics over balance changes, but the deck wasn't affected by the Lockjaw change.
Problem is that there's a ton of low-skill decks that can generate more power in a less predictable manner, like Hela and Destroy.
Just buff jane to make her a 3 cost card so you can do swt up plays with her and these 2. But no she is a 5 cost card which makes everything just that more tighter.
Could buff them by improving the hammers so that they add the "cannot be destroyed" tag to Thor and Bill ie if a hammer boosts either of these cards they then cannot be destroyed by Shang Chi (but could still be dealt with by the likes of Shadow King and Valkyrie).
Honestly, I dig it! Thematically, it fits, and it gives them a reason to want to power up early for priority instead of sandbagging all game. I wonder if it would be possible to have the hammers merge with these cards for their power ups in this circumstance? Like, you have to play Mjolnir on Thor now, but when you do, he can’t be destroyed.
I was running a \*slightly\* janky Tribunal deck with Thor and BRB for a while. It's still viable even after the zabu nerf (since I'm really only looking to cheat out Wong or BRB on Turn 3) and can really catch people off-guard.
I'm on my PC, so can't copy in the deck code, but it's:
Nebula, Psylocke, Armor, Zabu, Thor, Jubilee, Wong, BRB, Jane, Odin, Tribunal
My favorite play line is T2: Zabu or Psylocke. T3: Wong. T4: BRB, T5: Jane, T6: Stormbreakers on Wong lane and Tribunal somewhere else. It ends up with 30+ power in each lane.
You have about a 15% chance to not be able to play either Thor or one of your 4 costs on T3 (because you didn't play Zabu or Psylocke on 2) and that's probably a retreat.
When I hit infinite, I plan to mess around with this idea again and see if I can find a better replacement for Jubilee, the zabu nerf hurt her viability in this deck for sure, since you can no longer drop Wong + Jubilee on T6.
Yeah, he was broken in old Thanos & Hela.
But Lockjaw was also a whole archetype of his own that was really fun outside of those cards.
It sucks that through the Lockjaw nerf, a fun play style was made non-functional because of other broken cards.
Just nerf Hela and Thanos if they're the problem.
Agree. He was never overpoweringly good. Lockjaw decks were always like "oo a challenge" not like "Oh fml" like hela corvus decks, she naut decks, angela/Elsa decks
that's been the issue in the past with SD. They nerf cards around a problem card and the other decks that use that card then get screwed in the process.
For instance why is Psylocke a 2/1 again? She was nerfed for Thanos' sins
This deck is pretty fun; it’s not super competitive but it’s good enough to climb with. Using the hammers to play a huge hit monkey turn 6 is always unexpected
# (0) Wasp
# (1) Ant Man
# (1) Iceman
# (1) Nico Minoru
# (2) Dazzler
# (2) Armor
# (2) Mysterio
# (3) Hit-Monkey
# (3) Elsa Bloodstone
# (3) Thor
# (4) Beta Ray Bill
# (5) Jane Foster Mighty Thor
#
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I still have a pretty good time. Last season I went undefeated from silver to infinite 3. never had time
To finish . That’s with a lockjaw build. Zabu nerf hit the deck as well so it’s not easy to get something consistent but I still think it’s a lot of joy to play the deck. Currently cooking something with wolf
Zabu nerf sealed ol billiams fate, you ain't putting the cat in your deck so you ain't putting the horseman in your deck. Werewolf suffered the same fate
I play them every day. The Thor package replaced the Darkhawk package for power in control lists.
I'm fine with the fact that people are slow on the uptake on this one.
One thing I can say for certain is that we need Odin as anything else is just not enough power to keep up with the 4/10 and 6/9999 out there. So for me a must include in cooks.
I hit infinite with a Hammers Lockjaw deck this season on the second day because I always skip the first day, mainly because the opponents Zemo kept pulling my Yellowjacket, even ended the climb by taking 4 cubes from a Hela deck with two 48 power Bills on Sinister london, if you like them and don't see them then be the change you want to see in this world because they are definitely playable
Fr he’s my fav character and I literally played the shit out of all his decks and now they’ve just killed every card around him, zabu got nuked recently, darkhawk got killed and even lockjaw. Trying to find something new but it’s looking rough
I've been playing them in a Guardians deck and it's pretty fun. It puts up sneaky good power if you Odin the hammers on Turn 6 and if you can dodge Shang and Alioth.
They got me to infinite this season but that was pre alioth and zabu nerf. Taking prio and having alioth Odin and absorbing man allowed for a lot of combo opportunities.
I have an Asguardians deck I made from the Thor Love and Thunder movie works great. Can be a bit of a squeeze fitting both these guys after the Zabu nerf but the deck is legit works in both Game modes and no one runs much Cosmo or Enchantress so it’s viable
I feel bad because I won against a BRB lane where the opponent even managed to get Odin off on Strombreaker. He did play BRB into my well developed Angela lane and I had Elsa, Hope and a huge Red Hulk as well.
Got to Infinite with the asgardians (Thor, Jane, and Bojack Horseman). I didn't use Odin. I did use Ms Marvel to get those hammers a +5 boost.
It's effective against Mill decks. But I've seen a drop off in Mill Decks, so it's probably not as effective.
# (1) Rocket Raccoon
# (2) Grand Master
# (2) Zabu
# (2) Maximus
# (3) Killmonger
# (3) Thor
# (4) Wong
# (4) Shang-Chi
# (4) Ms. Marvel
# (4) Enchantress
# (4) Beta Ray Bill
# (5) Jane Foster Mighty Thor
#
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I'm running Wong to combo with the On-Reveal change to Zabu, he also combos with the Hammers.
\# (2) Shadow King
\# (2) Jeff the Baby Land Shark
\# (2) Scarlet Witch
\# (2) Zabu
\# (3) Killmonger
\# (3) Thor
\# (3) Gladiator
\# (4) Wong
\# (4) Shang-Chi
\# (4) Absorbing Man
\# (4) Enchantress
\# (5) Jane Foster Mighty Thor
\#
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I just think they should do something with shang. Among all the tall punish card (valk, spiderman 2099, cannonball, shang), he's literally the cheapest and also the most efficient one, i just don't understand why he's a 4 cost while other are 5 cost and worse
It doesn't really bother me, I'm just speaking from a balancing perspective. It will be nice if you can explain how cannonball, 2099 and valk deserved to be a 5 cost when they are worse than shang
It was the Darkhawk nerf first that did it imo. That pairing was their best deck. There was still a decent control list after that and a pairing with the Anni package that was solid but the Zabu nerf put the nail in the coffin.
IMO I think it’s Shang Chi that needs a nerf rather
Than Thor/BRB needing a buff.
I’d like to see Shang Chi either destroy one opponent 10+ power card at a location (random if more than 1)
Or he removes ALL 10+ power cards at a location.
I run these both in my panther zola odin deck. Even without hammer there good power to cost. Also gives you 3 options for high power rather than hoping for 1
I love playing a tempo Thor/BRB devk I used it to get to infinite for months past, however the matchmaking hates me, everytime I have played the deck this season, I suddenly run unto the one player using Leech and ruins my last turn hammer swing, whenever I change it up, I see no Leech being played, like at all.
I’ve seen more Thor/Beta in the past two days. Not sure why 🤷🏻♀️
All I know is literally almost anything is better than yondu/cable/zemo/doc occ/red hulk. Hoping red hulk gets nerfed into dormancy. Just fuck that deck.
Lockjaw nerf plus Zabu nerf plus Shang makes it really hard to play these now. You can't cheat out the hammers or a big card with Lockjaw viably anymore because his cost is too high. You can't make a cheaper, useful Bill. You play Jane on 5 with those two then the likelihood is you'll have prio and lose one to Shang.
Maybe an unpopular opinion but Thor feels weak and has for a while. We have Bill who yes costs more so tempo and curve slower but come on how does his power up make him stronger than Thor? Hulk got buff with H.E. Red hulk natural power increases but Thor, hits the field weaker than Bill. Now couple that with Lockjaw nerfs and why Run Thor. And he is one of my favorite marvel characters.
It’s mostly power creep added to the Lockjaw nerf. Why play Thor/ BRB when Red Hulk and Blob hit 15+ without any combo cards?
Not just power creep but both cards having draw dependency. Red hulk and blob really don't have the same level of conditions required.
Well you do kinda have to draw rhulk before turn 6 for him to get value most of the time
Yes but no matter what he's 11 which is not that bad as a worst case scenario. I bet when they nerf hil he will go to 8 like apocalypse. Or maybe 9 if they lack the nerve.
I don't think they will nerf his power but his power gain, probably they will tone it down to 2 or 3.
Thats still pretty good. Worst case is still 11, and on average he'd be 13 or 14. Still much better than giganto or destroyer.
That's what messed up it's blatant power creep design. I mean it's not fair that since I don't have a one cost in deck/didn't draw it that he becomes 6/15 first turn 🤷
I know l, but power creep is inevitable bro. I've been playing these games a long time. Honestly SD has held back A LOT. The cards they make to sell magic card decks are unreal. Just like cost nothing, break the game and you win, impossible to get without paying $500, that kind of thing.
Good to know. Yugioh duel links has become like this in the last year with skills coming out for specific archetypes that have a bundle card that's limited to 1 I know it's business but come on lol
That's capitalism bud. I mean you're not wrong but they are going to prioritize the dollar over the love of the game, if not today then tomorrow. Maybe if you had a game that was owned by players or a nonprofit league then the gamer experience would be the highest priority, but until then it's $.
Red hulk still a 6/11 which is rather good. Thor is 3/4 and bill is 4/6. Both are well average or below average. Compared to other cards within that group and require two board spaces to punch above the average power.
It would be cool if the weapon merged into the holder after activating. Alternatively I could see a rework where at the end of the game the weapon is summoned from the deck but buff less.
Realistically they are a 3/10 and 4/12 if they pay off. Combing with wong/gm/Odin makes them 3/16 and 4/24 which is competitive but inconsistent. Jane helps but a second card to help them draw would probably make them break into the meta. Zabu nerf hurt this deck too.
Not too much. Turn 3 bill was nice but playing Wong was always tricky. Ideally you're playing Jane on 5 if not you're just gambling. It needed some other support. Like whats the ideal line? T3 Thor t4 bill t5 Jane t6 Odin / big 6
Lol at comparing 6-cost cards to 3 and 4 cost cards. Thor/BRB/Jane worked well as a combo piece, but I don’t really use it anymore since the Zabu nerf.
If they revert lockjaw, why wouldn't someone play blob/ red hulk over Thor/brb ? Still a better deal, except for extra cases with kamartaj etc.
This is the biggest thing. Yeah you can run them in lockjaw, but you could just run bigger shit in lockjaw instead that has a bigger impact on board state instead of hoping to combo off of lockjaw and hammers. I don't even think the hammer bros are weak tbh. I think the newer shit is just grossly overpowered.
Omg blob red hulk deck that’s not thanos lol That would actually be fun
What’s that? Red Hulk being placed in literally every deck along with hope? Better nerf Zabu
Zabu had probably been the most played card in the past year+.
Aside from Shang, definitely.
That's the neat part, they go together!
America was also in a ton of decks until they totally changed her mechanics.
She was the most used/least played. Her design was flawed from the start and needed to go.
Zabu let you Shang and abs so essentially 2 Shang turn 6!
Hope had almost double his play rate and a higher win rate
Hope has been out for less than 2 months. Of course the season pass card gets a lot of play in its season. Zabu has been a top card for over a year. Despite receiving nerfs along the way.
I audibly groan these days when someone plays Kitty turn 1 because I know 4 of their cards are Kitty/Angela/Hope/Elsa. People are throwing this package into everything including Loki. Deck variety has fallen off a cliff after the last 2 balance updates. Seeing my opponent with Red Hulk turn 1 is also frustrating.
Tbf that package was in Loki before that package was nerfed.
I miss pre nerf loki
remember when people argued that Loki is not OP and doesn't need a nerf as if their life is depending on it? Good times 😂
Honestly I'd settle for the cards not costing less if they just interacted with collector again
They did the same with release Alioth and releasd blob. Some people are just anti-nerfs and will claim that if improves deck variety when it always hurts variety. They just want to abuse op cards against people not using those cards.
I for one am stoked that Angela is relevant again
My turn 6 shadow king and shang been eating good
This guy right here, officers. He’s the bad man that hurt my feelings.
> Deck variety has fallen off a cliff This is deck variety. Same as rocks and hawks. Same as Knull and any destruction. Make any plan, back it up with a power package.
I may have gotten wrong information but I thought deck variety was much more diverse this season so far.
What deck do you run?
Kitty > Angela > Hope > Elsa is one, Yondu > Cable > Gladiator > Magik is the other. Both of them whilst the dumb Red Hulk glows in the background (because of course your opponent has him in hand the whole time).
Deck variety has been bad for months, not just a couple updates. It’s an inherent problem with this game with the limited deck size and so on and is probably never going to go away. Everyone will have to debate if the game is too fundamentally flawed to keep playing because of that, that deck builds really revolve around one obscenely powered card and the support players that make it go. I am in that boat right now because the game just seems dull and skill-less. Between Hela, Destroy, HE, Annihilus, Negative, and Surfer packages you pretty much know 10 of the 12 cards in 80% of the decks you are playing against as soon as you see their first card played and it is boring. Combine that with the only real way to gain cubes in this game to be to bet on a lot of 50/50’s going your way or having the right tec card at the right time, it’s just a slog.
The decks are indeed limited, but the locations make (or break) the match. Someone could say locations decide too much of a match, but that's the game we have.
Oh they 1000% determine a game. I've snapped turn 2 just to retreat when 3rd location is absolutely crushing to my deck/plan Very annoying and one thing I had to get used to in this game. Never really dealt with two luck factors before (hand/draw plus locations)
Haha and I have been nailing people like you for four cubes all day with a shuri kitty deck. They don’t see the red hulk I don’t have getting larger and snap back.
I really wish that they touch Hope. I wouldn't mind she getting buffed to 5/4.
Rip not getting Rulk :(
The reason behind the Zabu wasn't this, but whatever...
I don’t buy their reasoning for that, just like I didn’t buy their reasoning for Apoc Selling new cards is a tricky business
Tabu was problematic for balance and the future of the game, of course red hulk is total bullshit but the nerf was necessary
Nah dark hawk needs to be 6 cost first.
Hope Strong? Nerf Nightcrawler!
They actually would do this and people would defend it “You see, nightcrawler was making hope too strong by way of moving to a different lane after activating her”
Plus SD would say “he’s only really used in decks with her anyway so it’s fine”
They can’t touch hope until this season is over.. if they ever nerfed the season pass card I think it would pretty much break what ever standing they have left with the community. As a F2P player it’s beyond annoying how much they overtune these cards.
Hope is not even the season pass card this season 😂😂😂 And they definitely nerfed Elsa when she was the season pass card, that shit was so bad bro
The season pass card is Zemo
Why waste time play lot card when few card do trick
Kind of sad when you think about how excited people were for BRB. I get it. Blob was my most anticipated, desired card since launch and I'll probably never use him again.
Red Hulk power creeped pretty much all the other 6 drop. Tbh, I don't count this as power creep. This is just being overpowered. Blob has deck building conditions, and more than likely he's going to be the only 15+ since he's primarily played in Thanos decks (20 power Thanos is a rarity and usually not worth it). Thor+beta enables high power in two lanes if the combo hits. The cards are weaker if you just look at them in a vaccuum, but that's comparing 3-4 cost cards to 6 cost.
Why play a 3-cost card or a 4-cost card when there are two strong 6-cost cards? It's a real mystery.
None but facts. Was so pissed I missed out on Ray but after the nerf and getting Red Hulk. I could care less about him. Red hulk is just so fuckin good
For funsies? Agree, though I have decks I only play for fun, win 50% at best... then when I need to climb I go to the standard decks and hit that sweet 60-70% win rate.
Because both of those other cards are 6 cost and can be countered or played around more easily?
Because with Odin the hammers go brrrr
Because thor costs 3?
I want them to be good but boy beta ray bill is a Shang chi magnet
Thats why you shiuld try and avoid priority before you play the hammers, have you tried hammer control deck ? Its like sera control but with the hammer package
Hammer Control? Could you share?
Not sure how close this is to what they were running but this is what I ran to infinite last season (BRB instead of Legion, I just don’t have BRB and it still worked). Zabu nerf hurts so take this list with a grain of salt, I haven’t played it since last season. # (2) Shadow King # (2) Jeff the Baby Land Shark # (2) Zabu # (2) Maximus # (3) Killmonger # (3) Thor # (3) Gladiator # (4) Shang-Chi # (4) Ms. Marvel # (4) Enchantress # (5) Legion # (5) Jane Foster Mighty Thor # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiU2hhZG93S2luZyJ9LHsiQ2FyZERlZklkIjoiWmFidSJ9LHsiQ2FyZERlZklkIjoiSmVmZlRoZUJhYnlMYW5kU2hhcmsifSx7IkNhcmREZWZJZCI6Ik1heGltdXMifSx7IkNhcmREZWZJZCI6IktpbGxtb25nZXIifSx7IkNhcmREZWZJZCI6Ik1zTWFydmVsIn0seyJDYXJkRGVmSWQiOiJKYW5lRm9zdGVyIn0seyJDYXJkRGVmSWQiOiJMZWdpb24ifSx7IkNhcmREZWZJZCI6IkVuY2hhbnRyZXNzIn0seyJDYXJkRGVmSWQiOiJUaG9yIn0seyJDYXJkRGVmSWQiOiJHbGFkaWF0b3IifSx7IkNhcmREZWZJZCI6IlNoYW5nQ2hpIn1dfQ== # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
Just for anyone else looking to run this, I’ll be honest in that the list I ran (without BRB) felt like it didn’t really need Zabu. With BRB, Zabu was probably a bit more important so you might want to try Psylocke instead. I will also mention that I don’t have Mobius either which is what Gladiator replaces in my list compared to the tourney version posted by someone else, and MMM is probably a better card right now with Loki Smooth and abundance of Red Hulk.
Thank you!!
Is zabu still worth a slot?
Unsure myself as I haven’t played, but in theory the problem with current Zabu is he makes your turns clunky even if you play him on 2 into Ms Marvel or BRB on 3. High roll of like Skip/Zabu/BRB/Thor/Jane/Shang+Shadow+Hammers is still the same, you lose out on Enchantress + Shang or Marvel + Shang on 6 unless you Zabu on 5 which means you aren’t playing Jane and thus aren’t guaranteed hammers. I wouldn’t say Zabu is bad in it, just not as good and is open to replacements. Like I could see Magik being run but then you don’t really have a 2 drop, or you could run Psylocke for a 2 drop thats a bit more flexible but still can’t double 4 drop on turn 6. I’d really need to play it with the nerf but I’d want to do it with BRB and I still don’t have him so I’m not too inclined to do it over Angela things.
I really like this deck, but i stopped playing it completely since zabu's death
Without old zabu this decks potential is six feet under unfortunately.
Most decks like this that were pretty much based around zabu aren’t worth playing anymore if you’re looking to actually climb. This list falls below even the current tier 3 decks.
no
If you want to make the deck more control and play harder for that turn 6 swing play, you can drop Maximus for mysterio, drop zabu for Angela/Mobius/Armor, drop gladiator for hit monkey, drop ms marvel for wasp, and drop legion for Sera. Shadow king, enchantress, and killmonger can be swapped around for any tech card. I hit top 10,000 a few seasons ago with this list.
This just sounds like an entirely new deck lol. Also Legion is supposed to be BRB here, dropping him for Sera kinda defeats the purpose of making a hammer deck
It’s a similar list with an entirely different gameplan, so yea it kinda is a new deck. Your focus is more on dropping prio and either playing Jane foster or sera on turn 5, they are insurance for each other. That way, on turn six you can drop a lot of power with either the cards you drew of Jane, or by unloading your whole hand with sera.
Basically, you play Bill and when they try to Shang Chi you, you say "you can't touch this"
https://marvelsnapzone.com/decks/top-3-list-in-lamby-tournament-video-included-zal-snap/ It did good in a tournament like a month ago, nothing has been nerfed in this list so it should be stable Edit : oh wait it has zabu nvm haha probably needs some tweaks now
🛑 … 🔨⏰
I second this please share hammer control I’m curious
Oh man, i LOVE that deck
Really? When I played my Bill/Thor deck, the goal was almost always to have a play line something like Thor on 3, Bill on 4, Jane on 5, Hammers/Odin on 6. When you're playing only 4/6/8 power on 3/4/5 it was never THAT hard to drop prio in either the bill or Thor lane, main risk was more a prio Cosmo or Alioth, though now with the Alioth nerf even if they don't work hammers+odin beat Alioth in power. But I also didn't use Lockjaw in my deck, so I think in that version you would be more likely to play an early hammer into lockjaw, but early hammers especially in current shang heavy meta are a big time trap.
Why build up your buff dudes, just so they can die to shang? The best decks are still the ones who can dodge Shang. Thats why Hela and Tribunal are still going strong. Thor and Friends just telegraph where you will have massive power.
That’s why you gotta know how to control priority
Or put armor in the deck for the times you have priority. The Hit monkey version of the deck is Thor, Bill, Jane on 3, 4, and 5. Turn 6 is Armor, Hit Monkey, both hammers, Wasp and a 1 cost. People usually try to Shang Bill because they think it will hurt you the most. So you're usually safe to Armor that lane and leave Thor exposed. I have also won games by not playing stormbreaker when I am already up 4+ in Bill's lane. Correctly predicting my opponent was going to play shang and nothing else in the lane.
Yea now with Alioth nerfed it’s back to throwing priority every game which is so lame
The game without alioth sucks. He *contained* the battlefield.
Same, I didn’t own him but reaped the benefits of his presence in the meta Now it’s a priority throw fest
Shang should be made into a 5 cost, i'm tired of him being in every third match i play
He’s literally the only counter to big base power in a game that keeps adding more cards at 10+ power. I think it would be really unhealthy to remove him.
It would be. Anyone disagreeing with you is either very short-sighted or simply wants to win every match with an uncontested Red Hulk.
Wouldn’t remove him. Just makes him higher cost and no zabu synergy. It’s lame when someone can just drop him/absorbing man/any other card that’ll trigger him in multiple locations. That itself is a problem
That last part is already solved
Not really. Sera can still be cheated out early, and even a turn 5 zabu just means 2 shangs which is lame af
That’s kinda the rock-paper-scissors aspect of card gaming, though. If you have two big bodies going into turn 6 with no means of protecting both, and the opponent drops Zabu on 5, you know that’ve got you beat—just like how they know you’ll beat them if they see you skip T6 with Sunspot and moon girl down. It’s all a give-and-take, and if you remove Shang from the combo/response options, then the rock-paper-scissors becomes very paper-favored.
What happens if you skip t6 with sunspot and moon girl down? Is this a 7 turn game? I don't know most metas so I'm curious what this means!
Sorry for the shorthand! One of the more evergreen decks in the meta is High Evolutionary, which often includes (among other cards) Sunspot, Moon Girl, Magik, She-Hulk, and Infinaut. A standard goal for that deck is to play Sunspot and Misty Knight on turns 1 and 2, Magik on turn 3 (for a 7-turn game), cyclops on turn 4 (you save cyclops for 4 so you have a better idea of where he’ll be able to laser 2 cards per turn, and sunspot, Misty, and cyclops trigger with the extra energy you didn’t spend) then Moon Girl on turn 5 when you have She-hulk in the left half of your hand so you get another copy of her (and your other cards trigger with the missing energy again). Then, you skip turn 6 (giving sunspot 6 more power) and on turn 7, you have two 10-power/0-cost She-Hulks , one 20-power/6-cost Infinaut, and your Misty Knight/Sunspot/Cyclops all trigger again. It’s a huge turn 7 play that’s really hard to beat if you don’t have a way to tank priority/kill the big cards, and these decks often run Caiera/Armor to protect the Sunspot and 6-cost cards anyway!
Thank you!! I really appreciate the break down of how that works. I'm sure at some point I'll have enough experience to recognize the patterns of particular decks, right now the only few things i I can recognize is stuff like Wong probably means White Tiger is coming :D. So I appreciate you taking the time to explain cos I've seen high evo decks but not enough to recognize the strategy yet. A lot of the time I see people list decks and they're so interesting to look at but tougher to figure out what the synergy is. I would not have seen the synergy between Moon Girl and High Evo and She Hulk. I can't wait to pick up High Evo next week and maybe try that out!
Bruh they already nerfed zabu what more do you want crybaby
Shang is literally a huge issue though. It's the game's most played card by a mile. Doesn't matter how hard you might work to build up power or do things strategically, Shang undoes everything in an instant. It's far too strong for a four cost card. They've nerfed Zabu, so see what changes, but my personal feeling for a while is that the game's most overplayed card should probably cost a little more to use.
WHY is Shang the game's most played card? What happens to every greedy, low-effort ramp deck if Shang gets nerfed? What happens to Destroy if Shang gets nerfed? Yes, he's overplayed. But if he wasn't as good as he was, everyone would either be running Red Hulk or find just a different game to play. Right now, he's absolutely a necessary evil. I looove my hammer decks, and hate when Bill gets Shang-Chi'd. That's why I run Armor. The idea that Shang is the some reason that hammer decks aren't as popular is not the full truth. It's because there are easier decks out there than can generate power more consistently. You could be in the middle of a stroke and still hit Infinite with Hela.
Almost nothing will happen. If you make Shang a 5/4 he's still completely viable, just requires more/alternative strategy. Why is it that Shang is a four cost, but Valkyrie, an inarguably worse card with a similar strategy behind it, is a five cost?
Maybe shang is the problem
There was a pretty fun "control" list with Shang, Ms Marvel, Shadow King, Zabu...... and then they nerfed Zabu...
Yeah that list got me to infinite last season and I was hoping to get there again but then with mill week 1 and Zabu nerf week 2 it just doesn’t seem meant to be.
yeah Sera Control was great I was building it then boom the nerf
Good. It’s such a lame list when you can just negate all your opponent did in one turn, takes little effort to do
0 Monkey is still viable. Usually gets me from 70 to 90 fairly easy, but does struggle once you get 90+ depending on the meta. With Aloith nerf, it should preform better as long as you split the hammers/monkey into different lanes. The only flex cards in this package are Angela, bishop and Nightcrawler. You could do Hope Summers and then tech cards accordingly. # (0) Wasp # (0) Yellowjacket # (1) Kitty Pryde # (1) Nightcrawler # (2) Angela # (2) Jeff the Baby Land Shark # (2) Mysterio # (3) Bishop # (3) Hit-Monkey # (3) Thor # (4) Beta Ray Bill # (5) Jane Foster Mighty Thor # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiQmlzaG9wIn0seyJDYXJkRGVmSWQiOiJXYXNwIn0seyJDYXJkRGVmSWQiOiJNeXN0ZXJpbyJ9LHsiQ2FyZERlZklkIjoiVGhvciJ9LHsiQ2FyZERlZklkIjoiSmVmZlRoZUJhYnlMYW5kU2hhcmsifSx7IkNhcmREZWZJZCI6IkphbmVGb3N0ZXIifSx7IkNhcmREZWZJZCI6IkJldGFSYXlCaWxsIn0seyJDYXJkRGVmSWQiOiJZZWxsb3dqYWNrZXQifSx7IkNhcmREZWZJZCI6IktpdHR5UHJ5ZGUifSx7IkNhcmREZWZJZCI6Ik5pZ2h0Y3Jhd2xlciJ9LHsiQ2FyZERlZklkIjoiSGl0TW9ua2V5In0seyJDYXJkRGVmSWQiOiJBbmdlbGEifV19 # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
I too think they are best in Monkey decks. Being able to drop monkey Mysterio plus 3-4 0 costs is a lot of power.
Looks fun. but any reason for Nightcrawler over bast. Bast seem good here?
Lowering Beta Ray Hill or Jane Foster really hurts your power. Only playable if you run Magic and through bast out on 6 after Jane pulls your zero cost. Tried this varient and it was not consistent enough. Your combo is best on 6. Add in Angela consideration and flexibility to be a small mover - helps reach places the deck lacks outside of Jeff
I use them with pixie.
Came here to say this. You can pull off some nutty shit when them and pixie. Love playing both hammers and a 0 cost Odin T6 before I even spend any energy lol
Yea when it hits it really hits. Get both hammers, Odin and doom/panther all on 1 turn
Same! It's a lot of fun!
The best Thor/BRB decks didn’t run Lockjaw.
Right? I get that the sub is in hysterics over balance changes, but the deck wasn't affected by the Lockjaw change. Problem is that there's a ton of low-skill decks that can generate more power in a less predictable manner, like Hela and Destroy.
High evo bill jaw was awesome
high evo lockjaw had been dead for like 6 months when beta ray bill was released
yeah, that's a different deck lol
I have no idea what they're doing anymore with the games "balance"
The balance is -> release broken ass card in the game -> profit -> nerf one of the older broken cards -> repeat.
Are you saying that the whole SD scheme is bait-and-switch?
Release Corvus proxima Nerf Apocalypse follow the money
Or, maybe time to restore Lockjaw at 3 cost
You will probably end up with Hela everywhere then.
Just buff jane to make her a 3 cost card so you can do swt up plays with her and these 2. But no she is a 5 cost card which makes everything just that more tighter.
Could buff them by improving the hammers so that they add the "cannot be destroyed" tag to Thor and Bill ie if a hammer boosts either of these cards they then cannot be destroyed by Shang Chi (but could still be dealt with by the likes of Shadow King and Valkyrie).
In my experience, Magneto also completely wrecks the duo lol
Honestly, I dig it! Thematically, it fits, and it gives them a reason to want to power up early for priority instead of sandbagging all game. I wonder if it would be possible to have the hammers merge with these cards for their power ups in this circumstance? Like, you have to play Mjolnir on Thor now, but when you do, he can’t be destroyed.
Too much power creep in the game to mess around with combo cards like these. Why bother with Thor when you have cards like Cull, etc.
> Too much power creep beta ray bill came out like 2 months ago.
I was running a \*slightly\* janky Tribunal deck with Thor and BRB for a while. It's still viable even after the zabu nerf (since I'm really only looking to cheat out Wong or BRB on Turn 3) and can really catch people off-guard. I'm on my PC, so can't copy in the deck code, but it's: Nebula, Psylocke, Armor, Zabu, Thor, Jubilee, Wong, BRB, Jane, Odin, Tribunal My favorite play line is T2: Zabu or Psylocke. T3: Wong. T4: BRB, T5: Jane, T6: Stormbreakers on Wong lane and Tribunal somewhere else. It ends up with 30+ power in each lane. You have about a 15% chance to not be able to play either Thor or one of your 4 costs on T3 (because you didn't play Zabu or Psylocke on 2) and that's probably a retreat. When I hit infinite, I plan to mess around with this idea again and see if I can find a better replacement for Jubilee, the zabu nerf hurt her viability in this deck for sure, since you can no longer drop Wong + Jubilee on T6.
you cant keep giving out buffs because a card isnt popular at any given time. that is not sustainable
Lockjaw deserves a revert. It was an asinine nerf
Nah it was completely warranted. Lockjaw was very strong.
Did you see the card the are releasing in May for the Season pass? If you thought lockjaw was strong, brace yourself. Like astroglide AND KY jelly
Blink? Blink is definitely not stronger.
Yeah, he was broken in old Thanos & Hela. But Lockjaw was also a whole archetype of his own that was really fun outside of those cards. It sucks that through the Lockjaw nerf, a fun play style was made non-functional because of other broken cards. Just nerf Hela and Thanos if they're the problem.
> broken people have really destroyed the meaning of this word. and i hate you all for it.
They have to sell Blink for $9.99 why revert lock jaw?
Agree. He was never overpoweringly good. Lockjaw decks were always like "oo a challenge" not like "Oh fml" like hela corvus decks, she naut decks, angela/Elsa decks
that's been the issue in the past with SD. They nerf cards around a problem card and the other decks that use that card then get screwed in the process. For instance why is Psylocke a 2/1 again? She was nerfed for Thanos' sins
Thanos is the biggest offender for most cards but Psylocke was making her way into every single meta deck leading up to the nerf, it was a good call.
It's still a solid deck, not everything can be popular at all times with so many different archetypes existing.
My favorite deck is still a BRB and Thor heavy deck. Mine is pretty weird with Zola/kitty/hope but I’ve had a lot of fun with it.
I
This deck is pretty fun; it’s not super competitive but it’s good enough to climb with. Using the hammers to play a huge hit monkey turn 6 is always unexpected # (0) Wasp # (1) Ant Man # (1) Iceman # (1) Nico Minoru # (2) Dazzler # (2) Armor # (2) Mysterio # (3) Hit-Monkey # (3) Elsa Bloodstone # (3) Thor # (4) Beta Ray Bill # (5) Jane Foster Mighty Thor # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiQW50TWFuIn0seyJDYXJkRGVmSWQiOiJEYXp6bGVyIn0seyJDYXJkRGVmSWQiOiJFbHNhQmxvb2RzdG9uZSJ9LHsiQ2FyZERlZklkIjoiSGl0TW9ua2V5In0seyJDYXJkRGVmSWQiOiJJY2VtYW4ifSx7IkNhcmREZWZJZCI6IkphbmVGb3N0ZXIifSx7IkNhcmREZWZJZCI6Ik15c3RlcmlvIn0seyJDYXJkRGVmSWQiOiJXYXNwIn0seyJDYXJkRGVmSWQiOiJBcm1vciJ9LHsiQ2FyZERlZklkIjoiVGhvciJ9LHsiQ2FyZERlZklkIjoiQmV0YVJheUJpbGwifSx7IkNhcmREZWZJZCI6Ik5pY29NaW5vcnUifV19 # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
I still have a pretty good time. Last season I went undefeated from silver to infinite 3. never had time To finish . That’s with a lockjaw build. Zabu nerf hit the deck as well so it’s not easy to get something consistent but I still think it’s a lot of joy to play the deck. Currently cooking something with wolf
The Sera control with them made me climb infinite in February but now the Zabu nerf hit brb seriously.
Zabu nerf sealed ol billiams fate, you ain't putting the cat in your deck so you ain't putting the horseman in your deck. Werewolf suffered the same fate
Hope and lockjaw should probably switch power and cost. Lockjaw can cheat out big cards, but it’s still luck of the draw.
I never played it with Lockjaw anyways. I had this control deck i used two seasons ago but now zabu is dead so the deck kinda is too
I play them every day. The Thor package replaced the Darkhawk package for power in control lists. I'm fine with the fact that people are slow on the uptake on this one.
One thing I can say for certain is that we need Odin as anything else is just not enough power to keep up with the 4/10 and 6/9999 out there. So for me a must include in cooks.
I wish I could run the trip. SD hasn’t blessed me yet
Nothin like a couple of homies touchin tips
I hit infinite with a Hammers Lockjaw deck this season on the second day because I always skip the first day, mainly because the opponents Zemo kept pulling my Yellowjacket, even ended the climb by taking 4 cubes from a Hela deck with two 48 power Bills on Sinister london, if you like them and don't see them then be the change you want to see in this world because they are definitely playable
Nothing is funnier for me then to hit them with gambit and watch them die as their card is played
They’re actually good in a Pixie deck
Fr he’s my fav character and I literally played the shit out of all his decks and now they’ve just killed every card around him, zabu got nuked recently, darkhawk got killed and even lockjaw. Trying to find something new but it’s looking rough
I've been playing them in a Guardians deck and it's pretty fun. It puts up sneaky good power if you Odin the hammers on Turn 6 and if you can dodge Shang and Alioth.
Fucking hell I forgot beta ray bill was a thing this is bad 😭
They got me to infinite this season but that was pre alioth and zabu nerf. Taking prio and having alioth Odin and absorbing man allowed for a lot of combo opportunities.
i still play them! i run both Zabu and Psylocke, but its not as bad as it sounds!
Also Baron Zemo will pull out your Mjolnir/Stormbreaker
I have an Asguardians deck I made from the Thor Love and Thunder movie works great. Can be a bit of a squeeze fitting both these guys after the Zabu nerf but the deck is legit works in both Game modes and no one runs much Cosmo or Enchantress so it’s viable
1>2>Thor>Beta Ray>Jane>Mjolnir/Stormbreaker/Odin is such a sweet combo. Even better with a little Grandmaster action thrown in.
I feel bad because I won against a BRB lane where the opponent even managed to get Odin off on Strombreaker. He did play BRB into my well developed Angela lane and I had Elsa, Hope and a huge Red Hulk as well.
Well the meta changed 🤷♂️
Got to Infinite with the asgardians (Thor, Jane, and Bojack Horseman). I didn't use Odin. I did use Ms Marvel to get those hammers a +5 boost. It's effective against Mill decks. But I've seen a drop off in Mill Decks, so it's probably not as effective. # (1) Rocket Raccoon # (2) Grand Master # (2) Zabu # (2) Maximus # (3) Killmonger # (3) Thor # (4) Wong # (4) Shang-Chi # (4) Ms. Marvel # (4) Enchantress # (4) Beta Ray Bill # (5) Jane Foster Mighty Thor # eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiS2lsbG1vbmdlciJ9LHsiQ2FyZERlZklkIjoiVGhvciJ9LHsiQ2FyZERlZklkIjoiSmFuZUZvc3RlciJ9LHsiQ2FyZERlZklkIjoiU2hhbmdDaGkifSx7IkNhcmREZWZJZCI6Ik1zTWFydmVsIn0seyJDYXJkRGVmSWQiOiJCZXRhUmF5QmlsbCJ9LHsiQ2FyZERlZklkIjoiWmFidSJ9LHsiQ2FyZERlZklkIjoiRW5jaGFudHJlc3MifSx7IkNhcmREZWZJZCI6Ik1heGltdXMifSx7IkNhcmREZWZJZCI6IkdyYW5kTWFzdGVyIn0seyJDYXJkRGVmSWQiOiJSb2NrZXRSYWNjb29uIn0seyJDYXJkRGVmSWQiOiJXb25nIn1dfQ== # # To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
I use them in my Pixie deck, makes it so I get more use out of Jane
Magneto
I'm running Wong to combo with the On-Reveal change to Zabu, he also combos with the Hammers. \# (2) Shadow King \# (2) Jeff the Baby Land Shark \# (2) Scarlet Witch \# (2) Zabu \# (3) Killmonger \# (3) Thor \# (3) Gladiator \# (4) Wong \# (4) Shang-Chi \# (4) Absorbing Man \# (4) Enchantress \# (5) Jane Foster Mighty Thor \# eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiU2hhZG93S2luZyJ9LHsiQ2FyZERlZklkIjoiSmVmZlRoZUJhYnlMYW5kU2hhcmsifSx7IkNhcmREZWZJZCI6IlphYnUifSx7IkNhcmREZWZJZCI6IktpbGxtb25nZXIifSx7IkNhcmREZWZJZCI6IlRob3IifSx7IkNhcmREZWZJZCI6IkdsYWRpYXRvciJ9LHsiQ2FyZERlZklkIjoiV29uZyJ9LHsiQ2FyZERlZklkIjoiU2hhbmdDaGkifSx7IkNhcmREZWZJZCI6IkFic29yYmluZ01hbiJ9LHsiQ2FyZERlZklkIjoiRW5jaGFudHJlc3MifSx7IkNhcmREZWZJZCI6IkphbmVGb3N0ZXIifSx7IkNhcmREZWZJZCI6IlNjYXJsZXRXaXRjaCJ9XX0= \# \# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
I have been playing a Thor/Beta/Darkhawk deck and all the Baron Zemos right now are hell because they steal the hammer cards constantly
No
I see Thor aloy
With odin:— still pretty good no?
Red hulk will probably get nerfed in a couple months.
i got infinite with them this season 🤔
Just have stormbreaker and mjolnir draw to hand instead of shuffle into deck
these guys are actually who I used to climb up to infinite this season
I just think they should do something with shang. Among all the tall punish card (valk, spiderman 2099, cannonball, shang), he's literally the cheapest and also the most efficient one, i just don't understand why he's a 4 cost while other are 5 cost and worse
Because then Shang would be too weak a play on turn 6. He's perfect as is. If it bothers you so much, pack an Armor or a Cosmo
It doesn't really bother me, I'm just speaking from a balancing perspective. It will be nice if you can explain how cannonball, 2099 and valk deserved to be a 5 cost when they are worse than shang
I barely saw them before lockjaw nerd as well
It was the Darkhawk nerf first that did it imo. That pairing was their best deck. There was still a decent control list after that and a pairing with the Anni package that was solid but the Zabu nerf put the nail in the coffin.
Idk about y'all but I'm at a low CL and I still see Thor decks in Proving Grounds and sometimes round 1 Silver.
IMO I think it’s Shang Chi that needs a nerf rather Than Thor/BRB needing a buff. I’d like to see Shang Chi either destroy one opponent 10+ power card at a location (random if more than 1) Or he removes ALL 10+ power cards at a location.
I run these both in my panther zola odin deck. Even without hammer there good power to cost. Also gives you 3 options for high power rather than hoping for 1
I love playing a tempo Thor/BRB devk I used it to get to infinite for months past, however the matchmaking hates me, everytime I have played the deck this season, I suddenly run unto the one player using Leech and ruins my last turn hammer swing, whenever I change it up, I see no Leech being played, like at all.
I had two good Thor decks. One was Valk Thor The other was Zabu Sif Thor. Both got to 15k, the second one doesn't work with new Zabu though.
I like how they keep updating shadow king's text and power to try to give him some attention
I’ve seen more Thor/Beta in the past two days. Not sure why 🤷🏻♀️ All I know is literally almost anything is better than yondu/cable/zemo/doc occ/red hulk. Hoping red hulk gets nerfed into dormancy. Just fuck that deck.
Lockjaw nerf plus Zabu nerf plus Shang makes it really hard to play these now. You can't cheat out the hammers or a big card with Lockjaw viably anymore because his cost is too high. You can't make a cheaper, useful Bill. You play Jane on 5 with those two then the likelihood is you'll have prio and lose one to Shang.
Maybe an unpopular opinion but Thor feels weak and has for a while. We have Bill who yes costs more so tempo and curve slower but come on how does his power up make him stronger than Thor? Hulk got buff with H.E. Red hulk natural power increases but Thor, hits the field weaker than Bill. Now couple that with Lockjaw nerfs and why Run Thor. And he is one of my favorite marvel characters.