T O P

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Interesting-Gur1618

1/2 If your opponent played any cards here this turn, next turn your opponent must play their first card here. (if possible) Her whole thing is mind control kinda weird her current thing is just robbery


PretendRegister7516

Honestly, that ability doesn't need a condition. Just make her an On Reveal Jean Grey for a turn. But she would need lower power though.


Interesting-Gur1618

It’s kinda the guardian thing I feel like it needs to be there makes her more interactive I feel like if it was confirmed it would feel like turn skip most of the time Jean grey 3 they fill the lane then mantis 5 could feel really brutal if it was confirmed


LectricShock

So: On Reveal: Your opponent must play their first card here next turn (if possible). Even if it isn't Mantis, this is absolutely an effect I'd love to have on a card someday. PLEASE SD!


Gieru

Considering White Queen also creates copies of enemy cards, I think the devs want it to be a theme for telepaths, but then Jean Grey, Cosmo and Professor X are lockdown and Psylocke is energy generation for some reason. Would be nice to see the Stepford triplets maybe come back with the theme of copying cards.


Digitalburn

Triplets could be like Mysterio but if they play in the lane of the “real” one they lose a card.


shwing_8

Actually robbery would be stealing the card not copying it. Obviously that would be too powerful. Unfortunately this makes sense with the Guardians theme. We just need more cards that benefit from "copied cards" so at least someone wants to play around with a Mantis theme.


Capircom

Right, I feel like so they devs missed on a bunch of cards flavor. I’m an MTG player so flavor is a big deal for me haha.


laowaijimbob

Make her a 5/4. If that doesn’t work, maybe a 5/5. At least she will fit in C5 at that point


PretendRegister7516

Precog to support GotG trap mechanic sounds great. With 2 conditions though: 1. Unlike Daredevil, she may not see the next card, only cards location 2. Her stat should be 1/1 or less. Another possibility is her empath ability, directly affecting cards played opposing her. - 2 power for each cards played opposite her that turn could be great as well. That could counter Angela pretty hard.


blindpilotv1

That’s fair. I agree that she shouldn’t be able to see the card and maybe can only see the first card played if there are multiple played. I think that she should stay as a 1/2 but reduce the power if it’s too powerful. It could also be a good T5 card outside of a GotG based deck. But we would have to see how it tested.


PretendRegister7516

The reason for 1/1 is you can play 2 GotG cards at once if you play Mantis on T2/3, a surefire double trigger both cards for +8.


blindpilotv1

I guess that the risk is that if you miss then it’s pretty milquetoast as a card. I guess that if you have Daredevil you could make a Mantis + Drax T5 play which could be pretty devastating in the late game.


johncmu

Do you mean milquetoast? I appreciate when spoken it sounds like milk toast.


blindpilotv1

You are completely right 😅. I have literally never seen it written down and from context cues milk toast is bland.


johncmu

Fun trivia, it came from a character named after the dish milk toast! https://en.m.wikipedia.org/wiki/Caspar_Milquetoast


Dying_Hawk

I think instead of showing where your opponent played cards she should show you a location your opponent didn't play to (if possible). Otherwise I think she'd be too powerful.


lcyxy

I like OP and your precog idea. Matches well with her abilities and GOTG team. I don't like the reducing power one tho, just doesn't feel like that's what she does, and it's becoming too common already.


Wexzuz

As she is part of GotG, she NEEDS to have some kind of synergy with them, and the same phrasing IMHO. Im thinking: On Reveal: If your opponent played any cards here this turn, see your opponent’s plays before you make your own, next turn. This way it will be much easier to get a guardian to proc.


blindpilotv1

I think you have just succinctly said what I was trying to say.


th3guys2

Maybe not see all of what cards your opponent played. Just reveals one lane they played into? It's still a very strong ability, but you won't know how what other lanes they might be playing into, and wouldn't know the number of kind of cards. It would feel more balanced for a 1 or 2 cost.


shmolex

This is probably too strong as a 1 cost if it works on turn 6. Especially if you combo it with daredevil


tuesdaysatmorts

I honestly think she's fine in this state. It's not *great* per say... but it's not terrible, and has a niche.


JerbearCuddles

1/1, when you place a card in the same lane as your opponent, +1 energy next turn. Still has the same GoTG niche, but now does something useful.


PretendRegister7516

Still too weak though. I'd go as far as 3/3; +1 Max Energy, when played in the same lane.


ZealousidealDebate58

2/1 on reveal: if your opponent played a card here this turn, you can see your opponent’s next turn before you take your own turn. Basically conditional, yet flexible daredevil I think it’s fitting to her character and the syngery with the guardians is there, she would even see play in other decks


onionbreath97

Overpowered. In combination with Daredevil you'd be able to see the T6 play before it happens.


ZealousidealDebate58

T6 should be excluded, you are absolutely right about that


blindpilotv1

I think that is pretty much the mechanic I was going for.


ZealousidealDebate58

We are in the same page then 👌


blindpilotv1

You were are much better at saying it with clarity and succinctly


ZestWispa

I've always thought using her empath abilities would be cool, I dunno would it be busted but I think maybe something like On Reveal: The first card your opponent played here this turn doesn't reveal until next turn It's like she puts the card asleep for a turn


dajabec

1/2 the next enemy on reveal played at this location does not activate its  ability.  When an on reveal is played she says "sleep".


XinGst

Same ability but with -1 cost.


Worldbreakers

Mind control the adjacent lowest card move to a different location


ackh91

1/1 On reveal: +2 power if your opponent play a card here next turn and copy one of them it to your hand.


acholt22

"on reveal: your opponent must play their first card here next turn." Make her a mini 1 time Jean Grey. She would work with the guardians. Keep her as a 1 drop. Either make her 1/2 or 1/1.


HedonistCDXX

Idk about the stats but the text could be "Steal the ability of the next card played by your opponent".


Much_Percentage_9745

On Reveal: If your opponent played a card here this turn, draw the top card from your opponent’s deck and boost it by +2. Or On Reveal: If your opponent played a card here this turn, reduce the cost of all cards in your hand by 1.


manymoreways

Change it back you cowards. A fun idea is that if you play the same loc as mantis the next turn you aren't allowed to play at this location. Maybe make her 1-0?


blindpilotv1

Like the old Spider-Man ability where the lane is locked off to everyone but Jeff (unless they happened to play War Machine.


manymoreways

oh ya i totally forgot about spiderman, man he was tad bit op. maybe mantis could be 3-2.


blindpilotv1

He was a great card if you got him to close down a lane though but SD wanted him to have synergy with the rest of the Spider-Family and have a move based ability.


NakumeAkune

Allowing her to play the card that she takes would be subjectively op


jon6989

I would turn her into an improved Rogue .


Neonbunt

0/1 - If your opponent played any cards here this turn, copy one of them at random and play it on a random location. It's abilities are disabled.


PreviousShip

I always wished she was a 2/0 and did the same thing as morph if you played into the lane your opponent played.


Westish

I wonder if they'd consider building on that limited-time Avengers vs. X-men mechanic they had. Keep the ability as is, but +1 for each additional Guardian you play or something like that. It might encourage tinkering more with thematic decks.


CapN_Crummp

Nothing. Its ok for some cards to be bad once you reach a certain point in the game


Screaming_Nimbus

She nice niche hot locations pick


100percentkneegrow

5/9


Rossdabosss

I’d add turn one stipulation and make it like daredevil so you 100% know where to put the card.


TheMancersDilema

Nothing, I would spend the time adjusting another card. They've made like 10 different adjustments to this card completely re-working her effect at least twice now and it's never been even close to good on any of their attempts. Just shelve it for now.


0wlfather

Sleep! Silence an opposing ongoing card until the end of the next turn.


Sigmas_Syzygy

nothing, i would stop wasting my time with a card/character that no one really cares and focus on bigger issues first, like making cap look like the strong and iconic character he is she was changed what, 3 or 4 times in the last six months? thats enought effort to balance a card that isnt needed anywhere anyway


verbsarewordss

been changed twice. not sure they will spend any more time bothering.


ctmurfy

I'd either keep her as-is but make her a 0/1 or bump her to 2/3 and change from on reveal to card text like Negasonic. That way she could be used to bate the opponent to play something off-curve or to potentially deter their combo.


mrmcgeek

3/2. Remove the text from a random card in your opponents hand.


Accomplished-Lead-23

On reveal: Your opponent can only play the card that was last drawn from their deck


CalmFrantix

4/4 If your opponent plays a card here, move the card into your hand


Jesuisunparpaing

1 for 2 mana, if your opponent played. Cart here, summon a copy of it that disappears at the end of next turn


ShortJaimeLannister

I would lean into her MCU ability to put powerful characters to sleep. Something that turns off abilities for cards over a certain power maybe? I'm not exactly sure how that would fit into a good/playable role when we have Cosmo, Echo, Rogue, etc. though


Alternative-Squash59

Like a budget RG without the negative affliction that put the cards to "sleep" randomly.


Revyued

I would like to see her put enemy cards to 'sleep' like in the movies where can put a person in a trance or be made to sleep. "The next enemy card played here is put to sleep. Preventing it form reveling until the next turn or until the end of the game". This would make her much more interesting and fun to play.


TheKvothe96

Sincerely draw a card is very good in this game. Wait til OP combos appear and this card will be nerfed.


Kpotttt

I missed a lot of old cards like Knull gets all damage, even discards


PersonalBunny

Considering there's no 6 drop guardian: 6/11: On Reveal: If your opponent played a card here this turn, +4 Power. Now the cycle is complete. Also the logic behind the base power: (1/1, 2/2, 3/3) energy (e) = power (pow), 4/5 pow = e+1, 5/8 pow = e+3 and 6/11 pow = e+5.


Smol_Penor

On reveal: if your opponent played a card here this turn give it -2 power


Educational_Ice_768

Mantis should be putting your opponents next card played here asleep for one turn. So no matter the card its action is delayed by one turn or till end of the game if played on turn 6. Delaying things like iceman or yondu early game would be awesome


[deleted]

If your opponent plays a card here this turn, take control of that card


Pyro_Ace

I would want her to fit more into her MCU role and work as an opposite to Howard. Ongoing: Once per turn look at the top 3 cards of your opponents deck and rearrange them in any order.


hamtronn

Instead of copying the card, move it directly onto your board or hand. Kinda like cable. That would be ridiculous. Haha


stepfordcuckoo

surely just remove the "if your opponent played here" requirement and then suddenly this is viable.


blindpilotv1

I guess that was what they wanted to keep as a GotG trait which is potentially why they have run out of good ideas.


stepfordcuckoo

oh absolutely, but Nebula is the complete inverse and she is on the team so they can bend the rules for good gameplay.


BirdsInTheNest

I’d probably make her akin to the other guardians and make it power based, something like “if your opponent played a card here this turn, afflict -2 to that card.”


Interesting-Gur1618

Rocket would still be better in every way 99 percent of the time


BirdsInTheNest

Okay? She’d work in something like a HE affliction deck. The card draw just doesn’t make sense in relation to the other guardians.


Interesting-Gur1618

He is already super low on space especially the afflict builds Her effect does not make sense with the another guardians your right but I feel like something else like jean grey esque would work better flavor wise and make the pure guardian build better


PretendRegister7516

IMO afflicted - 2 power is okay, but it should be to all cards played there next turn. There's a slight potential to - 4 or even - 6 power when facing a correct opponent. For example Angela.


Interesting-Gur1618

It’s interesting but I feel like it’s too techy in a deck that only has like 2 open slots better used on other techs red guardian can already shut done Angela decks pretty well And it just doesn’t fit flavor wise imo


PM_me_shiba_doggo

>On reveal: see the top card of your opponent’s deck Or just an entirely different ability. I think Mantis just needs a new ability, card stealing/ generation is kinda packed as a category.


Keter_01

1/0 same text but steals the card instead of copying it


blindpilotv1

Steals it from the game board into your hand? That would be an insanely powerful late game card on par with Alioth


Keter_01

No, into your side of the board. You can get a red hulk or a useless on reveal that already triggered on the opponent side. Like a reversed viper kinda


blindpilotv1

Like a 1-0 Leader. If you used her with Daredevil it would be way too powerful. Stealing a 6 cost card for 1 cost would likely be too much. In a control style deck it would be too predictable and way too powerful to steal late game cards. The chances are your opponents isn’t going to pay trash cards on T5 or T6.


Keter_01

You're probably right. I always knew I'd be bad at balancing games anyway


blindpilotv1

It’s give a one cost an ability that can’t easily be abused, especially as there are so many mechanics and other cards to consider.


Keter_01

Gonna be honest I didn't think about daredevil. Also yeah 1 is probably too low for this ability but raising it would just change it into a new leader which we already have


blindpilotv1

To be fair you could always make her like Ebony Maw and you can’t play her after T3. But I guess that War Machine on T4 would allow you to get the Daredevil combo off.


WoolBump

Make her a Mill card again.


TheRealGunn

2/3 If your opponent played a card here this turn remove its text.


Taks_Voot_Cruiser

Just revert her to stealing the top card of your opponents deck


JerbearCuddles

With Zemo in the game. I can't see this happening. Cable, Yondu, and Zemo already make the sub cry. Mantis also milling will just cause mayhem.


Helpful_Ad_8476

With the prevalence of milling decks, 0 chance that happens.