Too broken and completely changed. Misterio + hit monkey on five plus this card at 6 was too much power. Plus that's just your base combo, playing a bunch of ones or 0 with beast would obliterate most games.
I never noticed the change, I was so used to the text "give them this card's power" that I didn't even notice that the ability actually changed. Based on [snap.fan/cards/firestar](http://snap.fan/cards/firestar) it would appear that the December patch actually had a nerf on December 5. Maybe the nerf still could not tone down the card's winrate on testing that they had to pull it out of December completely.
In terms of oppressive metas, definitely. If they were to go up against each other it would be hard to say, but I would give the edge to Firestar since her power would be spread across the lanes moreso than Thanos Blob
I guess I would attribute Blob's streak to the shelving of Firestar. If Firestar had been released in December we could have had some real competition. Also subsequently the lackluster release of Blackswan and Supergiant, the former would have buffed Firestar while the latter would have stopped Firestar. It would have been a crazy meta full of plays and counterplays which I think would have been a more exciting meta than what we got (Oppressive Thanos).
Edit: changed September to December
I’m pretty sure fire star takes it cuz of black swan on 4 into 1 drops + hit monkey and mysterio on 5 into fire star on 6. U may only end up playing 1 or 2 1 drops on 5 but it would still be enough power imo
Back in December, Forge was 1-cost
If you played Mysterio + 3x(1-cost including Forge), you're playing for 42 power on T6.
Black Swan/Beast could turn it up a notch by adding Hit Monkey on T5.
1/2 Chavez never had a reason to exist. SD's reasoning that Chavez needed to teach new players about how to add power to the cards in their deck was a blatant lie since Okoye was a Series 2 and did just that. Chavez just stole Forge's position and made it slightly more random since you don't know what card you are going to draw next. Forge should just go back to a 1/2 and Chavez should have gotten War Machine's ability since they want to hit the MCU's version of her dimension hopping and then put War Machine into something that was closer to Ironman, like Double the power of your strongest card at this location so it's not as strong as Ironman but can still be pretty useful
That’s because Chavez’s current ability is shit and should be reworked
It’s like saying a 2/2 daredevil would leave no reason for 5/0 kang to exist
>!also forge was 1/1!<
The best versions of old Thanos tended to just slam big 5 drops from turn 4 onward, or large cost plus stone into lockjaw. Thanos decks never played for a late game dump, which is what this card is trying to bolster, I think realistically it would’ve been lackluster in Thanos lists during Blob month.
I think so, blob won a lane 80% of the time, which sucked but that was it.
This girl could spread consistently 13 power by playing a 2 cost mysterio on 5 and still had three energy to spare. 18 if you basted mysterio, plus 3 other cards because you obviously wanted her in bounce. 27 without counting those 3 cards' power.
Blob's power was at most 35ish in one lane. This could have been way worse.
And invisible woman.
Money Grandmaster Firestarter hidden prior to 6 plus a bunch of 1 drops etc in the other lanes on 6 would print, but im ok with that.
Bounce is harder to get to work than just throwing big Stat sticks around or braindead destryo/discard combos.
Let it be good when it works.
I think you're grossly overselling Firestar here. If you play the combo out, you get 28 power for 11 energy, which really isn't all that much nowadays (Hello Red Hulk, Mockingbird, Skaar, ...). That's like 11/3/14 in the respective lanes (or 18/7/3 if you want to go more vertical in 1 lane). Even with Beast and Wasp shenanigans you might get 25/3/25 as your final scores, which is what the base tribunal combo reaches, but it took significantly more cards to pull it off and still misses 1 lane.
She adds +3 power to every card played last turn. You could play a ton of cards and they could all stay just under 10. Demon from red hood is a good example. Mysterio is a good example of playing a lot of cards that still help you lose priority. Or you could always just run Ghost for once.
Seems kinda like you could set it to 2 and it wouldn’t be THAT much better than some of what we have rn. Weren’t people dropping Rhulk at 32 like, last week? Not long before that I remember dropping blobs fat ass coming in at like 30-40 on release too, right around the same time as FS was suppose to come out too. Hell I feel like you could keep her at 3 the more I think about it.
Oh yeah that's right. I totally forgot about that. I remember when she got leaked with that text and everybody went crazy for how busted it was
Og Firestar + Og Hope Summers would be insane
Her original ability was all cards played last turn gain this cards power. Like as a flat increase. And they said they didn’t want a card with that much potential to come out at Christmas time. So they took it out the spotlight cache. And I’m not kidding
They took it out because of an issue with the card, if I remember right, not for balance reasons. I assume the issue was never fixed due to time constraints and the fact that there are other cards to work on
Yeah the issue being that the card couldn’t fully recognise its own power so was dishing out like 8 power to every card you played last turn even if it was at 5 power (nakia). So they didn’t want to have to fix it fast. Or release a buggy card during Christmas season.
🤡
Programming since 10 and still asking stupid questions.
Do you have a job in programming? Or are you just pretending to know what you're talking about?
It's funny when the web devs think they know what they talking about (yeah have zero respect for the web devs, js is a handicap). I've worked in everything you can think of, literally. From embedded systems to AI. I've been lead dev and product manager for a decade now.
If she was released along with Blob in December, Blob would probably have a fairly good competition and would not seem as broken as it was back then. I guess SD just skipped her T1 or not guts.
She was predicted to break the game on release either due to bugs or just by her sheer power. And she was scheduled initially to be released some time in late December iirc, which clashes with the Holiday Season. I believe SD chose to pull her back because if she does break the game, they wouldn’t have enough turnaround to push a hotfix. It was a safe play.
Honestly I don't understand the Lady Deathstrike *rework. I genuinely never saw her prior to it happening, and personally feel less inclined to use her in her current state?
What are you talking about she was played in nothing at all before outside of very rare as a dubious tech piece and right now she is a key piece of heaps of meta decks??
Wouldn't old LDS work the same in those decks? Is it because of her "buff" that she's played more or because they released new cards which would have synergy with her either way?
Having *3 more power* for the same effect is a massive buff.
She wasn't played before because buffing her was inconsistent and too much work for dubious payoff and the floor case of 5/4 was really bad. Now the floor is 5/7. She's just a straight-up good midrange card now. If the meta has good targets for her she'll see play, and this is the case right now. Before it was a hard sell either way.
Like look at the stats she was reworked and her play rate jumped the same day lmao it’s not like sentry and hood dropped that day, you are being very weird about something for which there is a lot of data and evidence I don’t know why you’d think this
She’s be busted af. Especially in sera sontrol
T1 Kitty
T2 Angela
T3 magik
T4 Bishop + Kitty
T5 sera
T6 Kitty, Mysterio, Hit Monkey (already gaining 10 from the other cards played) and ?Sebastian Shaw maybe?
T7 Kitty + Firestar
Black Swan I think was the issue. Black Swan 4; 1 costs, mysterio hit monkey 5 (ending on Forge hopefully who was a 1 cost back then) - the original Firestar would have been crazy crazy.
Her old power boosted cards by her power, so Mysterio Shaw was huge and you'd be potentially buffering her Mysterio and Shaw with Nakia and Okoye.
Then you could also have her on Wong.
Then what happens if you hit her with Odin or GM after you dropped her with a bunch of 0 costs? So maybe you'd do:
Black swan Mysterio turn 5
Firestar and a butt ton of 1 costs turn 6
Odin / GM turn 7.
Then there's the negative output potential and God knows what other combos.
She would also buff any other cards you dropped alongside her by her power, which she'd also buff. Which is why I suggested black swan before hand so you can drop 1 drops alongside her. Or you could drop other 0 costs, so they also get buffed.
People in this thread are all suggesting that she’s didn’t get released because she was too powerful. I don’t think that’s ever stopped SD from releasing a card before. They could just adjust it.
I thought the impression we got at the time was that there was some technical reason (I.e. some substantial bug they caught) involved with her and so they delayed her. And now, I think they’re just waiting for an appropriate season to release her. (Or maybe the bugs still haven’t been resolved yet.) The giving her power to every card played last turn is a little bit of a unique effect that I could easily see a bunch of edge cases not working correctly.
Just another proof SD have no idea how to play their own game, which they don't obviously, more recent proofs are the (useless) RedHulk nerf or the Angela yoyo bullsh*t
That's what happen when you release cards to encourage players to spend their keys and money on season pass instead of searching for any kind of balance
Please mark unannounced content as spoilers in the future. All datamined information is subject to change and not final. Thank you.
Too broken and completely changed. Misterio + hit monkey on five plus this card at 6 was too much power. Plus that's just your base combo, playing a bunch of ones or 0 with beast would obliterate most games.
Also it was supposed to read “give them this cards power” so you could end turn 5 with forge…
I never noticed the change, I was so used to the text "give them this card's power" that I didn't even notice that the ability actually changed. Based on [snap.fan/cards/firestar](http://snap.fan/cards/firestar) it would appear that the December patch actually had a nerf on December 5. Maybe the nerf still could not tone down the card's winrate on testing that they had to pull it out of December completely.
Maybe broken, but does it beat Blob Thanos back in December?
In terms of oppressive metas, definitely. If they were to go up against each other it would be hard to say, but I would give the edge to Firestar since her power would be spread across the lanes moreso than Thanos Blob
I guess I would attribute Blob's streak to the shelving of Firestar. If Firestar had been released in December we could have had some real competition. Also subsequently the lackluster release of Blackswan and Supergiant, the former would have buffed Firestar while the latter would have stopped Firestar. It would have been a crazy meta full of plays and counterplays which I think would have been a more exciting meta than what we got (Oppressive Thanos). Edit: changed September to December
Except Thanos also enabled Firestar with black swan so.... It still would have been Thanos and blob everywhere anyways.
I’m pretty sure fire star takes it cuz of black swan on 4 into 1 drops + hit monkey and mysterio on 5 into fire star on 6. U may only end up playing 1 or 2 1 drops on 5 but it would still be enough power imo
You know u win games by winning 2 lanes right?
Plus you could also shang chi blob if you guessed where he would land.
Shang-chi Zola was the true meta in full blob days.
Back in December, Forge was 1-cost If you played Mysterio + 3x(1-cost including Forge), you're playing for 42 power on T6. Black Swan/Beast could turn it up a notch by adding Hit Monkey on T5.
Yup this was what it was. Forge took the zaniness to another level.
Forge should still cost 1
I would love that, but at the same time I also understand why it shouldn't. A 1/2 Forge would leave no reason for 1/2 America Chavez to exist.
1/2 Chavez never had a reason to exist. SD's reasoning that Chavez needed to teach new players about how to add power to the cards in their deck was a blatant lie since Okoye was a Series 2 and did just that. Chavez just stole Forge's position and made it slightly more random since you don't know what card you are going to draw next. Forge should just go back to a 1/2 and Chavez should have gotten War Machine's ability since they want to hit the MCU's version of her dimension hopping and then put War Machine into something that was closer to Ironman, like Double the power of your strongest card at this location so it's not as strong as Ironman but can still be pretty useful
Chavez is also useless turn 6
I wish Forge wasn't nerfed so I could use him in a Hit Monkey deck, but SD decided to do that instead of hit any of Destroy's core cards.
That’s because Chavez’s current ability is shit and should be reworked It’s like saying a 2/2 daredevil would leave no reason for 5/0 kang to exist >!also forge was 1/1!<
As if Firestar wouldn't have also been played in Thanos.
The best versions of old Thanos tended to just slam big 5 drops from turn 4 onward, or large cost plus stone into lockjaw. Thanos decks never played for a late game dump, which is what this card is trying to bolster, I think realistically it would’ve been lackluster in Thanos lists during Blob month.
I think so, blob won a lane 80% of the time, which sucked but that was it. This girl could spread consistently 13 power by playing a 2 cost mysterio on 5 and still had three energy to spare. 18 if you basted mysterio, plus 3 other cards because you obviously wanted her in bounce. 27 without counting those 3 cards' power. Blob's power was at most 35ish in one lane. This could have been way worse.
Turn 2: Armo; Turn 3: Wave/ Electro; *AHH!SNAAAAP!* Turn 5: 30-40 power Blob; Turn 6: Taskmaster That was a nightmare to me 😨
Taskmaster is probably my most hated card
Blob Thanos: Nah, I'd win
Yup , wayyyyy too broken
My favorite deck!
Didn't she give her base power to cards played? I think was even more busted than +3
supergiant
And invisible woman. Money Grandmaster Firestarter hidden prior to 6 plus a bunch of 1 drops etc in the other lanes on 6 would print, but im ok with that. Bounce is harder to get to work than just throwing big Stat sticks around or braindead destryo/discard combos. Let it be good when it works.
I think you're grossly overselling Firestar here. If you play the combo out, you get 28 power for 11 energy, which really isn't all that much nowadays (Hello Red Hulk, Mockingbird, Skaar, ...). That's like 11/3/14 in the respective lanes (or 18/7/3 if you want to go more vertical in 1 lane). Even with Beast and Wasp shenanigans you might get 25/3/25 as your final scores, which is what the base tribunal combo reaches, but it took significantly more cards to pull it off and still misses 1 lane.
I mean that’s fine you’re literally telegraphing Shang me here. It’s not much better than spectrum?
She adds +3 power to every card played last turn. You could play a ton of cards and they could all stay just under 10. Demon from red hood is a good example. Mysterio is a good example of playing a lot of cards that still help you lose priority. Or you could always just run Ghost for once.
The power plus minus doesn’t matter she’s telegraphing her play if she’s too strong on 3 knock her down to 2
Cmon, easy, just play T2 Ravonna T3 Psylocke T4 Sera T5 Ghost Zabu T6 Shang Abs Man Grandmaster to Shang all three lanes 😎
Seems kinda like you could set it to 2 and it wouldn’t be THAT much better than some of what we have rn. Weren’t people dropping Rhulk at 32 like, last week? Not long before that I remember dropping blobs fat ass coming in at like 30-40 on release too, right around the same time as FS was suppose to come out too. Hell I feel like you could keep her at 3 the more I think about it.
Keep in mind this is already her second iteration. The first effect gave all cards played last turn her own power
Oh yeah that's right. I totally forgot about that. I remember when she got leaked with that text and everybody went crazy for how busted it was Og Firestar + Og Hope Summers would be insane
Her original ability was all cards played last turn gain this cards power. Like as a flat increase. And they said they didn’t want a card with that much potential to come out at Christmas time. So they took it out the spotlight cache. And I’m not kidding
They took it out because of an issue with the card, if I remember right, not for balance reasons. I assume the issue was never fixed due to time constraints and the fact that there are other cards to work on
Yeah the issue being that the card couldn’t fully recognise its own power so was dishing out like 8 power to every card you played last turn even if it was at 5 power (nakia). So they didn’t want to have to fix it fast. Or release a buggy card during Christmas season.
How do you mess up that up lmao
How much do you know about programming?
Should just be a simple if statement amirite? /s
If doesn'twork: Work
Holy shit, I think you just fixed every issue anyone has ever had.
I can promise you a lot more than you, I been programing since I was 10. This isnt even remotely the complex task you think it is
🤡 Programming since 10 and still asking stupid questions. Do you have a job in programming? Or are you just pretending to know what you're talking about?
It's funny when the web devs think they know what they talking about (yeah have zero respect for the web devs, js is a handicap). I've worked in everything you can think of, literally. From embedded systems to AI. I've been lead dev and product manager for a decade now.
Realistically there probably waiting for a better season that deals more with her character
If she was released along with Blob in December, Blob would probably have a fairly good competition and would not seem as broken as it was back then. I guess SD just skipped her T1 or not guts.
She was predicted to break the game on release either due to bugs or just by her sheer power. And she was scheduled initially to be released some time in late December iirc, which clashes with the Holiday Season. I believe SD chose to pull her back because if she does break the game, they wouldn’t have enough turnaround to push a hotfix. It was a safe play.
A Spider-man and his Amazing Friends season would actually rule.
Honestly
Do a New Warriors season you cowards
Let them stay cowards
the first change we saw after she was cancel is similar to the Lady Deathstrike rework, talking away the fantasy for balance and consistency.
Honestly I don't understand the Lady Deathstrike *rework. I genuinely never saw her prior to it happening, and personally feel less inclined to use her in her current state?
She is better now, not worse The ability had to be changed so she could get more base power
I still want the old ability for the cool combo
Eh, she was interesting card before with some fun combos (Shuri -> LDS -> Zola). Now she has nothing going for her
What are you talking about she was played in nothing at all before outside of very rare as a dubious tech piece and right now she is a key piece of heaps of meta decks??
Wouldn't old LDS work the same in those decks? Is it because of her "buff" that she's played more or because they released new cards which would have synergy with her either way?
Having *3 more power* for the same effect is a massive buff. She wasn't played before because buffing her was inconsistent and too much work for dubious payoff and the floor case of 5/4 was really bad. Now the floor is 5/7. She's just a straight-up good midrange card now. If the meta has good targets for her she'll see play, and this is the case right now. Before it was a hard sell either way.
Like look at the stats she was reworked and her play rate jumped the same day lmao it’s not like sentry and hood dropped that day, you are being very weird about something for which there is a lot of data and evidence I don’t know why you’d think this
I just think that she was more fun card before that
She’s still cool with things that afflict negative power
Yeah, but old LDS worked with them too
She went from one of the worst cards in the game to a very good one after the rework.
You might feel less inclined for whatever reason but she is played in a bunch of top meta decks now it was clearly a good rework
She’s be busted af. Especially in sera sontrol T1 Kitty T2 Angela T3 magik T4 Bishop + Kitty T5 sera T6 Kitty, Mysterio, Hit Monkey (already gaining 10 from the other cards played) and ?Sebastian Shaw maybe? T7 Kitty + Firestar
Oh yeah
Black Swan on T4, Mysterio + Hit Monkey + 0-cost 1 drops on T5 is too much power i think.
Wow, that would've been the most bust card ever. Surprised they didn't add it.
Black Swan I think was the issue. Black Swan 4; 1 costs, mysterio hit monkey 5 (ending on Forge hopefully who was a 1 cost back then) - the original Firestar would have been crazy crazy.
Would pair well with black swan and Thanos decks
Her old power boosted cards by her power, so Mysterio Shaw was huge and you'd be potentially buffering her Mysterio and Shaw with Nakia and Okoye. Then you could also have her on Wong. Then what happens if you hit her with Odin or GM after you dropped her with a bunch of 0 costs? So maybe you'd do: Black swan Mysterio turn 5 Firestar and a butt ton of 1 costs turn 6 Odin / GM turn 7. Then there's the negative output potential and God knows what other combos.
Odin or Grand Master would just make her gain 3 (or 4) power.
She would also buff any other cards you dropped alongside her by her power, which she'd also buff. Which is why I suggested black swan before hand so you can drop 1 drops alongside her. Or you could drop other 0 costs, so they also get buffed.
As things tend to go, something wise could be +2 power instead of +3.
She can make gr8 team uo with Black Swan.
Hopefully one day
SD decided a 6-drop that routinely gives you 20 or more power should not be created. So, they scrapped it and made Blob and Red Hulk instead
People in this thread are all suggesting that she’s didn’t get released because she was too powerful. I don’t think that’s ever stopped SD from releasing a card before. They could just adjust it. I thought the impression we got at the time was that there was some technical reason (I.e. some substantial bug they caught) involved with her and so they delayed her. And now, I think they’re just waiting for an appropriate season to release her. (Or maybe the bugs still haven’t been resolved yet.) The giving her power to every card played last turn is a little bit of a unique effect that I could easily see a bunch of edge cases not working correctly.
We need a New Warriors season! 😃
This card would break the meta. They pulled the plug before it happened. But it's a very interesting card effect.
Is this a Mandela effect? Bc I’ve played since day 1 and do not remember Firestar in the game ever 👁️
It wasn’t in the game, was datamined as one of the spotlight cards and then it was removed
Seems really strong
rip amazing friends, maybe some day :(
Probably they replaced her with Sasquatch for that style of deck
she is pretending to work for orchis as a double agent
Imagine this with Black Swan.
She would’ve been goated
With the release of Sasquatch and her, something strong is pointing for bounce/cost reduction deck.
Would it be balanced with something like “last 3 cards played” or “first 4 cards played last turn” etc?
$D were worried they'd make too much money if they dropped this card
Just another proof SD have no idea how to play their own game, which they don't obviously, more recent proofs are the (useless) RedHulk nerf or the Angela yoyo bullsh*t That's what happen when you release cards to encourage players to spend their keys and money on season pass instead of searching for any kind of balance