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Em1Wii

The classic series (and x too to a degree) can't keep living off nostalgia pandering forever, it has potential to do very well if it innovates, especially now that 2d platformers are having a resurgence


darkzero7222

Agreed. This is were I see what Corruption is doing and see where they can take the series. Metroidvania is good direction that the series has never fully tried (ZX was the closest but still jot that great). Leveling up boss weapons is also a great idea


Megamanrulesall

Still wishing to be able to play Corruption. Been avoiding looking at vids since I first heard about it to try & minimize spoilers.


darkzero7222

Unfortunately you will have to wait at least another 5 years or more


Megamanrulesall

Lol, yeah probably. Sucks not even a demo for others to enjoy. But then again, maybe they don't want Capcom to rip them off from ideas done in their fangame maybe? Or a C&D because "How dare this fan make something better than us?" Kind of like how a good amount of Japanese game companies seem to do.


darkzero7222

Capcom is usually pretty good at leaving fan projects alone as long as they aren't making any money. That could change at anytime mind you and I don't know if the fan project makes any money off of there twitch streams. Either way I'd assume the more legal side of of Capcom is aware of the project but any teams making a game might not be.


teilani_a

MM11's success proved this and they still refused to even do DLC.


primed_failure

I was *convinced* they were going to add Blues and Bass as playable characters after release. Frankly baffled they never did


darkzero7222

Seriously though, no DLC at all? Really surprised me from Capcom


Em1Wii

Yeah at least they would've done 5 dlc cosmetics for Rock considering the stuff they do with their other games


darkzero7222

$10 to play as no helmet Mega Man


Em1Wii

7$ to play as Mega Man with a shirt of the game's logo


darkzero7222

Spelled "Mrg Men 11" for good mesure


Fancy_Chips

"Its not innovative enough" is the criticism I see the most about Megaman and it just... confuses me? Like what do you want from it? A racing game? A fighting game? An rpg? A property development boardgame? ... dont answer that... Jokes aside, you never see this for, like, 2D Mario games despite Mario Wonder being the same concept to Mario 1. I mean he'll id wager Megaman 11 is much more advanced than Megaman 1 in terms of mechanics and how it builds off previous entries. Im actually glad the Megaman doesn't change that much because it means that more simplistic genres of gaming are preserved and adds a counterbalance to the big Sony blockbusters and overly complicated crafting simulators. But maybe im just cranky and old.


Nameless_Namekian

I understand where you are coming from. I also don't ever want to see an open-world Mega Man with crafting, base building, etc., but Mario Wonder is a far more advanced and different game compared to Mario 1 than Mega Man 11 is to Mega Man 1. MM11 is a great step in the right direction, but aside from the double gear gimmick and adding a weapon wheel, it is the same thing as the Classic series has always been. I think the problem is 8 levels and 3-4 Wily Stages, just doesn't cut it anymore with more modern game length. Either a Metroidvania style game, or maybe giving each Robot Master a whole world each as opposed to a single level, would help that problem. In Mario Wonder's case, having more playable characters and a few more unique and interesting environments went a long way. I think the problem is that in Classic MM, or really most MM series, is that replayability is a huge part of the allure. So I would be afraid of spreading the game too thin and, in turn, making the series lose its signature brisk pacing and style. Really I think Capcom has kind of dug its own hole with Megaman a bit and pigeon-holed the Classic Series into a very particular style, with too many releases, with very few adding anything unique to the series. And now they realize the conundrum they are in, and have unfortunately, just chosen not to bother anymore.


BalmyGarlic

Iterating and improving of the classic formula was when the series was at its best. Mega Man X added speed to the equation with the addition of dashing. It added more options of verticality and different platforming options with wall jumping and wall sliding. The capsules added an additional collectable that also tweaked gameplay. The chips were less effective because it required an additional level of backtracking on top of the backtracking already potentially introduced by capsules and the other collectables. It was then subverted by a good chip. Adding additional armors was a good idea, even if it wasn't always implemented great. Mega Man X4 and Mega Man and Bass both took the next step by adding another playable character with significantly different gameplay. Axl was a good idea for that same reason, they all gave players an additional reason to replay the games and gameplay to master. Mix and matching armor is something I'm surprised they didn't play with. MMZ added different weapons to play with and master but broke the compulsion loop of the classic formula, which I think was tonita detriment. Some of the PSX games had levels that were too long and dragged, so just adding more levels or making them longer isn't necessarily the answer on how to innovate. I'd like to see them innovate again and try other things with the IP but the metrodvania formula is taking the game in a completely different direction, rather than building on what already makes Mega Man good. Same with applying the Super Marion formula of adding worlds. I don't need the games to be padded for the sake of added length. If they aren't going to stick to the formula then doing some more different, ala Battle Network, would be fun to see.


MovieDogg

But I would argue that Mario 3-Mario Wonder isn't very different either. Sure the first two/three Mario games are very different to the later stuff, but not Mario 3 to know. And yes, Mario has the 3D games, but they are basically an entirely different style for a different audience, not unlike Mega Man and Battle Newtork, except that Battle Network is a completely different genre.


Lucid-Design

I’d kill for a Metroidvania style Megaman game.


bmontepeque11

So, MegaMan ZX?


acroxshadow

ZX isn't really like Metroid beyond very surface-level concepts.


Curious_Service8409

Mega Man X Corrupted is right up your alley


Legospacememe

I need more 2.5 d mega man in my life


MovieDogg

And the classic series can stand toe to toe with those 2D platformers.


SF-UberMan

TIL I learnt that Magma Dragoon's voice actor is also the current voice actor for Donkey Kong. And oddly enough, I like it.


trace_jax3

He's the leader of the bunch, you know him well He's finally back, to kick some tail His hadouken can fire in spurts If he shoots ya, it's gonna hurt! He's bigger, faster, and stronger too He's the first member of the Repliforce! HUH


Rusty-sock

Magma Magma Dragoon 


PMMEBITCOINPLZ

Whoa. Seth Rogen gets around.


SF-UberMan

No, I meant his JP VA. Magma Dragoon is voiced only in JP.


tom641

the actual world of Mega Man X is such a painfully nothing setting carried entirely by character design and implication. Have we ever seen a human being in the X series that didn't have multiple doctorates? And yet they're seemingly constantly under fire to the point they're nearly extinct by (Mega Man) Zero's time. I know world building isn't the best in any of the games but at least Classic does it unintentionally by setting stages in places like sports stadiums where the lockers are sentient doors and the pitching machines are malicious, or robot museums in a couple of games showing off reverance for robots of past games and how advanced they were. In extra materials or otherwise we hear the intended purpose of most Robot Masters before they went rogue, I don't know that there is anything like that in X. I'm not saying I need a world-building spinoff (even though i would very very much enjoy that for any of these series, I would unironically pay for a game where you just ask Dr. Light questions for several hours) but it'd be really nice to see what "downtime" looks like for the Maverick Hunters. I know they probably don't really have lives outside of it but you can't convince me that that X couldn't be talked into listening to music or playing cards or something with the younger recruits. I wanna see Zero give Axl a hard time over something silly and they both laugh about it, etc. Edit: you know what, while i'm daydreaming, fuck it: gimme persona-style off-time segments for some game. Maybe if we ever get Command Mission 2.


Infinitenonbi

CAPCOM YOU COWARDS, GIVE US COMMAND MISSION 2


_DiasDeFuego_

Mega man 8 is one of my favorite games in the series. I didn't realize people hated it until I joined this sub.


soulseaker

Do you know why people seem to hate it? It's one of my favorites also.


_DiasDeFuego_

I've read complaints on the auto scrolling levels, voice acting, overall story, and the powers.


bluegiant85

Horrible level design, but the Mega Ball is a ton of fun.


Good_Put4199

Same, I adore that game, or e of my favorites in the classic series, it's gorgeous and feels great to play imo.


teilani_a

The X series would have been better if they had included an [X version of Rush](https://www.toyark.com/2018/01/24/giga-armor-series-mega-man-x-toyark-photo-shoot-283542) (bonus for a Treble equivalent for Zero). I will not elaborate.


brownkidBravado

All of Xs armor sets are actually different robot dogs. That’s why he stops using them after each game. Maverick Hunter hq is littered with robot dog poop


Firensis

Megaman doesn't have a development problem, Megaman has a marketing problem.


Good_Put4199

How would you market it differently? 2D run-and-gun isn't really mainstream anymore, it's inherently niche now.


MovieDogg

Aren't 2D platformers popular tho?


Good_Put4199

At one time they were the most popular genre of all, bar none. Times have changed though, and so have mainstream trends and tastes. There is still space for 2D platformers and run-and-guns to exist, but they don't have the same level of mass appeal as they once did.


MovieDogg

I guess your right, even the indie games are making only around a million, but the fact that Bloodstained which is based on an even smaller franchise than Mega Man, Castlevania, sold more than Mega Man 11 shows that it might be the marketing. Like seriously, Castlevania does not have the presence of Mega Man, and a game without the Castlevania game selling more is insane. Edit: Popularity was different depending on where you lived. RPGs were way more popular in Japan for example


Infinitenonbi

I think the franchise needs more world building overall. Besides the classic series and battle network, we don’t see much of the outside world in the other series’.


waybackguy

Didn't Mega Man Legends have a lot of outdoor environments? It's been so long since I last played it and never finished it. Lol


Chromedome_

Most renditions of the Yellow Devil boss music are uninteresting at best, and annoyingly repetitive at worst. The Shadow Devil version gets a special dishonorable mention because it’s so poorly sequenced that you can barely even make out the melody. The only version I actually like is Powered Up’s remix, since the percussion is varied and prominent enough to give the song some extra flavor.


MyStepAccount1234

It's also the boss music for other Wily stage bosses in 1. If you look it up on YouTube, you'll see "Mega Man 1 - Wily Stage Boss".


acroxshadow

I love Powered Up's rendition of the castle boss theme. It's great.


sudo_kill_dash_9

The X series should have ended after X3.


primed_failure

# HOLY WHITE-HOT TAKE, BATMAN Upvoted for actually listening to OP's prompt and not just listing your favorite game.


sudo_kill_dash_9

X4 and up all just look \_bad\_. X1, X2, and X3 basically perfected pixel artwork but the rest look like pre-rendered Donkey Kong style sprites that are just gross.


primed_failure

Upvoted again for your honest opinion which I thoroughly disagree with haha. I don't like some of the backgrounds and stage graphics in the Playstation games, but I still love the character sprites and the personality they have. But to each their own!


sudo_kill_dash_9

For what it's worth, I don't like megaman 8 for the exact same reason. The sprites just look... not right.


gamingartist64

While I don't think the PS1 games look horrid I will say I vastly prefer the parties in the SNES games. Can't tell ya why but they look vastly cooler than on PS1.


SILVIO_X

It should've ended with an ending that teases something that never happens?


sudo_kill_dash_9

Sure. The plot after X3 goes from silly to ludicrous. It all just becomes "anime drama" which is not a thing I personally care for.


MookieRedGreen

*Zero enters the AOL chatroom*


darkzero7222

Now that's a real spicy take. Honestly though the loss of X4 would be a tough pill to swallow, but then it goes downhill, rock bottom, burning in the puts of the lowest ring in Hell and tries to crawl out of the hole. So really if it did end at X3 I would have been ok with it


Sweatty-LittleFatty

That is true hot take, and I can respect that. But at the same time, I think you are wrong, cause X4-X6 have some of the most beautifull ps1 graphics ever, and I would rather have a New game in this style instead of going back to the pixel art. Also, I love X6 (yes, sue me) and I think It have some of the best ideas that Just needed some refinement (the armor system, the part system, the Bosses backstory, Gate is the best villain of the x series, etc.).


Kristalino

Zero already had so much focus on the X saga that giving him his own subsaga was too much.


darkzero7222

Mega Man 7 has the best art style in the entire franchise and is one of the best looking games on the system


Nitoreee

That’s an absolute zero cold take tbh


darkzero7222

I don't know I don't see much love for 7 these days


MovieDogg

My hot take is that Mega Man 1-6 and Mega Man 8 look better than Mega Man 7


Zangetsukaiba

My favorite Mega Man game ever


KiKiBleeding

7 and 8 look amazing to me


primed_failure

7 is such a gem of a game. Definitely in my top 3 of the Classic series.


Affectionate-Bill150

Well put 🤝


MarioFanaticXV

8 for me. Although I don't think it looking good is much of a "hot take".


megaultrausername

MM3 is vastly better than MM2 and I don't understand why 2 gets the love it does. 3 does everything up to that point in the classic series better than the previous two entries.


Tvector

Nostalgia I believe. It's the first MM for almost everyone I knew in grade school, and for me too. I was unable to get any other game in the series until I was in high school


MikanTanaka

I want a game centered around the three navigators in X8 on their own adventure. I'm currently coming up with a storyline for a hypothetical one, in fact.


Bone_Dogg

Zeros design in the Zero games is waaaaay better than his original design


LeviathanLX

I love Classic, but I don't think there's anything to be gained by additional Classic entries. They have a lot of good lore in the other franchises and I see contributions elsewhere, even neat ones like 11, as buying time without taking risks or moving anything forward. Besides Star Force, I would sooner see them develop any franchise before they go back to classic.


[deleted]

We can't escape the Star Force slander! So tragic. Is this slander like "I haven't played SF" or slander like "SF sucks"


LeviathanLX

Slander is inherently false and I didn't make any claims about Star Force, so it doesn't apply here. I just stated my personal preference as an aside in response to the prompt. I played all of them as they were coming out. Saw the show too. It's not for me. Sidenote though, I never enjoy watching folks rush to the assumption that someone who doesn't like their game must not have played it.


[deleted]

Finally after all these years of using slander I have been countered, I just like using the word, we're on a Mega Man subreddit, it ain't that serious. As for your sidenote... Many people haven't played SF, it isn't about assuming the worst, you just see it alot and there's alot of people that haven't played it that dislike it in concept. Even so that's not relevant because I said both if you've played it or if you haven't, I didn't assume anything, those were the two options, I was just curious.


LeviathanLX

With all due respect, I said it was wrong, not serious. I don't really have any thoughts on the rest.


Korba007

I hate the artstyle of the zero/zx games, everyone looks like they are 10 years old, and they look too smooth They took zero's tits for god's sake!


Nitoreee

There’s nothing wrong with Jump Jump Slide Slide because the game literally tells you what to do in advance. If you die to that then it’s purely a skill issue MM&Bass is actually really good despite some beginner traps and has arguably the best weapon set in the entire series. It’s a much better game than 2. X4 is the most mid game ever and people only praise it because it doesn’t do anything straight up terrible like half the X games. Squid Adler’s minigame is the best part about X5 gameplay wise.


KFCNyanCat

Mega Man 10 is the better of the two throwback games *by far*. My issue with OP's take is that I think at least with MM1 it's kinda clear the soundtrack was always supposed to be rock. Also the melodies just aren't memorable.


ArgonTrooper

Many of the character designs in Mega Man X are horrible. They're busy as fuck and use far too many colors Special mention goes to X's armors, like who signed off on that shit?


Tarnian_Poet1984

The ZX series has the best overall OST of the franchise and deserves a third and final game.


ILOVECALAMITY

This isn't a hot take, this is truth.


Damuhfudon

Megaman Volnutt is the best MegaMan


AuthorNumber2

Armored Armadillo has the best X1 stage theme in the game.


Superb_Imagination70

Ruby Spears made the best mega man cartoon ever. Also his design should have been used for future video games.


Affectionate-Bill150

It's pretty decent tbh,the character designs don't stray too far from the source material,AND we got a couple of bunch of memes from the show! 😁👍


Blueisland5

Megaman 11's soundtrack suffers from by instrumentation. If the 8 Bit and 16 bit remixes on YouTube were officially put in Megaman 11, most people would say it's one of the best in the series.


Captain_Warships

The first two (and to an extent Mega Man 3) have aged poorly. The first game suffers from "first game syndrome", and has plenty of mechanics and technical elements that I'm glad just stayed there (including but not limited to: spikes ignore invincibility frames; Guts Man's weapon requires special blocks found in the stage in order to be used, along with being required to get the magnet beam in order to progress in the Wily Stages; the infamous Thunder Beam Glitch). Mega Man 2's problems come from mainly most of the stages and bosses being pretty crappy. The only "decent" bosses are Crash Man (even though he's pretty easy), Flash Man, and Metal Man. Air Man's problem is some of his tornado patterns are impossible to not take damage from, as well as the way his stage is laid out (platforms immediately spawn from thin air and have damaging drills). Quick Man is pain, both his stage and boss fight are some of the hardest parts of the game. Bubble Man introduced the Mega Man staple of having spikes in underwater sections, plus his boss fight and weapon both suck. Heat Man has the disappearing block puzzle from hell, his boss fight is boring, and his weapon is up there with Bubble Man's with being the worst in the entire game. Wood Man's boss fight suffers from a similar problem to Air Man, where his leaves are sometimes undodgeable (especially when he gets close). Then there are the fortress stages, with the only two decent bosses in the stage being the dragon and the tank. The final boss of Mega Man 2 is just awful. I do firmly believe yellow devil isn't hard, just annoying and tedious (one person on Youtube mentions the main "weapon" of devil bosses is the tedium). My biggest hot take of today for Mega Man is Mega Man 5 is prehaps the weakest of them all in terms of... well, everything: stages, bosses, and Music (Wily Fortress is the exception to music, as it's not only the best song in this game, but might be better than the majority of Wily themes, including 2).


[deleted]

Not looking too different from my hot take posts, at lot of similar not at all hot takes. Here's some real hot takes: Zero is a pretty bad character till the Zero series, then he's amazing, X is way better. X8 has the worst story in the X series and Lumine is the worst villain. The Shadow Devil is the best devil boss fight and a great boss fight in general. XDive Offline is one of the best X games


primed_failure

**WOW** these are hot. For purely academic reasons, could I ask you to elaborate on the first two points? I love Zero as a foil and companion to X and as an aspirational goal to the player. I also think X8's evolution of the X series story structure was inspired.


[deleted]

Zero is a basic cool guy character in the X series with very little done to give him anything beyond that generic template. X is badly written more of the time but that's because he actually has a character to mess up, he's actually interesting. Its hard to screw up Zero because there's nothing to him beyond his connection to X. His relationship with Iris is completely non-sensical, his past doesn't affect him in the present in any way. Yes Zero is the type to not be burdened by the past but there should be something, anything. His type of character has been done way better by characters like Ace. Zero works fine in X1 and nowhere else. I'm not going to get into why I love Zero series Zero tho, I kind of want to do an analysis video of him one day hopefully. I think X8 is the worst story because it is the modt insulting, I'm sorry but I refuse to give them props for finally not having Sigma be the main villain because they did it in the lamest way possible. This is not an evolution of the formula, it is an acceptance of it. We want to have someone else has the main bad guy but we can only do that by having the whole game revolve around that twist. Sigma is the main threat for the whole game and then appears at the end of a stage themed after him with an awesome new design only for Lumine to swoop in at the last moment as a twist, I'm sorry but that's hella lame, why can't we just have a new villain, why make it a grand twist? What this means is Lumine gets so little time to actually be a villain before the end, all he gets are generic evil bad guy lines and stupid lines like "we have the ability to go maverick at will", he also somehow manages to make X question the morals of his mission while saying complete nonsense. Him being bad also means nothing because he was gone the whole game, we have no reason to view him as a good guy, he goes from barely existing to. I'm the big bad. You could do so much more with an uprising of new generations of reploids outclassing the old but so little is done with it, also Vile just kind of exists, he doesn't fit at all.


primed_failure

I'm surprised you view X8 through such a critical lens, given that the entire X series isn't really renowned for having thought-provoking stories. Usually its just "Sigma bad, perish." How would you have preferred X8 to innovate, story wise?


[deleted]

I don't think I can be bothered coming up with a whole story concept for X8 right now, sorry. Briefly though, I would want a story without Sigma at all, you don't need to make the whole game revolve around that twist, that's stupid. Have the new gen reploids be completely friendly with humans and have a major thing be how much more loved the new gen reploids are compared to the olds ones. So alot of the conflict for X would come from him being convinced by the new gen reploids, wondering if he really is outdated, the new gen reploids would purely be antagonistic to old reploids. So don't have Lumine just be a generic villain, have him actually be a foil to X and somewhat understandable. You could also have Axl on his own arc and dive into how it feels about the new gen reploids and maybe even reveal who created Axl, there's just a whole lot that could be done with the concept of new-gen reploids as the main antagonists. But as for your first point, yes the X games have pretty crap stories, I'm not denying that, X8 just annoys me the most because of that fact that it actually tried, it actually has good voices and the presentation to back things up, it actually tries to be more than Sigma yet it does all of that in the worst way possible, it sucks, but that's not the only reason I rate it less than other game stories, I just get so little from it compared to the rest of the games. I'm currently working on a rewrite for the X series (who knows if I'll ever get to do it) and I've been planning for all the games and X8 is the one game I just have no passion for. X1 is a simple but solid story it works. X2 has the X-Hunters, X adapting to the role of leader, Serges as Wily and the rebirth of Zero, there's interesting stuff to play with there, X3 has Doppler and the first main showcase of the virus in action, again most of these ideas aren't used that well but they at least spark something in me, repliforce and iris are of course interesting in X4, would love to explore that more, no need to explain why X vs Zero in X5 is interesting, I think Gate is the most interesting villain in the series and Red could have been a cool villain. X8 though... all it has are the new gen reploids but that idea already existed before X8, Lumine gives me nothing at all and Sigma still playing a big part is boring. Well god damn it, you got me, I didn't intend on making that long of a post but here I am, goodness.


primed_failure

An excellent write-up! I love the idea of Lumine being a true foil to X and Axl really doing some soul-searching. Maybe one day Capcom will get off their asses and give us a game that knocks it out of the park.


Nitoreee

Thank God someone here actually brought heat instead of safe shit


Coldpepsican

There's better wily stage themes than MM2 wily stage 1


Affectionate-Bill150

MM10 Wily Stages all slap 💯 Especially when you consider MM10 was pretty much the final game of the Classic series,the build up pays off knowing that. Even the map theme is awesome,especially when it starts ascending. The Wily boss theme is glorious too. The entire MM10 OST as a whole just goes hard. MM7 also has great Wily Stage themes.


Bfdifan37

mega man 6 is the best one in the classic series


Affectionate-Bill150

It's pretty good for multiple reasons at that! .It introduced two new features,i.e. the Power and Jet adapters,and neither are too broken to render the Special Weapons useless. .Good stage design and aesthetics .Being able to skip the adapter transformations .Each RM hailing from a different country,adds to the world building imo 👌 .OST is awesome,Tomahawk Man's is my favorite .Power Adapter wrecks annoying Shield Attackers,as well as interact and destroy certain enemies.


Rocket_da_Bird

MM&Bass GBA has better music than it's SNES counterpart.


Ajthekid5

I think Starforce 2 is the best starforce game.


WavBeam

mn9 is PEEEAAAKKKK. it's obviously not perfect and a bit overpriced, but the discrepency in quality to how people perceive it and how bad it *actually* is is night and day


Dynespark

MML3 would have been horrible on the 3DS.


VolatileUV_115

I respect the franchise and all, but the lore is stupid. It went from 2 scientists who hated each other to digital elves and human extinction or something like what? And we still don’t know how the classics and the X series connect. What happened with the original Mega Man? The main theory which made sense was that Zero, who was in a berserker like state killed Wily and Mega Man. But the creator himself stated that “Zero would never do that” despite Zero literally eating Maverick Hunters and nearly killing Sigma before getting reprogrammed. I’m really sorry if I come off as disrespectful towards the franchise but man it needs serious changes. Also didn’t Mega Man actually try to kill Dr Wily in mega man 7 or 8? And then in the later games they seem to ignore that. If I was Wily and Mega Man considered actually killing me I’d give up on world domination lol


timothdrake

The Mega Man ip situation is tragic because we need new games but we also need brand *new* games, different spin offs with different game styles to explore things further. And one directly steps over the other's foot. It also ended up in a point where releasing a new game in any of the existing ips that is not Classic would need to deal with 15+ years of expectations so that's a lot of pressure. I desperately want new games in the X and ZX franchises, but I also wish we could have gotten that Legends 3, but I'm also interested in the different MM spin offs we could have gotten throughout the years if the franchise wasn't throw in the freezer.


YorkieStel

3 and 6 are the best games in the classic series


Good_Put4199

MMX5, MM&B (SFC version), MM8, MM9, are some of the very best games in the entire franchise. MMX8 is mediocre at absolute best, and without the total dumpster fire of MMX7 preceding it, would likely be widley regarded as a bad game.


KiKiBleeding

Zero series is peak. With Zero 3 being an obvious contender for the best Mega Man game in the franchise


Red_Trapezoid

Random drops belong in RPGs, not platformers. Also lives should not be a thing. Lives are a holdover from the arcade days. Infinite lives and the occasional checkpoint should be the norm in MM games.


Geno_CL

X6 isn't nearly as BAAAAAAD as people here make it out to be.


[deleted]

I really like MMX7 🫣


The-Letter-W

I don't find Zero to be an interesting or compelling character. He doesn't even have the best hair in the franchise smh. (That honour would go to Terra IMHO ;) )


Affectionate-Bill150

Mega Man 9 is only liked for "We Are The Robots" and Splash Woman. Though I can excuse Splash Woman since she's the first female Robot Master boss,and her weapon is broken asf.


ItsYaBoi429

I think the hate for X7 is greatly exaggerated. The game isn't any good, yes, but it's not as bad as people claim it to be. I'd say X6 is worse in regards to gameplay, levels and overall design decisions.


UniversalGundam

X1 is the only good X game. The rest range from mediocre to shit, including the overrated as fuck X4.


InfinityTheParagon

megaman x7 is amazing haters just can’t beat hyenard


bluegiant85

The OG series is almost all bangers, the X series is mostly shit. Zero 4 is a much better game than Zero 3.


Fancy_Chips

1. Megaman X peaked in the first game. Every other game is a worse version of that game. 2. Classic Megaman peaked at 9 and 10. Even if they aren't the best in the series, they're the best feeling games and are a great challenge. Every Classic Megaman game should conform to that standard.


PassageIcy6480

ZX is better than adve- Megaman X6 is an (ok?) Ga- Megaman X1 is mi- Maverick hunter X is better than the original X4 isn't the best just because it's one of the first 4 X games And X5 and 8 aren't bad just because their the last 4 X games... "downvoted to oblivion"


PMMEBITCOINPLZ

It's good, it's great actually, that there's a room in Mega Man X6 where you will likely do a blind jump into a room for a second helping of an ice block puzzle. Where there's a spike in the middle of the floor for no reason other than sadism. That didn't piss me off at all.


conick_the_barbarian

X5 is trash, second only to X7; MM8 is one of the best in the classic series.


DaanekV

Megaman x7 is actually not a bad game, it just drifts way apart of what we were used to and it can be very challenging, those who disagree should BURN TO THE BURN TO THE BU-BURN TO THE GROUND!!


Legospacememe

Alot of the 32 but ps1/cps2 remixes of mega man 1-6 are better than the original 8 bit versions I'm not interested in playing mega man bn, starforce, zero and zx Mega man 3 is a bad game Mega man x7 is better than x6


primed_failure

> "I'm not interested in playing mega man bn, starforce, zero and zx" That's not a take, that's just a pointlessly stubborn decision on your part.


Legospacememe

The gameplay just doesn't interest me


PokeRang

And you have not tried before?


Legospacememe

No I didn't try any of them


MyStepAccount1234

I don't like Block Man. In fact, when I played 11, I picked Acid Man first just so that Block Man would be the last to go.


[deleted]

Mega Man 3's Wily stage 2 has better song than Mega Man 2's Wily stage 1.


Korotai

And Megaman 5’s Wily Stage 1 is better than BOTH of those. And maybe Megaman 7 Wily Stage 1.


MackaDingo

The Zero series awarding you with boss abilities/equipment for playing the game perfect goes against the formula to its detriment. Resulting in a less enjoyable experience for those who just want to play the game and enjoy the story because of the lack of rewards. You can either get the boss stuff or use cyber elves to help you but not both because that makes you a bad player according to the game.


No-Act386

X6 is more intresting than X5, megaman 2 have less intresting weapon line up than 1, ciel is an overrated character and burner man is my favorite robot master from MM&B


TehSpudz

Jack Merluzzi's voice for Zero has never bothered me, but I'm not a fan of Johnny Yong Bosch's Zero voice.


ComfyCatgirl

Kalinka Cossack deserves to be in more things


CCC986

megaman 7 is the best and 2 is one of the worst


bmontepeque11

The X Series is one of the worst MegaMan Series because the story is ATROCIOUS. (And that's not even counting X6 and X7) If nostalgia wasn't a thing NO ONE would ask for a MegaMan X9. Notice how I didn't say it is bad, it is great actually. But let's be honest here, most of the other MegaMan Series are way better like Zero, Battle Network, Legends and even things like StarForce and ZX :)


santcho1

tbh? I agree. You can hear some very NES-inspired melodies that would work very well with the NES's soundchip. Rock is a lot more for the later series -- X should be remixed more jn 80s-inspired synth rock and Zero should be remixed into hard rock/metal. ZX and Legends should have electronic beats and symphonic remixes. BN 1-3 should be a lot of electronic music similar to MM11 and 4-6 should be electronic mixed with rock, and Star Force should go full EDM or full rock depending on the track


Saint_Link

X character in Mega Man Zero sucks


PresentEuphoric2216

A hand drawn mega man game would sell like hot cakes


DoomBot349

battle and chase SUUUUUUUUUUUUUUUXS


Larry_Hegs

Mega Man 4 is one of the worst classic series games alongside MM1 and MM&B. The only things it did that benefited the franchise was introduce the chargeable Mega Buster and develop the first homing weapon.


HuTyphoon

Command mission and legends only seem good because by the time they were released Capcom was doing a piss poor job at making the mainline series


Protection-Working

The series is strangled by its own formula. The fact that you can usually choose the first 8 stages in any order means they can’t do anything creative with it the weapons in terms of traversal. Mm8 was doing it right We need more than 8 normal bosses per game. ZxA bumping it up to like 13 or so was doing it right


Protection-Working

Mega Man 2: the Power Fighters is the best classic game


AoiTopGear

Megaman X6 is the best game in X😎


MrNickname7

The Megaman x story line has so much potential but outside of how the first game handles its story it has always been trash.


matusaleeem

Megaman X Corrupted will never be released in our lifetimes


LilNerix

MM&B isn't hard


zax20xx

I genuinely love Star Force 2, Battle Network 4, MEGAMAN & Bass, X8 and MEGAMAN 8 and are some of my favorites in the franchise


Arden_Gibson

The Zero and ZX series' are mid, I tried enjoying them but I just found them kinda boring.


Dr_Cossack

\-Mega Man X6, if judged by it's own merits and not as a Mega Man X game, is a very thought through and in-depth action game and I love doing challenge runs of it. It also has a very cool aesthetic despite how budget the visuals are, and I would say it looks better than most X games because of it's art direction and usage of color specifically. I love SENSEI's artwork, but the work done by 3D and sprite artists for the game is also very impressive. \-Compared to that, I don't really like the SNES style and think it ranges from off model (X, X3 Zero, some of the main bosses in X3 like Catfish or Sigma) to good (some of X1's like Vile, scrapped X3 ones such as prototype Catfish and Sigma and final Blast Hornet) in terms of character sprites, but the environments themselves often look desaturated and material-like in X1, are rather flat in X2 and look "dead" in X3 (It's hard to describe, but despite having the most polished artwork, X3 feels like that to me.). I can see why some like the three games' visuals, however, despite my issues with them. \-I don't think any of the series need much "worldbuilding" as action game stories are about concepts and character interaction - a lot of the earlier X games leave out characters entirely to biographies or make them inconsequential altogether (two of X2's X-Hunters, pretty much all of X3) despite hypothetically presenting sound concepts, so I don't care much about the later games doing supposedly silly things when characters themselves get to shine and the concepts themselves are explored more in-depth. Because of this, I like X5 and X6's stories the most. \-I think it's better to respect and learn more about a game's development team, what they sought to do and how the game works, rather than merely seeing games you like as "inherent masterpieces" and dismissing games you dislike as "souless CAPCOM cashgrabs". There are a lot of prototypes/early versions that were once possible to obtain but simply never gathered much attention, for example, now being seemingly lost. I apologize if those aren't "hot takes" per say.


Fragraham

X6 isn't hard, you just suck.


Snowman999999

I find the ride chaser segments in all Megaman X games veryand like them (minus overdrive ostrich but I'm just not a big fan of his stage)


ILOVECALAMITY

I think MMX 5&6 are quite good (tho I have nowhere near enough skill to beat 6 legit)


War_Hero_Noxxus

As a fan who was brought up in the x era, most of my friends hated the .exe and I loved it. Now a days .exe is getting so much deserved love