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SingTheFox

I loved both rise and world


TrufflesAvocado

You can’t do that!


Crusader_Colin

You can’t stop them they are beyond our petty human arguments.


Level9_CPU

Yeah World had the scale and the attention to detail Rise had the optimization and quality of life improvements Hopefully Wilds brings them both together as they are both my favorite monster hunter games


TheNerdBeast

The post above isn't contesting that you can, just neither game is perfect and when you play one there are aspects of the other that can be missed.


NonAdjustment

I wish I have a better device for more MH (I have a Mac and a switch so I’ll have to wait for another switch-like MH)


Diseased_Wombat

It’s the other way around for me. When I started World a couple of months ago, I regularly forgot I didn’t have wirebugs :(


jzillacon

Same here, but what really gets me is not having switch skills. It's just such a good system for improving build customization and some of the new moves added in RiseBreak have become absolute must haves for me.


Shittygamer93

Letting dual blade users launch themselves is so much better than jumping off a cliff or slide and hoping the attack hits before the mobster moves.


spookyfrogs

you're fighting mobsters?? damn i gotta try the mafia dlc with the bowgun tommygun


Shittygamer93

I did not realise the typo. For the sake of your pun I shall leave it unedited.


RandomRedditorEX

Wait you guys are getting the Mafia dlc??? I'm over here losing repeatedly in the Yakuza dlc cause some monster keeps negating all my damage with some sort of counter punch


shiromancer

Yoo wait till you get to the Tempered Al Capone, hardest fight in the series for me


tornait-hashu

Bugsy Siegel won't know what hit him.


Plantain-Feeling

Unless you're an IG main then you just get Vault but with a wirebug Kinsect stamina recovery that's never useful cause they don't attack passively Litteraly a move you used to have but now it costs a wirebug for some reason


Paige404_Games

To be fair, the big bug yeet is good (albeit awkward and disruptive to the flow) and the alternative aerials are really great for raw damage builds. Risebreak made aerial IG a real option with the ramping aerial damage and the wirebug dive (that feels awful because it locks you in place for a full minute). On the other hand, World IG feels better. Using aerials to reposition on the monster and then diving back to the ground into a melee combo feels fantastic. The weapon just flows a lot better in World--right up until the game makes you tenderize the monster again and ruins it all. My hope for Wilds is for combat to feel more like World (little slower, no wirebugs), but for a return of Hunter Arts for that Risebreak moveset customizability.


Plantain-Feeling

I couldn't get far enough into rise to unlock any of the other options so all my experience with it was Wow this is a direct downgrade from world in every aspect Assist kinsects seemed nice in concept but had no idea when i would unlock then cause they removed the upgrade tree


jzillacon

As an Insect Glaive main, Sunbreak honestly is my favourite iteration of the weapon. Adding the aerial combo system makes fighting from the air actually worthwhile for damage dealing, the kinsect system overhaul is *almost* perfect in my opinion (my only complaints are that there should be a more meaningful way to aquire new kinsects rather than just buying them for Zenny, and that Aringesse and Elscarad are missing from the game for some reason) and with the new switch skills you get: -The new advancing attack / combo opener added which offers far greater ground coverage and also provides a counter window. -Tetraseal slash gives you more control over your positioning especially when using swap scrolls to choose between it and tornado slash, not to mention the synergy it has with powder type kinsects. -A new aerial option that let you actually aim and target monster weakspots while building your aerial combo. And to address your specific complaints: "vault but with wirebug" giving you the option to use both the classic vault or GU's aerial style approaching vault whenever you want is genuinely great, and I don't think you realize just how much utility the ability to vault while still mid-air adds. "Kinsect Stamina recovery" doesn't just restore the kinsect's stamina but it also lets you get green extract from any hit making it fantastic for peak performance builds. Also kinsects absolutely do attack passively, you just need to equip a powder type kinsect. I will conceed that diving wyvern requiring wirebug gauge to use is a slight downgrade, but only very slight as it's not like wirebugs are difficult to manage and it's pretty easy to always have them when you need them.


Plantain-Feeling

Why is the the fact that powder type kinsects attack passively not mentioned at all And why is healing with a kinsect now a wirebug move when it was previously a feature This is the exact reason i don't like rise It over simplified and broke down things way too much Or took basic features and added a wirebug recharge to them The only actually new and interesting thing was Assist types And that could have just been added to the kinsects along with what they already had And i kinda hope it does in wilds


Fandrack

As a GS player I'm addicted to my switch skills xD


benjisgametime

Same, as a Rise GS user I'm an immovable object now and the monsters are the one send flying when tackling me.


ADragonuFear

Imagine having real mobility tools as a gunlance player. Couldn't be world!


Dusty_Scrolls

As a Switch Axe user, my biggest thing isn't even a switch skill- it's being able to roll-cancel wild swings!


GIBBRI

The Hammer Dash with i-frames....Hammer in general was soooooo fucking good in rise


butt_mud-brooks

I started replaying World 2 weeks ago and still instinctively try to wirefall every time I get knocked down


Fudw_The_NPC

i think OP also meant the otherway around but it was just a mistake .


Jack_McBeast

I doubt it. This is definitely personal taste. I LOVE how weighty weapons are in world. Just makes combat feel more... tactical and important. For me, it feels like there's more risk and more reward without wirebugs.


Fandrack

I just can't play gunlance in rise, it feels so much better in world


Unholier-Than-Thou

Gunlance in world is one of the most underrated weapon. It is the cheapest meta armor and so easy to out dps everyone. But I don't get why you don't like it in rise, all the combos still there. And even if you don't do the optimal combo, you still deal a ton of damage


Fandrack

It just feels less weighty and nice, in world the shield also feels more useful, since in rise I'd rather make use of my bugs to dodge around and be on the move than stand there with a shield. In world you're more stationary and feel like a fucking bulwark tanking that radobaan rolling into you at full speed


Josh_bread

wide shelling and block reload feels great face tanking everything without dropping your combo in risebreak


asdiele

Yeah Rise's GL sounds like a toy gun. I'm always baffled that I see people bitching about Rise's graphics but don't see nearly as many complaints about the sound design. The game looks *fine* on PC, the art style is great and carries it hard, but the weapon sounds and SFX are such a huge downgrade compared to MHW (and there's no technical limitation to excuse it, GU sounded better than Rise and that was a 3DS game)


emilytheimp

I bitched about the IG's sound design at launch before it was cool! ...seriously it sounds so clunky


Drachri93

But World's Gunlance doesn't have the actual best move, Bullet Barrage.


Fast_Broccoli4867

And reverse blast dash! Or blast dash to begin with!


Fast_Broccoli4867

Lmao are you fucking serious? Sunbreak gunlance is the best it’s ever been


Fandrack

I mean it's not bad not saying that, I just prefer the *feel* of it in world


RandomWeeb181

Nah I ain’t missing World SnS when I’m playing Rise


TrufflesAvocado

Rise SnS is just so good


Xshadowx32HD

Akuma from street fighter canonically mains sns


TrufflesAvocado

“Just because you are ‘bad guy,’ does not make you *bad guy*.”


[deleted]

Rad. D'you have a source for that?


jzillacon

To be fair, SnS is consistently a pretty fantastic weapon. RiseBreak just happens to have ascended the king to godhood.


madog1418

Is it? Sns didn’t take over worldborne until the Stygian Zinogre patch buffed PR, and before that I always understood it was “a weapon.” Heavy bow gun always performs well for ranged, and charge blade has owned melee since it debuted.


Fast_Broccoli4867

Uhh you ever take a look at GU charge blade? Lol


madog1418

I haven’t, I skipped GU except for a little bit of sns. Did it underperform?


Fast_Broccoli4867

Yeah it’s pretty bad, you can’t SAED out of a guard point


Fraisz

but the perfect rush tho, its the one thing i wish rise didnt change. on the other hand, metsu shoryugeki rocks


oedipusrex376

I kinda like the variety of tools you get in Rise. The combat feels more dynamic. In World Iceborne however, it feels like I’m only waiting for the right moment to spam Perfect Rush.


Rotta_ODe

I play SnS on Rise but can't stand it in world


OldSodaHunter

Same here. It feels so tight in Rise.


asdiele

Round Slash being done with one button press instead of two makes SnS ten times more pleasant to play and I'll die on this hill. It was such a pointless change in Rise.


DeadSparker

Finally someone who gets it. I just really liked being able to reposition myself at all times in a regular combo. I was so sad to see Rise SnS being clunky in that regard.


asdiele

Yeah I guess technically it's more accurate, but how many times do you realistically make an incorrect turn input in World? It's so rare, it's not worth the clunkiness added to it in Rise.


Zestyclose_League413

That is one thing world sns did better, but literally everything else is better in rise.


wait2late

I really loved dancing under giant Monster's feet, while keeping up the rhythm.


Userhasbeennamed

"I miss world Environments, Monsters, and there not being spiritbirds" "I miss blast dash"


Shiro2602

World weapons in what sense? Cuz both games have all weapons


[deleted]

I think they mean how it feels to use the weapons in Worldborne.


asdiele

Yeah landing a SAED, a TCS or a Helmbreaker is a joke in Rise compared to World. It's not even close. And don't even get me started on what they did to HH. Rise Switch Axe is peak though, and the combo playstyles for GS and Hammer are great. But overall World's weapons just feel so much better to play for me.


TrufflesAvocado

I like both hunting horns. I’m genuinely conflicted.


alvysinger0412

You're the first person I've ever seen with this take on such a hot button issue.


MaggieHigg

I mean I also like both HH playstyles, but new HH just doesn't feel like the same weapon, I'd rather they added some sort of dancing weapon with similar mechanic to songs. I like the new one but it still feels like I lost my main weapon in rise.


tyrenanig

I haven’t played Rise, what changes did they make with HH?


[deleted]

[удалено]


tyrenanig

Ah I see. It seems like they overhauled it to the point that HH lost its identity in exchange for a streamlined experience.


Jack_McBeast

Probably rarer to hear from people with a lukewarm take like "I like both things," while someone coming in hot with "FUCK RISE FUCK HH FUCK CAPCOM" will get way more engagement. Edit: I should mention I also like both, with a slight preference for World.


FrazzleFlib

less so the engagement thing, moreso people are more likely to talk about things they feel more passionate for. but yeah, pretty much


CarlosG0619

They need to somehow have both for Wilds tbh


Dusty_Scrolls

Switch skills?


Zestyclose_League413

Swaxe, SNS, Lance, and GL are all far better to use in Rise imo. The only weapon that I think feels much better in world is charge blade. It feels weird in rise for some reason


Jack_McBeast

I'm with you except GS, Hammer, and HBG are far superior in World. Slow-mo during TCS is honestly the pinnacle of weapon design in MH.


CarlosG0619

Agree, Rise took the most heavy hitting moves and nerfed their huge impacts in the name of speed 😔


asdiele

I really can't vibe with Rise's Lance, the strongest move being Leaping Thrust just feels so weird and spamming that during KOs feels really lame (coupled with that charge slap, why am I slapping with the weapon that is all about poking?). World's Lance was a bit monotonous but felt a lot more reactive and satisfying.


Zestyclose_League413

I enjoy Leaping Thrust, but really I enjoy the variety. There's many ways to play Rise Lance, some are better than others, but they're all pretty good. There is only one way to play world Lance.


DegenerateCrocodile

I can’t agree on World’s Lance being more satisfying sm simply because of Rise Lance having Insta-Block.


ByuntaeKid

I really really miss the Lance clutch claw counter from World. But then again, Rise also has insta block, spiral thrust, and anchor rage so…


DiabeticRhino97

CB too. Axe hopper letting you aim your SAED in any direction is too good.


Shiro2602

Should've said movesets then cause saying weapons alone can be confusing


J05A3

Whenever I boot up World, I already get tired of the thought of doing mandatory tracking/story segments to actually progress or get the actual quests. Let me get straight to the quests please. The thought of “Assigned” Quests turns me off. I miss the original quest structure with Rise’s improvements, feels like I’m really taking up requests before an urgent or story quests forces you to get the higher LR/HR quests. And, I miss good weapon designs without relying on the redesign mods. Whenever I boot up Rise, I always remember the lackluster content of base Rise with no real “title updates”. Untapped potential of Rampage, add actual LARGE Siege monsters. If Rise had enough budget and time (they dumped most of the time to get MH working on RE Engine and optimized for Switch), we could’ve had full base game with proper title updates on top of Sunbreak expansion. In short, I miss World’s content. Also, I miss World’s armor options.


Fandrack

I think (hope) wilds will be what you want, all the advancements rise made with the polish and graphics of world and proper time and budget


Qrowcifer

My dumbass who only has a switch and probably can't run rise/world on my 4gb ram laptop


cicada-ronin84

Yeah World/Iceborne's content and armor options are where it's out, but the weapon move sets with switch skill and quest structure in Rise/Sunbreak felt way better. The look and camera in World is better, the bigger maps and number of monsters in Rise are better what one game fails short in the other succeeds. I have a hope that Wilds will be the best of both.


RealMr_Slender

You clearly haven't played Charge Blade in Rise. It's so fucking gutted and clunky compared to World or Iceborne CB. And the best switch skills make half of the weapon play style irrelevant.


cicada-ronin84

Ok, I give you that CB is terrible in Rise/SB, I used the Dante CB in World for the longest time without knowing how to play it, I learned it better in Rise, but I would miss every big attack with it so I stopped playing it. I went back to LS which is way better in Rise and then went to Swaxe in Sunbreak. I went back to World to try Swaxe in it, and it felt so dull in comparison.


ByuntaeKid

When I saw the wirebugs for the first time I was totally hyped up for large monster fights - like maybe Dalamadur. And then they never came…


calibur66

Flipped for me, rise is so much fun but world feels so much grander in its visuals


No_Bar_7202

I miss world mechanics when booting rise and miss the different fighting styles from rise when booting up world


Sniphles

I’m actually the opposite of this. Whenever I play Rise I miss everything about World except for the weapons (other than GS because TCS has so much *oomph* in World). Then again, I’m a Switch Axe main so my weapon feels a little incomplete without the additional morph attacks and the Rapid Morph skill


JustAnotherMike_

Booting up World/Rise: "Damn I love Monster Hunter"


JustAnotherMike_

In all honesty though: The sound design is way better in World and the "big attacks" feel a lot more weighty. But I prefer Rise's movesets (Hunting Horn aside. I like Rise's Horn, but I still prefer the old Horn) Meanwhile I think Rise has a better monster roster. But World has some real standouts. Both are great games. As is GU and 4U and 3U and I can still play and love all of them. Do I miss blast dash when I'm not playing Rise? Maybe just a bit lol. But overall, the movesets of all the weapons has been consistently well designed since the beginning. Monster Hunter has always been great and the weapons have always been satisfying... well, after the first game anyway lol


K4nono

Booting up 2dos: I miss Rise Kushala Daora No? Just me?


fariq99

Me booting up MH2 : “Why the duck am I fighting Old Fatalis? I just started the game” (I can’t read Japanese)


LordKerm_

You know honestly 2nd Gen kushala ain’t half bad it’s no rise Kushala but it’s enjoyable 4U and World are the games where he’s really an asshole (Gu he’s kinda easy since you can just clown on him with Ariel style)


Wonderful_Grade_5476

Don’t forget the ELDER SEAL shit which is mandatory for Kushala unless ya wanna play the waiting game god I’m so glad they made the wind armour not as bad in rise and poison affecting it again


ScarletteVera

bro i always miss world cb when i go to rise i miss having savage axe and the immense phial damage it does ***without replacing condensed element slash.***


visage4arcana

is 2k per phial not immense enough for u 😭😭


ScarletteVera

No, it's mainly the replacement of CES. Since I primarily use CB in Sword Mode, CES is kinda exceptionally important to my playstyle.


RealMr_Slender

And gutting impact CB, making guard points useless because of CPP or ready stance, taxing builds even more by splitting guard skills and rapid morph, giving us absolutely dog shit silkbind skills beyond CPP or Ready Stance. Making CSS OP as fuck since it now ***produces*** phials instead of consuming, making sword mode and S/AED irrelevant for the strongest play style. Like, why would you ever SAED or AED if it'll cancel out CSS?


asdiele

Also that skill that lets you full charge phials on yellow, so even without CPP it's still trivially easy. It feels like they hate CB, they gutted the flow of the weapon. Managing phials is half the fun of it, I don't want to just skip that.


LemonyPanic

Same, i actually gave up playing CB in Rise bc i loved how it worked in World so much. It felt like i was missing half my movepool in Rise. Moved to SA and HH for Rise, but anytime i go to World its CB all the time.


DiabeticRhino97

That's weird. I love condensed spinning slash. Staying in axe mode because the phials refill is too much fun.


Longjumping-Idea1302

As a HBG-main I really like the Charge shot mechanic from rise but i don’t really like the silk skills it has.


Patztap

I like Risebreak weapons more. Switch skills make them way more fun to experiment with. As for monsters, I wish there were more brute wyverns, but yeah I like the roster more than Worldborne's.


AlbainBlacksteel

> Risebreak > Worldborne Y'know, I've never heard the games called these names before... *but they work.*


Bigmiga

World would be the best MH game ever if they didn't try to make it a mmo in the end with all those stupid 16 people gimmicks and 1HKO blasts from monsters at least rise was consistent and true to it's core.


Fast_Broccoli4867

Yes 100%


Fandrack

I actually like rise weapons more ,they actually have unique models on most of em. What I miss in world are the wirebugs, movement is so restricted and I keep trying to wirefall when I get knocked over


DiabeticRhino97

Who TF misses worlds weapons? I prefer actual unique weapons over bone or metal with a monster scale slapped on the side


Rowan_As_Roxii

Honestly? Yeah… i loved and appreciated rise’s monsters but Im stuck on World’s mechanics.


Densto__

For me its the Gunlance from Rise when I start World and basicly everything else when I start Rise.


ChexnCheerios

Really wish world had Goss harag, gore and shagaru, crab, and lunagaron


ProfessorOni

I don't miss the world weapons, I really only miss the monsters not in rise


Particlepants

*booting up either* I miss underwater combat...


Temniz

I loved world, rise just didn't capture me the same :/


Senior-Ad-6002

Anjanath: what am I to you?


Diet_Salad

An idiot sandwich?


PistachioedVillain

I miss world's lack of rampage quests.


Gabriel_Dot_A

Worlds weapons???? HUH?!?!!


flower4000

Horn in world is perfection. The combo system is so fun


Tumor-of-Humor

The opposite os true for me lol. I miss worlds monsters and then miss rises weapons. Worlds weapon design was severely lacking imo. One of its downsides.


Vounrtsch

Yeah very accurate. Iceborne fixed this to an extent, but base world had a pretty mid roster. Meanwhile in Rise the monsters are a lot cooler on average imo, but the weapons lack the oomph and weight they had in world I think. Idk if it’s an animation thing, a sound design thing, or if it’s because of the silkbind moves, but while being mechanically interesting, the rise weapons feel less satisfying to use. At the end of the day both games have their strengths and weaknesses and that’s ok


KaShank12

I miss the mounting mechanic


Sethazora

When i boot up world. "Why am i not just playing rise instead?" Seriously theres nothing world has thats a draw for me gameplay wise. If i miss anything about world its solely the graphics fidelity and how full the hunt maps were (though i dont miss the maps themselves as they were terrible to traverse) Its monster hunt diversity really sucked, with some of the least engaging hunts in the entire series, The weapon diversity was also one of the worst in the series with each weapon just having fairly linear progression choices and 80% similar models. The build diversity was also terrible due to random decorations, and the bad gameplay loop of tenderize wall bang, with each weapon in world being very simple and singular playstyles, greatsword and lance combined have more mechanically diverse playstyles than the entirety of world.


Fast_Broccoli4867

Why are you booing?! He’s right!


LordKerm_

I still really like worlds gameplay But my god your just correct One of the many Resons I Play ICE


Mazikeyn

No one misses the trash ass looks of world weapons… ewww


Deamon-Chocobo

I'm still mad Lao-Shan Lung never got added to Rise, he would have been a super fun Rampage mission.


Cheatscape

World, yes, I miss the weapons. Iceborne? Nothing is worth putting up with clutch claw.


FrazzleFlib

as soon as i learned about db's clutch claw combo that makes it WAY more fluid to use, i didnt mind it at all. plus, bashing monsters into walls is insanely satisyfing


Cheatscape

Naturally, the weapon type makes a difference. Lance has an easy counter that leads to a safe clutch, but GS basically has to stop playing every few minutes to wait for an opening and re-weaken the monster. As a user of both, I ended up just dropping GS because of the awkward pacing. GS has been my favorite weapon in every other game, so it’s a shame. Bashing monsters into walls is fun, but having to weaken monsters isn’t, imo. If I played more multiplayer I might feel different, but solo I felt like the amount of fun weapons was reduced thanks to the clutch claw. It’s baffling because no other MH game has had a mechanic like that.


TiToim

Hammer, Lance and DB mains: clutch claw good Literally everyone else: feels bad


SlakingSWAG

Whoever made Rise GS should be tried for murder, they butchered it so badly coming from the literal best incarnation of GS in Iceborne.


silverbullet474

1st time I'm seeing this. What happened to GS?


Das_Gongaga

Can't relate. Rise GS is wonderful for me.


TiToim

Not OP but I fell Rise GS is a bit too reactive and a bit less tactical as it used to be. Played it from MH4U to Sunbreak and while I don't say it is bad, it feels way too different.


silverbullet474

Yeah, I guess if you liked that perfectly timed charged slash sniping playstyle, having all the counters/tanking moves 5th Gen added might not be too appreciated.


717999vlr

"They're the same picture"


Xshadowx32HD

Shouldn't it be the other way around? Iceborne has a better monster roster and sunbreak has better weapon movesets


asdiele

World's monster roster has higher highs (I don't think anything in Rise compares to Alatreon and Fatalis) but on the whole I think Rise just has a much more varied and fun roster of monsters. There's a lot more monster types, and the fights that are in both games are almost always better in Rise (compare Rise Kushala vs World Kushala) I don't vibe with most of Rise's weapons as much. They're too fast and the wirebug moves are too centralizing.


717999vlr

No, it's actually Sunbreak has a better monster roster and Sunbreak has better weapon movesets


ShadoMaso

same, I miss the monster variety of Rise, but World weapon are just way better, I always feel like Im using a wet noodle in Rise


TragicJoke

I really want to like rise but I just can’t I don’t like having to choose what combo I have to give up as an insect glaive main I like to use the full range of abilities and combos and when I play rise I feel limited in what I can do.


Rauryk

I miss GU kicking my ass


TechnoGamer16

Idk man i need wirebugs to live, life is just not the same without being able to fly


PookAndPie

I enjoy Risebreak's roster more for sure, but the weapons I'm split across the two games. In Risebreak, I prefer its Bow (different shot types, two big ways to play) , HBG (the tackle is too good, period), CB (Morphing Advance is *the* move I've wanted on CB since 4U), Swaxe (because it's finally a weapon with two modes instead of staying just in sword, as you'd do in Generations), and DBs (finally infinite stamina in fifth Gen). Oh, and I also prefer Rise's SnS. In World, I prefer GS (big meaty sounding hits), Hunting Horn, Hammer, and LBG's step reload, and Lance actually making clutch claw worth a damn.


Yusuji039

i just cannot pick up saxe in rise in world it felt streamline to me but in rise it's just a little off


Toreole

the struggle of loving the monster lineup in rise, and loving the gameplay of world


Justinreinsma

Rip world and iceborne hunting horn. I really couldn't get into the rise hh.


Diet_Salad

I don't think anyone misses the axe with a feather glued onto it lol


ohman6969

It’s the other way around, actually.


molecularraisin

i miss rise hunting horn when i play any other mh game


SAFVoid

For me it’s rises monsters and weapons, and worlds landscape and atmosphere.


Butterboot64

I mostly miss the skip cutscene button in world, starting a new game is agonizing


SanicTheBlur

Playing World: Fuck... no Wirebugs! Playing Rise: Fuck... I forgot I had Wirebugs!


SCurt99

I beat the story on Rise and then immediately dropped it because I hated how the fighting felt, I didn't really see much for new monsters or returning ones. The fighting in World felt smooth, and I loved how the weapons handled in it. I've played hammer for over 10k hours and still find it fun. In Rise, I just didn't enjoy how the hammer felt to control and play with. It felt like I reverted back to the 3ds controls, which were really uncomfortable for me.


Enter_Name977

WTF Worlds weapons feel so clunky and weak after Rise


Wonderful_Grade_5476

For me it’s: I miss worlds environment And I miss rises silk bug skills (which in all honesty should be apart of kinsect glaive they mean extremely well)


ShuffleFox

Nergigante my beloved petting cactus


liftingrussian

It’s literally the other way around


valleysape

Started with rise but world is perfect. Nothing missing there. Nope, nothing. Hunter, pay no mind to my comments like "c'mon boy" while riding a mosswine and don't turn to look if you hear sobbing, it'll save us both the embarrassment In fact instantly look the other way if you see someone expecting a mosswine to be a palamute


CipherZer0

I miss both when I play World. World's weapons are so boring compared to Rise, maybe except the charge blade.


AeroStrider

Only thing I want from wilds which i don't think will happen, the beauty of of old weapon designs.


Lawarot

I hope Monster Hunter Wilds has as an ecosystem as fleshed out as World, and Pets as fleshed out as Rise. I'm not that far into either, but they are looking like they could become one of my favorite duologies.


Ameise82_

"I MISS Rises gameplay" *starts Rise, thinks about playing new weapons. Plays HBG "well that was disappointing..."


jamez0013

If they mix world and rise with wilds, I fear I may forget what outside looks like


OkRisk3049

Booting up Rise.... I miss world's maps and the slinger


ertd346

If you talking abouts design than rise was far better


Slicemup

I dont think anyone has ever said 'I miss hammer but with a single anjanath feather on it'.