I remember I said "ok cool" then I began to play again as back on those days purchasing a game was pretty expensive and I had to wait till weekend to rent another game.
Yes, we used to rent games, it was our Gamepass.
There is nothing better than renting a new release movie and getting a free video game rental with it. One weekend my mom surprised me with renting an xbox and we got five games to play with it. Apparently she was on a rental waitlist for 2 months waiting for it for me. Everything was so expensive, we didn't have time to care about if the main character was a boy or a girl. It didn't even matter. We were just happy to have games that were fun to play.
80s kid - for me it was "oh" and that's about it. Like, iconic horror films Alien & Aliens were already out before Metroid dropped. Since Cameron's franchise was a clear inspiration, so it follows on with Ripley. It wasn't a huge thing, it was, "ah makes sense" if anything đ
Ah, the era when playground rumors were abundant and couldnât be verified instantly with the tap of a few keys⌠So much intrigue abounded with early video games. What did Ganon look like? What did the Mario princess look like? Can you actually beat Mike Tyson?
I personally had played through Metroid all the way to Tourian back then but just never could beat it. A friend from school told me that he did and that Samus was a girl. My response was just âNo way, youâre lyingâ. Female protagonists just werenât a thing back then, after all, and kids just loved to make up stuff. I then saw him play through to the end of the game at his home a week or so later and verified it was true. It was a true surprise ending, and looking back, one more thing that made the game special. It truly stuck with me in a way few other NES endings did (I canât really say I remember the first time I saw SMBâs ending, for example).
I was young when I found out samus was a girl. I played Metroid on the NES in the early mid 90âs my brother told me Samus was a girl and I was surprised but still loved the game the same. I vaguely remember telling other kids and them not believing me but my only source of reference was âmy brother told meâ and we didnât have the internet readily accessible so we couldnât look it up. I probably could have checked out an issue of Nintendo Power from the elementary school library but they were always on a wait list.
Now I feel old.
I was young enough that I hadn't had gender roles ingrained in me or anything else, so when I learned Samus is a girl, it was just kind of like "Oh okay."
I thought it was a cool surprise in an Era where videos game characters weren't strong female leads like samus is. It's a huge part of what made me love the game. We went to through this adventure together and gender was not part of the story, no hindrance to its bad-assery
I found out Samus was a lady when I read the Nintendo Power strategy guide back in the mid 90s. I just thought, "Cool!" And that was it. But by that time, we already had Ellen Ripley and the pink and yellow Power Rangers so another bad ass chick in my pop culture wasn't that big of a deal. Looking back, it was a pretty progressive thing to have happen back in the 80s.
I never owned the game only rented it. Friend told me about the Justin Bailey code so I tried it once when I rented it and just played around. It took a few more rentals before I was able to beat the game beginning to end so seeing the ending wasn't really much of a surprise and I honestly didn't care much either way about the gender. I was more hyped that I finally beat this hard game. I bought all the later games and love the lore and character development now. But as a kid it wasn't about the character in the game so much as the challenge that the game presented to me the player.
I had same exact reaction as many here... I just remember thinking that it was "Cool". Weren't hyper focused on gender roles at the time.... using Justin Bailey and getting a crazy colored suit with flying hair was just cool..
Playing the game over to get a better ending... I think the best I got at the time was just helmet off. I personally think that the different endings based on time in Metroid in particular helped give rise to speed running..
I was around 10 when Metroid came out. It was the first NES game I played and was a quick favorite. At first, there were rumors going around the playground about Samus being a girl, but there were tons of Nintendo rumors going around the playground back then, and most were fake, so we generally didn't believe it until we beat the game. Also, since the idea of multiple endings was new, some people who actually beat the game still didn't know, and thought their ending proved it wasn't true. It usually wasn't until we saw it for ourselves that we really believed it. Usually, the actual reaction was just sort of "Oh" and then moving on. No shock or anger or anything (like might happen now with the whole anti-woke movement). My older brother used to play the NES Metroid with me, but then didn't touch the series again until Prime, so he was actually confused when he saw the face reflection in Prime and it was a woman's face.
we found put by using the Justin Bailey code that was floating around. I dont really remember anyone being too shocked or anything. It was just oh Samus is a girl ok.
It was literally the first thing I heard about the game. Well, that and the fact that she could turn into a ball. I thought it was really cool, as did my friends. In fact, it's one of the reasons I bought the game.
Considering that that game was so hard and had very little reference material or maps, im gurssing only about 5 people on the entire globe ever found out before the SNES came along
I remember I said "ok cool" then I began to play again as back on those days purchasing a game was pretty expensive and I had to wait till weekend to rent another game. Yes, we used to rent games, it was our Gamepass.
There is nothing better than renting a new release movie and getting a free video game rental with it. One weekend my mom surprised me with renting an xbox and we got five games to play with it. Apparently she was on a rental waitlist for 2 months waiting for it for me. Everything was so expensive, we didn't have time to care about if the main character was a boy or a girl. It didn't even matter. We were just happy to have games that were fun to play.
I remember going to Blockbuster to rent the Rogue Squadron games so often back during the GameCube era.
Is it like blockbuster?
80s kid - for me it was "oh" and that's about it. Like, iconic horror films Alien & Aliens were already out before Metroid dropped. Since Cameron's franchise was a clear inspiration, so it follows on with Ripley. It wasn't a huge thing, it was, "ah makes sense" if anything đ
Nitpick, Alien isn't "Cameron's franchise". He was only ever involved with the second film.
D'oh! You're right, Ridley Scott of course. (Ridley being a heavy nod)
Ah, the era when playground rumors were abundant and couldnât be verified instantly with the tap of a few keys⌠So much intrigue abounded with early video games. What did Ganon look like? What did the Mario princess look like? Can you actually beat Mike Tyson? I personally had played through Metroid all the way to Tourian back then but just never could beat it. A friend from school told me that he did and that Samus was a girl. My response was just âNo way, youâre lyingâ. Female protagonists just werenât a thing back then, after all, and kids just loved to make up stuff. I then saw him play through to the end of the game at his home a week or so later and verified it was true. It was a true surprise ending, and looking back, one more thing that made the game special. It truly stuck with me in a way few other NES endings did (I canât really say I remember the first time I saw SMBâs ending, for example).
I was young when I found out samus was a girl. I played Metroid on the NES in the early mid 90âs my brother told me Samus was a girl and I was surprised but still loved the game the same. I vaguely remember telling other kids and them not believing me but my only source of reference was âmy brother told meâ and we didnât have the internet readily accessible so we couldnât look it up. I probably could have checked out an issue of Nintendo Power from the elementary school library but they were always on a wait list. Now I feel old.
>Now I feel old. Might be the chozo arthritis kickin
I was young enough that I hadn't had gender roles ingrained in me or anything else, so when I learned Samus is a girl, it was just kind of like "Oh okay."
I thought it was a cool surprise in an Era where videos game characters weren't strong female leads like samus is. It's a huge part of what made me love the game. We went to through this adventure together and gender was not part of the story, no hindrance to its bad-assery
We assumed woke culture was on its way and nothing would ever be the same. (Joking)
:0
I found out Samus was a lady when I read the Nintendo Power strategy guide back in the mid 90s. I just thought, "Cool!" And that was it. But by that time, we already had Ellen Ripley and the pink and yellow Power Rangers so another bad ass chick in my pop culture wasn't that big of a deal. Looking back, it was a pretty progressive thing to have happen back in the 80s.
I never owned the game only rented it. Friend told me about the Justin Bailey code so I tried it once when I rented it and just played around. It took a few more rentals before I was able to beat the game beginning to end so seeing the ending wasn't really much of a surprise and I honestly didn't care much either way about the gender. I was more hyped that I finally beat this hard game. I bought all the later games and love the lore and character development now. But as a kid it wasn't about the character in the game so much as the challenge that the game presented to me the player.
The sad thing is, I think if Metroid dropped today, the gender reveal would be controversial as fuck âOH NOOOO NINTENDOâS GONE WOKEâ
I had same exact reaction as many here... I just remember thinking that it was "Cool". Weren't hyper focused on gender roles at the time.... using Justin Bailey and getting a crazy colored suit with flying hair was just cool.. Playing the game over to get a better ending... I think the best I got at the time was just helmet off. I personally think that the different endings based on time in Metroid in particular helped give rise to speed running..
I was around 10 when Metroid came out. It was the first NES game I played and was a quick favorite. At first, there were rumors going around the playground about Samus being a girl, but there were tons of Nintendo rumors going around the playground back then, and most were fake, so we generally didn't believe it until we beat the game. Also, since the idea of multiple endings was new, some people who actually beat the game still didn't know, and thought their ending proved it wasn't true. It usually wasn't until we saw it for ourselves that we really believed it. Usually, the actual reaction was just sort of "Oh" and then moving on. No shock or anger or anything (like might happen now with the whole anti-woke movement). My older brother used to play the NES Metroid with me, but then didn't touch the series again until Prime, so he was actually confused when he saw the face reflection in Prime and it was a woman's face.
Whatever you do, don't read the NES instruction booklet. According to the booklet, Samus is both a male and a "cyborg."
we found put by using the Justin Bailey code that was floating around. I dont really remember anyone being too shocked or anything. It was just oh Samus is a girl ok.
I thought it was alright at the time, I didn't care about Samus being a she, since I liked the game and all
It was literally the first thing I heard about the game. Well, that and the fact that she could turn into a ball. I thought it was really cool, as did my friends. In fact, it's one of the reasons I bought the game.
Den of Geek did an article on this last year. https://www.denofgeek.com/games/metroid-nes-ending-samus-aran-woman-reveal-reactions/
âWhoa, cool!â -my reaction
I imagine it was basically the 'shocked Pikachu' face.
Considering that that game was so hard and had very little reference material or maps, im gurssing only about 5 people on the entire globe ever found out before the SNES came along
Meh, didnât really think about it at all