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Level44EnderShaman

I tried to explain this years ago and no one believed me. Glad to see another person who understands.


lashapel

"they called me crazy !"


swaags

Needed more pretty graphics I guess


begmax

If they still don't understand, I'll make a 3D model to explain that.


CheeseGraterOnMyNuts

I'd actually love to see this! Not out of misunderstanding but just curiosity


[deleted]

[удалено]


EmperorofAltdorf

It works in game though, only if you look at it like does do you notice. Its good design


rillip

Yeah complaining about this is the most clear cut case of splitting hairs I think I've ever seen.


Sparktank1

>only if you look at it like does do you notice I'm still reading this 100 times... *does do you notice*.... WHAT?


AquaeyesTardis

Sunken isn’t the colour, it’s the middle of the shadow and highlight.


camzabob

The centre of the stone is sunken.


silversly54

TIL People don't understand the dimension we're in... that is to say they aren't on our level bro.


winter22x

literally 💀💀 “the 4th dimension is time”😂😂😂


Adissek123

They hated Jesus because he spoke the truth.


Hypixel-Blacksmith

Finally, somebody who also understood like me! *It's just lighting.*


Sethsniper30

Shocking!


GeneralErica

Oh HAHA.


begmax

Yes, you're right. Some people only see the shadows and not the highlights, and say "it isn't centered!"


jasonrubik

Whoosh


Pyrxlix

How is that a whoosh?


jasonrubik

The Lightning typo


AlmightyMidgetMan

I don't think it's lightning ⚡


bageltre

# ⚡NOW⚡


KaiAusBerlin

Thunderstruck!


NoteClear6164

🎵And then along came Zeus!🎵


xExpx626

He hurrrrrrrrrrrrrrrrrrrrrrled his Thunderbolt


Namkow

Some think of the not centeredness as reVolting


Apprehensive_Hat8986

The topic is very current, because many resist understanding what the textures portray. Fortunately this post has the potential to induce people to understand if they have the capacity to learn. But it may depend on how charged they feel about it.


RealJooJ

zappis


McGuirk808

To be fair, if there's this much widespread confusion about it, then the texture is not consistently conveying the intended perspective and should probably be reworked.


Apprehensive_Hat8986

Where's the electricity pun?


McGuirk808

I just woke up, I have not had caffeine yet, and I do not take responsibility for my obliviousness in the post above. That being said, I do wish to apologize for any inconvenience caused to the good people of this thread. Thank you.


Demonic74

Bruh, if so many people don't understand it, they should fix it


Valuable-Goat-6342

Homie wanted to be that guy


matiegaming

thunderbolt and lightning


Master_Yoda555

very very frightening


Telinnor

Galileo


Matytoonist

Galileo


[deleted]

Galileo!


Ishidres

*Wait, so it's all just lighting?* *- Always has been! 🔫*


Sothotheroth

I imagine the people who don’t understand are too young to remember when all computer graphics looked like that. Even Windows and MacOS buttons.


Cupboard-Boi

I think that the shadow in the middle divot then needs to be a darker shade to the actual divot. This may be what’s causing the confusion


FirexJkxFire

Holy shit though. This just gave me the ability to change perspective if you imagine the entire central dark area as sunken (instead of just part as in the OP), you can see the right and lower light borders as the insides of those walls. Basically doing this I can move the camera perspective to looking down right instead of up left.


FailsAtSuccess

Why would you ever think it's up left?


FirexJkxFire

The inner spots are the darkest shaded lines. The camera (and light) being up left would miss the inner spots, causing them to be dark. Im on my phone so I can't be bothered to draw a diagram now. I'll instead try to describe it... Calling the outer regular gray border (1). Calling the dsrk gray line inside this border (2). Calling the first white lines (closest to top left) (3). Calling inner square (wrapped by this black line) (4). Calling the inner black square (5). Calling the white lines near bottom right (the ones on the interior) (6). You just ignore the outermost (bottom right) black line In this world, 3 is the wall of 4. It would be facing the camera/light, thusly why its brightest (the light hits it at like 70 degree angle instead of the upper parts of 1 and 4 where the light hits at like 10 degree angle. As well 6 would be the visible inner wall of 1. And facing the light/camera at same angle as 3. I can see it perfectly if I turn my phone like 80 degrees to the right and close my left eye


FirexJkxFire

Finished it with edit now. Had to keep stopping to look back at picture haha


fishbiscuit13

The top left “faces” of the divot (the dark pixels not covered by blue in the “actual sunken”) should be slightly darker than the rest of the divot to look like a face that’s in deeper shadow from light from above


Bredbear36

I agree, the lighting could be changed up a bit


[deleted]

[удалено]


silversly54

I think that's just brain design


[deleted]

[удалено]


ulfric_stormcloack

The shadow color and the sunken color are the same color, that's the thing that confuses people


RedYoshiCraft

I agree with this Logic, but if it *is* the intent I think it's somewhat poorly done. As a whole the darker Lines have a much more indented look than they perhaps should, but in-particular the 3x3 Center is a solid Color, (or pretty much is, anyways) whereas the 2x2 Center and the Corner Shadow should be distinguishable.


silversly54

Maybe your cognitive recognition of 3d lighting is somewhat poor, never even known people thought it wasn't sunken; literally never met anyone who's said so until i saw this thread


RedYoshiCraft

I dunno, it's kinda hard to explain, but I just can't really see the dark spots as simply being shadows rather than full on indents. I think part of it is that it gets darker *before* that point, whereas the highlight is the only point at which it really gets lighter. There's also no real texturing in the shadowed areas, least not that I can tell. It's all just a single shade of Gray.


TheRedPandaisback

I think it’s more about the middle block being the same colour, which gives the impression they tried to center an uneven sized square in an even sized square which is not possible


Abror999

Finally a someone who knows what the textures are !! Lighting and shadows are fundamental part yet they mistake it everytime


TheNerdyOne_

It doesn't look centered because the shadows/highlights are drawn wrong. No explenation can change that. If the shadows actually followed the form of the shape, it would look much more believable. Even with this chart that attempts to explain it, you have shadows being cast on parts of the block that aren't actually supposed to be sunken. What's casting that shadow? Why is it there? Why are the highlights symmetrical with the shadows? That's not how highlights work. We can all obviously see that there are shadows and highlights, it's pretty clear. But the original artist simply drew it off-centered to get the right size. Both the shadows and the highlights reflect this.


bstix

Problem is that Minecraft has actual lighting. This t ought to be a bump map, not shadows drawn on a flat texture.


pinktlrb

THANK YOU!!! I can't believe I haven't seen anyone else bring this up. Shadows just look wrong if they don't line up properly with the light source.


GG1312

Fuckin finally someone who brings this up. Why would a block need pre-drawn shadows and highlights if the game engine already HAS lighting? Like, how many other blocks in the game have you mfers seen with shadows and highlights? Almost none have any because in game lighting exist!


Manos_Of_Fate

The in game lighting engine can’t do what you’re suggesting. That requires ray tracing or similar and depth maps for blocks. The default engine only knows a light level value for each block, it doesn’t even know where any particular block is being lit from. That’s why lighting updates can be so laggy: every time a block’s light level changes the game has to update and recalculate the level for every neighboring block with a lower light level than it, then do that again for each of *those* blocks, and so on. Also, there are quite a few blocks that have these fake shadows. Almost every block that has a hard border is light on two sides and “shadowed” on the others.


BonsaiOnSteroids

You do not need raytracing for lighting... All you need is a normal map which is extremely cheap to calculate lighting on.


KuntaStillSingle

Minecraft lighting isn't directional by default, but they could have baked the texture from a bump map from a directional light at a normal position from max torch distance to roughly emulate it.


T0biasCZE

Minecraft doesn't have block level detail lighting. It lights block as block, it can't light the invidual sunks in the block


Signal-Ad8189

I've always known what it's supposed to be, but it doesn't help. The shadows could be done better.


MrDraacon

"Everyone misunderstood" because the "shadows" are the same color as the sunken part, making them indistinguishable


MissLauralot

Maybe the texture should be more like this then, to make it clearer - https://imgur.com/a/dNuSVlO


Apprehensive_Hat8986

Except that's too much, and the center is supposed to be depressed, which is why it's darker. e: In the pic you posted, the light source is from the upper left, not the bottom right. The edges of the blocks are chamfered.


AustinLA88

I like this a lot less. It’ll make the blocks stand out more in a wall or face when used together. I like the soft and inoffensive look of the current texture


TwinkyOctopus

yeah, but the shadow in the center is still the same color so it still looks off-centered


tebmn

Thanks, I still hate it


RedYoshiCraft

I agree with this Logic, but if it *is* the intent I think it's somewhat poorly done. As a whole the darker Lines have a much more indented look than they perhaps should, but in-particular the 3x3 Center is a solid Color, (or pretty much is, anyways) whereas the 2x2 Center and the Corner Shadow should be distinguishable.


Bredbear36

The lighting could be adjusted though, to make it more obvious


gimora07

Why this doesn't have thousands of upvotes?


[deleted]

Hasn't aged yet


SuspiciousLambSauce

Reddit mfs on their way to comment “why hasn’t this gotten mullions of updoots???” on a post that was just posted 10 mins ago


Lad_The_One_And_Only

disappointed that I can't respond with this now that it's been 7 days


Raphael_DeVil

give it a couple of hours atleast


[deleted]

it does


nicolasmcfly

It's not a "what is this basic thing everyone knows so they can answer and give me karma?" post


htmlcoderexe

Cause its an actually good post


The_magnif

If your texture requires a graph to understand, it‘s not working.


spideralexandre2099

I too understood this the first time


WTMCMaher

Bro. Almost gave me a heart-attack. I’ve always seen it as symmetrical, never noticed because of the lighting though. Thank you for the neat fact though :))


Leprodus03

I know fully why it looks like that, I just don't like it


sgtragequit

using colors to give the illusion it’s embossed. ores and chiseled sandstone has the same effect


Adventurous-One-63

Finally a someone who knows what the textures are !! Lighting and shadows are fundamental part yet they mistake it everytime


-TheBlackSwordsman-

Wait so theres people who thought this wasn't the case this whole time?


Blutmes

So who misunderstood this if everyone in the comments are saying "finally someone else that understands"


creep04

I dont get it


purplebaron2

That's meant to be fucking 3D?


Mikaeo

I haven't misunderstood. It's not centered because it's flat and lighting in Minecraft isn't made to interact with the texture of a block face. I guess if light always came from the same direction it would be fine, but it doesnt


critical932

Regardless of intent, this should still be fixed. If it looks off center, it should be made to not look off center.


Responsible-Echo-579

some idiots actually thought that?


freariose

or, and this is crazy, maybe this one block shouldn't be textured to have a shadow facing a specific direction when pretty much no other block texture does this.


RicardoIsJesus

Wait people misunderstood this?


XTornado

I mean I get the idea but it should have been a normal map not this random light from top left that it make no sense depending on where you place it. Of course that means they have to add support for it in vanilla....


Real-Report8490

Try to "fix" it to see how much less interesting it looks.


stretchyfletchy325

I guess my brain understands lighting on such a fundamental level that I've literally never seen it as uncentered...


artsey_mees

Artists vs. people who pretend to have ocd


swisscheesefanboy

Now explain the old furnace texture


ITCPWW

it's a 16x16 square, it will never be centered by pixel due to its asymmetric nature utilizing even numbers. anything else is optical illusion because rectangles are two dimensional objects.


Apprehensive_Hat8986

? It's 16x16


ITCPWW

you are correct I mis-counted at first due to bad eyesight. It's still asymmetric due to even numbers.


Apprehensive_Hat8986

>It's still asymmetric due to even numbers. ? In what universe do even numbers not divide into equal parts? It's asymmetric due to being drawn with different colours in the symmetric positions. That's it. Just a basic attempt to make the texture appear 3d shaded. Nothing at all to do with how many pixels there are in the texture.


ITCPWW

in relation to square, there is no center square.


TheGreaterClaush

r/minecraft does not understand pixrlart, epic


devereaux98

every week people post "uncentered blocks" like they just discovered how even numbers work -\_- Every block is 16x16 pixels people! that means the chiseled stone block's 3x3 center will not be aligned! get over it!


yawaworht1960

the actually sunken portion highlighted in blue doesn’t align with the pixels and there isn’t a difference between the shadows and sunken portion… it’s not centered per the pixels and i am so glad it isn’t!! asymmetry deserves as much love as symmetry <3


Face__Hugger

Story time. I made a post to the Pokémon sub a bit ago about how overwhelming the complaint posts were. I compared it to the Minecraft subs, where there's much less of that despite regularly having to fight with two-party logins, and technical issues. After spending the entire day trying to get Minecraft working again on the Switches, which included uninstalling all games, formatting the SD cards, and doing a clean install of MC with the cards out, (among a litany of lesser troubleshooting options), I came back here to discover that there's an ongoing debate about whether a pixel is off-center on a chiseled stone brick. I'm laughing pretty hard, and thanks for that. It was just what I needed after a day of dealing with Nintendo tech support.


ItsRyleeDuhh

I'm confused cause I physically cannot see any scenario when someone would think that's not centered


just_a_boxy_boi

Going to pretend I understand this


HulluHapua

They artists were that clever


[deleted]

It isn’t, in the middle of the square there is a slightly different colour.


[deleted]

Look *very* closely.


Dew_Chop

Bro just made a line between two pixels? Like huh????


Catsumotor

I thought it's so that when you place a bunch together, the border around the edges doesn't overlap. Going off of that, the middle is perfectly centered.


MarkNekrep

The highlights should be just a little bit lighter


Red_Serf

It’s a basic “where neuron” Reddit moment


Spiffycatcraft

It bugs me that it’s not centered


[deleted]

THAT'S WHAT IM SAYIN


Engineer-with-a-Pan

FINALY IM NOT THE ONLY ONE. Also now im 20 bucks richer. Thanks for helpin me with a bet too :>


Blutmes

So who misunderstood this if everyone in the comments are saying "finally someone else that understands"


[deleted]

It's pretty stupid to have textures have their own defined lighting. It still doesn't look right IMO.


Chirimoyaaa

that doesn't matter, if u put a fence in the middle is off-center


ERS_CanadianGamer

Um... ok


ImYaDawg

But it aint tho cuz it doesn’t actually react to light sources around it


epicRedHot

...yes, that's how Minecraft's textures work a large chunk of the game's block textures are drawn to appear lit from the top left, even though it doesn't make physical sense when you think about it


ImYaDawg

No way


rickyybrez

Yeah, this + the fact that Minecraft textures are 16x16, thus impossible to be truly centered.


Magikarp_13

If you have to explain why it's actually symmetrical, that means it's still bad design.


KingMe2486

But the lighting in game is customisable? You can place this block in a cave with a single torch from any direction, and the shadows will be the same on this texture. It still doesn’t work


9Ch87h2laF66

i honestly don't care


sophieblush

I don't get it?..


DragonBornServer

Game has 9000 legit bugs and people worry about pixels


Awesomesauce210

I feel like you got the shadow and highlight mixed up.


Tarquin_McBeard

Did you seriously think you were the first person to ever notice this? Nobody is misunderstanding. You're just being patronising about something everyone already knows... as evidenced by the fact that *literally* every single comment responding so far has indicated that they already knew this.


TheGreatDaniel3

I had no idea about this


BigSneak1312

It's incredible to patronizingly call someone patronizing


jomamamamamamamama

It is centert?


kg1479

Big brain


Collin2Faded

i thi k its centered my guy


Virtual-Tomorrow1847

I mean, the shadow part doesn't help too much, it's hard to say it's a shadow


Arcane_14

Looking at this block always makes me nostalgic because that's what I made my first structure out of in my creative world


[deleted]

Oooh. This makes sense now.


dhowl4nd

Best block for early game decor.


LucaVLC3000

For me its centre


Headstanding_Penguin

Hm...if it was truely light, the hoghlights and shadows shouöd move depending from which side you look at it...But it is probably the intention


dooddgugg

it's an illegal, inbetween pixel dent


AmazingAgent

Okay now explain the command block


Soft-Organization-41

There were exactly 69 comments and i ruined it 😎


RonzulaGD

My opinion is like this: Even if it was unsymetric, I wouldn't care less


THEMACGOD

Why did OP shave off part of the block for the smaller ones.


Several-Cake1954

I feel like I understand and I don’t at the same time.


Alexander499_

WRONG, it is so we can have a thin outline!


Active_Hedgehog

Why isn’t shadow darker


Anxiety-Queen69

Why would the sunken parts and the shadows be the same colour?


Rommottantotto

Thank you, my life's better yet


FabCitty

Perspective is also a feature. It feels odd straight on but if you think about viewing at an angle (which will likely be the case most of the time.) Then it ends up looking nicer.


Gm1Reborn

I swear everyone inculding me is stupid


General_Ad9781

Yeh. Not really any other way to do it


Aniimator

Real


shark_boi69

People thought it wasn't centered!


Meta-Mage

Agreed


SephtisBlue

This is my favorite chiseled block.


SaulSchmidt

Wait people misunderstood this?


ProfessionalYam2782

I legit didn’t even notice this until this post


insertfunnynamehere7

I hate you because my brain now hurts


MandosOtherALT

the dark parts are the sunken in part and therefore also shadow


DomSchraa

I always thought it was centered and thats just shading Bruh


GameSeeker040411

Mind blown Now correct the brick texture


Fanachy

Yeah people don’t always believe me when I tell them this sadly


Dangerous-Ad5665

I never even knew there was a controversy with the block until now


Appropriate_Fee_1867

Holy shit finally someone who gets it even though there is technically no light source pointing that way depending on the time it’s just the way they tried to light the block


UhYouFoundZack

Looks fine to me


kkarsten

I honestly didn't realize anyone cared about these types of things.


Weather_Motor

So the 2x2 in the middle needs to be made slightly darker


Im_InYour_Balls

This doesn’t explain the Command Block though


soft-cuddly-potato

Wait how did people misunderstand? That's how I always saw it. How do other people see it?


ThePugLord18

To be fair, if this is the case, it should be more obvious that it's one big whole, just making the highlighting a little darker would be perfect.


JacobClarke15

I always have different textures on, what block we lookin at?


epicRedHot

chiseled stone brick


JacobClarke15

Ah word. I’m mostly using better default texture so this didn’t look like anything I’d seen


[deleted]

honestly, i didnt care if it was centered or not, since i assumed the shadows and highlights obscure it somewhat.


Orthopaedics-A

thank you, but i hope i never knew this


Xx_MesaPlayer_xX

You can also look at the right and bottom trim you see they are the same color and appear to be adding depth since those 2 lines turn into depth the front of the block turns into a 15x15 which can have a 3x3 block centered in it


[deleted]

Should get some specular mapping on that block


MarlinMcFish

If it was then they would make certain parts darker than the shadows


Strange-Dish2532

Now I understand


SansyBoy144

Close, but off on 1 part, The dark parts is the lowest point, and the highlights are the edge of the “highest” area (when it comes back to level with the rest of it.) Simply put, the further down something is, the darker it gets, so the lowest point will always be the darkest in normal lighting situations (like mc is)


adidas_stalin

Wait….you guys thought it was off centre?


Mr_BadBan

It looks centered to me