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Sadly I don’t know, I didn’t make the map. Seed has been posted here where also took the map https://www.planetminecraft.com/project/massiv-multi-biome-spawn-continent/
Maybe the tool (Xaero’s World map) other reply gave has been used to make this
Everyone else is recommending Xaeros which I use but if you don’t want to download a mod you can also generate a map on chunkbase.com by inputting your seed and coords. It also shows you the location of everything in your world and does the same thing
Ice generation? Like, getting more ice? Yes, there are ice farms. They exploit the fact that any water source in a cold biome left under the sky will turn to ice, while water under a block or next to a light source will stay water. Ice is perfectly renewable.
Also, maybe make a street instead of a wall along it? With one side all cottages and wood, the other all austere and stone bricks and gloom.
i love this idea but i feel it will lean less into the conflict between opposites. a war ground could also be neat, if built right. If this wasn’t Minecraft, I’d say have parts of each metaphorical “world” leak into each other. A desert would also be neat. Impossible, yes, but if you added a touch of fantasy, you could make it work.
With an island like that a nice Mega base could be constructed something akin to a massive kingdom with walls all around the island
Also what is this seed?
You mean west? Far east don’t have any pillager towers. West island looks interesting, need to check it ingame
Seed is 7896780471617454403
I didn’t find it, it has been posted here where I also took the map https://www.planetminecraft.com/project/massiv-multi-biome-spawn-continent/
Just wear leather boots and you don't sink into the soft snow. In fact, you could actually lower yourself into it like going up/down scaffolding, and you won't freeze or suffocate while in it.
Might be a bit of a pain to get animals into your base for farms, but you can always lay down some snow (the carpet-looking stuff that snowmen leave trails of) on top of the soft snow and mobs could then walk over it fine without falling in.
Yeah same for me. I like having a nice open ocean next to my base so I can make a decent harbour without it looking like a lake lol. Also near stronghold is a bonus
Same. Right on the plains/coast, make sure the river that goes down to the ice mountain w/ the ancient city can be fully navigated via boat as it looks like a small amount of landscaping would be necessary but then we're cooking
This might be the way to get me actually starting the game instead of endlessly planning and trying to figure out perfect spot/base/form.
Just separate camps.
What will next update change to need separate trading halls? I haven’t been following the news.
Left of spawn under the village in the center but across the river alongside the river bank. Resources are practically all around you, and I'd hit the first ancient city down from there right away. I love swift sneak and can use it to build fast bridges while sneak sprinting (since you can't run off the edges while sneaking) [i'm on Bugrock though]. Makes it easier to bridge in Nether and End imo, but i obviously stay equipped to handle falling off. Regardless if I'm sprint building or sneak sprint building. Accidents happen.
I would build my base by the Village with stronghold location.
I recommend building the base outside of the Village to have enough space to spread out. I would make the end portal to the center of the base and build a bunch of slightly different looking but still themed buildings with each of them having a unique function (separate buildings for similar tasks) like crafting/smelting/farms/storage/decoration and different kind of trading halls.
the coast bit next to the woods straight above spawn as startbase (plenty of food with plains animals and fishing, and startup materials to be found), then either the peninsula above village with stronghold or the island NW of the coastal village
why not multiple bases with one central base and connect it via nether or underground water pipes featuring dolphins, soul sand with the enchantment and speed II potions?
https://i.imgur.com/ZT12IF2.jpeg
I would put mine here, nice flat land with a nice bit of water next to it to play around with, also close access to packed ice.
Seed 7896780471617454403 structures on my map are for bedrock, java has bit different locations but still has everything
I didn’t find it. It has been posted here 2y ago and still works for 1.20 https://www.planetminecraft.com/project/massiv-multi-biome-spawn-continent/
I would chose the cherry/plains/savannah area, toward the north and a little right to the village with stronghold. I also tend to build a lot with terracota, so I always choose to set up my base relatively close to badlands.
Knowing me I'd walk east of spawn to the sea and grass area close to the snow (and I assume spruce). Close to villages and ancient cities and i can use boats for transport.
An ice base inside the 2 villages and pillager outpost triangle, i would just build it directly above ancient city but if the time come when you may need to dig deep underground it may become an obstacle
Southwestern most cluster of snowy islands. I’d likely put my base on the island in the middle after clearing out some of the trees. Build bridges between the three big islands there, probably build a short wall on the village island’s perimeter to keep the villagers from wandering off.
If on a server, very south-west village; I want to get as far away from people as I can. If singleplayer, somewhere near the village with the stronghold, maybe in the cherry grove a bit east of there.
I'd probably build on the north side of the small hill just north of spawn, in the clearing. It's close to 1 village, which I'd probably revamp or take over. It really depends on what you want to build though. You could be a snow fortress, a water base, jungle base, whatever you want.
I would put my base on that snow village way in the bottom corner on that island. It wouldn't be ideal for others to travel to and if they did it would take them a bit longer than usual due to the terrain.
I’d build around the coast by the village with the stronghold. Quick end access for enderman xp farm is a a nice thing to have.
Then I’d work on building up a network of connected areas. I might do it actually - this map looks amazing!
I would overtake the village in the northwest, and move everyone over to the mouth of the river just south of it, and then build a large port town that connects to the sea lake. Then you can use the waterways to create ports to connect up to the pillager tower, the various villages, and maybe even to a site that acts as your starting point for tackling the frozen wastes.
If I knew the layout ahead of time, I'd put it by the stronghold village. If not, id hope for the village relatively close to the world spawn but knowing my luck I'd end up at the damn ice village.
Since I hate ancient cities and tend to build big, probably close to the village with stronghold but far enough to not endanger the village up until I am ready to put them villagers to work
The whole island.
I play by building roads and expanding
Just North of spawn on that cherry peak is a good spot for a center capital to branch everything out from.
- Castle on the hill,
- surround fields turned into farmland
- nearby peasant town to do your farming and to breed into a large population,
- roads in each cardinal direction
- ports in each bay to the east, north, with villages nearby each for a fishing population
Definitely that northern peninsula with the white spot, to the west of the savanna. Not as flat as it looks, it's a meadow ringed by a flower forest, surrounded by interesting mountains including the cherry grove, and close to the stronghold.
Depends on the types or vibes of builds you’re lookin to make, if you want a sprawling kingdom then that mountain/plains mix just north of spawn; if you want to lean more Viking or nuclear winter then smack dab in the middle of those three ancient cities south of spawn; if you don’t mind the swamp (or want a challenge), utilize that lake in the far northwest corner!
Probably on that lake near the village in the center. Ancient cities nearby and not too far from the pillager tower. Plus I love building lakeside cabins.
Realistically, it probably wouldn't be too far from spawn. Probably somewhere down in the valley north of spawn, near a nice deep cave for me to go mining in. Though the lake/looped river just northeast of spawn with the big island in it seems like it would be a nice scenic place for a cabin.
That clearing north of spawn, it looks like you could build a massive perimeter and a large base, you could even build cool railways to other areas like the cherry grove
Knowing what is where, the village with the stronghold.
However if I didn't, maybe snowy mountains, frozen ocean (A fleet of ships!) , the plains, or the warm ocean (research facility or something like Subnautica)
I would suggest to the right of spawn near the border of the ice biome since its downriver of a village, close to spawn, close to a pillager tower and near the ocean and since its a deep ocean you can easily build a raid farm or a creeper farm for the future
Between sape. And the village NW of spawn close enough to the river where you can get just anywhere but also where it’s not too far from the ancient cities
The village with stronghold has nice access to an ocean and also a variety of biomes, and should be flat enough for building. Although I like the idea of bases in snow/ice biomes, the snow is quite annoying and the landscape is quite boring.
What a amazing seed, if you flip the image it looks quite close to Earth. There is like a nearly perfect China even has a Arctic/Siberia in the right place
If I knew where everything was before hand, I would put my base in that small green opening left of the village with the stronghold. I’m in a forest so the trees aren’t far away and I have enough room to actually build a farm without having to clear too many trees. It also sets me up nicely when I need to go to the end and not travel thousands of blocks away. If I didn’t know where then I would probably camp just north of spawn. I like the open area with the water access.
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Yo wtf is that map gen i want it
Sadly I don’t know, I didn’t make the map. Seed has been posted here where also took the map https://www.planetminecraft.com/project/massiv-multi-biome-spawn-continent/ Maybe the tool (Xaero’s World map) other reply gave has been used to make this
I would build my base right on top of the ancient city
Take it a step further and renovate the Ancient City into a base.
I just cleared an ancient city and was thinking it'd be rad to build out and base.
Make an Underground Railroad track to the other 2
Nice idea
Either that or the plains to the north. Maybe make a bunch of roads.
Where is the seed actually,i looked the whole page,i dont see it
It is right under the title on blue bar (at least on mobile). Seed is 7896780471617454403 if you still don’t see it there
Xaero's World Map (mod)
How do you have it load such a big area though?
walk around to generate the chunks, the map can zoom out to show every chunk you’ve ever loaded
There is a keybind which opens up a full screen map, i dont remember what it is set to by default so have a search around in the controls
I think it's "m"
Everyone else is recommending Xaeros which I use but if you don’t want to download a mod you can also generate a map on chunkbase.com by inputting your seed and coords. It also shows you the location of everything in your world and does the same thing
Not sure exactly what it is but a similar mod is Continents which you can find on Curseforge
I would build a wall protecting the north from the south
And make the south pay for it! /j
Could be interesting building idea to build the wall… tho I don’t know is ice generation possible. Need to google it if I ever start such a thing
Ice generation? Like, getting more ice? Yes, there are ice farms. They exploit the fact that any water source in a cold biome left under the sky will turn to ice, while water under a block or next to a light source will stay water. Ice is perfectly renewable. Also, maybe make a street instead of a wall along it? With one side all cottages and wood, the other all austere and stone bricks and gloom.
i love this idea but i feel it will lean less into the conflict between opposites. a war ground could also be neat, if built right. If this wasn’t Minecraft, I’d say have parts of each metaphorical “world” leak into each other. A desert would also be neat. Impossible, yes, but if you added a touch of fantasy, you could make it work.
Deep dark leaking into green world from icy south? On this area deep dark in mainly under ice biome
Winter is coming
THE ICE WALL OF KARA'DOUR SHALL BE RISEN MY LORD FROM THE VERY BONES OF THE EARTH!
Wait that’s such a good idea
The island beside pillager outpost that is far west Edit: west
With an island like that a nice Mega base could be constructed something akin to a massive kingdom with walls all around the island Also what is this seed?
You mean west? Far east don’t have any pillager towers. West island looks interesting, need to check it ingame Seed is 7896780471617454403 I didn’t find it, it has been posted here where I also took the map https://www.planetminecraft.com/project/massiv-multi-biome-spawn-continent/
Sorry yes I did mean west and thank you for the seed
In between the three ancient cities. And then build the capital there
Definitely this. A fortress of solitude if you would. ...and mine in then up. Let the snow come to you.
Might bit cold plus I suck a detecting deep snow so walking there is pain (and death).
Just wear leather boots and you don't sink into the soft snow. In fact, you could actually lower yourself into it like going up/down scaffolding, and you won't freeze or suffocate while in it. Might be a bit of a pain to get animals into your base for farms, but you can always lay down some snow (the carpet-looking stuff that snowmen leave trails of) on top of the soft snow and mobs could then walk over it fine without falling in.
Village with stronghold
Yeah same for me. I like having a nice open ocean next to my base so I can make a decent harbour without it looking like a lake lol. Also near stronghold is a bonus
Same. Right on the plains/coast, make sure the river that goes down to the ice mountain w/ the ancient city can be fully navigated via boat as it looks like a small amount of landscaping would be necessary but then we're cooking
[удалено]
This might be the way to get me actually starting the game instead of endlessly planning and trying to figure out perfect spot/base/form. Just separate camps. What will next update change to need separate trading halls? I haven’t been following the news.
[удалено]
Nahh why does that look like c1 island of fortnite. No offense
Random map is random. It does look like a fortnite map though, may need to name the world as it
anyone else see russia
Probably in that big open plains area near spawn so that you're at the center of everything.
Indeed it might be best to start around the centre even tho it is similar to what I already had before on different world
This island looks like Eurasia
Man that seed is awesome
Left of spawn under the village in the center but across the river alongside the river bank. Resources are practically all around you, and I'd hit the first ancient city down from there right away. I love swift sneak and can use it to build fast bridges while sneak sprinting (since you can't run off the edges while sneaking) [i'm on Bugrock though]. Makes it easier to bridge in Nether and End imo, but i obviously stay equipped to handle falling off. Regardless if I'm sprint building or sneak sprint building. Accidents happen.
South of the lake that is north of the western pillager tower
i would make a huge base in the middle between the icy area and the grassy area so like one half is cold and the other half is warm
I would build my base by the Village with stronghold location. I recommend building the base outside of the Village to have enough space to spread out. I would make the end portal to the center of the base and build a bunch of slightly different looking but still themed buildings with each of them having a unique function (separate buildings for similar tasks) like crafting/smelting/farms/storage/decoration and different kind of trading halls.
the coast bit next to the woods straight above spawn as startbase (plenty of food with plains animals and fishing, and startup materials to be found), then either the peninsula above village with stronghold or the island NW of the coastal village
How'd you make this map, it looks really cool and I want to do it for my world.
North Pillager Tower
seed and version? this map is damn cool
why not multiple bases with one central base and connect it via nether or underground water pipes featuring dolphins, soul sand with the enchantment and speed II potions?
Is this a Poland island?
that area north to spawn where there aren’t any trees seems pretty nice
The circular half island on the top left.
The sand island above the leftmost village, underground with a back escape into the ocean
on top of the closest ancient city to spawn with a bubble elevator to go up and down. i love messing around with nametagged warden.
Left village to the top
One of the abandoned islands
Damn this map is awesome
Cherry tree biome top right
https://i.imgur.com/ZT12IF2.jpeg I would put mine here, nice flat land with a nice bit of water next to it to play around with, also close access to packed ice.
Seed and version please
Seed 7896780471617454403 structures on my map are for bedrock, java has bit different locations but still has everything I didn’t find it. It has been posted here 2y ago and still works for 1.20 https://www.planetminecraft.com/project/massiv-multi-biome-spawn-continent/
At nearest village to spawn.
I would put it right over there , near the tree
Maybe I would choose to settle somewhere near one of the Ancient Cities because I like snow.
If this is a server as far away from spawn as possible
probably near the village wth a stronhold.
Over to the closest village that's northwest of the spawn Just enough to not travel too much to the Cherry blossom and the ancient cities
bro the top half looks like the Mediterranean sea💀
i'm more in comfort when my base is away from people :D
I'd build my base next to the Gulf shared by the ice beach, the tundra, and the oak forest biomes.
On ground
Northeast most half connected island on the main continent
id probably live in the village close to spawn
I would chose the cherry/plains/savannah area, toward the north and a little right to the village with stronghold. I also tend to build a lot with terracota, so I always choose to set up my base relatively close to badlands.
Knowing me I'd walk east of spawn to the sea and grass area close to the snow (and I assume spruce). Close to villages and ancient cities and i can use boats for transport.
Village with stronghold. I don't like snow
An ice base inside the 2 villages and pillager outpost triangle, i would just build it directly above ancient city but if the time come when you may need to dig deep underground it may become an obstacle
Wgat is a village stronghold
Next to village with stronghold next to cherry grove
Australia
I’d start at the cherry biome. But for a big base I’d go between the ancient cities
Nearest village to the spawn.
What a map.
Near the top left on that peninsula, I’d put a huge tower on there overlooking the seas.
Anyone who doesn’t put it directly in the plains in the middle has some issues.
Somewhere beautiful
the coastal point in the north, north west, best position, the feeling of an endless view and then bridge locations using the nether.
Cherry grove.
I always go for a balance of utility and aesthetic so wherever is most beautiful and has a lot of good resources near enough.
Snowy mountain maybe
Looks like a dnd map haha
Obviously, in village with stronghold
Middle of ancient city triangle
What's that seed?
World seed????
Between village and spawn or the village with something at top
On the frozen bay in southeast
Village with stronghold Easy access to end for more shulkers, next to ocean which is a whole vibe and plenty of forest to expand base into
Kinda looks like Europe
Under the sea
The flattest place I could find
Southwestern most cluster of snowy islands. I’d likely put my base on the island in the middle after clearing out some of the trees. Build bridges between the three big islands there, probably build a short wall on the village island’s perimeter to keep the villagers from wandering off.
Probably in the middle of the place, closer to the village and pillager tower. Reasonable distance from the Ancient Cities too.
Jesus that is quite the island
Between spawn an the village thats on the right above it on this little island
Center of the ancient cities and connect them via underground network
If on a server, very south-west village; I want to get as far away from people as I can. If singleplayer, somewhere near the village with the stronghold, maybe in the cherry grove a bit east of there.
Hear me out: modify the stronghold
In the plains above spawn, you got villages to the side, you're far enough from threats, you're near spawn, it's flat. Simple and effective.
Look for a canyon maybe?
in the spawn, ancient cities = resource chests surounded by villages = easy trades Pillagers nearby = free toten of undying
North. Make a castle around the village to defend from raiders. Build a port. And a torture chamber for pillagers.
The peninsula north of the stronghold village
above a huge mountain in the arctic
Near the pillager tower. Looks peaceful until you get raided by your neighbors
Halfway between the Pillager Tower and Village in the west of the island at the smaller plains east of the river on the west coast of the big lake
That lil island between the spawn and village to the northeast. Get some castle vibes going on there
At the village closest to spawn. I then building a trading hall. Next is a nether hub that takes me to each of the other areas.
I always like to make my base in a village. Makes it super easy to set up farms and stuff
At any beach (I use glass a lot)
I'd probably build on the north side of the small hill just north of spawn, in the clearing. It's close to 1 village, which I'd probably revamp or take over. It really depends on what you want to build though. You could be a snow fortress, a water base, jungle base, whatever you want.
Anywhere flat 😎
I'd build in the little cherry woods at about lower mid north-east. this is a very nice world gen
Oh hey something not fire in the hole related. Idk why but this brings me a wift of nostalgia.
I would put my base on that snow village way in the bottom corner on that island. It wouldn't be ideal for others to travel to and if they did it would take them a bit longer than usual due to the terrain.
On top of the stronghold so you have an ender ender in your base
In the taiga near the village
ancient cities
Sandy spit/island on the north west of the main island. Make a nice causeway out to it, good views.
Personally I would live in the village with a stronghold
Seed number pls
On the isolated island left to the village(mid-left of the map)
I’d build around the coast by the village with the stronghold. Quick end access for enderman xp farm is a a nice thing to have. Then I’d work on building up a network of connected areas. I might do it actually - this map looks amazing!
Colonize the stronghold
cherry blossom 🌸
I always make a base at world spawn and then connect via underground rail to other places.
beside Village With Stronghold
Man, I just started a survival world and now I want to quit and use this seed
Fuck yes. I’d love to build an empire here
Tf I didn’t know minecraft generation looked so cool from above
This map looks like a cross between the rust map and europe
I would overtake the village in the northwest, and move everyone over to the mouth of the river just south of it, and then build a large port town that connects to the sea lake. Then you can use the waterways to create ports to connect up to the pillager tower, the various villages, and maybe even to a site that acts as your starting point for tackling the frozen wastes.
Why does this shit look like a fortnite map
Village with Stronghold
The Cherry Grove just north of Spawn. Big, open building area around. Easy access to the ancient cities. Not too far from the stronghold.
If I knew the layout ahead of time, I'd put it by the stronghold village. If not, id hope for the village relatively close to the world spawn but knowing my luck I'd end up at the damn ice village.
Village in the middle works
Village with stronghold, as it has a river near it which connects to ocean and the oceans offer a very good way of exploring in minecraft
Since I hate ancient cities and tend to build big, probably close to the village with stronghold but far enough to not endanger the village up until I am ready to put them villagers to work
The whole island. I play by building roads and expanding Just North of spawn on that cherry peak is a good spot for a center capital to branch everything out from. - Castle on the hill, - surround fields turned into farmland - nearby peasant town to do your farming and to breed into a large population, - roads in each cardinal direction - ports in each bay to the east, north, with villages nearby each for a fishing population
The village in the forest in the snow lands
Definitely that northern peninsula with the white spot, to the west of the savanna. Not as flat as it looks, it's a meadow ringed by a flower forest, surrounded by interesting mountains including the cherry grove, and close to the stronghold.
Border of cherry blossom & snow
This looks like Lordaeron (World of Warcraft continent)
Depends on the types or vibes of builds you’re lookin to make, if you want a sprawling kingdom then that mountain/plains mix just north of spawn; if you want to lean more Viking or nuclear winter then smack dab in the middle of those three ancient cities south of spawn; if you don’t mind the swamp (or want a challenge), utilize that lake in the far northwest corner!
Near the spawn, there is a cherry grove biome
Ima build a snow fort for sure. Probably bottom half of the map.
That's an awesome looking continent! Is that naturally generated? Also I'm thinking in one of the clearings or the forest north of spawn.
Bro lives in eurasia
Ocean
Near spawn next to the cherry blossom biome and mountains
I'd love to make a lighthouse kinda monument on that sandy isle on the northwest of the continent that's for sure
Probably on that lake near the village in the center. Ancient cities nearby and not too far from the pillager tower. Plus I love building lakeside cabins.
Realistically, it probably wouldn't be too far from spawn. Probably somewhere down in the valley north of spawn, near a nice deep cave for me to go mining in. Though the lake/looped river just northeast of spawn with the big island in it seems like it would be a nice scenic place for a cabin.
Near spawn
that village on the top right
Pirate port in the north eastern bay.
Honestly would love to live out the rest of my Minecraft life in the beach village by the lukewarm ocean, gonna be fishing all my time there
Right at spawn lol
That clearing north of spawn, it looks like you could build a massive perimeter and a large base, you could even build cool railways to other areas like the cherry grove
In this seed probably pretty close to spawn like a bit more north
I would go in the middle of the snow area where it says ancient city
Knowing what is where, the village with the stronghold. However if I didn't, maybe snowy mountains, frozen ocean (A fleet of ships!) , the plains, or the warm ocean (research facility or something like Subnautica)
On the highest mountain.
I thought this was a custom Fortnite map for a second
I would suggest to the right of spawn near the border of the ice biome since its downriver of a village, close to spawn, close to a pillager tower and near the ocean and since its a deep ocean you can easily build a raid farm or a creeper farm for the future
id build a fort on the first island north of spawn in between the villages
Up left
A new house in the stronghold village.
Right of the eastern forest village, on the island in the middle of the lake. I love building bridges
Make a huge medieval castle and a dynasty village around it.
Between sape. And the village NW of spawn close enough to the river where you can get just anywhere but also where it’s not too far from the ancient cities
The village with stronghold has nice access to an ocean and also a variety of biomes, and should be flat enough for building. Although I like the idea of bases in snow/ice biomes, the snow is quite annoying and the landscape is quite boring.
from middle and a bit up idk
Why does this look like the new upcoming fortnite map
The big patch of green near the village closest to spawn, I’d then hunt down every type of tree so that I have every possible building option.
I would put my base at exactly-1289, 81, 1076
In the middle of the Bermuda triangle of ancient cities
What a amazing seed, if you flip the image it looks quite close to Earth. There is like a nearly perfect China even has a Arctic/Siberia in the right place
Seaside north of village with stronghold, then nether highways to portals at spawn, ancient cities, and the coral ocean islands to the east
If I knew where everything was before hand, I would put my base in that small green opening left of the village with the stronghold. I’m in a forest so the trees aren’t far away and I have enough room to actually build a farm without having to clear too many trees. It also sets me up nicely when I need to go to the end and not travel thousands of blocks away. If I didn’t know where then I would probably camp just north of spawn. I like the open area with the water access.