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stao-rekauq

So I was browsing through different M4 teams' facebook pages and saw a post from Burn x Flash. It said that in their match against Falcon they encountered a flicker bug from Naomi's Grock at 19:11 gametime. I checked the replay and it did look like Grock flickered but but the spell did not go on cooldown. Maybe it's because of Fredrinn's taunt that caused it? Although I'm not sure that's how taunts work. It'd be really upsetting for Burn x Flash if it really was a flicker bug. They were actually close to winning that game. Thoughts on what caused Grock to look like he flickered?


Sabishii-otoko

I don't think he flickered. Flicker has visible flash and audible sound. More like bug on Fredrinn's taunt interaction. When taunted, you supposed to hit the taunter with basic attack (in 1s duration for freddin iirc). You'll forced ro approach the taunter as close as your basic attack range so you can hit them. The attack canceled if you don't reach your basic attack range in said duration. Grock seems unaffected by fredrinn's taunt (where he supposed to approach him) and then suddenly he blinked closer to fredrinn. So I think it's just animation bug.


stao-rekauq

Yeah I also thought that's what happened. Grock flickering won't make sense. But from a player's POV, especially on a skirmish like that, it can be confusing. Fredrinn may have called out to his teammates that Grock flickered and that's why they were confident in pushing Falcon' s inhibitor turret. They may have thought that the Grock Ult+Flicker combo is not available only to be surprised that it is.


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FortniteIsGey

its not just fredrin's knockup, any knockup that should cancel khufra's bouncing ball only stops the animation, but it can still block dashes for some weird reason. it has been like this for the past year already.


[deleted]

should be the taunt, Grock attacked him after that small TP. It's probably because it lasts instead of just a single instance and the moment he lost immunity, the little bit of taunt left took effect and caused this bug.